diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm index 6acfe8af3a9..09cdb5fadbc 100644 --- a/code/datums/datumvars.dm +++ b/code/datums/datumvars.dm @@ -985,7 +985,7 @@ function loadPage(list) { var/obj/item/weapon/gun/G = locate(href_list["projectile_edit"]) if(!istype(G)) - to_chat(src, "Target must be a obj/item/weapon/gun!") + to_chat(src, "Target must be an obj/item/weapon/gun!") return gun_override(G) diff --git a/code/game/machinery/syndicate_beacon.dm b/code/game/machinery/syndicate_beacon.dm index ce2de9e740b..6f17fbf45a2 100644 --- a/code/game/machinery/syndicate_beacon.dm +++ b/code/game/machinery/syndicate_beacon.dm @@ -85,7 +85,7 @@ if (!reason) temptext = "" return - message_admins("[key_name(M)] wants to join the Syndicate by using a an already used syndicate beacon. [reason ? "Cover e-mail: [reason]" : "They didn't make a case for themselves."]. (ACCEPT/DENY/DESTROY BEACON)") + message_admins("[key_name(M)] wants to join the Syndicate by using an already used syndicate beacon. [reason ? "Cover e-mail: [reason]" : "They didn't make a case for themselves."]. (ACCEPT/DENY/DESTROY BEACON)") temptext = "Currently awaiting decision from the HR department...
" updateUsrDialog() diff --git a/code/game/objects/items/devices/hologram_projector.dm b/code/game/objects/items/devices/hologram_projector.dm index fb299bf91d2..21608230744 100644 --- a/code/game/objects/items/devices/hologram_projector.dm +++ b/code/game/objects/items/devices/hologram_projector.dm @@ -47,7 +47,7 @@ /obj/item/device/hologram_projector/proc/spawn_hologram() set category = "pAI Commands" set name = "Spawn Hologram" - set desc = "Display a a visual representation of yourself to those nearby!" + set desc = "Display a visual representation of yourself to those nearby!" var/obj/item/device/hologram_projector/mine = usr.loc.loc //the pai in the card in the projector (that's how MULEbots do it) if(istype(mine)) diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index 95b89afcd96..bac8fd3f26f 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -279,7 +279,7 @@ /obj/item/borg/upgrade/organ_gripper name = "medical cyborg organ gripper upgrade" - desc = "Used to give a medical cyborg a organ gripper." + desc = "Used to give a medical cyborg an organ gripper." icon = 'icons/obj/device.dmi' icon_state = "gripper-medical" required_modules = list(MEDICAL_MODULE, SYNDIE_CRISIS_MODULE) @@ -307,7 +307,7 @@ /obj/item/borg/upgrade/magnetic_gripper name = "engineering cyborg magnetic gripper upgrade" - desc = "Used to give a engineering cyborg a magnetic gripper." + desc = "Used to give an engineering cyborg a magnetic gripper." icon = 'icons/obj/device.dmi' icon_state = "gripper" required_modules = list(ENGINEERING_MODULE) diff --git a/code/game/objects/items/weapons/stock_parts.dm b/code/game/objects/items/weapons/stock_parts.dm index 58153a3fee0..0453e4013c6 100644 --- a/code/game/objects/items/weapons/stock_parts.dm +++ b/code/game/objects/items/weapons/stock_parts.dm @@ -18,7 +18,7 @@ /obj/item/weapon/stock_parts/console_screen name = "console screen" - desc = "Used in the construction of computers and other devices with a interactive console." + desc = "Used in the construction of computers and other devices with an interactive console." icon_state = "screen" origin_tech = Tc_MATERIALS + "=1" starting_materials = list(MAT_GLASS = 200) @@ -104,7 +104,6 @@ //currently uses their upgraded qualities. /obj/item/weapon/stock_parts/console_screen/reinforced name = "reinforced console screen" - desc = "Used in the construction of computers and other devices with a interactive console." icon_state = "rscreen" origin_tech = Tc_MATERIALS + "=3" rating = 2 @@ -155,7 +154,6 @@ /obj/item/weapon/stock_parts/console_screen/reinforced/plasma