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Gingerbread House Vault (#26537)
* wakemeupinside * weaponized diabetes Co-authored-by: GreatBigFailure <Questionfrog@gmail.com>
This commit is contained in:
@@ -586,3 +586,13 @@ var/global/list/initial_materials //Stores all the matids = 0 in helping New
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cointype=null
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default_show_in_menus = FALSE
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cc_per_sheet = CC_PER_SHEET_MOLITZ
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/datum/material/gingerbread
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name="Gingerbread"
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id=MAT_GINGERBREAD
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value=null
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oretype=null
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sheettype=/obj/item/stack/sheet/mineral/gingerbread
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cointype=null
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default_show_in_menus = FALSE
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cc_per_sheet = CC_PER_SHEET_GINGERBREAD
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@@ -4,6 +4,7 @@
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icon_state = "gingerbreadman"
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icon_living = "gingerbreadman"
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icon_dead = "gingerbreadman_dead"
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environment_smash_flags = 0
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turns_per_move = 15 //You can't catch me, I'm the Gingerbread man!
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speak_chance = 1
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speak = list("Nya ha ha", "They couldn't catch me!", "I'd like to see somebody take a bite outta me now!")
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@@ -30,4 +31,4 @@
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min_n2 = 0
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max_n2 = 0
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minbodytemp = 0
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speed = 5
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speed = 7
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241
code/modules/mob/living/simple_animal/hostile/gingerbreadmobs.dm
Normal file
241
code/modules/mob/living/simple_animal/hostile/gingerbreadmobs.dm
Normal file
@@ -0,0 +1,241 @@
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/mob/living/simple_animal/hostile/ginger
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name = ""
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desc = ""
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icon_state = ""
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icon_living = ""
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icon_dead = ""
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environment_smash_flags = 0
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wander = 0
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turns_per_move = 15
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move_to_delay = 3
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speak_chance = 1
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speak = list("")
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speak_emote = list("crumbles","grumbles","shouts")
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/gingerbread_man
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response_help = "doughs up"
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response_disarm = "crumbs"
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response_harm = "breaks into"
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maxHealth = 75
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health = 75
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attacktext = "slices"
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melee_damage_lower = 10
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melee_damage_upper = 30
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attack_sound = "sound/weapons/pierce.ogg"
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vision_range = 7
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aggro_vision_range = 7
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idle_vision_range = 7
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mob_property_flags = MOB_CONSTRUCT
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//This dough's hard baked
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min_oxy = 0
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max_oxy = 0
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min_tox = 0
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max_tox = 0
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min_co2 = 0
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max_co2 = 0
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min_n2 = 0
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max_n2 = 0
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minbodytemp = 0
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speed = 5
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/mob/living/simple_animal/hostile/ginger/gingerchefman
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name = "gingerchef man"
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desc = "Prepare to meet your baker."
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icon_state = "gingerchefman"
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icon_living = "gingerchefman"
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icon_dead = "gingerchefman_dead"
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turns_per_move = 15
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move_to_delay = 3
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speak_chance = 1
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speak = list("Ready for the oven", "More meat for the pantry")
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maxHealth = 75
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health = 75
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attacktext = "slices"
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melee_damage_lower = 10
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melee_damage_upper = 30
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/mob/living/simple_animal/hostile/ginger/gingerfatman
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name = "gingerfat man"
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desc = "Over frosted"
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icon_state = "gingerfatman"
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icon_living = "gingerfatman"
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icon_dead = "gingerfatman_dead"
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turns_per_move = 15
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move_to_delay = 5
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speak_chance = 1
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speak = list("I'll eat the legs first", "You look so tasty")
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maxHealth = 110
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health = 110
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attacktext = "bites"
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melee_damage_lower = 15
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melee_damage_upper = 20
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/mob/living/simple_animal/hostile/ginger/gingerknightman
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name = "gingerknight man"
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desc = "Full of honor and calories"
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icon_state = "gingerknightman"
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icon_living = "gingerknightman"
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icon_dead = "gingerknightman_dead"
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move_to_delay = 3
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turns_per_move = 15
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speak_chance = 1
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speak = list("For kingdom and crumble")
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maxHealth = 85
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health = 85
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attacktext = "stabs"
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melee_damage_lower = 20
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melee_damage_upper = 30
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/mob/living/simple_animal/hostile/ginger/gingerboneman
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name = "gingerbone man"
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desc = "Has mixed feelings about milk."
