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[Vault Contest] The Golden Vault of the Space King (#35960)
* complete vault of croesus * loot fix * bugfixes * tweak * map error fixed? * fix? * enough messing around * another bugfix * more tweaks regarding enemy placement and aggro-range * bullet tweak on sentries * fix energy cannon * finishing touches --------- Co-authored-by: realestestate <>
This commit is contained in:
@@ -34,6 +34,13 @@
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toggle_door() //Open it
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toggle_door() //Close it again!
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/obj/structure/cage/autoclose/no_cover
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name = "cage (coverless)"
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desc = "A large and heavy plasteel box, used to store dangerous animals and humans. This cage has no cover, so keep your distance from the beast contained within."
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/obj/structure/cage/autoclose/no_cover/toggle_cover(mob/user)
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return
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/obj/structure/cage/autoclose/cover/New()
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..()
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@@ -426,6 +426,10 @@
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icon_state = ""
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mineral = "gold"
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/obj/structure/falsewall/gold/closed
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density = 1
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opacity = 1
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/obj/structure/falsewall/gold/gold_old
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mineral = "gold_old"
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@@ -70,3 +70,10 @@
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desc = "A huge chunk of reinforced metal and anchored rods used to seperate rooms and keep all but the most equipped crewmen out."
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icon_state = "r_wall"
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walltype = "rwall"
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/turf/simulated/wall/invulnerable/gold
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name = "invulnerable gold wall"
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desc = "A wall with gold plating. Swag! Powerful magic prevents its destruction."
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icon_state = "gold0"
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walltype = "gold"
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mineral = "gold"
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Binary file not shown.
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Before Width: | Height: | Size: 217 KiB After Width: | Height: | Size: 220 KiB |
540
maps/randomvaults/croesus_vault.dmm
Normal file
540
maps/randomvaults/croesus_vault.dmm
Normal file
@@ -0,0 +1,540 @@
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"ae" = (/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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"af" = (/obj/structure/flora/ausbushes/fullgrass,/obj/effect/plantsegment,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
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"aj" = (/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/mob/living/simple_animal/hostile/humanoid/pirate/ranged{aggro_vision_range = 7; anchored = 0; canmove = 1; color = "#000000"; faction = "croesus"; health = 30; name = "Shadow Gunner"; projectiletype = /obj/item/projectile/beam/veryweaklaser; vision_range = 7},/obj/effect/forcefield/wizard,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
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"al" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/structure/railing/wood,/obj/effect/decal/remains/human,/obj/item/weapon/scythe,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
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"ap" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 8},/area/vault)
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"as" = (/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
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"aE" = (/obj/structure/flora/ausbushes/fullgrass,/obj/effect/plantsegment,/mob/living/simple_animal/hostile/viscerator/butterfly/magic{faction = "croesus"; melee_damage_lower = 10; melee_damage_upper = 25},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
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"aH" = (/obj/machinery/door/poddoor/shutters/preopen{id_tag = "trial3-2"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
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"aQ" = (/obj/effect/decal/cleanable/bee/hornet,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/vault)
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"bb" = (/obj/machinery/conveyor/auto{dir = 8},/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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"bm" = (/turf/space,/area)
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"bo" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
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"br" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
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"bs" = (/obj/item/weapon/caution,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
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"bv" = (/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
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"by" = (/obj/machinery/crystal,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
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"bC" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
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"bL" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
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"bR" = (/obj/effect/overlay/palmtree_r,/turf/simulated/wall/invulnerable/gold,/area/vault)
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"bZ" = (/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
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"ce" = (/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
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||||
"cj" = (/obj/structure/flora/ausbushes/fullgrass,/obj/structure/falsewall/gold/closed{desc = "A wall with gold plating. Swag! Powerful magic prevents its destruction."; name = "invulnerable gold wall"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
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"cn" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 8; icon_state = "fakewindows2"},/area/vault)
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||||
"cs" = (/obj/structure/table/glass/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"cz" = (/obj/machinery/conveyor/auto{dir = 8},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"cI" = (/obj/effect/artifact_field,/turf/simulated/wall/invulnerable/gold{color = "#0000FF"},/area/vault)
|
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"cU" = (/obj/effect/decal/cleanable/bee/hornet,/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
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"de" = (/obj/item/clothing/shoes/galoshes,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
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||||
"dg" = (/obj/machinery/conveyor/auto,/obj/machinery/light/he{dir = 8},/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
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||||
"dq" = (/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
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||||
"dz" = (/obj/machinery/conveyor/auto,/mob/living/simple_animal/hostile/humanoid/frostgolem{faction = "croesus"},/obj/structure/snow,/obj/structure/cage/autoclose/no_cover{alpha = 0; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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"dD" = (/mob/living/simple_animal/hostile/asteroid/pillow{faction = "croesus"},/obj/machinery/light/he{dir = 1},/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "mysterious structure"})
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||||
"dO" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/vault)
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||||
"dP" = (/obj/machinery/conveyor/auto,/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