name = "plasma console screen" - desc = "Used in the construction of computers and other devices with a interactive console." icon_state = "pscreen" origin_tech = Tc_MATERIALS + "=5;" + Tc_PLASMATECH + "=3" rating = 3 @@ -207,7 +205,6 @@ /obj/item/weapon/stock_parts/console_screen/reinforced/plasma/rplasma name = "reinforced plasma console screen" - desc = "Used in the construction of computers and other devices with a interactive console." icon_state = "pscreen" origin_tech = Tc_MATERIALS + "=7;" + Tc_PLASMATECH + "=3" rating = 4 diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index 086a67f1b78..343c02bc6bd 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -967,7 +967,7 @@ var/list/tag_suits_list = list() /obj/item/clothing/suit/kimono/sakura name = "sakura kimono" - desc = "A pale-pink, nearly white, kimono with a red and gold obi. There is a embroidered design of cherry blossom flowers covering the kimono." + desc = "A pale-pink, nearly white, kimono with a red and gold obi. There is an embroidered design of cherry blossom flowers covering the kimono." icon_state = "sakura_kimono" item_state = "sakura_kimono" species_fit = list(INSECT_SHAPED) diff --git a/code/modules/paperwork/papers_preformatted.dm b/code/modules/paperwork/papers_preformatted.dm index e212da168d6..eb07c86f443 100644 --- a/code/modules/paperwork/papers_preformatted.dm +++ b/code/modules/paperwork/papers_preformatted.dm @@ -6,7 +6,7 @@ /obj/item/weapon/paper/Toxin name = "paper- 'Chemical Information'" - info = "Known Onboard Toxins:
n\tGrade A Semi-Liquid Plasma:
n\t\tHighly poisonous. You cannot sustain concentrations above 15 units.
n\t\tA gas mask fails to filter plasma after 50 units.
n\t\tWill attempt to diffuse like a gas.
n\t\tFiltered by scrubbers.
n\t\tThere is a bottled version which is very different
n\t\t\tfrom the version found in canisters!
n
n\t\tWARNING: Highly Flammable. Keep away from heat sources
n\t\texcept in a enclosed fire area!
n\t\tWARNING: It is a crime to use this without authorization.
nKnown Onboard Anti-Toxin:
n\tAnti-Toxin Type 01P: Works against Grade A Plasma.
n\t\tBest if injected directly into bloodstream.
n\t\tA full injection is in every regular Med-Kit.
n\t\tSpecial toxin Kits hold around 7.
n
nKnown Onboard Chemicals (other):
n\tRejuvenation T#001:
n\t\tEven 1 unit injected directly into the bloodstream
n\t\t\twill cure paralysis and sleep toxins.
n\t\tIf administered to a dying patient it will prevent
n\t\t\tfurther damage for about units*3 seconds.
n\t\t\tit will not cure them or allow them to be cured.
n\t\tIt can be administeredd to a non-dying patient
n\t\t\tbut the chemicals disappear just as fast.
n\tSleep Toxin T#054:
n\t\t5 units wilkl induce precisely 1 minute of sleep.
n\t\t\tThe effect are cumulative.
n\t\tWARNING: It is a crime to use this without authorization" + info = "Known Onboard Toxins:
n\tGrade A Semi-Liquid Plasma:
n\t\tHighly poisonous. You cannot sustain concentrations above 15 units.
n\t\tA gas mask fails to filter plasma after 50 units.
n\t\tWill attempt to diffuse like a gas.
n\t\tFiltered by scrubbers.
n\t\tThere is a bottled version which is very different
n\t\t\tfrom the version found in canisters!
n
n\t\tWARNING: Highly Flammable. Keep away from heat sources
n\t\texcept in an enclosed fire area!
n\t\tWARNING: It is a crime to use this without authorization.
nKnown Onboard Anti-Toxin:
n\tAnti-Toxin Type 01P: Works against Grade A Plasma.
n\t\tBest if injected directly into bloodstream.
n\t\tA full injection is in every regular Med-Kit.
n\t\tSpecial toxin Kits hold around 7.
n
nKnown Onboard Chemicals (other):
n\tRejuvenation T#001:
n\t\tEven 1 unit injected directly into the bloodstream
n\t\t\twill cure paralysis and sleep toxins.
