Remove the WIP folder (#26572)

* Remove the WiP folder

* .dme and path references

* .tmpl
This commit is contained in:
ShiftyRail
2020-05-24 20:31:49 +02:00
committed by GitHub
parent 47bb5cebba
commit aa1d68ae8a
63 changed files with 121 additions and 117 deletions

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@@ -1,43 +0,0 @@
// Reference: http://www.teuse.net/personal/harrington/hh_bible.htm
// http://www.trmn.org/portal/images/uniforms/rmn/rmn_officer_srv_dress_lrg.png
/obj/item/clothing/head/beret/centcom/officer
name = "officers beret"
desc = "A black beret adorned with the shield<6C>a silver kite shield with an engraved sword<72>of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
icon_state = "centcomofficerberet"
flags = FPRINT
/obj/item/clothing/head/beret/centcom/captain
name = "captains beret"
desc = "A white beret adorned with the shield<6C>a cobalt kite shield with an engraved sword<72>of the Nanotrasen security forces, worn only by those captaining a vessel of the Nanotrasen Navy."
icon_state = "centcomcaptain"
flags = FPRINT
/obj/item/clothing/shoes/centcom
name = "dress shoes"
desc = "They appear impeccably polished."
icon_state = "laceups"
/obj/item/clothing/under/rank/centcom/representative
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Ensign\" and bears \"N.C.V. Fearless CV-286\" on the left shounder."
name = "\improper Nanotrasen Navy Uniform"
icon_state = "officer"
item_state = "g_suit"
_color = "officer"
displays_id = 0
/obj/item/clothing/under/rank/centcom/officer
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant Commander\" and bears \"N.C.V. Fearless CV-286\" on the left shounder."
name = "\improper Nanotrasen Officers Uniform"
icon_state = "officer"
item_state = "g_suit"
_color = "officer"
displays_id = 0
/obj/item/clothing/under/rank/centcom/captain
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain\" and bears \"N.C.V. Fearless CV-286\" on the left shounder."
name = "\improper Nanotrasen Captains Uniform"
icon_state = "centcom"
item_state = "dg_suit"
_color = "centcom"
displays_id = 0

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@@ -139,3 +139,25 @@
/obj/item/clothing/head/surgery/green /obj/item/clothing/head/surgery/green
desc = "A cap surgeons wear during operations. Keeps their hair from tickling your internal organs. This one is dark green." desc = "A cap surgeons wear during operations. Keeps their hair from tickling your internal organs. This one is dark green."
icon_state = "surgcap_green" icon_state = "surgcap_green"
// Reference: http://www.teuse.net/personal/harrington/hh_bible.htm
// http://www.trmn.org/portal/images/uniforms/rmn/rmn_officer_srv_dress_lrg.png
// Original by SkyMarshall
/obj/item/clothing/head/beret/centcom/officer
name = "officers beret"
desc = "A black beret adorned with the shield (a silver kite shield with an engraved sword) of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
icon_state = "centcomofficerberet"
flags = FPRINT
/obj/item/clothing/head/beret/centcom/captain
name = "captains beret"
desc = "A white beret adorned with the shield (a cobalt kite shield with an engraved sword) of the Nanotrasen security forces, worn only by those captaining a vessel of the Nanotrasen Navy."
icon_state = "centcomcaptain"
flags = FPRINT
/obj/item/clothing/shoes/centcom
name = "dress shoes"
desc = "They appear impeccably polished."
icon_state = "laceups"

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@@ -143,3 +143,29 @@
icon_state = "sundowner_coat_allblack" icon_state = "sundowner_coat_allblack"
item_state = "sundowner_coat_allblack" item_state = "sundowner_coat_allblack"
siemens_coefficient = 0.6 siemens_coefficient = 0.6
// -- Centcomm, OG by SkyMarshall
/obj/item/clothing/under/rank/centcom/representative
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Ensign\" and bears \"N.C.V. Fearless CV-286\" on the left shounder."
name = "\improper Nanotrasen Navy Uniform"
icon_state = "officer"
item_state = "g_suit"
_color = "officer"
displays_id = 0
/obj/item/clothing/under/rank/centcom/officer
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Lieutenant Commander\" and bears \"N.C.V. Fearless CV-286\" on the left shounder."
name = "\improper Nanotrasen Officers Uniform"
icon_state = "officer"
item_state = "g_suit"
_color = "officer"
displays_id = 0
/obj/item/clothing/under/rank/centcom/captain
desc = "Gold trim on space-black cloth, this uniform displays the rank of \"Captain\" and bears \"N.C.V. Fearless CV-286\" on the left shounder."
name = "\improper Nanotrasen Captains Uniform"
icon_state = "centcom"
item_state = "dg_suit"
_color = "centcom"
displays_id = 0