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"dW" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"ea" = (/obj/machinery/conveyor/auto{dir = 1},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/vault)
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||||
"ej" = (/obj/structure/reagent_dispensers/water_cooler,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"ek" = (/obj/machinery/conveyor/auto{dir = 4},/mob/living/simple_animal/hostile/humanoid/frostgolem{faction = "croesus"},/obj/structure/snow,/obj/machinery/light/he{dir = 8},/obj/structure/cage/autoclose/no_cover{alpha = 0; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"el" = (/mob/living/simple_animal/hostile/asteroid/basilisk,/obj/structure/cage/autoclose/no_cover{anchored = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
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||||
"er" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
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||||
"ew" = (/obj/machinery/crystal,/obj/effect/glowshroom,/turf/unsimulated/floor/grass,/area/vault)
|
||||
"eA" = (/obj/effect/plantsegment,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"eB" = (/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
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||||
"fc" = (/obj/effect/decal/cleanable/bee/hornet,/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"fy" = (/obj/effect/overlay/palmtree_l,/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"fC" = (/obj/structure/window/full/reinforced/plasma,/turf/space,/area/vault)
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||||
"fG" = (/obj/structure/table/glass/plasma,/obj/item/weapon/reagent_containers/food/drinks/bottle/customizable/wine,/obj/item/potion/fullness{pixel_x = 11},/obj/item/potion/fullness{pixel_x = -11},/obj/item/potion/fullness{pixel_x = 6; pixel_y = 11},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"fP" = (/obj/structure/flora/ausbushes/fullgrass,/obj/effect/plantsegment,/obj/effect/plantsegment,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
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||||
"fT" = (/obj/item/potion/healing,/obj/structure/table/glass/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"fY" = (/turf/simulated/wall/invulnerable/gold,/area/planet/clown{name = "\improper mysterious structure"})
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||||
"ge" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/vault)
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||||
"gg" = (/mob/living/simple_animal/hostile/humanoid/frostgolem{faction = "croesus"},/obj/structure/railing/wood/pglass{dir = 4},/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 1},/obj/structure/cage/autoclose/no_cover{alpha = 0; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"gl" = (/obj/machinery/light/he{dir = 1},/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 4},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"gp" = (/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/structure/table/glass/plasma,/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"gC" = (/obj/structure/table/glass/plasma,/obj/item/weapon/paper{info = "You have stumbled into the grand vault of space king Croessus. Nothing but peril and danger await before you. Turn back now and be spared the wrath of my opulent vault. But lest you not heed my warning... then ad aerarium, foolish seeker of riches."; name = "Welcome Traveller - Paper"},/obj/item/weapon/paper{info = "You have stumbled into the grand vault of space king Croessus. Nothing but peril and danger await before you. Turn back now and be spared the wrath of my opulent vault. But lest you not heed my warning... then ad aerarium, foolish seeker of riches."; name = "Welcome Traveller - Paper"},/obj/item/weapon/paper{info = "You have stumbled into the grand vault of space king Croessus. Nothing but peril and danger await before you. Turn back now and be spared the wrath of my opulent vault. But lest you not heed my warning... then ad aerarium, foolish seeker of riches."; name = "Welcome Traveller - Paper"},/obj/item/weapon/paper{info = "You have stumbled into the grand vault of space king Croessus. Nothing but peril and danger await before you. Turn back now and be spared the wrath of my opulent vault. But lest you not heed my warning... then ad aerarium, foolish seeker of riches."; name = "Welcome Traveller - Paper"},/obj/item/weapon/paper{info = "You have stumbled into the grand vault of space king Croesus. Nothing but peril and doom awaits you here. Turn back now and be spared from the cruel machinations that defend my vault. But lest you deem not heed this warning then... ad aerarium!"; name = "Welcome Traveller - Paper"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
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||||
"gF" = (/obj/item/weapon/reagent_containers/spray,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"gH" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/effect/overlay/palmtree_r,/obj/structure/railing/wood,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"gI" = (/obj/machinery/bot/mulebot,/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"gN" = (/obj/effect/decal/arrow{dir = 8},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/vault)
|
||||
"gT" = (/mob/living/simple_animal/hostile/viscerator/butterfly{color = "#E1AD01"; faction = "croesus"; melee_damage_lower = 3; melee_damage_upper = 7},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"gV" = (/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "trial3-2"},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"hc" = (/obj/effect/decal/arrow{dir = 4},/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"hf" = (/obj/machinery/light/he{dir = 1},/obj/machinery/bot/mulebot,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"hg" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "carpet"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"hj" = (/obj/structure/window/full/reinforced/plasma,/obj/effect/overlay/palmtree_l,/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows2"},/area/vault)
|
||||
"hp" = (/obj/machinery/conveyor/auto{dir = 8},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"hv" = (/obj/structure/railing/wood,/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"hC" = (/obj/structure/catwalk/invulnerable,/obj/effect/overlay/palmtree_l,/turf/space,/area/vault)
|
||||
"hG" = (/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"hO" = (/obj/machinery/light/he{dir = 4},/obj/machinery/light/he{dir = 8},/obj/structure/curtain{color = "#AA0000"},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"hZ" = (/obj/structure/catwalk/invulnerable,/obj/effect/overlay/palmtree_r,/turf/space,/area/vault)
|
||||
"if" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/vault)
|
||||
"io" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/effect/decal/remains/human,/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"iv" = (/obj/effect/decal/arrow,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"iy" = (/obj/machinery/light/he,/obj/effect/decal/arrow{dir = 4},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"iD" = (/obj/structure/flora/pottedplant,/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"iF" = (/obj/machinery/light/he{dir = 1},/obj/item/clothing/suit/armor/riot,/obj/item/clothing/head/helmet/tactical/riot,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"iK" = (/obj/effect/decal/arrow{dir = 4},/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"iN" = (/obj/structure/table/glass/plasma,/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = 5},/obj/item/weapon/coin/gold{pixel_x = -3; pixel_y = -2},/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = 5},/obj/item/weapon/coin/gold{pixel_x = 3; pixel_y = 2},/obj/item/weapon/coin/gold{pixel_x = -4; pixel_y = 3},/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = -4},/obj/item/weapon/spacecash/c100{pixel_x = 4; pixel_y = -4},/obj/item/weapon/spacecash/c100{pixel_y = 2},/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100{pixel_x = -2; pixel_y = 4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"iU" = (/obj/structure/window/full/reinforced/plasma,/obj/item/device/flashlight/lantern/on/dim,/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows2"},/area/vault)
|
||||
