diff --git a/code/FEA/DEBUG_REMOVE_BEFORE_RELEASE.dm b/code/FEA/DEBUG_REMOVE_BEFORE_RELEASE.dm
index 6397a6ac5a5..fa4068eda87 100644
--- a/code/FEA/DEBUG_REMOVE_BEFORE_RELEASE.dm
+++ b/code/FEA/DEBUG_REMOVE_BEFORE_RELEASE.dm
@@ -33,7 +33,7 @@ turf/space
create_meteor(direction as num)
set src in world
- var/obj/meteor/M = new( src )
+ var/obj/effects/meteor/M = new( src )
walk(M, direction,10)
@@ -515,7 +515,7 @@ mob
fire_report()
set category = "Debug"
usr << "\b \red Fire Report"
- for(var/obj/hotspot/flame in world)
+ for(var/obj/effects/hotspot/flame in world)
usr << "[flame.x],[flame.y]: [flame.temperature]K, [flame.volume] L - [flame.loc:air:temperature]"
process_cycle()
diff --git a/code/FEA/FEA_fire.dm b/code/FEA/FEA_fire.dm
index 20c0a8e3b25..275f399056b 100644
--- a/code/FEA/FEA_fire.dm
+++ b/code/FEA/FEA_fire.dm
@@ -45,7 +45,7 @@ turf
return igniting
obj
- hotspot
+ effects/hotspot
//Icon for fire on turfs, also helps for nurturing small fires until they are full tile
anchored = 1
diff --git a/code/FEA/FEA_turf_tile.dm b/code/FEA/FEA_turf_tile.dm
index c579d2fef05..45f1e59e304 100644
--- a/code/FEA/FEA_turf_tile.dm
+++ b/code/FEA/FEA_turf_tile.dm
@@ -117,7 +117,7 @@ turf
archived_cycle = 0
current_cycle = 0
- obj/hotspot/active_hotspot
+ obj/effects/hotspot/active_hotspot
temperature_archived //USED ONLY FOR SOLIDS
being_superconductive = 0
diff --git a/code/WorkInProgress/buildmode.dm b/code/WorkInProgress/buildmode.dm
index 139c8d1058e..a108ca84266 100644
--- a/code/WorkInProgress/buildmode.dm
+++ b/code/WorkInProgress/buildmode.dm
@@ -6,7 +6,7 @@
log_admin("[key_name(usr)] has left build mode.")
M.client.buildmode = 0
M.client.show_popup_menus = 1
- for(var/obj/bmode/buildholder/H)
+ for(var/obj/effects/bmode/buildholder/H)
if(H.cl == M.client)
del(H)
else
@@ -14,14 +14,14 @@
M.client.buildmode = 1
M.client.show_popup_menus = 0
- var/obj/bmode/buildholder/H = new/obj/bmode/buildholder()
- var/obj/bmode/builddir/A = new/obj/bmode/builddir(H)
+ var/obj/effects/bmode/buildholder/H = new/obj/effects/bmode/buildholder()
+ var/obj/effects/bmode/builddir/A = new/obj/effects/bmode/builddir(H)
A.master = H
- var/obj/bmode/buildhelp/B = new/obj/bmode/buildhelp(H)
+ var/obj/effects/bmode/buildhelp/B = new/obj/effects/bmode/buildhelp(H)
B.master = H
- var/obj/bmode/buildmode/C = new/obj/bmode/buildmode(H)
+ var/obj/effects/bmode/buildmode/C = new/obj/effects/bmode/buildmode(H)
C.master = H
- var/obj/bmode/buildquit/D = new/obj/bmode/buildquit(H)
+ var/obj/effects/bmode/buildquit/D = new/obj/effects/bmode/buildquit(H)
D.master = H
H.builddir = A
@@ -34,15 +34,15 @@
M.client.screen += D
H.cl = M.client
-/obj/bmode//Cleaning up the tree a bit
+/obj/effects/bmode//Cleaning up the tree a bit
density = 1
anchored = 1
layer = 20
dir = NORTH
icon = 'buildmode.dmi'
- var/obj/bmode/buildholder/master = null
+ var/obj/effects/bmode/buildholder/master = null
-/obj/bmode/builddir
+/obj/effects/bmode/builddir
icon_state = "build"
screen_loc = "NORTH,WEST"
Click()
@@ -59,7 +59,7 @@
dir = NORTH
return
-/obj/bmode/buildhelp
+/obj/effects/bmode/buildhelp
icon = 'buildmode.dmi'
icon_state = "buildhelp"
screen_loc = "NORTH,WEST+1"
@@ -97,29 +97,29 @@
usr << "\blue ***********************************************************"
return
-/obj/bmode/buildquit
+/obj/effects/bmode/buildquit
icon_state = "buildquit"
screen_loc = "NORTH,WEST+3"
Click()
togglebuildmode(master.cl.mob)
-/obj/bmode/buildholder
+/obj/effects/bmode/buildholder
density = 0
anchored = 1
var/client/cl = null
- var/obj/bmode/builddir/builddir = null
- var/obj/bmode/buildhelp/buildhelp = null
- var/obj/bmode/buildmode/buildmode = null
- var/obj/bmode/buildquit/buildquit = null
+ var/obj/effects/bmode/builddir/builddir = null
+ var/obj/effects/bmode/buildhelp/buildhelp = null
+ var/obj/effects/bmode/buildmode/buildmode = null
+ var/obj/effects/bmode/buildquit/buildquit = null
var/atom/movable/throw_atom = null
-/obj/bmode/buildmode
+/obj/effects/bmode/buildmode
icon_state = "buildmode1"
screen_loc = "NORTH,WEST+2"
var/varholder = "name"
var/valueholder = "derp"
- var/objholder = "/obj/closet"
+ var/objholder = "/obj/station_objects/closet"
Click(location, control, params)
var/list/pa = params2list(params)
@@ -144,13 +144,13 @@
if(1)
return
if(2)
- objholder = input(usr,"Enter typepath:" ,"Typepath","/obj/closet")
- var/list/removed_paths = list("/obj/bhole")
+ objholder = input(usr,"Enter typepath:" ,"Typepath","/obj/station_objects/closet")
+ var/list/removed_paths = list("/obj/effects/bhole")
if(objholder in removed_paths)
alert("That path is not allowed.")
- objholder = "/obj/closet"
+ objholder = "/obj/station_objects/closet"
else if (dd_hasprefix(objholder, "/mob") && !(usr.client.holder.rank in list("Game Master", "Game Admin", "Badmin")))
- objholder = "/obj/closet"
+ objholder = "/obj/station_objects/closet"
if(3)
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine")
@@ -173,8 +173,8 @@
/proc/build_click(var/mob/user, buildmode, location, control, params, var/obj/object)
- var/obj/bmode/buildholder/holder = null
- for(var/obj/bmode/buildholder/H)
+ var/obj/effects/bmode/buildholder/holder = null
+ for(var/obj/effects/bmode/buildholder/H)
if(H.cl == user.client)
holder = H
break
@@ -217,19 +217,19 @@
else if(istype(object,/turf) && pa.Find("ctrl") && pa.Find("left"))
switch(holder.builddir.dir)
if(NORTH)
- var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
+ var/obj/station_objects/window/reinforced/WIN = new/obj/station_objects/window/reinforced(get_turf(object))
WIN.dir = NORTH
if(SOUTH)
- var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
+ var/obj/station_objects/window/reinforced/WIN = new/obj/station_objects/window/reinforced(get_turf(object))
WIN.dir = SOUTH
if(EAST)
- var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
+ var/obj/station_objects/window/reinforced/WIN = new/obj/station_objects/window/reinforced(get_turf(object))
WIN.dir = EAST
if(WEST)
- var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
+ var/obj/station_objects/window/reinforced/WIN = new/obj/station_objects/window/reinforced(get_turf(object))
WIN.dir = WEST
if(NORTHWEST)
- var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
+ var/obj/station_objects/window/reinforced/WIN = new/obj/station_objects/window/reinforced(get_turf(object))
WIN.dir = NORTHWEST
if(2)
if(pa.Find("left"))
diff --git a/code/WorkInProgress/organs/organs.dm b/code/WorkInProgress/organs/organs.dm
index 0af9e2eb29f..7794210cf82 100644
--- a/code/WorkInProgress/organs/organs.dm
+++ b/code/WorkInProgress/organs/organs.dm
@@ -4,15 +4,15 @@
#define CYBER 1
#define SPELL 2
-/obj/organstructure //used obj for the "contents" var
+/obj/effects/organstructure //used obj for the "contents" var
name = "organs"
var/obj/item/weapon/cell/mainPowerCell = null //for ease of refernce for installed c. implants
var/species = "mob" //for speaking in unknown languages purposes
- var/obj/organ/limb/arms/arms = null
- var/obj/organ/limb/legs/legs = null
- var/obj/organ/chest/chest = null
+ var/obj/effects/organ/limb/arms/arms = null
+ var/obj/effects/organ/limb/legs/legs = null
+ var/obj/effects/organ/chest/chest = null
proc/FindMainPowercell()
if(chest) //priority goes to chest implant, if there is one
@@ -20,7 +20,7 @@
mainPowerCell = chest.cell
return
var/list/organs = GetAllContents()
- for(var/obj/organ/otherOrgan in organs) //otherwise, maybe some other organ fits the criteria?
+ for(var/obj/effects/organ/otherOrgan in organs) //otherwise, maybe some other organ fits the criteria?
if((otherOrgan.organType & CYBER) && otherOrgan.canExportPower && otherOrgan.cell)
mainPowerCell = otherOrgan:cell
return
@@ -30,7 +30,7 @@
proc/GetSpeciesName()
var/list/speciesPresent = list()
- for(var/obj/organ/organ in src) //only external organs count, since it's judging by the appearance
+ for(var/obj/effects/organ/organ in src) //only external organs count, since it's judging by the appearance
if(speciesPresent[organ.species])
speciesPresent[organ.species]++
else
@@ -57,9 +57,9 @@
proc/RecalculateStructure()
var/list/organs = GetAllContents()
- arms = locate(/obj/organ/limb/arms) in organs
- legs = locate(/obj/organ/limb/legs) in organs
- chest = locate(/obj/organ/chest) in organs
+ arms = locate(/obj/effects/organ/limb/arms) in organs
+ legs = locate(/obj/effects/organ/limb/legs) in organs
+ chest = locate(/obj/effects/organ/chest) in organs
GetSpeciesName()
FindMainPowercell()
@@ -70,7 +70,7 @@
set background = 1
var/list/organs = GetAllContents()
- for(var/obj/organ/organ in organs)
+ for(var/obj/effects/organ/organ in organs)
organ.ProcessOrgan()
return
@@ -79,31 +79,31 @@
..()
RecalculateStructure()
-/obj/organstructure/human
+/obj/effects/organstructure/human
name = "human organs"
New()
- //new /obj/organ/limb/arms/human(src)
- //new /obj/organ/limb/legs/human(src)
- new /obj/organ/chest/human(src)
+ //new /obj/effects/organ/limb/arms/human(src)
+ //new /obj/effects/organ/limb/legs/human(src)
+ new /obj/effects/organ/chest/human(src)
..()
-/obj/organstructure/cyber
+/obj/effects/organstructure/cyber
name = "cyborg organs"
New()
- //new /obj/organ/limb/arms/cyber(src)
- //new /obj/organ/limb/legs/cyber(src)
- new /obj/organ/chest/cyber(src)
+ //new /obj/effects/organ/limb/arms/cyber(src)
+ //new /obj/effects/organ/limb/legs/cyber(src)
+ new /obj/effects/organ/chest/cyber(src)
..()
-/obj/organ
+/obj/effects/organ
name = "organ"
//All types
var/organType = 0 //CYBER and SPELL go here
var/species = "mob"
- var/obj/organstructure/rootOrganStructure = null
+ var/obj/effects/organstructure/rootOrganStructure = null
New(location)
..()
@@ -111,10 +111,10 @@
rootOrganStructure = FindRootStructure()
proc/FindRootStructure()
- if(istype(loc,/obj/organ))
- var/obj/organ/parent = loc
+ if(istype(loc,/obj/effects/organ))
+ var/obj/effects/organ/parent = loc
return parent.FindRootStructure()
- else if(istype(loc,/obj/organstructure))
+ else if(istype(loc,/obj/effects/organstructure))
return loc
return null
@@ -159,23 +159,23 @@
active = 0
return
-/obj/organ/limb
+/obj/effects/organ/limb
name = "limb"
-/obj/organ/limb/arms
+/obj/effects/organ/limb/arms
name = "arms"
var/minDamage = 5 //punching damage
var/maxDamage = 5
// var/strangleDelay = 1 //The code is a bit too complicated for that right now
-/obj/organ/limb/arms/human
+/obj/effects/organ/limb/arms/human
name = "human arms"
species = "human"
minDamage = 1
maxDamage = 9
-/obj/organ/limb/arms/cyber
+/obj/effects/organ/limb/arms/cyber
name = "cyborg arms"
species = "cyborg"
organType = CYBER
@@ -192,18 +192,18 @@
maxDamage = 3
-/obj/organ/limb/legs
+/obj/effects/organ/limb/legs
name = "legs"
var/moveRunDelay = 1 //not sure about how that works
var/moveWalkDelay = 7
//var/knockdownResist = 0
-/obj/organ/limb/legs/human
+/obj/effects/organ/limb/legs/human
name = "human legs"
species = "human"
-/obj/organ/limb/legs/cyber
+/obj/effects/organ/limb/legs/cyber
name = "cyborg legs"
species = "cyborg"
organType = CYBER
@@ -220,21 +220,21 @@
moveWalkDelay = 10
-/obj/organ/chest
+/obj/effects/organ/chest
name = "chest"
var/maxHealth = 50 //right now, the mob's (only humans for now) health depends only on it. Will be fixed later
-/obj/organ/chest/human
+/obj/effects/organ/chest/human
name = "human chest"
species = "human"
maxHealth = 100
New()
..()
- new /obj/organ/limb/arms/human(src)
- new /obj/organ/limb/legs/human(src)
+ new /obj/effects/organ/limb/arms/human(src)
+ new /obj/effects/organ/limb/legs/human(src)
-/obj/organ/chest/cyber
+/obj/effects/organ/chest/cyber
name = "cyborg chest"
species = "cyborg"
organType = CYBER
@@ -245,8 +245,8 @@
..()
cell = new /obj/item/weapon/cell/high(src)
cell.charge = cell.maxcharge
- new /obj/organ/limb/arms/cyber(src)
- new /obj/organ/limb/legs/cyber(src)
+ new /obj/effects/organ/limb/arms/cyber(src)
+ new /obj/effects/organ/limb/legs/cyber(src)
Activate()
..()
diff --git a/code/WorkInProgress/recycling/disposal-construction.dm b/code/WorkInProgress/recycling/disposal-construction.dm
index 5c01ad5b58d..2754763db52 100644
--- a/code/WorkInProgress/recycling/disposal-construction.dm
+++ b/code/WorkInProgress/recycling/disposal-construction.dm
@@ -1,6 +1,6 @@
// Disposal pipe construction
-/obj/disposalconstruct
+/obj/station_objects/disposalconstruct
name = "disposal pipe segment"
desc = "A huge pipe segment used for constructing disposal systems."
@@ -88,11 +88,11 @@
proc/dpipetype()
switch(ptype)
if(0,1)
- return /obj/disposalpipe/segment
+ return /obj/station_objects/disposalpipe/segment
if(2,3,4)
- return /obj/disposalpipe/junction
+ return /obj/station_objects/disposalpipe/junction
if(5)
- return /obj/disposalpipe/trunk
+ return /obj/station_objects/disposalpipe/trunk
return
@@ -107,11 +107,11 @@
user << "You can only attach the pipe if the floor plating is removed."
return
- var/obj/disposalpipe/CP = locate() in T
+ var/obj/station_objects/disposalpipe/CP = locate() in T
if(CP)
update()
var/pdir = CP.dpdir
- if(istype(CP, /obj/disposalpipe/broken))
+ if(istype(CP, /obj/station_objects/disposalpipe/broken))
pdir = CP.dir
if(pdir & dpdir)
user << "There is already a pipe at that location."
@@ -139,7 +139,7 @@
if(do_after(user, 20))
update()
var/pipetype = dpipetype()
- var/obj/disposalpipe/P = new pipetype(src.loc)
+ var/obj/station_objects/disposalpipe/P = new pipetype(src.loc)
P.base_icon_state = base_state
P.dir = dir
P.dpdir = dpdir
diff --git a/code/WorkInProgress/recycling/disposal.dm b/code/WorkInProgress/recycling/disposal.dm
index d7f00c463bb..8fedcb78a49 100644
--- a/code/WorkInProgress/recycling/disposal.dm
+++ b/code/WorkInProgress/recycling/disposal.dm
@@ -16,7 +16,7 @@
var/datum/gas_mixture/air_contents // internal reservoir
var/mode = 1 // item mode 0=off 1=charging 2=charged
var/flush = 0 // true if flush handle is pulled
- var/obj/disposalpipe/trunk/trunk = null // the attached pipe trunk
+ var/obj/station_objects/disposalpipe/trunk/trunk = null // the attached pipe trunk
var/flushing = 0 // true if flushing in progress
// create a new disposal
@@ -307,7 +307,7 @@
flushing = 1
flick("disposal-flush", src)
- var/obj/disposalholder/H = new() // virtual holder object which actually
+ var/obj/station_objects/disposalholder/H = new() // virtual holder object which actually
// travels through the pipes.
@@ -339,7 +339,7 @@
// called when holder is expelled from a disposal
// should usually only occur if the pipe network is modified
- proc/expel(var/obj/disposalholder/H)
+ proc/expel(var/obj/station_objects/disposalholder/H)
var/turf/target
playsound(src, 'hiss.ogg', 50, 0, 0)
@@ -432,7 +432,7 @@
flush()
flick("toilet-flush", src)
- var/obj/disposalholder/H = new()
+ var/obj/station_objects/disposalholder/H = new()
H.init(src)
sleep(10)
playsound(src, 'disposalflush.ogg', 50, 0, 0)
@@ -447,7 +447,7 @@
// contents will be items flushed by the disposal
// this allows the gas flushed to be tracked
-/obj/disposalholder
+/obj/station_objects/disposalholder
invisibility = 101
var/datum/gas_mixture/gas = null // gas used to flush, will appear at exit point
var/active = 0 // true if the holder is moving, otherwise inactive
@@ -470,8 +470,8 @@
var/mob/living/carbon/human/H = AM
if(H.mutations & FAT) // is a human and fat?
has_fat_guy = 1 // set flag on holder
- if(istype(AM, /obj/bigDelivery))
- var/obj/bigDelivery/T = AM
+ if(istype(AM, /obj/effects/bigDelivery))
+ var/obj/effects/bigDelivery/T = AM
src.destinationTag = T.sortTag
if(istype(AM, /obj/item/smallDelivery))
var/obj/item/smallDelivery/T = AM
@@ -495,7 +495,7 @@
// movement process, persists while holder is moving through pipes
process()
- var/obj/disposalpipe/last
+ var/obj/station_objects/disposalpipe/last
while(active)
if(has_fat_guy && prob(2)) // chance of becoming stuck per segment if contains a fat guy
active = 0
@@ -504,7 +504,7 @@
break
sleep(1) // was 1
- var/obj/disposalpipe/curr = loc
+ var/obj/station_objects/disposalpipe/curr = loc
last = curr
curr = curr.transfer(src)
if(!curr)
@@ -528,7 +528,7 @@
return null
var/fdir = turn(dir, 180) // flip the movement direction
- for(var/obj/disposalpipe/P in T)
+ for(var/obj/station_objects/disposalpipe/P in T)
if(fdir & P.dpdir) // find pipe direction mask that matches flipped dir
return P
// if no matching pipe, return null
@@ -536,7 +536,7 @@
// merge two holder objects
// used when a a holder meets a stuck holder
- proc/merge(var/obj/disposalholder/other)
+ proc/merge(var/obj/station_objects/disposalholder/other)
for(var/atom/movable/AM in other)
AM.loc = src // move everything in other holder to this one
if(ismob(AM))
@@ -566,7 +566,7 @@
// Disposal pipes
-/obj/disposalpipe
+/obj/station_objects/disposalpipe
icon = 'disposal.dmi'
name = "disposal pipe"
desc = "An underfloor disposal pipe."
@@ -590,7 +590,7 @@
// pipe is deleted
// ensure if holder is present, it is expelled
Del()
- var/obj/disposalholder/H = locate() in src
+ var/obj/station_objects/disposalholder/H = locate() in src
if(H)
// holder was present
H.active = 0
@@ -618,15 +618,15 @@
// transfer the holder through this pipe segment
// overriden for special behaviour
//
- proc/transfer(var/obj/disposalholder/H)
+ proc/transfer(var/obj/station_objects/disposalholder/H)
var/nextdir = nextdir(H.dir)
H.dir = nextdir
var/turf/T = H.nextloc()
- var/obj/disposalpipe/P = H.findpipe(T)
+ var/obj/station_objects/disposalpipe/P = H.findpipe(T)
if(P)
// find other holder in next loc, if inactive merge it with current
- var/obj/disposalholder/H2 = locate() in P
+ var/obj/station_objects/disposalholder/H2 = locate() in P
if(H2 && !H2.active)
H.merge(H2)
@@ -665,7 +665,7 @@
// called when there is a break in the pipe
//
- proc/expel(var/obj/disposalholder/H, var/turf/T, var/direction)
+ proc/expel(var/obj/station_objects/disposalholder/H, var/turf/T, var/direction)
var/turf/target
@@ -723,11 +723,11 @@
if(remains)
for(var/D in cardinal)
if(D & dpdir)
- var/obj/disposalpipe/broken/P = new(src.loc)
+ var/obj/station_objects/disposalpipe/broken/P = new(src.loc)
P.dir = D
src.invisibility = 101 // make invisible (since we won't delete the pipe immediately)
- var/obj/disposalholder/H = locate() in src
+ var/obj/station_objects/disposalholder/H = locate() in src
if(H)
// holder was present
H.active = 0
@@ -807,7 +807,7 @@
// called when pipe is cut with welder
proc/welded()
- var/obj/disposalconstruct/C = new (src.loc)
+ var/obj/station_objects/disposalconstruct/C = new (src.loc)
switch(base_icon_state)
if("pipe-s")
C.ptype = 0
@@ -829,11 +829,11 @@
// *** TEST verb
//client/verb/dispstop()
-// for(var/obj/disposalholder/H in world)
+// for(var/obj/station_objects/disposalholder/H in world)
// H.active = 0
// a straight or bent segment
-/obj/disposalpipe/segment
+/obj/station_objects/disposalpipe/segment
icon_state = "pipe-s"
New()
@@ -850,7 +850,7 @@
//a three-way junction with dir being the dominant direction
-/obj/disposalpipe/junction
+/obj/station_objects/disposalpipe/junction
icon_state = "pipe-j1"
New()
@@ -894,7 +894,7 @@
return mask & (~setbit)
//a three-way junction that sorts objects
-/obj/disposalpipe/sortjunction
+/obj/station_objects/disposalpipe/sortjunction
desc = "An underfloor disposal pipe with a package sorting mechanism."
icon_state = "pipe-j1s"
@@ -936,15 +936,15 @@
// so go with the flow to positive direction
return posdir
- transfer(var/obj/disposalholder/H)
+ transfer(var/obj/station_objects/disposalholder/H)
var/nextdir = nextdir(H.dir, H.destinationTag)
H.dir = nextdir
var/turf/T = H.nextloc()
- var/obj/disposalpipe/P = H.findpipe(T)
+ var/obj/station_objects/disposalpipe/P = H.findpipe(T)
if(P)
// find other holder in next loc, if inactive merge it with current
- var/obj/disposalholder/H2 = locate() in P
+ var/obj/station_objects/disposalholder/H2 = locate() in P
if(H2 && !H2.active)
H.merge(H2)
@@ -960,7 +960,7 @@
//a trunk joining to a disposal bin or outlet on the same turf
-/obj/disposalpipe/trunk
+/obj/station_objects/disposalpipe/trunk
icon_state = "pipe-t"
var/obj/linked // the linked obj/machinery/disposal or obj/disposaloutlet
@@ -981,7 +981,7 @@
if (!D.trunk)
D.trunk = src
- var/obj/disposaloutlet/O = locate() in src.loc
+ var/obj/station_objects/disposaloutlet/O = locate() in src.loc
if(O)
linked = O
@@ -992,13 +992,13 @@
// if not entering from disposal bin,
// transfer to linked object (outlet or bin)
- transfer(var/obj/disposalholder/H)
+ transfer(var/obj/station_objects/disposalholder/H)
if(H.dir == DOWN) // we just entered from a disposer
return ..() // so do base transfer proc
// otherwise, go to the linked object
if(linked)
- var/obj/disposaloutlet/O = linked
+ var/obj/station_objects/disposaloutlet/O = linked
if(istype(O))
O.expel(H) // expel at outlet
else
@@ -1017,7 +1017,7 @@
return 0
// a broken pipe
-/obj/disposalpipe/broken
+/obj/station_objects/disposalpipe/broken
icon_state = "pipe-b"
dpdir = 0 // broken pipes have dpdir=0 so they're not found as 'real' pipes
// i.e. will be treated as an empty turf
@@ -1038,7 +1038,7 @@
// the disposal outlet machine
-/obj/disposaloutlet
+/obj/station_objects/disposaloutlet
name = "disposal outlet"
desc = "An outlet for the pneumatic disposal system."
icon = 'disposal.dmi'
@@ -1056,7 +1056,7 @@
// expel the contents of the holder object, then delete it
// called when the holder exits the outlet
- proc/expel(var/obj/disposalholder/H)
+ proc/expel(var/obj/station_objects/disposalholder/H)
flick("outlet-open", src)
playsound(src, 'warning-buzzer.ogg', 50, 0, 0)
@@ -1091,7 +1091,7 @@
return
-/obj/decal/cleanable/blood/gibs/pipe_eject(var/direction)
+/obj/effects/decal/cleanable/blood/gibs/pipe_eject(var/direction)
var/list/dirs
if(direction)
dirs = list( direction, turn(direction, -45), turn(direction, 45))
@@ -1100,7 +1100,7 @@
src.streak(dirs)
-/obj/decal/cleanable/robot_debris/gib/pipe_eject(var/direction)
+/obj/effects/decal/cleanable/robot_debris/gib/pipe_eject(var/direction)
var/list/dirs
if(direction)
dirs = list( direction, turn(direction, -45), turn(direction, 45))
diff --git a/code/WorkInProgress/recycling/sortingmachinery.dm b/code/WorkInProgress/recycling/sortingmachinery.dm
index 4403f3e1a19..e6fcdbe071c 100644
--- a/code/WorkInProgress/recycling/sortingmachinery.dm
+++ b/code/WorkInProgress/recycling/sortingmachinery.dm
@@ -1,4 +1,4 @@
-/obj/bigDelivery
+/obj/effects/bigDelivery
desc = "A big wrapped package."
name = "large parcel"
icon = 'storage.dmi'
@@ -13,8 +13,8 @@
attack_hand(mob/user as mob)
if (src.wrapped) //sometimes items can disappear. For example, bombs. --rastaf0
src.wrapped.loc = (get_turf(src.loc))
- if (istype(src.wrapped,/obj/closet))
- var/obj/closet/O = src.wrapped
+ if (istype(src.wrapped,/obj/station_objects/closet))
+ var/obj/station_objects/closet/O = src.wrapped
O.welded = 0
del(src)
return
@@ -70,19 +70,19 @@
P.wrapped = O
O.loc = P
src.amount -= 1
- else if (istype(target, /obj/crate))
- var/obj/crate/O = target
+ else if (istype(target, /obj/station_objects/crate))
+ var/obj/station_objects/crate/O = target
if (src.amount > 3)
- var/obj/bigDelivery/P = new /obj/bigDelivery(get_turf(O.loc))
+ var/obj/effects/bigDelivery/P = new /obj/effects/bigDelivery(get_turf(O.loc))
P.wrapped = O
O.loc = P
src.amount -= 3
else
user << "\blue You need more paper."
- else if (istype (target, /obj/closet))
- var/obj/closet/O = target
+ else if (istype (target, /obj/station_objects/closet))
+ var/obj/station_objects/closet/O = target
if (src.amount > 3)
- var/obj/bigDelivery/P = new /obj/bigDelivery(get_turf(O.loc))
+ var/obj/effects/bigDelivery/P = new /obj/effects/bigDelivery(get_turf(O.loc))
P.wrapped = O
O.close()
O.welded = 1
@@ -149,9 +149,9 @@
user << "/blue You can only tag properly wrapped delivery packages!"
*/
attack(target as obj, mob/user as mob)
- if (istype(target, /obj/bigDelivery))
+ if (istype(target, /obj/effects/bigDelivery))
user << "\blue *TAGGED*"
- var/obj/bigDelivery/O = target
+ var/obj/effects/bigDelivery/O = target
O.sortTag = src.currTag
else if (istype(target, /obj/item/smallDelivery))
user << "\blue *TAGGED*"
@@ -183,9 +183,9 @@
flushing = 1
flick("intake-closing", src)
var/deliveryCheck = 0
- var/obj/disposalholder/H = new() // virtual holder object which actually
+ var/obj/station_objects/disposalholder/H = new() // virtual holder object which actually
// travels through the pipes.
- for(var/obj/bigDelivery/O in src)
+ for(var/obj/effects/bigDelivery/O in src)
deliveryCheck = 1
if(O.sortTag == 0)
O.sortTag = 1
diff --git a/code/WorkInProgress/virus2/Disease2/curer.dm b/code/WorkInProgress/virus2/Disease2/curer.dm
index 87179b82f5e..67185041045 100644
--- a/code/WorkInProgress/virus2/Disease2/curer.dm
+++ b/code/WorkInProgress/virus2/Disease2/curer.dm
@@ -17,7 +17,7 @@
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/curer/M = new /obj/item/weapon/circuitboard/curer( A )
for (var/obj/C in src)
@@ -29,7 +29,7 @@
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/curer/M = new /obj/item/weapon/circuitboard/curer( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/WorkInProgress/virus2/Disease2/diseasesplicer.dm b/code/WorkInProgress/virus2/Disease2/diseasesplicer.dm
index 759116f5975..41081699231 100644
--- a/code/WorkInProgress/virus2/Disease2/diseasesplicer.dm
+++ b/code/WorkInProgress/virus2/Disease2/diseasesplicer.dm
@@ -22,7 +22,7 @@
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/diseasesplicer/M = new /obj/item/weapon/circuitboard/diseasesplicer( A )
for (var/obj/C in src)
@@ -34,7 +34,7 @@
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/diseasesplicer/M = new /obj/item/weapon/circuitboard/diseasesplicer( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/datums/spell.dm b/code/datums/spell.dm
index b267cc140ed..0a314ec247a 100644
--- a/code/datums/spell.dm
+++ b/code/datums/spell.dm
@@ -1,9 +1,9 @@
-/obj/proc_holder
+/obj/effects/proc_holder
var/panel = "Debug"//What panel the proc holder needs to go on.
-var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb for now
+var/list/spells = typesof(/obj/effects/proc_holder/spell) //needed for the badmin verb for now
-/obj/proc_holder/spell
+/obj/effects/proc_holder/spell
name = "Spell"
desc = "A wizard spell"
density = 0
@@ -33,7 +33,7 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
var/critfailchance = 0
-/obj/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
+/obj/effects/proc_holder/spell/proc/cast_check(skipcharge = 0,mob/user = usr) //checks if the spell can be cast based on its settings; skipcharge is used when an additional cast_check is called inside the spell
if(!(src in usr.spell_list))
usr << "\red You shouldn't have this spell! Something's wrong."
