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The icon_state of space turfs is now generated by jumbling up its x y and z coordinates. This means when space turfs get deleted the icon_state doesn't change each time and look stupid.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4844 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,7 +1,7 @@
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/turf/space
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/turf/space
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icon = 'icons/turf/space.dmi'
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icon = 'icons/turf/space.dmi'
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name = "\proper space"
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name = "\proper space"
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icon_state = "placeholder"
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icon_state = "0"
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temperature = TCMB
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temperature = TCMB
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thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
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thermal_conductivity = OPEN_HEAT_TRANSFER_COEFFICIENT
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@@ -9,7 +9,7 @@
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/turf/space/New()
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/turf/space/New()
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if(!istype(src, /turf/space/transit))
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if(!istype(src, /turf/space/transit))
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icon_state = "[pick(1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25)]"
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icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
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/turf/space/attack_paw(mob/user as mob)
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/turf/space/attack_paw(mob/user as mob)
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return src.attack_hand(user)
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return src.attack_hand(user)
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