mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-09 16:14:13 +00:00
Working version of radio controller fixes (#26914)
* Revert "Revert "Fixes oldcoder stuff with radio controllers (#26845)" (#26868)"
This reverts commit cb1613403b.
* Fixes the bag
* No bug
This commit is contained in:
@@ -26,18 +26,18 @@ Filter types:
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ex_node_offset = 5
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ex_node_offset = 5
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obj/machinery/atmospherics/trinary/filter/proc/set_frequency(new_frequency)
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/obj/machinery/atmospherics/trinary/filter/proc/set_frequency(new_frequency)
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radio_controller.remove_object(src, frequency)
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radio_controller.remove_object(src, frequency)
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frequency = new_frequency
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frequency = new_frequency
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if(frequency)
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if(frequency)
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radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
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radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
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obj/machinery/atmospherics/trinary/filter/New()
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/obj/machinery/atmospherics/trinary/filter/New()
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if(radio_controller)
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if(ticker && ticker.current_state == GAME_STATE_PLAYING)
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initialize()
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initialize()
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..()
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..()
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obj/machinery/atmospherics/trinary/filter/update_icon()
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/obj/machinery/atmospherics/trinary/filter/update_icon()
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if(stat & NOPOWER)
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if(stat & NOPOWER)
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icon_state = "hintact_off"
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icon_state = "hintact_off"
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else if(node2 && node3 && node1)
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else if(node2 && node3 && node1)
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@@ -47,14 +47,14 @@ obj/machinery/atmospherics/trinary/filter/update_icon()
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on = 0
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on = 0
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..()
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..()
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obj/machinery/atmospherics/trinary/filter/power_change()
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/obj/machinery/atmospherics/trinary/filter/power_change()
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var/old_stat = stat
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var/old_stat = stat
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..()
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..()
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if(old_stat != stat)
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if(old_stat != stat)
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on = !on
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on = !on
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update_icon()
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update_icon()
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obj/machinery/atmospherics/trinary/filter/process()
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/obj/machinery/atmospherics/trinary/filter/process()
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. = ..()
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. = ..()
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if(!on)
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if(!on)
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return
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return
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@@ -109,12 +109,14 @@ obj/machinery/atmospherics/trinary/filter/process()
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return 1
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return 1
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obj/machinery/atmospherics/trinary/filter/initialize()
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/obj/machinery/atmospherics/trinary/filter/initialize()
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if (!radio_controller)
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return
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set_frequency(frequency)
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set_frequency(frequency)
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..()
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..()
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obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE
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/obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE
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if(..())
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if(..())
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return
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return
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@@ -167,7 +169,7 @@ obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE
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onclose(user, "atmo_filter")
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onclose(user, "atmo_filter")
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return
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return
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obj/machinery/atmospherics/trinary/filter/Topic(href, href_list) // -- TLE
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/obj/machinery/atmospherics/trinary/filter/Topic(href, href_list) // -- TLE
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if(..())
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if(..())
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return
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return
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usr.set_machine(src)
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usr.set_machine(src)
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@@ -148,20 +148,22 @@ obj/machinery/door/airlock/proc/set_frequency(new_frequency)
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radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK)
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radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK)
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obj/machinery/door/airlock/initialize()
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/obj/machinery/door/airlock/initialize()
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if (!radio_controller)
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return
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if(frequency)
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if(frequency)
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set_frequency(frequency)
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set_frequency(frequency)
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update_icon()
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update_icon()
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obj/machinery/door/airlock/New()
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/obj/machinery/door/airlock/New()
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..()
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..()
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if(radio_controller)
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if(ticker && ticker.current_state == GAME_STATE_PLAYING)
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set_frequency(frequency)
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initialize()
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obj/machinery/airlock_sensor
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/obj/machinery/airlock_sensor
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icon = 'icons/obj/airlock_machines.dmi'
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icon = 'icons/obj/airlock_machines.dmi'
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icon_state = "airlock_sensor_off"
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icon_state = "airlock_sensor_off"
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name = "airlock sensor"
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name = "airlock sensor"
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@@ -185,7 +187,7 @@ obj/machinery/airlock_sensor
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machine_flags = MULTITOOL_MENU
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machine_flags = MULTITOOL_MENU
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obj/machinery/airlock_sensor/update_icon()
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/obj/machinery/airlock_sensor/update_icon()
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if(on)
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if(on)
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if(alert)
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if(alert)
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icon_state = "airlock_sensor_alert"
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icon_state = "airlock_sensor_alert"
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@@ -194,7 +196,7 @@ obj/machinery/airlock_sensor/update_icon()
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else
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else
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icon_state = "airlock_sensor_off"
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icon_state = "airlock_sensor_off"
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obj/machinery/airlock_sensor/attack_hand(mob/user)
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/obj/machinery/airlock_sensor/attack_hand(mob/user)
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if(..())
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if(..())
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return
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return
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var/datum/signal/signal = getFromPool(/datum/signal)