n\t\tIf administered to a dying patient it will prevent
n\t\t\tfurther damage for about units*3 seconds.
n\t\t\tit will not cure them or allow them to be cured.
n\t\tIt can be administeredd to a non-dying patient
n\t\t\tbut the chemicals disappear just as fast.
n\tSleep Toxin T#054:
n\t\t5 units will induce precisely 1 minute of sleep.
n\t\t\tThe effect are cumulative.
n\t\tWARNING: It is a crime to use this without authorization" /obj/item/weapon/paper/courtroom name = "paper- 'A Crash Course in Legal SOP on SS13'" diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/reagents/reagent_containers/food/snacks.dm index 2e5f95746e5..67588e57ec8 100644 --- a/code/modules/reagents/reagent_containers/food/snacks.dm +++ b/code/modules/reagents/reagent_containers/food/snacks.dm @@ -1705,7 +1705,7 @@ /obj/item/weapon/reagent_containers/food/snacks/bearburger name = "bear burger" - desc = "Fits perfectly in any pic-a-nic basket. Oh bothering to grizzle into this won't be a boo-boo. Honey, it would be beary foolish to hibernate on such a unbearably, ursa majorly good treat!" + desc = "Fits perfectly in any pic-a-nic basket. Oh bothering to grizzle into this won't be a boo-boo. Honey, it would be beary foolish to hibernate on such an unbearably, ursa majorly good treat!" icon_state = "bearburger" food_flags = FOOD_MEAT base_crumb_chance = 20 diff --git a/code/modules/reagents/reagents/reagents_tools.dm b/code/modules/reagents/reagents/reagents_tools.dm index bab05e5fb15..f27c3cbda51 100644 --- a/code/modules/reagents/reagents/reagents_tools.dm +++ b/code/modules/reagents/reagents/reagents_tools.dm @@ -166,7 +166,7 @@ /datum/reagent/pacid name = "Polytrinic Acid" id = PACID - description = "Polytrinic acid is a an extremely corrosive chemical substance." + description = "Polytrinic acid is an extremely corrosive chemical substance." reagent_state = REAGENT_STATE_LIQUID color = "#8E18A9" //rgb: 142, 24, 169 custom_metabolism = 0.5 diff --git a/code/modules/research/designs/AI_modules.dm b/code/modules/research/designs/AI_modules.dm index 0f009db1e42..22bd70eb3b3 100644 --- a/code/modules/research/designs/AI_modules.dm +++ b/code/modules/research/designs/AI_modules.dm @@ -104,7 +104,7 @@ /datum/design/asimov name = "Core Module Design (Asimov)" - desc = "Allows for the construction of a Asimov AI Core Module." + desc = "Allows for the construction of an Asimov AI Core Module." id = "asimov_module" req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 6) build_type = IMPRINTER diff --git a/code/modules/research/designs/boards/machine_science.dm b/code/modules/research/designs/boards/machine_science.dm index 44876e26526..aafe061efd1 100644 --- a/code/modules/research/designs/boards/machine_science.dm +++ b/code/modules/research/designs/boards/machine_science.dm @@ -30,7 +30,7 @@ /datum/design/autolathe name = "Circuit Design(Autolathe)" - desc = "The circuit board for a autolathe." + desc = "The circuit board for an autolathe." id = "autolathe" req_tech = list(Tc_PROGRAMMING = 2, Tc_ENGINEERING = 2) build_type = IMPRINTER @@ -60,7 +60,7 @@ /datum/design/monkey_recycler name = "Circuit Design (Animal Recycler)" - desc = "Allows for the construction of circuit boards used to build a Animal Recycler." + desc = "Allows for the construction of circuit boards used to build an Animal Recycler." id = "monkey" req_tech = list(Tc_PROGRAMMING = 3, Tc_ENGINEERING = 2, Tc_BIOTECH = 3, Tc_POWERSTORAGE = 2) build_type = IMPRINTER diff --git a/code/modules/research/designs/borg_upgrades.dm b/code/modules/research/designs/borg_upgrades.dm index f791b5f6ca7..7c7105260d2 100644 --- a/code/modules/research/designs/borg_upgrades.dm +++ b/code/modules/research/designs/borg_upgrades.dm @@ -80,7 +80,7 @@ /datum/design/borg_magnetic_gripper_board name = "Engineering cyborg magnetic gripper upgrade" - desc = "Used to give a engineering cyborg a magnetic gripper." + desc = "Used to give an engineering cyborg a magnetic gripper." id = "borg_magnetic_gripper_board" req_tech = list(Tc_MAGNETS = 5, Tc_ENGINEERING = 5, Tc_ANOMALY = 3) build_type = MECHFAB diff --git a/code/modules/research/designs/mecha/odysseus.dm b/code/modules/research/designs/mecha/odysseus.dm index 4bcddcdb049..b315f8f160f 100644 --- a/code/modules/research/designs/mecha/odysseus.dm +++ b/code/modules/research/designs/mecha/odysseus.dm @@ -1,6 +1,6 @@ /datum/design/odysseus/chassis name = "Exosuit Structure (Odysseus chassis)" - desc = "Used to build a Odysseus chassis." + desc = "Used to build an Odysseus chassis." id = "odysseus_chassis" req_tech = list(Tc_BIOTECH = 1) build_type = MECHFAB @@ -10,7 +10,7 @@ /datum/design/odysseus/torso name = "Exosuit Structure (Odysseus torso)" - desc = "Used to build a Odysseus torso." + desc = "Used to build an Odysseus torso." id = "odysseus_torso" req_tech = list(Tc_BIOTECH = 1) build_type = MECHFAB @@ -20,7 +20,7 @@ /datum/design/odysseus/l_arm name = "Exosuit Structure (Odysseus left arm)" - desc = "Used to build a Odysseus left arm." + desc = "Used to build an Odysseus left arm." id = "odysseus_larm" req_tech = list(Tc_BIOTECH = 1) build_type = MECHFAB @@ -30,7 +30,7 @@ /datum/design/odysseus/r_arm name = "Exosuit Structure (Odysseus right arm)" - desc = "Used to build a Odysseus right arm." + desc = "Used to build an Odysseus right arm." id = "odysseus_rarm" req_tech = list(Tc_BIOTECH = 1) build_type = MECHFAB @@ -40,7 +40,7 @@ /datum/design/odysseus/l_leg name = "Exosuit Structure (Odysseus left leg)" - desc = "Used to build a Odysseus left leg." + desc = "Used to build an Odysseus left leg." id = "odysseus_lleg" req_tech = list(Tc_BIOTECH = 1) build_type = MECHFAB @@ -50,7 +50,7 @@ /datum/design/odysseus/r_leg name = "Exosuit Structure (Odysseus right leg)" - desc = "Used to build a Odysseus right leg." + desc = "Used to build an Odysseus right leg." id = "odysseus_rleg" req_tech = list(Tc_BIOTECH = 1) build_type = MECHFAB @@ -60,7 +60,7 @@ /datum/design/odysseus/head name = "Exosuit Structure (Odysseus head)" - desc = "Used to build a Odysseus head." + desc = "Used to build an Odysseus head." id = "odysseus_head" req_tech = list(Tc_BIOTECH = 1) build_type = MECHFAB diff --git a/code/modules/telesci/telesci_computer.dm b/code/modules/telesci/telesci_computer.dm index 5c9cf427a25..eb38e45b4f8 100644 --- a/code/modules/telesci/telesci_computer.dm +++ b/code/modules/telesci/telesci_computer.dm @@ -222,7 +222,7 @@ if(prob(1)) // The OH SHIT FUCK GOD DAMN IT LYNCH THE SCIENTISTS event. - visible_message("The telepad changes colors rapidly, and opens a portal, and you see what your mind seems to think is the very threads that hold the pattern of the universe together, and a eerie sense of paranoia creeps into you.") + visible_message("The telepad changes colors rapidly, and opens a portal, and you see what your mind seems to think is the very threads that hold the pattern of the universe together, and an eerie sense of paranoia creeps into you.") for(var/mob/living/carbon/O in viewers(src, null)) //I-IT'S A FEEEEATUUUUUUUREEEEE spacevine_infestation() spark(telepad) diff --git a/maps/lampreystation/lamprey.dm b/maps/lampreystation/lamprey.dm index b2c6cfb75ea..555a61fc697 100644 --- a/maps/lampreystation/lamprey.dm +++ b/maps/lampreystation/lamprey.dm @@ -411,7 +411,7 @@ /obj/item/weapon/paper/lamprey/red name = "Notes -- Project Red" - info = "GREY -- Replication, Possibility Space
BLUE -- Anomalies, Reach VS. Origin
YELLOW -- Environmental & Material Study
RED -- Risk, Harm, Weaponization
WHITE -- Impossibility Space, Dimensional Theory

