R-UST fuel injector overhaul

This commit is contained in:
Damian
2017-10-08 01:57:06 +02:00
parent 6bdd9c11b8
commit a5ab894452
5 changed files with 222 additions and 113 deletions

View File

@@ -72,8 +72,7 @@
"/obj/item/weapon/stock_parts/manipulator/nano/pico" = 2, "/obj/item/weapon/stock_parts/manipulator/nano/pico" = 2,
"/obj/item/weapon/stock_parts/scanning_module/adv/phasic" = 1, "/obj/item/weapon/stock_parts/scanning_module/adv/phasic" = 1,
"/obj/item/weapon/stock_parts/matter_bin/adv/super" = 1, "/obj/item/weapon/stock_parts/matter_bin/adv/super" = 1,
"/obj/item/weapon/stock_parts/console_screen" = 1, "/obj/item/weapon/stock_parts/console_screen" = 1)
"/obj/item/stack/cable_coil" = 5)
//Gyrotron controller board. //Gyrotron controller board.
/obj/item/weapon/circuitboard/rust_gyrotron_control /obj/item/weapon/circuitboard/rust_gyrotron_control

View File

@@ -134,23 +134,23 @@
active_stages.Remove(cur_stage) active_stages.Remove(cur_stage)
for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors) for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors)
if(I.id_tag == cur_stage && check_injector_status(I)) if(I.id_tag == cur_stage && check_injector_status(I))
I.StopInjecting() I.stop_injecting()
else else
active_stages.Add(cur_stage) active_stages.Add(cur_stage)
for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors) for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors)
if(I.id_tag == cur_stage && check_injector_status(I)) if(I.id_tag == cur_stage && check_injector_status(I))
I.BeginInjecting() I.begin_injecting()
if( href_list["cooldown"] ) if( href_list["cooldown"] )
for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors) for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors)
if(check_injector_status(I)) if(check_injector_status(I))
I.StopInjecting() I.stop_injecting()
active_stages = list() active_stages = list()
if( href_list["warmup"] ) if( href_list["warmup"] )
for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors) for(var/obj/machinery/power/rust_fuel_injector/I in connected_injectors)
if(check_injector_status(I)) if(check_injector_status(I))
I.BeginInjecting() I.begin_injecting()
if(!active_stages.Find(I.id_tag)) if(!active_stages.Find(I.id_tag))
active_stages.Add(I.id_tag) active_stages.Add(I.id_tag)

