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Smooth movement for simple mobs, bots, ventcrawling, singulo, mechs, and motor wheelchairs (#19196)
* Smooth movement for mech eye * Arguments for ForceMove * Smooth motor wheelchairs * Smooth ventcrawling eye * Singularity uses smooth novement * Simple mobs and simple bots use smooth movement
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jknpj
parent
38ec408ebe
commit
8d5f78b8b0
@@ -171,7 +171,7 @@
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if(prob(50))
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clong()
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/obj/item/projectile/immovablerod/forceMove(atom/destination,var/no_tp=0)
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/obj/item/projectile/immovablerod/forceMove(atom/destination, no_tp=0, harderforce = FALSE, glide_size_override = 0)
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..()
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if(z != starting.z)
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qdel(src)
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