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adds parentheses
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@@ -125,11 +125,11 @@
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return 0
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if(isliving(the_target) && search_objects < 2)
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var/mob/living/L = the_target
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if(L.stat > stat_attack || L.stat != stat_attack && stat_exclusive == 1)
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if(L.stat > stat_attack || (L.stat != stat_attack && stat_exclusive == 1))
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return 0
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if(L.flags & INVULNERABLE)
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return 0
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if(L.faction == src.faction && !attack_same || L.faction != src.faction && attack_same == 2 || L.faction != attack_faction && attack_faction)
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if((L.faction == src.faction && !attack_same) || (L.faction != src.faction && attack_same == 2) || (L.faction != attack_faction && attack_faction))
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return 0
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if(iscultist(L) && (faction == "cult"))
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return 0
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