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Give Shaft Miners their own headset with Cargo and Research channels
Because Shaft Miners are basically serving R&D, and Quartermasters don't want to hear the Roboticist's constant bitching, we now have Mining Headsets ! - Mining Headset included. Has access to the Cargo and Science channel and has a special, distinct sprite (darker shade of brown with a small antenna) - Added a matching encryption key while using the sprite convention - Updated Cargo's headset to glorious Cargonia orange instead of shitty stock white - Mining headset added to Mining lockers, on spawn on Shaft Miners and on miner corspes Fixes #4745 Changelog included
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@@ -204,7 +204,7 @@
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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H.equip_or_collect(new /obj/item/device/radio/headset/headset_cargo (H), slot_ears)
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H.equip_or_collect(new /obj/item/device/radio/headset/headset_mining (H), slot_ears)
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switch(H.backbag)
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if(2) H.equip_or_collect(new /obj/item/weapon/storage/backpack/industrial(H), slot_back)
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if(3) H.equip_or_collect(new /obj/item/weapon/storage/backpack/satchel_eng(H), slot_back)
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@@ -112,6 +112,12 @@
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icon_state = "cargo_cypherkey"
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channels = list("Supply" = 1)
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/obj/item/device/encryptionkey/headset_mining
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name = "Mining Radio Encryption Key"
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desc = "An encryption key for a radio headset. Contains cypherkeys."
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icon_state = "mine_cypherkey"
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channels = list("Supply" = 1, "Science" = 1)
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/obj/item/device/encryptionkey/headset_service
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name = "Service Radio Encryption Key"
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desc = "An encryption key for a radio headset. Contains cypherkeys."
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@@ -186,6 +186,16 @@
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keyslot2 = new /obj/item/device/encryptionkey/headset_cargo
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..()
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/obj/item/device/radio/headset/headset_mining
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name = "supply radio headset"
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desc = "A headset used by the shaft miners to be yelled at from the QM and R&D at the same time. Channels are as follows: :u - supply, :n - science"
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icon_state = "mine_headset"
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item_state = "headset"
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New()
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keyslot2 = new /obj/item/device/encryptionkey/headset_mining
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..()
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/obj/item/device/radio/headset/headset_service
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name = "service radio headset"
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desc = "A headset used by the chef, the bartender and the botanists to plan their poisoning of the entire crew. To access the service channel, use :d."
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@@ -197,7 +197,7 @@
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corpseidaccess = "Scientist"
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/obj/effect/landmark/corpse/miner
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corpseradio = /obj/item/device/radio/headset/headset_cargo
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corpseradio = /obj/item/device/radio/headset/headset_mining
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corpseuniform = /obj/item/clothing/under/rank/miner
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corpsegloves = /obj/item/clothing/gloves/black
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corpseback = /obj/item/weapon/storage/backpack/industrial
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@@ -26,7 +26,7 @@
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new /obj/item/weapon/storage/backpack/industrial(src)
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else
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new /obj/item/weapon/storage/backpack/satchel_eng(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/device/radio/headset/headset_mining(src)
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new /obj/item/clothing/under/rank/miner(src)
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new /obj/item/clothing/gloves/black(src)
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new /obj/item/clothing/shoes/black(src)
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5
html/changelogs/Dylanstrategie_MineHeadset.yml
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5
html/changelogs/Dylanstrategie_MineHeadset.yml
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@@ -0,0 +1,5 @@
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author: Dylanstrategie
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delete-after: True
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changes:
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- rscadd: Shaft Miners now have their very own headset with a special Cargo/Mining encryption key. Roboticists and Research Directors everywhere rejoice as their bitching about the miners being too busy jacking off in a cavern to deliver minerals no longer falls on deaf ears
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- imageadd: Modify the existing and unsued Mining headset and encryption key, and the existing Cargo ones to look more distinct and related to their functions
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