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NO_PACIFICATION area flag
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@@ -28,14 +28,15 @@
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//List of spawnable vaults is in code/modules/randomMaps/vault_definitions.dm
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//This a random vault spawns somewhere in this area. Then this area is replaced with space!
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/area/random_vault
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name = "random vault area"
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desc = "Spawn a vault in there somewhere"
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icon_state = "random_vault"
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flags = NO_PERSISTENCE
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flags = NO_PERSISTENCE|NO_PACIFICATION
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//This a random vault spawns somewhere in this area. Then this area is replaced with space!
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/area/random_vault
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/area/vault
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flags = NO_PERSISTENCE|NO_PACIFICATION
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/proc/get_map_element_objects(base_type = /datum/map_element/vault)
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var/list/list_of_vaults = typesof(base_type) - base_type
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