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Inline CSS apocalypse part ?? out of ???
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@@ -734,7 +734,7 @@ var/global/floorIsLava = 0
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/datum/admins/proc/dynamic_mode_options(mob/user)
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var/dat = {"
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<center><B><h2>Dynamic Mode Options</h2></B></center><hr>
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<br/>
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<br/>
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<h3>Common options</h3>
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<i>All these options can be changed midround.</i> <br/>
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<br/>
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@@ -766,7 +766,7 @@ var/global/floorIsLava = 0
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Curve centre: <A href='?src=\ref[src];f_dynamic_roundstart_centre=1'>-> [dynamic_curve_centre] <-</A><br>
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Curve width: <A href='?src=\ref[src];f_dynamic_roundstart_width=1'>-> [dynamic_curve_width] <-</A><br>
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"}
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user << browse(dat, "window=dyn_mode_options;size=900x650")
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/datum/admins/proc/Secrets()
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@@ -1103,11 +1103,11 @@ var/global/floorIsLava = 0
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if(ticker.current_state == GAME_STATE_PREGAME)
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ticker.current_state = GAME_STATE_SETTING_UP
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log_admin("[usr.key] has started the game.")
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message_admins("<font color='blue'>[usr.key] has started the game.</font>")
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message_admins("<span class='notice'>[usr.key] has started the game.</span>")
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feedback_add_details("admin_verb","SN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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return 1
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else
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to_chat(usr, "<font color='red'>Error: Start Now: Game has already started.</font>")
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to_chat(usr, "<span class='red'>Error: Start Now: Game has already started.</span>")
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return 0
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/datum/admins/proc/toggleenter()
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@@ -1618,4 +1618,4 @@ proc/formatPlayerPanel(var/mob/U,var/text="PP")
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dat += "<b>[T.name]</b>: [T.tracking.len] entries - <A href='?src=\ref[src];persistencedatum=\ref[T];persistenceaction=qdelall'>(DELETE)</A><br>"
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dat += "Max [T.max_per_turf] per turf. Lasts up to [T.max_age] rounds.<hr>"
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usr << browse(dat, "window=persistencepanel;size=350x600")
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usr << browse(dat, "window=persistencepanel;size=350x600")
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