mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
shuttlepanel
This commit is contained in:
@@ -1614,6 +1614,12 @@ Game Mode config tags:
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return (team in sent_strike_teams)
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/proc/area_in_map(var/area/A)
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for (var/turf/T in A.area_turfs)
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return TRUE
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return FALSE
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/proc/get_exact_dist(atom/A, atom/B) //returns the coordinate distance between the coordinates of the turfs of A and B
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var/turf/T1 = A
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var/turf/T2 = B
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@@ -1,22 +1,20 @@
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//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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// Controls the emergency shuttle
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// these define the time taken for the shuttle to get to SS13
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// these define the time taken for the shuttle to get to the station
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// and the time before it leaves again
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#define SHUTTLEARRIVETIME 600 // 10 minutes = 600 seconds
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#define SHUTTLELEAVETIME 180 // 3 minutes = 180 seconds
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#define SHUTTLETRANSITTIME 120 // 2 minutes = 120 seconds
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var/global/datum/shuttle_controller/emergency_shuttle/emergency_shuttle
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var/global/datum/emergency_shuttle/emergency_shuttle
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datum/shuttle_controller
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datum/emergency_shuttle
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var/alert = 0 //0 = emergency, 1 = crew cycle
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var/location = 0 //0 = somewhere far away (in spess), 1 = at SS13, 2 = returned from SS13
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var/location = 0 //0 = in transit (or on standby), 1 = at the station, 2 = at centcom
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var/online = 0
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var/direction = 1 //-1 = going back to central command, 1 = going to SS13, 2 = in transit to centcom (not recalled)
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var/direction = 0 //-1 = going back to centcom (recalled), 0 = on standby, 1 = going to the station, 2 = in transit to centcom (not recalled)
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var/endtime // timeofday that shuttle arrives
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var/timelimit //important when the shuttle gets called for more than shuttlearrivetime
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@@ -33,21 +31,31 @@ datum/shuttle_controller
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var/datum/shuttle/shuttle
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var/list/escape_pods = list()
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// call the shuttle
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// if not called before, set the endtime to T+600 seconds
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// otherwise if outgoing, switch to incoming
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datum/shuttle_controller/proc/incall(coeff = 1)
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datum/emergency_shuttle/proc/init()
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var/list/pods_to_test = list ("1","2","3","5")//ADD NEW PODS HERE
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for (var/i in pods_to_test)
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var/area/pod_test = locate(text2path("/area/shuttle/escape_pod[i]/station"))
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if (area_in_map(pod_test))
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escape_pods[i] = "station"
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datum/emergency_shuttle/proc/incall(coeff = 1)
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if(shutdown)
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return
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if((!universe.OnShuttleCall(null) || deny_shuttle) && alert == 1) //crew transfer shuttle does not gets recalled by gamemode
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return
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if(endtime)
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if(direction == -1)
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setdirection(1)
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else
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settimeleft(SHUTTLEARRIVETIME*coeff)
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online = 1
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setdirection(1)
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if(always_fake_recall)
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fake_recall = rand(300,500)
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//turning on the red lights in hallways
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@@ -56,19 +64,13 @@ datum/shuttle_controller/proc/incall(coeff = 1)
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if(istype(A, /area/hallway))
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A.readyalert()
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datum/shuttle_controller/proc/shuttlealert(var/X)
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datum/emergency_shuttle/proc/shuttlealert(var/X)
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if(shutdown)
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return
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alert = X
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datum/shuttle_controller/proc/force_shutdown()
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online=0
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shutdown=1
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datum/shuttle_controller/proc/recall()
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datum/emergency_shuttle/proc/recall()
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if(shutdown)
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return
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if(!can_recall)
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@@ -94,12 +96,10 @@ datum/shuttle_controller/proc/recall()
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// returns the time (in seconds) before shuttle arrival
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// note if direction = -1, gives a count-up to SHUTTLEARRIVETIME
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datum/shuttle_controller/proc/timeleft()
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datum/emergency_shuttle/proc/timeleft()
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if(online)
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var/timeleft = round((endtime - world.timeofday)/10 ,1)
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if(direction == 1 || direction == 2)
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if(direction >= 0)
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return timeleft
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else
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return SHUTTLEARRIVETIME-timeleft
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@@ -107,24 +107,23 @@ datum/shuttle_controller/proc/timeleft()
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return SHUTTLEARRIVETIME
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// sets the time left to a given delay (in seconds)
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datum/shuttle_controller/proc/settimeleft(var/delay)
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datum/emergency_shuttle/proc/settimeleft(var/delay)
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endtime = world.timeofday + delay * 10
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timelimit = delay
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// sets the shuttle direction
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// 1 = towards SS13, -1 = back to centcom
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datum/shuttle_controller/proc/setdirection(var/dirn)
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if(direction == dirn)
