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Fixes CMC coord drift
Readds our local zlevel drift system to the CMC so it gives accurate coordinates. That is to say, not accurate but consistent with everything else.
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@@ -203,8 +203,8 @@ var/global/datum/crewmonitor/crewmonitor = new
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var/area/player_area = get_area(H)
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area = format_text(player_area.name)
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pos_x = pos.x
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pos_y = pos.y
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pos_x = pos.x + WORLD_X_OFFSET[z]
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pos_y = pos.y + WORLD_Y_OFFSET[z]
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else
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area = null
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pos_x = null
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