Make pregame lobby message ping people that care

This commit is contained in:
D3athrow
2020-05-03 17:34:45 -05:00
parent 5399c3b0f3
commit e02693f315
2 changed files with 3 additions and 3 deletions

View File

@@ -81,7 +81,7 @@ var/datum/controller/gameticker/ticker
else
login_music = fcopy_rsc(oursong)
send2maindiscord("**Server is loaded** and in pre-game lobby at `[config.server? "byond://[config.server]" : "byond://[world.address]:[world.port]"]`")
send2maindiscord("**Server is loaded** and in pre-game lobby at `[config.server? "byond://[config.server]" : "byond://[world.address]:[world.port]"]`", TRUE)
do
#ifdef GAMETICKER_LOBBY_DURATION

View File

@@ -1,7 +1,7 @@
// Sends to the SERVER STATUS channels.
// This sends to the "server_status" gamenudge route.
/proc/send2maindiscord(var/msg)
send2discord(msg, "server_status")
/proc/send2maindiscord(var/msg, var/ping = FALSE)
send2discord(msg, "server_status", ping)
// Sends to the adminbus ahelp channels.
// This sends to the "adminhelp" gamenudge route.