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datum/emergency_shuttle/proc/setdirection(var/dirn)
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if(direction == dirn || !direction || !dirn)
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direction = dirn
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return
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direction = dirn
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// if changing direction, flip the timeleft by SHUTTLEARRIVETIME
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// if changing direction, flip the timeleft by SHUTTLEARRIVETIME, unless changing from/to 0
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var/ticksleft = endtime - world.timeofday
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endtime = world.timeofday + (SHUTTLEARRIVETIME*10 - ticksleft)
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return
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datum/shuttle_controller/proc/process()
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datum/shuttle_controller/proc/move_pod(var/start_type,var/end_type,var/direction,var/open_doors)
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/*
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datum/emergency_shuttle/proc/move_pod(var/start_type,var/end_type,var/direction,var/open_doors)
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var/area/start_location=locate(start_type)
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var/area/end_location=locate(end_type)
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@@ -152,12 +151,44 @@ datum/shuttle_controller/proc/move_pod(var/start_type,var/end_type,var/direction
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if(istype(M, /mob/living/carbon))
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if(!M.locked_to)
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M.Knockdown(5)
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*/
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datum/emergency_shuttle/proc/move_pod(var/pod,var/destination)
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if (!pod || !destination)
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return
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var/area/start_location=locate(text2path("/area/shuttle/escape_pod[pod]/[escape_pods[pod]]"))
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var/area/end_location=locate(text2path("/area/shuttle/escape_pod[pod]/[destination]"))
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for(var/obj/structure/shuttle/engine/propulsion/P in start_location)
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spawn()
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P.shoot_exhaust()
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datum/shuttle_controller/emergency_shuttle
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start_location.move_contents_to(end_location, null, NORTH)
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escape_pods[pod] = destination
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for(var/obj/machinery/door/D in all_doors)
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if (get_area(D) == end_location)
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spawn(0)
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if(destination == "transit")
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D.close()
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else
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D.open()
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for(var/mob/M in end_location)
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if (M.client)
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spawn()
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if (M.locked_to)
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shake_camera(M, 4, 1) // locked_to, not a lot of shaking
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else
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shake_camera(M, 10, 2) // unlocked_to, HOLY SHIT SHAKE THE ROOM
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if (istype(M, /mob/living/carbon))
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if (!M.locked_to)
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M.Knockdown(5)
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datum/emergency_shuttle/proc/force_shutdown()
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online=0
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shutdown=1
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datum/shuttle_controller/emergency_shuttle/force_shutdown()
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..()
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if(direction == 2)
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location = 1
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@@ -172,14 +203,93 @@ datum/shuttle_controller/emergency_shuttle/force_shutdown()
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//move_pod(/area/shuttle/escape/transit,/area/shuttle/escape/station,NORTH,1)
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//pods
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move_pod(/area/shuttle/escape_pod1/transit,/area/shuttle/escape_pod1/station, NORTH,1)
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move_pod(/area/shuttle/escape_pod2/transit,/area/shuttle/escape_pod2/station, NORTH,1)
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move_pod(/area/shuttle/escape_pod3/transit,/area/shuttle/escape_pod3/station, NORTH,1)
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move_pod(/area/shuttle/escape_pod5/transit,/area/shuttle/escape_pod5/station, NORTH,1)
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for (var/pod in escape_pods)
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move_pod(pod, "station")
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online = 0
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datum/shuttle_controller/emergency_shuttle/process()
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datum/emergency_shuttle/proc/shuttle_phase(var/phase, var/casual = 1)
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switch (phase)
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if ("station")
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location = 1
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if(shuttle && istype(shuttle,/datum/shuttle/escape))
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var/datum/shuttle/escape/E = shuttle
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E.open_all_doors()
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if(!E.move_to_dock(E.dock_station, 0, E.dir)) //Throw everything forward, on chance that there's anybody in the shuttle
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message_admins("WARNING: THE EMERGENCY SHUTTLE FAILED TO FIND THE STATION! PANIC PANIC PANIC")
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if (!casual)
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settimeleft(SHUTTLELEAVETIME)
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send2mainirc("The Emergency Shuttle has docked with the station.")
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send2maindiscord("The **Emergency Shuttle** has docked with the station.")
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captain_announce("The Emergency Shuttle has docked with the station. You have [round(timeleft()/60,1)] minutes to board the Emergency Shuttle.")
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world << sound('sound/AI/shuttledock.ogg')
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/*
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if(universe.name == "Hell Rising")
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to_chat(world, "___________________________________________________________________")
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to_chat(world, "<span class='sinister' style='font-size:3'> A vile force of darkness is making its way toward the escape shuttle.</span>")
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*/
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if ("transit")
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location = 0 // in deep space
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for(var/obj/machinery/door/unpowered/shuttle/D in shuttle.linked_area)
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spawn(0)
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D.close()
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D.locked = 1
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if (casual)
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direction = 1
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else
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departed = 1 // It's going!
