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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts: baystation12.dme code/defines/procs/global_lists.dm code/game/gamemodes/events.dm code/game/gamemodes/events/space_ninja.dm code/game/mecha/working/ripley.dm code/modules/mob/living/carbon/human/human_attackalien.dm code/modules/mob/living/carbon/human/life.dm code/modules/mob/new_player/preferences.dm icons/mob/items_lefthand.dmi icons/mob/items_righthand.dmi icons/mob/mask.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
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@@ -288,6 +288,13 @@ datum/shuttle_controller
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if(1)
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// Just before it leaves, close the damn doors!
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if(timeleft == 2 || timeleft == 1)
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var/area/start_location = locate(/area/shuttle/escape/station)
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for(var/obj/machinery/door/D in start_location)
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spawn(0)
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D.close()
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if(timeleft>0)
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return 0
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