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var/datum/signal/signal = getFromPool(/datum/signal)
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@@ -205,7 +207,7 @@ obj/machinery/airlock_sensor/attack_hand(mob/user)
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radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
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radio_connection.post_signal(src, signal, range = AIRLOCK_CONTROL_RANGE, filter = RADIO_AIRLOCK)
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flick("airlock_sensor_cycle", src)
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flick("airlock_sensor_cycle", src)
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obj/machinery/airlock_sensor/process()
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/obj/machinery/airlock_sensor/process()
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if(on)
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if(on)
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var/datum/signal/signal = getFromPool(/datum/signal)
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var/datum/signal/signal = getFromPool(/datum/signal)
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signal.transmission_method = 1 //radio signal
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signal.transmission_method = 1 //radio signal
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@@ -223,24 +225,26 @@ obj/machinery/airlock_sensor/process()
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update_icon()
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update_icon()
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obj/machinery/airlock_sensor/proc/set_frequency(new_frequency)
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/obj/machinery/airlock_sensor/proc/set_frequency(new_frequency)
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radio_controller.remove_object(src, frequency)
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radio_controller.remove_object(src, frequency)
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frequency = new_frequency
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frequency = new_frequency
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radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK)
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radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK)
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obj/machinery/airlock_sensor/initialize()
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/obj/machinery/airlock_sensor/initialize()
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if (!radio_controller)
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return
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set_frequency(frequency)
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set_frequency(frequency)
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obj/machinery/airlock_sensor/New()
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/obj/machinery/airlock_sensor/New()
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..()
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..()
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if(radio_controller)
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if (ticker && ticker.current_state == GAME_STATE_PLAYING)
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set_frequency(frequency)
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initialize()
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obj/machinery/airlock_sensor/airlock_interior
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/obj/machinery/airlock_sensor/airlock_interior
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command = "cycle_interior"
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command = "cycle_interior"
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obj/machinery/airlock_sensor/airlock_exterior
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/obj/machinery/airlock_sensor/airlock_exterior
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command = "cycle_exterior"
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command = "cycle_exterior"
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/obj/machinery/airlock_sensor/New(turf/loc, var/ndir, var/building=0)
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/obj/machinery/airlock_sensor/New(turf/loc, var/ndir, var/building=0)
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@@ -261,7 +265,7 @@ obj/machinery/airlock_sensor/airlock_exterior
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//stat |= MAINT
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//stat |= MAINT
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//src.update_icon()
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//src.update_icon()
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obj/machinery/airlock_sensor/multitool_menu(var/mob/user,var/obj/item/device/multitool/P)
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/obj/machinery/airlock_sensor/multitool_menu(var/mob/user,var/obj/item/device/multitool/P)
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return {"
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return {"
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<ul>
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<ul>
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<li><b>Frequency:</b> <a href="?src=\ref[src];set_freq=-1">[format_frequency(frequency)] GHz</a> (<a href="?src=\ref[src];set_freq=[0]">Reset</a>)</li>
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<li><b>Frequency:</b> <a href="?src=\ref[src];set_freq=-1">[format_frequency(frequency)] GHz</a> (<a href="?src=\ref[src];set_freq=[0]">Reset</a>)</li>
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@@ -269,7 +273,7 @@ obj/machinery/airlock_sensor/multitool_menu(var/mob/user,var/obj/item/device/mul
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[format_tag("Master ID Tag","master_tag")]
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[format_tag("Master ID Tag","master_tag")]
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</ul>"}
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</ul>"}
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obj/machinery/airlock_sensor/Topic(href,href_list)
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/obj/machinery/airlock_sensor/Topic(href,href_list)
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if(..())
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if(..())
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return 0
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return 0
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@@ -292,7 +296,7 @@ obj/machinery/airlock_sensor/Topic(href,href_list)
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update_multitool_menu(usr)
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update_multitool_menu(usr)
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obj/machinery/airlock_sensor/attackby(var/obj/item/W, var/mob/user)
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/obj/machinery/airlock_sensor/attackby(var/obj/item/W, var/mob/user)
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. = ..()
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. = ..()
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if(.)
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if(.)
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return .
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return .
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@@ -303,7 +307,7 @@ obj/machinery/airlock_sensor/attackby(var/obj/item/W, var/mob/user)
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new /obj/item/mounted/frame/airlock_sensor(get_turf(src))
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new /obj/item/mounted/frame/airlock_sensor(get_turf(src))
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qdel(src)
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qdel(src)
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obj/machinery/access_button
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/obj/machinery/access_button
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icon = 'icons/obj/airlock_machines.dmi'
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icon = 'icons/obj/airlock_machines.dmi'
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icon_state = "access_button_standby"
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icon_state = "access_button_standby"
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name = "access button"
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name = "access button"
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@@ -347,14 +351,14 @@ obj/machinery/access_button
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//src.update_icon()
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//src.update_icon()
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obj/machinery/access_button/update_icon()
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/obj/machinery/access_button/update_icon()
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if(on)
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if(on)
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icon_state = "access_button_standby"
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icon_state = "access_button_standby"
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else
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else
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icon_state = "access_button_off"
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icon_state = "access_button_off"
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obj/machinery/access_button/attack_hand(mob/user)
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/obj/machinery/access_button/attack_hand(mob/user)
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add_fingerprint(usr)
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add_fingerprint(usr)
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playsound(src,'sound/misc/click.ogg',30,0,-1)
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playsound(src,'sound/misc/click.ogg',30,0,-1)
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if(!allowed(user))
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if(!allowed(user))
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@@ -371,7 +375,7 @@ obj/machinery/access_button/attack_hand(mob/user)
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flick("access_button_cycle", src)
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flick("access_button_cycle", src)
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obj/machinery/access_button/attackby(var/obj/item/W, var/mob/user)
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/obj/machinery/access_button/attackby(var/obj/item/W, var/mob/user)
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. = ..()
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. = ..()
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if(.)