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direction = 2 // heading to centcom
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settimeleft(SHUTTLETRANSITTIME)
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// Shuttle Radio
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CallHook("EmergencyShuttleDeparture", list())
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captain_announce("The Emergency Shuttle has left the station. Estimate [round(timeleft()/60,1)] minutes until the shuttle docks at Central Command.")
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if(shuttle && istype(shuttle,/datum/shuttle/escape))
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var/datum/shuttle/escape/E = shuttle
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E.close_all_doors()
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for(var/obj/structure/shuttle/engine/propulsion/P in E.linked_area)
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spawn()
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P.shoot_exhaust(backward = 3)
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if(!E.move_to_dock(E.transit_port, 0, turn(E.dir,180))) //Throw everything backwards
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message_admins("WARNING: THE EMERGENCY SHUTTLE FAILED TO FIND TRANSIT! PANIC PANIC PANIC")
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else
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message_admins("WARNING: THERE IS NO EMERGENCY SHUTTLE! PANIC")
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// "preload" the assets for when they're needed for the map vote.
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if(config.map_voting && vote)
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for(var/client/C in clients)
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spawn
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vote.interface.sendAssets(C)
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if ("centcom")
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if (casual)
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location = 0
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direction = 0
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else
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location = 2
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if(shuttle && istype(shuttle,/datum/shuttle/escape))
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var/datum/shuttle/escape/E = shuttle
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E.open_all_doors()
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if(!E.move_to_dock(E.dock_centcom, 0, E.dir)) //Throw everything forward
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message_admins("WARNING: THE EMERGENCY SHUTTLE FAILED TO FIND CENTCOMM! PANIC PANIC PANIC")
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else
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message_admins("WARNING: THERE IS NO EMERGENCY SHUTTLE! PANIC")
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online = 0
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datum/emergency_shuttle/proc/process()
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if(!online || shutdown)
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return
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@@ -191,7 +301,7 @@ datum/shuttle_controller/emergency_shuttle/process()
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switch(location)
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if(0)
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/* --- Shuttle is in transit to Central Command from SS13 --- */
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/* --- Shuttle is in transit toward centcom --- */
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if(direction == 2)
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for(var/obj/structure/shuttle/engine/propulsion/P in shuttle.linked_area)
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spawn()
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@@ -199,40 +309,25 @@ datum/shuttle_controller/emergency_shuttle/process()
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if(timeleft>0)
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return 0
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/* --- Shuttle has arrived at Centrcal Command --- */
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/* --- Shuttle has arrived at centcom --- */
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else
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// turn off the star spawners
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/*
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for(var/obj/effect/starspawner/S in world)
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S.spawning = 0
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*/
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location = 2
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//main shuttle
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if(shuttle && istype(shuttle,/datum/shuttle/escape))
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var/datum/shuttle/escape/E = shuttle
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E.open_all_doors()
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if(!E.move_to_dock(E.dock_centcom, 0, E.dir)) //Throw everything forward
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message_admins("WARNING: THE EMERGENCY SHUTTLE FAILED TO FIND CENTCOMM! PANIC PANIC PANIC")
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else
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message_admins("WARNING: THERE IS NO EMERGENCY SHUTTLE! PANIC")
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//move_pod(/area/shuttle/escape/transit,/area/shuttle/escape/centcom,NORTH,1)
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shuttle_phase("centcom",0)
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//pods
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move_pod(/area/shuttle/escape_pod1/transit,/area/shuttle/escape_pod1/centcom, NORTH,1)
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move_pod(/area/shuttle/escape_pod2/transit,/area/shuttle/escape_pod2/centcom, NORTH,1)
|
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move_pod(/area/shuttle/escape_pod3/transit,/area/shuttle/escape_pod3/centcom, NORTH,1)
|
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move_pod(/area/shuttle/escape_pod5/transit,/area/shuttle/escape_pod5/centcom, NORTH,1)
|
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for (var/pod in escape_pods)
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move_pod(pod, "centcom")
|
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|
||||
online = 0
|
||||
|
||||
return 1
|
||||
|
||||
/* --- Shuttle has docked centcom after being recalled --- */
|
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if(timeleft>timelimit)
|
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online = 0
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direction = 1
|
||||
direction = 0
|
||||
endtime = null
|
||||
|
||||
return 0
|
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@@ -244,24 +339,7 @@ datum/shuttle_controller/emergency_shuttle/process()
|
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|
||||
/* --- Shuttle has docked with the station - begin countdown to transit --- */
|
||||
else if(timeleft <= 0)
|
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location = 1
|
||||
|
||||
if(shuttle && istype(shuttle,/datum/shuttle/escape))
|
||||
var/datum/shuttle/escape/E = shuttle
|
||||
E.open_all_doors()
|
||||
if(!E.move_to_dock(E.dock_station, 0, E.dir)) //Throw everything forward, on chance that there's anybody in the shuttle
|
||||
message_admins("WARNING: THE EMERGENCY SHUTTLE FAILED TO FIND THE STATION! PANIC PANIC PANIC")
|
||||
|
||||
settimeleft(SHUTTLELEAVETIME)
|
||||
send2mainirc("The Emergency Shuttle has docked with the station.")