"jp" = (/obj/structure/flora/pottedplant,/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"js" = (/mob/living/simple_animal/hostile/humanoid/skellington{anchored = 1; faction = "croesus"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"jx" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"jO" = (/obj/machinery/mass_driver{dir = 4; id_tag = "trial4"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"jR" = (/turf/unsimulated/floor{icon_state = "carpet"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"jV" = (/obj/effect/plantsegment,/obj/effect/plantsegment,/obj/machinery/crystal,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"jY" = (/obj/structure/curtain/open/shower/security,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"kf" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"kl" = (/mob/living/simple_animal/hostile/humanoid/frostgolem{faction = "croesus"},/obj/structure/railing/wood/pglass{dir = 8},/obj/structure/snow,/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 1},/obj/structure/cage/autoclose/no_cover{alpha = 0; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"km" = (/obj/item/key/janicart,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"ku" = (/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/mob/living/simple_animal/hostile/humanoid/pirate/ranged{aggro_vision_range = 7; anchored = 0; canmove = 1; color = "#000000"; faction = "croesus"; health = 30; name = "Shadow Gunner"; projectiletype = /obj/item/projectile/beam/veryweaklaser; vision_range = 7},/obj/effect/forcefield/wizard,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"ky" = (/mob/living/simple_animal/robot/food_samples,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"kz" = (/obj/effect/decal/arrow,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"kB" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"kE" = (/obj/structure/snow,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"kG" = (/obj/machinery/chem_dispenser,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"kO" = (/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"kQ" = (/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"kX" = (/obj/structure/snow,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/structure/window/barricade,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"lb" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"ln" = (/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"lo" = (/obj/machinery/light/he,/obj/effect/decal/arrow{dir = 8},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"lp" = (/obj/structure/table/glass/plasma,/obj/item/weapon/reagent_containers/food/drinks/bottle/customizable/wine,/obj/item/potion/fullness{pixel_x = 6; pixel_y = 11},/obj/item/potion/fullness{pixel_x = 11},/obj/item/potion/fullness{pixel_x = -11},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"ls" = (/obj/effect/decal/arrow{dir = 4},/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/vault)
|
||||
"lz" = (/obj/machinery/door/poddoor/shutters{id_tag = "trial3-2"},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"lB" = (/obj/item/potion/teleport,/obj/structure/table/glass/plasma,/obj/item/potion/teleport,/obj/item/potion/teleport,/obj/item/potion/teleport,/obj/item/potion/teleport,/obj/item/potion/teleport,/obj/item/potion/teleport,/obj/item/potion/teleport,/obj/item/potion/teleport,/obj/item/potion/teleport,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"lE" = (/obj/structure/table/glass/plasma,/obj/item/weapon/coin/trader,/obj/item/weapon/coin/trader,/obj/item/weapon/coin/trader,/obj/item/weapon/coin/trader,/obj/item/weapon/coin/trader,/obj/item/weapon/coin/trader,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"lJ" = (/obj/structure/flora/pottedplant,/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"lL" = (/obj/machinery/light/he,/obj/machinery/power/emitter/energycannon{dir = 1; id_tag = "trial2"},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"mc" = (/obj/machinery/door_control/mapped{id_tag = "trial3-2"},/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"mj" = (/obj/machinery/bot/mulebot,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"mk" = (/obj/item/device/assembly/mousetrap/armed,/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"mn" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"mo" = (/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/vault)
|
||||
"mq" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"mv" = (/obj/machinery/conveyor/auto{dir = 1},/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"mx" = (/obj/structure/flora/pottedplant,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"mE" = (/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = -4},/obj/item/weapon/coin/gold{pixel_x = -3; pixel_y = -2},/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = 5},/obj/item/weapon/spacecash/c100{pixel_y = 2},/obj/item/weapon/spacecash/c100{pixel_x = 4; pixel_y = -4},/obj/item/weapon/spacecash/c100{pixel_x = -2; pixel_y = 4},/obj/item/weapon/spacecash/c100,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"mG" = (/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"mL" = (/obj/machinery/crystal,/turf/unsimulated/floor/grass,/area/vault)
|
||||
"mN" = (/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"mW" = (/obj/structure/catwalk/invulnerable,/obj/effect/decal/remains/human,/obj/structure/catwalk/invulnerable,/turf/space,/area/vault)
|
||||
"mY" = (/obj/structure/table/glass/plasma,/obj/item/clothing/accessory/wristwatch/gold,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"nc" = (/obj/structure/table/glass/plasma,/obj/item/potion/invisibility/major,/obj/item/potion/invisibility/major,/obj/item/potion/invisibility/major,/obj/item/potion/invisibility/major,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"ni" = (/obj/structure/flora/pottedplant,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"nA" = (/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"nB" = (/obj/effect/plantsegment,/mob/living/simple_animal/hostile/viscerator/butterfly/magic{faction = "croesus"; melee_damage_lower = 10; melee_damage_upper = 25},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"nE" = (/obj/structure/table/glass/plasma,/obj/item/stack/sheet/mineral/gold{amount = 50},/obj/item/stack/sheet/mineral/phazon{amount = 50},/obj/item/stack/sheet/mineral/gold{amount = 50},/obj/item/stack/sheet/mineral/silver{amount = 50; pixel_x = -8; pixel_y = -3},/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"nP" = (/obj/machinery/light/he,/obj/structure/table/glass/plasma,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"nR" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"nS" = (/obj/structure/kitchenspike,/obj/structure/skele_stand{anchored = 1; pixel_x = -3},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"nT" = (/obj/machinery/airshield,/obj/structure/plasticflaps/mining,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"of" = (/mob/living/simple_animal/hostile/viscerator/butterfly{color = "#E1AD01"; faction = "croesus"; melee_damage_lower = 3; melee_damage_upper = 7},/mob/living/simple_animal/hostile/viscerator/butterfly{color = "#E1AD01"; faction = "croesus"; melee_damage_lower = 3; melee_damage_upper = 7},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"oj" = (/obj/item/device/flashlight/lantern/on/dim,/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 8},/area/vault)
|
||||
"ow" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/structure/railing/wood,/obj/effect/overlay/palmtree_r,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"ox" = (/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "trial3-1"},/obj/structure/window/barricade/full/block,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"oz" = (/obj/machinery/conveyor/auto{dir = 1},/obj/structure/railing/wood/pglass{dir = 8},/obj/structure/snow,/obj/structure/snow,/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"oD" = (/obj/structure/table/glass/plasma,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/glasses/scanner/science/prescription,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"oQ" = (/obj/machinery/recharge_station,/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
|
||||
"oX" = (/obj/structure/headpole/with_head,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"pe" = (/obj/structure/kitchenspike,/obj/structure/skele_stand{anchored = 1; pixel_x = -3},/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"pi" = (/mob/living/simple_animal/hostile/hivebot/range{aggro_vision_range = 6; anchored = 1; faction = "croesus"; projectiletype = /obj/item/projectile/bullet/fourtyfive/practice},/obj/structure/cage/autoclose/no_cover{anchored = 1},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"pl" = (/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/turf/space,/area/vault)
|
||||
"pr" = (/obj/structure/catwalk/invulnerable,/turf/space,/area/vault)
|
||||