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if(.)
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return .
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return .
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@@ -382,33 +386,35 @@ obj/machinery/access_button/attackby(var/obj/item/W, var/mob/user)
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new /obj/item/mounted/frame/access_button(get_turf(src))
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new /obj/item/mounted/frame/access_button(get_turf(src))
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qdel(src)
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qdel(src)
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obj/machinery/access_button/proc/set_frequency(new_frequency)
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/obj/machinery/access_button/proc/set_frequency(new_frequency)
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radio_controller.remove_object(src, frequency)
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radio_controller.remove_object(src, frequency)
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frequency = new_frequency
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frequency = new_frequency
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radio_connection = radio_controller.add_object(src, frequency, customfilter)
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radio_connection = radio_controller.add_object(src, frequency, customfilter)
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obj/machinery/access_button/initialize()
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/obj/machinery/access_button/initialize()
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|
if (!radio_controller)
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|
return
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set_frequency(frequency)
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set_frequency(frequency)
|
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|
|
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|
|
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obj/machinery/access_button/New()
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/obj/machinery/access_button/New()
|
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..()
|
..()
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|
|
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if(radio_controller)
|
if(ticker && ticker.current_state == GAME_STATE_PLAYING)
|
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set_frequency(frequency)
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initialize()
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|
|
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obj/machinery/access_button/airlock_interior
|
/obj/machinery/access_button/airlock_interior
|
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frequency = 1449
|
frequency = 1449
|
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command = "cycle_interior"
|
command = "cycle_interior"
|
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|
|
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obj/machinery/access_button/airlock_exterior
|
/obj/machinery/access_button/airlock_exterior
|
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frequency = 1449
|
frequency = 1449
|
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command = "cycle_exterior"
|
command = "cycle_exterior"
|
||||||
|
|
||||||
|
|
||||||
|
|
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obj/machinery/access_button/multitool_menu(var/mob/user,var/obj/item/device/multitool/P)
|
/obj/machinery/access_button/multitool_menu(var/mob/user,var/obj/item/device/multitool/P)
|
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return {"
|
return {"
|
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<ul>
|
<ul>
|
||||||
<li><b>Frequency:</b> <a href="?src=\ref[src];set_freq=-1">[format_frequency(frequency)] GHz</a> (<a href="?src=\ref[src];set_freq=[0]">Reset</a>)</li>
|
<li><b>Frequency:</b> <a href="?src=\ref[src];set_freq=-1">[format_frequency(frequency)] GHz</a> (<a href="?src=\ref[src];set_freq=[0]">Reset</a>)</li>
|
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@@ -417,7 +423,7 @@ obj/machinery/access_button/multitool_menu(var/mob/user,var/obj/item/device/mult
|
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<li><b>Filter:</b> <a href="?src=\ref[src];set_filter=-1">[customfilter]</a></li>
|
