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Added checks for the player being dead, stunned, unconcious ect... to:
- Timers - Remote Signallers (Fixes issue 325) - Proximity Sensors - Infared Sensors (Man.. these really need to be fixed.. or just re-done entierly) Cargo shuttle: - People in the area of the cargo shuttle get gibbed when the shuttle shows up. (Fixes issue 508) - Renamed 'Dock' to 'Away' because Station -> Dock is confusing... Committing for Sieve: - The toggle throw hotkey (end) now works with TK (Fixes issue 523) - Borg diamond drills now properly dig sand (I still don't understand why they don't just have a shovel...) Updated changelog to reflect some of these changes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3747 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -339,7 +339,7 @@
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else
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..(W,user)
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if ((istype(W,/obj/item/weapon/pickaxe/diamonddrill)))
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if ((istype(W,/obj/item/weapon/pickaxe/diamonddrill)) || (istype(W,/obj/item/weapon/pickaxe/borgdrill)))
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var/turf/T = user.loc
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if (!( istype(T, /turf) ))
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return
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