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-Fixed issue 673, it will delete the glass if none remains.
-Added issue 672 's enhancement request. Disposal systems should leave fingerprints and transfer prints when building/deconstructing. -You can put the Light Replacer on your belt. -Gave the Light Replacer FPRINT and CONDUCT flags. -Gave the Light Replacer origin tech. -The Science department can now research the Light Replacer and build it. You need a required tech of "magnets = 3" and "materials = 4" with a material construction cost of 1500 metal, 150 silver and 3000 glass. -Fixed a bug where you cannot place more than one object into a turned-off disposal unit. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4127 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1096,6 +1096,15 @@ datum
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materials = list("$metal" = 400, "$gold" = 150, "$silver" = 150, "$glass" = 70)
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build_path = "/obj/item/weapon/cell/hyper"
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light_replacer
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name = "Light Replacer"
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desc = "A device to automatically replace lights. Refill with working lightbulbs."
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id = "light_replacer"
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req_tech = list("magnets" = 3, "materials" = 4)
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build_type = PROTOLATHE
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materials = list("$metal" = 1500, "$silver" = 150, "$glass" = 3000)
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build_path = "/obj/item/device/lightreplacer"
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////////////////////////////////////////
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//////////////MISC Boards///////////////
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////////////////////////////////////////
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