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516 compatibility PR 2: the revenge of Node.js (#37501)
* Part 1: fix tgui * Fix overdark layering * Vector code rework * misc. tgui things * final DM side fixes * TGUI try to fix #1 * Nuclear option. Bring all TGUI files. Will begin UNTGification in later commits. * Untgify: callback * untgify : config flags & config datums * Fixes GLOBAL_VAR_INIT * Purge HASTRAIT * .dme cleanup * file by file: status_alert.dm * file by file : preference datums + remove unused content * file by file : tgui_input/text.dm * file by file : fixes asset_cache_client.dm * file by file : tgui_panel / external.dm * file by file : tgui / external.dm * file by file : tgui / states.dm * file by file : subsystems/assets.dm [unused return type] * file by file : subsystems/tgui.dm [tg-macro for process()] * file by file : asset_cache_item.dm [minor proc call fix] * file by file : fixes a mistype for datum/asset_cache_item * file by file : removes bugs and unimplemented features in asset_list.dm * multifile : some more work on asset manager * File deleted : spirtesheet tg_assets. Don't need them * Remove unused TG content, fix asset_list.dm * Fixes a few issues with wrong type paths. * remove tgui_panel : this is for tgchat/stat2, which we don't use * fix thing * misc changes to tgui.dm. Defining QDELETED macro * final TGui fix * TGUI file convert : camera console and religion screen * Works * GPS fixed + fontAwesome fixed * Mecha console control * Fixes blurry icons * fixes iconbase64 regression * Misc bug/runtimes fixes * Fixes runtime funtime * Add merch computer TGUI * Fixes TGUI ticking interfaces + MSGS * PCMC * Power Monitor working * Power monitor * Bugfixes + robot console * Fixes mecha messages * Spess dot TV * TEG * Syndicate Uplink * Bump defines and connection warning * fix? * Fucking highscores * Fixes mistakes --------- Co-authored-by: west3436 <66280799+west3436@users.noreply.github.com>
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@@ -762,7 +762,7 @@ Target Machine: "}
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var/icon/img = message_app.imglist[note]
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if(img)
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usr << browse_rsc(ImagePDA(img), "tmp_photo_[note].png")
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dat += "<img src='tmp_photo_[note].png' width = '192' style='-ms-interpolation-mode:nearest-neighbor'><BR>"
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dat += "<img src='tmp_photo_[note].png' width = '192' style='image-rendering: pixelated'><BR>"
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return dat
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/mob/living/silicon/pai/proc/softwareHolomap()
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@@ -184,7 +184,7 @@
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if(dark_plane)
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if (master_plane)
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master_plane.blend_mode = BLEND_ADD
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dark_plane.alphas["spider"] = 15 // with the master_plane at BLEND_ADD, shadows appear well lit while actually well lit places appear blinding.
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dark_plane.alphas["spider"] = 0 // with the master_plane at BLEND_ADD, shadows appear well lit while actually well lit places appear blinding.
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client.color = list(
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1,0,0,0,
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0,0.2,0,0,
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@@ -430,7 +430,7 @@
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if(dark_plane)
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if(master_plane)
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master_plane.blend_mode = BLEND_ADD
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dark_plane.alphas["grue"] = 15 // with the master_plane at BLEND_ADD, shadows appear well lit while actually well lit places appear blinding.
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dark_plane.alphas["grue"] = 0 // with the master_plane at BLEND_ADD, shadows appear well lit while actually well lit places appear blinding.
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client.color = list(
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1,0,0,0,
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-1,0.2,0.2,0,
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