mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
Merge branch 'blobrevamp' of https://github.com/Giacomand/vgstation13 into Bleeding-Edge
Conflicts: html/changelog.html
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@@ -581,7 +581,6 @@ var/global/floorIsLava = 0
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<A href='?src=\ref[src];secretsfun=moveminingshuttle'>Move Mining Shuttle</A><BR>
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<A href='?src=\ref[src];secretsfun=blackout'>Break all lights</A><BR>
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<A href='?src=\ref[src];secretsfun=whiteout'>Fix all lights</A><BR>
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<A href='?src=\ref[src];secretsfun=friendai'>Best Friend AI</A><BR>
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<A href='?src=\ref[src];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
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"}
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@@ -1116,4 +1115,4 @@ proc/formatLocation(var/location)
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return "[A.name] - [loc.x],[loc.y],[loc.z]"
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proc/formatPlayerPanel(var/mob/U,var/text="PP")
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return "<A HREF='?_src_=holder;adminplayeropts=\ref[U]'>[text]</A>"
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return "<A HREF='?_src_=holder;adminplayeropts=\ref[U]'>[text]</A>"
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@@ -499,6 +499,20 @@
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dat += "<tr><td><i>Traitor not found!</i></td></tr>"
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dat += "</table>"
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if(istype(ticker.mode, /datum/game_mode/blob))
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var/datum/game_mode/blob/mode = ticker.mode
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dat += "<br><table cellspacing=5><tr><td><B>Blob</B></td><td></td><td></td></tr>"
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dat += "<tr><td><i>Progress: [blobs.len]/[mode.blobwincount]</i></td></tr>"
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for(var/datum/mind/blob in mode.infected_crew)
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var/mob/M = blob.current
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if(M)
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dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
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dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
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else
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dat += "<tr><td><i>Blob not found!</i></td></tr>"
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dat += "</table>"
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dat += "</body></html>"
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usr << browse(dat, "window=roundstatus;size=400x500")
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else
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@@ -202,10 +202,6 @@
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else if(href_list["call_shuttle"])
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if(!check_rights(R_ADMIN)) return
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if( ticker.mode.name == "blob" )
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alert("You can't call the shuttle during blob!")
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return
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switch(href_list["call_shuttle"])
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if("1")
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if ((!( ticker ) || emergency_shuttle.location))
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@@ -1960,19 +1956,6 @@
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for(var/obj/machinery/light/L in world)
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L.fix()
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message_admins("[key_name_admin(usr)] fixed all lights", 1)
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if("friendai")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","FA")
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for(var/mob/aiEye/aE in mob_list)
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aE.icon_state = "ai_friend"
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for(var/obj/machinery/M in machines)
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if(istype(M, /obj/machinery/ai_status_display))
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var/obj/machinery/ai_status_display/A = M
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A.emotion = "Friend Computer"
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else if(istype(M, /obj/machinery/status_display))
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var/obj/machinery/status_display/A = M
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A.friendc = 1
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message_admins("[key_name_admin(usr)] turned all AIs into best friends.", 1)
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if("aliens")
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feedback_inc("admin_secrets_fun_used",1)
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feedback_add_details("admin_secrets_fun_used","AL")
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