@@ -74,7 +74,7 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
return 1
-/obj/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount
+/obj/effects/proc_holder/spell/proc/invocation(mob/user = usr) //spelling the spell out and setting it on recharge/reducing charges amount
switch(invocation_type)
if("shout")
@@ -86,12 +86,12 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
if("whisper")
usr.whisper(invocation)
-/obj/proc_holder/spell/New()
+/obj/effects/proc_holder/spell/New()
..()
charge_counter = charge_max
-/obj/proc_holder/spell/Click()
+/obj/effects/proc_holder/spell/Click()
..()
if(!cast_check())
@@ -99,15 +99,15 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
choose_targets()
-/obj/proc_holder/spell/proc/choose_targets(mob/user = usr) //depends on subtype - /targeted or /aoe_turf
+/obj/effects/proc_holder/spell/proc/choose_targets(mob/user = usr) //depends on subtype - /targeted or /aoe_turf
return
-/obj/proc_holder/spell/proc/start_recharge()
+/obj/effects/proc_holder/spell/proc/start_recharge()
while(charge_counter < charge_max)
sleep(1)
charge_counter++
-/obj/proc_holder/spell/proc/perform(list/targets, recharge = 1) //if recharge is started is important for the trigger spells
+/obj/effects/proc_holder/spell/proc/perform(list/targets, recharge = 1) //if recharge is started is important for the trigger spells
before_cast(targets)
invocation()
spawn(0)
@@ -119,7 +119,7 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
cast(targets)
after_cast(targets)
-/obj/proc_holder/spell/proc/before_cast(list/targets)
+/obj/effects/proc_holder/spell/proc/before_cast(list/targets)
if(overlay)
for(var/atom/target in targets)
var/location
@@ -127,7 +127,7 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
location = target.loc
else if(istype(target,/turf))
location = target
- var/obj/overlay/spell = new /obj/overlay(location)
+ var/obj/effects/overlay/spell = new /obj/effects/overlay(location)
spell.icon = overlay_icon
spell.icon_state = overlay_icon_state
spell.anchored = 1
@@ -135,7 +135,7 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
spawn(overlay_lifespan)
del(spell)
-/obj/proc_holder/spell/proc/after_cast(list/targets)
+/obj/effects/proc_holder/spell/proc/after_cast(list/targets)
for(var/atom/target in targets)
var/location
if(istype(target,/mob))
@@ -158,13 +158,13 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is
smoke.start()
-/obj/proc_holder/spell/proc/cast(list/targets)
+/obj/effects/proc_holder/spell/proc/cast(list/targets)
return
-/obj/proc_holder/spell/proc/critfail(list/targets)
+/obj/effects/proc_holder/spell/proc/critfail(list/targets)
return
-/obj/proc_holder/spell/proc/revert_cast() //resets recharge or readds a charge
+/obj/effects/proc_holder/spell/proc/revert_cast() //resets recharge or readds a charge
switch(charge_type)
if("recharge")
charge_counter = charge_max
@@ -174,15 +174,15 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
return
-/obj/proc_holder/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob
+/obj/effects/proc_holder/spell/targeted //can mean aoe for mobs (limited/unlimited number) or one target mob
var/max_targets = 1 //leave 0 for unlimited targets in range, 1 for one selectable target in range, more for limited number of casts (can all target one guy, depends on target_ignore_prev) in range
var/target_ignore_prev = 1 //only important if max_targets > 1, affects if the spell can be cast multiple times at one person from one cast
var/include_user = 0 //if it includes usr in the target list
-/obj/proc_holder/spell/aoe_turf //affects all turfs in view or range (depends)
+/obj/effects/proc_holder/spell/aoe_turf //affects all turfs in view or range (depends)
var/inner_radius = -1 //for all your ring spell needs
-/obj/proc_holder/spell/targeted/choose_targets(mob/user = usr)
+/obj/effects/proc_holder/spell/targeted/choose_targets(mob/user = usr)
var/list/targets = list()
switch(selection_type)
@@ -250,7 +250,7 @@ var/list/spells = typesof(/obj/proc_holder/spell) //needed for the badmin verb f
return
-/obj/proc_holder/spell/aoe_turf/choose_targets(mob/user = usr)
+/obj/effects/proc_holder/spell/aoe_turf/choose_targets(mob/user = usr)
var/list/targets = list()
switch(selection_type)
diff --git a/code/datums/spells/area_teleport.dm b/code/datums/spells/area_teleport.dm
index fba4af6b7cf..c47b34a626a 100644
--- a/code/datums/spells/area_teleport.dm
+++ b/code/datums/spells/area_teleport.dm
@@ -1,11 +1,11 @@
-/obj/proc_holder/spell/targeted/area_teleport
+/obj/effects/proc_holder/spell/targeted/area_teleport
name = "Area teleport"
desc = "This spell teleports you to a type of area of your selection."
var/randomise_selection = 0 //if it lets the usr choose the teleport loc or picks it from the list
var/invocation_area = 1 //if the invocation appends the selected area
-/obj/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1)
+/obj/effects/proc_holder/spell/targeted/area_teleport/perform(list/targets, recharge = 1)
var/thearea = before_cast(targets)
if(!thearea || !cast_check(1))
revert_cast()
@@ -17,7 +17,7 @@
cast(targets,thearea)
after_cast(targets)
-/obj/proc_holder/spell/targeted/area_teleport/before_cast(list/targets)
+/obj/effects/proc_holder/spell/targeted/area_teleport/before_cast(list/targets)
var/A = null
if(!randomise_selection)
@@ -29,7 +29,7 @@
return thearea
-/obj/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea)
+/obj/effects/proc_holder/spell/targeted/area_teleport/cast(list/targets,area/thearea)
for(var/mob/target in targets)
var/list/L = list()
for(var/turf/T in get_area_turfs(thearea.type))
@@ -46,7 +46,7 @@
return
-/obj/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null)
+/obj/effects/proc_holder/spell/targeted/area_teleport/invocation(area/chosenarea = null)
if(!invocation_area || !chosenarea)
..()
else
diff --git a/code/datums/spells/conjure.dm b/code/datums/spells/conjure.dm
index 303356a4362..d9b34847ca3 100644
--- a/code/datums/spells/conjure.dm
+++ b/code/datums/spells/conjure.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/aoe_turf/conjure
+/obj/effects/proc_holder/spell/aoe_turf/conjure
name = "Conjure"
desc = "This spell conjures objs of the specified types in range."
@@ -13,7 +13,7 @@
var/list/newVars = list() //vars of the summoned objects will be replaced with those where they meet
//should have format of list("emagged" = 1,"name" = "Wizard's Justicebot"), for example
-/obj/proc_holder/spell/aoe_turf/conjure/cast(list/targets)
+/obj/effects/proc_holder/spell/aoe_turf/conjure/cast(list/targets)
for(var/turf/T in targets)
if(T.density && !summon_ignore_density)
@@ -39,7 +39,7 @@
return
-/obj/proc_holder/spell/aoe_turf/conjure/summonEdSwarm //test purposes
+/obj/effects/proc_holder/spell/aoe_turf/conjure/summonEdSwarm //test purposes
name = "Dispense Wizard Justice"
desc = "This spell dispenses wizard justice."
diff --git a/code/datums/spells/emplosion.dm b/code/datums/spells/emplosion.dm
index 794df4f78d7..22bd3a65157 100644
--- a/code/datums/spells/emplosion.dm
+++ b/code/datums/spells/emplosion.dm
@@ -1,11 +1,11 @@
-/obj/proc_holder/spell/targeted/emplosion
+/obj/effects/proc_holder/spell/targeted/emplosion
name = "Emplosion"
desc = "This spell emplodes an area."
var/emp_heavy = 2
var/emp_light = 3
-/obj/proc_holder/spell/targeted/emplosion/cast(list/targets)
+/obj/effects/proc_holder/spell/targeted/emplosion/cast(list/targets)
for(var/mob/target in targets)
empulse(target.loc, emp_heavy, emp_light)
diff --git a/code/datums/spells/ethereal_jaunt.dm b/code/datums/spells/ethereal_jaunt.dm
index ca088a0320a..4dc3eb98dd5 100644
--- a/code/datums/spells/ethereal_jaunt.dm
+++ b/code/datums/spells/ethereal_jaunt.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/ethereal_jaunt
+/obj/effects/proc_holder/spell/targeted/ethereal_jaunt
name = "Ethereal Jaunt"
desc = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
@@ -12,11 +12,11 @@
var/jaunt_duration = 50 //in deciseconds
-/obj/proc_holder/spell/targeted/ethereal_jaunt/cast(list/targets) //magnets, so mostly hardcoded
+/obj/effects/proc_holder/spell/targeted/ethereal_jaunt/cast(list/targets) //magnets, so mostly hardcoded
for(var/mob/target in targets)
spawn(0)
var/mobloc = get_turf(target.loc)
- var/obj/dummy/spell_jaunt/holder = new /obj/dummy/spell_jaunt( mobloc )
+ var/obj/effects/dummy/spell_jaunt/holder = new /obj/effects/dummy/spell_jaunt( mobloc )
var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc )
animation.name = "water"
animation.density = 0
@@ -46,7 +46,7 @@
del(animation)
del(holder)
-/obj/dummy/spell_jaunt
+/obj/effects/dummy/spell_jaunt
name = "water"
icon = 'effects.dmi'
icon_state = "nothing"
@@ -54,7 +54,7 @@
density = 0
anchored = 1
-/obj/dummy/spell_jaunt/relaymove(var/mob/user, direction)
+/obj/effects/dummy/spell_jaunt/relaymove(var/mob/user, direction)
if (!src.canmove) return
var/turf/newLoc = get_step(src,direction)
if(!(newLoc.flags & NOJAUNT))
@@ -84,7 +84,7 @@
src.canmove = 0
spawn(2) src.canmove = 1
-/obj/dummy/spell_jaunt/ex_act(blah)
+/obj/effects/dummy/spell_jaunt/ex_act(blah)
return
-/obj/dummy/spell_jaunt/bullet_act(blah)
+/obj/effects/dummy/spell_jaunt/bullet_act(blah)
return
\ No newline at end of file
diff --git a/code/datums/spells/explosion.dm b/code/datums/spells/explosion.dm
index a6d20291f25..b93ad6ae61e 100644
--- a/code/datums/spells/explosion.dm
+++ b/code/datums/spells/explosion.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/explosion
+/obj/effects/proc_holder/spell/targeted/explosion
name = "Explosion"
desc = "This spell explodes an area."
@@ -7,7 +7,7 @@
var/ex_light = 3
var/ex_flash = 4
-/obj/proc_holder/spell/targeted/explosion/cast(list/targets)
+/obj/effects/proc_holder/spell/targeted/explosion/cast(list/targets)
for(var/mob/target in targets)
explosion(target.loc,ex_severe,ex_heavy,ex_light,ex_flash)
diff --git a/code/datums/spells/genetic.dm b/code/datums/spells/genetic.dm
index 94950fcc66d..6805eb4087f 100644
--- a/code/datums/spells/genetic.dm
+++ b/code/datums/spells/genetic.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/genetic
+/obj/effects/proc_holder/spell/targeted/genetic
name = "Genetic"
desc = "This spell inflicts a set of mutations and disabilities upon the target."
@@ -22,7 +22,7 @@
6th bit - fat
*/
-/obj/proc_holder/spell/targeted/genetic/cast(list/targets)
+/obj/effects/proc_holder/spell/targeted/genetic/cast(list/targets)
for(var/mob/target in targets)
target.mutations |= mutations
diff --git a/code/datums/spells/inflict_handler.dm b/code/datums/spells/inflict_handler.dm
index a1562b95d7b..01f8b045b1c 100644
--- a/code/datums/spells/inflict_handler.dm
+++ b/code/datums/spells/inflict_handler.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/inflict_handler
+/obj/effects/proc_holder/spell/targeted/inflict_handler
name = "Inflict Handler"
desc = "This spell blinds and/or destroys/damages/heals and/or weakens/stuns the target."
@@ -16,7 +16,7 @@
var/destroys = "none" //can be "none", "gib" or "disintegrate"
-/obj/proc_holder/spell/targeted/inflict_handler/cast(list/targets)
+/obj/effects/proc_holder/spell/targeted/inflict_handler/cast(list/targets)
for(var/mob/living/target in targets)
switch(destroys)
diff --git a/code/datums/spells/knock.dm b/code/datums/spells/knock.dm
index b1da996e174..9d38684b294 100644
--- a/code/datums/spells/knock.dm
+++ b/code/datums/spells/knock.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/aoe_turf/knock
+/obj/effects/proc_holder/spell/aoe_turf/knock
name = "Knock"
desc = "This spell opens nearby doors and does not require wizard garb."
@@ -9,7 +9,7 @@
invocation_type = "whisper"
range = 3
-/obj/proc_holder/spell/aoe_turf/knock/cast(list/targets)
+/obj/effects/proc_holder/spell/aoe_turf/knock/cast(list/targets)
for(var/turf/T in targets)
for(var/obj/machinery/door/door in T.contents)
spawn(1)
diff --git a/code/datums/spells/mind_transfer.dm b/code/datums/spells/mind_transfer.dm
index c08318ed3b7..934a218ef38 100644
--- a/code/datums/spells/mind_transfer.dm
+++ b/code/datums/spells/mind_transfer.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/mind_transfer
+/obj/effects/proc_holder/spell/targeted/mind_transfer
name = "Mind Transfer"
desc = "This spell allows the user to switch bodies with a target."
@@ -22,7 +22,7 @@ Urist: I don't feel like figuring out how you store object spells so I'm leaving
Make sure spells that are removed from spell_list are actually removed and deleted when mind transfering.
Also, you never added distance checking after target is selected. I've went ahead and did that.
*/
-/obj/proc_holder/spell/targeted/mind_transfer/cast(list/targets,mob/user = usr)
+/obj/effects/proc_holder/spell/targeted/mind_transfer/cast(list/targets,mob/user = usr)
if(!targets.len)
user << "No mind found."
return
@@ -61,7 +61,7 @@ Also, you never added distance checking after target is selected. I've went ahea
//SPELL LOSS BEGIN
//NOTE: The caster must ALWAYS keep mind transfer, even when other spells are lost.
- var/obj/proc_holder/spell/targeted/mind_transfer/m_transfer = locate() in user.spell_list//Find mind transfer directly.
+ var/obj/effects/proc_holder/spell/targeted/mind_transfer/m_transfer = locate() in user.spell_list//Find mind transfer directly.
var/list/checked_spells = user.spell_list
checked_spells -= m_transfer //Remove Mind Transfer from the list.
diff --git a/code/datums/spells/projectile.dm b/code/datums/spells/projectile.dm
index bf19c00f134..ba3d329f6db 100644
--- a/code/datums/spells/projectile.dm
+++ b/code/datums/spells/projectile.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/projectile
+/obj/effects/proc_holder/spell/targeted/projectile
name = "Projectile"
desc = "This spell summons projectiles which try to hit the targets."
@@ -11,7 +11,7 @@
var/proj_trail_icon = 'wizard.dmi'
var/proj_trail_icon_state = "trail"
- var/proj_type = "/obj/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this
+ var/proj_type = "/obj/effects/proc_holder/spell/targeted" //IMPORTANT use only subtypes of this
var/proj_lingering = 0 //if it lingers or disappears upon hitting an obstacle
var/proj_homing = 1 //if it follows the target
@@ -21,16 +21,16 @@
var/proj_lifespan = 15 //in deciseconds * proj_step_delay
var/proj_step_delay = 1 //lower = faster
-/obj/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr)
+/obj/effects/proc_holder/spell/targeted/projectile/cast(list/targets, mob/user = usr)
for(var/mob/target in targets)
spawn(0)
- var/obj/proc_holder/spell/targeted/projectile
+ var/obj/effects/proc_holder/spell/targeted/projectile
if(istext(proj_type))
var/projectile_type = text2path(proj_type)
projectile = new projectile_type(user)
- if(istype(proj_type,/obj/proc_holder/spell))
- projectile = new /obj/proc_holder/spell/targeted/trigger(user)
+ if(istype(proj_type,/obj/effects/proc_holder/spell))
+ projectile = new /obj/effects/proc_holder/spell/targeted/trigger(user)
projectile:linked_spells += proj_type
projectile.icon = proj_icon
projectile.icon_state = proj_icon_state
@@ -62,7 +62,7 @@
if(proj_trail && projectile)
spawn(0)
if(projectile)
- var/obj/overlay/trail = new /obj/overlay(projectile.loc)
+ var/obj/effects/overlay/trail = new /obj/effects/overlay(projectile.loc)
trail.icon = proj_trail_icon
trail.icon_state = proj_trail_icon_state
trail.density = 0
diff --git a/code/datums/spells/trigger.dm b/code/datums/spells/trigger.dm
index 232e2f5603f..f7ffc017a71 100644
--- a/code/datums/spells/trigger.dm
+++ b/code/datums/spells/trigger.dm
@@ -1,28 +1,28 @@
-/obj/proc_holder/spell/targeted/trigger
+/obj/effects/proc_holder/spell/targeted/trigger
name = "Trigger"
desc = "This spell triggers another spell or a few."
var/list/linked_spells = list() //those are just referenced by the trigger spell and are unaffected by it directly
var/list/starting_spells = list() //those are added on New() to contents from default spells and are deleted when the trigger spell is deleted to prevent memory leaks
-/obj/proc_holder/spell/targeted/trigger/New()
+/obj/effects/proc_holder/spell/targeted/trigger/New()
..()
for(var/spell in starting_spells)
var/spell_to_add = text2path(spell)
new spell_to_add(src) //should result in adding to contents, needs testing
-/obj/proc_holder/spell/targeted/trigger/Del()
+/obj/effects/proc_holder/spell/targeted/trigger/Del()
for(var/spell in contents)
del(spell)
..()
-/obj/proc_holder/spell/targeted/trigger/cast(list/targets)
+/obj/effects/proc_holder/spell/targeted/trigger/cast(list/targets)
for(var/mob/target in targets)
- for(var/obj/proc_holder/spell/spell in contents)
+ for(var/obj/effects/proc_holder/spell/spell in contents)
spell.perform(list(target),0)
- for(var/obj/proc_holder/spell/spell in linked_spells)
+ for(var/obj/effects/proc_holder/spell/spell in linked_spells)
spell.perform(list(target),0)
return
\ No newline at end of file
diff --git a/code/datums/spells/turf_teleport.dm b/code/datums/spells/turf_teleport.dm
index bfa6ddd5d93..2be33035dbf 100644
--- a/code/datums/spells/turf_teleport.dm
+++ b/code/datums/spells/turf_teleport.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/turf_teleport
+/obj/effects/proc_holder/spell/targeted/turf_teleport
name = "Turf Teleport"
desc = "This spell teleports the target to the turf in range."
@@ -8,7 +8,7 @@
var/include_space = 0 //whether it includes space tiles in possible teleport locations
var/include_dense = 0 //whether it includes dense tiles in possible teleport locations
-/obj/proc_holder/spell/targeted/turf_teleport/cast(list/targets)
+/obj/effects/proc_holder/spell/targeted/turf_teleport/cast(list/targets)
for(var/mob/target in targets)
var/list/turfs = new/list()
for(var/turf/T in range(target,outer_tele_radius))
diff --git a/code/datums/spells/wizard.dm b/code/datums/spells/wizard.dm
index 6c707d022de..df4bc00053d 100644
--- a/code/datums/spells/wizard.dm
+++ b/code/datums/spells/wizard.dm
@@ -1,4 +1,4 @@
-/obj/proc_holder/spell/targeted/projectile/magic_missile
+/obj/effects/proc_holder/spell/targeted/projectile/magic_missile
name = "Magic Missile"
desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
@@ -14,7 +14,7 @@
proj_icon_state = "magicm"
proj_name = "a magic missile"
proj_lingering = 1
- proj_type = "/obj/proc_holder/spell/targeted/inflict_handler/magic_missile"
+ proj_type = "/obj/effects/proc_holder/spell/targeted/inflict_handler/magic_missile"
proj_lifespan = 20
proj_step_delay = 5
@@ -23,11 +23,11 @@
proj_trail_lifespan = 5
proj_trail_icon_state = "magicmd"
-/obj/proc_holder/spell/targeted/inflict_handler/magic_missile
+/obj/effects/proc_holder/spell/targeted/inflict_handler/magic_missile
amt_weaken = 5
amt_dam_fire = 10
-/obj/proc_holder/spell/targeted/genetic/mutate
+/obj/effects/proc_holder/spell/targeted/genetic/mutate
name = "Mutate"
desc = "This spell causes you to turn into a hulk and gain laser vision for a short while."
@@ -43,7 +43,7 @@
mutations = LASER | HULK
duration = 300
-/obj/proc_holder/spell/targeted/inflict_handler/disintegrate
+/obj/effects/proc_holder/spell/targeted/inflict_handler/disintegrate
name = "Disintegrate"
desc = "This spell instantly kills somebody adjacent to you with the vilest of magick."
@@ -59,7 +59,7 @@
sparks_spread = 1
sparks_amt = 4
-/obj/proc_holder/spell/targeted/smoke
+/obj/effects/proc_holder/spell/targeted/smoke
name = "Smoke"
desc = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
@@ -74,7 +74,7 @@
smoke_spread = 2
smoke_amt = 10
-/obj/proc_holder/spell/targeted/emplosion/disable_tech
+/obj/effects/proc_holder/spell/targeted/emplosion/disable_tech
name = "Disable Tech"
desc = "This spell disables all weapons, cameras and most other technology in range."
charge_max = 400
@@ -87,7 +87,7 @@
emp_heavy = 5
emp_light = 7
-/obj/proc_holder/spell/targeted/turf_teleport/blink
+/obj/effects/proc_holder/spell/targeted/turf_teleport/blink
name = "Blink"
desc = "This spell randomly teleports you a short distance."
@@ -105,7 +105,7 @@
inner_tele_radius = 0
outer_tele_radius = 6
-/obj/proc_holder/spell/targeted/area_teleport/teleport
+/obj/effects/proc_holder/spell/targeted/area_teleport/teleport
name = "Teleport"
desc = "This spell teleports you to a type of area of your selection."
@@ -120,7 +120,7 @@
smoke_spread = 1
smoke_amt = 5
-/obj/proc_holder/spell/aoe_turf/conjure/forcewall
+/obj/effects/proc_holder/spell/aoe_turf/conjure/forcewall
name = "Forcewall"
desc = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb."
@@ -131,10 +131,10 @@
invocation_type = "whisper"
range = 0
- summon_type = list("/obj/forcefield")
+ summon_type = list("/obj/effects/forcefield")
summon_lifespan = 300
-/obj/proc_holder/spell/aoe_turf/conjure/carp
+/obj/effects/proc_holder/spell/aoe_turf/conjure/carp
name = "Summon Bigger Carp"
desc = "This spell conjures an elite carp."
@@ -145,9 +145,9 @@
invocation_type = "shout"
range = 1
- summon_type = list("/obj/critter/spesscarp/elite")
+ summon_type = list("/obj/effects/critter/spesscarp/elite")
-/obj/proc_holder/spell/targeted/trigger/blind
+/obj/effects/proc_holder/spell/targeted/trigger/blind
name = "Blind"
desc = "This spell temporarily blinds a single person and does not require wizard garb."
@@ -158,17 +158,17 @@
invocation_type = "whisper"
message = "\blue Your eyes cry out in pain!"
- starting_spells = list("/obj/proc_holder/spell/targeted/inflict_handler/blind","/obj/proc_holder/spell/targeted/genetic/blind")
+ starting_spells = list("/obj/effects/proc_holder/spell/targeted/inflict_handler/blind","/obj/effects/proc_holder/spell/targeted/genetic/blind")
-/obj/proc_holder/spell/targeted/inflict_handler/blind
+/obj/effects/proc_holder/spell/targeted/inflict_handler/blind
amt_eye_blind = 10
amt_eye_blurry = 20
-/obj/proc_holder/spell/targeted/genetic/blind
+/obj/effects/proc_holder/spell/targeted/genetic/blind
disabilities = 1
duration = 300
-/obj/proc_holder/spell/targeted/projectile/fireball
+/obj/effects/proc_holder/spell/targeted/projectile/fireball
name = "Fireball"
desc = "This spell fires a fireball at a target and does not require wizard garb."
@@ -181,19 +181,19 @@
proj_icon_state = "fireball"
proj_name = "a fireball"
proj_lingering = 1
- proj_type = "/obj/proc_holder/spell/targeted/trigger/fireball"
+ proj_type = "/obj/effects/proc_holder/spell/targeted/trigger/fireball"
proj_lifespan = 200
proj_step_delay = 1
-/obj/proc_holder/spell/targeted/trigger/fireball
- starting_spells = list("/obj/proc_holder/spell/targeted/inflict_handler/fireball","/obj/proc_holder/spell/targeted/explosion/fireball")
+/obj/effects/proc_holder/spell/targeted/trigger/fireball
+ starting_spells = list("/obj/effects/proc_holder/spell/targeted/inflict_handler/fireball","/obj/effects/proc_holder/spell/targeted/explosion/fireball")
-/obj/proc_holder/spell/targeted/inflict_handler/fireball
+/obj/effects/proc_holder/spell/targeted/inflict_handler/fireball
amt_dam_brute = 20
amt_dam_fire = 25
-/obj/proc_holder/spell/targeted/explosion/fireball
+/obj/effects/proc_holder/spell/targeted/explosion/fireball
ex_severe = -1
ex_heavy = -1
ex_light = 2
diff --git a/code/defines/atom.dm b/code/defines/atom.dm
index 4f4b384a299..1a7427180bc 100644
--- a/code/defines/atom.dm
+++ b/code/defines/atom.dm
@@ -62,7 +62,7 @@ obj
else
return null
-/atom/proc/meteorhit(obj/meteor as obj)
+/atom/proc/meteorhit(obj/effects/meteor as obj)
return
/atom/proc/allow_drop()
@@ -172,7 +172,7 @@ its easier to just keep the beam vertical.
dir=get_dir(src,BeamTarget) //Causes the source of the beam to rotate to continuosly face the BeamTarget.
- for(var/obj/overlay/beam/O in orange(10,src)) //This section erases the previously drawn beam because I found it was easier to
+ for(var/obj/effects/overlay/beam/O in orange(10,src)) //This section erases the previously drawn beam because I found it was easier to
if(O.BeamSource==src) //just draw another instance of the beam instead of trying to manipulate all the
del O //pieces to a new orientation.
var/Angle=round(Get_Angle(src,BeamTarget))
@@ -183,7 +183,7 @@ its easier to just keep the beam vertical.
var/N=0
var/length=round(sqrt((DX)**2+(DY)**2))
for(N,Nlength)
var/icon/II=new(icon,icon_state)
@@ -215,4 +215,4 @@ its easier to just keep the beam vertical.
X.pixel_y=Pixel_y
sleep(3) //Changing this to a lower value will cause the beam to follow more smoothly with movement, but it will also be more laggy.
//I've found that 3 ticks provided a nice balance for my use.
- for(var/obj/overlay/beam/O in orange(10,src)) if(O.BeamSource==src) del O
\ No newline at end of file
+ for(var/obj/effects/overlay/beam/O in orange(10,src)) if(O.BeamSource==src) del O
\ No newline at end of file
diff --git a/code/defines/global.dm b/code/defines/global.dm
index b0b9af1ab33..bf55784302f 100644
--- a/code/defines/global.dm
+++ b/code/defines/global.dm
@@ -1,7 +1,7 @@
var/global
obj/datacore/data_core = null
- obj/overlay/plmaster = null
- obj/overlay/slmaster = null
+ obj/effects/overlay/plmaster = null
+ obj/effects/overlay/slmaster = null
//obj/hud/main_hud1 = null
diff --git a/code/defines/mob/mob.dm b/code/defines/mob/mob.dm
index 528a2481b1b..c437a9662c1 100644
--- a/code/defines/mob/mob.dm
+++ b/code/defines/mob/mob.dm
@@ -102,7 +102,7 @@
var/m_intent = "run"//Living
var/lastDblClick = 0
var/lastKnownIP = null
- var/obj/stool/buckled = null//Living
+ var/obj/station_objects/stool/buckled = null//Living
var/obj/item/weapon/handcuffs/handcuffed = null//Living
var/obj/item/l_hand = null//Living
var/obj/item/r_hand = null//Living
@@ -175,7 +175,7 @@
This requires creating a verb for the object proc holder.
if (proc_holder_list.len)//Generic list for proc_holder objects.
- for(var/obj/proc_holder/P in proc_holder_list)
+ for(var/obj/effects/proc_holder/P in proc_holder_list)
statpanel("[P.panel]","",P)
*/
@@ -183,7 +183,7 @@
var/mob/living/carbon/LAssailant = null
//Wizard mode, but can be used in other modes thanks to the brand new "Give Spell" badmin button
- var/obj/proc_holder/spell/list/spell_list = list()
+ var/obj/effects/proc_holder/spell/list/spell_list = list()
//List of active diseases
@@ -223,7 +223,7 @@ the mob is also allowed to move without any sort of restriction. For instance, i
var/UI = 'screen1_old.dmi' // For changing the UI from preferences
- var/obj/organstructure/organStructure = null //for dem organs
+ var/obj/effects/organstructure/organStructure = null //for dem organs
/mob/proc/Delete(atom/A in view())
diff --git a/code/defines/obj.dm b/code/defines/obj.dm
index 38a46a84105..233db4d8c1d 100644
--- a/code/defines/obj.dm
+++ b/code/defines/obj.dm
@@ -22,7 +22,7 @@
proc/initialize()
-/obj/signpost
+/obj/station_objects/signpost
icon = 'stationobjs.dmi'
icon_state = "signpost"
anchored = 1
@@ -40,7 +40,7 @@
if("No")
return
-/obj/mark
+/obj/effects/mark
var/mark = ""
icon = 'mark.dmi'
icon_state = "blank"
@@ -57,7 +57,7 @@
//state = 1 for playing : default
//state = 2 for observing
-/obj/bhole
+/obj/effects/bhole
name = "black hole"
icon = 'objects.dmi'
desc = "FUCK FUCK FUCK AAAHHH"
@@ -71,13 +71,13 @@
-/obj/beam
+/obj/effects/beam
name = "beam"
unacidable = 1//Just to be sure.
var/def_zone
pass_flags = PASSTABLE
-/obj/bedsheetbin
+/obj/station_objects/bedsheetbin
name = "linen bin"
desc = "A bin for containing bedsheets. It looks rather cosy."
icon = 'items.dmi'
@@ -85,7 +85,7 @@
var/amount = 23.0
anchored = 1.0
-/obj/begin
+/obj/effects/begin
name = "begin"
icon = 'stationobjs.dmi'
icon_state = "begin"
@@ -100,7 +100,7 @@
//This list tracks characters spawned in the world and cannot be modified in-game. Currently referenced by respawn_character().
var/locked[] = list()
-/obj/equip_e
+/obj/effects/equip_e
name = "equip e"
var/mob/source = null
var/s_loc = null
@@ -108,15 +108,15 @@
var/obj/item/item = null
var/place = null
-/obj/equip_e/human
+/obj/effects/equip_e/human
name = "human"
var/mob/living/carbon/human/target = null
-/obj/equip_e/monkey
+/obj/effects/equip_e/monkey
name = "monkey"
var/mob/living/carbon/monkey/target = null
-/obj/securearea
+/obj/effects/securearea
desc = "A warning sign which reads 'SECURE AREA'. This obviously applies to a nun-Clown."
name = "SECURE AREA"
icon = 'decals.dmi'
@@ -125,7 +125,7 @@
opacity = 0
density = 0
-/obj/sign/biohazard
+/obj/effects/sign/biohazard
desc = "A warning sign which reads 'BIOHAZARD'"
name = "BIOHAZARD"
icon = 'decals.dmi'
@@ -134,7 +134,7 @@
opacity = 0
density = 0
-/obj/sign/electricshock
+/obj/effects/sign/electricshock
desc = "A warning sign which reads 'HIGH VOLTAGE'"
name = "HIGH VOLTAGE"
icon = 'decals.dmi'
@@ -143,7 +143,7 @@
opacity = 0
density = 0
-/obj/sign/examroom
+/obj/effects/sign/examroom
desc = "A guidance sign which reads 'EXAM ROOM'"
name = "EXAM"
icon = 'decals.dmi'
@@ -152,7 +152,7 @@
opacity = 0
density = 0
-/obj/sign/vacuum
+/obj/effects/sign/vacuum
desc = "A warning sign which reads 'HARD VACUUM AHEAD'"
name = "HARD VACUUM AHEAD"
icon = 'decals.dmi'
@@ -163,7 +163,7 @@
pixel_x = -1
pixel_y = -1
-/obj/sign/fire
+/obj/effects/sign/fire
desc = "A warning sign which reads 'HOT! HOT! AAAH! I'M BURNING!'"
name = "HOT! HOT! AAAH! I'M BURNING!"
icon = 'decals.dmi'
@@ -173,7 +173,7 @@
density = 0
-/obj/sign/nosmoking_1
+/obj/effects/sign/nosmoking_1
desc = "A warning sign which reads 'NO SMOKING'"
name = "NO SMOKING"
icon = 'decals.dmi'
@@ -183,7 +183,7 @@
density = 0
-/obj/sign/nosmoking_2
+/obj/effects/sign/nosmoking_2
desc = "A warning sign which reads 'NO SMOKING'"
name = "NO SMOKING"
icon = 'decals.dmi'
@@ -192,7 +192,7 @@
opacity = 0
density = 0
-/obj/sign/redcross
+/obj/effects/sign/redcross
desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here.'"
name = "Med-Bay"
icon = 'decals.dmi'
@@ -201,7 +201,7 @@
opacity = 0
density = 0
-/obj/sign/goldenplaque
+/obj/effects/sign/goldenplaque
desc = "To be Robust is not an action or a way of life, but a mental state. Only those with the force of Will strong enough to act during a crisis, saving friend from foe, are truly Robust. Stay Robust my friends."
name = "The Most Robust Men Award for Robustness"
icon = 'decals.dmi'
@@ -220,12 +220,12 @@
if(istype(A,/turf/simulated/wall) || istype(A,/turf/simulated/shuttle/wall) || istype(A,/turf/unsimulated/wall))
var/epitaph = input("What would you like to engrave", null)
if(epitaph)
- var/obj/sign/goldenplaque/gp = new/obj/sign/goldenplaque(A)
+ var/obj/effects/sign/goldenplaque/gp = new/obj/effects/sign/goldenplaque(A)
gp.name = epitaph
gp.layer = 2.9
del(src)*/
-/obj/sign/maltesefalcon1 //The sign is 64x32, so it needs two tiles. ;3
+/obj/effects/sign/maltesefalcon1 //The sign is 64x32, so it needs two tiles. ;3
desc = "The Maltese Falcon, Space Bar and Grill. Now with added monkey."
name = "The Maltese Falcon"
icon = 'decals.dmi'
@@ -234,7 +234,7 @@
opacity = 0
density = 0
-/obj/sign/maltesefalcon2
+/obj/effects/sign/maltesefalcon2
desc = "The Maltese Falcon, Space Bar and Grill. Now with added monkey."
name = "The Maltese Falcon"
icon = 'decals.dmi'
@@ -329,24 +329,24 @@
icon_state = "apc_frame"
flags = FPRINT | TABLEPASS| CONDUCT
-/obj/landmark
+/obj/effects/landmark
name = "landmark"
icon = 'screen1.dmi'
icon_state = "x2"
anchored = 1.0
unacidable = 1
-/obj/landmark/alterations
+/obj/effects/landmark/alterations
name = "alterations"
-/obj/laser
+/obj/effects/laser
name = "laser"
desc = "IT BURNS!!!"
icon = 'projectiles.dmi'
var/damage = 0.0
var/range = 10.0
-/obj/lattice
+/obj/station_objects/lattice
desc = "A lightweight support lattice."
name = "lattice"
icon = 'structures.dmi'
@@ -356,31 +356,31 @@
layer = 2.3 //under pipes
// flags = 64.0
-/obj/lattice/New()
+/obj/station_objects/lattice/New()
..()
if(!(istype(src.loc, /turf/space)))
del(src)
- for(var/obj/lattice/LAT in src.loc)
+ for(var/obj/station_objects/lattice/LAT in src.loc)
if(LAT != src)
del(LAT)
icon = 'smoothlattice.dmi'
icon_state = "latticeblank"
updateOverlays()
for (var/dir in cardinal)
- var/obj/lattice/L
- if(locate(/obj/lattice, get_step(src, dir)))
- L = locate(/obj/lattice, get_step(src, dir))
+ var/obj/station_objects/lattice/L
+ if(locate(/obj/station_objects/lattice, get_step(src, dir)))
+ L = locate(/obj/station_objects/lattice, get_step(src, dir))
L.updateOverlays()
-/obj/lattice/Del()
+/obj/station_objects/lattice/Del()
for (var/dir in cardinal)
- var/obj/lattice/L
- if(locate(/obj/lattice, get_step(src, dir)))
- L = locate(/obj/lattice, get_step(src, dir))
+ var/obj/station_objects/lattice/L
+ if(locate(/obj/station_objects/lattice, get_step(src, dir)))
+ L = locate(/obj/station_objects/lattice, get_step(src, dir))
L.updateOverlays(src.loc)
..()
-/obj/lattice/proc/updateOverlays()
+/obj/station_objects/lattice/proc/updateOverlays()
//if(!(istype(src.loc, /turf/space)))
// del(src)
spawn(1)
@@ -389,7 +389,7 @@
var/dir_sum = 0
for (var/direction in cardinal)
- if(locate(/obj/lattice, get_step(src, direction)))
+ if(locate(/obj/station_objects/lattice, get_step(src, direction)))
dir_sum += direction
else
if(!(istype(get_step(src, direction), /turf/space)))
@@ -401,60 +401,60 @@
/*
overlays += icon(icon,"lattice-middlebar") //the nw-se bar in the cneter
for (var/dir in cardinal)
- if(locate(/obj/lattice, get_step(src, dir)))
+ if(locate(/obj/station_objects/lattice, get_step(src, dir)))
src.overlays += icon(icon,"lattice-[dir2text(dir)]")
else
src.overlays += icon(icon,"lattice-nc-[dir2text(dir)]") //t for turf
if(!(istype(get_step(src, dir), /turf/space)))
src.overlays += icon(icon,"lattice-t-[dir2text(dir)]") //t for turf
- //if ( !( (locate(/obj/lattice, get_step(src, SOUTH))) || (locate(/obj/lattice, get_step(src, EAST))) ))
+ //if ( !( (locate(/obj/station_objects/lattice, get_step(src, SOUTH))) || (locate(/obj/station_objects/lattice, get_step(src, EAST))) ))
// src.overlays += icon(icon,"lattice-c-se")
- if ( !( (locate(/obj/lattice, get_step(src, NORTH))) || (locate(/obj/lattice, get_step(src, WEST))) ))
+ if ( !( (locate(/obj/station_objects/lattice, get_step(src, NORTH))) || (locate(/obj/station_objects/lattice, get_step(src, WEST))) ))
src.overlays += icon(icon,"lattice-c-nw")
- if ( !( (locate(/obj/lattice, get_step(src, NORTH))) || (locate(/obj/lattice, get_step(src, EAST))) ))
+ if ( !( (locate(/obj/station_objects/lattice, get_step(src, NORTH))) || (locate(/obj/station_objects/lattice, get_step(src, EAST))) ))
src.overlays += icon(icon,"lattice-c-ne")
- if ( !( (locate(/obj/lattice, get_step(src, SOUTH))) || (locate(/obj/lattice, get_step(src, WEST))) ))
+ if ( !( (locate(/obj/station_objects/lattice, get_step(src, SOUTH))) || (locate(/obj/station_objects/lattice, get_step(src, WEST))) ))
src.overlays += icon(icon,"lattice-c-sw")
if(!(overlays))
icon_state = "latticefull"
*/
-/obj/list_container
+/obj/effects/list_container
name = "list container"
-/obj/list_container/mobl
+/obj/effects/list_container/mobl
name = "mobl"
var/master = null
var/list/container = list( )
-/obj/m_tray
+/obj/station_objects/m_tray
name = "morgue tray"
desc = "Apply corpse before closing."
icon = 'stationobjs.dmi'
icon_state = "morguet"
density = 1
layer = 2.0
- var/obj/morgue/connected = null
+ var/obj/station_objects/morgue/connected = null
anchored = 1.0
-/obj/c_tray
+/obj/station_objects/c_tray
name = "crematorium tray"
desc = "Apply body before burning."
icon = 'stationobjs.dmi'
icon_state = "cremat"
density = 1
layer = 2.0
- var/obj/crematorium/connected = null
+ var/obj/station_objects/crematorium/connected = null
anchored = 1.0
-/obj/cable
+/obj/station_objects/cable
level = 1
anchored =1
var/netnum = 0
@@ -467,46 +467,46 @@
layer = 2.5
var/color="red"
-/obj/cable/yellow
+/obj/station_objects/cable/yellow
color="yellow"
icon = 'power_cond_yellow.dmi'
-/obj/cable/green
+/obj/station_objects/cable/green
color="green"
icon = 'power_cond_green.dmi'
-/obj/cable/blue
+/obj/station_objects/cable/blue
color="blue"
icon = 'power_cond_blue.dmi'
-/obj/manifest
+/obj/effects/manifest
name = "manifest"
icon = 'screen1.dmi'
icon_state = "x"
unacidable = 1//Just to be sure.