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@@ -23,8 +23,8 @@ var/list/event_last_fired = list()
var/list/possibleEvents = list() var/list/possibleEvents = list()
//see: //see:
// Code/WorkInProgress/Cael_Aislinn/Economy/Economy_Events.dm // code\modules\Economy\Economy_Events.dm
// Code/WorkInProgress/Cael_Aislinn/Economy/Economy_Events_Mundane.dm // code\modules\Economy\Economy_Events_Mundane.dm
//Commented out for now. Let's be honest, a string of text on PDA is not worth a meteor shower or ion storm //Commented out for now. Let's be honest, a string of text on PDA is not worth a meteor shower or ion storm
//possibleEvents[/datum/event/economic_event] = 100 //possibleEvents[/datum/event/economic_event] = 100
//possibleEvents[/datum/event/trivial_news] = 150 //possibleEvents[/datum/event/trivial_news] = 150

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@@ -3,7 +3,7 @@
/mob/living/simple_animal/scp_173 /mob/living/simple_animal/scp_173
name = "SCP-173" name = "SCP-173"
desc = "It's some kind of hastily-painted human-size stone sculpture. Just looking at it makes you feel nervous." desc = "It's some kind of hastily-painted human-size stone sculpture. Just looking at it makes you feel nervous."
icon = 'code/WorkInProgress/Cael_Aislinn/unknown.dmi' icon = 'icons/mob/scp.dmi'
icon_state = "sculpture" icon_state = "sculpture"
icon_living = "sculpture" icon_living = "sculpture"
icon_dead = "sculpture" icon_dead = "sculpture"

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@@ -4,7 +4,7 @@
/obj/effect/energy_field /obj/effect/energy_field
name = "energy wall" name = "energy wall"
desc = "Sparkles, tingles, and stops you in your tracks." desc = "Sparkles, tingles, and stops you in your tracks."
icon = 'code/WorkInProgress/Cael_Aislinn/ShieldGen/shielding.dmi' icon = 'icons/effects/shielding.dmi'
icon_state = "shieldsparkles" icon_state = "shieldsparkles"
anchored = 1 anchored = 1
plane = ABOVE_HUMAN_PLANE plane = ABOVE_HUMAN_PLANE

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@@ -4,7 +4,7 @@
/obj/machinery/shield_capacitor /obj/machinery/shield_capacitor
name = "\improper Starscreen shield capacitor" name = "\improper Starscreen shield capacitor"
desc = "Charges Starscreen shield generators." desc = "Charges Starscreen shield generators."
icon = 'code/WorkInProgress/Cael_Aislinn/ShieldGen/shielding.dmi' icon = 'icons/effects/shielding.dmi'
icon_state = "capacitor" icon_state = "capacitor"
req_one_access = list(access_security, access_engine) // For locking/unlocking controls req_one_access = list(access_security, access_engine) // For locking/unlocking controls
density = 1 density = 1

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@@ -17,7 +17,7 @@
/obj/machinery/shield_gen /obj/machinery/shield_gen
name = "\improper Starscreen shield generator" name = "\improper Starscreen shield generator"
desc = "Generates a box-shaped wall of energy when active." desc = "Generates a box-shaped wall of energy when active."
icon = 'code/WorkInProgress/Cael_Aislinn/ShieldGen/shielding.dmi' icon = 'icons/effects/shielding.dmi'
icon_state = "generator_regular_off" icon_state = "generator_regular_off"
req_one_access = list(access_security, access_engine) // For locking/unlocking controls req_one_access = list(access_security, access_engine) // For locking/unlocking controls
density = 1 density = 1

