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https://github.com/vgstation-coders/vgstation13.git
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- Added the 'splash' and 'kaboom' verbs to 'debug verbs'.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4587 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,8 +1,7 @@
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/* - uncomment this to test it out!
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/mob/verb/kaboom()
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/client/proc/kaboom()
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var/power = input(src, "power?", "power?") as num
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var/turf/T = get_turf(src)
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explosion_rec(T, power) */
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var/turf/T = get_turf(src.mob)
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explosion_rec(T, power)
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/obj
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var/explosion_resistance
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@@ -142,6 +142,8 @@ var/intercom_range_display_status = 0
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src.verbs += /client/proc/startSinglo
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src.verbs += /client/proc/ticklag //allows you to set the ticklag.
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src.verbs += /client/proc/cmd_admin_grantfullaccess
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src.verbs += /client/proc/kaboom
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src.verbs += /client/proc/splash
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//src.verbs += /client/proc/cmd_admin_rejuvenate
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feedback_add_details("admin_verb","mDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -28,11 +28,11 @@ datum/puddle/Del()
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del(O)
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..()
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mob/verb/splash()
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client/proc/splash()
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var/volume = input("Volume?","Volume?", 0 ) as num
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if(!isnum(volume)) return
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if(volume <= LIQUID_TRANSFER_THRESHOLD) return
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var/turf/T = get_turf(src)
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var/turf/T = get_turf(src.mob)
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if(!isturf(T)) return
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trigger_splash(T, volume)
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@@ -111,6 +111,7 @@
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#define FILE_DIR "code/modules/flufftext"
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#define FILE_DIR "code/modules/food"
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#define FILE_DIR "code/modules/library"
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#define FILE_DIR "code/modules/liquid"
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#define FILE_DIR "code/modules/maps"
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#define FILE_DIR "code/modules/mining"
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#define FILE_DIR "code/modules/mob"
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@@ -203,6 +204,7 @@
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#define FILE_DIR "icons/vending_icons"
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#define FILE_DIR "interface"
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#define FILE_DIR "maps"
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#define FILE_DIR "maps/backup"
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#define FILE_DIR "maps/RandomZLevels"
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#define FILE_DIR "sound"
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#define FILE_DIR "sound/AI"
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@@ -891,6 +893,7 @@
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#include "code\modules\library\lib_items.dm"
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#include "code\modules\library\lib_machines.dm"
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#include "code\modules\library\lib_readme.dm"
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#include "code\modules\liquid\splash_simulation.dm"
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#include "code\modules\maps\dmm_suite.dm"
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#include "code\modules\maps\randomZlevel.dm"
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#include "code\modules\maps\reader.dm"
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