-/obj/morgue
+/obj/station_objects/morgue
name = "morgue"
desc = "Used to keep bodies in untill someone fetches them."
icon = 'stationobjs.dmi'
icon_state = "morgue1"
density = 1
- var/obj/m_tray/connected = null
+ var/obj/station_objects/m_tray/connected = null
anchored = 1.0
-/obj/crematorium
+/obj/station_objects/crematorium
name = "crematorium"
desc = "A human incinerator. Works well on barbeque nights."
icon = 'stationobjs.dmi'
icon_state = "crema1"
density = 1
- var/obj/c_tray/connected = null
+ var/obj/station_objects/c_tray/connected = null
anchored = 1.0
var/cremating = 0
var/id = 1
var/locked = 0
-/obj/mine
+/obj/effects/mine
name = "Mine"
desc = "I Better stay away from that thing."
density = 1
@@ -517,37 +517,37 @@
var/triggerproc = "explode" //name of the proc thats called when the mine is triggered
var/triggered = 0
-/obj/mine/dnascramble
+/obj/effects/mine/dnascramble
name = "Radiation Mine"
icon_state = "uglymine"
triggerproc = "triggerrad"
-/obj/mine/plasma
+/obj/effects/mine/plasma
name = "Plasma Mine"
icon_state = "uglymine"
triggerproc = "triggerplasma"
-/obj/mine/kick
+/obj/effects/mine/kick
name = "Kick Mine"
icon_state = "uglymine"
triggerproc = "triggerkick"
-/obj/mine/n2o
+/obj/effects/mine/n2o
name = "N2O Mine"
icon_state = "uglymine"
triggerproc = "triggern2o"
-/obj/mine/stun
+/obj/effects/mine/stun
name = "Stun Mine"
icon_state = "uglymine"
triggerproc = "triggerstun"
-/obj/overlay
+/obj/effects/overlay
name = "overlay"
unacidable = 1
var/i_attached//Added for possible image attachments to objects. For hallucinations and the like.
-/obj/overlay/beam//Not actually a projectile, just an effect.
+/obj/effects/overlay/beam//Not actually a projectile, just an effect.
name="beam"
icon='beam.dmi'
icon_state="b_beam"
@@ -556,7 +556,7 @@
..()
spawn(10) del src
-/obj/portal
+/obj/effects/portal
name = "portal"
desc = "Looks unstable. Best to test it with the clown."
icon = 'stationobjs.dmi'
@@ -568,12 +568,12 @@
var/creator = null
anchored = 1.0
-/obj/projection
+/obj/effects/projection
name = "Projection"
desc = "This looks like a projection of something."
anchored = 1.0
-/obj/rack
+/obj/station_objects/rack
name = "rack"
desc = "Different from the Middle Ages version."
icon = 'objects.dmi'
@@ -609,18 +609,18 @@
var/selecting = "chest"
screen_loc = "EAST+1,NORTH"
-/obj/shut_controller
+/obj/effects/shut_controller
name = "shut controller"
var/moving = null
var/list/parts = list( )
-/obj/landmark/start
+/obj/effects/landmark/start
name = "start"
icon = 'screen1.dmi'
icon_state = "x"
anchored = 1.0
-/obj/stool
+/obj/station_objects/stool
name = "stool"
desc = "Apply butt."
icon = 'objects.dmi'
@@ -628,20 +628,20 @@
flags = FPRINT
pressure_resistance = 3*ONE_ATMOSPHERE
-/obj/stool/bed
+/obj/station_objects/stool/bed
name = "bed"
desc = "This is used to lie in, sleep in or strap on."
icon_state = "bed"
anchored = 1.0
var/list/buckled_mobs = list( )
-/obj/stool/bed/alien
+/obj/station_objects/stool/bed/alien
name = "Resting contraption"
desc = "This looks similar to contraptions from earth. Could aliens be stealing our technology?"
icon_state = "abed"
-/obj/stool/chair
+/obj/station_objects/stool/chair
name = "chair"
desc = "You sit in this. Either by will or force."
icon_state = "chair"
@@ -649,7 +649,7 @@
anchored = 1.0
var/list/buckled_mobs = list( )
-/obj/stool/chair/e_chair
+/obj/station_objects/stool/chair/e_chair
name = "electrified chair"
desc = "Looks absolutely SHOCKING!"
icon_state = "e_chair0"
@@ -658,7 +658,7 @@
var/obj/item/assembly/shock_kit/part1 = null
var/last_time = 1.0
-/obj/table
+/obj/station_objects/table
name = "table"
desc = "A square piece of metal standing on four metal legs. It can not move."
icon = 'structures.dmi'
@@ -669,19 +669,19 @@
New()
..()
- for(var/obj/table/T in src.loc)
+ for(var/obj/station_objects/table/T in src.loc)
if(T != src)
del(T)
update_icon()
for(var/direction in list(1,2,4,8,5,6,9,10))
- if(locate(/obj/table,get_step(src,direction)))
- var/obj/table/T = locate(/obj/table,get_step(src,direction))
+ if(locate(/obj/station_objects/table,get_step(src,direction)))
+ var/obj/station_objects/table/T = locate(/obj/station_objects/table,get_step(src,direction))
T.update_icon()
Del()
for(var/direction in list(1,2,4,8,5,6,9,10))
- if(locate(/obj/table,get_step(src,direction)))
- var/obj/table/T = locate(/obj/table,get_step(src,direction))
+ if(locate(/obj/station_objects/table,get_step(src,direction)))
+ var/obj/station_objects/table/T = locate(/obj/station_objects/table,get_step(src,direction))
T.update_icon()
..()
@@ -690,7 +690,7 @@
var/dir_sum = 0
for(var/direction in cardinal)
var/skip_sum = 0
- for(var/obj/window/W in src.loc)
+ for(var/obj/station_objects/window/W in src.loc)
if(W.dir == direction) //So smooth tables don't go smooth through windows
skip_sum = 1
continue
@@ -704,12 +704,12 @@
inv_direction = 8
if(8)
inv_direction = 4
- for(var/obj/window/W in get_step(src,direction))
+ for(var/obj/station_objects/window/W in get_step(src,direction))
if(W.dir == inv_direction) //So smooth tables don't go smooth through windows when the window is on the other table's tile
skip_sum = 1
continue
if(!skip_sum) //means there is a window between the two tiles in this direction
- if(locate(/obj/table,get_step(src,direction)))
+ if(locate(/obj/station_objects/table,get_step(src,direction)))
dir_sum += direction
//dir_sum:
@@ -736,7 +736,7 @@
if(dir_sum == 12) //12 doesn't exist as a dir.
dir_sum = 4
if(dir_sum in list(5,6,9,10))
- if(locate(/obj/table,get_step(src.loc,dir_sum)))
+ if(locate(/obj/station_objects/table,get_step(src.loc,dir_sum)))
table_type = 3 //full table (not the 1 tile thick one, but one of the 'tabledir' tables)
else
table_type = 2 //1 tile thick, corner table (treated the same as streight tables in code later on)
@@ -754,7 +754,7 @@
if(dir_sum == 15)
table_type = 4 //4-way intersection, the 'middle' table sprites will be used.
- if(istype(src,/obj/table/reinforced))
+ if(istype(src,/obj/station_objects/table/reinforced))
switch(table_type)
if(0)
icon_state = "reinf_table"
@@ -766,7 +766,7 @@
icon_state = "reinf_tabledir"
if(4)
icon_state = "reinf_middle"
- else if(istype(src,/obj/table/woodentable))
+ else if(istype(src,/obj/station_objects/table/woodentable))
switch(table_type)
if(0)
icon_state = "wood_table"
@@ -795,18 +795,18 @@
else
dir = 2
-/obj/table/reinforced
+/obj/station_objects/table/reinforced
name = "reinforced table"
desc = "A version of the four legged table. It is stronger."
icon_state = "reinf_table"
var/status = 2
-/obj/table/woodentable
+/obj/station_objects/table/woodentable
name = "wooden table"
desc = "Do not apply fire to this. Rumour says it burns easily."
icon_state = "wood_table"
-/obj/mopbucket
+/obj/station_objects/mopbucket
desc = "Fill it with water, but don't forget a mop!"
name = "mop bucket"
icon = 'janitor.dmi'
@@ -817,7 +817,7 @@
flags = FPRINT | TABLEPASS | OPENCONTAINER
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
-/obj/kitchenspike
+/obj/station_objects/kitchenspike
name = "a meat spike"
icon = 'kitchen.dmi'
icon_state = "spike"
@@ -828,7 +828,7 @@
var/occupied = 0
var/meattype = 0 // 0 - Nothing, 1 - Monkey, 2 - Xeno
-/obj/displaycase
+/obj/station_objects/displaycase
name = "Display Case"
icon = 'stationobjs.dmi'
icon_state = "glassbox1"
@@ -840,7 +840,7 @@
var/occupied = 1
var/destroyed = 0
-/obj/showcase
+/obj/effects/showcase
name = "Showcase"
icon = 'stationobjs.dmi'
icon_state = "showcase_1"
@@ -928,7 +928,7 @@
-/obj/noticeboard
+/obj/station_objects/noticeboard
name = "Notice Board"
icon = 'stationobjs.dmi'
icon_state = "nboard00"
@@ -938,7 +938,7 @@
anchored = 1
var/notices = 0
-/obj/deskclutter
+/obj/effects/deskclutter
name = "desk clutter"
icon = 'items.dmi'
icon_state = "deskclutter"
@@ -994,7 +994,7 @@
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
-/obj/falsewall
+/obj/station_objects/falsewall
name = "wall"
desc = "A huge chunk of metal used to seperate rooms."
icon = 'walls.dmi'
@@ -1003,7 +1003,7 @@
opacity = 1
anchored = 1
-/obj/falserwall
+/obj/station_objects/falserwall
name = "r wall"
desc = "A huge chunk of reinforced metal used to seperate rooms."
icon = 'walls.dmi'
diff --git a/code/defines/obj/closet.dm b/code/defines/obj/closet.dm
index 83d8db8f62e..0b6cb15ce25 100644
--- a/code/defines/obj/closet.dm
+++ b/code/defines/obj/closet.dm
@@ -1,4 +1,4 @@
-/obj/closet
+/obj/station_objects/closet
desc = "It's a closet!"
name = "Closet"
icon = 'closet.dmi'
@@ -12,21 +12,21 @@
flags = FPRINT
var/health = 200//Might be a bit much, dono can always change later
-/obj/closet/acloset
+/obj/station_objects/closet/acloset
desc = "It looks alien!"
name = "Strange closet"
icon_state = "acloset"
icon_closed = "acloset"
icon_opened = "aclosetopen"
-/obj/closet/cabinet
+/obj/station_objects/closet/cabinet
desc = "Old will forever be in fashion."
name = "Cabinet"
icon_state = "cabinet_closed"
icon_closed = "cabinet_closed"
icon_opened = "cabinet_open"
-/obj/spresent
+/obj/effects/spresent
desc = "It's a ... present?"
name = "strange present"
icon = 'items.dmi'
@@ -34,25 +34,25 @@
density = 1
anchored = 0
-/obj/closet/gmcloset
+/obj/station_objects/closet/gmcloset
desc = "A bulky (yet mobile) closet. Comes with formal clothes"
name = "Formal closet"
-/obj/closet/emcloset
+/obj/station_objects/closet/emcloset
desc = "A bulky (yet mobile) closet. Comes prestocked with a gasmask and o2 tank for emergencies."
name = "Emergency Closet"
icon_state = "emergency"
icon_closed = "emergency"
icon_opened = "emergencyopen"
-/obj/closet/firecloset
+/obj/station_objects/closet/firecloset
desc = "A bulky (yet mobile) closet. Comes with supplies to fight fire."
name = "Fire Closet"
icon_state = "firecloset"
icon_closed = "firecloset"
icon_opened = "fireclosetopen"
-/obj/closet/hydrant //wall mounted fire closet
+/obj/station_objects/closet/hydrant //wall mounted fire closet
anchored = 1
desc = "A wall mounted closet which comes with supplies to fight fire."
name = "Fire Closet"
@@ -61,7 +61,7 @@
icon_opened = "hydrant_open"
wall_mounted = 1
-/obj/closet/medical_wall //wall mounted medical closet
+/obj/station_objects/closet/medical_wall //wall mounted medical closet
anchored = 1
desc = "A wall mounted closet which should have some first aid."
name = "First Aid Closet"
@@ -70,7 +70,7 @@
icon_opened = "medical_wall_open"
wall_mounted = 1
-/obj/closet/fireaxecabinet
+/obj/station_objects/closet/fireaxecabinet
name = "Fire Axe Cabinet"
desc = "There is small label that reads \"For Emergency use only\" along with details for safe use of the axe. As if."
var/obj/item/weapon/fireaxe/FIREAXE = new/obj/item/weapon/fireaxe
@@ -265,90 +265,90 @@
-/obj/closet/toolcloset
+/obj/station_objects/closet/toolcloset
desc = "A bulky (yet mobile) closet. Contains tools."
name = "Tool Closet"
icon_state = "toolcloset"
icon_closed = "toolcloset"
icon_opened = "toolclosetopen"
-/obj/closet/jcloset
+/obj/station_objects/closet/jcloset
desc = "A bulky (yet mobile) closet. Comes with janitor's clothes and biohazard gear."
name = "Custodial Closet"
-/obj/closet/lawcloset
+/obj/station_objects/closet/lawcloset
desc = "A bulky (yet mobile) closet. Comes with lawyer apparel and items."
name = "Legal Closet"
-/obj/closet/coffin
+/obj/station_objects/closet/coffin
desc = "A burial receptacle for the dearly departed."
name = "coffin"
icon_state = "coffin"
icon_closed = "coffin"
icon_opened = "coffin_open"
-/obj/closet/bombcloset
+/obj/station_objects/closet/bombcloset
desc = "A bulky (yet mobile) closet. Comes prestocked with a level 4 bombsuit."
name = "EOD closet"
icon_state = "bombsuit"
icon_closed = "bombsuit"
icon_opened = "bombsuitopen"
-/obj/closet/bombclosetsecurity
+/obj/station_objects/closet/bombclosetsecurity
desc = "A bulky (yet mobile) closet. Comes prestocked with a level 4 bombsuit."
name = "EOD closet"
icon_state = "bombsuitsec"
icon_closed = "bombsuitsec"
icon_opened = "bombsuitsecopen"
-/obj/closet/l3closet
+/obj/station_objects/closet/l3closet
desc = "A bulky (yet mobile) closet. Comes prestocked with level 3 biohazard gear for emergencies."
name = "Level 3 Biohazard Suit"
icon_state = "bio"
icon_closed = "bio"
icon_opened = "bioopen"
-/obj/closet/l3closet/general
+/obj/station_objects/closet/l3closet/general
icon_state = "bio_general"
icon_closed = "bio_general"
icon_opened = "bio_generalopen"
-/obj/closet/l3closet/virology
+/obj/station_objects/closet/l3closet/virology
icon_state = "bio_virology"
icon_closed = "bio_virology"
icon_opened = "bio_virologyopen"
-/obj/closet/l3closet/security
+/obj/station_objects/closet/l3closet/security
icon_state = "bio_security"
icon_closed = "bio_security"
icon_opened = "bio_securityopen"
-/obj/closet/l3closet/janitor
+/obj/station_objects/closet/l3closet/janitor
icon_state = "bio_janitor"
icon_closed = "bio_janitor"
icon_opened = "bio_janitoropen"
-/obj/closet/l3closet/scientist
+/obj/station_objects/closet/l3closet/scientist
icon_state = "bio_scientist"
icon_closed = "bio_scientist"
icon_opened = "bio_scientistopen"
-/obj/closet/syndicate
+/obj/station_objects/closet/syndicate
desc = "Why is this here?"
name = "Weapons Closet"
icon_state = "syndicate"
icon_closed = "syndicate"
icon_opened = "syndicateopen"
-/obj/closet/syndicate/personal
+/obj/station_objects/closet/syndicate/personal
desc = "Gear preperations closet."
-/obj/closet/syndicate/nuclear
+/obj/station_objects/closet/syndicate/nuclear
desc = "Nuclear preperations closet."
// Inserting the gimmick clothing stuff here for generic items, IE Tacticool stuff
-/obj/closet/extinguisher
+/obj/station_objects/closet/extinguisher
name = "Extinguisher closet"
var/obj/item/weapon/extinguisher/EXTINGUISHER = new/obj/item/weapon/extinguisher
icon_state = "extinguisher10"
@@ -435,7 +435,7 @@
icon_state = text("extinguisher[][]",hasextinguisher,src.localopened)
-/obj/closet/gimmick
+/obj/station_objects/closet/gimmick
name = "Administrative Supply Closet"
icon_state = "syndicate1"
icon_closed = "syndicate1"
@@ -443,21 +443,21 @@
desc = "Closet of things that have no right being here."
anchored = 0
-/obj/closet/gimmick/russian
+/obj/station_objects/closet/gimmick/russian
name = "Russian Surplus"
icon_state = "syndicate1"
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
desc = "Russian Surplus Closet"
-/obj/closet/gimmick/tacticool
+/obj/station_objects/closet/gimmick/tacticool
name = "Tacticool Gear"
icon_state = "syndicate1"
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
desc = "Tacticool Gear Closet"
-/obj/closet/thunderdome
+/obj/station_objects/closet/thunderdome
desc = "Everything you need!"
icon_state = "syndicate"
icon_closed = "syndicate"
@@ -465,111 +465,111 @@
name = "Thunderdome closet."
anchored = 1
-/obj/closet/thunderdome/tdred
+/obj/station_objects/closet/thunderdome/tdred
desc = "Everything you need!"
icon_state = "syndicate"
icon_closed = "syndicate"
icon_opened = "syndicateopen"
name = "Thunderdome closet."
-/obj/closet/thunderdome/tdgreen
+/obj/station_objects/closet/thunderdome/tdgreen
desc = "Everything you need!"
icon_state = "syndicate1"
icon_closed = "syndicate1"
icon_opened = "syndicate1open"
name = "Thunderdome closet."
-/obj/closet/malf/suits
+/obj/station_objects/closet/malf/suits
desc = "Gear preparations closet."
icon_state = "syndicate"
icon_closed = "syndicate"
icon_opened = "syndicateopen"
-/obj/closet/wardrobe
+/obj/station_objects/closet/wardrobe
desc = "A bulky (yet mobile) wardrobe closet. Comes prestocked with 6 changes of clothes."
name = "Wardrobe"
icon_state = "blue"
icon_closed = "blue"
-/obj/closet/wardrobe/black
+/obj/station_objects/closet/wardrobe/black
name = "Black Wardrobe"
desc = "Contains black jumpsuits."
icon_state = "black"
icon_closed = "black"
-/obj/closet/wardrobe/chaplain_black
+/obj/station_objects/closet/wardrobe/chaplain_black
name = "Chaplain Wardrobe"
desc = "Closet of basic chaplain clothes."
icon_state = "black"
icon_closed = "black"
-/obj/closet/wardrobe/green
+/obj/station_objects/closet/wardrobe/green
name = "Green Wardrobe"
desc = "Contains green jumpsuits."
icon_state = "green"
icon_closed = "green"
-/obj/closet/wardrobe/mixed
+/obj/station_objects/closet/wardrobe/mixed
name = "Mixed Wardrobe"
desc = "This appears to contain several different sets of clothing."
icon_state = "mixed"
icon_closed = "mixed"
-/obj/closet/wardrobe/orange
+/obj/station_objects/closet/wardrobe/orange
name = "Prisoners Wardrobe"
desc = "Contains orange jumpsuits."
icon_state = "orange"
icon_closed = "orange"
-/obj/closet/wardrobe/pink
+/obj/station_objects/closet/wardrobe/pink
name = "Pink Wardrobe"
desc = "Contains pink jumpsuits."
icon_state = "pink"
icon_closed = "pink"
-/obj/closet/wardrobe/red
+/obj/station_objects/closet/wardrobe/red
name = "Red Wardrobe"
desc = "Contains red jumpsuits."
icon_state = "red"
icon_closed = "red"
-/obj/closet/wardrobe/white
+/obj/station_objects/closet/wardrobe/white
name = "White Wardrobe"
desc = "Contains white jumpsuits."
icon_state = "white"
icon_closed = "white"
-/obj/closet/wardrobe/toxins_white
+/obj/station_objects/closet/wardrobe/toxins_white
name = "Toxins Wardrobe"
desc = "Contains toxins jumpsuits."
icon_state = "white"
icon_closed = "white"
-/obj/closet/wardrobe/genetics_white
+/obj/station_objects/closet/wardrobe/genetics_white
name = "Genetics Wardrobe"
desc = "Contains genetics jumpsuits."
icon_state = "white"
icon_closed = "white"
-/obj/closet/wardrobe/yellow
+/obj/station_objects/closet/wardrobe/yellow
name = "Yellow Wardrobe"
desc = "Contains yellow jumpsuits."
icon_state = "wardrobe-y"
icon_closed = "wardrobe-y"
-/obj/closet/wardrobe/engineering_yellow
+/obj/station_objects/closet/wardrobe/engineering_yellow
name = "Engineering Wardrobe"
desc = "Contains engineering jumpsuits."
icon_state = "yellow"
icon_closed = "yellow"
-/obj/closet/wardrobe/atmospherics_yellow
+/obj/station_objects/closet/wardrobe/atmospherics_yellow
name = "Atmospherics Wardrobe"
desc = "Contains atmospheric jumpsuits."
icon_state = "yellow"
icon_closed = "yellow"
-/obj/closet/wardrobe/grey
+/obj/station_objects/closet/wardrobe/grey
name = "Grey Wardrobe"
desc = "Contains grey jumpsuits."
icon_state = "grey"
@@ -577,7 +577,7 @@
-/obj/secure_closet
+/obj/station_objects/secure_closet
desc = "An immobile card-locked storage closet."
name = "Security Locker"
icon = 'closet.dmi'
@@ -595,7 +595,7 @@
var/wall_mounted = 0 //never solid (You can always pass over it)
var/health = 300
-/obj/secure_closet/medical_wall
+/obj/station_objects/secure_closet/medical_wall
anchored = 1
name = "First Aid Closet"
desc = "A wall mounted closet which --should-- contain medical supplies."
@@ -608,21 +608,21 @@
req_access = list(access_medical)
wall_mounted = 1
-/obj/secure_closet/personal
+/obj/station_objects/secure_closet/personal
desc = "The first card swiped gains control."
name = "Personal Closet"
-/obj/secure_closet/personal/patient
+/obj/station_objects/secure_closet/personal/patient
name = "Patient's closet"
-/obj/secure_closet/kitchen
+/obj/station_objects/secure_closet/kitchen
name = "Kitchen Cabinet"
req_access = list(access_kitchen)
-/obj/secure_closet/kitchen/mining
+/obj/station_objects/secure_closet/kitchen/mining
req_access = list()
-/obj/secure_closet/meat
+/obj/station_objects/secure_closet/meat
name = "Meat Fridge"
icon_state = "fridge1"
icon_closed = "fridge"
@@ -631,7 +631,7 @@
icon_broken = "fridgebroken"
icon_off = "fridge1"
-/obj/secure_closet/fridge
+/obj/station_objects/secure_closet/fridge
name = "Refrigerator"
icon_state = "fridge1"
icon_closed = "fridge"
@@ -640,7 +640,7 @@
icon_broken = "fridgebroken"
icon_off = "fridge1"
-/obj/secure_closet/money_freezer
+/obj/station_objects/secure_closet/money_freezer
name = "Freezer"
icon_state = "fridge1"
icon_closed = "fridge"
@@ -650,7 +650,7 @@
icon_off = "fridge1"
req_access = list(access_heads_vault)
-/obj/secure_closet/wall
+/obj/station_objects/secure_closet/wall
name = "wall locker"
req_access = list(access_security)
icon_state = "wall-locker1"
diff --git a/code/defines/obj/clothing/costume.dm b/code/defines/obj/clothing/costume.dm
index e7bf9dbce9e..70289735b95 100644
--- a/code/defines/obj/clothing/costume.dm
+++ b/code/defines/obj/clothing/costume.dm
@@ -1,50 +1,50 @@
//Costume spawner
-/obj/landmark/costume/New() //costume spawner, selects a random subclass and disappears
+/obj/effects/landmark/costume/New() //costume spawner, selects a random subclass and disappears
- var/list/options = typesof(/obj/landmark/costume)
+ var/list/options = typesof(/obj/effects/landmark/costume)
var/PICK= options[rand(1,options.len)]
new PICK(src.loc)
del(src)
//SUBCLASSES. Spawn a bunch of items and disappear likewise
-/obj/landmark/costume/chicken/New()
+/obj/effects/landmark/costume/chicken/New()
new /obj/item/clothing/suit/chickensuit(src.loc)
del(src)
-/obj/landmark/costume/madscientist/New()
+/obj/effects/landmark/costume/madscientist/New()
new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc)
new /obj/item/clothing/head/flatcap(src.loc)
new /obj/item/clothing/suit/labcoat/mad(src.loc)
new /obj/item/clothing/glasses/gglasses(src.loc)
del(src)
-/obj/landmark/costume/elpresidente/New()
+/obj/effects/landmark/costume/elpresidente/New()
new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc)
new /obj/item/clothing/head/flatcap(src.loc)
new /obj/item/clothing/mask/cigarette/cigar/havanian(src.loc)
new /obj/item/clothing/shoes/jackboots(src.loc)
del(src)
-/obj/landmark/costume/nyangirl/New()
+/obj/effects/landmark/costume/nyangirl/New()
new /obj/item/clothing/under/schoolgirl(src.loc)
new /obj/item/clothing/head/kitty(src.loc)
del(src)
-/obj/landmark/costume/maid/New()
+/obj/effects/landmark/costume/maid/New()
new /obj/item/clothing/under/blackskirt(src.loc)
var/CHOICE = pick( /obj/item/clothing/head/beret , /obj/item/clothing/head/rabbitears )
new CHOICE(src.loc)
new /obj/item/clothing/glasses/blindfold(src.loc)
del(src)
-/obj/landmark/costume/butler/New()
+/obj/effects/landmark/costume/butler/New()
new /obj/item/clothing/suit/wcoat(src.loc)
new /obj/item/clothing/under/suit_jacket(src.loc)
new /obj/item/clothing/head/that(src.loc)
del(src)
-/obj/landmark/costume/scratch/New()
+/obj/effects/landmark/costume/scratch/New()
new /obj/item/clothing/gloves/white(src.loc)
new /obj/item/clothing/shoes/white(src.loc)
new /obj/item/clothing/under/scratch(src.loc)
@@ -52,12 +52,12 @@
new /obj/item/clothing/head/helmet/cueball(src.loc)
del(src)
-/obj/landmark/costume/highlander/New()
+/obj/effects/landmark/costume/highlander/New()
new /obj/item/clothing/under/kilt(src.loc)
new /obj/item/clothing/head/beret(src.loc)
del(src)
-/obj/landmark/costume/prig/New()
+/obj/effects/landmark/costume/prig/New()
new /obj/item/clothing/suit/wcoat(src.loc)
new /obj/item/clothing/glasses/monocle(src.loc)
var/CHOICE= pick( /obj/item/clothing/head/bowler, /obj/item/clothing/head/that)
@@ -68,24 +68,24 @@
new /obj/item/clothing/mask/gas/fakemoustache(src.loc)
del(src)
-/obj/landmark/costume/plaguedoctor/New()
+/obj/effects/landmark/costume/plaguedoctor/New()
new /obj/item/clothing/suit/bio_suit/plaguedoctorsuit(src.loc)
new /obj/item/clothing/head/plaguedoctorhat(src.loc)
del(src)
-/obj/landmark/costume/nightowl/New()
+/obj/effects/landmark/costume/nightowl/New()
new /obj/item/clothing/under/owl(src.loc)
new /obj/item/clothing/mask/owl_mask(src.loc)
del(src)
-/obj/landmark/costume/waiter/New()
+/obj/effects/landmark/costume/waiter/New()
new /obj/item/clothing/under/waiter(src.loc)
var/CHOICE= pick( /obj/item/clothing/head/kitty, /obj/item/clothing/head/rabbitears)
new CHOICE(src.loc)
new /obj/item/clothing/suit/apron(src.loc)
del(src)
-/obj/landmark/costume/pirate/New()
+/obj/effects/landmark/costume/pirate/New()
new /obj/item/clothing/under/pirate(src.loc)
new /obj/item/clothing/suit/pirate(src.loc)
var/CHOICE = pick( /obj/item/clothing/head/pirate , /obj/item/clothing/head/bandana )
@@ -93,12 +93,12 @@
new /obj/item/clothing/glasses/eyepatch(src.loc)
del(src)
-/obj/landmark/costume/commie/New()
+/obj/effects/landmark/costume/commie/New()
new /obj/item/clothing/under/soviet(src.loc)
new /obj/item/clothing/head/ushanka(src.loc)
del(src)
-/obj/landmark/costume/nurse/New()
+/obj/effects/landmark/costume/nurse/New()
new /obj/item/clothing/under/rank/nursesuit(src.loc)
new /obj/item/clothing/head/nursehat(src.loc)
new /obj/item/clothing/glasses/regular(src.loc)
@@ -107,45 +107,45 @@
del(src)
-/obj/landmark/costume/imperium_monk/New()
+/obj/effects/landmark/costume/imperium_monk/New()
new /obj/item/clothing/suit/imperium_monk(src.loc)
if (prob(25))
new /obj/item/clothing/mask/gas/cyborg(src.loc)
del(src)
-/obj/landmark/costume/holiday_priest/New()
+/obj/effects/landmark/costume/holiday_priest/New()
new /obj/item/clothing/suit/holidaypriest(src.loc)
del(src)
/*
-/obj/landmark/costume/spiderman/New()
+/obj/effects/landmark/costume/spiderman/New()
new /obj/item/clothing/under/spiderman(src.loc)
new /obj/item/clothing/mask/spiderman(src.loc)
del(src)*/
-/obj/landmark/costume/marisawizard/New()
+/obj/effects/landmark/costume/marisawizard/New()
new /obj/item/clothing/head/wizard/marisa(src.loc)
new/obj/item/clothing/suit/wizrobe/marisa(src.loc)
del(src)
-/obj/landmark/costume/fakewizard/New()
+/obj/effects/landmark/costume/fakewizard/New()
new /obj/item/clothing/suit/wizrobe/fake(src.loc)
new /obj/item/clothing/head/wizard/fake(src.loc)
del(src)
-/obj/landmark/costume/sexyclown/New()
+/obj/effects/landmark/costume/sexyclown/New()
new /obj/item/clothing/mask/gas/sexyclown(src.loc)
new /obj/item/clothing/under/sexyclown(src.loc)
del(src)
-/obj/landmark/costume/sexymime/New()
+/obj/effects/landmark/costume/sexymime/New()
new /obj/item/clothing/mask/gas/sexymime(src.loc)
new /obj/item/clothing/under/sexymime(src.loc)
del(src)
/*
-/obj/landmark/costume/cyborg/New()
+/obj/effects/landmark/costume/cyborg/New()
new /obj/item/clothing/mask/gas/cyborg(src.loc)
new /obj/item/clothing/shoes/cyborg(src.loc)
new /obj/item/clothing/suit/cyborg_suit(src.loc)
diff --git a/code/defines/obj/decal.dm b/code/defines/obj/decal.dm
index 04fcc1ca790..a73934f3cd1 100644
--- a/code/defines/obj/decal.dm
+++ b/code/defines/obj/decal.dm
@@ -1,32 +1,32 @@
-/obj/decal/ash
+/obj/effects/decal/ash
name = "Ashes"
desc = "Ashes to ashes, dust to dust, and into space."