View File

@@ -1,35 +1,75 @@
/obj/machinery/power/rust_fuel_injector /obj/machinery/power/rust_fuel_injector
name = "Fuel Injector" name = "\improper R-UST fuel injector"
desc = "A bulky machine featuring a slot for the insertion of a fuel rod coupled with a small screen on the back and a huge cannon-shaped structure on the front."
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi'
icon_state = "injector0" icon_state = "injector0"
density = 1 density = 1
anchored = 0 anchored = 0
var/locked = 0 var/locked = FALSE
req_access = list(access_engine) req_access = list(access_engine)
var/obj/item/weapon/fuel_assembly/cur_assembly var/obj/item/weapon/fuel_assembly/cur_assembly
var/fuel_usage = 0.0001 //percentage of available fuel to use per cycle var/fuel_usage = 0.0001 //percentage of available fuel to use per cycle
var/id_tag = "One" var/id_tag
var/injecting = 0 var/injecting = FALSE
var/trying_to_swap_fuel = 0
use_power = 1 use_power = 1
idle_power_usage = 10 idle_power_usage = 10
active_power_usage = 500 active_power_usage = 500
var/remote_access_enabled = 1 var/remote_access_enabled = TRUE
var/cached_power_avail = 0 var/cached_power_avail = 0
var/emergency_insert_ready = 0 var/emergency_insert_ready = FALSE
machine_flags = WRENCHMOVE | FIXED2WORK | WELD_FIXED | EMAGGABLE machine_flags = EMAGGABLE | SCREWTOGGLE | CROWDESTROY | WRENCHMOVE | FIXED2WORK | EJECTNOTDEL | WELD_FIXED
/obj/machinery/power/rust_fuel_injector/initialize()
if(!id_tag)
assign_uid()
id_tag = uid
. = ..()
/obj/machinery/power/rust_fuel_injector/New()
. = ..()
component_parts = newlist(
/obj/item/weapon/circuitboard/rust_injector,
/obj/item/weapon/stock_parts/manipulator/nano/pico,
/obj/item/weapon/stock_parts/manipulator/nano/pico,
/obj/item/weapon/stock_parts/scanning_module/adv/phasic,
/obj/item/weapon/stock_parts/matter_bin/adv/super,
/obj/item/weapon/stock_parts/console_screen,
)
if(ticker)
initialize()
/obj/machinery/power/rust_fuel_injector/examine(var/mob/user)
..()
var/out = list()
out += "Its interface "
if(emagged)
out += "has been shorted.<br>"
else
out += "is [locked ? "locked" : "unlocked"].<br>"
if(stat & NOPOWER || state != 2)
out += "It seems to be powered down.<br>"
else if(injecting)
out += "It's actively injecting fuel.<br>"
if(cur_assembly)
out += "A fuel rod assembly is inserted into it."
else if(emergency_insert_ready)
out += "The fuel rod slot cover is open."
to_chat(user, jointext(out, ""))
/obj/machinery/power/rust_fuel_injector/process() /obj/machinery/power/rust_fuel_injector/process()
if(injecting) if(injecting)
if(stat & (BROKEN|NOPOWER)) if(stat & (BROKEN|NOPOWER))
StopInjecting() stop_injecting()
else else
Inject() inject()
cached_power_avail = avail() cached_power_avail = avail()
@@ -39,7 +79,7 @@
return FALSE return FALSE
. = ..() . = ..()
/obj/machinery/power/rust_fuel_injector/weldToFloor(var/obj/item/weapon/weldingtool/WT, mob/user) /obj/machinery/power/rust_fuel_injector/weldToFloor(var/obj/item/weapon/weldingtool/WT, var/mob/user)
if(..() == 1) if(..() == 1)
switch(state) switch(state)
if(1) if(1)
@@ -49,24 +89,24 @@
return 1 return 1
return -1 return -1
/obj/machinery/power/rust_fuel_injector/emag(mob/user) /obj/machinery/power/rust_fuel_injector/emag(var/mob/user)
if(!emagged) if(!emagged)
locked = 0 locked = FALSE
emagged = 1 emagged = TRUE
user.visible_message("[user.name] emags the [src.name].","<span class='warning'>You short out the lock.</span>") user.visible_message("\The [user] shorts out the lock on the interface on \the [src].","<span class='warning'>You short out the lock.</span>")
return 1
return -1 /obj/machinery/power/rust_fuel_injector/attackby(var/obj/item/W, var/mob/user)
/obj/machinery/power/rust_fuel_injector/attackby(obj/item/W, mob/user)
if(..()) if(..())
return 1 return 1
if(istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda)) if(istype(W, /obj/item/weapon/card/id) || istype(W, /obj/item/device/pda))
if(emagged) if(emagged)
to_chat(user, "<span class='warning'>The lock seems to be broken</span>") to_chat(user, "<span class='warning'>The lock seems to be broken.</span>")
return return
if(src.allowed(user)) if(allowed(user))
src.locked = !src.locked locked = !locked
to_chat(user, "The controls are now [src.locked ? "locked." : "unlocked."]") to_chat(user, "The controls are now [locked ? "locked." : "unlocked."]")
nanomanager.update_uis(src)
else else
