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Fix possible cause of bleedin' robolimbs.
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@@ -384,7 +384,7 @@
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number_wounds += W.amount
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number_wounds += W.amount
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if (open && !clamped) //things tend to bleed if they are CUT OPEN
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if (open && !clamped && !(status & (ORGAN_ROBOT|ORGAN_PEG))) //things tend to bleed if they are CUT OPEN
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status |= ORGAN_BLEEDING
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status |= ORGAN_BLEEDING
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