<li><b>Filter:</b> <a href="?src=\ref[src];set_filter=-1">[customfilter]</a></li>
|
||||||
</ul>"}
|
</ul>"}
|
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|
|
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obj/machinery/access_button/Topic(href,href_list)
|
/obj/machinery/access_button/Topic(href,href_list)
|
||||||
if(..())
|
if(..())
|
||||||
return 1
|
return 1
|
||||||
|
|
||||||
@@ -450,4 +456,4 @@ obj/machinery/access_button/Topic(href,href_list)
|
|||||||
|
|
||||||
update_multitool_menu(usr)
|
update_multitool_menu(usr)
|
||||||
|
|
||||||
#undef RADIO_FILTER_EXPLANATION
|
#undef RADIO_FILTER_EXPLANATION
|
||||||
|
|||||||
@@ -104,13 +104,15 @@
|
|||||||
radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
|
radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
|
||||||
|
|
||||||
/obj/machinery/air_sensor/initialize()
|
/obj/machinery/air_sensor/initialize()
|
||||||
|
if (!radio_controller)
|
||||||
|
return
|
||||||
set_frequency(frequency)
|
set_frequency(frequency)
|
||||||
|
|
||||||
/obj/machinery/air_sensor/New()
|
/obj/machinery/air_sensor/New()
|
||||||
..()
|
..()
|
||||||
|
|
||||||
if(radio_controller)
|
if(ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||||||
set_frequency(frequency)
|
initialize()
|
||||||
|
|
||||||
/obj/machinery/computer/general_air_control
|
/obj/machinery/computer/general_air_control
|
||||||
icon = 'icons/obj/computer.dmi'
|
icon = 'icons/obj/computer.dmi'
|
||||||
|
|||||||
@@ -87,14 +87,14 @@ var/global/mulebot_count = 0
|
|||||||
cell = new(src)
|
cell = new(src)
|
||||||
cell.charge = 2000
|
cell.charge = 2000
|
||||||
cell.maxcharge = 2000
|
cell.maxcharge = 2000
|
||||||
|
if (ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||||||
|
initialize()
|
||||||
|
|
||||||
spawn(5) // must wait for map loading to finish
|
/obj/machinery/bot/mulebot/initialize()
|
||||||
mulebot_count += 1
|
mulebot_count += 1
|
||||||
if(!suffix)
|
if(!suffix)
|
||||||
suffix = "#[mulebot_count]"
|
suffix = "#[mulebot_count]"
|
||||||
name = "\improper Mulebot ([suffix])"
|
name = "\improper Mulebot ([suffix])"
|
||||||
|
|
||||||
|
|
||||||
can_load = list(
|
can_load = list(
|
||||||
/obj/structure/closet/crate,
|
/obj/structure/closet/crate,
|
||||||
/obj/structure/vendomatpack,
|
/obj/structure/vendomatpack,
|
||||||
|
|||||||
@@ -33,10 +33,12 @@
|
|||||||
var/turf/T = loc
|
var/turf/T = loc
|
||||||
hide(T.intact)
|
hide(T.intact)
|
||||||
center = T
|
center = T
|
||||||
|
if (ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||||||
|
initialize()
|
||||||
|
|
||||||
spawn(10) // must wait for map loading to finish
|
/obj/machinery/magnetic_module/initialize()
|
||||||
if(radio_controller)
|
if(radio_controller)
|
||||||
radio_controller.add_object(src, freq, RADIO_MAGNETS)
|
radio_controller.add_object(src, freq, RADIO_MAGNETS)
|
||||||
|
|
||||||
spawn()
|
spawn()
|
||||||
magnetic_process()
|
magnetic_process()
|
||||||
@@ -233,10 +235,12 @@
|
|||||||
if(M.freq == frequency && M.code == code)
|
if(M.freq == frequency && M.code == code)
|
||||||
magnets.Add(M)
|
magnets.Add(M)
|
||||||
|
|
||||||
|
if (ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||||||
|
initialize()
|
||||||
|
|
||||||
spawn(45) // must wait for map loading to finish
|
/obj/machinery/magnetic_controller/initialize()
|
||||||
if(radio_controller)
|
if(radio_controller)
|
||||||
radio_connection = radio_controller.add_object(src, frequency, RADIO_MAGNETS)
|
radio_connection = radio_controller.add_object(src, frequency, RADIO_MAGNETS)
|
||||||
|
|
||||||
|
|
||||||
if(path) // check for default path
|
if(path) // check for default path
|
||||||
|
|||||||
@@ -58,9 +58,14 @@ var/global/list/status_displays = list() //This list contains both normal status
|
|||||||
/obj/machinery/status_display/New()
|
/obj/machinery/status_display/New()
|
||||||
..()
|
..()
|
||||||
status_displays |= src
|
status_displays |= src
|
||||||
spawn(5) // must wait for map loading to finish
|
|
||||||
if(radio_controller)
|
if (ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||||||
radio_controller.add_object(src, frequency)
|
initialize()
|
||||||
|
|
||||||
|
/obj/machinery/status_display/initialize()
|
||||||
|
..()
|
||||||
|
if(radio_controller)
|
||||||
|
radio_controller.add_object(src, frequency)
|
||||||
|
|
||||||
/obj/machinery/status_display/Destroy()
|
/obj/machinery/status_display/Destroy()
|
||||||
.=..()
|
.=..()
|
||||||
|
|||||||
@@ -21,10 +21,12 @@
|
|||||||
|
|
||||||
/obj/item/radio/integrated/signal/New()
|
/obj/item/radio/integrated/signal/New()
|
||||||
..()
|
..()