icon = 'objects.dmi'
icon_state = "ash"
anchored = 1
-/obj/decal/remains/human
+/obj/effects/decal/remains/human
name = "remains"
desc = "These remains have a strange sense about them..."
icon = 'blood.dmi'
icon_state = "remains"
anchored = 1
-/obj/decal/remains/xeno
+/obj/effects/decal/remains/xeno
name = "remains"
desc = "These remains have a strange sense about them..."
icon = 'blood.dmi'
icon_state = "remainsxeno"
anchored = 1
-/obj/decal/remains/robot
+/obj/effects/decal/remains/robot
name = "remains"
desc = "These remains have a strange sense about them..."
icon = 'robots.dmi'
icon_state = "remainsrobot"
anchored = 1
-/obj/decal/point
+/obj/effects/decal/point
name = "point"
desc = "It is an arrow hanging in mid-air. There may be a wizard about."
icon = 'screen1.dmi'
@@ -34,12 +34,12 @@
layer = 16.0
anchored = 1
-/obj/decal/cleanable
+/obj/effects/decal/cleanable
var/list/random_icon_states = list()
//HUMANS
-/obj/decal/cleanable/blood
+/obj/effects/decal/cleanable/blood
name = "Blood"
desc = "It's red. Its Gooye. It is the chefs cooking perhaps."
density = 0
@@ -58,14 +58,14 @@
D.cure(0)
..()
-/obj/decal/cleanable/blood/splatter
+/obj/effects/decal/cleanable/blood/splatter
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
-/obj/decal/cleanable/blood/tracks
+/obj/effects/decal/cleanable/blood/tracks
icon_state = "tracks"
random_icon_states = null
-/obj/decal/cleanable/blood/gibs
+/obj/effects/decal/cleanable/blood/gibs
name = "gibs"
desc = "Grisly...and not the good kind neither."
density = 0
@@ -75,24 +75,24 @@
icon_state = "gibbl5"
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
-/obj/decal/cleanable/blood/gibs/up
+/obj/effects/decal/cleanable/blood/gibs/up
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
-/obj/decal/cleanable/blood/gibs/down
+/obj/effects/decal/cleanable/blood/gibs/down
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
-/obj/decal/cleanable/blood/gibs/body
+/obj/effects/decal/cleanable/blood/gibs/body
random_icon_states = list("gibhead", "gibtorso")
-/obj/decal/cleanable/blood/gibs/limb
+/obj/effects/decal/cleanable/blood/gibs/limb
random_icon_states = list("gibleg", "gibarm")
-/obj/decal/cleanable/blood/gibs/core
+/obj/effects/decal/cleanable/blood/gibs/core
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
//ALIENS
-/obj/decal/cleanable/xenoblood
+/obj/effects/decal/cleanable/xenoblood
name = "xeno blood"
desc = "It's green. Must be more of the chefs cooking."
density = 0
@@ -108,38 +108,38 @@
D.cure(0)
..()
-/obj/decal/cleanable/xenoblood/xsplatter
+/obj/effects/decal/cleanable/xenoblood/xsplatter
random_icon_states = list("xgibbl1", "xgibbl2", "xgibbl3", "xgibbl4", "xgibbl5")
-/obj/decal/cleanable/xenoblood/xgibs
+/obj/effects/decal/cleanable/xenoblood/xgibs
name = "xeno gibs"
desc = "Gnarly..."
icon = 'blood.dmi'
icon_state = "xgib1"
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6")
-/obj/decal/cleanable/xenoblood/xgibs/up
+/obj/effects/decal/cleanable/xenoblood/xgibs/up
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6","xgibup1","xgibup1","xgibup1")
-/obj/decal/cleanable/xenoblood/xgibs/down
+/obj/effects/decal/cleanable/xenoblood/xgibs/down
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6","xgibdown1","xgibdown1","xgibdown1")
-/obj/decal/cleanable/xenoblood/xgibs/body
+/obj/effects/decal/cleanable/xenoblood/xgibs/body
random_icon_states = list("xgibhead", "xgibtorso")
-/obj/decal/cleanable/xenoblood/xgibs/limb
+/obj/effects/decal/cleanable/xenoblood/xgibs/limb
random_icon_states = list("xgibleg", "xgibarm")
-/obj/decal/cleanable/xenoblood/xgibs/core
+/obj/effects/decal/cleanable/xenoblood/xgibs/core
random_icon_states = list("xgibmid1", "xgibmid2", "xgibmid3")
-/obj/decal/cleanable/blood/xtracks
+/obj/effects/decal/cleanable/blood/xtracks
icon_state = "xtracks"
random_icon_states = null
//ROBOTS
-/obj/decal/cleanable/robot_debris
+/obj/effects/decal/cleanable/robot_debris
name = "robot debris"
desc = "Useless heap of junk...or is it..."
density = 0
@@ -149,16 +149,16 @@
icon_state = "gib1"
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7")
-/obj/decal/cleanable/robot_debris/limb
+/obj/effects/decal/cleanable/robot_debris/limb
random_icon_states = list("gibarm", "gibleg")
-/obj/decal/cleanable/robot_debris/up
+/obj/effects/decal/cleanable/robot_debris/up
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7","gibup1","gibup1") //2:7 is close enough to 1:4
-/obj/decal/cleanable/robot_debris/down
+/obj/effects/decal/cleanable/robot_debris/down
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7","gibdown1","gibdown1") //2:7 is close enough to 1:4
-/obj/decal/cleanable/oil
+/obj/effects/decal/cleanable/oil
name = "motor oil"
desc = "It's black. Beepsky made another mess."
density = 0
@@ -174,12 +174,12 @@
D.cure(0)
..()
-/obj/decal/cleanable/oil/streak
+/obj/effects/decal/cleanable/oil/streak
random_icon_states = list("streak1", "streak2", "streak3", "streak4", "streak5")
//OTHER
-/obj/decal/cleanable/generic
+/obj/effects/decal/cleanable/generic
name = "clutter"
desc = "Someone should clean that up."
density = 0
@@ -188,7 +188,7 @@
icon = 'objects.dmi'
icon_state = "shards"
-/obj/decal/cleanable/dirt
+/obj/effects/decal/cleanable/dirt
name = "dirt"
desc = "Someone should clean that up."
density = 0
@@ -197,7 +197,7 @@
icon = 'effects.dmi'
icon_state = "dirt"
-/obj/decal/cleanable/greenglow
+/obj/effects/decal/cleanable/greenglow
name = "green glow"
desc = "Eerie. This makes you feel creepy."
density = 0
@@ -206,7 +206,7 @@
icon = 'effects.dmi'
icon_state = "greenglow"
-/obj/decal/cleanable/cobweb
+/obj/effects/decal/cleanable/cobweb
name = "cobweb"
desc = "Someone should remove that."
density = 0
@@ -215,7 +215,7 @@
icon = 'effects.dmi'
icon_state = "cobweb1"
-/obj/decal/cleanable/molten_item
+/obj/effects/decal/cleanable/molten_item
name = "gooey grey mass"
desc = "Huh. Creepy..."
density = 0
@@ -224,7 +224,7 @@
icon = 'chemical.dmi'
icon_state = "molten"
-/obj/decal/cleanable/cobweb2
+/obj/effects/decal/cleanable/cobweb2
name = "cobweb"
desc = "Someone should remove that."
density = 0
@@ -234,13 +234,13 @@
icon_state = "cobweb2"
// Used for spray that you spray at walls, tables, hydrovats etc
-/obj/decal/spraystill
+/obj/effects/decal/spraystill
density = 0
anchored = 1
layer = 50
//Vomit (sorry)
-/obj/decal/cleanable/vomit
+/obj/effects/decal/cleanable/vomit
name = "Vomit"
desc = "Gosh, how unpleasant."
density = 0
@@ -256,7 +256,7 @@
D.cure(0)
..()
-/obj/decal/cleanable/tomato_smudge
+/obj/effects/decal/cleanable/tomato_smudge
name = "Tomato smooth"
desc = "It's red"
density = 0
@@ -265,7 +265,7 @@
icon = 'tomatodecal.dmi'
random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3")
-/obj/decal/cleanable/egg_smudge
+/obj/effects/decal/cleanable/egg_smudge
name = "Smashed egg"
desc = ""
density = 0
diff --git a/code/defines/obj/hydro.dm b/code/defines/obj/hydro.dm
index 47e6706a69f..31467ca2d22 100644
--- a/code/defines/obj/hydro.dm
+++ b/code/defines/obj/hydro.dm
@@ -1296,7 +1296,7 @@
throw_impact(atom/hit_atom)
..()
- new/obj/decal/cleanable/tomato_smudge(src.loc)
+ new/obj/effects/decal/cleanable/tomato_smudge(src.loc)
src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
del(src)
return
@@ -1324,7 +1324,7 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato/attack_self(mob/user as mob)
if(istype(user.loc,/turf/space))
return
- new /obj/critter/killertomato(user.loc)
+ new /obj/effects/critter/killertomato(user.loc)
del(src)
@@ -1481,7 +1481,7 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user as mob)
if(istype(user.loc,/turf/space))
return
- new /obj/critter/walkingmushroom(user.loc)
+ new /obj/effects/critter/walkingmushroom(user.loc)
del(src)
@@ -1520,7 +1520,7 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user as mob)
if(istype(user.loc,/turf/space))
return
- var/obj/glowshroom/planted = new /obj/glowshroom(user.loc)
+ var/obj/effects/glowshroom/planted = new /obj/effects/glowshroom(user.loc)
planted.delay = lifespan * 50
planted.endurance = endurance
@@ -1625,7 +1625,7 @@
/obj/item/weapon/grown/gibtomato/New()
..()
- src.gibs = new /obj/gibspawner/human(get_turf(src))
+ src.gibs = new /obj/effects/gibspawner/human(get_turf(src))
src.gibs.attach(src)
src.smoke.set_up(10, 0, usr.loc)
*/
diff --git a/code/defines/obj/machinery.dm b/code/defines/obj/machinery.dm
index 2b193624146..2e1f726f43a 100644
--- a/code/defines/obj/machinery.dm
+++ b/code/defines/obj/machinery.dm
@@ -428,7 +428,7 @@
idle_power_usage = 5
active_power_usage = 100
var
- obj/overlay/hologram//The projection itself. If there is one, the instrument is on, off otherwise.
+ obj/effects/overlay/hologram//The projection itself. If there is one, the instrument is on, off otherwise.
/obj/machinery/hologram/holopad
name = "AI holopad"
diff --git a/code/defines/obj/spawner.dm b/code/defines/obj/spawner.dm
index 9f484c738cd..fe81abdb7dd 100644
--- a/code/defines/obj/spawner.dm
+++ b/code/defines/obj/spawner.dm
@@ -1,3 +1,3 @@
-/obj/spawner
+/obj/effects/spawner
name = "object spawner"
diff --git a/code/defines/obj/supplypacks.dm b/code/defines/obj/supplypacks.dm
index 3f353138054..f313081cee3 100644
--- a/code/defines/obj/supplypacks.dm
+++ b/code/defines/obj/supplypacks.dm
@@ -11,7 +11,7 @@
"/obj/item/weapon/pen/sleepypen",
"/obj/item/weapon/chem_grenade/incendiary")
cost = 20
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Special Ops crate"
hidden = 1
@@ -30,14 +30,14 @@
"/obj/item/weapon/reagent_containers/food/snacks/grown/banana",
"/obj/item/weapon/reagent_containers/food/snacks/grown/banana")
cost = 5
- containertype = "/obj/crate/freezer"
+ containertype = "/obj/station_objects/crate/freezer"
containername = "Food crate"
/datum/supply_packs/monkey
name = "Monkey crate"
contains = list ("/obj/item/weapon/monkeycube_box")
cost = 20
- containertype = "/obj/crate/freezer"
+ containertype = "/obj/station_objects/crate/freezer"
containername = "Monkey crate"
/*
@@ -47,7 +47,7 @@
"/obj/item/ammo_casing/shotgun/beanbag",
"/obj/item/ammo_casing/shotgun/beanbag")
cost = 25
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Shotgun crate"
//APPARENTLY OP?
*/
@@ -65,7 +65,7 @@
"/obj/item/ammo_casing/shotgun/beanbag",
"/obj/item/ammo_casing/shotgun/beanbag")
cost = 10
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Beanbag shells"
/datum/supply_packs/party
@@ -81,7 +81,7 @@
"/obj/item/weapon/reagent_containers/food/drinks/beer",
"/obj/item/weapon/reagent_containers/food/drinks/beer")
cost = 20
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Party equipment"
/datum/supply_packs/internals
@@ -93,7 +93,7 @@
"/obj/item/weapon/tank/air",
"/obj/item/weapon/tank/air")
cost = 10
- containertype = "/obj/crate/internals"
+ containertype = "/obj/station_objects/crate/internals"
containername = "Internals crate"
/datum/supply_packs/evacuation
@@ -113,7 +113,7 @@
"/obj/item/clothing/mask/gas",
"/obj/item/clothing/mask/gas")
cost = 35
- containertype = "/obj/crate/internals"
+ containertype = "/obj/station_objects/crate/internals"
containername = "Emergency Crate"
/datum/supply_packs/janitor
@@ -129,9 +129,9 @@
"/obj/item/weapon/chem_grenade/cleaner",
"/obj/item/weapon/chem_grenade/cleaner",
"/obj/item/weapon/chem_grenade/cleaner",
- "/obj/mopbucket")
+ "/obj/station_objects/mopbucket")
cost = 10
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Janitorial supplies"
/obj/item/weapon/storage/lightbox/tubes
@@ -147,7 +147,7 @@
"/obj/item/weapon/storage/lightbox/bulbs",
"/obj/item/weapon/storage/lightbox/bulbs")
cost = 5
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Replacement lights"
/datum/supply_packs/costume
@@ -165,7 +165,7 @@
"/obj/item/clothing/suit/suspenders",
"/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing")
cost = 10
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "Standard Costumes"
access = access_theatre
@@ -176,14 +176,14 @@
"/obj/item/clothing/shoes/sandal",
"/obj/item/clothing/head/wizard/fake")
cost = 20
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Wizard costume crate"
/datum/supply_packs/mule
name = "MULEbot Crate"
contains = list("/obj/machinery/bot/mulebot")
cost = 20
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "MULEbot Crate"
/datum/supply_packs/hydroponics // -- Skie
@@ -197,7 +197,7 @@
"/obj/item/clothing/gloves/botanic_leather",
"/obj/item/clothing/suit/apron") // Updated with new things
cost = 10
- containertype = /obj/crate/hydroponics
+ containertype = /obj/station_objects/crate/hydroponics
containername = "Hydroponics crate"
access = access_hydroponics
@@ -215,7 +215,7 @@
"/obj/item/seeds/chantermycelium",
"/obj/item/seeds/potatoseed")
cost = 10
- containertype = /obj/crate/hydroponics
+ containertype = /obj/station_objects/crate/hydroponics
containername = "Seeds crate"
access = access_hydroponics
@@ -232,7 +232,7 @@
"/obj/item/seeds/bananaseed",
"/obj/item/seeds/eggyseed")
cost = 15
- containertype = /obj/crate/hydroponics
+ containertype = /obj/station_objects/crate/hydroponics
containername = "Exotic Seeds crate"
access = access_hydroponics
@@ -247,7 +247,7 @@
"/obj/item/weapon/reagent_containers/glass/bottle/stoxin",
"/obj/item/weapon/storage/syringes")
cost = 10
- containertype = "/obj/crate/medical"
+ containertype = "/obj/station_objects/crate/medical"
containername = "Medical crate"
@@ -264,7 +264,7 @@
"/obj/item/weapon/storage/syringes",
"/obj/item/weapon/storage/beakerbox")
cost = 20
- containertype = "/obj/crate/secure/weapon"
+ containertype = "/obj/station_objects/crate/secure/weapon"
containername = "Virus crate"
access = access_cmo
@@ -273,7 +273,7 @@
contains = list("/obj/item/stack/sheet/metal")
amount = 50
cost = 10
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Metal sheets crate"
/datum/supply_packs/glass50
@@ -281,7 +281,7 @@
contains = list("/obj/item/stack/sheet/glass")
amount = 50
cost = 10
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Glass sheets crate"
/datum/supply_packs/electrical
@@ -295,7 +295,7 @@
"/obj/item/weapon/cell/high",
"/obj/item/weapon/cell/high")
cost = 15
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Electrical maintenance crate"
/datum/supply_packs/mechanical
@@ -310,15 +310,15 @@
"/obj/item/clothing/head/helmet/welding",
"/obj/item/clothing/head/helmet/hardhat")
cost = 10
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Mechanical maintenance crate"
/datum/supply_packs/waterfueltank
name = "Water/Fuel tank crate"
- contains = list("/obj/reagent_dispensers/watertank",
- "/obj/reagent_dispensers/fueltank")
+ contains = list("/obj/station_objects/reagent_dispensers/watertank",
+ "/obj/station_objects/reagent_dispensers/fueltank")
cost = 15
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "Water/Fuel tank crate"
/datum/supply_packs/engine
@@ -326,7 +326,7 @@
contains = list("/obj/machinery/emitter",
"/obj/machinery/emitter",)
cost = 10
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "Emitter crate"
access = access_heads
@@ -351,13 +351,13 @@
/datum/supply_packs/engine/PA
name = "Particle Accelerator crate"
cost = 40
- contains = list("/obj/particle_accelerator/fuel_chamber",
+ contains = list("/obj/station_objects/particle_accelerator/fuel_chamber",
"/obj/machinery/particle_accelerator/control_box",
- "/obj/particle_accelerator/particle_emitter/center",
- "/obj/particle_accelerator/particle_emitter/left",
- "/obj/particle_accelerator/particle_emitter/right",
- "/obj/particle_accelerator/power_box",
- "/obj/particle_accelerator/end_cap")
+ "/obj/station_objects/particle_accelerator/particle_emitter/center",
+ "/obj/station_objects/particle_accelerator/particle_emitter/left",
+ "/obj/station_objects/particle_accelerator/particle_emitter/right",
+ "/obj/station_objects/particle_accelerator/power_box",
+ "/obj/station_objects/particle_accelerator/end_cap")
containername = "Particle Accelerator crate"
/datum/supply_packs/mecha_ripley
@@ -366,7 +366,7 @@
"/obj/item/mecha_parts/circuitboard/ripley/peripherals", //TEMPORARY due to lack of circuitboard printer
"/obj/item/mecha_parts/circuitboard/ripley/main") //TEMPORARY due to lack of circuitboard printer
cost = 40
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "APLU \"Ripley\" Circuit Crate"
access = access_robotics
@@ -383,7 +383,7 @@
"/obj/item/weapon/cell/high",
"/obj/item/weapon/cell/high")
cost = 10
- containertype = "/obj/crate/secure/gear"
+ containertype = "/obj/station_objects/crate/secure/gear"
containername = "Robotics Assembly"
access = access_robotics
@@ -402,7 +402,7 @@
"/obj/item/device/timer",
"/obj/item/device/timer")
cost = 10
- containertype = "/obj/crate/secure/plasma"
+ containertype = "/obj/station_objects/crate/secure/plasma"
containername = "Plasma assembly crate"
access = access_tox
@@ -417,7 +417,7 @@
"/obj/item/weapon/storage/flashbang_kit",
"/obj/item/weapon/storage/flashbang_kit")
cost = 30
- containertype = "/obj/crate/secure/weapon"
+ containertype = "/obj/station_objects/crate/secure/weapon"
containername = "Weapons crate"
access = access_security
@@ -432,7 +432,7 @@
"/obj/item/weapon/chem_grenade/incendiary",
"/obj/item/clothing/gloves/stungloves")
cost = 25
- containertype = "/obj/crate/secure/weapon"
+ containertype = "/obj/station_objects/crate/secure/weapon"
containername = "Experimental weapons crate"
access = access_heads
@@ -443,7 +443,7 @@
"/obj/item/clothing/suit/armor/vest",
"/obj/item/clothing/suit/armor/vest")
cost = 15
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "Armor crate"
access = access_security
@@ -468,7 +468,7 @@
"/obj/item/clothing/head/helmet/riot",
"/obj/item/clothing/suit/armor/riot")
cost = 60
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "Riot gear crate"
access = access_armory
@@ -479,7 +479,7 @@
"/obj/item/weapon/gun/projectile/shotgun/combat2",
"/obj/item/weapon/gun/projectile/shotgun/combat2")
cost = 50
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "Ballistic gear crate"
access = access_armory
@@ -490,7 +490,7 @@
"/obj/item/weapon/gun/energy",
"/obj/item/weapon/gun/energy")
cost = 50
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "Experimental energy gear crate"
access = access_armory
@@ -501,7 +501,7 @@
"/obj/item/clothing/head/helmet/riot",
"/obj/item/clothing/suit/armor/riot")
cost = 35
- containertype = "/obj/crate/secure"
+ containertype = "/obj/station_objects/crate/secure"
containername = "Experimental armor crate"
access = access_armory
@@ -512,7 +512,7 @@
"/obj/machinery/deployable/barrier",
"/obj/machinery/deployable/barrier")
cost = 20
- containertype = "/obj/crate/secure/gear"
+ containertype = "/obj/station_objects/crate/secure/gear"
containername = "Secruity Barriers crate"
/datum/supply_packs/hats/
@@ -542,7 +542,7 @@
"/obj/item/clothing/head/collectable/petehat")
name = "Collectable Hat Crate!"
cost = 200
- containertype = "/obj/crate/hat"
+ containertype = "/obj/station_objects/crate/hat"
containername = "Collectable Hats Crate! Brought to you by Bass.inc!"
/datum/supply_packs/hats/New()
diff --git a/code/defines/obj/toy.dm b/code/defines/obj/toy.dm
index 975586a8b66..8d228f56e30 100644
--- a/code/defines/obj/toy.dm
+++ b/code/defines/obj/toy.dm
@@ -53,7 +53,7 @@
flags = FPRINT | TABLEPASS
w_class = 1.0
-/obj/foam_dart_dummy
+/obj/effects/foam_dart_dummy
name = ""
desc = ""
icon = 'toy.dmi'
@@ -174,11 +174,11 @@
if(!isturf(target.loc) || target == user) return
if(flag) return
- if (locate (/obj/table, src.loc))
+ if (locate (/obj/station_objects/table, src.loc))
return
else if (bullets)
var/turf/trg = get_turf(target)
- var/obj/foam_dart_dummy/D = new/obj/foam_dart_dummy(get_turf(src))
+ var/obj/effects/foam_dart_dummy/D = new/obj/effects/foam_dart_dummy(get_turf(src))
bullets--
D.icon_state = "foamdart"
D.name = "foam dart"
@@ -269,7 +269,7 @@
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
s.start()
- new /obj/decal/ash(src.loc)
+ new /obj/effects/decal/ash(src.loc)
src.visible_message("\red The [src.name] explodes!","\red You hear a snap!")
playsound(src, 'snap.ogg', 50, 1)
del(src)
@@ -283,7 +283,7 @@
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(2, 0, src)
s.start()
- new /obj/decal/ash(src.loc)
+ new /obj/effects/decal/ash(src.loc)
src.visible_message("\red The [src.name] explodes!","\red You hear a snap!")
playsound(src, 'snap.ogg', 50, 1)
del(src)
diff --git a/code/defines/obj/window.dm b/code/defines/obj/window.dm
index 2290afeafe6..eeef35eab1a 100644
--- a/code/defines/obj/window.dm
+++ b/code/defines/obj/window.dm
@@ -1,4 +1,4 @@
-/obj/window
+/obj/station_objects/window
name = "window"
icon = 'structures.dmi'
desc = "A window."
