u_equip(W) now calls W.dropped() by default, if you dont want it to do u_equip(W,0)
This commit is contained in:
D3athrow
2015-05-05 22:46:24 -05:00
parent beda8e4e49
commit e189fd67fd
55 changed files with 226 additions and 175 deletions

View File

@@ -1365,25 +1365,25 @@ client/proc/delete_all_bomberman()
for(var/obj/item/weapon/bomberman/O in world)
if(istype(O.loc, /mob/living/carbon/))
var/mob/living/carbon/C = O.loc
C.u_equip(O)
C.u_equip(O,1)
O.loc = C.loc
O.dropped(C)
//O.dropped(C)
qdel(O)
for(var/obj/item/clothing/suit/space/bomberman/O in world)
if(istype(O.loc, /mob/living/carbon/))
var/mob/living/carbon/C = O.loc
C.u_equip(O)
C.u_equip(O,1)
O.loc = C.loc
O.dropped(C)
//O.dropped(C)
qdel(O)
for(var/obj/item/clothing/head/helmet/space/bomberman/O in world)
if(istype(O.loc, /mob/living/carbon/))
var/mob/living/carbon/C = O.loc
C.u_equip(O)
C.u_equip(O,1)
O.loc = C.loc
O.dropped(C)
//O.dropped(C)
qdel(O)
for(var/obj/structure/softwall/O in world)