|
||||||
if(radio_controller)
|
if(ticker && ticker.current_state == GAME_STATE_PLAYING)
|
||||||
initialize()
|
initialize()
|
||||||
|
|
||||||
/obj/item/radio/integrated/signal/initialize()
|
/obj/item/radio/integrated/signal/initialize()
|
||||||
|
if (!radio_controller)
|
||||||
|
return
|
||||||
if (src.frequency < 1441 || src.frequency > 1489)
|
if (src.frequency < 1441 || src.frequency > 1489)
|
||||||
src.frequency = sanitize_frequency(src.frequency)
|
src.frequency = sanitize_frequency(src.frequency)
|
||||||
|
|
||||||
|
|||||||
@@ -15,12 +15,20 @@
|
|||||||
var/translate_hive = 0
|
var/translate_hive = 0
|
||||||
var/obj/item/device/encryptionkey/keyslot1 = null
|
var/obj/item/device/encryptionkey/keyslot1 = null
|
||||||
var/obj/item/device/encryptionkey/keyslot2 = null
|
var/obj/item/device/encryptionkey/keyslot2 = null
|
||||||
|
var/init_keyslot1_type = /obj/item/device/encryptionkey
|
||||||
|
var/init_keyslot2_type = null
|
||||||
maxf = 1489
|
maxf = 1489
|
||||||
|
|
||||||
/obj/item/device/radio/headset/New()
|
/obj/item/device/radio/headset/New()
|
||||||
..()
|
if (init_keyslot1_type)
|
||||||
keyslot1 = new /obj/item/device/encryptionkey/
|
keyslot1 = new init_keyslot1_type(src)
|
||||||
|
if (init_keyslot2_type)
|
||||||
|
keyslot2 = new init_keyslot2_type(src)
|
||||||
|
return ..()
|
||||||
|
|
||||||
|
/obj/item/device/radio/headset/initialize()
|
||||||
recalculateChannels()
|
recalculateChannels()
|
||||||
|
return ..()
|
||||||
|
|
||||||
/obj/item/device/radio/headset/receive_range(freq, level)
|
/obj/item/device/radio/headset/receive_range(freq, level)
|
||||||
if(ishuman(src.loc))
|
if(ishuman(src.loc))
|
||||||
@@ -31,156 +39,109 @@
|
|||||||
|
|
||||||
/obj/item/device/radio/headset/syndicate
|
/obj/item/device/radio/headset/syndicate
|
||||||
origin_tech = Tc_SYNDICATE + "=3"
|
origin_tech = Tc_SYNDICATE + "=3"
|
||||||
/obj/item/device/radio/headset/syndicate/New()
|
|
||||||
..()
|
|
||||||
qdel(keyslot1)
|
|
||||||
keyslot1 = new /obj/item/device/encryptionkey/syndicate
|
|
||||||
syndie = 1
|
syndie = 1
|
||||||
recalculateChannels()
|
init_keyslot1_type = /obj/item/device/encryptionkey/syndicate
|
||||||
|
|
||||||
/obj/item/device/radio/headset/revsquad/New()
|
/obj/item/device/radio/headset/revsquad
|
||||||
..()
|
init_keyslot2_type = /obj/item/device/encryptionkey/rev
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/rev
|
syndie = 1
|
||||||
syndie = 1 //prevents broadcast without key
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/revsquad/emp_act()
|
/obj/item/device/radio/headset/revsquad/emp_act()
|
||||||
return
|
return
|
||||||
|
|
||||||
/obj/item/device/radio/headset/syndicate/commando/New()
|
/obj/item/device/radio/headset/syndicate/commando/initialize()
|
||||||
..()
|
. = ..()
|
||||||
set_frequency(SYND_FREQ)
|
set_frequency(SYND_FREQ)
|
||||||
|
|
||||||
/obj/item/device/radio/headset/raider
|
/obj/item/device/radio/headset/raider
|
||||||
// origin_tech = Tc_SYNDICATE + "=3" birds dont have super sekrit spy radios like the syndies have
|
// origin_tech = Tc_SYNDICATE + "=3" birds dont have super sekrit spy radios like the syndies have
|
||||||
/obj/item/device/radio/headset/raider/New()
|
init_keyslot1_type = /obj/item/device/encryptionkey/raider
|
||||||
..()
|
|
||||||
qdel(keyslot1)
|
|
||||||
keyslot1 = new /obj/item/device/encryptionkey/raider
|
|
||||||
raider = 1
|
raider = 1
|
||||||
recalculateChannels()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/raider/pretuned/New() // pre tuned radio to 1215 aka raider freq
|
/obj/item/device/radio/headset/raider/pretuned/initialize() // pre tuned radio to 1215 aka raider freq
|
||||||
..()
|
. = ..()
|
||||||
set_frequency(RAID_FREQ)
|
set_frequency(RAID_FREQ)
|
||||||
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/binary
|
/obj/item/device/radio/headset/binary
|
||||||
origin_tech = Tc_SYNDICATE + "=3"
|
origin_tech = Tc_SYNDICATE + "=3"
|
||||||
/obj/item/device/radio/headset/binary/New()
|
init_keyslot1_type = /obj/item/device/encryptionkey/binary
|
||||||
..()
|
|
||||||
qdel(keyslot1)
|
|
||||||
keyslot1 = new /obj/item/device/encryptionkey/binary
|
|
||||||
recalculateChannels()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_sec
|
/obj/item/device/radio/headset/headset_sec
|
||||||
name = "security radio headset"
|
name = "security radio headset"
|
||||||
desc = "This is used by your elite security force. To access the security channel, use :s."
|
desc = "This is used by your elite security force. To access the security channel, use :s."
