Little improvement to debug messages.

This commit is contained in:
ESwordTheCat
2014-04-07 09:54:12 +08:00
parent 3931bda1b2
commit 8b245a12ea

View File

@@ -73,7 +73,7 @@ var/list/grillePool
if (/obj/item/weapon/shard)
if (isnull(shardPool))
#if DEBUG_OBJECT_POOL
world << "New proc has been called (/obj/item/weapon/shard)."
world << "DEBUG_OBJECT_POOL: New proc has been called (/obj/item/weapon/shard)."
#endif
return new /obj/item/weapon/shard()
@@ -85,7 +85,7 @@ var/list/grillePool
if (/obj/item/weapon/shard/plasma)
if (isnull(plasmaShardPool))
#if DEBUG_OBJECT_POOL
world << "New proc has been called (obj/item/weapon/shard/plasma)."
world << "DEBUG_OBJECT_POOL: New proc has been called (obj/item/weapon/shard/plasma)."
#endif
return new /obj/item/weapon/shard/plasma()
@@ -97,7 +97,7 @@ var/list/grillePool
if (/obj/structure/grille)
if (isnull(grillePool))
#if DEBUG_OBJECT_POOL
world << "New proc has been called (/obj/structure/grille)."
world << "DEBUG_OBJECT_POOL: New proc has been called (/obj/structure/grille)."
#endif
return new /obj/structure/grille()
@@ -117,7 +117,7 @@ var/list/grillePool
if (/obj/item/weapon/shard)
if (isnull(shardPool))
#if DEBUG_OBJECT_POOL
world << "Shard pool is empty, recreating list."
world << "DEBUG_OBJECT_POOL: Shard pool is empty, recreating list."
#endif
shardPool = new /list()
@@ -129,7 +129,7 @@ var/list/grillePool
if (/obj/item/weapon/shard/plasma)
if (isnull(plasmaShardPool))
#if DEBUG_OBJECT_POOL
world << "Plasma shard pool is empty, recreating list."
world << "DEBUG_OBJECT_POOL: Plasma shard pool is empty, recreating list."
#endif
plasmaShardPool = new /list()
@@ -141,7 +141,7 @@ var/list/grillePool
if (/obj/structure/grille)
if (isnull(grillePool))
#if DEBUG_OBJECT_POOL
world << "Grille pool is empty, recreating list."
world << "DEBUG_OBJECT_POOL: Grille pool is empty, recreating list."
#endif
grillePool = new /list()