|
||||
send2maindiscord("The **Emergency Shuttle** has docked with the station.")
|
||||
captain_announce("The Emergency Shuttle has docked with the station. You have [round(timeleft()/60,1)] minutes to board the Emergency Shuttle.")
|
||||
world << sound('sound/AI/shuttledock.ogg')
|
||||
|
||||
if(universe.name == "Hell Rising")
|
||||
to_chat(world, "___________________________________________________________________")
|
||||
to_chat(world, "<span class='sinister' style='font-size:3'> A vile force of darkness is making its way toward the escape shuttle.</span>")
|
||||
|
||||
shuttle_phase("station",0)
|
||||
return 1
|
||||
|
||||
if(1)
|
||||
@@ -282,103 +360,15 @@ datum/shuttle_controller/emergency_shuttle/process()
|
||||
/* --- Shuttle leaves the station, enters transit --- */
|
||||
else
|
||||
|
||||
// Turn on the star effects
|
||||
|
||||
/* // kinda buggy atm, i'll fix this later
|
||||
for(var/obj/effect/starspawner/S in world)
|
||||
if(!S.spawning)
|
||||
spawn() S.startspawn()
|
||||
*/
|
||||
|
||||
departed = 1 // It's going!
|
||||
location = 0 // in deep space
|
||||
direction = 2 // heading to centcom
|
||||
|
||||
settimeleft(SHUTTLETRANSITTIME)
|
||||
|
||||
// Shuttle Radio
|
||||
CallHook("EmergencyShuttleDeparture", list())
|
||||
|
||||
//main shuttle
|
||||
if(shuttle && istype(shuttle,/datum/shuttle/escape))
|
||||
var/datum/shuttle/escape/E = shuttle
|
||||
E.close_all_doors()
|
||||
|
||||
for(var/obj/structure/shuttle/engine/propulsion/P in E.linked_area)
|
||||
spawn()
|
||||
P.shoot_exhaust(backward = 3)
|
||||
|
||||
if(!E.move_to_dock(E.transit_port, 0, turn(E.dir,180))) //Throw everything backwards
|
||||
message_admins("WARNING: THE EMERGENCY SHUTTLE FAILED TO FIND TRANSIT! PANIC PANIC PANIC")
|
||||
else
|
||||
message_admins("WARNING: THERE IS NO EMERGENCY SHUTTLE! PANIC")
|
||||
//move_pod(/area/shuttle/escape/station,/area/shuttle/escape/transit,NORTH,0)
|
||||
shuttle_phase ("transit",0)
|
||||
|
||||
//pods
|
||||
move_pod(/area/shuttle/escape_pod1/station,/area/shuttle/escape_pod1/transit,NORTH,0)
|
||||
move_pod(/area/shuttle/escape_pod2/station,/area/shuttle/escape_pod2/transit,NORTH,0)
|
||||
move_pod(/area/shuttle/escape_pod3/station,/area/shuttle/escape_pod3/transit,NORTH,0)
|
||||
|
||||
move_pod(/area/shuttle/escape_pod5/station,/area/shuttle/escape_pod5/transit,EAST,0)
|
||||
|
||||
captain_announce("The Emergency Shuttle has left the station. Estimate [round(timeleft()/60,1)] minutes until the shuttle docks at Central Command.")
|
||||
|
||||
// "preload" the assets for when they're needed for the map vote.
|
||||
if(config.map_voting && vote)
|
||||
for(var/client/C in clients)
|
||||
spawn
|
||||
vote.interface.sendAssets(C)
|
||||
for (var/pod in escape_pods)
|
||||
move_pod(pod, "transit")
|
||||
|
||||
|
||||
return 1
|
||||
|
||||
else
|
||||
return 1
|
||||
|
||||
|
||||
/*
|
||||
Some slapped-together star effects for maximum spess immershuns. Basically consists of a
|
||||
spawner, an ender, and bgstar. Spawners create bgstars, bgstars shoot off into a direction
|
||||
until they reach a starender.
