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figs
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@@ -251,7 +251,7 @@ obj/effect/bmode/buildholder/New()
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var/turf/end = get_turf(over_location)
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if(!start || !end) return
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switch(buildmode)
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if(1 || 2)
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if(1 to 2)
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var/list/fillturfs = block(start,end)
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if(fillturfs.len)
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if(alert("You're about to do a fill operation spanning [fillturfs.len] tiles, are you sure?","Panic","Yes","No") == "Yes")
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@@ -287,7 +287,7 @@ obj/effect/bmode/buildholder/New()
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message_admins(msglog)
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log_admin(msglog)
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usr << "<span class='notice'>If the server is lagging the operation will periodically sleep so the fill may take longer than typical.</span>"
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var/turf_op = ispath(whatfill)
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var/turf_op = ispath(whatfill, /turf)
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var/deletions = 0
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for(var/turf/T in fillturfs)
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if(areaAction == MASS_DELETE || areaAction == SELECTIVE_DELETE)
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