|
||||||
icon_state = "sec_headset"
|
icon_state = "sec_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_sec
|
||||||
/obj/item/device/radio/headset/headset_sec/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_sec(src)
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_eng
|
/obj/item/device/radio/headset/headset_eng
|
||||||
name = "engineering radio headset"
|
name = "engineering radio headset"
|
||||||
desc = "When the engineers wish to chat like girls. To access the engineering channel, use :e. "
|
desc = "When the engineers wish to chat like girls. To access the engineering channel, use :e. "
|
||||||
icon_state = "eng_headset"
|
icon_state = "eng_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_eng
|
||||||
/obj/item/device/radio/headset/headset_eng/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_eng
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_rob
|
/obj/item/device/radio/headset/headset_rob
|
||||||
name = "robotics radio headset"
|
name = "robotics radio headset"
|
||||||
desc = "Made specifically for the roboticists who cannot decide between departments. To access the engineering channel, use :e. For research, use :n."
|
desc = "Made specifically for the roboticists who cannot decide between departments. To access the engineering channel, use :e. For research, use :n."
|
||||||
icon_state = "rob_headset"
|
icon_state = "rob_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_rob
|
||||||
/obj/item/device/radio/headset/headset_rob/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_rob
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_med
|
/obj/item/device/radio/headset/headset_med
|
||||||
name = "medical radio headset"
|
name = "medical radio headset"
|
||||||
desc = "A headset for the trained staff of the medbay. To access the medical channel, use :m."
|
desc = "A headset for the trained staff of the medbay. To access the medical channel, use :m."
|
||||||
icon_state = "med_headset"
|
icon_state = "med_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_med
|
||||||
/obj/item/device/radio/headset/headset_med/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_med
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_sci
|
/obj/item/device/radio/headset/headset_sci
|
||||||
name = "science radio headset"
|
name = "science radio headset"
|
||||||
desc = "A sciency headset. Like usual. To access the science channel, use :n."
|
desc = "A sciency headset. Like usual. To access the science channel, use :n."
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_sci
|
||||||
/obj/item/device/radio/headset/headset_sci/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_sci
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_medsci
|
/obj/item/device/radio/headset/headset_medsci
|
||||||
name = "medical research radio headset"
|
name = "medical research radio headset"
|
||||||
desc = "A headset that is a result of the mating between medical and science. To access the medical channel, use :m. For science, use :n."
|
desc = "A headset that is a result of the mating between medical and science. To access the medical channel, use :m. For science, use :n."
|
||||||
icon_state = "med_headset"
|
icon_state = "med_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_medsci
|
||||||
/obj/item/device/radio/headset/headset_medsci/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_medsci
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_com
|
/obj/item/device/radio/headset/headset_com
|
||||||
name = "command radio headset"
|
name = "command radio headset"
|
||||||
desc = "A headset with a commanding channel. To access the command channel, use :c."
|
desc = "A headset with a commanding channel. To access the command channel, use :c."
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_com
|
||||||
/obj/item/device/radio/headset/headset_com/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_com
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/heads/captain
|
/obj/item/device/radio/headset/heads/captain
|
||||||
name = "captain's headset"
|
name = "captain's headset"
|
||||||
desc = "The headset of the boss. Channels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :d - service, :m - medical, :n - science."
|
desc = "The headset of the boss. Channels are as follows: :c - command, :s - security, :e - engineering, :u - supply, :d - service, :m - medical, :n - science."
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/heads/captain
|
||||||
/obj/item/device/radio/headset/heads/captain/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/heads/captain
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/heads/rd
|
/obj/item/device/radio/headset/heads/rd
|
||||||
name = "Research Director's headset"
|
name = "Research Director's headset"
|
||||||
desc = "Headset of the researching God. To access the science channel, use :n. For command, use :c."
|
desc = "Headset of the researching God. To access the science channel, use :n. For command, use :c."
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/heads/rd
|
||||||
/obj/item/device/radio/headset/heads/rd/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/heads/rd
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/heads/hos
|
/obj/item/device/radio/headset/heads/hos
|
||||||
name = "head of security's headset"
|
name = "head of security's headset"
|
||||||
desc = "The headset of the man who protects your worthless lifes. To access the security channel, use :s. For command, use :c."
|
desc = "The headset of the man who protects your worthless lifes. To access the security channel, use :s. For command, use :c."
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/heads/hos
|
||||||
/obj/item/device/radio/headset/heads/hos/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/heads/hos
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/heads/ce
|
/obj/item/device/radio/headset/heads/ce
|
||||||
name = "chief engineer's headset"
|
name = "chief engineer's headset"
|
||||||
desc = "The headset of the guy who is in charge of morons. To access the engineering channel, use :e. For command, use :c."
|
desc = "The headset of the guy who is in charge of morons. To access the engineering channel, use :e. For command, use :c."