|
||||
*/
|
||||
|
||||
/obj/effect/bgstar
|
||||
name = "star"
|
||||
var/speed
|
||||
var/direction = SOUTH
|
||||
layer = TURF_LAYER
|
||||
|
||||
/obj/effect/bgstar/New()
|
||||
. = ..()
|
||||
pixel_x += rand(-2, 30) * PIXEL_MULTIPLIER
|
||||
pixel_y += rand(-2, 30) * PIXEL_MULTIPLIER
|
||||
icon_state = "star" + pick("1", "1", "1", "2", "3", "4")
|
||||
speed = rand(2, 5)
|
||||
|
||||
/obj/effect/bgstar/proc/startmove()
|
||||
while (src)
|
||||
sleep(speed)
|
||||
step(src, direction)
|
||||
|
||||
for (var/obj/effect/starender/E in loc)
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/starender
|
||||
invisibility = 101
|
||||
|
||||
/obj/effect/starspawner
|
||||
invisibility = 101
|
||||
var/spawndir = SOUTH
|
||||
var/spawning = 0
|
||||
|
||||
West
|
||||
spawndir = WEST
|
||||
|
||||
proc/startspawn()
|
||||
spawning = 1
|
||||
while(spawning)
|
||||
sleep(rand(2, 30))
|
||||
var/obj/effect/bgstar/S = new/obj/effect/bgstar(locate(x,y,z))
|
||||
S.direction = spawndir
|
||||
spawn()
|
||||
S.startmove()
|
||||
|
||||
@@ -16,7 +16,7 @@ var/datum/subsystem/emergency_shuttle/SSemergency_shuttle
|
||||
/datum/subsystem/emergency_shuttle/Initialize(timeofday)
|
||||
if (!emergency_shuttle)
|
||||
emergency_shuttle = new
|
||||
|
||||
emergency_shuttle.init()
|
||||
..()
|
||||
|
||||
|
||||
|
||||
@@ -241,6 +241,8 @@ proc/process_adminbus_teleport_locs()
|
||||
/area/shuttle/escape_pod5/transit
|
||||
icon_state = "shuttle"
|
||||
|
||||
//SHOULD YOU ADD NEW ESCAPE PODS, REMEMBER TO UPDATE shuttle_controller.dm
|
||||
|
||||
/area/shuttle/supply
|
||||
name = "supply shuttle"
|
||||
icon_state = "shuttle3"
|
||||
|
||||
@@ -137,7 +137,7 @@ var/global/list/all_docking_ports = list()
|
||||
|
||||
/obj/docking_port/destination //this guy is installed on stations and connects to shuttles
|
||||
icon_state = "docking_station"
|
||||
|
||||
var/turf/origin_turf = null
|
||||
var/list/disk_references = list() //List of shuttle destination disks that know about this docking port
|
||||
|
||||
var/base_turf_type = /turf/space
|
||||
@@ -147,6 +147,7 @@ var/global/list/all_docking_ports = list()
|
||||
/obj/docking_port/destination/New()
|
||||
.=..()
|
||||
|
||||
origin_turf = get_turf(src)
|
||||
//The following few lines exist to make shuttle corners and the syndicate base Less Shit :*
|
||||
if(src.z in (1 to map.zLevels.len))
|
||||
base_turf_type = get_base_turf(src.z)
|
||||
|
||||
@@ -191,6 +191,7 @@ var/list/admin_verbs_debug = list(
|
||||
/client/proc/callatomproc,
|
||||
/client/proc/view_runtimes,
|
||||
/client/proc/cmd_mass_modify_object_variables,
|
||||
/client/proc/emergency_shuttle_panel,
|
||||
)
|
||||
var/list/admin_verbs_possess = list(
|
||||
/proc/possess,
|
||||
|
||||
@@ -4,18 +4,8 @@
|
||||
|
||||
dat += {"Current Game Mode: <B>[ticker.mode.name]</B><BR>
|
||||
Round Duration: <B>[round(world.time / 36000)]:[add_zero(world.time / 600 % 60, 2)]:[world.time / 100 % 6][world.time / 100 % 10]</B><BR>
|
||||
<B>Emergency shuttle</B><BR>"}
|
||||
if (!emergency_shuttle.online)
|
||||
dat += "<a href='?src=\ref[src];call_shuttle=1'>Call Shuttle</a><br>"
|
||||
else
|
||||
var/timeleft = emergency_shuttle.timeleft()
|
||||
switch(emergency_shuttle.location)
|
||||
if(0)
|
||||
<A HREF='?src=\ref[src];emergency_shuttle_panel=1'><B>Emergency Shuttle Panel</B></A><BR>"}
|
||||
|
||||
dat += {"ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>
|
||||
<a href='?src=\ref[src];call_shuttle=2'>Send Back</a><br>"}
|
||||
if(1)
|
||||
dat += "ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
|
||||
dat += "<a href='?src=\ref[src];delay_round_end=1'>[ticker.delay_end ? "End Round Normally" : "Delay Round End"]</a><br>"
|
||||
if(ticker.mode.syndicates.len)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Syndicates</B></td><td></td></tr>"
|
||||
|
||||
67
code/modules/admin/emergency_shuttle_panel.dm
Normal file
67
code/modules/admin/emergency_shuttle_panel.dm
Normal file
@@ -0,0 +1,67 @@
|
||||
/datum/admins/proc/emergency_shuttle_panel()
|
||||
if(!emergency_shuttle)
|
||||
alert("The emergency shuttle subsystem isn't ready yet!")
