48x48 pixels... started a file for walls in 48x48.

If you want to work on it and test it, just make a new dmi with the ratio of 48x48 pixels and then open code/defines/world.dm and add the following line to /world

icon_size = "48x48"

Assign the new dmi file to the objects you're using and compile.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2718 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2011-12-17 10:56:11 +00:00
parent c48b97519e
commit a16730d0bb
2 changed files with 0 additions and 1 deletions

View File

@@ -2122,7 +2122,6 @@
</body></html>
"}
text2file(dat, "debug.html")
usr << browse(dat, "window=players;size=600x480")