Project 'Red' is the field of our study directly towards application of all-fruit properties towards furthering the Vox needs and goals as dictated by Shoal Command Reports. Chambers reserved for Project 'Red' are entirely for the development and containment of weaponry derived from all-fruit research and development. The generous contributions of Project 'Grey' allot us six all-fruit per day, and suspicious items will be delivered with proper containment from other Projects to the chambers reserved for Project 'Red'. As demonstrated in Project 'Blue', all-fruit is not to be left Activated for a period longer than 24 hours without proper containment, else local-space distortion is possible. As demonstrated in Project 'Yellow', all-fruit is not to be actively touched or punctured before activation.

All-fruit activation proceeds at approximately four shapeshifts per second. All-fruit causes damage to its environment unconstrained by material strength if completely restricted. While in proximity of potentially hazardous materials, environmental protection must match Code X. Laboratory all-fruit must be handled with every single one of the all-fruit precautions detailed in the Grandiose Plan Handbook. No exceptions!

Recent notes (circa XX-XX-XXXX XX:XX)

- There is not enough seriousness in this office for certain grave dangers that face us. Although I desire not for any form of reprimand, Doctorate Hahak and Doctorate Khikakhihayita used local teleportation technology from Project 'White' to test out the recent Experiment DDJ - Roulette Revolver outside of the asteroid. Our cohort had a unanimous curiosity as to its effects in unconstrained space, but this was a terribly irresponsible choice. Recall that Nanotrasen's mining operation on this asteroid, while temporarily halted thanks to the magnanimousness of our Benefactor, still exists on the Company's records. Project 'Red' is entirely dedicated to our efforts to protect the Shoal, but if knowledge were ever to be released of our Grandiose Plan, it would be nuked from outer orbit. All experiments must be held inside. The Containment Field is designed to handle so much-- we must utilize it instead of risking our necks outside.

- Should Project 'Red' really be handling all matters related to the Wunderful Warship? We are so proud of it, certainly, but it is growing and growing in scope beyond the original matters of our cohort. I recommend to the Mastermind that we develop an entirely new Project dedicated to its construction, or perhaps simply find it a crew already. There are so many capable pilots at the Shoal! Or, at least, so many willing pilots...

- Meat Grinder experiments continue. I apologize for hogging the test chamber these past days, but there is so much to examine. This has been the second or (if a stretched definition is used) third example of an all-fruit giving us something from this icy, hostile plain. The test chamber was cooled to an immense degree by the Meat Grinder's arrival, and it has been the recommendation of our Mastermind not to approach even with a bomb suit. The readings of potential explosive energy and volatility of this Meat Grinder mean that even disposal may end up being an exceptionally difficult task. Were any of us less cautious, I'm certain we could have attempted to simply lug it out of the chamber, likely losing an arm in the process. Anyhow. Today's experiment entailed activating our allotted all-fruit remotely next to the Meat Grinder. Result Vectors included two instances of 'Royal Jelly' and several books with residual magical energy. To the Wunderful Warship they shall go.