@@ -20,45 +20,45 @@
// Basic
-/obj/window/basic
+/obj/station_objects/window/basic
icon_state = "window"
-/obj/window/basic/north
+/obj/station_objects/window/basic/north
dir = NORTH
-/obj/window/basic/east
+/obj/station_objects/window/basic/east
dir = EAST
-/obj/window/basic/west
+/obj/station_objects/window/basic/west
dir = WEST
-/obj/window/basic/south
+/obj/station_objects/window/basic/south
dir = SOUTH
-/obj/window/basic/northwest
+/obj/station_objects/window/basic/northwest
dir = NORTHWEST
-/obj/window/basic/northeast
+/obj/station_objects/window/basic/northeast
dir = NORTHEAST
-/obj/window/basic/southwest
+/obj/station_objects/window/basic/southwest
dir = SOUTHWEST
-/obj/window/basic/southeast
+/obj/station_objects/window/basic/southeast
dir = SOUTHEAST
// Reinforced
-/obj/window/reinforced
+/obj/station_objects/window/reinforced
reinf = 1
icon_state = "rwindow"
name = "reinforced window"
-/obj/window/reinforced/tinted
+/obj/station_objects/window/reinforced/tinted
name = "tinted window"
icon_state = "twindow"
opacity = 1
-/obj/window/reinforced/tinted/frosted
+/obj/station_objects/window/reinforced/tinted/frosted
icon_state = "fwindow"
name = "frosted window"
\ No newline at end of file
diff --git a/code/defines/procs/gamehelpers.dm b/code/defines/procs/gamehelpers.dm
index 95fff1cb94b..8e995549120 100644
--- a/code/defines/procs/gamehelpers.dm
+++ b/code/defines/procs/gamehelpers.dm
@@ -36,7 +36,7 @@
var/Z = source:z
spawn(0)
//I really shouldnt put this here but i dont have a better idea
- var/obj/overlay/O = new /obj/overlay ( locate(X,Y,Z) )
+ var/obj/effects/overlay/O = new /obj/effects/overlay ( locate(X,Y,Z) )
O.name = "sparkles"
O.anchored = 1
O.density = 0
diff --git a/code/defines/procs/helpers.dm b/code/defines/procs/helpers.dm
index fc374ee4b9c..0d7986c3b4f 100644
--- a/code/defines/procs/helpers.dm
+++ b/code/defines/procs/helpers.dm
@@ -538,7 +538,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
/proc/DirBlocked(turf/loc,var/dir)
- for(var/obj/window/D in loc)
+ for(var/obj/station_objects/window/D in loc)
if(!D.density) continue
if(D.dir == SOUTHWEST) return 1
if(D.dir == dir) return 1
@@ -553,7 +553,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
/proc/TurfBlockedNonWindow(turf/loc)
for(var/obj/O in loc)
- if(O.density && !istype(O, /obj/window))
+ if(O.density && !istype(O, /obj/station_objects/window))
return 1
return 0
diff --git a/code/defines/procs/icon_procs_readme.dm b/code/defines/procs/icon_procs_readme.dm
index 7c5b400fa22..a1aff1927f9 100644
--- a/code/defines/procs/icon_procs_readme.dm
+++ b/code/defines/procs/icon_procs_readme.dm
@@ -152,7 +152,7 @@ mob
overlays+=I
// Testing object types (and layers)
- overlays+=/obj/overlayTest
+ overlays+=/obj/effects/overlayTest
loc = locate (10,10,1)
verb
@@ -199,7 +199,7 @@ mob
getFlatIcon(src)
Browse_Icon()
-obj/overlayTest
+obj/effects/overlayTest
icon = 'old_or_unused.dmi'
icon_state = "blue"
pixel_x = -24
diff --git a/code/game/asteroid/asteroid.dm b/code/game/asteroid/asteroid.dm
index f0fd9476da8..8c740a0bb58 100644
--- a/code/game/asteroid/asteroid.dm
+++ b/code/game/asteroid/asteroid.dm
@@ -90,7 +90,7 @@ proc/spawn_asteroid(var/turf/start_loc,var/type,var/size,var/richness)//type: 0
return
/datum/game_mode/proc/spawn_exporation_packs()
- for (var/obj/landmark/L in world)
+ for (var/obj/effects/landmark/L in world)
if (L.tag == "landmark*ExplorationPack")
new /obj/item/weapon/storage/explorers_box(L.loc)
del(L)
@@ -102,7 +102,7 @@ proc/spawn_room(var/atom/start_loc,var/x_size,var/y_size,var/wall,var/floor)
//world << "Room spawned at [start_loc.x],[start_loc.y],[start_loc.z]"
if(!wall)
- wall = pick(/turf/simulated/wall/r_wall,/turf/simulated/wall,/obj/alien/resin)
+ wall = pick(/turf/simulated/wall/r_wall,/turf/simulated/wall,/obj/effects/alien/resin)
if(!floor)
floor = pick(/turf/simulated/floor,/turf/simulated/floor/engine)
@@ -135,7 +135,7 @@ proc/admin_spawn_room_at_pos()
if("Asteroid wall")
wall=/turf/simulated/wall/asteroid
if("Resin wall")
- wall=/obj/alien/resin
+ wall=/obj/effects/alien/resin
switch(alert("Floor type",null,"Regular floor","Reinforced floor"))
if("Regular floor")
floor=/turf/simulated/floor
@@ -145,9 +145,9 @@ proc/admin_spawn_room_at_pos()
spawn_room(locate(x,y,z),x_len,y_len,wall,floor)
return
-var/global/list/space_surprises = list(/obj/alien/facehugger,
- /obj/critter/spesscarp,
- /obj/critter/spesscarp/elite,
+var/global/list/space_surprises = list(/obj/effects/alien/facehugger,
+ /obj/effects/critter/spesscarp,
+ /obj/effects/critter/spesscarp/elite,
// /obj/creature,
/obj/item/weapon/rcd,
/obj/item/weapon/rcd_ammo,
diff --git a/code/game/asteroid/device.dm b/code/game/asteroid/device.dm
index ba2579eb153..5fa3a8c5028 100644
--- a/code/game/asteroid/device.dm
+++ b/code/game/asteroid/device.dm
@@ -8,7 +8,7 @@
throw_speed = 4
throw_range = 20
m_amt = 500
- var/obj/ship_landing_beacon/beacon = null
+ var/obj/effects/ship_landing_beacon/beacon = null
var/active = 0
attack_self()
@@ -24,7 +24,7 @@
proc/work()
while(active)
if(!beacon)
- for(var/obj/ship_landing_beacon/B in world)
+ for(var/obj/effects/ship_landing_beacon/B in world)
if(B.name == "Beacon - SS13")
beacon = B
break
@@ -85,7 +85,7 @@
P.name = "Cyanide pill"
return
-/obj/ship_landing_beacon
+/obj/effects/ship_landing_beacon
icon = 'craft.dmi'
icon_state = "beacon"
name = "Beacon"
diff --git a/code/game/asteroid/turf.dm b/code/game/asteroid/turf.dm
index ddbc8462013..b242270174b 100644
--- a/code/game/asteroid/turf.dm
+++ b/code/game/asteroid/turf.dm
@@ -25,7 +25,7 @@
/turf/simulated/wall/asteroid/facehugger
icon_state = "asteroid_i"
- contains = /obj/alien/facehugger
+ contains = /obj/effects/alien/facehugger
max_amount = 1
min_amount = 0
diff --git a/code/game/atom_procs.dm b/code/game/atom_procs.dm
index 75e355380e0..33bbf0bffb0 100644
--- a/code/game/atom_procs.dm
+++ b/code/game/atom_procs.dm
@@ -136,9 +136,9 @@
var/list/objsonturf = range(0,src)
var/i
for(i=1, i<=objsonturf.len, i++)
- if(istype(objsonturf[i],/obj/decal/cleanable/blood))
+ if(istype(objsonturf[i],/obj/effects/decal/cleanable/blood))
return
- var/obj/decal/cleanable/blood/this = new /obj/decal/cleanable/blood(source2)
+ var/obj/effects/decal/cleanable/blood/this = new /obj/effects/decal/cleanable/blood(source2)
this.blood_DNA = M.dna.unique_enzymes
this.blood_type = M.b_type
for(var/datum/disease/D in M.viruses)
@@ -161,7 +161,7 @@
/atom/proc/add_vomit_floor(mob/living/carbon/M as mob)
if( istype(src, /turf/simulated) )
- var/obj/decal/cleanable/vomit/this = new /obj/decal/cleanable/vomit(src)
+ var/obj/effects/decal/cleanable/vomit/this = new /obj/effects/decal/cleanable/vomit(src)
for(var/datum/disease/D in M.viruses)
var/datum/disease/newDisease = new D.type
this.viruses += newDisease
@@ -172,7 +172,7 @@
if( istype(M, /mob/living/carbon/monkey) )
if( istype(src, /turf/simulated) )
var/turf/simulated/source1 = src
- var/obj/decal/cleanable/blood/this = new /obj/decal/cleanable/blood(source1)
+ var/obj/effects/decal/cleanable/blood/this = new /obj/effects/decal/cleanable/blood(source1)
this.blood_DNA = M.dna.unique_enzymes
for(var/datum/disease/D in M.viruses)
var/datum/disease/newDisease = new D.type
@@ -182,7 +182,7 @@
else if( istype(M, /mob/living/carbon/alien ))
if( istype(src, /turf/simulated) )
var/turf/simulated/source2 = src
- var/obj/decal/cleanable/xenoblood/this = new /obj/decal/cleanable/xenoblood(source2)
+ var/obj/effects/decal/cleanable/xenoblood/this = new /obj/effects/decal/cleanable/xenoblood(source2)
for(var/datum/disease/D in M.viruses)
var/datum/disease/newDisease = new D.type
this.viruses += newDisease
@@ -191,7 +191,7 @@
else if( istype(M, /mob/living/silicon/robot ))
if( istype(src, /turf/simulated) )
var/turf/simulated/source2 = src
- var/obj/decal/cleanable/oil/this = new /obj/decal/cleanable/oil(source2)
+ var/obj/effects/decal/cleanable/oil/this = new /obj/effects/decal/cleanable/oil(source2)
for(var/datum/disease/D in M.viruses)
var/datum/disease/newDisease = new D.type
this.viruses += newDisease
diff --git a/code/game/cellautomata.dm b/code/game/cellautomata.dm
index eb1e1f692f8..30944d329a6 100644
--- a/code/game/cellautomata.dm
+++ b/code/game/cellautomata.dm
@@ -101,13 +101,13 @@
sleep(50)
- plmaster = new /obj/overlay( )
+ plmaster = new /obj/effects/overlay( )
plmaster.icon = 'tile_effects.dmi'
plmaster.icon_state = "plasma"
plmaster.layer = FLY_LAYER
plmaster.mouse_opacity = 0
- slmaster = new /obj/overlay( )
+ slmaster = new /obj/effects/overlay( )
slmaster.icon = 'tile_effects.dmi'
slmaster.icon_state = "sleeping_agent"
slmaster.layer = FLY_LAYER
@@ -179,13 +179,13 @@
if (!tile)
return
- var/P = new /obj/decal/point(tile)
+ var/P = new /obj/effects/decal/point(tile)
spawn (20)
del(P)
usr.visible_message("[usr] points to [this]")
-/obj/decal/point/point()
+/obj/effects/decal/point/point()
set src in oview()
set hidden = 1
return
\ No newline at end of file
diff --git a/code/game/chemistry.dm b/code/game/chemistry.dm
index 8b530f68a0f..8206652b056 100644
--- a/code/game/chemistry.dm
+++ b/code/game/chemistry.dm
@@ -90,7 +90,7 @@
sleep(10)
src.smoke.start()
- for(var/obj/blob/B in view(8,src))
+ for(var/obj/effects/blob/B in view(8,src))
var/damage = round(30/(get_dist(B,src)+1))
B.health -= damage
B.update()
@@ -159,7 +159,7 @@
sleep(10)
src.mustard_gas.start()
- for(var/obj/blob/B in view(8,src))
+ for(var/obj/effects/blob/B in view(8,src))
var/damage = round(30/(get_dist(B,src)+1))
B.health -= damage
B.update()
diff --git a/code/game/communications.dm b/code/game/communications.dm
index 05ef9438078..aa9f408f873 100644
--- a/code/game/communications.dm
+++ b/code/game/communications.dm
@@ -163,7 +163,7 @@ datum/controller/radio
datum/radio_frequency
var/frequency as num
- var/list/list/obj/devices = list()
+ var/list/list/obj/station_objects/devices = list()
proc
post_signal(obj/source as obj|null, datum/signal/signal, var/filter = null as text|null, var/range = null as num|null)
@@ -178,7 +178,7 @@ datum/radio_frequency
del(signal)
return 0
if (filter) //here goes some copypasta. It is for optimisation. -rastaf0
- for(var/obj/device in devices[filter])
+ for(var/obj/station_objects/device in devices[filter])
if(device == source)
continue
if(range)
@@ -189,7 +189,7 @@ datum/radio_frequency
if(start_point.z!=end_point.z || get_dist(start_point, end_point) > range)
continue
device.receive_signal(signal, TRANSMISSION_RADIO, frequency)
- for(var/obj/device in devices["_default"])
+ for(var/obj/station_objects/device in devices["_default"])
if(device == source)
continue
if(range)
@@ -205,7 +205,7 @@ datum/radio_frequency
for (var/next_filter in devices)
// var/list/obj/DDD = devices[next_filter]
// Nt+=DDD.len
- for(var/obj/device in devices[next_filter])
+ for(var/obj/station_objects/device in devices[next_filter])
if(device == source)
continue
if(range)
@@ -227,12 +227,12 @@ datum/radio_frequency
if (!filter)
filter = "_default"
//log_admin("add_listener(device=[device],filter=[filter]) frequency=[frequency]")
- var/list/obj/devices_line = devices[filter]
+ var/list/obj/station_objects/devices_line = devices[filter]
if (!devices_line)
devices_line = new
devices[filter] = devices_line
devices_line+=device
-// var/list/obj/devices_line___ = devices[filter_str]
+// var/list/obj/station_objects/devices_line___ = devices[filter_str]
// var/l = devices_line___.len
//log_admin("DEBUG: devices_line.len=[devices_line.len]")
//log_admin("DEBUG: devices(filter_str).len=[l]")
@@ -246,7 +246,7 @@ datum/radio_frequency
if (devices_line.len==0)
devices -= devices_filter
del(devices_line)
-
+
obj/proc
receive_signal(datum/signal/signal, receive_method, receive_param)
diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm
index db125c87c39..067735cf34c 100644
--- a/code/game/gamemodes/blob/blob.dm
+++ b/code/game/gamemodes/blob/blob.dm
@@ -32,8 +32,8 @@
for(var/i = 1 to 3)
var/turf/location = pick(blobstart)
if(location)
- if(!locate(/obj/blob in location))
- var/obj/blob/blob = new/obj/blob(location)
+ if(!locate(/obj/effects/blob in location))
+ var/obj/effects/blob/blob = new/obj/effects/blob(location)
spawn(200)
if(blob)
if(blob.blobtype == "Blob")
@@ -58,7 +58,7 @@
for(var/i = 1 to 10)
sleep(-1)
if(!active_blobs.len) break
- var/obj/blob/B = pick(active_blobs)
+ var/obj/effects/blob/B = pick(active_blobs)
if(B.z != 1)
continue
@@ -108,7 +108,7 @@
return 1
if(station_was_nuked)
return 1
- for(var/obj/blob/B in blobs)
+ for(var/obj/effects/blob/B in blobs)
if(B.z == 1)
return 0
return 1
diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm
index ff6d67e737b..48b61bfc055 100644
--- a/code/game/gamemodes/blob/theblob.dm
+++ b/code/game/gamemodes/blob/theblob.dm
@@ -1,5 +1,5 @@
//I will need to recode parts of this but I am way too tired atm
-/obj/blob
+/obj/effects/blob
name = "blob"
icon = 'blob.dmi'
icon_state = "blob"
@@ -121,7 +121,7 @@
var/dirn = pick(dirs)
dirs.Remove(dirn)
var/turf/T = get_step(src, dirn)
- var/obj/blob/B = (locate(/obj/blob) in T)
+ var/obj/effects/blob/B = (locate(/obj/effects/blob) in T)
if(!B)
expand(T)//No blob here so try and expand
return
@@ -134,7 +134,7 @@
set background = 1
switch(blobtype)
if("Factory")
- new/obj/critter/blob(src.loc)
+ new/obj/effects/critter/blob(src.loc)
return 1
if("Core")
spawn(0)//Needs to be changed
@@ -169,12 +169,12 @@
var/dirn = pick(dirs)
dirs.Remove(dirn)
T = get_step(src, dirn)
- if((locate(/obj/blob) in T))
+ if((locate(/obj/effects/blob) in T))
T = null
continue
else break
if(T)
- var/obj/blob/B = new /obj/blob(src.loc, min(src.health, 30))
+ var/obj/effects/blob/B = new /obj/effects/blob(src.loc, min(src.health, 30))
if(T.Enter(B,src))
B.loc = T
else
@@ -283,9 +283,9 @@
if(O.z != 1)
continue
- if(istype(O, /obj/window))
+ if(istype(O, /obj/station_objects/window))
src.window++
- else if(istype(O, /obj/grille))
+ else if(istype(O, /obj/station_objects/grille))
if(!O:destroyed)
src.grille++
else if(istype(O, /obj/machinery/door))
@@ -308,7 +308,7 @@
//////////////////////////////****IDLE BLOB***/////////////////////////////////////
-/obj/blob/idle
+/obj/effects/blob/idle
name = "blob"
desc = "it looks... tasty"
icon_state = "blobidle0"
@@ -334,26 +334,26 @@
Del() //idle blob that spawns a normal blob when killed.
- var/obj/blob/B = new /obj/blob( src.loc )
+ var/obj/effects/blob/B = new /obj/effects/blob( src.loc )
spawn(30)
B.Life()
..()
-/obj/blob/core/New()
+/obj/effects/blob/core/New()
..()
spawn()
src.blobdebug = 1
src.Life()
-/obj/blob/node/New()
+/obj/effects/blob/node/New()
..()
spawn()
src.blobdebug = 2
src.Life()
-/obj/blob/factory/New()
+/obj/effects/blob/factory/New()
..()
spawn()
src.blobdebug = 3
diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm
index 3b10b0f0546..1a3f3b0721f 100644
--- a/code/game/gamemodes/changeling/changeling_powers.dm
+++ b/code/game/gamemodes/changeling/changeling_powers.dm
@@ -497,7 +497,7 @@
usr << "\blue We stealthily sting [T]."
- var/obj/overlay/B = new /obj/overlay( T.loc )
+ var/obj/effects/overlay/B = new /obj/effects/overlay( T.loc )
B.icon_state = "blspell"
B.icon = 'wizard.dmi'
B.name = "spell"
diff --git a/code/game/gamemodes/events.dm b/code/game/gamemodes/events.dm
index 3744c3ea657..a41ce29a4f7 100644
--- a/code/game/gamemodes/events.dm
+++ b/code/game/gamemodes/events.dm
@@ -33,7 +33,7 @@
command_alert("Gravitational anomalies detected on the station. There is no additional data.", "Anomaly Alert")
world << sound('granomalies.ogg')
var/turf/T = pick(blobstart)
- var/obj/bhole/bh = new /obj/bhole( T.loc, 30 )
+ var/obj/effects/bhole/bh = new /obj/effects/bhole( T.loc, 30 )
spawn(rand(50, 300))
del(bh)
/*
@@ -49,7 +49,7 @@
if(prob(20))
spawn(50+rand(0,3000))
picked = pick(turfs)
- var/obj/portal/P = new /obj/portal( T )
+ var/obj/effects/portal/P = new /obj/effects/portal( T )
P.target = picked
P.creator = null
P.icon = 'objects.dmi'
@@ -85,19 +85,19 @@
IonStorm()
-/obj/bhole/New()
+/obj/effects/bhole/New()
src.smoke = new /datum/effects/system/harmless_smoke_spread()
src.smoke.set_up(5, 0, src)
src.smoke.attach(src)
src:life()
-/obj/bhole/Bumped(atom/A)
+/obj/effects/bhole/Bumped(atom/A)
if (istype(A,/mob/living))
del(A)
else
A:ex_act(1.0)
-/obj/bhole/proc/life() //Oh man , this will LAG
+/obj/effects/bhole/proc/life() //Oh man , this will LAG
if (prob(10))
src.anchored = 0
@@ -285,11 +285,11 @@
while(spawncount > 1)
var/obj/vent = pick(vents)
if(prob(50))
- new /obj/alien/facehugger (vent.loc)
+ new /obj/effects/alien/facehugger (vent.loc)
if(prob(50))
- new /obj/alien/facehugger (vent.loc)
+ new /obj/effects/alien/facehugger (vent.loc)
if(prob(75))
- new /obj/alien/egg (vent.loc)
+ new /obj/effects/alien/egg (vent.loc)
vents.Remove(vent)
spawncount -= 1
spawn(rand(3000, 6000)) //Delayed announcements to keep the crew on their toes.
@@ -319,7 +319,7 @@
temp_apc.overload_lighting()
for (var/obj/machinery/computer/prison_shuttle/temp_shuttle in world)
temp_shuttle.prison_break()
- for (var/obj/secure_closet/security/temp_closet in world)
+ for (var/obj/station_objects/secure_closet/security/temp_closet in world)
if(istype(get_area(temp_closet), /area/prison))
temp_closet.locked = 0
temp_closet.icon_state = temp_closet.icon_closed
@@ -330,12 +330,12 @@
command_alert("Prison station VI is not accepting commands. Recommend station AI involvement.", "VI Alert")
/proc/carp_migration() // -- Darem
- for(var/obj/landmark/C in world)
+ for(var/obj/effects/landmark/C in world)
if(C.name == "carpspawn")
if(prob(99))
- new /obj/critter/spesscarp(C.loc)
+ new /obj/effects/critter/spesscarp(C.loc)
else
- new /obj/critter/spesscarp/elite(C.loc)
+ new /obj/effects/critter/spesscarp/elite(C.loc)
//sleep(100)
spawn(rand(3000, 6000)) //Delayed announcements to keep the crew on their toes.
command_alert("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert")
@@ -350,7 +350,7 @@
for(var/i=1,i<=lightsoutAmount,i++)
var/list/possibleEpicentres = list()
- for(var/obj/landmark/newEpicentre in world)
+ for(var/obj/effects/landmark/newEpicentre in world)
if(newEpicentre.name == "lightsout" && !(newEpicentre in epicentreList))
possibleEpicentres += newEpicentre
if(possibleEpicentres.len)
@@ -361,7 +361,7 @@
if(!epicentreList.len)
return
- for(var/obj/landmark/epicentre in epicentreList)
+ for(var/obj/effects/landmark/epicentre in epicentreList)
for(var/obj/machinery/power/apc/apc in range(epicentre,lightsoutRange))
apc.overload_lighting()
diff --git a/code/game/gamemodes/events/clang.dm b/code/game/gamemodes/events/clang.dm
index 7b165dba172..c35eb7c1948 100644
--- a/code/game/gamemodes/events/clang.dm
+++ b/code/game/gamemodes/events/clang.dm
@@ -7,7 +7,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
--NEOFite
*/
-/obj/immovablerod
+/obj/effects/immovablerod
name = "Immovable Rod"
desc = "What the fuck is that?"
icon = 'objects.dmi'
@@ -64,7 +64,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
endx = 199
//rod time!
- var/obj/immovablerod/immrod = new /obj/immovablerod(locate(startx, starty, 1))
+ var/obj/effects/immovablerod/immrod = new /obj/effects/immovablerod(locate(startx, starty, 1))
// world << "Rod in play, starting at [start.loc.x],[start.loc.y] and going to [end.loc.x],[end.loc.y]"
var/end = locate(endx, endy, 1)
spawn(0)
@@ -76,7 +76,7 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
if(immrod.loc == end)
del(immrod)
sleep(10)
- for(var/obj/immovablerod/imm in world)
+ for(var/obj/effects/immovablerod/imm in world)
return
sleep(50)
command_alert("What the fuck was that?!", "General Alert")
\ No newline at end of file
diff --git a/code/game/gamemodes/events/dust.dm b/code/game/gamemodes/events/dust.dm
index f5fd69a763f..0c73ff22839 100644
--- a/code/game/gamemodes/events/dust.dm
+++ b/code/game/gamemodes/events/dust.dm
@@ -11,23 +11,23 @@ The "dust" will damage the hull of the station causin minor hull breaches.
if("weak")
numbers = rand(2,4)
for(var/i = 0 to numbers)
- new/obj/space_dust/weak()
+ new/obj/effects/space_dust/weak()
if("norm")
numbers = rand(5,10)
for(var/i = 0 to numbers)
- new/obj/space_dust()
+ new/obj/effects/space_dust()
if("strong")
numbers = rand(10,15)
for(var/i = 0 to numbers)
- new/obj/space_dust/strong()
+ new/obj/effects/space_dust/strong()
if("super")
numbers = rand(15,25)
for(var/i = 0 to numbers)
- new/obj/space_dust/super()
+ new/obj/effects/space_dust/super()
return
-/obj/space_dust
+/obj/effects/space_dust
name = "Space Dust"
desc = "Dust in space."
icon = 'meteor.dmi'
diff --git a/code/game/gamemodes/events/kudzu.dm b/code/game/gamemodes/events/kudzu.dm
index ded78ba503a..6e7bc5c06f3 100644
--- a/code/game/gamemodes/events/kudzu.dm
+++ b/code/game/gamemodes/events/kudzu.dm
@@ -1,6 +1,6 @@
// SPACE VINE OR KUDZU
-/obj/spacevine
+/obj/effects/spacevine
name = "Space Kudzu"
desc = "An extremely expansionistic species of vine."
icon = 'kudzu.dmi'
@@ -8,7 +8,7 @@
anchored = 1
density = 0
var/energy = 0 //Energy sounds like an arbitrary-enough variable name.
- var/obj/spacevine_controller/master = null
+ var/obj/effects/spacevine_controller/master = null
New()
if(istype(src.loc, /turf/space))
@@ -33,8 +33,8 @@
if (istype(W, /obj/item/weapon/wirecutters)) del src
..()
-/obj/spacevine_controller
- var/list/obj/spacevine/vines = list()
+/obj/effects/spacevine_controller
+ var/list/obj/effects/spacevine/vines = list()
var/list/growth_queue = list()
var/reached_collapse_size
var/reached_slowdown_size
@@ -53,7 +53,7 @@
..()
proc/spawn_kudzu_piece(var/turf/location)
- var/obj/spacevine/SV = new(location)
+ var/obj/effects/spacevine/SV = new(location)
growth_queue += SV
vines += SV
SV.master = src
@@ -82,9 +82,9 @@
length = 1
length = min( 30 , max( length , vines.len / 5 ) )
var/i = 0
- var/list/obj/spacevine/queue_end = list()
+ var/list/obj/effects/spacevine/queue_end = list()
- for( var/obj/spacevine/SV in growth_queue )
+ for( var/obj/effects/spacevine/SV in growth_queue )
i++
queue_end += SV
growth_queue -= SV
@@ -101,7 +101,7 @@
//sleep(5)
//src.process()
-/obj/spacevine/proc/grow()
+/obj/effects/spacevine/proc/grow()
switch(energy)
if (0)
src.icon_state = pick("Med1", "Med2", "Med3")
@@ -112,18 +112,18 @@
energy = 2
src.density = 1
-/obj/spacevine/proc/spread()
+/obj/effects/spacevine/proc/spread()
var/direction = pick(cardinal)
if(istype(get_step(src,direction),/turf/simulated/floor))
var/turf/simulated/floor/F = get_step(src,direction)
- if(!locate(/obj/spacevine,F))
+ if(!locate(/obj/effects/spacevine,F))
if(F.Enter(src))
if(master)
master.spawn_kudzu_piece( F )
/*
-/obj/spacevine/proc/Life()
+/obj/effects/spacevine/proc/Life()
if (!src) return
var/Vspread
if (prob(50)) Vspread = locate(src.x + rand(-1,1),src.y,src.z)
@@ -131,12 +131,12 @@
var/dogrowth = 1
if (!istype(Vspread, /turf/simulated/floor)) dogrowth = 0
for(var/obj/O in Vspread)
- if (istype(O, /obj/window) || istype(O, /obj/forcefield) || istype(O, /obj/blob) || istype(O, /obj/alien/weeds) || istype(O, /obj/spacevine)) dogrowth = 0
+ if (istype(O, /obj/station_objects/window) || istype(O, /obj/effects/forcefield) || istype(O, /obj/effects/blob) || istype(O, /obj/effects/alien/weeds) || istype(O, /obj/effects/spacevine)) dogrowth = 0
if (istype(O, /obj/machinery/door/))
if(O:p_open == 0 && prob(50)) O:open()
else dogrowth = 0
if (dogrowth == 1)
- var/obj/spacevine/B = new /obj/spacevine(Vspread)
+ var/obj/effects/spacevine/B = new /obj/effects/spacevine(Vspread)
B.icon_state = pick("vine-light1", "vine-light2", "vine-light3")
spawn(20)
if(B)
@@ -156,7 +156,7 @@
*/
-/obj/spacevine/ex_act(severity)
+/obj/effects/spacevine/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -172,5 +172,5 @@
else
return
-/obj/spacevine/temperature_expose(null, temp, volume)
+/obj/effects/spacevine/temperature_expose(null, temp, volume)
del src
\ No newline at end of file
diff --git a/code/game/gamemodes/events/miniblob.dm b/code/game/gamemodes/events/miniblob.dm
index 2d0af4ae143..5f883f78052 100644
--- a/code/game/gamemodes/events/miniblob.dm
+++ b/code/game/gamemodes/events/miniblob.dm
@@ -2,7 +2,7 @@
//command_alert("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
//world << sound('outbreak5.ogg')
var/turf/T = pick(blobstart)
- var/obj/blob/bl = new /obj/blob( T.loc, 30 )
+ var/obj/effects/blob/bl = new /obj/effects/blob( T.loc, 30 )
spawn(0)
bl.Life()
bl.Life()
@@ -25,7 +25,7 @@
for(var/i = 1 to 10)
sleep(-1)
if(!active_blobs.len) break
- var/obj/blob/B = pick(active_blobs)
+ var/obj/effects/blob/B = pick(active_blobs)
if(B.z != 1)
continue
B.Life()
diff --git a/code/game/gamemodes/events/ninja_equipment.dm b/code/game/gamemodes/events/ninja_equipment.dm
index bfb3a2e7805..13205342525 100644
--- a/code/game/gamemodes/events/ninja_equipment.dm
+++ b/code/game/gamemodes/events/ninja_equipment.dm
@@ -1074,7 +1074,7 @@ ________________________________________________________________________________
U << "\blue Data analyzed. Process finished."
if("WIRE")
- var/obj/cable/A = target
+ var/obj/station_objects/cable/A = target
var/datum/powernet/PN = A.get_powernet()
while(G.candrain&&!maxcapacity&&!isnull(A))
drain = (round((rand(G.mindrain,G.maxdrain))/2))
diff --git a/code/game/gamemodes/events/space_ninja.dm b/code/game/gamemodes/events/space_ninja.dm
index 0142bed3f63..79d64cee84e 100644
--- a/code/game/gamemodes/events/space_ninja.dm
+++ b/code/game/gamemodes/events/space_ninja.dm
@@ -133,7 +133,7 @@ Malf AIs/silicons aren't added. Monkeys aren't added. Messes with objective comp
//Here we pick a location and spawn the ninja.
var/list/spawn_list = list()
- for(var/obj/landmark/L in world)
+ for(var/obj/effects/landmark/L in world)
if (L.name == "carpspawn")
spawn_list.Add(L)
@@ -402,7 +402,7 @@ As such, it's hard-coded for now. No reason for it not to be, really.
return
var/list/spawn_list = list()
- for(var/obj/landmark/L in world)
+ for(var/obj/effects/landmark/L in world)
if (L.name == "carpspawn")
spawn_list.Add(L)
@@ -737,7 +737,7 @@ spideros = text2num(return_to)//Maximum length here is 6. Use (return_to, X) to
set desc = "Drain energy directly from an exposed wire."
set category = "Ninja Equip"
- var/obj/cable/attached
+ var/obj/station_objects/cable/attached
var/mob/living/carbon/human/U = loc
if(candrain&&!draining)
var/turf/T = U.loc
@@ -760,10 +760,10 @@ Can be added on to pretty easily.
BYOND fixed the verb bugs so this is no longer necessary. I prefer verb panels.
/obj/item/clothing/suit/space/space_ninja/proc/grant_AI_verbs()
- var/obj/proc_holder/ai_return_control/A_C = new(AI)
- var/obj/proc_holder/ai_hack_ninja/B_C = new(AI)
- var/obj/proc_holder/ai_instruction/C_C = new(AI)
- new/obj/proc_holder/ai_holo_clear(AI)
+ var/obj/effects/proc_holder/ai_return_control/A_C = new(AI)
+ var/obj/effects/proc_holder/ai_hack_ninja/B_C = new(AI)
+ var/obj/effects/proc_holder/ai_instruction/C_C = new(AI)
+ new/obj/effects/proc_holder/ai_holo_clear(AI)
AI.proc_holder_list += A_C
AI.proc_holder_list += B_C
AI.proc_holder_list += C_C
@@ -771,10 +771,10 @@ BYOND fixed the verb bugs so this is no longer necessary. I prefer verb panels.
s_control = 0
/obj/item/clothing/suit/space/space_ninja/proc/remove_AI_verbs()
- var/obj/proc_holder/ai_return_control/A_C = locate() in AI
- var/obj/proc_holder/ai_hack_ninja/B_C = locate() in AI
- var/obj/proc_holder/ai_instruction/C_C = locate() in AI
- var/obj/proc_holder/ai_holo_clear/D_C = locate() in AI
+ var/obj/effects/proc_holder/ai_return_control/A_C = locate() in AI
+ var/obj/effects/proc_holder/ai_hack_ninja/B_C = locate() in AI
+ var/obj/effects/proc_holder/ai_instruction/C_C = locate() in AI
+ var/obj/effects/proc_holder/ai_holo_clear/D_C = locate() in AI
del(A_C)
del(B_C)
del(C_C)
@@ -787,7 +787,7 @@ BYOND fixed the verb bugs so this is no longer necessary. I prefer verb panels.
s_control = 1
//Workaround
-/obj/proc_holder/ai_holo_clear
+/obj/effects/proc_holder/ai_holo_clear
name = "Clear Hologram"
desc = "Stops projecting the current holographic image."
panel = "AI Ninja Equip"
@@ -795,44 +795,44 @@ BYOND fixed the verb bugs so this is no longer necessary. I prefer verb panels.
opacity = 0
-/obj/proc_holder/ai_holo_clear/Click()
+/obj/effects/proc_holder/ai_holo_clear/Click()
var/obj/item/clothing/suit/space/space_ninja/S = loc.loc//This is so stupid but makes sure certain things work. AI.SUIT
del(S.hologram.i_attached)
del(S.hologram)
- var/obj/proc_holder/ai_holo_clear/D_C = locate() in S.AI
+ var/obj/effects/proc_holder/ai_holo_clear/D_C = locate() in S.AI
S.AI.proc_holder_list -= D_C
return
-/obj/proc_holder/ai_instruction//Let's the AI know what they can do.
+/obj/effects/proc_holder/ai_instruction//Let's the AI know what they can do.
name = "Instructions"
desc = "Displays a list of helpful information."
panel = "AI Ninja Equip"
density = 0
opacity = 0
-/obj/proc_holder/ai_instruction/Click()
+/obj/effects/proc_holder/ai_instruction/Click()
loc << "The menu you are seeing will contain other commands if they become available.\nRight click a nearby turf to display an AI Hologram. It will only be visible to you and your host. You can move it freely using normal movement keys--it will disappear if placed too far away."
-/obj/proc_holder/ai_hack_ninja//Generic proc holder to make sure the two verbs below work propely.
+/obj/effects/proc_holder/ai_hack_ninja//Generic proc holder to make sure the two verbs below work propely.
name = "Hack SpiderOS"
desc = "Hack directly into the Black Widow(tm) neuro-interface."
panel = "AI Ninja Equip"
density = 0
opacity = 0
-/obj/proc_holder/ai_hack_ninja/Click()//When you click on it.
+/obj/effects/proc_holder/ai_hack_ninja/Click()//When you click on it.
var/obj/item/clothing/suit/space/space_ninja/S = loc.loc
S.hack_spideros()
return
-/obj/proc_holder/ai_return_control
+/obj/effects/proc_holder/ai_return_control
name = "Relinquish Control"
desc = "Return control to the user."
panel = "AI Ninja Equip"
density = 0
opacity = 0
-/obj/proc_holder/ai_return_control/Click()
+/obj/effects/proc_holder/ai_return_control/Click()
var/mob/living/silicon/ai/A = loc
var/obj/item/clothing/suit/space/space_ninja/S = A.loc
A << browse(null, "window=hack spideros")//Close window
@@ -858,16 +858,16 @@ Most of these are at various points of incomplete.
/mob/verb/grant_object_panel()
set name = "Grant AI Ninja Verbs Debug"
set category = "Ninja Debug"
- var/obj/proc_holder/ai_return_control/A_C = new(src)
- var/obj/proc_holder/ai_hack_ninja/B_C = new(src)
+ var/obj/effects/proc_holder/ai_return_control/A_C = new(src)
+ var/obj/effects/proc_holder/ai_hack_ninja/B_C = new(src)
usr:proc_holder_list += A_C
usr:proc_holder_list += B_C
mob/verb/remove_object_panel()
set name = "Remove AI Ninja Verbs Debug"
set category = "Ninja Debug"
- var/obj/proc_holder/ai_return_control/A = locate() in src
- var/obj/proc_holder/ai_hack_ninja/B = locate() in src
+ var/obj/effects/proc_holder/ai_return_control/A = locate() in src
+ var/obj/effects/proc_holder/ai_hack_ninja/B = locate() in src
usr:proc_holder_list -= A
usr:proc_holder_list -= B
del(A)//First.
diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm
index ec5b92e84d3..f309c7e853e 100644
--- a/code/game/gamemodes/gameticker.dm
+++ b/code/game/gamemodes/gameticker.dm
@@ -100,7 +100,7 @@ var/global/datum/controller/gameticker/ticker
spawn(0)//Forking here so we dont have to wait for this to finish
mode.post_setup()
//Cleanup some stuff
- for(var/obj/landmark/start/S in world)
+ for(var/obj/effects/landmark/start/S in world)
//Deleting Startpoints but we need the ai point to AI-ize people later
if (S.name != "AI")
del(S)
diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm
index 32c59606828..12466368a1d 100644
--- a/code/game/gamemodes/meteor/meteors.dm
+++ b/code/game/gamemodes/meteor/meteors.dm
@@ -64,15 +64,15 @@
while (!istype(pickedstart, /turf/space) || pickedstart.loc.name != "Space" ) //FUUUCK, should never happen.
- var/obj/meteor/M
+ var/obj/effects/meteor/M
switch(rand(1, 100))
if(1 to 10)
- M = new /obj/meteor/big( pickedstart )
+ M = new /obj/effects/meteor/big( pickedstart )
if(11 to 75)
- M = new /obj/meteor( pickedstart )
+ M = new /obj/effects/meteor( pickedstart )
if(76 to 100)
- M = new /obj/meteor/small( pickedstart )
+ M = new /obj/effects/meteor/small( pickedstart )
M.dest = pickedgoal
spawn(0)
@@ -80,7 +80,7 @@
return
-/obj/meteor
+/obj/effects/meteor
name = "meteor"
icon = 'meteor.dmi'
icon_state = "flaming"
@@ -90,19 +90,19 @@
var/dest
pass_flags = PASSTABLE
-/obj/meteor/small
+/obj/effects/meteor/small
name = "small meteor"
icon_state = "smallf"
pass_flags = PASSTABLE | PASSGRILLE
-/obj/meteor/Move()
+/obj/effects/meteor/Move()
var/turf/T = src.loc
if (istype(T, /turf))
T.hotspot_expose(METEOR_TEMPERATURE, 1000)
..()
return
-/obj/meteor/Bump(atom/A)
+/obj/effects/meteor/Bump(atom/A)
spawn(0)
for(var/mob/M in range(10, src))
if(!M.stat && !istype(M, /mob/living/silicon/ai)) //bad idea to shake an ai's view
@@ -111,20 +111,20 @@
A.meteorhit(src)
playsound(src.loc, 'meteorimpact.ogg', 40, 1)
if (--src.hits <= 0)
- if(prob(15))// && !istype(A, /obj/grille))
+ if(prob(15))// && !istype(A, /obj/station_objects/grille))
explosion(src.loc, 4, 5, 6, 7, 0)
playsound(src.loc, "explosion", 50, 1)
del(src)
return
-/obj/meteor/ex_act(severity)
+/obj/effects/meteor/ex_act(severity)
if (severity < 4)
del(src)
return
-/obj/meteor/big
+/obj/effects/meteor/big
name = "big meteor"
hits = 5
@@ -140,7 +140,7 @@
explosion(src.loc, 0, 1, 2, 3, 0)
playsound(src.loc, 'meteorimpact.ogg', 40, 1)
if (--src.hits <= 0)
- if(prob(15) && !istype(A, /obj/grille))
+ if(prob(15) && !istype(A, /obj/station_objects/grille))
explosion(src.loc, 1, 2, 3, 4, 0)
playsound(src.loc, "explosion", 50, 1)
del(src)
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index 9bc6896d237..f1ba899ae6c 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -104,9 +104,9 @@
////////////////////////////////////////////////////////////////////////////////////////
/datum/game_mode/nuclear/post_setup()
- var/obj/landmark/synd_spawn = locate("landmark*Syndicate-Spawn")
- var/obj/landmark/nuke_spawn = locate("landmark*Nuclear-Bomb")
- var/obj/landmark/closet_spawn = locate("landmark*Nuclear-Closet")
+ var/obj/effects/landmark/synd_spawn = locate("landmark*Syndicate-Spawn")
+ var/obj/effects/landmark/nuke_spawn = locate("landmark*Nuclear-Bomb")
+ var/obj/effects/landmark/closet_spawn = locate("landmark*Nuclear-Closet")
var/nuke_code = "[rand(10000, 99999)]"
var/leader_selected = 0
@@ -136,16 +136,16 @@
the_bomb.r_code = nuke_code
if(closet_spawn)
- new /obj/closet/syndicate/nuclear(closet_spawn.loc)
+ new /obj/station_objects/closet/syndicate/nuclear(closet_spawn.loc)
- for (var/obj/landmark/A in world)
+ for (var/obj/effects/landmark/A in world)
if (A.name == "Syndicate-Gear-Closet")
- new /obj/closet/syndicate/personal(A.loc)
+ new /obj/station_objects/closet/syndicate/personal(A.loc)
del(A)
continue
if (A.name == "Syndicate-Bomb")
- new /obj/spawner/newbomb/timer/syndicate(A.loc)
+ new /obj/effects/spawner/newbomb/timer/syndicate(A.loc)
del(A)
continue
diff --git a/code/game/gamemodes/sandbox/h_sandbox.dm b/code/game/gamemodes/sandbox/h_sandbox.dm
index f59d844847a..000655bf4d5 100644
--- a/code/game/gamemodes/sandbox/h_sandbox.dm
+++ b/code/game/gamemodes/sandbox/h_sandbox.dm
@@ -145,9 +145,9 @@ datum/hSB
continue
if(istype(O, /obj/item/weapon/melee/energy/sword))
continue
- if(istype(O, /obj/critter))
+ if(istype(O, /obj/effects/critter))
continue
- if(istype(O, /obj/structure))
+ if(istype(O, /obj/station_objects/structure))
continue
selectable += O
diff --git a/code/game/gamemodes/setupgame.dm b/code/game/gamemodes/setupgame.dm
index 78c7ac43272..e8def9c7db5 100644
--- a/code/game/gamemodes/setupgame.dm
+++ b/code/game/gamemodes/setupgame.dm
@@ -69,7 +69,7 @@
/* This was used for something before, I think, but is not worth the effort to process now.