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@@ -4,7 +4,7 @@
/obj/item/projectile/missile /obj/item/projectile/missile
name = "missile" name = "missile"
icon = 'code/WorkInProgress/Cael_Aislinn/meteor_turret.dmi' icon = 'icons/obj/structures/meteor_turret.dmi'
icon_state = "missile" icon_state = "missile"
var/turf/target var/turf/target
var/tracking = 0 var/tracking = 0
@@ -46,7 +46,7 @@
/obj/machinery/meteor_battery /obj/machinery/meteor_battery
name = "meteor battery" name = "meteor battery"
icon = 'code/WorkInProgress/Cael_Aislinn/meteor_turret.dmi' icon = ' icons/obj/structures/meteor_turret.dmi'
icon_state = "turret0" icon_state = "turret0"
var/raised = 0 var/raised = 0
var/enabled = 1 var/enabled = 1

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@@ -1,7 +1,7 @@
/obj/machinery/computer/rust_core_control /obj/machinery/computer/rust_core_control
name = "R-UST Mk. 7 Core Control" name = "R-UST Mk. 7 Core Control"
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "core_control" icon_state = "core_control"
light_color = LIGHT_COLOR_ORANGE light_color = LIGHT_COLOR_ORANGE
var/list/connected_devices = list() var/list/connected_devices = list()

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@@ -9,7 +9,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
/obj/effect/rust_em_field /obj/effect/rust_em_field
name = "EM Field" name = "EM Field"
desc = "A coruscating, barely visible field of energy. It is shaped like a slightly flattened torus." desc = "A coruscating, barely visible field of energy. It is shaped like a slightly flattened torus."
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "emfield_s1" icon_state = "emfield_s1"
alpha = 50 alpha = 50
@@ -264,7 +264,7 @@ Deuterium-tritium fusion: 4.5 x 10^7 K
switch(newsize) switch(newsize)
if(1) if(1)
size = 1 size = 1
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "emfield_s1" icon_state = "emfield_s1"
pixel_x = 0 pixel_x = 0
pixel_y = 0 pixel_y = 0

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@@ -49,7 +49,7 @@ max volume of plasma storeable by the field = the total volume of a number of ti
/obj/machinery/power/rust_core /obj/machinery/power/rust_core
name = "R-UST Mk 7 Tokamak core" name = "R-UST Mk 7 Tokamak core"
desc = "An enormous solenoid for generating extremely high power electromagnetic fields" desc = "An enormous solenoid for generating extremely high power electromagnetic fields"
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "core0" icon_state = "core0"
density = 1 density = 1
light_power_on = 2 light_power_on = 2

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@@ -1,6 +1,6 @@
/obj/item/weapon/fuel_assembly /obj/item/weapon/fuel_assembly
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "fuel_assembly" icon_state = "fuel_assembly"
name = "fuel rod assembly" name = "fuel rod assembly"
var/list/rod_quantities var/list/rod_quantities

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@@ -2,7 +2,7 @@
/obj/machinery/rust_fuel_assembly_port /obj/machinery/rust_fuel_assembly_port
name = "Fuel Assembly Port" name = "Fuel Assembly Port"
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "port2" icon_state = "port2"
density = FALSE density = FALSE
var/obj/item/weapon/fuel_assembly/cur_assembly var/obj/item/weapon/fuel_assembly/cur_assembly

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@@ -3,7 +3,7 @@
/obj/item/mounted/frame/rust_fuel_assembly_port /obj/item/mounted/frame/rust_fuel_assembly_port
name = "Fuel Assembly Port frame" name = "Fuel Assembly Port frame"
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "port2" icon_state = "port2"
w_class = W_CLASS_LARGE w_class = W_CLASS_LARGE
mount_reqs = list("simfloor", "nospace") mount_reqs = list("simfloor", "nospace")

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@@ -1,7 +1,7 @@
var/const/max_assembly_amount = 300 var/const/max_assembly_amount = 300
/obj/machinery/rust_fuel_compressor /obj/machinery/rust_fuel_compressor
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "fuel_compressor1" icon_state = "fuel_compressor1"
name = "Fuel Compressor" name = "Fuel Compressor"
var/list/new_assembly_quantities = list("Deuterium" = 150,"Tritium" = 150,"Rodinium-6" = 0,"Stravium-7" = 0, "Pergium" = 0, "Dilithium" = 0) var/list/new_assembly_quantities = list("Deuterium" = 150,"Tritium" = 150,"Rodinium-6" = 0,"Stravium-7" = 0, "Pergium" = 0, "Dilithium" = 0)