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/heads/ce
|
||||||
/obj/item/device/radio/headset/heads/ce/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/heads/ce
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/heads/cmo
|
/obj/item/device/radio/headset/heads/cmo
|
||||||
name = "chief medical officer's headset"
|
name = "chief medical officer's headset"
|
||||||
@@ -188,70 +149,49 @@
|
|||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
sterility = 100
|
sterility = 100
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/heads/cmo
|
||||||
/obj/item/device/radio/headset/heads/cmo/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/heads/cmo
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/heads/hop
|
/obj/item/device/radio/headset/heads/hop
|
||||||
name = "head of personnel's headset"
|
name = "head of personnel's headset"
|
||||||
desc = "The headset of the guy who will one day be captain. Channels are as follows: :u - supply, :d - service, :c - command, :s - security"
|
desc = "The headset of the guy who will one day be captain. Channels are as follows: :u - supply, :d - service, :c - command, :s - security"
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/heads/hop
|
||||||
/obj/item/device/radio/headset/heads/hop/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/heads/hop
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_cargo
|
/obj/item/device/radio/headset/headset_cargo
|
||||||
name = "supply radio headset"
|
name = "supply radio headset"
|
||||||
desc = "A headset used by the QM and his slaves. To access the supply channel, use :u."
|
desc = "A headset used by the QM and his slaves. To access the supply channel, use :u."
|
||||||
icon_state = "cargo_headset"
|
icon_state = "cargo_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_cargo
|
||||||
/obj/item/device/radio/headset/headset_cargo/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_cargo
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_mining
|
/obj/item/device/radio/headset/headset_mining
|
||||||
name = "supply radio headset"
|
name = "supply radio headset"
|
||||||
desc = "A headset used by the shaft miners to be yelled at from the QM and R&D at the same time. Channels are as follows: :u - supply, :n - science"
|
desc = "A headset used by the shaft miners to be yelled at from the QM and R&D at the same time. Channels are as follows: :u - supply, :n - science"
|
||||||
icon_state = "mine_headset"
|
icon_state = "mine_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_mining
|
||||||
/obj/item/device/radio/headset/headset_mining/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_mining
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_service
|
/obj/item/device/radio/headset/headset_service
|
||||||
name = "service radio headset"
|
name = "service radio headset"
|
||||||
desc = "A headset used by the chef, the bartender and the botanists to plan their poisoning of the entire crew. To access the service channel, use :d."
|
desc = "A headset used by the chef, the bartender and the botanists to plan their poisoning of the entire crew. To access the service channel, use :d."
|
||||||
icon_state = "service_headset"
|
icon_state = "service_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_service
|
||||||
/obj/item/device/radio/headset/headset_service/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_service
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_engsci
|
/obj/item/device/radio/headset/headset_engsci
|
||||||
name = "research engineering radio headset"
|
name = "research engineering radio headset"
|
||||||
desc = "A headset used to gossip about engineering to the science crew, and about science to the engineering crew. To access the engineering channel, use :e. For science, use :n."
|
desc = "A headset used to gossip about engineering to the science crew, and about science to the engineering crew. To access the engineering channel, use :e. For science, use :n."
|
||||||
icon_state = "eng_headset"
|
icon_state = "eng_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_engsci
|
||||||
/obj/item/device/radio/headset/headset_engsci/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_engsci
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_servsci
|
/obj/item/device/radio/headset/headset_servsci
|
||||||
name = "research service radio headset"
|
name = "research service radio headset"
|
||||||
desc = "A headset used to talk to botanists and scientists. To access the science channel, use :n. For service, use :d."
|
desc = "A headset used to talk to botanists and scientists. To access the science channel, use :n. For service, use :d."
|
||||||
icon_state = "com_headset"
|
icon_state = "com_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/headset_servsci
|
||||||
/obj/item/device/radio/headset/headset_servsci/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/headset_servsci
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_earmuffs
|
/obj/item/device/radio/headset/headset_earmuffs
|
||||||
name = "headset earmuffs"
|
name = "headset earmuffs"
|
||||||
@@ -260,20 +200,13 @@
|
|||||||
icon_state = "headset_earmuffs"
|
icon_state = "headset_earmuffs"
|
||||||
item_state = "earmuffs"
|
item_state = "earmuffs"
|
||||||
|
|
||||||
/obj/item/device/radio/headset/headset_earmuffs/New()
|
|
||||||
//keyslot2 = new /obj/item/device/encryptionkey/headset_serveng
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/deathsquad
|
/obj/item/device/radio/headset/deathsquad
|
||||||
name = "Deathsquad headset"
|
name = "Deathsquad headset"
|
||||||
desc = "A headset used by the dark side of Nanotrasen's Spec Ops. Channels are as follows: :0 - Deathsquad :c - command, :s - security, :e - engineering, :d - mining, :q - cargo, :m - medical, :n - science."
|
desc = "A headset used by the dark side of Nanotrasen's Spec Ops. Channels are as follows: :0 - Deathsquad :c - command, :s - security, :e - engineering, :d - mining, :q - cargo, :m - medical, :n - science."
