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48x48 pixels... started a file for walls in 48x48.
If you want to work on it and test it, just make a new dmi with the ratio of 48x48 pixels and then open code/defines/world.dm and add the following line to /world icon_size = "48x48" Assign the new dmi file to the objects you're using and compile. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2718 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -2122,7 +2122,6 @@
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</body></html>
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"}
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text2file(dat, "debug.html")
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usr << browse(dat, "window=players;size=600x480")
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