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https://github.com/vgstation-coders/vgstation13.git
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even more fixes, also more admin logs
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@@ -37,6 +37,8 @@ var/list/blob_nodes = list()
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// stop setup if no possible traitors
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if(!possible_blobs.len)
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log_admin("Failed to set-up a round of blob. Couldn't find any volunteers to be blob.")
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message_admins("Failed to set-up a round of blob. Couldn't find any volunteers to be blob.")
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return 0
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cores_to_spawn = max(round(num_players()/players_per_core, 1), 1)
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@@ -54,8 +56,12 @@ var/list/blob_nodes = list()
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possible_blobs -= blob
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if(!infected_crew.len)
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log_admin("Failed to set-up a round of blob. Couldn't select any crew members to infect.")
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message_admins("Failed to set-up a round of blob. Couldn't select any crew members to infect.")
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return 0
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log_admin("Starting a round of blob with [infected_crew.len] starting blobs.")
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message_admins("Starting a round of blob with [infected_crew.len] starting blobs.")
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return 1
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