|
||||
return
|
||||
|
||||
var/dat = "<html><head><title>Emergency Shuttle Fuckery Panel</title></head><body><h1>Emergency Shuttle Control</h1>"
|
||||
|
||||
dat += "Current Status:"
|
||||
|
||||
var/area/shuttle_loc = locate(/area/shuttle/escape/centcom)
|
||||
var/turf/shuttle_turf = pick(shuttle_loc.area_turfs)
|
||||
dat += "<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[shuttle_turf.x];Y=[shuttle_turf.y];Z=[shuttle_turf.z]'>"
|
||||
|
||||
switch (emergency_shuttle.location)
|
||||
if(0)
|
||||
switch (emergency_shuttle.direction)
|
||||
if (-1)
|
||||
dat += "<b>In transit</b> (Recalled)"
|
||||
if(0)
|
||||
dat += "<b>At Central Command</b> (on standby)"
|
||||
if(1)
|
||||
dat += "<b>In transit</b> (To Station)"
|
||||
if(2)
|
||||
dat += "<b>In transit</b> (To Centcom - Round End)"
|
||||
if(1)
|
||||
dat += "<b>At the Station</b>"
|
||||
if(2)
|
||||
dat += "<b>At Central Command</b> (Round Ended)"
|
||||
|
||||
dat += "</a><br>"
|
||||
|
||||
if (!emergency_shuttle.online)
|
||||
dat += "<a href='?src=\ref[src];call_shuttle=1'>Call Shuttle</a><br>"
|
||||
else
|
||||
var/timeleft = emergency_shuttle.timeleft()
|
||||
switch(emergency_shuttle.location)
|
||||
if(0)
|
||||
|
||||
dat += {"ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><br>
|
||||
<a href='?src=\ref[src];call_shuttle=2'>Send Back</a><br>"}
|
||||
if(1)
|
||||
dat += "ETA: <a href='?src=\ref[src];edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><br>"
|
||||
|
||||
dat += "<BR>"
|
||||
|
||||
if (emergency_shuttle.online)
|
||||
dat += "Any of the three following actions will cancel the shuttle timer.<br>"
|
||||
|
||||
dat += "<a href='?src=\ref[src];move_emergency_shuttle=station'>move shuttle to station</a><br>"
|
||||
dat += "<a href='?src=\ref[src];move_emergency_shuttle=transit'>move shuttle to transit</a><br>"
|
||||
dat += "<a href='?src=\ref[src];move_emergency_shuttle=centcom'>move shuttle to centcom</a><br>"
|
||||
dat += "<br>"
|
||||
dat += "<a href='?src=\ref[src];move_emergency_dock=station'>move station dock here</a> - <a href='?src=\ref[src];reset_emergency_dock=station'>reset</a><br>"
|
||||
dat += "<a href='?src=\ref[src];move_emergency_dock=transit'>move transit dock here</a> - <a href='?src=\ref[src];reset_emergency_dock=transit'>reset</a><br>"
|
||||
dat += "<a href='?src=\ref[src];move_emergency_dock=centcom'>move centcom dock here</a> - <a href='?src=\ref[src];reset_emergency_dock=centcom'>reset</a><br>"
|
||||
|
||||
dat += "<h2>Escape Pods Control</h2>"
|
||||
for (var/pod in emergency_shuttle.escape_pods)
|
||||
var/area/pod_area = locate(text2path("/area/shuttle/escape_pod[pod]/[emergency_shuttle.escape_pods[pod]]"))
|
||||
var/turf/T = pick(pod_area.area_turfs)
|
||||
dat += "<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>[pod_area.name]</a> : [(emergency_shuttle.escape_pods[pod] == "station") ? "<b>station</b>" : "<a href='?src=\ref[src];move_escape_pod=[pod];move_destination=station'>station</a>"] - [(emergency_shuttle.escape_pods[pod] == "transit") ? "<b>transit</b>" : "<a href='?src=\ref[src];move_escape_pod=[pod];move_destination=transit'>transit</a>"] - [(emergency_shuttle.escape_pods[pod] == "centcom") ? "<b>centcom</b>" : "<a href='?src=\ref[src];move_escape_pod=[pod];move_destination=centcom'>centcom</a>"]<br>"
|
||||
|
||||
if (emergency_shuttle.escape_pods.len > 1)
|
||||
dat += "Move All Pods : <a href='?src=\ref[src];move_escape_pod=all;move_destination=station'>station</a> - <a href='?src=\ref[src];move_escape_pod=all;move_destination=transit'>transit</a> - <a href='?src=\ref[src];move_escape_pod=all;move_destination=centcom'>centcom</a><br>"
|
||||
|
||||
dat += "</body></html>"
|
||||
usr << browse(dat, "window=emergencyshuttle;size=440x500")
|
||||
@@ -341,7 +341,7 @@
|
||||
