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Comments out majormutate() being called by radiation
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@@ -88,12 +88,12 @@ var/global/list/disease2_list = list()
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if(stage <= 1 && clicks == 0) // with a certain chance, the mob may become immune to the disease before it starts properly
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if(stage <= 1 && clicks == 0) // with a certain chance, the mob may become immune to the disease before it starts properly
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if(prob(5))
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if(prob(5))
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mob.antibodies |= antigen // 20% immunity is a good chance IMO, because it allows finding an immune person easily
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mob.antibodies |= antigen // 20% immunity is a good chance IMO, because it allows finding an immune person easily
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/*
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if(mob.radiation > 50)
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if(mob.radiation > 50)
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if(prob(1))
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if(prob(1))
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majormutate()
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majormutate()
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log += "<br />[timestamp()] MAJORMUTATE (rads)!"
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log += "<br />[timestamp()] MAJORMUTATE (rads)!"
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*/
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//Space antibiotics stop disease completely (temporary)
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//Space antibiotics stop disease completely (temporary)
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if(mob.reagents.has_reagent("spaceacillin"))
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if(mob.reagents.has_reagent("spaceacillin"))
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@@ -136,10 +136,10 @@
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return
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return
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if(mob.stat == 2)
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if(mob.stat == 2)
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return
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return
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if(mob.radiation > 50)
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/* if(mob.radiation > 50)
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if(prob(1))
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if(prob(1))
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majormutate()
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majormutate()
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if(mob.reagents.has_reagent("spaceacillin"))
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*/ if(mob.reagents.has_reagent("spaceacillin"))
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return
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return
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if(prob(stageprob) && prob(25 + (clicks/100)) && stage != 4)
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if(prob(stageprob) && prob(25 + (clicks/100)) && stage != 4)
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stage++
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stage++
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