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@@ -3,7 +3,7 @@
/obj/item/mounted/frame/rust_fuel_compressor /obj/item/mounted/frame/rust_fuel_compressor
name = "Fuel Compressor frame" name = "Fuel Compressor frame"
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "fuel_compressor0" icon_state = "fuel_compressor0"
w_class = W_CLASS_LARGE w_class = W_CLASS_LARGE
mount_reqs = list("simfloor", "nospace") mount_reqs = list("simfloor", "nospace")

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@@ -1,7 +1,7 @@
/obj/machinery/computer/rust_fuel_control /obj/machinery/computer/rust_fuel_control
name = "RUST Fuel Injection Control" name = "RUST Fuel Injection Control"
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "fuel" icon_state = "fuel"
var/list/connected_injectors = list() var/list/connected_injectors = list()
var/list/active_stages = list() var/list/active_stages = list()

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@@ -2,7 +2,7 @@
/obj/machinery/power/rust_fuel_injector /obj/machinery/power/rust_fuel_injector
name = "\improper R-UST fuel injector" name = "\improper R-UST fuel injector"
desc = "A bulky machine featuring a slot for the insertion of a fuel rod coupled with a small screen on the back and a huge cannon-shaped structure on the front." desc = "A bulky machine featuring a slot for the insertion of a fuel rod coupled with a small screen on the back and a huge cannon-shaped structure on the front."
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "injector0" icon_state = "injector0"
density = 1 density = 1

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@@ -1,5 +1,5 @@
/obj/machinery/rust/gyrotron /obj/machinery/rust/gyrotron
icon = 'code/WorkInProgress/Cael_Aislinn/Rust/rust.dmi' icon = 'icons/obj/machines/rust.dmi'
icon_state = "emitter-off" icon_state = "emitter-off"
name = "gyrotron" name = "gyrotron"
anchored = 0 anchored = 0

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@@ -1,6 +1,6 @@
<!-- <!--
Title: R-UST fuel injector Title: R-UST fuel injector
Used In File(s): /code/WorkInProgress/Cael_Aislinn/Rust/fuel_injector.dm Used In File(s): /code/modules/power/rust/fuel_injector.dm
--> -->
{{if data.locked}} {{if data.locked}}
<div class="notice">Swipe card to unlock.</div> <div class="notice">Swipe card to unlock.</div>

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@@ -1,6 +1,6 @@
<!-- <!--
Title: Reverse Engine UI Title: Reverse Engine UI
Used In File(s): code\WorkInProgress\Comic\reverse_engine.dm Used In File(s): code\modules\research\mechanic\reverse_engine.dm
--> -->
<div class="item"> <div class="item">
<div class="itemLabel"> <div class="itemLabel">

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@@ -1,6 +1,6 @@
<!-- <!--
Title: Starscreen shield capacitor Title: Starscreen shield capacitor
Used In File(s): /code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_capacitor.dm Used In File(s): /code/modules/power/ShieldGen/shield_capacitor.dm
--> -->
{{if data.locked}} {{if data.locked}}
<div class="notice">Swipe card to unlock.</div> <div class="notice">Swipe card to unlock.</div>

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@@ -1,6 +1,6 @@
<!-- <!--
Title: Starscreen shield generator Title: Starscreen shield generator
Used In File(s): /code/WorkInProgress/Cael_Aislinn/ShieldGen/shield_gen.dm Used In File(s): /code/modules/power/ShieldGen/shield_gen.dm
--> -->
{{if data.locked}} {{if data.locked}}
<div class="notice">Swipe card to unlock.</div> <div class="notice">Swipe card to unlock.</div>

