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-Fixed the flags for head items. Most space helmets will protect your face.
-Welding mask will protect your face if it is down. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4874 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -102,7 +102,7 @@ BLIND // can't see anything
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name = "Space helmet"
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name = "Space helmet"
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icon_state = "space"
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icon_state = "space"
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desc = "A special helmet designed for work in a hazardous, low-pressure environment."
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desc = "A special helmet designed for work in a hazardous, low-pressure environment."
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH
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item_state = "space"
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item_state = "space"
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permeability_coefficient = 0.01
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permeability_coefficient = 0.01
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 50)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 50)
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@@ -36,13 +36,13 @@
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if(usr.canmove && !usr.stat && !usr.restrained())
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if(usr.canmove && !usr.stat && !usr.restrained())
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if(src.up)
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if(src.up)
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src.up = !src.up
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src.up = !src.up
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src.flags |= HEADCOVERSEYES
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src.flags |= HEADCOVERSEYES | HEADCOVERSMOUTH
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flags_inv |= HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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flags_inv |= HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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icon_state = "welding"
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icon_state = "welding"
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usr << "You flip the mask down to protect your eyes."
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usr << "You flip the mask down to protect your eyes."
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else
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else
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src.up = !src.up
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src.up = !src.up
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src.flags &= ~HEADCOVERSEYES
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src.flags &= ~HEADCOVERSEYES | HEADCOVERSMOUTH
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flags_inv &= ~(HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE)
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flags_inv &= ~(HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE)
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icon_state = "weldingup"
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icon_state = "weldingup"
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usr << "You push the mask up out of your face."
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usr << "You push the mask up out of your face."
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@@ -41,6 +41,7 @@
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desc = "An armored beret commonly used by special operations officers."
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desc = "An armored beret commonly used by special operations officers."
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icon_state = "beret_badge"
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icon_state = "beret_badge"
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armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
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armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30)
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
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//NASA Voidsuit
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//NASA Voidsuit
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@@ -63,6 +64,7 @@
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name = "Santa's hat"
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name = "Santa's hat"
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desc = "Ho ho ho. Merrry X-mas!"
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desc = "Ho ho ho. Merrry X-mas!"
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icon_state = "santahat"
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icon_state = "santahat"
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
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/obj/item/clothing/suit/space/santa
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/obj/item/clothing/suit/space/santa
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name = "Santa's suit"
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name = "Santa's suit"
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@@ -81,6 +83,7 @@
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icon_state = "pirate"
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icon_state = "pirate"
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item_state = "pirate"
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item_state = "pirate"
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
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flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
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/obj/item/clothing/suit/space/pirate
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/obj/item/clothing/suit/space/pirate
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name = "pirate coat"
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name = "pirate coat"
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