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icon_state = "gingerboneman"
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icon_living = "gingerboneman"
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icon_dead = "gingerboneman_dead"
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move_to_delay = 3
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turns_per_move = 15
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speak_chance = 1
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speak = list("Don't rattle me dough", "Careful, my friend, or I'll rattle and bake!")
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speak_emote = list("crumbles","grumbles","rattles")
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maxHealth = 50
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health = 50
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attacktext = "smacks"
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melee_damage_lower = 5
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melee_damage_upper = 10
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attack_sound = "sound/effects/rattling_bones.ogg"
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/mob/living/simple_animal/hostile/ginger/gingerbomination
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name = "gingerbomination man"
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desc = "Stale dough and frosting holds loose, pale heaps of flesh together. The tiniest spark of the man he once was still trembles in his eyes. Although not entirely sentient he is at the very least aware and awake. This poor creature has a pretty crumby life."
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icon_state = "gingerbominationman"
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icon_living = "gingerbominationman"
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icon_dead = "gingerbominationman_dead"
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move_to_delay = 2
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turns_per_move = 20
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speak_chance = 1
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speak = list("h-hhhe-el", "wh-why")
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speak_emote = list("crumbles","sputters","whimpers")
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/human
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//Why did I do this. This started as a cute gingerbread house.
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maxHealth = 30
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health = 30
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attacktext = "stabs"
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melee_damage_lower = 10
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melee_damage_upper = 15
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attack_sound = "sound/weapons/pierce.ogg"
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vision_range = 8
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aggro_vision_range = 8
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idle_vision_range = 8
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speed = 3
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/mob/living/simple_animal/hostile/ginger/gingerbroodmother
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name = "gingerbroodmother"
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icon = 'icons/mob/giantmobs.dmi'
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icon_state = "gingerbroodmother"
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icon_living = "gingerbroodmother"
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icon_dead = "gingerbroodmother_dead"
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pixel_x = -16 * PIXEL_MULTIPLIER
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wander = 0
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move_to_delay = 40
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat/gingerbroodmother
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meat_amount = 1
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ranged = 1
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vision_range = 8
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aggro_vision_range = 9
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idle_vision_range = 8
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speed = 10
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maxHealth = 400
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health = 400
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harm_intent_damage = 5
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melee_damage_lower = 20
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melee_damage_upper = 35
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attacktext = "crumbles"
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ranged_cooldown = 2
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ranged_cooldown_cap = 18
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mob_property_flags = MOB_NO_LAZ
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/mob/living/simple_animal/hostile/ginger/gingerbroodmother/OpenFire(var/the_target)
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var/mob/living/simple_animal/hostile/ginger/gingerbomination/A = getFromPool(/mob/living/simple_animal/hostile/ginger/gingerbomination,src.loc)
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A.GiveTarget(target)
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A.friends = friends
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A.faction = faction
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return
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/mob/living/simple_animal/hostile/ginger/gingerbroodmother/AttackingTarget()
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OpenFire()
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/mob/living/simple_animal/hostile/ginger/gingerbroodmother/death(var/gibbed = FALSE)
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..(gibbed)
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visible_message("What could be described as flesh crumbles apart and slough off the doughy monstrosity. In an instant, her once wriggling abdomen becomes still and she crumbles to the floor.")
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playsound(src, 'sound/effects/stone_crumble.ogg', 100, 1)
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/mob/living/simple_animal/hostile/ginger/gingerbarman
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name = "gingerbar man"
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desc = "Upon closer inspection you notice his suit jacket is actually just a layer of frosting."
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icon_state = "gingerbarman"
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icon_living = "gingerbarman"
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icon_dead = "gingerbarman_dead"
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faction = "neutral"
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turns_per_move = 5
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move_to_delay = 3
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speak_chance = 30
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speak = list("I don't want any trouble")
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speak_emote = list("crumbles")
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maxHealth = 75
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health = 75
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attacktext = "slices"
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melee_damage_lower = 15
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melee_damage_upper = 25
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attack_sound = "sound/weapons/pierce.ogg"
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vision_range = 6
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aggro_vision_range = 6
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idle_vision_range = 6
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/mob/living/simple_animal/hostile/ginger/gingerstripperman
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name = "gingerstripper man"
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desc = "Hey, everyone gets lonely."