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@@ -260,6 +260,7 @@
#include "code\datums\mind.dm" #include "code\datums\mind.dm"
#include "code\datums\mixed.dm" #include "code\datums\mixed.dm"
#include "code\datums\modules.dm" #include "code\datums\modules.dm"
#include "code\datums\periodic_news.dm"
#include "code\datums\profiling.dm" #include "code\datums\profiling.dm"
#include "code\datums\recipe.dm" #include "code\datums\recipe.dm"
#include "code\datums\recruiter.dm" #include "code\datums\recruiter.dm"
@@ -595,6 +596,7 @@
#include "code\game\machinery\alarm.dm" #include "code\game\machinery\alarm.dm"
#include "code\game\machinery\ammolathe.dm" #include "code\game\machinery\ammolathe.dm"
#include "code\game\machinery\antiquemattersynth.dm" #include "code\game\machinery\antiquemattersynth.dm"
#include "code\game\machinery\ATM.dm"
#include "code\game\machinery\atmo_control.dm" #include "code\game\machinery\atmo_control.dm"
#include "code\game\machinery\autoborger.dm" #include "code\game\machinery\autoborger.dm"
#include "code\game\machinery\autolathe.dm" #include "code\game\machinery\autolathe.dm"
@@ -785,6 +787,7 @@
#include "code\game\objects\effects\beam.dm" #include "code\game\objects\effects\beam.dm"
#include "code\game\objects\effects\bump_teleporter.dm" #include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\effect_system.dm" #include "code\game\objects\effects\effect_system.dm"
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\fire_blast.dm" #include "code\game\objects\effects\fire_blast.dm"
#include "code\game\objects\effects\gibs.dm" #include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\glowshroom.dm" #include "code\game\objects\effects\glowshroom.dm"
@@ -832,6 +835,7 @@
#include "code\game\objects\items\incense.dm" #include "code\game\objects\items\incense.dm"
#include "code\game\objects\items\misc_items.dm" #include "code\game\objects\items\misc_items.dm"
#include "code\game\objects\items\ornaments.dm" #include "code\game\objects\items\ornaments.dm"
#include "code\game\objects\items\policetape.dm"
#include "code\game\objects\items\potions.dm" #include "code\game\objects\items\potions.dm"
#include "code\game\objects\items\powercreeper_packet.dm" #include "code\game\objects\items\powercreeper_packet.dm"
#include "code\game\objects\items\shooting_range.dm" #include "code\game\objects\items\shooting_range.dm"
@@ -1221,6 +1225,7 @@
#include "code\modules\admin\banappearance.dm" #include "code\modules\admin\banappearance.dm"
#include "code\modules\admin\banjob.dm" #include "code\modules\admin\banjob.dm"
#include "code\modules\admin\banooc.dm" #include "code\modules\admin\banooc.dm"
#include "code\modules\admin\buildmode.dm"
#include "code\modules\admin\check_antagonists.dm" #include "code\modules\admin\check_antagonists.dm"
#include "code\modules\admin\climate_panel.dm" #include "code\modules\admin\climate_panel.dm"
#include "code\modules\admin\create_mob.dm" #include "code\modules\admin\create_mob.dm"
@@ -1316,6 +1321,10 @@
#include "code\modules\awaymissions\maploader\reader.dm" #include "code\modules\awaymissions\maploader\reader.dm"
#include "code\modules\awaymissions\maploader\swapmaps.dm" #include "code\modules\awaymissions\maploader\swapmaps.dm"
#include "code\modules\awaymissions\maploader\writer.dm" #include "code\modules\awaymissions\maploader\writer.dm"
#include "code\modules\blacksmithing\anvil.dm"
#include "code\modules\blacksmithing\blacksmithing.dm"
#include "code\modules\blacksmithing\forge.dm"
#include "code\modules\blacksmithing\misc_components.dm"
#include "code\modules\bomberman\bomberman.dm" #include "code\modules\bomberman\bomberman.dm"
#include "code\modules\client\client defines.dm" #include "code\modules\client\client defines.dm"
#include "code\modules\client\client procs.dm" #include "code\modules\client\client procs.dm"
@@ -1569,7 +1578,9 @@
#include "code\modules\media\broadcast\transmitter.dm" #include "code\modules\media\broadcast\transmitter.dm"
#include "code\modules\media\broadcast\receivers\radio.dm" #include "code\modules\media\broadcast\receivers\radio.dm"
#include "code\modules\media\broadcast\transmitters\broadcast.dm" #include "code\modules\media\broadcast\transmitters\broadcast.dm"
#include "code\modules\medical\autopsy.dm"
#include "code\modules\medical\cloning.dm" #include "code\modules\medical\cloning.dm"