/proc/setupcorpses()
- for (var/obj/landmark/A in world)
+ for (var/obj/effects/landmark/A in world)
if (A.name == "Corpse")
var/mob/living/carbon/human/M = new /mob/living/carbon/human(A.loc)
M.real_name = "Corpse"
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm
index 653eef39437..7fc64da5a02 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/game/gamemodes/wizard/spellbook.dm
@@ -100,7 +100,7 @@
else if(spell_type == "object")
var/list/available_spells = list("Magic Missile","Fireball","Disintegrate","Disable Tech","Smoke","Blind","Mind Transfer","Forcewall","Blink","Teleport","Mutate","Ethereal Jaunt","Knock")
var/already_knows = 0
- for(var/obj/proc_holder/spell/aspell in usr.spell_list)
+ for(var/obj/effects/proc_holder/spell/aspell in usr.spell_list)
if(available_spells[text2num(href_list["spell_choice"])] == aspell.name)
already_knows = 1
src.temp = "You already know that spell."
@@ -109,43 +109,43 @@
if(!already_knows)
switch(href_list["spell_choice"])
if ("1")
- usr.spell_list += new /obj/proc_holder/spell/targeted/projectile/magic_missile(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/projectile/magic_missile(usr)
src.temp = "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage."
if ("2")
- usr.spell_list += new /obj/proc_holder/spell/targeted/projectile/fireball(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/projectile/fireball(usr)
src.temp = "This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you."
if ("3")
- usr.spell_list += new /obj/proc_holder/spell/targeted/inflict_handler/disintegrate(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/inflict_handler/disintegrate(usr)
src.temp = "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown."
if ("4")
- usr.spell_list += new /obj/proc_holder/spell/targeted/emplosion/disable_tech(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/emplosion/disable_tech(usr)
src.temp = "This spell disables all weapons, cameras and most other technology in range."
if ("5")
- usr.spell_list += new /obj/proc_holder/spell/targeted/smoke(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/smoke(usr)
src.temp = "This spell spawns a cloud of choking smoke at your location and does not require wizard garb."
if ("6")
- usr.spell_list += new /obj/proc_holder/spell/targeted/trigger/blind(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/trigger/blind(usr)
src.temp = "This spell temporarly blinds a single person and does not require wizard garb."
if ("7")
- usr.spell_list += new /obj/proc_holder/spell/targeted/mind_transfer(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/mind_transfer(usr)
src.temp = "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process."
if ("8")
- usr.spell_list += new /obj/proc_holder/spell/aoe_turf/conjure/forcewall(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/aoe_turf/conjure/forcewall(usr)
src.temp = "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb."
if ("9")
- usr.spell_list += new /obj/proc_holder/spell/targeted/turf_teleport/blink(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/turf_teleport/blink(usr)
src.temp = "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience."
if ("10")
- usr.spell_list += new /obj/proc_holder/spell/targeted/area_teleport/teleport(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/area_teleport/teleport(usr)
src.temp = "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable."
if ("11")
- usr.spell_list += new /obj/proc_holder/spell/targeted/genetic/mutate(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/genetic/mutate(usr)
src.temp = "This spell causes you to turn into a hulk and gain telekinesis for a short while."
if ("12")
- usr.spell_list += new /obj/proc_holder/spell/targeted/ethereal_jaunt(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/targeted/ethereal_jaunt(usr)
src.temp = "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls."
if ("13")
- usr.spell_list += new /obj/proc_holder/spell/aoe_turf/knock(usr)
+ usr.spell_list += new /obj/effects/proc_holder/spell/aoe_turf/knock(usr)
src.temp = "This spell opens nearby doors and does not require wizard garb."
if (href_list["spell_choice"] == "14")
var/area/wizard_station/A = locate()
diff --git a/code/game/gamemodes/wizard/spells.dm b/code/game/gamemodes/wizard/spells.dm
index 4e5b8eaa99e..376ec84abd7 100644
--- a/code/game/gamemodes/wizard/spells.dm
+++ b/code/game/gamemodes/wizard/spells.dm
@@ -19,7 +19,7 @@
usr.whisper("STI KALY")
// usr.spellvoice()
- var/obj/overlay/B = new /obj/overlay( M.loc )
+ var/obj/effects/overlay/B = new /obj/effects/overlay( M.loc )
B.icon_state = "blspell"
B.icon = 'wizard.dmi'
B.name = "spell"
@@ -54,7 +54,7 @@
for (var/mob/living/M as mob in oview())
spawn(0)
- var/obj/overlay/A = new /obj/overlay( usr.loc )
+ var/obj/effects/overlay/A = new /obj/effects/overlay( usr.loc )
A.icon_state = "magicm"
A.icon = 'wizard.dmi'
A.name = "a magic missile"
@@ -65,7 +65,7 @@
for(i=0, i<20, i++)
if (!istype(M)) //it happens sometimes --rastaf0
break
- var/obj/overlay/B = new /obj/overlay( A.loc )
+ var/obj/effects/overlay/B = new /obj/effects/overlay( A.loc )
B.icon_state = "magicmd"
B.icon = 'wizard.dmi'
B.name = "trail"
@@ -126,7 +126,7 @@
//FORCE WALL
-/obj/forcefield
+/obj/effects/forcefield
desc = "A space wizard's magic wall."
name = "FORCEWALL"
icon = 'effects.dmi'
@@ -167,7 +167,7 @@
usr.whisper("TARCOL MINTI ZHERI")
// usr.spellvoice()
- forcefield = new /obj/forcefield(locate(usr.x,usr.y,usr.z))
+ forcefield = new /obj/effects/forcefield(locate(usr.x,usr.y,usr.z))
spawn (300)
del (forcefield)
return
@@ -190,7 +190,7 @@
usr.say("ONI SOMA")
// usr.spellvoice()
- var/obj/overlay/A = new /obj/overlay( usr.loc )
+ var/obj/effects/overlay/A = new /obj/effects/overlay( usr.loc )
A.icon_state = "fireball"
A.icon = 'wizard.dmi'
A.name = "a fireball"
@@ -401,7 +401,7 @@
if(H.stat) return
spawn(0)
var/mobloc = get_turf(H.loc)
- var/obj/dummy/spell_jaunt/holder = new /obj/dummy/spell_jaunt( mobloc )
+ var/obj/effects/dummy/spell_jaunt/holder = new /obj/effects/dummy/spell_jaunt( mobloc )
var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc )
animation.name = "water"
animation.density = 0
@@ -431,7 +431,7 @@
del(animation)
del(holder)
/*
-/obj/dummy/spell_jaunt
+/obj/effects/dummy/spell_jaunt
name = "water"
icon = 'effects.dmi'
icon_state = "nothing"
@@ -439,7 +439,7 @@
density = 0
anchored = 1
-/obj/dummy/spell_jaunt/relaymove(var/mob/user, direction)
+/obj/effects/dummy/spell_jaunt/relaymove(var/mob/user, direction)
if (!src.canmove) return
switch(direction)
if(NORTH)
@@ -465,9 +465,9 @@
src.canmove = 0
spawn(2) src.canmove = 1
-/obj/dummy/spell_jaunt/ex_act(blah)
+/obj/effects/dummy/spell_jaunt/ex_act(blah)
return
-/obj/dummy/spell_jaunt/bullet_act(blah,blah)
+/obj/effects/dummy/spell_jaunt/bullet_act(blah,blah)
return
*/
//MUTATE
diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm
index ed870fc4a43..8d32a18b903 100644
--- a/code/game/gamemodes/wizard/wizard.dm
+++ b/code/game/gamemodes/wizard/wizard.dm
@@ -145,7 +145,7 @@
wizard_mob.verbs += /client/proc/jaunt
wizard_mob.mind.special_verbs += /client/proc/jaunt
else
- wizard_mob.spell_list += new /obj/proc_holder/spell/targeted/ethereal_jaunt(usr)
+ wizard_mob.spell_list += new /obj/effects/proc_holder/spell/targeted/ethereal_jaunt(usr)
/datum/game_mode/proc/equip_wizard(mob/living/carbon/human/wizard_mob)
@@ -267,7 +267,7 @@
M.mind.special_verbs -= /mob/proc/swap
M.mind.special_verbs -= /client/proc/blink
else if(spell_type == "object")
- for(var/obj/proc_holder/spell/spell_to_remove in src.spell_list)
+ for(var/obj/effects/proc_holder/spell/spell_to_remove in src.spell_list)
del(spell_to_remove)
/*Checks if the wizard can cast spells.
@@ -315,7 +315,7 @@ Made a proc here so it's not repeated several times.*/
//UNUSED/OLD CODE
-// for (var/obj/landmark/A in world)
+// for (var/obj/effects/landmark/A in world)
// if (A.name == "Teleport-Scroll")
// new /obj/item/weapon/teleportation_scroll(A.loc)
// del(A)
diff --git a/code/game/jobs/jobprocs.dm b/code/game/jobs/jobprocs.dm
index 1c0dfcf9f14..e14023bef8f 100644
--- a/code/game/jobs/jobprocs.dm
+++ b/code/game/jobs/jobprocs.dm
@@ -602,7 +602,7 @@
if (!joined_late && rank != "Tourist")
var/obj/S = null
- for(var/obj/landmark/start/sloc in world)
+ for(var/obj/effects/landmark/start/sloc in world)
if (sloc.name != rank)
continue
if (locate(/mob) in sloc.loc)
@@ -611,7 +611,7 @@
break
if (!S)
S = locate("start*[rank]") // use old stype
- if (istype(S, /obj/landmark/start) && istype(S.loc, /turf))
+ if (istype(S, /obj/effects/landmark/start) && istype(S.loc, /turf))
src.loc = S.loc
// if(S.name == "Cyborg")
// src.Robotize()
@@ -706,7 +706,7 @@
if(V!=usr)
V.show_message("[usr] looks as if a wall is in front of them.", 3, "", 2)
usr << "You form a wall in front of yourself."
- var/obj/forcefield/F = new /obj/forcefield(locate(usr.x,usr.y,usr.z))
+ var/obj/effects/forcefield/F = new /obj/effects/forcefield(locate(usr.x,usr.y,usr.z))
F.icon_state = "empty"
F.name = "invisible wall"
F.desc = "You have a bad feeling about this."
diff --git a/code/game/landmarks.dm b/code/game/landmarks.dm
index 4a9c1eb7198..8f6e9a95bd1 100644
--- a/code/game/landmarks.dm
+++ b/code/game/landmarks.dm
@@ -1,4 +1,4 @@
-/obj/landmark/New()
+/obj/effects/landmark/New()
..()
tag = text("landmark*[]", name)
@@ -63,7 +63,7 @@
return 1
-/obj/landmark/start/New()
+/obj/effects/landmark/start/New()
..()
tag = "start*[name]"
invisibility = 101
diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm
index a38fca6333a..720bdc5cef8 100644
--- a/code/game/machinery/atmo_control.dm
+++ b/code/game/machinery/atmo_control.dm
@@ -102,7 +102,7 @@ obj/machinery/computer/general_air_control
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/air_management/M = new /obj/item/weapon/circuitboard/air_management( A )
for (var/obj/C in src)
@@ -115,7 +115,7 @@ obj/machinery/computer/general_air_control
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/air_management/M = new /obj/item/weapon/circuitboard/air_management( A )
for (var/obj/C in src)
C.loc = src.loc
@@ -301,7 +301,7 @@ Max Output Pressure: [output_pressure] kPa
"}
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/injector_control/M = new /obj/item/weapon/circuitboard/injector_control( A )
for (var/obj/C in src)
@@ -314,7 +314,7 @@ Max Output Pressure: [output_pressure] kPa
"}
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/injector_control/M = new /obj/item/weapon/circuitboard/injector_control( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm
index 61c9e71f666..756c0440fb6 100644
--- a/code/game/machinery/bots/bots.dm
+++ b/code/game/machinery/bots/bots.dm
@@ -53,7 +53,7 @@
src.visible_message("\red [user] has slashed [src]!")
playsound(src.loc, 'slice.ogg', 25, 1, -1)
if(prob(10))
- new /obj/decal/cleanable/oil(src.loc)
+ new /obj/effects/decal/cleanable/oil(src.loc)
healthcheck()
@@ -114,7 +114,7 @@
/obj/machinery/bot/emp_act(severity)
var/was_on = on
stat |= EMPED
- var/obj/overlay/pulse2 = new/obj/overlay ( src.loc )
+ var/obj/effects/overlay/pulse2 = new/obj/effects/overlay ( src.loc )
pulse2.icon = 'effects.dmi'
pulse2.icon_state = "empdisable"
pulse2.name = "emp sparks"
@@ -189,7 +189,7 @@
// Returns true if direction is blocked from loc
// Checks doors against access with given ID
/proc/DirBlockedWithAccess(turf/loc,var/dir,var/obj/item/weapon/card/id/ID)
- for(var/obj/window/D in loc)
+ for(var/obj/station_objects/window/D in loc)
if(!D.density) continue
if(D.dir == SOUTHWEST) return 1
if(D.dir == dir) return 1
diff --git a/code/game/machinery/bots/cleanbot.dm b/code/game/machinery/bots/cleanbot.dm
index c6192e95b75..32aff6a6587 100644
--- a/code/game/machinery/bots/cleanbot.dm
+++ b/code/game/machinery/bots/cleanbot.dm
@@ -32,8 +32,8 @@
var/blood = 1
var/panelopen = 0
var/list/target_types = list()
- var/obj/decal/cleanable/target
- var/obj/decal/cleanable/oldtarget
+ var/obj/effects/decal/cleanable/target
+ var/obj/effects/decal/cleanable/oldtarget
var/oldloc = null
req_access = list(access_janitor)
var/path[] = new()
@@ -171,11 +171,11 @@ text("[src.oddbutton ? "Yes" : "No"
if(src.oddbutton && prob(5))
for(var/mob/O in viewers(src, null))
O.show_message(text("Something flies out of [src]. He seems to be acting oddly."), 1)
- var/obj/decal/cleanable/blood/gibs/gib = new /obj/decal/cleanable/blood/gibs(src.loc)
+ var/obj/effects/decal/cleanable/blood/gibs/gib = new /obj/effects/decal/cleanable/blood/gibs(src.loc)
//gib.streak(list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
src.oldtarget = gib
if(!src.target || src.target == null)
- for (var/obj/decal/cleanable/D in view(7,src))
+ for (var/obj/effects/decal/cleanable/D in view(7,src))
for(var/T in src.target_types)
if(!(D in cleanbottargets) && (D.type == T || D.parent_type == T) && D != src.oldtarget)
src.oldtarget = D
@@ -214,15 +214,15 @@ text("[src.oddbutton ? "Yes" : "No"
src.target_types = new/list()
if(src.blood)
- target_types += /obj/decal/cleanable/xenoblood/
- target_types += /obj/decal/cleanable/xenoblood/xgibs
- target_types += /obj/decal/cleanable/blood/
- target_types += /obj/decal/cleanable/blood/gibs/
- target_types += /obj/decal/cleanable/oil
- target_types += /obj/decal/cleanable/robot_debris
- target_types += /obj/decal/cleanable/crayon
+ target_types += /obj/effects/decal/cleanable/xenoblood/
+ target_types += /obj/effects/decal/cleanable/xenoblood/xgibs
+ target_types += /obj/effects/decal/cleanable/blood/
+ target_types += /obj/effects/decal/cleanable/blood/gibs/
+ target_types += /obj/effects/decal/cleanable/oil
+ target_types += /obj/effects/decal/cleanable/robot_debris
+ target_types += /obj/effects/decal/cleanable/crayon
-/obj/machinery/bot/cleanbot/proc/clean(var/obj/decal/cleanable/target)
+/obj/machinery/bot/cleanbot/proc/clean(var/obj/effects/decal/cleanable/target)
src.anchored = 1
src.icon_state = "cleanbot-c"
for(var/mob/O in viewers(src, null))
diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm
index 18c0ef22d3d..345366521ab 100644
--- a/code/game/machinery/bots/ed209bot.dm
+++ b/code/game/machinery/bots/ed209bot.dm
@@ -700,7 +700,7 @@ Auto Patrol: []"},
s.set_up(3, 1, src)
s.start()
- new /obj/decal/cleanable/oil(src.loc)
+ new /obj/effects/decal/cleanable/oil(src.loc)
del(src)
@@ -751,7 +751,7 @@ Auto Patrol: []"},
if(severity==2 && prob(70))
..(severity-1)
else
- var/obj/overlay/pulse2 = new/obj/overlay ( src.loc )
+ var/obj/effects/overlay/pulse2 = new/obj/effects/overlay ( src.loc )
pulse2.icon = 'effects.dmi'
pulse2.icon_state = "empdisable"
pulse2.name = "emp sparks"
diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm
index c88132bd8b6..cf48697507b 100644
--- a/code/game/machinery/bots/medbot.dm
+++ b/code/game/machinery/bots/medbot.dm
@@ -518,7 +518,7 @@
//It isn't blocked if we can open it, man.
/proc/TurfBlockedNonWindowNonDoor(turf/loc, var/list/access)
for(var/obj/O in loc)
- if(O.density && !istype(O, /obj/window) && !istype(O, /obj/machinery/door))
+ if(O.density && !istype(O, /obj/station_objects/window) && !istype(O, /obj/machinery/door))
return 1
if (O.density && (istype(O, /obj/machinery/door)) && (access.len))
diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm
index 80540bb3550..0a70f8af433 100644
--- a/code/game/machinery/bots/mulebot.dm
+++ b/code/game/machinery/bots/mulebot.dm
@@ -469,7 +469,7 @@
// called to load a crate
/obj/machinery/bot/mulebot/proc/load(var/atom/movable/C)
- if((wires & wire_loadcheck) && !istype(C,/obj/crate))
+ if((wires & wire_loadcheck) && !istype(C,/obj/station_objects/crate))
src.visible_message("[src] makes a sighing buzz.", "You hear an electronic buzzing sound.")
playsound(src.loc, 'buzz-sigh.ogg', 50, 0)
return // if not emagged, only allow crates to be loaded
@@ -479,7 +479,7 @@
mode = 1
// if a create, close before loading
- var/obj/crate/crate = C
+ var/obj/station_objects/crate/crate = C
if(istype(crate))
crate.close()
@@ -598,7 +598,7 @@
if(bloodiness)
- var/obj/decal/cleanable/blood/tracks/B = new(loc)
+ var/obj/effects/decal/cleanable/blood/tracks/B = new(loc)
var/newdir = get_dir(next, loc)
if(newdir == dir)
B.dir = newdir
@@ -743,7 +743,7 @@
AM = A
break
else // otherwise, look for crates only
- AM = locate(/obj/crate) in get_step(loc,loaddir)
+ AM = locate(/obj/station_objects/crate) in get_step(loc,loaddir)
if(AM)
load(AM)
// whatever happened, check to see if we return home
@@ -802,7 +802,7 @@
H.TakeDamage("l_arm",0.5*damage, 0)
H.TakeDamage("r_arm",0.5*damage, 0)
- var/obj/decal/cleanable/blood/B = new(src.loc)
+ var/obj/effects/decal/cleanable/blood/B = new(src.loc)
B.blood_DNA = H.dna.unique_enzymes
B.blood_type = H.b_type
@@ -963,6 +963,6 @@
s.set_up(3, 1, src)
s.start()
- new /obj/decal/cleanable/oil(src.loc)
+ new /obj/effects/decal/cleanable/oil(src.loc)
unload(0)
del(src)
\ No newline at end of file
diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm
index f8108baa42a..b12fed9f25d 100644
--- a/code/game/machinery/bots/secbot.dm
+++ b/code/game/machinery/bots/secbot.dm
@@ -681,7 +681,7 @@ Auto Patrol: []"},
s.set_up(3, 1, src)
s.start()
- new /obj/decal/cleanable/oil(src.loc)
+ new /obj/effects/decal/cleanable/oil(src.loc)
del(src)
/obj/machinery/bot/secbot/attack_alien(var/mob/living/carbon/alien/user as mob)
diff --git a/code/game/machinery/camera.dm b/code/game/machinery/camera.dm
index 33199a3ac4f..c9b91e150f3 100644
--- a/code/game/machinery/camera.dm
+++ b/code/game/machinery/camera.dm
@@ -64,7 +64,7 @@
continue
if(M.invisibility)//cloaked
continue
- if(istype(M.loc,/obj/dummy))
+ if(istype(M.loc,/obj/effects/dummy))
continue
else if (M == usr)
continue
@@ -109,7 +109,7 @@
usr << "Follow camera mode terminated."
usr:cameraFollow = null
return
- else if(istype(target.loc,/obj/dummy))
+ else if(istype(target.loc,/obj/effects/dummy))
usr << "Follow camera mode ended."
usr:cameraFollow = null
return
diff --git a/code/game/machinery/computer/AIcore.dm b/code/game/machinery/computer/AIcore.dm
index 05452a3a98f..7b454078949 100644
--- a/code/game/machinery/computer/AIcore.dm
+++ b/code/game/machinery/computer/AIcore.dm
@@ -1,4 +1,4 @@
-/obj/AIcore
+/obj/station_objects/AIcore
density = 1
anchored = 0
name = "AI core"
@@ -10,7 +10,7 @@
var/obj/item/device/mmi/brain = null
-/obj/AIcore/attackby(obj/item/P as obj, mob/user as mob)
+/obj/station_objects/AIcore/attackby(obj/item/P as obj, mob/user as mob)
switch(state)
if(0)
if(istype(P, /obj/item/weapon/wrench))
@@ -148,7 +148,7 @@
new /mob/living/silicon/ai ( loc, laws, brain )
del(src)
-/obj/AIcore/deactivated
+/obj/station_objects/AIcore/deactivated
name = "Inactive AI"
icon = 'AI.dmi'
icon_state = "ai-empty"
@@ -192,7 +192,7 @@ That prevents a few funky behaviors.
if (T.mind == malfai)
U << "\red ERROR: \black Remote transfer interface disabled."//Do ho ho ho~
return
- new /obj/AIcore/deactivated(T.loc)//Spawns a deactivated terminal at AI location.
+ new /obj/station_objects/AIcore/deactivated(T.loc)//Spawns a deactivated terminal at AI location.
T.aiRestorePowerRoutine = 0//So the AI initially has power.
T.control_disabled = 1//Can't control things remotely if you're stuck in a card!
T.loc = C//Throw AI into the card.
@@ -218,7 +218,7 @@ That prevents a few funky behaviors.
if(T.stat)//If the ai is dead/dying.
U << "\red ERROR: \black [T.name] data core is corrupted. Unable to install."
else
- new /obj/AIcore/deactivated(T.loc)
+ new /obj/station_objects/AIcore/deactivated(T.loc)
T.aiRestorePowerRoutine = 0
T.control_disabled = 1
T.loc = C
@@ -228,7 +228,7 @@ That prevents a few funky behaviors.
U << "\blue Transfer successful: \black [T.name] ([rand(1000,9999)].exe) removed from host terminal and stored within local memory."
if("INACTIVE")//Inactive AI object.
- var/obj/AIcore/deactivated/T = target
+ var/obj/station_objects/AIcore/deactivated/T = target
switch(interaction)
if("AICARD")
var/obj/item/device/aicard/C = src
diff --git a/code/game/machinery/computer/aifixer.dm b/code/game/machinery/computer/aifixer.dm
index 54844a01b84..b73e16cea92 100644
--- a/code/game/machinery/computer/aifixer.dm
+++ b/code/game/machinery/computer/aifixer.dm
@@ -17,7 +17,7 @@
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/robotics/M = new /obj/item/weapon/circuitboard/robotics( A )
for (var/obj/C in src)
@@ -30,7 +30,7 @@
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/robotics/M = new /obj/item/weapon/circuitboard/robotics( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index 779f13999e7..81bee748be5 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -117,7 +117,7 @@
src.temp = "[src.enemy_name] has fallen! Rejoice!"
if(emagged)
- new /obj/spawner/newbomb/timer/syndicate(src.loc)
+ new /obj/effects/spawner/newbomb/timer/syndicate(src.loc)
new /obj/item/clothing/head/collectable/petehat(src.loc)
message_admins("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
log_game("[key_name_admin(usr)] has outbombed Cuban Pete and been awarded a bomb.")
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index 07603a0d0df..ffa6460091e 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -1,4 +1,4 @@
-/obj/computerframe
+/obj/station_objects/computerframe
density = 1
anchored = 0
name = "Computer-frame"
@@ -168,7 +168,7 @@
-/obj/computerframe/attackby(obj/item/P as obj, mob/user as mob)
+/obj/station_objects/computerframe/attackby(obj/item/P as obj, mob/user as mob)
switch(state)
if(0)
if(istype(P, /obj/item/weapon/wrench))
diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm
index 93cea0a0d41..88ccb0aabdc 100644
--- a/code/game/machinery/computer/computer.dm
+++ b/code/game/machinery/computer/computer.dm
@@ -96,7 +96,7 @@ Pod/Blast Doors computer
if(istype(I, /obj/item/weapon/screwdriver) && circuit)
playsound(src.loc, 'Screwdriver.ogg', 50, 1)
if(do_after(user, 20))
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/M = new circuit( A )
A.circuit = M
A.anchored = 1
@@ -563,7 +563,7 @@ Pod/Blast Doors computer
if(do_after(user, 20))
if (stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( loc )
new /obj/item/weapon/shard( loc )
//generate appropriate circuitboard. Accounts for /pod/old computer types
@@ -587,7 +587,7 @@ Pod/Blast Doors computer
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( loc )
//generate appropriate circuitboard. Accounts for /pod/old computer types
var/obj/item/weapon/circuitboard/pod/M = null
diff --git a/code/game/machinery/computer/power.dm b/code/game/machinery/computer/power.dm
index 6f7b50210fc..9432edcf35f 100644
--- a/code/game/machinery/computer/power.dm
+++ b/code/game/machinery/computer/power.dm
@@ -24,7 +24,7 @@ var/reportingpower = 0 //this tracks whether this power monitoring computer is
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/powermonitor/M = new /obj/item/weapon/circuitboard/powermonitor( A )
for (var/obj/C in src)
@@ -36,7 +36,7 @@ var/reportingpower = 0 //this tracks whether this power monitoring computer is
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/powermonitor/M = new /obj/item/weapon/circuitboard/powermonitor( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm
index cc4f791fbaa..a59d9afb4c9 100644
--- a/code/game/machinery/cryo.dm
+++ b/code/game/machinery/cryo.dm
@@ -8,7 +8,7 @@
var/on = 0
var/temperature_archived
- var/obj/overlay/O1 = null
+ var/obj/effects/overlay/O1 = null
var/mob/living/carbon/occupant = null
var/beaker = null
var/next_trans = 0
@@ -145,7 +145,7 @@
icon_state = "celltop"
else
icon_state = "celltop-p"
- O1 = new /obj/overlay( )
+ O1 = new /obj/effects/overlay( )
O1.icon = 'Cryogenic2.dmi'
if(src.node)
O1.icon_state = "cryo_bottom_[src.on]"
diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm
index 179c88d939a..e2e0e6c402b 100644
--- a/code/game/machinery/deployable.dm
+++ b/code/game/machinery/deployable.dm
@@ -55,7 +55,7 @@ for reference:
//Barricades, maybe there will be a metal one later...
-/obj/barricade/wooden
+/obj/station_objects/barricade/wooden
name = "wooden barricade"
desc = "This space is blocked off by a wooden barricade."
icon = 'structures.dmi'
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 02d5bf49e2e..8db723f63ff 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -882,14 +882,14 @@ About the new airlock wires panel:
if(do_after(user,40))
user << "\blue You removed the airlock electronics!"
switch(src.doortype)
- if(0) new/obj/door_assembly/door_assembly_0( src.loc )
- if(1) new/obj/door_assembly/door_assembly_com( src.loc )
- if(2) new/obj/door_assembly/door_assembly_sec( src.loc )
- if(3) new/obj/door_assembly/door_assembly_eng( src.loc )
- if(4) new/obj/door_assembly/door_assembly_med( src.loc )
- if(5) new/obj/door_assembly/door_assembly_mai( src.loc )
- if(6) new/obj/door_assembly/door_assembly_ext( src.loc )
- if(7) new/obj/door_assembly/door_assembly_g( src.loc )
+ if(0) new/obj/station_objects/door_assembly/door_assembly_0( src.loc )
+ if(1) new/obj/station_objects/door_assembly/door_assembly_com( src.loc )
+ if(2) new/obj/station_objects/door_assembly/door_assembly_sec( src.loc )
+ if(3) new/obj/station_objects/door_assembly/door_assembly_eng( src.loc )
+ if(4) new/obj/station_objects/door_assembly/door_assembly_med( src.loc )
+ if(5) new/obj/station_objects/door_assembly/door_assembly_mai( src.loc )
+ if(6) new/obj/station_objects/door_assembly/door_assembly_ext( src.loc )
+ if(7) new/obj/station_objects/door_assembly/door_assembly_g( src.loc )
var/obj/item/weapon/airlock_electronics/ae
if (!electronics)
ae = new/obj/item/weapon/airlock_electronics( src.loc )
@@ -993,7 +993,7 @@ About the new airlock wires panel:
return
use_power(50)
playsound(src.loc, 'airlock.ogg', 30, 1)
- var/obj/window/killthis = (locate(/obj/window) in get_turf(src))
+ var/obj/station_objects/window/killthis = (locate(/obj/station_objects/window) in get_turf(src))
if(killthis)
killthis.ex_act(2)//Smashin windows
..()
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index 30380bda10a..b9926ab865b 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -10,13 +10,13 @@
if(src.check_access(bot.botcard))
if(density)
open()
- else if(istype(AM, /obj/critter))
- var/obj/critter/critter = AM
+ else if(istype(AM, /obj/effects/critter))
+ var/obj/effects/critter/critter = AM
if(critter.opensdoors) return
if(src.check_access_list(critter.access_list))
if(density)
open()
- else if(istype(AM, /obj/alien/facehugger))
+ else if(istype(AM, /obj/effects/alien/facehugger))
if(src.check_access(null))
if(density)
open()
@@ -147,17 +147,17 @@
for(var/mob/O in viewers(user, 3))
O.show_message(text("\blue The door has been sliced open by [] with an energy blade!", user), 1, text("\red You hear metal being sliced and sparks flying."), 2)
if((!src:arePowerSystemsOn()) || (stat & NOPOWER) || src:isWireCut(AIRLOCK_WIRE_DOOR_BOLTS))
- var/obj/door_assembly/temp
+ var/obj/station_objects/door_assembly/temp
var/failsafe=0
switch(src:doortype)
- if(0) temp=new/obj/door_assembly/door_assembly_0(src.loc)
- if(1) temp=new/obj/door_assembly/door_assembly_com(src.loc)
- if(2) temp=new/obj/door_assembly/door_assembly_sec(src.loc)
- if(3) temp=new/obj/door_assembly/door_assembly_eng(src.loc)
- if(4) temp=new/obj/door_assembly/door_assembly_med(src.loc)
- if(5) temp=new/obj/door_assembly/door_assembly_mai(src.loc)
- if(6) temp=new/obj/door_assembly/door_assembly_ext(src.loc)
- if(7) temp=new/obj/door_assembly/door_assembly_g(src.loc)
+ if(0) temp=new/obj/station_objects/door_assembly/door_assembly_0(src.loc)
+ if(1) temp=new/obj/station_objects/door_assembly/door_assembly_com(src.loc)
+ if(2) temp=new/obj/station_objects/door_assembly/door_assembly_sec(src.loc)
+ if(3) temp=new/obj/station_objects/door_assembly/door_assembly_eng(src.loc)
+ if(4) temp=new/obj/station_objects/door_assembly/door_assembly_med(src.loc)
+ if(5) temp=new/obj/station_objects/door_assembly/door_assembly_mai(src.loc)
+ if(6) temp=new/obj/station_objects/door_assembly/door_assembly_ext(src.loc)
+ if(7) temp=new/obj/station_objects/door_assembly/door_assembly_g(src.loc)
else failsafe=1
if(!failsafe)
temp.anchored=0
@@ -327,7 +327,7 @@
if(src.check_access(bot.botcard))
if(density)
open()
- else if(istype(AM, /obj/alien/facehugger))
+ else if(istype(AM, /obj/effects/alien/facehugger))
if(src.check_access(null))
if(density)
open()
diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm
index 0b1088878d6..8acff5df179 100644
--- a/code/game/machinery/hologram.dm
+++ b/code/game/machinery/hologram.dm
@@ -122,7 +122,7 @@ Holographic project of everything else.
set name = "Hologram Debug New"
set category = "CURRENT DEBUG"
- var/obj/overlay/hologram = new(loc)//Spawn a blank effect at the location.