- It is hard for the rest of our Doctorates to see the bigger picture at times. I had a realization today while chatting at the water cooler... so very many of the things our experiments produce are acutely harmful. Even the simplicity of Project 'Blue's recurrent grille cheese sandwiches are harmful if bitten into. I consulted with Project 'Grey's brilliant Doctorate Yikatita, and discovered that an approximate 24.5% of Result Vectors are hazardous to the point of requiring protective equipment. So many of these things appear at first harmless, but are actively malicious towards our fragile Vox bodies. I believe Project 'Red' ought have clearance to examine every Result Vector, from every Project, and perhaps from every civilian, too. Our home could be at risk from absolutely any direction!" + info = "GREY -- Replication, Possibility Space
BLUE -- Anomalies, Reach VS. Origin
YELLOW -- Environmental & Material Study
RED -- Risk, Harm, Weaponization
WHITE -- Impossibility Space, Dimensional Theory

Project 'Red' is the field of our study directly towards application of all-fruit properties towards furthering the Vox needs and goals as dictated by Shoal Command Reports. Chambers reserved for Project 'Red' are entirely for the development and containment of weaponry derived from all-fruit research and development. The generous contributions of Project 'Grey' allot us six all-fruit per day, and suspicious items will be delivered with proper containment from other Projects to the chambers reserved for Project 'Red'. As demonstrated in Project 'Blue', all-fruit is not to be left Activated for a period longer than 24 hours without proper containment, else local-space distortion is possible. As demonstrated in Project 'Yellow', all-fruit is not to be actively touched or punctured before activation.

All-fruit activation proceeds at approximately four shapeshifts per second. All-fruit causes damage to its environment unconstrained by material strength if completely restricted. While in proximity of potentially hazardous materials, environmental protection must match Code X. Laboratory all-fruit must be handled with every single one of the all-fruit precautions detailed in the Grandiose Plan Handbook. No exceptions!

Recent notes (circa XX-XX-XXXX XX:XX)

- There is not enough seriousness in this office for certain grave dangers that face us. Although I desire not for any form of reprimand, Doctorate Hahak and Doctorate Khikakhihayita used local teleportation technology from Project 'White' to test out the recent Experiment DDJ - Roulette Revolver outside of the asteroid. Our cohort had an unanimous curiosity as to its effects in unconstrained space, but this was a terribly irresponsible choice. Recall that Nanotrasen's mining operation on this asteroid, while temporarily halted thanks to the magnanimousness of our Benefactor, still exists on the Company's records. Project 'Red' is entirely dedicated to our efforts to protect the Shoal, but if knowledge were ever to be released of our Grandiose Plan, it would be nuked from outer orbit. All experiments must be held inside. The Containment Field is designed to handle so much-- we must utilize it instead of risking our necks outside.

- Should Project 'Red' really be handling all matters related to the Wunderful Warship? We are so proud of it, certainly, but it is growing and growing in scope beyond the original matters of our cohort. I recommend to the Mastermind that we develop an entirely new Project dedicated to its construction, or perhaps simply find it a crew already. There are so many capable pilots at the Shoal! Or, at least, so many willing pilots...

- Meat Grinder experiments continue. I apologize for hogging the test chamber these past days, but there is so much to examine. This has been the second or (if a stretched definition is used) third example of an all-fruit giving us something from this icy, hostile plain. The test chamber was cooled to an immense degree by the Meat Grinder's arrival, and it has been the recommendation of our Mastermind not to approach even with a bomb suit. The readings of potential explosive energy and volatility of this Meat Grinder mean that even disposal may end up being an exceptionally difficult task. Were any of us less cautious, I'm certain we could have attempted to simply lug it out of the chamber, likely losing an arm in the process. Anyhow. Today's experiment entailed activating our allotted all-fruit remotely next to the Meat Grinder. Result Vectors included two instances of 'Royal Jelly' and several books with residual magical energy. To the Wunderful Warship they shall go.

- It is hard for the rest of our Doctorates to see the bigger picture at times. I had a realization today while chatting at the water cooler... so very many of the things our experiments produce are acutely harmful. Even the simplicity of Project 'Blue's recurrent grille cheese sandwiches are harmful if bitten into. I consulted with Project 'Grey's brilliant Doctorate Yikatita, and discovered that an approximate 24.5% of Result Vectors are hazardous to the point of requiring protective equipment. So many of these things appear at first harmless, but are actively malicious towards our fragile Vox bodies. I believe Project 'Red' ought have clearance to examine every Result Vector, from every Project, and perhaps from every civilian, too. Our home could be at risk from absolutely any direction!" icon_state = "lampreynote_red" /obj/item/weapon/paper/lamprey/white