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Fixed typo in usage of 'sinister' class.
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@@ -182,7 +182,7 @@
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//Suicide handling.
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if (M == user && user.zone_sel.selecting == "mouth" && !mouthshoot)
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if(istype(M.wear_mask, /obj/item/clothing/mask/happy))
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M << "<span class=sinister>BUT WHY? I'M SO HAPPY!</span>"
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M << "<span class='sinister'>BUT WHY? I'M SO HAPPY!</span>"
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return
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mouthshoot = 1
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M.visible_message("\red [user] sticks their gun in their mouth, ready to pull the trigger...")
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