|
||||||
icon_state = "deathsquad_headset"
|
icon_state = "deathsquad_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
freerange = 1
|
freerange = 1
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/deathsquad
|
||||||
/obj/item/device/radio/headset/deathsquad/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/deathsquad
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/ert
|
/obj/item/device/radio/headset/ert
|
||||||
name = "CentCom Response Team headset"
|
name = "CentCom Response Team headset"
|
||||||
@@ -281,10 +214,7 @@
|
|||||||
icon_state = "ert_headset"
|
icon_state = "ert_headset"
|
||||||
item_state = "headset"
|
item_state = "headset"
|
||||||
freerange = 1
|
freerange = 1
|
||||||
|
init_keyslot2_type = /obj/item/device/encryptionkey/ert
|
||||||
/obj/item/device/radio/headset/ert/New()
|
|
||||||
keyslot2 = new /obj/item/device/encryptionkey/ert
|
|
||||||
..()
|
|
||||||
|
|
||||||
/obj/item/device/radio/headset/attackby(obj/item/weapon/W, mob/user)
|
/obj/item/device/radio/headset/attackby(obj/item/weapon/W, mob/user)
|
||||||
// ..()
|
// ..()
|
||||||
@@ -389,14 +319,6 @@
|
|||||||
|
|
||||||
|
|
||||||
for (var/ch_name in channels)
|
for (var/ch_name in channels)
|
||||||
//this is the most hilarious piece of code i have seen this week, so im not going to remove it
|
|
||||||
/*
|
|
||||||
if(!radio_controller)
|
|
||||||
sleep(30) // Waiting for the radio_controller to be created.
|
|
||||||
if(!radio_controller)
|
|
||||||
src.name = "broken radio headset"
|
|
||||||
return
|
|
||||||
*/
|
|
||||||
secure_radio_connections[ch_name] = add_radio(src, radiochannels[ch_name])
|
secure_radio_connections[ch_name] = add_radio(src, radiochannels[ch_name])
|
||||||
|
|
||||||
return
|
return
|
||||||
|
|||||||
@@ -50,8 +50,8 @@
|
|||||||
wires.CutWireIndex(WIRE_TRANSMIT)
|
wires.CutWireIndex(WIRE_TRANSMIT)
|
||||||
|
|
||||||
secure_radio_connections = new
|
secure_radio_connections = new
|
||||||
..(loc)
|
..()
|
||||||
if(radio_controller)
|
if(ticker && ticker.current_state != GAME_STATE_PREGAME) // So that equipped headset during set up are correctly initialized.
|
||||||
initialize()
|
initialize()
|
||||||
|
|
||||||
/obj/item/device/radio/Destroy()
|
/obj/item/device/radio/Destroy()
|
||||||
@@ -59,8 +59,8 @@
|
|||||||
remove_radio_all(src) //Just to be sure
|
remove_radio_all(src) //Just to be sure
|
||||||
..()
|
..()
|
||||||
|
|
||||||
|
|
||||||
/obj/item/device/radio/initialize()
|
/obj/item/device/radio/initialize()
|
||||||
|
. = ..()
|
||||||
frequency = COMMON_FREQ //common chat
|
frequency = COMMON_FREQ //common chat
|
||||||
if(freerange)
|
if(freerange)
|
||||||
if(frequency < 1200 || frequency > 1600)
|
if(frequency < 1200 || frequency > 1600)
|
||||||
|
|||||||
@@ -51,7 +51,8 @@
|
|||||||
for(var/path in to_spawn)
|
for(var/path in to_spawn)
|
||||||
var/amount = to_spawn[path] || 1
|
var/amount = to_spawn[path] || 1
|
||||||
for(var/i in 1 to amount)
|
for(var/i in 1 to amount)
|
||||||
new path(src)
|
var/atom/A = new path(src)
|
||||||
|
A.initialize() // recursive
|
||||||
|
|
||||||
/obj/structure/closet/basic
|
/obj/structure/closet/basic
|
||||||
has_lock_type = /obj/structure/closet/secure_closet/basic
|
has_lock_type = /obj/structure/closet/secure_closet/basic
|
||||||
@@ -90,7 +91,7 @@
|
|||||||
for(var/obj/structure/closet/closet in get_turf(src))
|
for(var/obj/structure/closet/closet in get_turf(src))
|
||||||
if(closet != src && !closet.wall_mounted)
|
if(closet != src && !closet.wall_mounted)
|
||||||
return 0
|
return 0
|
||||||
|
|
||||||
for(var/mob/living/carbon/carbon in src.loc)
|
for(var/mob/living/carbon/carbon in src.loc)
|
||||||
if (carbon.mutual_handcuffs)
|
if (carbon.mutual_handcuffs)
|
||||||
if (carbon.mutual_handcuffed_to.loc == src.loc || carbon.loc == src.loc)
|
if (carbon.mutual_handcuffed_to.loc == src.loc || carbon.loc == src.loc)
|
||||||
@@ -661,4 +662,4 @@
|
|||||||
/obj/structure/closet/loot/Destroy()
|
/obj/structure/closet/loot/Destroy()
|
||||||
for (var/datum/faction/vox_shoal/VS in ticker.mode.factions)
|
for (var/datum/faction/vox_shoal/VS in ticker.mode.factions)
|
||||||
VS.our_bounty_lockers -= src
|
VS.our_bounty_lockers -= src
|
||||||
return ..()
|
return ..()
|
||||||
|
|||||||
Reference in New Issue
Block a user