Fire update. Should now burn out after a time, and temperature varies on a number of conditions. Fixed a runtime, and made fire work in canisters. Ingame modification of ZAS is now possible again. Firedoors now remove duplicate firedoors on the same turf.

This commit is contained in:
SkyMarshal
2013-04-11 11:21:22 -07:00
parent 2aa17ef0e5
commit b1e9955ea7
8 changed files with 124 additions and 69 deletions

View File

@@ -2422,6 +2422,15 @@
if(check_rights(R_ADMIN|R_SERVER))
populate_inactive_customitems_list(src.owner)
else if(href_list["vsc"])
if(check_rights(R_ADMIN|R_SERVER))
if(href_list["vsc"] == "airflow")
vsc.ChangeSettingsDialog(usr,vsc.settings)
if(href_list["vsc"] == "plasma")
vsc.ChangeSettingsDialog(usr,vsc.plc.settings)
if(href_list["vsc"] == "default")
vsc.SetDefault(usr)
// player info stuff
if(href_list["add_player_info"])