Adds autoignition temperatures for many items (#33351)

* Adds autoignition temperatures for many items

* glass doesn't burn lol

* Adds temperature limits for clothing

* 0% tested
This commit is contained in:
west3436
2022-09-27 00:01:29 -04:00
committed by GitHub
parent 80af300c11
commit abaa9a8d7d
156 changed files with 309 additions and 63 deletions

View File

@@ -27,6 +27,7 @@
var/has_lockless_type = null //The type this closet should be converted to if made no longer ID secured
var/is_wooden = null //used in dismantling cabinet-type closets
var/obj/item/weapon/circuitboard/airlock/electronics
autoignition_temperature = AUTOIGNITION_METAL
starting_materials = list(MAT_IRON = 2*CC_PER_SHEET_METAL)
w_type = RECYK_METAL

View File

@@ -11,6 +11,7 @@
req_access = null
opened = 0
flags = FPRINT
autoignition_temperature = AUTOIGNITION_METAL
// mouse_drag_pointer = MOUSE_ACTIVE_POINTER //???
var/rigged = 0
var/sound_effect_open = 'sound/machines/click.ogg'

View File

@@ -5,6 +5,7 @@
icon_state = "densecrate"
density = 1
flags = FPRINT
autoignition_temperature = AUTOIGNITION_METAL
/obj/structure/largecrate/attack_hand(mob/user as mob)
to_chat(user, "<span class='notice'>You need a crowbar to pry this open!</span>")