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-Fixed a runtime error.
The shock code for grilles assumed that all grilles have cables connected to them. Fixed that. runtime error: list index out of bounds proc name: electrocute mob (/proc/electrocute_mob) source file: power.dm,453 usr: Brett Prescott (/mob/living/carbon/human) src: null call stack: electrocute mob(Brett Prescott (/mob/living/carbon/human), the power cable (/obj/cable), the grille (/obj/grille), 1) the grille (/obj/grille): shock(Brett Prescott (/mob/living/carbon/human), 70) the grille (/obj/grille): attack hand(Brett Prescott (/mob/living/carbon/human), 1) the grille (/obj/grille): DblClick() the grille (/obj/grille): Click(the floor (97,118,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=16;icon-y=12;left=1;scr...") Brokenriddle (/client): Click(the grille (/obj/grille), the floor (97,118,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=16;icon-y=12;left=1;scr...") git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2306 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -147,13 +147,16 @@
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if(!prob(prb))
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return 0
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var/turf/T = get_turf(src)
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if (electrocute_mob(user, T.get_cable_node(), src))
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var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
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s.set_up(5, 1, src)
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s.start()
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return 1
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else
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return 0
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var/obj/cable/C = T.get_cable_node()
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if(C)
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if (electrocute_mob(user, C, src))
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var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
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s.set_up(5, 1, src)
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s.start()
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return 1
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else
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return 0
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return 0
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