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icon_state = "gingerregretman" //Our father who art in heaven, hallowed be thy name. They kingdom come. Thy will be done on earth as it is in heaven.
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icon_living = "gingerregretman" //Give us this day our daily bread, and forgive us our trespasses, as we forgive those who trespass against us
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icon_dead = "gingerregretman_dead"
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turns_per_move = 15
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move_to_delay = 2
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response_help = "doughs up"
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response_disarm = "crumbs"
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response_harm = "breaks into"
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maxHealth = 75
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health = 75
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attacktext = "smacks"
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melee_damage_lower = 15
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melee_damage_upper = 25
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/mob/living/simple_animal/hostile/ginger/gingerprostituteman
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name = "gingerprostitute man"
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desc = "The oldest profession in the world."
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icon_state = "gingerregretman_mistake" //haha what if there was a gingerbread man hooker haha wouldn't that be funny haha
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icon_living = "gingerregretman_mistake"
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icon_dead = "gingerregretman_mistake_dead"
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turns_per_move = 15
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move_to_delay = 4 //can't run in those heels
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maxHealth = 90
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health = 90
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attacktext = "whips"
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melee_damage_lower = 20
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melee_damage_upper = 35
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/mob/living/simple_animal/hostile/ginger/gingerclownman
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name = "gingerclown man"
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desc = "Even compared to normal clowns his jokes are crumby."
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icon_state = "gingerclownman"
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icon_living = "gingerclownman"
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icon_dead = "gingerclownman_dead"
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turns_per_move = 15
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move_to_delay = 2
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speak_chance = 1
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speak = list("Honk")
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speak_emote = list("crumbles","honks")
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maxHealth = 75
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health = 75
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attacktext = "honks"
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melee_damage_lower = 5
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melee_damage_upper = 15
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attack_sound = "sound/weapons/honk.ogg"
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speed = 3
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@@ -480,6 +480,18 @@
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/obj/item/weapon/gun/hookshot/whip/update_icon()
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return
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/obj/item/weapon/gun/hookshot/whip/liquorice
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name = "liquoricium whip"
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icon_state = "liquorice"
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desc = "Although clearly just an iron chain covered in candy, the jagged pieces of caramel look like they'd sting quite a bit."
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fire_sound = 'sound/weapons/whip_crack.ogg'
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fire_action = "flick"
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inhand_states = list("left_hand" = 'icons/mob/in-hand/left/swords_axes.dmi', "right_hand" = 'icons/mob/in-hand/right/swords_axes.dmi')
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force = 8
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maxlength = 4
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hooktype = /obj/item/projectile/hookshot/whip/liquorice
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empty_sound = null
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/obj/item/weapon/gun/hookshot/whip/vampkiller
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name = "vampire killer"
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desc = "A brutal looking weapon consisting of a morning star head attached to a chain lash. It's said to be imbued with holy powers, but this one looks like a cheap replica."
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@@ -493,3 +505,4 @@
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desc = "A brutal looking weapon consisting of a morning star head attached to a chain lash. It is blessed to be effective against the undead and radiates an awesome holy aura."
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icon_state = "vampkiller_true"
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hooktype = /obj/item/projectile/hookshot/whip/vampkiller/true
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60
code/modules/projectiles/guns/projectile/lolly_lobber.dm
Normal file
60
code/modules/projectiles/guns/projectile/lolly_lobber.dm
Normal file
@@ -0,0 +1,60 @@
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/obj/item/weapon/gun/lolly_lobber
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name = "Lolly Lobber"
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desc = "A horrible combination of steel and sweets. Custom made to weaponize candy canes with questionable success."
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icon = 'icons/obj/gun.dmi'
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icon_state = "lolly_lobber"
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item_state = "lolly_lobber"
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inhand_states = list("left_hand" = 'icons/mob/in-hand/left/guninhands_left.dmi', "right_hand" = 'icons/mob/in-hand/right/guninhands_right.dmi')
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recoil = 0
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slot_flags = SLOT_BELT
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flags = FPRINT
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w_class = W_CLASS_MEDIUM
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fire_delay = 0
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fire_sound = 'sound/items/syringeproj.ogg'
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var/max_ammo = 13 //baker's dozen
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var/current_ammo = 13
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/obj/item/weapon/gun/lolly_lobber/New()
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..()
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chamber_if_possible()
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/obj/item/weapon/gun/lolly_lobber/examine(mob/user)
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..()
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to_chat(user, "<span class='info'>It has [current_ammo] round\s remaining.</span>")
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/obj/item/weapon/gun/lolly_lobber/proc/chamber_if_possible()
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if(current_ammo > 0)
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if(!process_chambered())
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in_chamber = new /obj/item/projectile/bullet/syringe/candycane (src)
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/obj/item/weapon/gun/lolly_lobber/afterattack(atom/A, mob/living/user, flag, params, struggle = 0)
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if(flag)
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return
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if(harm_labeled >= min_harm_label)
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to_chat(user, "<span class='warning'>A label sticks the trigger to the trigger guard!</span>")//Such a new feature, the player might not know what's wrong if it doesn't tell them.