+ var/obj/effects/overlay/hologram = new(loc)//Spawn a blank effect at the location.
var/icon/flat_icon = icon(getFlatIcon(src,0))//Need to make sure it's a new icon so the old one is not reused.
flat_icon.ColorTone(rgb(125,180,225))//Let's make it bluish.
flat_icon.ChangeOpacity(0.5)//Make it half transparent.
diff --git a/code/game/machinery/hydroponics.dm b/code/game/machinery/hydroponics.dm
index 32105cf2c70..887c87b1bdd 100644
--- a/code/game/machinery/hydroponics.dm
+++ b/code/game/machinery/hydroponics.dm
@@ -400,7 +400,7 @@ obj/machinery/hydroponics/proc/mutatepest() // Until someone makes a spaceworm,
// if ( src.pestlevel > 5 )
// user << "The worms seem to behave oddly..."
// spawn(10)
-// new /obj/alien/spaceworm(src.loc)
+// new /obj/effects/alien/spaceworm(src.loc)
// else
//user << "Nothing happens..."
return
diff --git a/code/game/machinery/kitchen/gibber.dm b/code/game/machinery/kitchen/gibber.dm
index 5c44ec6f722..13d1561d7cb 100644
--- a/code/game/machinery/kitchen/gibber.dm
+++ b/code/game/machinery/kitchen/gibber.dm
@@ -122,7 +122,7 @@
newmeat.subjectname = sourcename
newmeat.subjectjob = sourcejob
newmeat.reagents.add_reagent ("nutriment", sourcenutriment / totalslabs) // Thehehe. Fat guys go first
- src.occupant.reagents.trans_to (newmeat, round (sourcetotalreagents / totalslabs, 1)) // Transfer all the reagents from the
+ src.occupant.reagents.trans_to (newmeat, round (sourcetotalreagents / totalslabs, 1)) // Transfer all the reagents from the
allmeat[i] = newmeat
src.occupant.death(1)
@@ -132,12 +132,12 @@
playsound(src.loc, 'splat.ogg', 50, 1)
operating = 0
for (var/i=1 to totalslabs)
- var/obj/item/meatslab = allmeat[i]
+ var/obj/item/meatslab = allmeat[i]
var/turf/Tx = locate(src.x - i, src.y, src.z)
meatslab.loc = src.loc
meatslab.throw_at(Tx,i,3)
if (!Tx.density)
- new /obj/decal/cleanable/blood/gibs(Tx,i)
+ new /obj/effects/decal/cleanable/blood/gibs(Tx,i)
src.operating = 0
update_icon()
diff --git a/code/game/machinery/kitchen/juicer.dm b/code/game/machinery/kitchen/juicer.dm
index 483a3e9fa2a..bf11daf9c43 100644
--- a/code/game/machinery/kitchen/juicer.dm
+++ b/code/game/machinery/kitchen/juicer.dm
@@ -155,7 +155,7 @@
if (beaker.reagents.total_volume >= beaker.reagents.maximum_volume)
break
-/obj/crate/juice
+/obj/station_objects/crate/juice
New()
..()
new/obj/machinery/juicer(src)
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index e6dfce7eedf..42a799876b0 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -108,7 +108,7 @@ Class Procs:
if(use_power && stat == 0)
use_power(7500/severity)
- var/obj/overlay/pulse2 = new/obj/overlay ( src.loc )
+ var/obj/effects/overlay/pulse2 = new/obj/effects/overlay ( src.loc )
pulse2.icon = 'effects.dmi'
pulse2.icon_state = "empdisable"
pulse2.name = "emp sparks"
diff --git a/code/game/machinery/morgue.dm b/code/game/machinery/morgue.dm
index d75e007816e..4369ab58434 100644
--- a/code/game/machinery/morgue.dm
+++ b/code/game/machinery/morgue.dm
@@ -1,4 +1,4 @@
-/obj/morgue/proc/update()
+/obj/station_objects/morgue/proc/update()
if (src.connected)
src.icon_state = "morgue0"
else
@@ -8,7 +8,7 @@
src.icon_state = "morgue1"
return
-/obj/morgue/ex_act(severity)
+/obj/station_objects/morgue/ex_act(severity)
switch(severity)
if(1.0)
for(var/atom/movable/A as mob|obj in src)
@@ -32,13 +32,13 @@
return
return
-/obj/morgue/alter_health()
+/obj/station_objects/morgue/alter_health()
return src.loc
-/obj/morgue/attack_paw(mob/user as mob)
+/obj/station_objects/morgue/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/morgue/attack_hand(mob/user as mob)
+/obj/station_objects/morgue/attack_hand(mob/user as mob)
if (src.connected)
for(var/atom/movable/A as mob|obj in src.connected.loc)
if (!( A.anchored ))
@@ -48,7 +48,7 @@
del(src.connected)
else
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
- src.connected = new /obj/m_tray( src.loc )
+ src.connected = new /obj/station_objects/m_tray( src.loc )
step(src.connected, EAST)
src.connected.layer = OBJ_LAYER
var/turf/T = get_step(src, EAST)
@@ -65,7 +65,7 @@
update()
return
-/obj/morgue/attackby(P as obj, mob/user as mob)
+/obj/station_objects/morgue/attackby(P as obj, mob/user as mob)
if (istype(P, /obj/item/weapon/pen))
var/t = input(user, "What would you like the label to be?", text("[]", src.name), null) as text
if (user.equipped() != P)
@@ -80,10 +80,10 @@
src.add_fingerprint(user)
return
-/obj/morgue/relaymove(mob/user as mob)
+/obj/station_objects/morgue/relaymove(mob/user as mob)
if (user.stat)
return
- src.connected = new /obj/m_tray( src.loc )
+ src.connected = new /obj/station_objects/m_tray( src.loc )
step(src.connected, EAST)
src.connected.layer = OBJ_LAYER
var/turf/T = get_step(src, EAST)
@@ -99,16 +99,16 @@
del(src.connected)
return
-/obj/m_tray/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/station_objects/m_tray/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if (istype(mover, /obj/item/weapon/dummy))
return 1
else
return ..()
-/obj/m_tray/attack_paw(mob/user as mob)
+/obj/station_objects/m_tray/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/m_tray/attack_hand(mob/user as mob)
+/obj/station_objects/m_tray/attack_hand(mob/user as mob)
if (src.connected)
for(var/atom/movable/A as mob|obj in src.loc)
if (!( A.anchored ))
@@ -122,7 +122,7 @@
return
return
-/obj/m_tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
+/obj/station_objects/m_tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
if (istype(O, /obj/item/bodybag) || get_dist(user, src) > 1 || get_dist(user, O) > 1 || user.contents.Find(src))
O.loc = src.loc
for(var/mob/B in viewers(user, 3))
@@ -141,7 +141,7 @@
//Foreach goto(99)
return
-/obj/crematorium/proc/update()
+/obj/station_objects/crematorium/proc/update()
if (src.connected)
src.icon_state = "crema0"
else
@@ -151,7 +151,7 @@
src.icon_state = "crema1"
return
-/obj/crematorium/ex_act(severity)
+/obj/station_objects/crematorium/ex_act(severity)
switch(severity)
if(1.0)
for(var/atom/movable/A as mob|obj in src)
@@ -175,13 +175,13 @@
return
return
-/obj/crematorium/alter_health()
+/obj/station_objects/crematorium/alter_health()
return src.loc
-/obj/crematorium/attack_paw(mob/user as mob)
+/obj/station_objects/crematorium/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/crematorium/attack_hand(mob/user as mob)
+/obj/station_objects/crematorium/attack_hand(mob/user as mob)
// if (cremating) AWW MAN! THIS WOULD BE SO MUCH MORE FUN ... TO WATCH
// user.show_message("\red Uh-oh, that was a bad idea.", 1)
// //usr << "Uh-oh, that was a bad idea."
@@ -200,7 +200,7 @@
del(src.connected)
else if (src.locked == 0)
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
- src.connected = new /obj/c_tray( src.loc )
+ src.connected = new /obj/station_objects/c_tray( src.loc )
step(src.connected, SOUTH)
src.connected.layer = OBJ_LAYER
var/turf/T = get_step(src, SOUTH)
@@ -216,7 +216,7 @@
src.add_fingerprint(user)
update()
-/obj/crematorium/attackby(P as obj, mob/user as mob)
+/obj/station_objects/crematorium/attackby(P as obj, mob/user as mob)
if (istype(P, /obj/item/weapon/pen))
var/t = input(user, "What would you like the label to be?", text("[]", src.name), null) as text
if (user.equipped() != P)
@@ -231,10 +231,10 @@
src.add_fingerprint(user)
return
-/obj/crematorium/relaymove(mob/user as mob)
+/obj/station_objects/crematorium/relaymove(mob/user as mob)
if (user.stat || locked)
return
- src.connected = new /obj/c_tray( src.loc )
+ src.connected = new /obj/station_objects/c_tray( src.loc )
step(src.connected, SOUTH)
src.connected.layer = OBJ_LAYER
var/turf/T = get_step(src, SOUTH)
@@ -250,7 +250,7 @@
del(src.connected)
return
-/obj/crematorium/proc/cremate(atom/A, mob/user as mob)
+/obj/station_objects/crematorium/proc/cremate(atom/A, mob/user as mob)
// for(var/obj/machinery/crema_switch/O in src) //trying to figure a way to call the switch, too drunk to sort it out atm
// if(var/on == 1)
// return
@@ -272,7 +272,7 @@
M.take_overall_damage(0,30)
if (M.stat!=2 && prob(30))
M.emote("scream")
- new /obj/decal/ash(src)
+ new /obj/effects/decal/ash(src)
for (var/obj/item/W in M)
if (prob(10))
W.loc = src
@@ -286,16 +286,16 @@
M.show_message("\red You hear a roar as the crematorium activates.", 1)
return
-/obj/c_tray/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/station_objects/c_tray/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if (istype(mover, /obj/item/weapon/dummy))
return 1
else
return ..()
-/obj/c_tray/attack_paw(mob/user as mob)
+/obj/station_objects/c_tray/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/c_tray/attack_hand(mob/user as mob)
+/obj/station_objects/c_tray/attack_hand(mob/user as mob)
if (src.connected)
for(var/atom/movable/A as mob|obj in src.loc)
if (!( A.anchored ))
@@ -309,7 +309,7 @@
return
return
-/obj/c_tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
+/obj/station_objects/c_tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
if ((!( istype(O, /atom/movable) ) || O.anchored || get_dist(user, src) > 1 || get_dist(user, O) > 1 || user.contents.Find(src)))
return
O.loc = src.loc
@@ -322,7 +322,7 @@
/obj/machinery/crema_switch/attack_hand(mob/user as mob)
if(src.allowed(usr))
- for (var/obj/crematorium/C in world)
+ for (var/obj/station_objects/crematorium/C in world)
if (C.id == id)
if (!C.cremating)
C.cremate(user)
diff --git a/code/game/machinery/overview.dm b/code/game/machinery/overview.dm
index 1163ab31f47..28ec14cdb85 100644
--- a/code/game/machinery/overview.dm
+++ b/code/game/machinery/overview.dm
@@ -255,7 +255,7 @@
else
colour = rgb(255,128,128)
- //if(istype(AM, /obj/blob))
+ //if(istype(AM, /obj/effects/blob))
// colour = rgb(255,0,255)
var/area/A = T.loc
diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm
index 8b8ca393fe2..8326df9a2a5 100644
--- a/code/game/machinery/pipe/pipe_dispenser.dm
+++ b/code/game/machinery/pipe/pipe_dispenser.dm
@@ -127,7 +127,7 @@
src.add_fingerprint(usr)
if(href_list["dmake"])
var/p_type = text2num(href_list["dmake"])
- var/obj/disposalconstruct/C = new (src.loc)
+ var/obj/station_objects/disposalconstruct/C = new (src.loc)
switch(p_type)
if(0)
C.ptype = 0
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 9551d25ee07..211840d40da 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -299,7 +299,7 @@ Neutralize All Unidentified Life Signs: []
"},
var/list/secondarytargets = list() // targets that are least important
if(src.check_anomalies) // if its set to check for xenos/carps, check for non-mob "crittersssss"
- for (var/obj/critter/L in view(12,src))
+ for (var/obj/effects/critter/L in view(12,src))
if(L.alive)
targets += L
@@ -346,8 +346,8 @@ Neutralize All Unidentified Life Signs: []
"},
spawn() shootAt(M) // shoot the target, finally
else
- if (istype(t, /obj/critter)) // shoot other things, same process as above
- var/obj/critter/L = t
+ if (istype(t, /obj/effects/critter)) // shoot other things, same process as above
+ var/obj/effects/critter/L = t
if (L.alive==1)
spawn() popUp()
dir=get_dir(src,L)
diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm
index 66dc46fd587..79950f1b4d1 100644
--- a/code/game/machinery/shieldgen.dm
+++ b/code/game/machinery/shieldgen.dm
@@ -31,7 +31,7 @@
var/destroyed = 0
var/directwired = 1
// var/maxshieldload = 200
- var/obj/cable/attached // the attached cable
+ var/obj/station_objects/cable/attached // the attached cable
var/storedpower = 0
flags = FPRINT | CONDUCT
use_power = 0
@@ -179,7 +179,7 @@
power = 0
return 0
var/turf/T = src.loc
- var/obj/cable/C = T.get_cable_node()
+ var/obj/station_objects/cable/C = T.get_cable_node()
var/net
if (C)
net = C.netnum // find the powernet of the connected cable
diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm
index 8c4d48a9c2d..ca20a21fd3e 100644
--- a/code/game/machinery/teleporter.dm
+++ b/code/game/machinery/teleporter.dm
@@ -17,7 +17,7 @@
src.attack_hand()
var/obj/S = null
- for(var/obj/landmark/sloc in world)
+ for(var/obj/effects/landmark/sloc in world)
if (sloc.name != "Clown Land")
continue
if (locate(/mob) in sloc.loc)
@@ -26,7 +26,7 @@
break
if (!S)
S = locate("landmark*["Clown Land"]") // use old stype
- if (istype(S, /obj/landmark/) && istype(S.loc, /turf))
+ if (istype(S, /obj/effects/landmark/) && istype(S.loc, /turf))
usr.loc = S.loc
del(I)
return
@@ -210,7 +210,7 @@
else
tmploc = locate(tx, ty, destination.z)
- if(tx == destturf.x && ty == destturf.y && (istype(destination.loc, /obj/closet) || istype(destination.loc, /obj/secure_closet)))
+ if(tx == destturf.x && ty == destturf.y && (istype(destination.loc, /obj/station_objects/closet) || istype(destination.loc, /obj/station_objects/secure_closet)))
tmploc = destination.loc
if(tmploc==null)
@@ -302,11 +302,11 @@
icon_state = "controller"
-/obj/laser/Bump()
+/obj/effects/laser/Bump()
src.range--
return
-/obj/laser/Move()
+/obj/effects/laser/Move()
src.range--
return
diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm
index 9c496f8eacf..f3ca20f1d12 100644
--- a/code/game/machinery/turrets.dm
+++ b/code/game/machinery/turrets.dm
@@ -384,7 +384,7 @@
-/obj/turret/gun_turret
+/obj/station_objects/turret/gun_turret
name = "Gun Turret"
density = 1
anchored = 1
diff --git a/code/game/magic/cultist/ritual.dm b/code/game/magic/cultist/ritual.dm
index e7a107ec078..7c605695da8 100644
--- a/code/game/magic/cultist/ritual.dm
+++ b/code/game/magic/cultist/ritual.dm
@@ -50,7 +50,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
wordhide=pick(runewords)
runewords-=wordhide
-/obj/rune
+/obj/effects/rune
anchored = 1
icon = 'rune.dmi'
icon_state = "1"
@@ -183,7 +183,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
proc
fizzle()
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
usr.say(pick("B'ADMINES SP'WNIN SH'T","IC'IN O'OC","RO'SHA'M I'SA GRI'FF'N ME'AI","TOX'IN'S O'NM FI'RAH","IA BL'AME TOX'IN'S","FIR'A NON'AN RE'SONA","A'OI I'RS ROUA'GE","LE'OAN JU'STA SP'A'C Z'EE SH'EF","IA PT'WOBEA'RD, IA A'DMI'NEH'LP"))
else
usr.whisper(pick("B'ADMINES SP'WNIN SH'T","IC'IN O'OC","RO'SHA'M I'SA GRI'FF'N ME'AI","TOX'IN'S O'NM FI'RAH","IA BL'AME TOX'IN'S","FIR'A NON'AN RE'SONA","A'OI I'RS ROUA'GE","LE'OAN JU'STA SP'A'C Z'EE SH'EF","IA PT'WOBEA'RD, IA A'DMI'NEH'LP"))
@@ -467,7 +467,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
runerandom()
if(iscultist(user))
var/C = 0
- for(var/obj/rune/N in world)
+ for(var/obj/effects/rune/N in world)
C++
if (!istype(user.loc,/turf))
user << "\red You do not have enough space to write a proper rune."
@@ -533,7 +533,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
user.take_overall_damage(1)
if(do_after(user, 50))
var/mob/living/carbon/human/H = user
- var/obj/rune/R = new /obj/rune(user.loc)
+ var/obj/effects/rune/R = new /obj/effects/rune(user.loc)
user << "\red You finish drawing the arcane markings of the Geometer."
R.word1 = w1
R.word2 = w2
@@ -582,7 +582,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
user << "\red You do not have enough space to write a proper rune."
var/list/runes = list("teleport", "itemport", "tome", "convert", "tear in reality", "emp", "drain", "seer", "raise", "obscure", "reveal", "astral journey", "manifest", "imbue talisman", "sacrifice", "wall", "freedom", "cultsummon", "deafen", "blind", "bloodboil", "communicate", "stun")
r = input("Choose a rune to scribe", "Rune Scribing") in runes //not cancellable.
- var/obj/rune/R = new /obj/rune
+ var/obj/effects/rune/R = new /obj/effects/rune
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/H = user
R.blood_DNA = H.dna.unique_enzymes
@@ -770,23 +770,23 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
if(iscultist(user))
switch(imbue)
if("newtome")
- call(/obj/rune/proc/tomesummon)()
+ call(/obj/effects/rune/proc/tomesummon)()
if("armor")
- call(/obj/rune/proc/armor)()
+ call(/obj/effects/rune/proc/armor)()
if("emp")
- call(/obj/rune/proc/emp)(usr.loc,3)
+ call(/obj/effects/rune/proc/emp)(usr.loc,3)
if("conceal")
- call(/obj/rune/proc/obscure)(2)
+ call(/obj/effects/rune/proc/obscure)(2)
if("revealrunes")
- call(/obj/rune/proc/revealrunes)(src)
+ call(/obj/effects/rune/proc/revealrunes)(src)
if("ire", "ego", "nahlizet", "certum", "veri", "jatkaa", "balaq", "mgar", "karazet", "geeri")
- call(/obj/rune/proc/teleport)(imbue)
+ call(/obj/effects/rune/proc/teleport)(imbue)
if("communicate")
- call(/obj/rune/proc/communicate)()
+ call(/obj/effects/rune/proc/communicate)()
if("deafen")
- call(/obj/rune/proc/deafen)()
+ call(/obj/effects/rune/proc/deafen)()
if("blind")
- call(/obj/rune/proc/blind)()
+ call(/obj/effects/rune/proc/blind)()
if("runestun")
user << "\red To use this talisman, attack your target directly."
return
@@ -804,7 +804,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
if(iscultist(user))
if(imbue == "runestun")
user.take_organ_damage(5, 0)
- call(/obj/rune/proc/runestun)(T)
+ call(/obj/effects/rune/proc/runestun)(T)
del(src)
else
..() ///If its some other talisman, use the generic attack code, is this supposed to work this way?
diff --git a/code/game/magic/cultist/runes.dm b/code/game/magic/cultist/runes.dm
index 643f8df5e4e..4ac2caf9bfc 100644
--- a/code/game/magic/cultist/runes.dm
+++ b/code/game/magic/cultist/runes.dm
@@ -1,6 +1,6 @@
var/list/sacrificed = list()
-/obj/rune
+/obj/effects/rune
/////////////////////////////////////////FIRST RUNE
proc
teleport(var/key)
@@ -9,7 +9,7 @@ var/list/sacrificed = list()
allrunesloc = new/list()
var/index = 0
// var/tempnum = 0
- for(var/obj/rune/R in world)
+ for(var/obj/effects/rune/R in world)
if(R == src)
continue
if(R.word1 == wordtravel && R.word2 == wordself && R.word3 == key)
@@ -22,7 +22,7 @@ var/list/sacrificed = list()
user.take_overall_damage(5, 0)
del(src)
if(allrunesloc && index != 0)
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
user.say("Sas'so c'arta forbici!")
else
user.whisper("Sas'so c'arta forbici!")
@@ -31,10 +31,10 @@ var/list/sacrificed = list()
"\red You hear a sickening crunch and sloshing of viscera.")
user.loc = allrunesloc[rand(1,index)]
return
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
return fizzle() //Use friggin manuals, Dorf, your list was of zero length.
else
- call(/obj/rune/proc/fizzle)()
+ call(/obj/effects/rune/proc/fizzle)()
return
@@ -45,9 +45,9 @@ var/list/sacrificed = list()
// var/tempnum = 0
var/culcount = 0
var/runecount = 0
- var/obj/rune/IP = null
+ var/obj/effects/rune/IP = null
var/mob/living/user = usr
- for(var/obj/rune/R in world)
+ for(var/obj/effects/rune/R in world)
if(R == src)
continue
if(R.word1 == wordtravel && R.word2 == wordother && R.word3 == key)
@@ -79,14 +79,14 @@ var/list/sacrificed = list()
/////////////////////////////////////////SECOND RUNE
tomesummon()
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
usr.say("N'ath reth sh'yro eth d'raggathnor!")
else
usr.whisper("N'ath reth sh'yro eth d'raggathnor!")
usr.visible_message("\red Rune disappears with a flash of red light, and in it's place now a book lies.", \
"\red You are blinded by the flash of red light! After you're able to see again, you see that now instead of the rune there's a book.", \
"\red You hear a pop and smell ozone.")
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
new /obj/item/weapon/tome(src.loc)
else
new /obj/item/weapon/tome(usr.loc)
@@ -140,7 +140,7 @@ var/list/sacrificed = list()
/////////////////////////////////////////FIFTH RUNE
emp(var/U,var/range_red) //range_red - var which determines by which number to reduce the default emp range, U is the source loc, needed because of talisman emps which are held in hand at the moment of using and that apparently messes things up -- Urist
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
usr.say("Ta'gh fara'qha fel d'amar det!")
else
usr.whisper("Ta'gh fara'qha fel d'amar det!")
@@ -157,7 +157,7 @@ var/list/sacrificed = list()
drain()
var/drain = 0
- for(var/obj/rune/R in world)
+ for(var/obj/effects/rune/R in world)
if(R.word1==wordtravel && R.word2==wordblood && R.word3==wordself)
for(var/mob/living/carbon/D in R.loc)
if(D.stat!=2)
@@ -238,7 +238,7 @@ var/list/sacrificed = list()
var/sacrifice_is_target = 0
find_sacrifice:
- for(var/obj/rune/R in world)
+ for(var/obj/effects/rune/R in world)
if(R.word1==wordblood && R.word2==wordjoin && R.word3==wordhell)
for(var/mob/living/carbon/human/N in R.loc)
if (ticker.mode.name == "cult" && N.mind && N.mind == ticker.mode:sacrifice_target)
@@ -314,12 +314,12 @@ var/list/sacrificed = list()
obscure(var/rad)
var/S=0
- for(var/obj/rune/R in orange(rad,src))
+ for(var/obj/effects/rune/R in orange(rad,src))
if(R!=src)
R:visibility=0
S=1
if(S)
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
usr.say("Kla'atu barada nikt'o!")
for (var/mob/V in viewers(src))
V.show_message("\red The rune turns into gray dust, veiling the surrounding runes.", 3)
@@ -332,10 +332,10 @@ var/list/sacrificed = list()
V.show_message("\red Dust emanates from [usr]'s hands for a moment.", 3)
return
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
return fizzle()
else
- call(/obj/rune/proc/fizzle)()
+ call(/obj/effects/rune/proc/fizzle)()
return
/////////////////////////////////////////TENTH RUNE
@@ -363,7 +363,7 @@ var/list/sacrificed = list()
/////////////////////////////////////////ELEVENTH RUNE
manifest()
- var/obj/rune/this_rune = src
+ var/obj/effects/rune/this_rune = src
src = null
if(usr.loc!=this_rune.loc)
return this_rune.fizzle()
@@ -438,9 +438,9 @@ var/list/sacrificed = list()
usr << "\red The blank is tainted. It is unsuitable."
return fizzle()
- var/obj/rune/imbued_from
+ var/obj/effects/rune/imbued_from
var/obj/item/weapon/paper/talisman/T
- for(var/obj/rune/R in orange(1,src))
+ for(var/obj/effects/rune/R in orange(1,src))
if(R==src)
continue
if(R.word1==wordtravel && R.word2==wordself) //teleport
@@ -531,12 +531,12 @@ var/list/sacrificed = list()
return fizzle()
else
return
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
usr.say("O bidai nabora se'sma!")
else
usr.whisper("O bidai nabora se'sma!")
var/input_s = sanitize(input)
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
usr.say("[input]")
else
usr.whisper("[input]")
@@ -647,7 +647,7 @@ var/list/sacrificed = list()
var/go=0
var/rad
var/S=0
- if(istype(W,/obj/rune))
+ if(istype(W,/obj/effects/rune))
rad = 6
go = 1
if (istype(W,/obj/item/weapon/paper/talisman))
@@ -657,7 +657,7 @@ var/list/sacrificed = list()
rad = 1
go = 1
if(go)
- for(var/obj/rune/R in orange(rad,src))
+ for(var/obj/effects/rune/R in orange(rad,src))
if(R!=src)
R:visibility=15
S=1
@@ -665,7 +665,7 @@ var/list/sacrificed = list()
if(istype(W,/obj/item/weapon/storage/bible))
usr << "\red Arcane markings suddenly glow from underneath a thin layer of dust!"
return
- if(istype(W,/obj/rune))
+ if(istype(W,/obj/effects/rune))
usr.say("Nikt'o barada kla'atu!")
for (var/mob/V in viewers(src))
V.show_message("\red The rune turns into red dust, reveaing the surrounding runes.", 3)
@@ -679,10 +679,10 @@ var/list/sacrificed = list()
V.show_message("\red Red dust emanates from [usr]'s hands for a moment.", 3)
return
return
- if(istype(W,/obj/rune))
+ if(istype(W,/obj/effects/rune))
return fizzle()
if(istype(W,/obj/item/weapon/paper/talisman))
- call(/obj/rune/proc/fizzle)()
+ call(/obj/effects/rune/proc/fizzle)()
return
/////////////////////////////////////////SEVENTEENTH RUNE
@@ -719,8 +719,8 @@ var/list/sacrificed = list()
if(!(cultist.buckled || \
cultist.handcuffed || \
istype(cultist.wear_mask, /obj/item/clothing/mask/muzzle) || \
- (istype(cultist.loc, /obj/closet)&&cultist.loc:welded) || \
- (istype(cultist.loc, /obj/secure_closet)&&cultist.loc:locked) || \
+ (istype(cultist.loc, /obj/station_objects/closet)&&cultist.loc:welded) || \
+ (istype(cultist.loc, /obj/station_objects/secure_closet)&&cultist.loc:locked) || \
(istype(cultist.loc, /obj/machinery/dna_scannernew)&&cultist.loc:locked) \
))
user << "\red The [cultist] is already free."
@@ -731,9 +731,9 @@ var/list/sacrificed = list()
cultist.handcuffed = null
if (istype(cultist.wear_mask, /obj/item/clothing/mask/muzzle))
cultist.u_equip(cultist.wear_mask)
- if(istype(cultist.loc, /obj/closet)&&cultist.loc:welded)
+ if(istype(cultist.loc, /obj/station_objects/closet)&&cultist.loc:welded)
cultist.loc:welded = 0
- if(istype(cultist.loc, /obj/secure_closet)&&cultist.loc:locked)
+ if(istype(cultist.loc, /obj/station_objects/secure_closet)&&cultist.loc:locked)
cultist.loc:locked = 0
if(istype(cultist.loc, /obj/machinery/dna_scannernew)&&cultist.loc:locked)
cultist.loc:locked = 0
@@ -761,7 +761,7 @@ var/list/sacrificed = list()
return fizzle()
if (cultist == user) //just to be sure.
return
- if(cultist.buckled || cultist.handcuffed || (!isturf(cultist.loc) && !istype(cultist.loc, /obj/closet)))
+ if(cultist.buckled || cultist.handcuffed || (!isturf(cultist.loc) && !istype(cultist.loc, /obj/station_objects/closet)))
user << "\red You cannot summon the [cultist], for him shackles of blood are strong"
return fizzle()
cultist.loc = src.loc
@@ -780,7 +780,7 @@ var/list/sacrificed = list()
/////////////////////////////////////////TWENTIETH RUNES
deafen()
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
var/affected = 0
for(var/mob/living/carbon/C in range(7,src))
if (iscultist(C))
@@ -814,7 +814,7 @@ var/list/sacrificed = list()
return
blind()
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
var/affected = 0
for(var/mob/living/carbon/C in viewers(src))
if (iscultist(C))
@@ -870,7 +870,7 @@ var/list/sacrificed = list()
if(prob(5))
spawn(5)
M.gib(1)
- for(var/obj/rune/R in view(src))
+ for(var/obj/effects/rune/R in view(src))
if(prob(10))
explosion(R.loc, -1, 0, 1, 5)
for(var/mob/living/carbon/human/C in orange(1,src))
@@ -890,7 +890,7 @@ var/list/sacrificed = list()
if(iscultist(C))
culcount++
if(culcount >= 5)
- for(var/obj/rune/R in world)
+ for(var/obj/effects/rune/R in world)
if(R.blood_DNA == src.blood_DNA && R.blood_type == src.blood_type)
for(var/mob/living/M in orange(2,R))
M.take_overall_damage(0,15)
@@ -900,7 +900,7 @@ var/list/sacrificed = list()
M << "\red Rune suddenly ignites, burning you!"
var/turf/T = get_turf(R)
T.hotspot_expose(700,125)
- for(var/obj/decal/cleanable/blood/B in world)
+ for(var/obj/effects/decal/cleanable/blood/B in world)
if(B.blood_DNA == src.blood_DNA && B.blood_type == src.blood_type)
for(var/mob/living/M in orange(1,B))
M.take_overall_damage(0,5)
@@ -913,7 +913,7 @@ var/list/sacrificed = list()
////////// Rune 24 (counting burningblood, which kinda doesnt work yet.)
runestun(var/mob/living/carbon/T as mob)
- if(istype(src,/obj/rune)) ///When invoked as rune, flash and stun everyone around.
