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IN WORLD
Removes a bunch of in worlds from the code. Deity please stop adding more it wounds me.
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@@ -611,7 +611,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/mob/living/simple_animal/mouse/host
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var/obj/machinery/atmospherics/unary/vent_pump/vent_found
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var/list/found_vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/v in world)
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for(var/obj/machinery/atmospherics/unary/vent_pump/v in atmos_machines)
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if(!v.welded && v.z == src.z && v.canSpawnMice==1) // No more spawning in atmos. Assuming the mappers did their jobs, anyway.
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found_vents.Add(v)
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if(found_vents.len)
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