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return
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if(!current_ammo)
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return click_empty(user)
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chamber_if_possible()
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if(Fire(A,user,params, struggle = struggle))
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current_ammo--
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chamber_if_possible()
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/obj/item/weapon/gun/lolly_lobber/process_chambered()
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return in_chamber
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/obj/item/weapon/gun/lolly_lobber/attackby(obj/item/W, mob/user)
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..()
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if(istype(W, /obj/item/weapon/reagent_containers/food/snacks/candy_cane))
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if(current_ammo >= max_ammo)
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return
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if(user.drop_item(W))
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current_ammo++
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chamber_if_possible()
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playsound(src, 'sound/items/Deconstruct.ogg', 25, 1)
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qdel(W)
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/obj/item/weapon/gun/lolly_lobber/can_discharge()
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if(current_ammo)
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return 1
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@@ -988,3 +988,17 @@ obj/item/projectile/bullet/suffocationbullet
|
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/obj/item/projectile/bullet/syringe/dart
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stealthy = TRUE
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|
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/obj/item/projectile/bullet/syringe/candycane
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name = "Candycane"
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icon_state = "candycane"
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nodamage = 0
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damage = 25
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||||
capacity = 15
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||||
decay_type = null
|
||||
custom_impact = null
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||||
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/obj/item/projectile/bullet/syringe/candycane/New()
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..()
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reagents.add_reagent(DIABEETUSOL, 10)
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reagents.add_reagent(CARAMEL, 5)
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||||
@@ -202,6 +202,24 @@
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visible_message("<span class='warning'>[W.firer] whips it good!</span>")
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||||
..(atarget, blocked)
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||||
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/obj/item/projectile/hookshot/whip/liquorice
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name = "liquoricium whip"
|
||||
icon_state = "liquorice"
|
||||
icon_name = "liquorice"
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||||
damage = 15
|
||||
sharpness = 1.2
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||||
failure_message = "The coil sticks to itself and won't unwind!"
|
||||
whipitgood_bonus = null
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||||
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/obj/item/projectile/hookshot/whip/liquorice/to_bump(atom/A as mob)
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create_reagents(5)
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reagents.add_reagent(DIABEETUSOL, 2)
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||||
reagents.add_reagent(CARAMEL, 3)
|
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var/mob/M = A
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if(ishuman(M))
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||||
reagents.trans_to(M, reagents.total_volume)
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||||
..(A)
|
||||
|
||||
/obj/item/projectile/hookshot/whip/vampkiller
|
||||
name = "flail"
|
||||
icon_state = "vampkiller"
|
||||
@@ -225,3 +243,4 @@
|
||||
damage = 30
|
||||
sharpness = 2
|
||||
..(A)
|
||||
|
||||
|
||||
@@ -54,6 +54,9 @@ var/list/existing_vaults = list()
|
||||
new /mob/living/simple_animal/hostile/mimic/crate/item(get_turf(S), original) //Make copies
|
||||
qdel(S)
|
||||
|
||||
/datum/map_element/vault/gingerbread_house
|
||||
file_path = "maps/randomvaults/gingerbread_house.dmm"
|
||||
|
||||
/datum/map_element/vault/tommyboyasteroid
|
||||
file_path = "maps/randomvaults/tommyboyasteroid.dmm"
|
||||
|
||||
|
||||
@@ -7846,6 +7846,46 @@ var/global/list/tonio_doesnt_remove=list("tonio", "blood")
|
||||
M.adjustBruteLoss(5*REM)
|
||||
|
||||
|
||||
/datum/reagent/diabeetusol
|
||||
name = "diabeetusol"
|
||||
id = DIABEETUSOL
|
||||
description = "The mistaken byproduct of confectionery science. Targets the beta pancreatic cells, or equivalent, in carbon based life to not only cease insulin production but begin producing what medical science can only describe as 'the concept of obesity given tangible form'."