"pt" = (/obj/effect/plantsegment,/obj/effect/overlay/palmtree_r,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"pv" = (/obj/structure/bed/chair/wood/throne,/mob/living/simple_animal/hostile/humanoid/skellington/lich{anchored = 1; canmove = 0; desc = "The old space-king Croesus, withering and weak. He sits now on his throne and keeps watch over his domain, amusing himself at any foolish outsider's attempt to breach his great fort."; faction = "croesus"; health = 100; icon_state = "croesus"; items_to_drop = list(/obj/structure/cash_closet,/obj/effect/smoke); maxHealth = 100; move_speed = 1; name = "Croesus"},/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"pF" = (/obj/structure/flora/ausbushes/sparsegrass,/mob/living/simple_animal/hostile/viscerator/butterfly/magic{faction = "croesus"; melee_damage_lower = 10; melee_damage_upper = 25},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"pG" = (/obj/structure/mirror,/obj/structure/sink{color = "#FFD700"; name = "golden sink"; pixel_y = -8},/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"pR" = (/obj/effect/decal/warning_stripes/oldstyle,/obj/machinery/driver_button{id_tag = "trial4"},/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"pV" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"pW" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/inflatables{pixel_x = -4; pixel_y = 7},/obj/item/weapon/storage/toolbox/syndicate,/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"qk" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"qE" = (/obj/structure/table/glass/plasma,/obj/item/potion/mutation/strength/major,/obj/item/potion/mutation/strength/major,/obj/item/potion/mutation/strength/major,/obj/item/potion/mutation/strength/major,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"qN" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"rj" = (/obj/machinery/door_control/mapped{id_tag = "trial3-2"},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/vault)
|
||||
"rk" = (/obj/structure/sign/securearea,/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"rr" = (/obj/item/weapon/teleportation_scroll/apprentice,/obj/structure/table/glass/plasma,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"rw" = (/obj/structure/window/plasma/oneway{dir = 1},/obj/structure/window/plasma/oneway,/obj/structure/table/glass/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"rz" = (/obj/structure/urinal{color = "#FFD700"; name = "golden urinal"},/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"rB" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"rG" = (/obj/machinery/door/airlock/highsecurity,/turf/unsimulated/floor{icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"rU" = (/obj/structure/sign/securearea,/turf/simulated/wall/invulnerable/ice,/area/vault)
|
||||
"se" = (/obj/structure/kitchenspike,/mob/living/simple_animal/hostile/humanoid/skellington{anchored = 1; canmove = 0; faction = "croesus"},/obj/machinery/light/he{dir = 8},/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"sn" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"st" = (/obj/machinery/conveyor/auto{dir = 8},/obj/machinery/light/he{dir = 1},/turf/simulated/floor/mineral/gold,/area/vault)
|
||||
"su" = (/mob/living/simple_animal/hostile/viscerator/butterfly{color = "#E1AD01"; faction = "croesus"; melee_damage_lower = 3; melee_damage_upper = 7},/obj/machinery/light/he{dir = 8},/mob/living/simple_animal/hostile/viscerator/butterfly{color = "#E1AD01"; faction = "croesus"; melee_damage_lower = 3; melee_damage_upper = 7},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"sv" = (/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"sw" = (/obj/effect/decal/remains/human,/obj/item/potion/levitation,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"sF" = (/obj/structure/flora/ausbushes/fullgrass,/obj/effect/plantsegment,/obj/machinery/crystal,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"sG" = (/mob/living/simple_animal/hostile/humanoid/janitor{anchored = 1; canmove = 0; faction = "croesus"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"sM" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"sO" = (/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"sU" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"ta" = (/obj/machinery/light/he,/obj/machinery/power/emitter/energycannon{dir = 4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"td" = (/obj/machinery/light/he{dir = 8},/obj/machinery/light/he{dir = 4},/obj/structure/curtain{color = "#AA0000"},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"tH" = (/obj/structure/window/plasma/oneway{dir = 4},/obj/structure/window/plasma/oneway{dir = 8},/obj/effect/decal/remains/human,/obj/structure/curtain/open/shower/security,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"tP" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"tR" = (/obj/machinery/door/poddoor/shutters{id_tag = "trial3-2"},/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"tX" = (/obj/structure/table/glass/plasma,/obj/item/clothing/suit/space/rig/wizard,/obj/item/weapon/nullrod/sword/chaos{color = "#FFD700"; desc = "This mighty sword seems to be made of pure gold. It's quite the sight to behold. It's feels like its weighted for throwing."; force = 45; name = "Goldreaver"; throwforce = 45},/obj/item/clothing/shoes/magboots/magnificent,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"tY" = (/obj/machinery/light/he{dir = 1},/obj/structure/flora/pottedplant,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"ub" = (/obj/effect/artifact_field,/obj/effect/artifact_field,/turf/simulated/wall/invulnerable/gold{color = "#0000FF"},/area/vault)
|
||||
"uc" = (/obj/machinery/conveyor/auto{dir = 1},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"un" = (/obj/effect/decal/cleanable/bee/hornet,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"uo" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"us" = (/obj/structure/flora/ausbushes/sparsegrass,/obj/effect/plantsegment,/mob/living/simple_animal/hostile/viscerator/butterfly/magic{faction = "croesus"; melee_damage_lower = 10; melee_damage_upper = 25},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"uG" = (/obj/machinery/conveyor/auto{dir = 8},/turf/simulated/floor/mineral/gold,/area/vault)
|
||||
"uL" = (/obj/effect/plantsegment,/obj/machinery/crystal,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"uO" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/effect/decal/remains/human,/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"uV" = (/obj/structure/railing/wood/pglass{dir = 4},/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 1},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"vi" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"vl" = (/obj/structure/reagent_dispensers/silicate,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"vn" = (/obj/structure/table/glass/plasma,/obj/item/potion/healing,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"vV" = (/obj/item/potion/sword,/obj/structure/table/glass/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"vY" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/vault)
|
||||
"wi" = (/obj/structure/snow,/obj/machinery/light/he{dir = 8},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/conveyor/auto,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"wm" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"wr" = (/obj/machinery/door/airlock/highsecurity,/obj/structure/window/barricade/full/block,/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
|
||||
"wz" = (/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "trial1"},/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"wA" = (/obj/structure/flora/ausbushes/fullgrass,/obj/effect/plantsegment,/obj/effect/glowshroom,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"wC" = (/turf/space/void,/area/vault)
|
||||
"wF" = (/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"wG" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"wN" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"wQ" = (/obj/structure/bed/chair/vehicle/janicart{desc = "An old janicart that has rusted with time. Its hull appears like it won't take much of a beating."; health = 50; max_health = 50; name = "dilapidated janicart"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"wR" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"wX" = (/obj/structure/flora/ausbushes/fullgrass,/obj/effect/plantsegment,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"xh" = (/mob/living/simple_animal/hostile/asteroid/pillow{faction = "croesus"},/obj/machinery/light/he{dir = 1},/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"xk" = (/obj/machinery/door_control/mapped{id_tag = "trial3-2"},/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/vault)
|
||||
