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Highlander/Bomberman honor overhaul. (#15629)
* Highlander/Bomberman honor overhaul. * Refactor to use a global is_honorable() proc.
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@@ -3322,6 +3322,7 @@
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M.equip_to_slot_or_del(new /obj/item/clothing/suit/space/bomberman(M), slot_wear_suit)
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M.equip_to_slot_or_del(new /obj/item/weapon/bomberman/(M), slot_s_store)
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M.update_icons()
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M.mind.special_role = BOMBERMAN // CHEAT CHECKS
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to_chat(M, "Wait...what?")
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spawn(50)
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to_chat(M, "<span class='notice'>Tip: Use the BBD in your suit's pocket to place bombs.</span>")
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