log_admin("[key_name(usr)] sent the Emergency Shuttle back")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] sent the Emergency Shuttle back</span>", 1)
|
||||
|
||||
href_list["secretsadmin"] = "check_antagonist"
|
||||
href_list["secretsadmin"] = "emergency_shuttle_panel"
|
||||
|
||||
else if(href_list["edit_shuttle_time"])
|
||||
if(!check_rights(R_SERVER))
|
||||
@@ -351,7 +351,110 @@
|
||||
log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]")
|
||||
captain_announce("The emergency shuttle has been called. It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]</span>", 1)
|
||||
href_list["secretsadmin"] = "check_antagonist"
|
||||
|
||||
href_list["secretsadmin"] = "emergency_shuttle_panel"
|
||||
|
||||
else if(href_list["move_emergency_shuttle"])
|
||||
if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG))
|
||||
return
|
||||
var/casual = 1
|
||||
switch (href_list["move_emergency_shuttle"])
|
||||
if ("station")
|
||||
switch(alert("Trigger departure countdown and announcement?","Emergency Shuttle Panel","Yes","No","Cancel"))
|
||||
if("Cancel")
|
||||
return
|
||||
if("Yes")
|
||||
emergency_shuttle.online = 1
|
||||
emergency_shuttle.shuttle_phase("station",0)
|
||||
casual = 0
|
||||
if("No")
|
||||
emergency_shuttle.online = 0
|
||||
emergency_shuttle.direction = 0
|
||||
emergency_shuttle.endtime = null
|
||||
emergency_shuttle.shuttle_phase("station",1)
|
||||
|
||||
if ("transit")
|
||||
switch(alert("Trigger arrival countdown and announcement?","Emergency Shuttle Panel","Yes","No","Cancel"))
|
||||
if("Cancel")
|
||||
return
|
||||
if("Yes")
|
||||
emergency_shuttle.online = 1
|
||||
emergency_shuttle.shuttle_phase("transit",0)
|
||||
casual = 0
|
||||
if("No")
|
||||
emergency_shuttle.online = 0
|
||||
emergency_shuttle.direction = 1
|
||||
emergency_shuttle.endtime = null
|
||||
emergency_shuttle.shuttle_phase("transit",1)
|
||||
if ("centcom")
|
||||
switch(alert("Trigger round end?","Emergency Shuttle Panel","Yes","No","Cancel"))
|
||||
if("Cancel")
|
||||
return
|
||||
if("Yes")
|
||||
emergency_shuttle.shuttle_phase("centcom",0)
|
||||
casual = 0
|
||||
if("No")
|
||||
emergency_shuttle.shuttle_phase("centcom",1)
|
||||
var/obj/docking_port/shuttle/P = emergency_shuttle.shuttle.linked_port
|
||||
log_admin("[key_name(usr)] moved the emergency shuttle to [href_list["move_emergency_shuttle"]][casual?" (no round triggers)":""].</span>")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] moved the emergency shuttle to <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[P.x];Y=[P.y];Z=[P.z]'>[href_list["move_emergency_shuttle"]]</a>[casual?" (no round triggers)":""].</span>", 1)
|
||||
href_list["secretsadmin"] = "emergency_shuttle_panel"
|
||||
|
||||
else if(href_list["move_emergency_dock"])
|
||||
if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG))
|
||||
return
|
||||
var/obj/docking_port/destination/port
|
||||
var/datum/shuttle/escape/E = emergency_shuttle.shuttle
|
||||
switch (href_list["move_emergency_dock"])
|
||||
if ("station")
|
||||
port = E.dock_station
|
||||
if ("transit")
|
||||
port = E.transit_port
|
||||
if ("centcom")
|
||||
port = E.dock_centcom
|
||||
if (!port) return
|
||||
port.forceMove(get_turf(usr.loc))
|
||||
log_admin("[key_name(usr)] moved the emergency shuttle's [href_list["move_emergency_dock"]] port.</span>")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] moved the emergency shuttle's <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[port.x];Y=[port.y];Z=[port.z]'>[href_list["move_emergency_dock"]] port</a>.</span>", 1)
|
||||
href_list["secretsadmin"] = "emergency_shuttle_panel"
|
||||
|
||||
else if(href_list["reset_emergency_dock"])
|
||||
if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG))
|
||||
return
|
||||
var/obj/docking_port/destination/port
|
||||
var/datum/shuttle/escape/E = emergency_shuttle.shuttle
|
||||
switch (href_list["reset_emergency_dock"])
|
||||
