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Projectiles cleaned up a bit and moved into a /modules folder.
Solars should work a bit better now. Removed the old shield item as it has not been used in forever and was cluttering up some of the mob code. IonRifle only has 5 shots before it needs to be reloaded down from 10. Lowered the weakbullet's stun to match the taser. You can no longer recall the shuttle on meteor. Fixed a bug I caused on rev where if the revs were in space and dead it would count them as living. Bit of blob work. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2220 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -55,7 +55,7 @@
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/datum/game_mode/blob/proc/life()
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if (blobs.len > 0)
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for (var/i = 1 to 20)
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for(var/i = 1 to 10)
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sleep(-1)
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if (blobs.len == 0)
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break
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@@ -64,8 +64,8 @@
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if(B.z != 1)
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continue
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spawn(0)
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B.Life()
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// spawn(0)
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B.Life()
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/datum/game_mode/blob/proc/stage()//Still needs worrrrrk
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