"xv" = (/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = -4},/obj/item/weapon/coin/gold{pixel_x = -3; pixel_y = -2},/obj/item/weapon/coin/gold{pixel_x = 3; pixel_y = 2},/obj/item/weapon/coin/gold{pixel_x = -4; pixel_y = 3},/obj/item/weapon/spacecash/c100{pixel_y = 2},/obj/item/weapon/spacecash/c100{pixel_x = 4; pixel_y = -4},/obj/item/weapon/spacecash/c100{pixel_x = -2; pixel_y = 4},/obj/item/weapon/spacecash/c100,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"xz" = (/obj/machinery/crystal,/obj/effect/glowshroom,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"xC" = (/obj/effect/decal/remains/human,/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/mob/living/simple_animal/hostile/viscerator/flying_skull{anchored = 1; canmove = 0; faction = "croesus"; pixel_y = -5},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"xF" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 8; icon_state = "fakewindows2"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"xK" = (/obj/structure/falsewall/gold/closed{desc = "A wall with gold plating. Swag! Powerful magic prevents its destruction."; name = "invulnerable gold wall"},/turf/unsimulated/floor/grass,/area/vault)
|
||||
"xQ" = (/obj/effect/glowshroom,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"yk" = (/mob/living/simple_animal/hostile/hivebot/range{aggro_vision_range = 6; anchored = 1; faction = "croesus"; projectiletype = /obj/item/projectile/bullet/fourtyfive/practice},/obj/structure/cage/autoclose/no_cover{anchored = 1},/obj/machinery/airshield,/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"yo" = (/obj/structure/closet/l3closet/janitor,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"yq" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/vault)
|
||||
"yu" = (/obj/structure/flora/ausbushes/sparsegrass,/obj/effect/overlay/palmtree_l,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"yw" = (/obj/machinery/conveyor/auto{dir = 8},/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/simulated/floor/carpet{toxins = 3},/area/vault)
|
||||
"yL" = (/obj/structure/flora/pottedplant,/obj/effect/decal/remains/human,/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"ze" = (/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"zi" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"zp" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/conveyor/auto{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"zy" = (/obj/machinery/conveyor/auto,/obj/structure/snow,/obj/machinery/light/he{dir = 8},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"zB" = (/obj/structure/window/plasma/oneway{dir = 4},/obj/machinery/light/he,/obj/structure/curtain/open/shower/security,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"zC" = (/obj/structure/window/full/reinforced/plasma,/obj/effect/overlay/palmtree_r,/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows2"},/area/vault)
|
||||
"zF" = (/obj/structure/window/plasma/oneway,/obj/structure/window/plasma/oneway{dir = 1},/obj/structure/table/glass/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"zJ" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows2"},/area/vault)
|
||||
"zS" = (/obj/machinery/door/airlock/highsecurity,/turf/unsimulated/floor{icon_state = "carpet"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Aa" = (/mob/living/simple_animal/hostile/viscerator/butterfly/magic{faction = "croesus"; melee_damage_lower = 10; melee_damage_upper = 25},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Af" = (/obj/machinery/door/poddoor/shutters/preopen{id_tag = "trial3-2"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"Al" = (/obj/machinery/recharge_station,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"As" = (/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"Au" = (/obj/machinery/computer/security/wooden_tv{name = "television"},/obj/structure/table/glass/plasma,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"Az" = (/obj/machinery/conveyor/auto,/obj/structure/snow,/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"AC" = (/obj/structure/curtain{color = "#AA0000"},/obj/structure/window/plasma/oneway{dir = 4},/obj/machinery/door/window/plasma/smartglass{dir = 2},/obj/machinery/door/window/plasma/smartglass{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"AD" = (/obj/structure/catwalk/invulnerable,/obj/structure/catwalk/invulnerable,/turf/space,/area/vault)
|
||||
"AJ" = (/obj/structure/sign/securearea,/turf/simulated/wall/invulnerable/gold,/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"AQ" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/vault)
|
||||
"Bc" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Bk" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Bl" = (/obj/structure/reagent_dispensers/fueltank,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"Bq" = (/obj/structure/headpole/with_head,/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"Bt" = (/obj/machinery/conveyor/auto{dir = 1},/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Bv" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 6},/area/vault)
|
||||
"BB" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"BC" = (/obj/machinery/conveyor/auto{dir = 8},/obj/machinery/light/he,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/simulated/floor/mineral/gold,/area/vault)
|
||||
"BD" = (/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"BH" = (/obj/item/potion/stoneskin,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"BI" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"BO" = (/obj/machinery/recharge_station,/obj/machinery/light/he{dir = 1},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"BZ" = (/obj/structure/window/plasma/oneway{dir = 4},/obj/structure/window/plasma/oneway{dir = 8},/obj/structure/curtain/open/shower/security,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Ce" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Ck" = (/obj/machinery/light/he{dir = 1},/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Cu" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 10},/area/vault)
|
||||
"CA" = (/turf/space,/area/vault)
|
||||
"CB" = (/obj/machinery/light/he,/obj/machinery/power/emitter/energycannon{dir = 1},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"CF" = (/obj/machinery/vending/coffee,/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100{pixel_x = -2; pixel_y = 4},/obj/item/weapon/spacecash/c100{pixel_y = 2},/obj/item/weapon/spacecash/c100{pixel_x = 4; pixel_y = -4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"CR" = (/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"CY" = (/obj/machinery/power/emitter/energycannon,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"CZ" = (/obj/item/weapon/spacecash/c1000,/obj/structure/table/glass/plasma,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c1000,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"Dk" = (/obj/structure/curtain{color = "#AA0000"},/obj/structure/window/plasma/oneway{dir = 4},/obj/structure/window/plasma/oneway{dir = 8},/obj/machinery/door/window/plasma/smartglass{dir = 2},/obj/machinery/door/window/plasma/smartglass{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Dm" = (/obj/structure/kitchenspike,/obj/structure/skele_stand{anchored = 1; pixel_x = -3},/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"Do" = (/obj/machinery/light/he{dir = 1},/obj/structure/table/glass/plasma,/obj/item/clothing/shoes/clown_shoes,/obj/item/weapon/bikehorn,/obj/item/weapon/coin/clown,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Dr" = (/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/machinery/light/he,/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Du" = (/obj/structure/snow,/obj/machinery/conveyor/auto,/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Dx" = (/obj/structure/kitchenspike,/mob/living/simple_animal/hostile/humanoid/skellington{anchored = 1; canmove = 0; faction = "croesus"},/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"DB" = (/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"DD" = (/obj/effect/overlay/palmtree_l,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"DF" = (/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"DH" = (/obj/structure/flora/pottedplant,/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"DI" = (/obj/structure/window/plasma/oneway,/obj/structure/window/plasma/oneway{dir = 1},/obj/structure/table/glass/plasma,/obj/machinery/apiary/wild/angry/hornet/deployable{faction = "croesus"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"DM" = (/obj/effect/decal/arrow,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"DP" = (/obj/item/weapon/reagent_containers/spray,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"Ea" = (/obj/structure/toilet{color = "#FFD700"; dir = 8; name = "golden toilet"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Eb" = (/obj/machinery/door/window/plasma/smartglass{dir = 1},/obj/machinery/door/window/plasma/smartglass{dir = 2},/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Eq" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Et" = (/obj/structure/snow,/obj/machinery/conveyor/auto,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/structure/window/barricade,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Ev" = (/obj/machinery/light/he{dir = 1},/obj/item/weapon/gun/hookshot/whip,/mob/living/carbon/monkey,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"EA" = (/turf/simulated/wall/invulnerable/ice,/area/vault)
