Projectiles cleaned up a bit and moved into a /modules folder.

Solars should work a bit better now.
Removed the old shield item as it has not been used in forever and was cluttering up some of the mob code.
IonRifle only has 5 shots before it needs to be reloaded down from 10.
Lowered the weakbullet's stun to match the taser.
You can no longer recall the shuttle on meteor.
Fixed a bug I caused on rev where if the revs were in space and dead it would count them as living.
Bit of blob work.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2220 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2011-09-18 07:27:05 +00:00
parent e4ec81fa6b
commit a72e6d6a84
42 changed files with 2178 additions and 2304 deletions

View File

@@ -55,7 +55,7 @@
/datum/game_mode/blob/proc/life()
if (blobs.len > 0)
for (var/i = 1 to 20)
for(var/i = 1 to 10)
sleep(-1)
if (blobs.len == 0)
break
@@ -64,8 +64,8 @@
if(B.z != 1)
continue
spawn(0)
B.Life()
// spawn(0)
B.Life()
/datum/game_mode/blob/proc/stage()//Still needs worrrrrk