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mimic rework 0.1
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@@ -50,6 +50,15 @@
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icon_opened = "trashcartopen"
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icon_closed = "trashcart"
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/obj/structure/closet/crate/chest
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desc = "A heavy wooden chest. Probably filled with gold and treasure!"
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name = "chest"
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icon = 'icons/obj/storage.dmi'
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icon_state = "chest"
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density = 1
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icon_opened = "chestopen"
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icon_closed = "chest"
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/*these aren't needed anymore
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/obj/structure/closet/crate/hat
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desc = "A crate filled with Valuable Collector's Hats!."
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