to_chat(user, "<span class='warning'>Access denied.</span>") to_chat(user, "<span class='warning'>Access denied.</span>")
return return
@@ -75,89 +115,80 @@
if(emergency_insert_ready) if(emergency_insert_ready)
if(user.drop_item(W, src)) if(user.drop_item(W, src))
cur_assembly = W cur_assembly = W
emergency_insert_ready = 0 emergency_insert_ready = FALSE
nanomanager.update_uis(src)
/obj/machinery/power/rust_fuel_injector/attack_hand(var/mob/user)
. = ..()
if(.)
return return
if(stat & NOPOWER || state != 2)
..() to_chat(user, "<span class='warning'>It's completely unresponsive.</span>")
return return
ui_interact(user)
/obj/machinery/power/rust_fuel_injector/attack_ai(mob/user) /obj/machinery/power/rust_fuel_injector/ui_interact(var/mob/user, var/ui_key = "main", var/datum/nanoui/ui = null)
attack_hand(user) var/data[0]
data["locked"] = locked && !issilicon(user) && !isAdminGhost(user)
/obj/machinery/power/rust_fuel_injector/attack_hand(mob/user) data["id_tag"] = id_tag
add_fingerprint(user) data["injecting"] = injecting
interact(user) data["fuel_usage"] = fuel_usage * 100 // Rounded client-side
data["has_assembly"] = !!cur_assembly
/obj/machinery/power/rust_fuel_injector/interact(mob/user) data["emergency_insert_ready"] = emergency_insert_ready
if(stat & BROKEN) data["power_status_class"] = "good"
user.unset_machine()
user << browse(null, "window=fuel_injector")
return
if(get_dist(src, user) > 1 )
if (!istype(user, /mob/living/silicon))
user.unset_machine()
user << browse(null, "window=fuel_injector")
return
var/dat = ""
if (stat & NOPOWER || locked || state != 2)
dat += "<i>The console is dark and nonresponsive.</i>"
else
dat += {"<B>Reactor Core Fuel Injector</B><hr>
<b>Device ID tag:</b> [id_tag] <a href='?src=\ref[src];modify_tag=1'>\[Modify\]</a><br>
<b>Status:</b> [injecting ? "<font color=green>Active</font> <a href='?src=\ref[src];toggle_injecting=1'>\[Disable\]</a>" : "<font color=blue>Standby</font> <a href='?src=\ref[src];toggle_injecting=1'>\[Enable\]</a>"]<br>
<b>Fuel usage:</b> [fuel_usage*100]% <a href='?src=\ref[src];fuel_usage=1'>\[Modify\]</a><br>
<b>Fuel assembly port:</b>
<a href='?src=\ref[src];fuel_assembly=1'>\[[cur_assembly ? "Eject assembly to port" : "Draw assembly from port"]\]</a> "}
if(cur_assembly)
dat += "<a href='?src=\ref[src];emergency_fuel_assembly=1'>\[Emergency eject\]</a><br>"
else
dat += "<a href='?src=\ref[src];emergency_fuel_assembly=1'>\[[emergency_insert_ready ? "Cancel emergency insertion" : "Emergency insert"]\]</a><br>"
var/font_colour = "green"
if(cached_power_avail < active_power_usage) if(cached_power_avail < active_power_usage)
font_colour = "red" data["power_status_class"] = "bad"
else if(cached_power_avail < active_power_usage * 2) else if(cached_power_avail < active_power_usage * 2)
font_colour = "orange" data["power_status_class"] = "average"
data["active_power_usage"] = round(active_power_usage)
data["cached_power_avail"] = round(cached_power_avail)
data["remote_access_enabled"] = remote_access_enabled
dat += {"<b>Power status:</b> <font color=[font_colour]>[active_power_usage]/[cached_power_avail] W</font><br> ui = nanomanager.try_update_ui(user, src, ui_key, ui, data)
<a href='?src=\ref[src];toggle_remote=1'>\[[remote_access_enabled ? "Disable remote access" : "Enable remote access"]\]</a><br> if (!ui)
<hr> ui = new(user, src, ui_key, "r-ust_fuel_injector.tmpl", name, 500, 360)
<A href='?src=\ref[src];refresh=1'>Refresh</A> ui.set_initial_data(data)
<A href='?src=\ref[src];close=1'>Close</A><BR>"} ui.open()
user << browse(dat, "window=fuel_injector;size=500x300")
onclose(user, "fuel_injector")
user.set_machine(src)
/obj/machinery/power/rust_fuel_injector/Topic(href, href_list) /obj/machinery/power/rust_fuel_injector/Topic(href, href_list)
if(..()) if(..())
return 1 return 1
if( href_list["modify_tag"] ) if (stat & NOPOWER || locked || state != 2)
id_tag = input("Enter new ID tag", "Modifying ID tag") as text|null return 1
if( href_list["fuel_assembly"] ) if(href_list["modify_tag"])
var/new_id = reject_bad_text(input("Enter new ID tag:", name) as text|null, MAX_NAME_LEN)
if(!new_id)
return
id_tag = new_id
return 1
if(href_list["fuel_assembly"])
attempt_fuel_swap() attempt_fuel_swap()
return 1
if( href_list["emergency_fuel_assembly"] ) if(href_list["emergency_fuel_assembly"])
if(cur_assembly) if(cur_assembly)
cur_assembly.forceMove(src.loc) cur_assembly.forceMove(src.loc)