if ("station")
|
||||
port = E.dock_station
|
||||
if ("transit")
|
||||
port = E.transit_port
|
||||
if ("centcom")
|
||||
port = E.dock_centcom
|
||||
if (!port) return
|
||||
port.forceMove(port.origin_turf)
|
||||
log_admin("[key_name(usr)] reset the emergency shuttle's [href_list["reset_emergency_dock"]] port's position.</span>")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] reset the emergency shuttle's <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[port.x];Y=[port.y];Z=[port.z]'>[href_list["reset_emergency_dock"]] port's position</a>.</span>", 1)
|
||||
href_list["secretsadmin"] = "emergency_shuttle_panel"
|
||||
|
||||
else if(href_list["move_escape_pod"])
|
||||
if(!check_rights(R_ADMIN) || !check_rights(R_DEBUG))
|
||||
return
|
||||
|
||||
if (href_list["move_escape_pod"] == "all")
|
||||
for (var/pod in emergency_shuttle.escape_pods)
|
||||
if (emergency_shuttle.escape_pods[pod] == href_list["move_destination"])
|
||||
continue
|
||||
emergency_shuttle.move_pod(pod,href_list["move_destination"])
|
||||
log_admin("[key_name(usr)] moved all escape pods to [href_list["move_destination"]]")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] moved all escape pods to [href_list["move_destination"]]</span>", 1)
|
||||
else
|
||||
var/old_loc = emergency_shuttle.escape_pods[href_list["move_escape_pod"]]
|
||||
emergency_shuttle.move_pod(href_list["move_escape_pod"],href_list["move_destination"])
|
||||
var/area/pod_area = locate(text2path("/area/shuttle/escape_pod[href_list["move_escape_pod"]]/[emergency_shuttle.escape_pods[href_list["move_escape_pod"]]]"))
|
||||
var/turf/T = pick(pod_area.area_turfs)
|
||||
log_admin("[key_name(usr)] moved [pod_area.name] from [old_loc] to [href_list["move_destination"]]")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] moved <a href='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>[pod_area.name]</a> from [old_loc] to [href_list["move_destination"]]</span>", 1)
|
||||
href_list["secretsadmin"] = "emergency_shuttle_panel"
|
||||
|
||||
else if(href_list["delay_round_end"])
|
||||
if(!check_rights(R_SERVER))
|
||||
@@ -1980,6 +2083,9 @@
|
||||
if(C)
|
||||
C.jumptomob(M)
|
||||
|
||||
else if(href_list["emergency_shuttle_panel"])
|
||||
emergency_shuttle_panel()
|
||||
|
||||
else if(href_list["check_antagonist"])
|
||||
check_antagonists()
|
||||
|
||||
@@ -3494,7 +3600,7 @@
|
||||
if(usr)
|
||||
log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]")
|
||||
|
||||
else if(href_list["secretsadmin"])
|
||||
if(href_list["secretsadmin"])
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
@@ -3558,6 +3664,8 @@
|
||||
usr << browse(dat, "window=manifest;size=440x410")
|
||||
if("check_antagonist")
|
||||
check_antagonists()
|
||||
if("emergency_shuttle_panel")
|
||||
emergency_shuttle_panel()
|
||||
if("DNA")
|
||||
var/dat = "<B>Showing DNA from blood.</B><HR>"
|
||||
dat += "<table cellspacing=5><tr><th>Name</th><th>DNA</th><th>Blood Type</th></tr>"
|
||||
|
||||
@@ -1278,3 +1278,13 @@ client/proc/check_convertables()
|
||||
return
|
||||
|
||||
error_cache.show_to(src)
|
||||
|
||||
/client/proc/emergency_shuttle_panel()
|
||||
set name = "Emergency Shuttle Panel"
|
||||
set category = "Debug"
|
||||
if(holder)
|
||||
holder.emergency_shuttle_panel()
|
||||
log_admin("[key_name(usr)] checked the Emergency Shuttle Panel.")
|
||||
feedback_add_details("admin_verb","ESP")
|
||||
return
|
||||
|
||||
|
||||
@@ -999,6 +999,7 @@
|
||||
#include "code\modules\admin\create_object.dm"
|
||||
#include "code\modules\admin\create_poll.dm"
|
||||
#include "code\modules\admin\create_turf.dm"
|
||||
#include "code\modules\admin\emergency_shuttle_panel.dm"
|
||||
#include "code\modules\admin\holder2.dm"
|
||||
#include "code\modules\admin\IsBanned.dm"
|
||||
#include "code\modules\admin\NewBan.dm"
|
||||
|
||||
Reference in New Issue
Block a user