|
||||
"ED" = (/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
|
||||
"EJ" = (/obj/machinery/driver_button{id_tag = "trial5"},/turf/simulated/wall/invulnerable/gold,/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"EM" = (/obj/structure/catwalk/invulnerable,/obj/effect/decal/remains/human,/turf/space,/area/vault)
|
||||
"Fj" = (/obj/effect/overlay/palmtree_l,/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/structure/railing/wood,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Fx" = (/obj/structure/table/glass/plasma,/obj/machinery/door_control/mapped{id_tag = "trial3-2"},/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
|
||||
"Fz" = (/obj/machinery/light/he{dir = 1},/obj/item/potion/stoneskin,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"FF" = (/obj/machinery/door/window/plasma/smartglass{dir = 2},/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"FG" = (/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"FQ" = (/obj/machinery/conveyor/auto{dir = 8},/obj/machinery/light/he,/turf/simulated/floor/mineral/gold,/area/vault)
|
||||
"FR" = (/obj/structure/snow,/obj/structure/window/barricade/full,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"FS" = (/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "trial3-1"},/obj/structure/window/barricade/full/block,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"FV" = (/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"FZ" = (/turf/unsimulated/floor{icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Gd" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"Gf" = (/obj/machinery/bot/mulebot,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/vault)
|
||||
"Gh" = (/obj/structure/window/plasma/oneway{dir = 8},/obj/machinery/light/he,/obj/structure/curtain/open/shower/security,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Gs" = (/obj/effect/decal/cleanable/bee/hornet,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"GE" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/machinery/light/he{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"GG" = (/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"GQ" = (/obj/structure/railing/wood/pglass{dir = 8},/obj/structure/snow,/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 1},/mob/living/simple_animal/hostile/humanoid/frostgolem{faction = "croesus"},/obj/structure/cage/autoclose/no_cover{alpha = 0; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Hj" = (/obj/structure/railing/wood/pglass{dir = 8},/obj/structure/snow,/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 1},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Hp" = (/obj/machinery/light/he,/obj/machinery/power/emitter/energycannon{dir = 1; id_tag = "trial1"},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"Hu" = (/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"HF" = (/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 1},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"HS" = (/obj/machinery/light/he{dir = 1},/obj/machinery/power/emitter/energycannon,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"HU" = (/mob/living/simple_animal/hostile/viscerator/butterfly{color = "#E1AD01"; faction = "croesus"; melee_damage_lower = 3; melee_damage_upper = 7},/obj/machinery/light/he{dir = 4},/mob/living/simple_animal/hostile/viscerator/butterfly{color = "#E1AD01"; faction = "croesus"; melee_damage_lower = 3; melee_damage_upper = 7},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"HY" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/structure/headpole/with_head,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"Ia" = (/obj/item/device/flashlight/lantern/on/dim,/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 1; icon_state = "fakewindows2"},/area/vault)
|
||||
"Id" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 4},/area/vault)
|
||||
"Io" = (/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Iv" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
|
||||
"Iy" = (/obj/machinery/conveyor/auto,/obj/effect/decal/remains/human,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"IG" = (/obj/machinery/door_control/mapped{id_tag = "trial3-1"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"IO" = (/obj/structure/toilet{color = "#FFD700"; dir = 4; name = "golden toilet"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"IQ" = (/obj/structure/snow,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"IT" = (/obj/machinery/recharge_station,/obj/machinery/airshield,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/vault)
|
||||
"IW" = (/obj/structure/flora/pottedplant,/obj/effect/decal/cleanable/bee/hornet,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Jn" = (/obj/effect/decal/remains/human,/obj/effect/overlay/palmtree_r,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Jq" = (/obj/machinery/door/airlock/multi_tile/glass,/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Jr" = (/obj/machinery/light/he,/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Js" = (/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Jx" = (/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/machinery/light/he{dir = 1},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"JC" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/item/seeds/kudzuseed,/obj/structure/railing/wood,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"JF" = (/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
|
||||
"JI" = (/obj/machinery/recharge_station,/obj/machinery/light/he,/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"JK" = (/obj/structure/flora/ausbushes/fullgrass,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"JL" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 5},/area/vault)
|
||||
"JM" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/machinery/light/he{dir = 1},/obj/structure/railing/wood,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"JP" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"JW" = (/obj/effect/decal/remains/human,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"JY" = (/obj/effect/plantsegment,/obj/effect/plantsegment,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Kt" = (/mob/living/simple_animal/hostile/asteroid/pillow{faction = "croesus"},/obj/structure/curtain/open/shower/security,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Kw" = (/obj/structure/flora/ausbushes/sparsegrass,/obj/effect/plantsegment,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"KD" = (/obj/structure/table/glass/plasma,/obj/item/weapon/storage/pill_bottle/hyperzine,/obj/item/weapon/storage/pill_bottle/hyperzine,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"KI" = (/obj/machinery/door_control/mapped{id_tag = "trial3-1"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"KJ" = (/obj/structure/snow,/obj/structure/snow,/obj/effect/decal/remains/human,/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/obj/structure/window/barricade/full,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"KQ" = (/obj/item/potion/levitation,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"KS" = (/obj/effect/decal/warning_stripes/oldstyle,/obj/machinery/door_control/mapped{id_tag = "trial1"},/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"KY" = (/obj/effect/decal/cleanable/bee/hornet,/obj/item/weapon/extinguisher/empty,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Le" = (/obj/machinery/conveyor/auto{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"Lf" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Ln" = (/obj/machinery/conveyor/auto{dir = 1},/obj/machinery/light/he{dir = 8},/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"Ls" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Ly" = (/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"LP" = (/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"LW" = (/obj/structure/table/glass/plasma,/obj/item/clothing/shoes/clown_shoes,/obj/item/weapon/bikehorn,/obj/item/weapon/coin/clown,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"LY" = (/obj/structure/curtain{color = "#AA0000"},/obj/item/weapon/bananapeel,/turf/unsimulated/floor{icon_state = "carpetside"},/area/vault)
|
||||
"Mu" = (/obj/effect/overlay/palmtree_r,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"MA" = (/obj/structure/table/glass/plasma,/obj/item/weapon/storage/box/buckshotshells,/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawnoff/empty,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"MF" = (/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/vault)
|
||||