|
||||
reagent_state = REAGENT_STATE_LIQUID
|
||||
color = "#FFFFFF" //rgb: 255, 255, 255
|
||||
nutriment_factor = 25 * REAGENTS_METABOLISM //This is maybe a little much
|
||||
sport = 0 //This will never come up but adding it made me smile
|
||||
density = 3 //He DENSE
|
||||
specheatcap = 0.55536
|
||||
overdose_am = 30
|
||||
|
||||
/datum/reagent/diabeetusol/on_mob_life(var/mob/living/M)
|
||||
|
||||
if(..())
|
||||
return 1
|
||||
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/datum/organ/internal/heart/heart = H.internal_organs_by_name["heart"]
|
||||
var/list/chubbysound = list('sound/instruments/trombone/Eb3.mid', 'sound/instruments/trombone/Gb2.mid', 'sound/instruments/trombone/Bb3.mid')
|
||||
switch(volume)
|
||||
if(5 to 10)
|
||||
if(prob(40))
|
||||
H.dizziness += 2
|
||||
H.confused += 2
|
||||
if(prob(10))
|
||||
H.sleeping += 1
|
||||
if(10 to 25)
|
||||
H.overeatduration += 250
|
||||
H.nutrition += 250
|
||||
if(prob(20))
|
||||
playsound(src, pick(chubbysound), 50, 1)
|
||||
|
||||
if(25 to INFINITY)
|
||||
if(heart && !heart.robotic)
|
||||
to_chat(H, "<span class='danger'>Your heart caramelizes!</span>")
|
||||
qdel(H.remove_internal_organ(H,heart,H.get_organ(LIMB_CHEST)))
|
||||
H.adjustOxyLoss(60)
|
||||
H.adjustBruteLoss(30)
|
||||
|
||||
//////////////////////
|
||||
// //
|
||||
|
||||
@@ -330,3 +330,47 @@ var/global/list/valid_random_food_types = existing_typesof(/obj/item/weapon/reag
|
||||
/obj/item/weapon/reagent_containers/food/snacks/meat/snail/New()
|
||||
. = ..()
|
||||
reagents.add_reagent(NUTRIMENT,5)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/meat/gingerbroodmother
|
||||
name = "Royal Gingjelly"
|
||||
icon_state = "royal_gingjelly"
|
||||
desc = "The sickly sweet smell wafting from this sticky glob triggers some primal fear. You absolutely should not eat this."
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/meat/gingerbroodmother/New()
|
||||
..()
|
||||
reagents.add_reagent(NUTRIMENT, 10)
|
||||
reagents.add_reagent (CARAMEL, 10)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/meat/gingerbroodmother/consume(mob/living/carbon/eater, messages = 0)
|
||||
|
||||
if(ishuman(eater))
|
||||
|
||||
var/mob/living/carbon/C = eater
|
||||
|
||||
if(C.monkeyizing)
|
||||
return
|
||||
to_chat(eater, "<span class='warning'>Your flesh hardens and your blood turns to frosting. This is agony!</span>")
|
||||
sleep (30)
|
||||
C.monkeyizing = 1
|
||||
C.canmove = 0
|
||||
C.icon = null
|
||||
C.overlays.len = 0
|
||||
C.invisibility = 101
|
||||
for(var/obj/item/W in C)
|
||||
if(istype(W, /obj/item/weapon/implant))
|
||||
var/obj/item/weapon/implant/I = W
|
||||
if(I.imp_in == C)
|
||||
qdel(W)
|
||||
continue
|
||||
W.reset_plane_and_layer()
|
||||
W.forceMove(C.loc)
|
||||
W.dropped(C)
|
||||
var/mob/living/simple_animal/hostile/ginger/gingerbomination/new_mob = new /mob/living/simple_animal/hostile/ginger/gingerbomination(C.loc)
|
||||
new_mob.a_intent = I_HURT
|
||||
if(C.mind)
|
||||
C.mind.transfer_to(new_mob)
|
||||
else
|
||||
new_mob.key = C.key
|
||||
C.transferBorers(new_mob)
|
||||
qdel(C)
|
||||
playsound(src, 'sound/effects/evolve.ogg', 100, 1)
|
||||
Reference in New Issue
Block a user