From abf699a3e99861fc5de4b2b4c04d8142e3c47220 Mon Sep 17 00:00:00 2001 From: F77F <66768086+F77F@users.noreply.github.com> Date: Thu, 18 Jun 2020 06:26:40 -0500 Subject: [PATCH] Add light emission to bunsen burner (#26851) Co-authored-by: scuffedjays --- code/modules/research/xenoarchaeology/tools/bunsen_burner.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/modules/research/xenoarchaeology/tools/bunsen_burner.dm b/code/modules/research/xenoarchaeology/tools/bunsen_burner.dm index f9382c2ce5f..dab2a1a6572 100644 --- a/code/modules/research/xenoarchaeology/tools/bunsen_burner.dm +++ b/code/modules/research/xenoarchaeology/tools/bunsen_burner.dm @@ -50,6 +50,7 @@ held_container.forceMove(get_turf(src)) held_container = null processing_objects.Remove(src) + set_light(0) ..() /obj/machinery/bunsen_burner/examine(mob/user) @@ -139,6 +140,7 @@ if(!heating || heating == BUNSEN_OPEN) processing_objects.Remove(src) + set_light(0) /obj/machinery/bunsen_burner/update_icon() icon_state = "bunsen[heating]" @@ -174,6 +176,7 @@ return heating = !heating update_icon() + set_light(heating) if(heating == BUNSEN_ON) processing_objects.Add(src) else