cur_assembly = null cur_assembly = null
//irradiate!
else else
emergency_insert_ready = !emergency_insert_ready emergency_insert_ready = !emergency_insert_ready
return 1
if( href_list["toggle_injecting"] ) if(href_list["toggle_injecting"])
if(injecting) if(injecting)
StopInjecting() stop_injecting()
else else
BeginInjecting() begin_injecting()
return 1
if( href_list["toggle_remote"] ) if(href_list["toggle_remote"])
remote_access_enabled = !remote_access_enabled remote_access_enabled = !remote_access_enabled
return 1
if( href_list["fuel_usage"] ) if(href_list["fuel_usage"])
var/new_usage = text2num(input("Enter new fuel usage (0.01% - 100%)", "Modifying fuel usage", fuel_usage * 100)) var/new_usage = text2num(input("Enter new fuel usage (0.01% - 100%):", name, fuel_usage * 100))
if(!new_usage) if(!new_usage)
to_chat(usr, "<span class='warning'>That's not a valid number.</span>") to_chat(usr, "<span class='warning'>That's not a valid number.</span>")
return return
@@ -165,31 +196,34 @@
new_usage = min(new_usage, 100) new_usage = min(new_usage, 100)
fuel_usage = new_usage / 100 fuel_usage = new_usage / 100
active_power_usage = 500 + 1000 * fuel_usage active_power_usage = 500 + 1000 * fuel_usage
return 1
if( href_list["update_extern"] ) if(href_list["update_extern"])
var/obj/machinery/computer/rust_fuel_control/C = locate(href_list["update_extern"]) var/obj/machinery/computer/rust_fuel_control/C = locate(href_list["update_extern"])
if(C) if(C)
C.updateDialog() C.updateDialog()
return 1
if( href_list["close"] ) if(href_list["close"])
usr << browse(null, "window=fuel_injector")
usr.unset_machine() usr.unset_machine()
updateDialog() /obj/machinery/power/rust_fuel_injector/update_icon()
icon_state = injecting ? "injector1" : "injector0"
/obj/machinery/power/rust_fuel_injector/proc/BeginInjecting() /obj/machinery/power/rust_fuel_injector/proc/begin_injecting()
if(!injecting && cur_assembly) if(!injecting && cur_assembly)
icon_state = "injector1" injecting = TRUE
injecting = 1
use_power = 1 use_power = 1
update_icon()
/obj/machinery/power/rust_fuel_injector/proc/StopInjecting() /obj/machinery/power/rust_fuel_injector/proc/stop_injecting()
if(injecting) if(injecting)
injecting = 0 injecting = FALSE
icon_state = "injector0" icon_state = "injector0"
use_power = 0 use_power = 0
update_icon()
/obj/machinery/power/rust_fuel_injector/proc/Inject() /obj/machinery/power/rust_fuel_injector/proc/inject()
if(!injecting) if(!injecting)
return return
if(cur_assembly) if(cur_assembly)
@@ -217,7 +251,7 @@
cur_assembly.percent_depleted = amount_left / 300 cur_assembly.percent_depleted = amount_left / 300
flick("injector-emitting",src) flick("injector-emitting",src)
else else
StopInjecting() stop_injecting()
/obj/machinery/power/rust_fuel_injector/proc/attempt_fuel_swap() /obj/machinery/power/rust_fuel_injector/proc/attempt_fuel_swap()
var/rev_dir = reverse_direction(dir) var/rev_dir = reverse_direction(dir)
@@ -241,27 +275,27 @@
break break
if(success) if(success)
src.visible_message("<span class='notice'>[bicon(src)] a green light flashes on [src].</span>") visible_message("<span class='notice'>[bicon(src)] A green light flashes on \the [src].</span>")
updateDialog() updateDialog()
else else
src.visible_message("<span class='warning'>[bicon(src)] a red light flashes on [src].</span>") visible_message("<span class='warning'>[bicon(src)] A red light flashes on \the [src].</span>")
/obj/machinery/power/rust_fuel_injector/verb/rotate_clock() /obj/machinery/power/rust_fuel_injector/verb/rotate_clock()
set category = "Object" set category = "Object"
set name = "Rotate Generator (Clockwise)" set name = "Rotate injector (Clockwise)"
set src in view(1) set src in view(1)
if (usr.isUnconscious() || usr.restrained() || anchored) if (anchored || usr.incapacitated())
return return
src.dir = turn(src.dir, -90) src.dir = turn(src.dir, -90)
/obj/machinery/power/rust_fuel_injector/verb/rotate_anticlock() /obj/machinery/power/rust_fuel_injector/verb/rotate_anticlock()
set category = "Object" set category = "Object"
set name = "Rotate Generator (Counter-clockwise)" set name = "Rotate injector (Counter-clockwise)"
set src in view(1) set src in view(1)
if (usr.isUnconscious() || usr.restrained() || anchored) if (anchored || usr.incapacitated())
return return
src.dir = turn(src.dir, 90) src.dir = turn(src.dir, 90)

