Moved around some stuff in R&D. (Change by Blaank)

Donut boxes and paper bins are now put immediately in your hand to prevent weird shit from happening when you're holding them in your hand or a backpack. Also fixed some compile error with the new special rig suits.

Added some new sprites, mostly chopped up and made by me. RESERVED FOR FUTURE SHENANIGANS.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2260 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2011-09-24 04:24:39 +00:00
parent 00d055d7f6
commit 92dbb05fd5
5 changed files with 5541 additions and 5523 deletions

View File

@@ -74,8 +74,16 @@ MONKEY CUBE BOX
else
if (src.amount >= 1)
src.amount--
new /obj/item/weapon/reagent_containers/food/snacks/donut( src.loc )
usr << "You take a donut out of the box."
var/obj/item/weapon/reagent_containers/food/snacks/donut/D = new /obj/item/weapon/reagent_containers/food/snacks/donut
D.loc = usr.loc
if(ishuman(usr))
if(!usr.get_active_hand())
usr.put_in_hand(D)
usr << "You take a donut out of the box."
else
D.loc = get_turf_loc(src)
usr << "You take a donut out of the box."
src.update()
return

View File

@@ -357,7 +357,16 @@ CLIPBOARDS
else
if (src.amount >= 1)
src.amount--
new /obj/item/weapon/paper( usr.loc )
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper
P.loc = usr.loc
if(ishuman(usr))
if(!usr.get_active_hand())
usr.put_in_hand(P)
usr << "You take a paper out of the bin."
else
P.loc = get_turf_loc(src)
usr << "You take a paper out of the bin."
src.update()
return

View File

@@ -46,4 +46,4 @@
desc = "A special suit that protects against hazardous, low pressure battlefield enviroments. Designed to hold larger oxygen tanks and advanced Nanotrasen tools."
protective_temperature = 10000
armor = list(melee = 60, bullet = 50, laser = 30, taser = 15, bomb = 40, bio = 50, rad = 30)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/satchel/pickaxe, /obj/item/weapon/rcd)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)