#include "code\modules\medical\MedicalSideEffects.dm"
#include "code\modules\medical\patientprocessor.dm" #include "code\modules\medical\patientprocessor.dm"
#include "code\modules\medical\computer\cloning.dm" #include "code\modules\medical\computer\cloning.dm"
#include "code\modules\migrations\migration.dm" #include "code\modules\migrations\migration.dm"
@@ -1936,6 +1947,7 @@
#include "code\modules\mob\living\simple_animal\hostile\necromorph.dm" #include "code\modules\mob\living\simple_animal\hostile\necromorph.dm"
#include "code\modules\mob\living\simple_animal\hostile\pitbull.dm" #include "code\modules\mob\living\simple_animal\hostile\pitbull.dm"
#include "code\modules\mob\living\simple_animal\hostile\rattlemebones.dm" #include "code\modules\mob\living\simple_animal\hostile\rattlemebones.dm"
#include "code\modules\mob\living\simple_animal\hostile\scp_173.dm"
#include "code\modules\mob\living\simple_animal\hostile\slime.dm" #include "code\modules\mob\living\simple_animal\hostile\slime.dm"
#include "code\modules\mob\living\simple_animal\hostile\tree.dm" #include "code\modules\mob\living\simple_animal\hostile\tree.dm"
#include "code\modules\mob\living\simple_animal\hostile\viscerator.dm" #include "code\modules\mob\living\simple_animal\hostile\viscerator.dm"
@@ -2006,9 +2018,11 @@
#include "code\modules\paperwork\clipboard.dm" #include "code\modules\paperwork\clipboard.dm"
#include "code\modules\paperwork\envelope.dm" #include "code\modules\paperwork\envelope.dm"
#include "code\modules\paperwork\explosive_paper.dm" #include "code\modules\paperwork\explosive_paper.dm"
#include "code\modules\paperwork\fax.dm"
#include "code\modules\paperwork\filingcabinet.dm" #include "code\modules\paperwork\filingcabinet.dm"
#include "code\modules\paperwork\folders.dm" #include "code\modules\paperwork\folders.dm"
#include "code\modules\paperwork\handlabeler.dm" #include "code\modules\paperwork\handlabeler.dm"
#include "code\modules\paperwork\human_resources.dm"
#include "code\modules\paperwork\nano_paper.dm" #include "code\modules\paperwork\nano_paper.dm"
#include "code\modules\paperwork\nano_paper_bin.dm" #include "code\modules\paperwork\nano_paper_bin.dm"
#include "code\modules\paperwork\paper.dm" #include "code\modules\paperwork\paper.dm"
@@ -2046,6 +2060,31 @@
#include "code\modules\power\antimatter\control.dm" #include "code\modules\power\antimatter\control.dm"
#include "code\modules\power\antimatter\shielding.dm" #include "code\modules\power\antimatter\shielding.dm"
#include "code\modules\power\lighting\lighting.dm" #include "code\modules\power\lighting\lighting.dm"
#include "code\modules\power\rust\_defines.dm"
#include "code\modules\power\rust\areas.dm"
#include "code\modules\power\rust\circuits.dm"
#include "code\modules\power\rust\core_control.dm"
#include "code\modules\power\rust\core_field.dm"
#include "code\modules\power\rust\core_gen.dm"
#include "code\modules\power\rust\core_monitor.dm"
#include "code\modules\power\rust\fuel_assembly.dm"
#include "code\modules\power\rust\fuel_assembly_port.dm"
#include "code\modules\power\rust\fuel_assembly_port_construction.dm"
#include "code\modules\power\rust\fuel_compressor.dm"
#include "code\modules\power\rust\fuel_compressor_construction.dm"
#include "code\modules\power\rust\fuel_control.dm"
#include "code\modules\power\rust\fuel_injector.dm"
#include "code\modules\power\rust\fusion_reactions.dm"
#include "code\modules\power\rust\gyrotron.dm"
#include "code\modules\power\rust\gyrotron_controller.dm"
#include "code\modules\power\rust\radiation.dm"
#include "code\modules\power\rust\virtual_particle_catcher.dm"
#include "code\modules\power\rust\~undefs.dm"
#include "code\modules\power\ShieldGen\circuits.dm"
#include "code\modules\power\ShieldGen\energy_field.dm"
#include "code\modules\power\ShieldGen\shield_capacitor.dm"
#include "code\modules\power\ShieldGen\shield_gen.dm"
#include "code\modules\power\ShieldGen\shield_gen_external.dm"
#include "code\modules\power\singularity\collector.dm" #include "code\modules\power\singularity\collector.dm"
#include "code\modules\power\singularity\containment_field.dm" #include "code\modules\power\singularity\containment_field.dm"
#include "code\modules\power\singularity\emitter.dm" #include "code\modules\power\singularity\emitter.dm"
@@ -2387,6 +2426,12 @@