View File

@@ -225,15 +225,15 @@
build_path = "/obj/item/weapon/circuitboard/rust_core" build_path = "/obj/item/weapon/circuitboard/rust_core"
/datum/design/rust_injector /datum/design/rust_injector
name = "Internal circuitry (R-UST Mk. 7 tokamak core)" name = "Internal circuitry (R-UST Mk. 7 fuel injector)"
desc = "The circuit board that for a RUST-pattern particle accelerator." desc = "The circuit board that for a RUST-pattern particle accelerator."
id = "pacman" id = "rust_fuel_injector"
req_tech = list(powerstorage = 3, engineering = 4, plasmatech = 4, materials = 6) req_tech = list(Tc_POWERSTORAGE = 3, Tc_ENGINEERING = 4, Tc_PLASMATECH = 4, Tc_MATERIALS = 6)
build_type = IMPRINTER build_type = IMPRINTER
reliability_base = 79 reliability_base = 79
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_PLASMA = 3000, MAT_URANIUM = 2000) materials = list(MAT_GLASS = 2000, SACID = 20, MAT_PLASMA = 3000, MAT_URANIUM = 2000)
category = "Misc" category = "Misc"
build_path = "/obj/item/weapon/circuitboard/rust_core" build_path = "/obj/item/weapon/circuitboard/rust_injector"
//Cael shield gen designs. //Cael shield gen designs.

View File

@@ -0,0 +1,76 @@
<!--
Title: R-UST fuel injector
Used In File(s): /code/WorkInProgress/Cael_Aislinn/Rust/fuel_injector.dm
-->
{{if data.locked}}
<div class="notice">Swipe card to unlock.</div>
{{else}}
<div class="notice">Remember to lock with ID card after use.</div>
<div class="statusDisplay">
<div class="line">
<div class="statusLabel">ID tag:</div>
<div class="statusValue">
{{:helper.link(data.id_tag, 'pencil', {'modify_tag': 1})}}
</div>
</div>
</div>
<div class="statusDisplay">
<div class="line">
<div class="statusLabel">Power status:</div>
<div class="statusValue">
<span class="{{:data.power_status_class}}">{{:data.active_power_usage}}/{{:data.cached_power_avail}} W</span>
</div>
</div>
</div>
<div class="statusDisplay">
<div class="line">
<div class="statusLabel">Injector status:</div>
<div class="statusValue">
{{:helper.link(data.injecting ? 'Injecting' : 'Standby', 'power', {'toggle_injecting': 1}, null, data.injecting ? 'linkOn' : null)}}
</div>
</div>
<div class="line">
<div class="statusLabel">Remote control:</div>
<div class="statusValue">
{{:helper.link(data.remote_access_enabled ? 'Enabled' : 'Disabled', 'gear', {'toggle_remote': 1}, null, data.remote_access_enabled ? 'linkOn' : null)}}
</div>
</div>
</div>
<div class="statusDisplay">
<div class="line">
<div class="statusLabel">Fuel consumption:</div>
<div class="statusValue">
{{:helper.precisionRound(data.fuel_usage, 4)}}%
{{:helper.link('Change', 'pencil', {'fuel_usage': 1}, null, null)}}
</div>
</div>
</div>
<div class="statusDisplay">
<div class="line">
<div class="statusLabel">Fuel assembly port status:</div>
<div class="statusValue">
{{if data.has_assembly}}
<span class="good">Found</span>
{{:helper.link('Emergency eject', 'eject', {'emergency_fuel_assembly': 1}, null, null)}}
{{else}}
<span class="bad">Not found</span>
{{:helper.link(
data.emergency_insert_ready ? 'Cancel emergency insertion' : 'Begin emergency insertion',
data.emergency_insert_ready ? 'close' : 'transfer-e-w',
{'emergency_fuel_assembly': 1}, null, null)
}}
{{/if}}
{{:helper.link(
data.has_assembly ? 'Eject assembly to port' : 'Draw assembly from port',
data.has_assembly ? 'eject' : 'arrowstop-1-s',
{'fuel_assembly': 1}, null, null)
}}
</div>
</div>
</div>
{{/if}}