"MG" = (/obj/structure/table/glass/plasma,/obj/item/weapon/teleportation_scroll/apprentice,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"MR" = (/obj/structure/railing/wood/pglass{dir = 8},/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 1},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"MS" = (/obj/machinery/conveyor/auto{dir = 8},/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 1},/turf/simulated/floor/mineral/gold,/area/vault)
|
||||
"MX" = (/obj/effect/forcefield/wizard,/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"MZ" = (/obj/effect/plantsegment,/obj/structure/railing/wood,/obj/machinery/portable_atmospherics/hydroponics/soil,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Nn" = (/obj/effect/decal/cleanable/bee/hornet,/obj/item/weapon/extinguisher/empty,/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"Nx" = (/obj/structure/curtain{color = "#AA0000"},/obj/machinery/door/window/plasma/smartglass{dir = 1},/obj/machinery/door/window/plasma/smartglass{dir = 2},/obj/structure/window/plasma/oneway{dir = 8},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"ND" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 4},/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"NF" = (/obj/machinery/door/airlock/highsecurity,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"NH" = (/obj/structure/table/glass/plasma,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"NJ" = (/obj/machinery/power/emitter/energycannon{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"NK" = (/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/item/stack/medical/advanced/ointment,/obj/structure/table/glass/plasma,/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/obj/item/weapon/storage/firstaid/fire{pixel_x = -8; pixel_y = 7},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"NN" = (/obj/effect/plantsegment,/obj/effect/decal/arrow{dir = 4},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"NT" = (/mob/living/simple_animal/hostile/humanoid/skellington,/obj/structure/cage/autoclose/no_cover{anchored = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Ob" = (/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/vault)
|
||||
"Oe" = (/obj/effect/decal/remains/human,/obj/machinery/light/he{dir = 4},/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/mob/living/simple_animal/hostile/viscerator/flying_skull{anchored = 1; canmove = 0; faction = "croesus"; pixel_y = -5},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"Oh" = (/turf/unsimulated/wall/supermatter/no_spread/lake{name = "Supermatter Moat"},/area/vault)
|
||||
"Om" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"On" = (/obj/machinery/conveyor/auto{dir = 8},/turf/simulated/floor/carpet{toxins = 3},/area/vault)
|
||||
"Oz" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/item/weapon/bananapeel{anchored = 1; canremove = 0},/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"OJ" = (/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"ON" = (/obj/machinery/door/airlock/highsecurity,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"Pa" = (/obj/machinery/recharge_station,/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Pg" = (/obj/machinery/portable_atmospherics/hydroponics/soil,/obj/structure/railing/wood,/obj/item/weapon/scythe,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Pr" = (/obj/machinery/conveyor/auto{dir = 8},/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/simulated/floor/mineral/gold,/area/vault)
|
||||
"Py" = (/obj/item/weapon/reagent_containers/glass/jar,/obj/structure/table/glass/plasma,/obj/item/weapon/reagent_containers/spray/plantbgone,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"PE" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/toolbox/syndicate,/obj/item/weapon/storage/box/foam{pixel_x = 10; pixel_y = 5},/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"PK" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/vault)
|
||||
"PQ" = (/obj/structure/table/glass/plasma,/obj/item/weapon/storage/box/buckshotshells,/obj/item/weapon/gun/projectile/shotgun/doublebarrel/sawnoff/empty,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"PR" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/item/device/assembly/mousetrap/armed,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"PS" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"Qf" = (/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"QE" = (/obj/effect/plantsegment,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"QF" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"QJ" = (/mob/living/simple_animal/hostile/hivebot/range{aggro_vision_range = 6; anchored = 1; faction = "croesus"; projectiletype = /obj/item/projectile/bullet/fourtyfive/practice},/obj/machinery/light/he,/obj/structure/cage/autoclose/no_cover{anchored = 1},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"QR" = (/obj/machinery/vending/hydroseeds,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"QT" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass,/area/vault)
|
||||
"Rn" = (/obj/structure/flora/pottedplant,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Rp" = (/obj/structure/kitchenspike,/mob/living/simple_animal/hostile/humanoid/skellington{anchored = 1; canmove = 0; faction = "croesus"},/obj/machinery/light/he{dir = 4},/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"Rs" = (/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Rv" = (/obj/machinery/conveyor/auto{dir = 8},/mob/living/simple_animal/hostile/humanoid/frostgolem{faction = "croesus"},/obj/structure/snow,/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/obj/structure/cage/autoclose/no_cover{alpha = 0; mouse_opacity = 0},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Rx" = (/obj/effect/decal/remains/human,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"RE" = (/obj/machinery/door/airlock/highsecurity,/obj/structure/window/barricade/full/block,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/vault)
|
||||
"RL" = (/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "mysterious structure"})
|
||||
"RQ" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"RT" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"RX" = (/obj/structure/falsewall/gold/closed{desc = "A wall with gold plating. Swag! Powerful magic prevents its destruction."; name = "invulnerable gold wall"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Sc" = (/obj/machinery/light/he{dir = 1; id_tag = "trial2"},/obj/machinery/power/emitter/energycannon{id_tag = "trial2"},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"Sv" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"Sw" = (/obj/machinery/door/airlock/highsecurity,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"SL" = (/obj/machinery/door/poddoor/shutters{dir = 2; id_tag = "trial3-1"},/obj/structure/window/barricade/full/block,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"SU" = (/obj/structure/table/glass/plasma,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/machinery/light/he,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"SX" = (/obj/structure/table/glass/plasma,/obj/machinery/light/he{dir = 1},/obj/item/tool/crowbar,/obj/item/tool/crowbar,/obj/item/tool/crowbar,/obj/item/tool/crowbar,/obj/item/tool/crowbar,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"SY" = (/obj/structure/window/full/reinforced/plasma,/obj/structure/window/plasma/oneway{dir = 8},/obj/structure/window/plasma/oneway{dir = 4},/turf/unsimulated/wall/fakeglass{dir = 8; icon_state = "fakewindows2"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Tm" = (/obj/structure/curtain{color = "#AA0000"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"To" = (/obj/structure/table/glass/plasma,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_y = 10},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 9; pixel_y = 7},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -7; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 3},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 7},/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple{pixel_x = -6},/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Tp" = (/obj/structure/reagent_dispensers/watertank,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"Tv" = (/obj/effect/plantsegment,/obj/effect/overlay/palmtree_l,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Ty" = (/obj/machinery/light/he{dir = 1},/obj/structure/snow,/obj/machinery/conveyor/auto{dir = 8},/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Tz" = (/obj/structure/window/full/reinforced/plasma,/obj/structure/curtain{color = "#AA0000"},/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"TA" = (/obj/machinery/light/he{dir = 1},/obj/structure/cage/autoclose/no_cover{anchored = 1},/mob/living/simple_animal/hostile/hivebot/range{aggro_vision_range = 6; anchored = 1; faction = "croesus"; projectiletype = /obj/item/projectile/bullet/fourtyfive/practice},/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"TB" = (/mob/living/simple_animal/hostile/asteroid/goliath{faction = "croesus"},/obj/structure/cage/autoclose/no_cover{anchored = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"TR" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"TS" = (/obj/machinery/door/airlock/highsecurity,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"TW" = (/obj/structure/table/glass/plasma,/obj/item/weapon/shield/riot/tower,/obj/item/weapon/shield/riot/tower,/obj/item/weapon/shield/riot/tower,/obj/item/weapon/shield/riot/tower,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"TX" = (/obj/machinery/light/he{dir = 8},/obj/machinery/door/window/plasma/smartglass{dir = 2},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Uc" = (/obj/structure/falsewall/gold/closed{desc = "A wall with gold plating. Swag! Powerful magic prevents its destruction."; name = "invulnerable gold wall"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Ul" = (/obj/structure/headpole/with_head,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"Um" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Un" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Ux" = (/obj/structure/table/glass/plasma,/obj/item/potion/healing,/obj/item/potion/healing,/obj/item/potion/healing,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"Uy" = (/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "trial3-1"},/obj/structure/window/barricade/full/block,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/vault)
|
||||
"UE" = (/obj/machinery/light/he{dir = 1},/obj/machinery/power/emitter/energycannon{id_tag = "trial2"},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"UH" = (/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "trial3-2"},/obj/item/device/assembly/mousetrap/armed,/obj/item/device/assembly/mousetrap/armed,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"UL" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/vault)
|
||||
"UN" = (/obj/effect/plantsegment,/obj/effect/glowshroom,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"UR" = (/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"UT" = (/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/vault)
|
||||
"UW" = (/obj/effect/decal/arrow{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Ve" = (/obj/structure/curtain{color = "#AA0000"},/obj/item/weapon/bananapeel,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/vault)
|
||||
"Vh" = (/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 9},/area/vault)
|
||||
"Vj" = (/obj/machinery/conveyor/auto{dir = 4},/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Vo" = (/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Vq" = (/obj/structure/falsewall/gold/closed{desc = "A wall with gold plating. Swag! Powerful magic prevents its destruction."; name = "invulnerable gold wall"},/obj/effect/decal/arrow{dir = 1},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Vv" = (/mob/living/simple_animal/hostile/creature{faction = "croesus"},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"VN" = (/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = -4},/obj/item/weapon/coin/gold{pixel_x = -3; pixel_y = -2},/obj/item/weapon/coin/gold,/obj/item/weapon/coin/gold{pixel_x = -2; pixel_y = 5},/obj/item/weapon/spacecash/c100{pixel_y = 2},/obj/item/weapon/spacecash/c100{pixel_x = 4; pixel_y = -4},/obj/item/weapon/spacecash/c100{pixel_x = -2; pixel_y = 4},/obj/item/weapon/spacecash/c100,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"VR" = (/obj/structure/snow,/obj/machinery/conveyor/auto,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Wo" = (/obj/effect/plantsegment,/obj/effect/plantsegment,/obj/effect/overlay/palmtree_l,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Ws" = (/obj/structure/flora/ausbushes/ppflowers,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"Wz" = (/obj/machinery/door/poddoor/shutters/preopen{dir = 2; id_tag = "trial2"},/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"WA" = (/obj/effect/decal/cleanable/bee/hornet,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"WJ" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/vault)
|
||||
"WL" = (/obj/structure/window/full/reinforced/plasma,/obj/item/device/flashlight/lantern/on/dim,/turf/unsimulated/wall/fakeglass{dir = 8; icon_state = "fakewindows2"},/area/vault)
|
||||
"WP" = (/obj/machinery/light/he,/obj/machinery/power/emitter/energycannon{dir = 8},/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"WR" = (/mob/living/simple_animal/hostile/asteroid/basilisk{faction = "croesus"},/obj/structure/cage/autoclose/no_cover{anchored = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"WT" = (/obj/item/weapon/beartrap/armed{color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"Xu" = (/mob/living/simple_animal/hostile/mantini,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Xy" = (/obj/machinery/space_heater,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"XB" = (/obj/machinery/airshield,/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"XI" = (/obj/machinery/power/emitter/energycannon,/obj/machinery/light/he{dir = 1},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"XQ" = (/obj/machinery/light/he{dir = 1},/obj/structure/table/glass/plasma,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/obj/item/stack/medical/advanced/bruise_pack,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"XT" = (/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/obj/machinery/light/he{dir = 8},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"XU" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"Yj" = (/obj/structure/table/glass/plasma,/obj/item/weapon/coin/pomf,/turf/simulated/floor/mineral/diamond,/area/vault)
|
||||
"Yn" = (/obj/machinery/light/he,/obj/effect/overlay/palmtree_l,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Yo" = (/obj/machinery/light/he,/obj/structure/flora/pottedplant,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Yu" = (/obj/effect/decal/warning_stripes/oldstyle,/obj/machinery/door_control/mapped{id_tag = "trial2"},/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"YB" = (/mob/living/simple_animal/hostile/asteroid/goliath{faction = "croesus"},/obj/structure/cage/autoclose/no_cover{anchored = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"YG" = (/obj/structure/flora/ausbushes/fernybush,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"YH" = (/obj/machinery/mass_driver{dir = 1; id_tag = "trial5"},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/planet/clown{name = "\improper mysterious structure"})
|
||||
"YL" = (/obj/machinery/door/airlock/highsecurity,/turf/unsimulated/floor{icon_state = "carpet"},/area/vault)
|
||||
"YN" = (/turf/simulated/wall/invulnerable/gold,/area/vault)
|
||||
"YP" = (/obj/structure/snow,/obj/item/device/assembly/mousetrap/armed,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"YU" = (/obj/effect/decal/remains/human,/mob/living/simple_animal/hostile/viscerator/flying_skull{anchored = 1; canmove = 0; faction = "croesus"; pixel_y = -5},/obj/structure/cage/autoclose/no_cover{alpha = 0; anchored = 1; mouse_opacity = 0},/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/vault)
|
||||
"Zc" = (/obj/item/device/flashlight/lantern/on/dim,/obj/structure/window/full/reinforced/plasma,/turf/unsimulated/wall/fakeglass{dir = 4},/area/vault)
|
||||
"Ze" = (/obj/item/weapon/beartrap{color = "#FFDA00"; name = "golden bear trap"},/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"Zf" = (/obj/machinery/conveyor/auto,/obj/item/weapon/beartrap/armed{anchored = 1; color = "#FFDA00"; name = "golden bear trap"},/turf/unsimulated/floor{icon_state = "dark"},/area/vault)
|
||||
"Zo" = (/obj/structure/flora/ausbushes/fullgrass,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/vault)
|
||||
"ZA" = (/obj/structure/table/glass/plasma,/obj/item/tool/wrench,/obj/item/tool/crowbar,/obj/item/tool/crowbar,/obj/item/tool/crowbar,/obj/item/tool/crowbar,/obj/item/tool/crowbar,/obj/item/tool/wrench,/obj/item/tool/wrench,/obj/item/tool/wrench,/obj/item/tool/wrench,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
"ZN" = (/obj/machinery/light/he{dir = 1},/obj/machinery/power/emitter/energycannon{id_tag = "trial1"},/turf/unsimulated/floor{icon_state = "silver"; name = "silver floor"},/area/vault)
|
||||
"ZP" = (/obj/effect/decal/cleanable/bee/hornet,/obj/effect/decal/cleanable/bee/hornet,/obj/item/weapon/extinguisher/empty,/turf/unsimulated/floor{icon_state = "gold"; name = "gold floor"},/area/vault)
|
||||
|
||||
(1,1,1) = {"
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"}
|
||||
Reference in New Issue
Block a user