#include "code\modules\scripting\Scanner\Tokens.dm" #include "code\modules\scripting\Scanner\Tokens.dm"
#include "code\modules\security levels\keycard authentication.dm" #include "code\modules\security levels\keycard authentication.dm"
#include "code\modules\security levels\security levels.dm" #include "code\modules\security levels\security levels.dm"
#include "code\modules\spacepods\actions.dm"
#include "code\modules\spacepods\construction.dm"
#include "code\modules\spacepods\equipment.dm"
#include "code\modules\spacepods\parts.dm"
#include "code\modules\spacepods\pod_fabricator.dm"
#include "code\modules\spacepods\spacepods.dm"
#include "code\modules\spells\construct_spells.dm" #include "code\modules\spells\construct_spells.dm"
#include "code\modules\spells\helpers.dm" #include "code\modules\spells\helpers.dm"
#include "code\modules\spells\spell_code.dm" #include "code\modules\spells\spell_code.dm"
@@ -2511,52 +2556,6 @@
#include "code\modules\virus2\effect\stage_4.dm" #include "code\modules\virus2\effect\stage_4.dm"
#include "code\modules\virus2\effect\stage_special.dm" #include "code\modules\virus2\effect\stage_special.dm"
#include "code\modules\virus2\effect\wordlists.dm" #include "code\modules\virus2\effect\wordlists.dm"
#include "code\WorkInProgress\autopsy.dm"
#include "code\WorkInProgress\buildmode.dm"
#include "code\WorkInProgress\explosion_particles.dm"
#include "code\WorkInProgress\periodic_news.dm"
#include "code\WorkInProgress\Cael_Aislinn\scp_173.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\_defines.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\areas.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\circuits.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\core_control.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\core_field.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\core_gen.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\core_monitor.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_assembly.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_assembly_port.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_assembly_port_construction.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_compressor.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_compressor_construction.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_control.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fuel_injector.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\fusion_reactions.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\gyrotron.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\gyrotron_controller.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\radiation.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\virtual_particle_catcher.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\~undefs.dm"
#include "code\WorkInProgress\Cael_Aislinn\ShieldGen\circuits.dm"
#include "code\WorkInProgress\Cael_Aislinn\ShieldGen\energy_field.dm"
#include "code\WorkInProgress\Cael_Aislinn\ShieldGen\shield_capacitor.dm"
#include "code\WorkInProgress\Cael_Aislinn\ShieldGen\shield_gen.dm"
#include "code\WorkInProgress\Cael_Aislinn\ShieldGen\shield_gen_external.dm"
#include "code\WorkInProgress\Cib\MedicalSideEffects.dm"
#include "code\WorkInProgress\Cutelilduck\human_resources.dm"
#include "code\WorkInProgress\kilakk\fax.dm"
#include "code\WorkInProgress\MadmanMartian\blacksmithing\anvil.dm"
#include "code\WorkInProgress\MadmanMartian\blacksmithing\blacksmithing.dm"
#include "code\WorkInProgress\MadmanMartian\blacksmithing\forge.dm"
#include "code\WorkInProgress\MadmanMartian\blacksmithing\misc_components.dm"
#include "code\WorkInProgress\Mini\ATM.dm"
#include "code\WorkInProgress\pomf\spacepods\actions.dm"
#include "code\WorkInProgress\pomf\spacepods\construction.dm"
#include "code\WorkInProgress\pomf\spacepods\equipment.dm"
#include "code\WorkInProgress\pomf\spacepods\parts.dm"
#include "code\WorkInProgress\pomf\spacepods\pod_fabricator.dm"
#include "code\WorkInProgress\pomf\spacepods\spacepods.dm"
#include "code\WorkInProgress\Ported\policetape.dm"
#include "code\WorkInProgress\SkyMarshal\officer_stuff.dm"
#include "code\ZAS\_docs.dm" #include "code\ZAS\_docs.dm"
#include "code\ZAS\_gas_mixture.dm" #include "code\ZAS\_gas_mixture.dm"
#include "code\ZAS\Airflow.dm" #include "code\ZAS\Airflow.dm"