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Fix some mapping stuff
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@@ -40,4 +40,5 @@
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var/related_accounts_ip = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
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var/related_accounts_cid = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
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//This breaks a lot of shit. - N3X
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preload_rsc = 1 // This is 0 so we can set it to an URL once the player logs in and have them download the resources from a different server.
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@@ -1,7 +1,7 @@
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////////////
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//SECURITY//
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////////////
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#define TOPIC_SPAM_DELAY 4 //4 ticks is about 3/10ths of a second
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#define TOPIC_SPAM_DELAY 2 //2 ticks is about 2/10ths of a second; it was 4 ticks, but that caused too many clicks to be lost due to lag
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#define UPLOAD_LIMIT 10485760 //Restricts client uploads to the server to 10MB //Boosted this thing. What's the worst that can happen?
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#define MIN_CLIENT_VERSION 0 //Just an ambiguously low version for now, I don't want to suddenly stop people playing.
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//I would just like the code ready should it ever need to be used.
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@@ -975,7 +975,7 @@ datum/preferences
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for(var/L in all_languages)
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var/datum/language/lang = all_languages[L]
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if(!(lang.flags & RESTRICTED))
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new_languages += lang
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new_languages += lang.name
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language = input("Please select a secondary language", "Character Generation", null) in new_languages
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