+ if(istype(src,/obj/effects/rune)) ///When invoked as rune, flash and stun everyone around.
usr.say("Fuu ma'jin!")
for(var/mob/living/carbon/C in viewers(src))
flick("e_flash", C.flash)
@@ -942,7 +942,7 @@ var/list/sacrificed = list()
armor()
var/mob/living/carbon/human/user = usr
- if(istype(src,/obj/rune))
+ if(istype(src,/obj/effects/rune))
usr.say("N'ath reth sh'yro eth d'raggathnor!")
else
usr.whisper("N'ath reth sh'yro eth d'raggathnor!")
diff --git a/code/game/magic/library.dm b/code/game/magic/library.dm
index d8d933b9df5..c81a274963b 100644
--- a/code/game/magic/library.dm
+++ b/code/game/magic/library.dm
@@ -63,7 +63,7 @@
-/obj/bookcase
+/obj/station_objects/bookcase
name = "bookcase"
icon = 'library.dmi'
icon_state = "bookcase"
@@ -124,7 +124,7 @@
return
-/obj/bookcase/manuals/medical
+/obj/station_objects/bookcase/manuals/medical
name = "Medical Manuals bookcase"
New()
@@ -132,7 +132,7 @@
new /obj/item/weapon/book/manual/medical_cloning(src)
-/obj/bookcase/manuals/engineering
+/obj/station_objects/bookcase/manuals/engineering
name = "Engineering Manuals bookcase"
New()
@@ -144,7 +144,7 @@
new /obj/item/weapon/book/manual/engineering_singularity_safety(src)
new /obj/item/weapon/book/manual/robotics_cyborgs(src)
-/obj/bookcase/manuals/research_and_development
+/obj/station_objects/bookcase/manuals/research_and_development
name = "R&D Manuals bookcase"
New()
diff --git a/code/game/magic/magicmonster.dm b/code/game/magic/magicmonster.dm
index 2fd3698a7ce..af0262f35f6 100644
--- a/code/game/magic/magicmonster.dm
+++ b/code/game/magic/magicmonster.dm
@@ -239,7 +239,7 @@
if(can_see(src,trg_idle,viewrange))
switch(get_dist(src, trg_idle))
if(1)
- if(istype(trg_idle,/obj/alien/weeds))
+ if(istype(trg_idle,/obj/effects/alien/weeds))
step_towards(src,get_step_towards2(src , trg_idle))
if(2 to INFINITY)
step_towards(src,get_step_towards2(src , trg_idle))
diff --git a/code/game/magic/musician.dm b/code/game/magic/musician.dm
index 96cb89d70c3..f80b44dd312 100644
--- a/code/game/magic/musician.dm
+++ b/code/game/magic/musician.dm
@@ -3,7 +3,7 @@
name = "Untitled"
lines[] = list()
-/obj/device/piano
+/obj/station_objects/device/piano
name = "space piano"
icon = 'musician.dmi'
icon_state = "piano"
diff --git a/code/game/mecha/combat/combat.dm b/code/game/mecha/combat/combat.dm
index 03e43827ffb..1d6a0af7bbe 100644
--- a/code/game/mecha/combat/combat.dm
+++ b/code/game/mecha/combat/combat.dm
@@ -3,7 +3,7 @@
var/damtype = "brute"
var/melee_cooldown = 10
var/melee_can_hit = 1
- var/list/destroyable_obj = list(/obj/mecha, /obj/window, /obj/grille, /turf/simulated/wall)
+ var/list/destroyable_obj = list(/obj/mecha, /obj/station_objects/window, /obj/station_objects/grille, /turf/simulated/wall)
internal_damage_threshold = 50
/*
diff --git a/code/game/mecha/combat/durand.dm b/code/game/mecha/combat/durand.dm
index 4944d3209ab..8da3c4521fa 100644
--- a/code/game/mecha/combat/durand.dm
+++ b/code/game/mecha/combat/durand.dm
@@ -11,7 +11,7 @@
force = 40
var/defence = 0
var/defence_deflect = 35
- wreckage = "/obj/decal/mecha_wreckage/durand"
+ wreckage = "/obj/effects/decal/mecha_wreckage/durand"
/*
/obj/mecha/combat/durand/New()
diff --git a/code/game/mecha/combat/gygax.dm b/code/game/mecha/combat/gygax.dm
index a37af9c76a8..7cc739e8c16 100644
--- a/code/game/mecha/combat/gygax.dm
+++ b/code/game/mecha/combat/gygax.dm
@@ -9,7 +9,7 @@
max_temperature = 3500
infra_luminosity = 6
var/overload = 0
- wreckage = "/obj/decal/mecha_wreckage/gygax"
+ wreckage = "/obj/effects/decal/mecha_wreckage/gygax"
internal_damage_threshold = 35
max_equip = 4
diff --git a/code/game/mecha/combat/honker.dm b/code/game/mecha/combat/honker.dm
index a42b2628627..07a3bd21395 100644
--- a/code/game/mecha/combat/honker.dm
+++ b/code/game/mecha/combat/honker.dm
@@ -9,7 +9,7 @@
max_temperature = 3500
infra_luminosity = 5
operation_req_access = list(access_clown)
- wreckage = "/obj/decal/mecha_wreckage/honker"
+ wreckage = "/obj/effects/decal/mecha_wreckage/honker"
add_req_access = 0
max_equip = 3
var/squeak = 0
diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm
index 16d0ccc7e42..1fd13c0d295 100644
--- a/code/game/mecha/combat/marauder.dm
+++ b/code/game/mecha/combat/marauder.dm
@@ -14,7 +14,7 @@
var/smoke_cooldown = 100
var/datum/effects/system/harmless_smoke_spread/smoke_system = new
operation_req_access = list(access_cent_specops)
- wreckage = "/obj/decal/mecha_wreckage/marauder"
+ wreckage = "/obj/effects/decal/mecha_wreckage/marauder"
add_req_access = 0
internal_damage_threshold = 25
force = 45
@@ -27,7 +27,7 @@
operation_req_access = list(access_cent_creed)
step_in = 3
health = 550
- wreckage = "/obj/decal/mecha_wreckage/seraph"
+ wreckage = "/obj/effects/decal/mecha_wreckage/seraph"
internal_damage_threshold = 20
force = 55
max_equip = 5
@@ -37,7 +37,7 @@
name = "Mauler"
icon_state = "mauler"
operation_req_access = list(access_syndicate)
- wreckage = "/obj/decal/mecha_wreckage/mauler"
+ wreckage = "/obj/effects/decal/mecha_wreckage/mauler"
/obj/mecha/combat/marauder/New()
..()
diff --git a/code/game/mecha/combat/phazon.dm b/code/game/mecha/combat/phazon.dm
index b52afb4cfc3..11ad4ebc008 100644
--- a/code/game/mecha/combat/phazon.dm
+++ b/code/game/mecha/combat/phazon.dm
@@ -9,7 +9,7 @@
deflect_chance = 30
max_temperature = 1000
infra_luminosity = 3
- wreckage = "/obj/decal/mecha_wreckage/phazon"
+ wreckage = "/obj/effects/decal/mecha_wreckage/phazon"
add_req_access = 1
internal_damage_threshold = 25
force = 15
diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm
index b4283d36fdc..602ac647a55 100644
--- a/code/game/mecha/equipment/tools/tools.dm
+++ b/code/game/mecha/equipment/tools/tools.dm
@@ -88,7 +88,7 @@
M.gets_drilled()
chassis.log_message("Drilled through [target]")
if(locate(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp) in chassis.equipment)
- var/obj/ore_box/ore_box = locate(/obj/ore_box) in chassis:cargo
+ var/obj/station_objects/ore_box/ore_box = locate(/obj/station_objects/ore_box) in chassis:cargo
if(ore_box)
for(var/obj/item/weapon/ore/ore in range(chassis,1))
if(get_dir(chassis,ore)&chassis.dir)
@@ -118,7 +118,7 @@
if(get_dist(chassis, target)>2) return
set_ready_state(0)
if(do_after_cooldown(target))
- if(istype(target, /obj/reagent_dispensers/watertank) && get_dist(chassis,target) <= 1)
+ if(istype(target, /obj/station_objects/reagent_dispensers/watertank) && get_dist(chassis,target) <= 1)
var/obj/o = target
o.reagents.trans_to(src, 200)
chassis.occupant_message("\blue Extinguisher refilled")
@@ -321,7 +321,7 @@
return
chassis.use_power(energy_drain)
set_ready_state(0)
- var/obj/portal/P = new /obj/portal(get_turf(target))
+ var/obj/effects/portal/P = new /obj/effects/portal(get_turf(target))
P.target = target_turf
P.creator = null
P.icon = 'objects.dmi'
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 8d7ef2538e5..c42276c53f3 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -196,7 +196,7 @@
else
move_result = step(src,direction)
if(occupant)
- for(var/obj/speech_bubble/B in range(1, src))
+ for(var/obj/effects/speech_bubble/B in range(1, src))
if(B.parent == occupant)
B.loc = loc
if(move_result)
@@ -233,7 +233,7 @@
return
*/
/obj/mecha/proc/check_for_support()
- if(locate(/obj/grille, orange(1, src)) || locate(/obj/lattice, orange(1, src)) || locate(/turf/simulated, orange(1, src)) || locate(/turf/unsimulated, orange(1, src)))
+ if(locate(/obj/station_objects/grille, orange(1, src)) || locate(/obj/station_objects/lattice, orange(1, src)) || locate(/turf/simulated, orange(1, src)) || locate(/turf/unsimulated, orange(1, src)))
return 1
else
return 0
@@ -242,7 +242,7 @@
// src.inertia_dir = null
if(istype(obstacle, /obj))
var/obj/O = obstacle
- if(istype(O, /obj/portal)) //derpfix
+ if(istype(O, /obj/effects/portal)) //derpfix
src.anchored = 0
O.HasEntered(src)
spawn(0)//countering portal teleport spawn(0), hurr
@@ -402,7 +402,7 @@
if(prob(40))
explosion(T, 0, 0, 1, 3)
if(wreckage)
- var/obj/decal/mecha_wreckage/WR = new wreckage(T)
+ var/obj/effects/decal/mecha_wreckage/WR = new wreckage(T)
for(var/obj/item/mecha_parts/mecha_equipment/E in equipment)
if(prob(30))
WR.crowbar_salvage += E
diff --git a/code/game/mecha/mecha_wreckage.dm b/code/game/mecha/mecha_wreckage.dm
index 307d9b2885b..354dd232264 100644
--- a/code/game/mecha/mecha_wreckage.dm
+++ b/code/game/mecha/mecha_wreckage.dm
@@ -3,7 +3,7 @@
///////////////////////////////////
-/obj/decal/mecha_wreckage
+/obj/effects/decal/mecha_wreckage
name = "Exosuit wreckage"
desc = "Remains of some unfortunate mecha. Completely unrepairable."
icon = 'mecha.dmi'
@@ -20,13 +20,13 @@
crowbar_salvage = new
return
-/obj/decal/mecha_wreckage/ex_act(severity)
+/obj/effects/decal/mecha_wreckage/ex_act(severity)
if(severity < 3)
spawn
del src
return
-/obj/decal/mecha_wreckage/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/effects/decal/mecha_wreckage/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/weldingtool) && W:welding)
if(salvage_num <= 0)
user << "You don't see anything that can be cut with [W]."
@@ -71,7 +71,7 @@
return
-/obj/decal/mecha_wreckage/gygax
+/obj/effects/decal/mecha_wreckage/gygax
name = "Gygax wreckage"
icon_state = "gygax-broken"
@@ -91,20 +91,20 @@
return
-/obj/decal/mecha_wreckage/marauder
+/obj/effects/decal/mecha_wreckage/marauder
name = "Marauder wreckage"
icon_state = "marauder-broken"
-/obj/decal/mecha_wreckage/mauler
+/obj/effects/decal/mecha_wreckage/mauler
name = "Mauler Wreckage"
icon_state = "mauler-broken"
desc = "The syndicate won't be very happy about this..."
-/obj/decal/mecha_wreckage/seraph
+/obj/effects/decal/mecha_wreckage/seraph
name = "Seraph wreckage"
icon_state = "seraph-broken"
-/obj/decal/mecha_wreckage/ripley
+/obj/effects/decal/mecha_wreckage/ripley
name = "Ripley wreckage"
icon_state = "ripley-broken"
@@ -122,7 +122,7 @@
parts -= part
return
-/obj/decal/mecha_wreckage/honker
+/obj/effects/decal/mecha_wreckage/honker
name = "Honker wreckage"
icon_state = "honker-broken"
@@ -143,7 +143,7 @@
parts -= part
return
-/obj/decal/mecha_wreckage/durand
+/obj/effects/decal/mecha_wreckage/durand
name = "Durand wreckage"
icon_state = "durand-broken"
@@ -163,6 +163,6 @@
parts -= part
return
-/obj/decal/mecha_wreckage/phazon
+/obj/effects/decal/mecha_wreckage/phazon
name = "Phazon wreckage"
icon_state = "phazon-broken"
diff --git a/code/game/mecha/working/firefighter.dm b/code/game/mecha/working/firefighter.dm
index 7feb84bc3aa..f65cedba0ec 100644
--- a/code/game/mecha/working/firefighter.dm
+++ b/code/game/mecha/working/firefighter.dm
@@ -6,7 +6,7 @@
max_temperature = 6000
health = 250
internal_damage_threshold = 40
- wreckage = "/obj/decal/mecha_wreckage/ripley"
+ wreckage = "/obj/effects/decal/mecha_wreckage/ripley"
infra_luminosity = 5
/*
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index bef639e5838..4e8d8315c8f 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -5,7 +5,7 @@
step_in = 6
max_temperature = 1000
health = 200
- wreckage = "/obj/decal/mecha_wreckage/ripley"
+ wreckage = "/obj/effects/decal/mecha_wreckage/ripley"
var/list/cargo = new
var/cargo_capacity = 15
diff --git a/code/game/objects/alien/acid.dm b/code/game/objects/alien/acid.dm
index bd2bc9e8c3b..acd01359346 100644
--- a/code/game/objects/alien/acid.dm
+++ b/code/game/objects/alien/acid.dm
@@ -1,4 +1,4 @@
-/obj/alien/acid/proc/tick()
+/obj/effects/alien/acid/proc/tick()
ticks += 1
for(var/mob/O in hearers(src, null))
O.show_message("\green [src.target] sizzles and begins to melt under the bubbling mess of acid!", 1)
diff --git a/code/game/objects/alien/defines.dm b/code/game/objects/alien/defines.dm
index eb51694160d..7b3c8dd7ba6 100644
--- a/code/game/objects/alien/defines.dm
+++ b/code/game/objects/alien/defines.dm
@@ -1,10 +1,10 @@
-/obj/alien
+/obj/effects/alien
name = "alien thing"
desc = "theres something alien about this"
icon = 'alien.dmi'
unacidable = 1 //Aliens won't ment their own.
-/obj/alien/egg
+/obj/effects/alien/egg
desc = "It looks like a weird egg"
name = "egg"
icon_state = "egg"
@@ -14,7 +14,7 @@
var/health = 100
-/obj/alien/head
+/obj/effects/alien/head
name = "severed head"
desc = "a severed head..."
icon_state = "weeds"
@@ -22,7 +22,7 @@
density = 0
anchored = 0
-/obj/alien/resin
+/obj/effects/alien/resin
name = "resin"
desc = "Looks like some kind of slimy growth."
icon_state = "resin"
@@ -45,7 +45,7 @@
opacity = 0
health = 20
-/obj/alien/weeds
+/obj/effects/alien/weeds
name = "weeds"
desc = "Weird purple weeds."
icon_state = "weeds"
@@ -54,7 +54,7 @@
density = 0
var/health = 50
-/obj/alien/acid
+/obj/effects/alien/acid
name = "acid"
desc = "Burbling corrossive stuff. I wouldn't want to touch it."
icon_state = "acid"
diff --git a/code/game/objects/alien/egg.dm b/code/game/objects/alien/egg.dm
index 3382c93d092..b2dc7cc512c 100644
--- a/code/game/objects/alien/egg.dm
+++ b/code/game/objects/alien/egg.dm
@@ -1,4 +1,4 @@
-/obj/alien/egg/New()
+/obj/effects/alien/egg/New()
if(aliens_allowed)
src.density = 0 // Aliens use resin walls to block paths now. I am lazy and didn't feel like going to the define. -- TLE
spawn(1800)
@@ -6,19 +6,19 @@
else
del(src)
-/obj/alien/egg/proc/open()
+/obj/effects/alien/egg/proc/open()
spawn(10)
src.density = 0
src.icon_state = "egg_hatched"
- new /obj/alien/facehugger(src.loc)
+ new /obj/effects/alien/facehugger(src.loc)
-/obj/alien/egg/bullet_act(var/obj/item/projectile/Proj)
+/obj/effects/alien/egg/bullet_act(var/obj/item/projectile/Proj)
health -= Proj.damage
..()
healthcheck()
return
-/obj/alien/egg/attackby(var/obj/item/weapon/W, var/mob/user)
+/obj/effects/alien/egg/attackby(var/obj/item/weapon/W, var/mob/user)
if(health <= 0)
return
src.visible_message("\red \The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]")
@@ -35,7 +35,7 @@
src.healthcheck()
-/obj/alien/egg/proc/healthcheck()
+/obj/effects/alien/egg/proc/healthcheck()
if(health <= 0)
if(prob(15))
open()
@@ -43,7 +43,7 @@
src.icon_state = "egg_hatched"
-/obj/alien/egg/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
+/obj/effects/alien/egg/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 500)
health -= 5
healthcheck()
\ No newline at end of file
diff --git a/code/game/objects/alien/facehugger.dm b/code/game/objects/alien/facehugger.dm
index a3d67b4408f..345473016e3 100644
--- a/code/game/objects/alien/facehugger.dm
+++ b/code/game/objects/alien/facehugger.dm
@@ -16,7 +16,7 @@
L.Add(T)
return L
-/obj/alien/facehugger
+/obj/effects/alien/facehugger
name = "alien"
desc = "An alien, looks pretty scary!"
icon_state = "facehugger"
@@ -297,7 +297,7 @@
if(state != 2 || !alive || target) return
- if(locate(/obj/alien/weeds) in loc && health < maxhealth)
+ if(locate(/obj/effects/alien/weeds) in loc && health < maxhealth)
health++
spawn(cycle_pause) idle()
return
@@ -315,12 +315,12 @@
spawn(cycle_pause) idle()
return
else
- var/obj/alien/weeds/W = null
+ var/obj/effects/alien/weeds/W = null
if(health < maxhealth)
var/list/the_weeds = new/list()
find_weeds:
- for(var/obj/alien/weeds/weed in range(viewrange,loc))
+ for(var/obj/effects/alien/weeds/weed in range(viewrange,loc))
if(!can_see(src,weed,viewrange)) continue
for(var/atom/A in get_turf(weed))
if(A.density) continue find_weeds
@@ -345,7 +345,7 @@
if(can_see(src,trg_idle,viewrange))
switch(get_dist(src, trg_idle))
if(1)
- if(istype(trg_idle,/obj/alien/weeds))
+ if(istype(trg_idle,/obj/effects/alien/weeds))
step_towards(src,get_step_towards2(src , trg_idle))
if(2 to INFINITY)
step_towards(src,get_step_towards2(src , trg_idle))
diff --git a/code/game/objects/alien/resin.dm b/code/game/objects/alien/resin.dm
index 34e79019bd3..9a132b3e9c4 100644
--- a/code/game/objects/alien/resin.dm
+++ b/code/game/objects/alien/resin.dm
@@ -1,6 +1,6 @@
// Resin walls improved. /N
-/obj/alien/resin/proc/healthcheck()
+/obj/effects/alien/resin/proc/healthcheck()
if(health <=0)
density = 0
/* if(affecting)
@@ -17,13 +17,13 @@
del(src)
return
-/obj/alien/resin/bullet_act(var/obj/item/projectile/Proj)
+/obj/effects/alien/resin/bullet_act(var/obj/item/projectile/Proj)
health -= Proj.damage
..()
healthcheck()
return
-/obj/alien/resin/ex_act(severity)
+/obj/effects/alien/resin/ex_act(severity)
switch(severity)
if(1.0)
health-=50
@@ -37,17 +37,17 @@
healthcheck()
return
-/obj/alien/resin/blob_act()
+/obj/effects/alien/resin/blob_act()
health-=50
healthcheck()
return
-/obj/alien/resin/meteorhit()
+/obj/effects/alien/resin/meteorhit()
health-=50
healthcheck()
return
-/obj/alien/resin/hitby(AM as mob|obj)
+/obj/effects/alien/resin/hitby(AM as mob|obj)
..()
for(var/mob/O in viewers(src, null))
O.show_message(text("\red [src] was hit by [AM]."), 1)
@@ -62,7 +62,7 @@
..()
return
-/obj/alien/resin/attack_hand()
+/obj/effects/alien/resin/attack_hand()
if ((usr.mutations & HULK))
usr << text("\blue You easily destroy the [name].")
for(var/mob/O in oviewers(src))
@@ -71,10 +71,10 @@
healthcheck()
return
-/obj/alien/resin/attack_paw()
+/obj/effects/alien/resin/attack_paw()
return attack_hand()
-/obj/alien/resin/attack_alien()
+/obj/effects/alien/resin/attack_alien()
if (islarva(usr))//Safety check for larva. /N
return
usr << text("\green You claw at the [name].")
@@ -89,7 +89,7 @@
healthcheck()
return
-/obj/alien/resin/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/effects/alien/resin/attackby(obj/item/weapon/W as obj, mob/user as mob)
/*if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2)
var/obj/item/weapon/grab/G = W
if(isalien(user)&&(ishuman(G.affecting)||ismonkey(G.affecting)))
@@ -118,7 +118,7 @@
..()
return
-/obj/alien/resin/process() //Buggy and irrelevant now that you're able to just make nice little infection chambers - Urist
+/obj/effects/alien/resin/process() //Buggy and irrelevant now that you're able to just make nice little infection chambers - Urist
/*if(affecting)
var/mob/living/carbon/M = affecting
var/check = 0
@@ -159,7 +159,7 @@
O.show_message(text("\red An alien larva bursts from the resin wall!"), 1, text("\red You hear a high, alien screech nearby!"), 2)*/
return
-/obj/alien/resin/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/effects/alien/resin/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group) return 0
if(istype(mover) && mover.checkpass(PASSGLASS))
return !opacity
diff --git a/code/game/objects/alien/weeds.dm b/code/game/objects/alien/weeds.dm
index a2396ed1269..28afad90a6c 100644
--- a/code/game/objects/alien/weeds.dm
+++ b/code/game/objects/alien/weeds.dm
@@ -1,4 +1,4 @@
-/obj/alien/weeds/New()
+/obj/effects/alien/weeds/New()
..()
if(istype(loc, /turf/space))
del(src)
@@ -9,7 +9,7 @@
Life()
return
-/obj/alien/weeds/proc/Life()
+/obj/effects/alien/weeds/proc/Life()
set background = 1
var/turf/U = get_turf(src)
/*
@@ -33,7 +33,7 @@ Alien plants should do something if theres a lot of poison
for(var/dirn in cardinal)
var/turf/T = get_step(src, dirn)
- if (!istype(T) || T.density || locate(/obj/alien/weeds) in T || istype(T.loc, /area/arrival) || istype(T, /turf/space))
+ if (!istype(T) || T.density || locate(/obj/effects/alien/weeds) in T || istype(T.loc, /area/arrival) || istype(T, /turf/space))
continue
// if (locate(/obj/movable, T)) // don't propogate into movables
@@ -43,10 +43,10 @@ Alien plants should do something if theres a lot of poison
if(O.density)
continue direction_loop
- new /obj/alien/weeds(T)
+ new /obj/effects/alien/weeds(T)
-/obj/alien/weeds/ex_act(severity)
+/obj/effects/alien/weeds/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -58,7 +58,7 @@ Alien plants should do something if theres a lot of poison
del(src)
return
-/obj/alien/weeds/attackby(var/obj/item/weapon/W, var/mob/user)
+/obj/effects/alien/weeds/attackby(var/obj/item/weapon/W, var/mob/user)
visible_message("\red \The [src] have been attacked with \the [W][(user ? " by [user]." : ".")]")
var/damage = W.force / 4.0
@@ -73,17 +73,17 @@ Alien plants should do something if theres a lot of poison
health -= damage
healthcheck()
-/obj/alien/weeds/proc/healthcheck()
+/obj/effects/alien/weeds/proc/healthcheck()
if(health <= 0)
del(src)
-/obj/alien/weeds/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
+/obj/effects/alien/weeds/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
health -= 5
healthcheck()
-/*/obj/alien/weeds/burn(fi_amount)
+/*/obj/effects/alien/weeds/burn(fi_amount)
if (fi_amount > 18000)
spawn( 0 )
del(src)
diff --git a/code/game/objects/biomass.dm b/code/game/objects/biomass.dm
index c1c8654fca2..e8c60fc327c 100644
--- a/code/game/objects/biomass.dm
+++ b/code/game/objects/biomass.dm
@@ -1,4 +1,4 @@
-/obj/biomass
+/obj/effects/biomass
icon = 'biomass.dmi'
icon_state = "stage1"
opacity = 0
@@ -7,20 +7,20 @@
layer = 20 //DEBUG
var/health = 10
var/stage = 1
- var/obj/rift/originalRift = null //the originating rift of that biomass
+ var/obj/effects/rift/originalRift = null //the originating rift of that biomass
var/maxDistance = 15 //the maximum length of a thread
var/newSpreadDistance = 10 //the length of a thread at which new ones are created
var/curDistance = 1 //the current length of a thread
var/continueChance = 3 //weighed chance of continuing in the same direction. turning left or right has 1 weight both
var/spreadDelay = 1 //will change to something bigger later, but right now I want it to spread as fast as possible for testing
-/obj/rift
+/obj/effects/rift
icon = 'biomass.dmi'
icon_state = "rift"
- var/list/obj/biomass/linkedBiomass = list() //all the biomass patches that have spread from it
+ var/list/obj/effects/biomass/linkedBiomass = list() //all the biomass patches that have spread from it
var/newicon = 1 //DEBUG
-/obj/rift/New()
+/obj/effects/rift/New()
set background = 1
..()
@@ -28,19 +28,19 @@
for(var/turf/T in orange(1,src))
if(!IsValidBiomassLoc(T))
continue
- var/obj/biomass/starting = new /obj/biomass(T)
+ var/obj/effects/biomass/starting = new /obj/effects/biomass(T)
starting.dir = get_dir(src,starting)
starting.originalRift = src
linkedBiomass += starting
spawn(1) //DEBUG
starting.icon_state = "[newicon]"
-/obj/rift/Del()
- for(var/obj/biomass/biomass in linkedBiomass)
+/obj/effects/rift/Del()
+ for(var/obj/effects/biomass/biomass in linkedBiomass)
del(biomass)
..()
-/obj/biomass/New()
+/obj/effects/biomass/New()
set background = 1
..()
@@ -62,7 +62,7 @@
sleep(spreadDelay)
Spread()
-/obj/biomass/proc/Spread(var/direction = dir)
+/obj/effects/biomass/proc/Spread(var/direction = dir)
set background = 1
var/possibleDirsInt = 0
@@ -89,7 +89,7 @@
direction = pick(possibleDirs)
- var/obj/biomass/newBiomass = new /obj/biomass(get_step(src,direction))
+ var/obj/effects/biomass/newBiomass = new /obj/effects/biomass(get_step(src,direction))
newBiomass.curDistance = curDistance + 1
newBiomass.maxDistance = maxDistance
newBiomass.dir = direction
@@ -98,23 +98,23 @@
originalRift.linkedBiomass += newBiomass
if(!(curDistance%newSpreadDistance))
- var/obj/rift/newrift = new /obj/rift(loc)
+ var/obj/effects/rift/newrift = new /obj/effects/rift(loc)
if(originalRift.newicon <= 3)
newrift.newicon = originalRift.newicon + 1
// NewSpread()
-/obj/biomass/proc/NewSpread(maxDistance = 15)
+/obj/effects/biomass/proc/NewSpread(maxDistance = 15)
set background = 1
for(var/turf/T in orange(1,src))
if(!IsValidBiomassLoc(T,src))
continue
- var/obj/biomass/starting = new /obj/biomass(T)
+ var/obj/effects/biomass/starting = new /obj/effects/biomass(T)
starting.dir = get_dir(src,starting)
starting.maxDistance = maxDistance
-/proc/IsValidBiomassLoc(turf/location,obj/biomass/source = null)
+/proc/IsValidBiomassLoc(turf/location,obj/effects/biomass/source = null)
set background = 1
- for(var/obj/biomass/biomass in location)
+ for(var/obj/effects/biomass/biomass in location)
if(biomass != source)
return 0
if(istype(location,/turf/space))
diff --git a/code/game/objects/blood.dm b/code/game/objects/blood.dm
index 6ef8617b442..ea9dab1b268 100644
--- a/code/game/objects/blood.dm
+++ b/code/game/objects/blood.dm
@@ -1,9 +1,9 @@
-/obj/decal/cleanable/New()
+/obj/effects/decal/cleanable/New()
if (random_icon_states && length(src.random_icon_states) > 0)
src.icon_state = pick(src.random_icon_states)
..()
/*
-/obj/decal/cleanable/blood/burn(fi_amount)
+/obj/effects/decal/cleanable/blood/burn(fi_amount)
if(fi_amount > 900000.0)
src.virus = null
sleep(11)
@@ -13,39 +13,39 @@
//Gibs.spread proc in gibs.dm
-/obj/decal/cleanable/blood/gibs/proc/streak(var/list/directions)
+/obj/effects/decal/cleanable/blood/gibs/proc/streak(var/list/directions)
spawn (0)
var/direction = pick(directions)
for (var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
sleep(3)
if (i > 0)
- var/obj/decal/cleanable/blood/b = new /obj/decal/cleanable/blood/splatter(src.loc)
+ var/obj/effects/decal/cleanable/blood/b = new /obj/effects/decal/cleanable/blood/splatter(src.loc)
for(var/datum/disease/D in src.viruses)
b.viruses += D
if (step_to(src, get_step(src, direction), 0))
break
-/obj/decal/cleanable/xenoblood/xgibs/proc/streak(var/list/directions)
+/obj/effects/decal/cleanable/xenoblood/xgibs/proc/streak(var/list/directions)
spawn (0)
var/direction = pick(directions)
for (var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
sleep(3)
if (i > 0)
- var/obj/decal/cleanable/xenoblood/b = new /obj/decal/cleanable/xenoblood/xsplatter(src.loc)
+ var/obj/effects/decal/cleanable/xenoblood/b = new /obj/effects/decal/cleanable/xenoblood/xsplatter(src.loc)
for(var/datum/disease/D in src.viruses)
b.viruses += D
if (step_to(src, get_step(src, direction), 0))
break
-/obj/decal/cleanable/robot_debris/proc/streak(var/list/directions)
+/obj/effects/decal/cleanable/robot_debris/proc/streak(var/list/directions)
spawn (0)
var/direction = pick(directions)
for (var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
sleep(3)
if (i > 0)
if (prob(40))
- /*var/obj/decal/cleanable/oil/o =*/
- new /obj/decal/cleanable/oil/streak(src.loc)
+ /*var/obj/effects/decal/cleanable/oil/o =*/
+ new /obj/effects/decal/cleanable/oil/streak(src.loc)
else if (prob(10))
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
@@ -56,7 +56,7 @@
// not a great place for it, but as good as any
-/obj/decal/cleanable/greenglow
+/obj/effects/decal/cleanable/greenglow
New()
..()
diff --git a/code/game/objects/bombspawner.dm b/code/game/objects/bombspawner.dm
index f42be47575c..74fa8ef2a9e 100644
--- a/code/game/objects/bombspawner.dm
+++ b/code/game/objects/bombspawner.dm
@@ -1,5 +1,5 @@
/* The old single tank bombs that dont really work anymore
-/obj/spawner/bomb
+/obj/effects/spawner/bomb
name = "bomb"
icon = 'screen1.dmi'
icon_state = "x"
@@ -8,22 +8,22 @@
var/btemp = 500 // bomb temperature (degC)
var/active = 0
-/obj/spawner/bomb/radio
+/obj/effects/spawner/bomb/radio
btype = 0
-/obj/spawner/bomb/proximity
+/obj/effects/spawner/bomb/proximity
btype = 1
-/obj/spawner/bomb/timer
+/obj/effects/spawner/bomb/timer
btype = 2
-/obj/spawner/bomb/timer/syndicate
+/obj/effects/spawner/bomb/timer/syndicate
btemp = 450
-/obj/spawner/bomb/suicide
+/obj/effects/spawner/bomb/suicide
btype = 3
-/obj/spawner/bomb/New()
+/obj/effects/spawner/bomb/New()
..()
switch (src.btype)
@@ -105,7 +105,7 @@
del(src)
*/
-/obj/spawner/newbomb
+/obj/effects/spawner/newbomb
name = "bomb"
icon = 'screen1.dmi'
icon_state = "x"
@@ -127,7 +127,7 @@
btype = 0
-/obj/spawner/newbomb/New()
+/obj/effects/spawner/newbomb/New()
..()
switch (src.btype)
diff --git a/code/game/objects/cleaner.dm b/code/game/objects/cleaner.dm
index c3d76f54d40..143863ba990 100644
--- a/code/game/objects/cleaner.dm
+++ b/code/game/objects/cleaner.dm
@@ -1,15 +1,15 @@
-/obj/mopbucket/New()
+/obj/station_objects/mopbucket/New()
var/datum/reagents/R = new/datum/reagents(100)
reagents = R
R.my_atom = src
-/obj/mopbucket/examine()
+/obj/station_objects/mopbucket/examine()
set src in usr
usr << text("\icon[] [] contains [] units of water left!", src, src.name, src.reagents.total_volume)
..()
-/obj/mopbucket/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/mopbucket/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/mop))
if (src.reagents.total_volume >= 2)
src.reagents.trans_to(W, 2)
@@ -19,7 +19,7 @@
user << "\blue Out of water!"
return
-/obj/mopbucket/ex_act(severity)
+/obj/station_objects/mopbucket/ex_act(severity)
switch(severity)
if(1.0)
del(src)
diff --git a/code/game/objects/closets.dm b/code/game/objects/closets.dm
index 5a5ef5d44b0..d50b9a6e1b6 100644
--- a/code/game/objects/closets.dm
+++ b/code/game/objects/closets.dm
@@ -1,29 +1,29 @@
-/obj/closet/alter_health()
+/obj/station_objects/closet/alter_health()
return get_turf(src)
-/obj/closet/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/station_objects/closet/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0 || wall_mounted)) return 1
return opened
-/obj/closet/proc/can_open()
+/obj/station_objects/closet/proc/can_open()
if (src.welded)
return 0
return 1
-/obj/closet/proc/can_close()
- for(var/obj/closet/closet in get_turf(src))
+/obj/station_objects/closet/proc/can_close()
+ for(var/obj/station_objects/closet/closet in get_turf(src))
if(closet != src)
return 0
- for(var/obj/secure_closet/closet in get_turf(src))
+ for(var/obj/station_objects/secure_closet/closet in get_turf(src))
return 0
return 1
-/obj/closet/proc/dump_contents()
+/obj/station_objects/closet/proc/dump_contents()
for (var/obj/item/I in src)
I.loc = src.loc
- for (var/obj/overlay/o in src) //REMOVE THIS
+ for (var/obj/effects/overlay/o in src) //REMOVE THIS
o.loc = src.loc
for(var/mob/M in src)
@@ -32,7 +32,7 @@
M.client.eye = M.client.mob
M.client.perspective = MOB_PERSPECTIVE
-/obj/closet/proc/open()
+/obj/station_objects/closet/proc/open()
if (src.opened)
return 0
@@ -46,7 +46,7 @@
playsound(src.loc, 'click.ogg', 15, 1, -3)
return 1
-/obj/closet/proc/close()
+/obj/station_objects/closet/proc/close()
if (!src.opened)
return 0
if (!src.can_close())
@@ -56,7 +56,7 @@
if (!I.anchored)
I.loc = src
- for (var/obj/overlay/o in src.loc) //REMOVE THIS
+ for (var/obj/effects/overlay/o in src.loc) //REMOVE THIS
if (!o.anchored)
o.loc = src
@@ -76,13 +76,13 @@
playsound(src.loc, 'click.ogg', 15, 1, -3)
return 1
-/obj/closet/proc/toggle()
+/obj/station_objects/closet/proc/toggle()
if (src.opened)
return src.close()
return src.open()
// this should probably use dump_contents()
-/obj/closet/ex_act(severity)
+/obj/station_objects/closet/ex_act(severity)
switch(severity)
if (1)
for (var/atom/movable/A as mob|obj in src)
@@ -102,7 +102,7 @@
ex_act(severity)
del(src)
-/obj/closet/bullet_act(var/obj/item/projectile/Proj)
+/obj/station_objects/closet/bullet_act(var/obj/item/projectile/Proj)
health -= Proj.damage
..()
if(health <= 0)
@@ -113,22 +113,22 @@
return
// this should probably use dump_contents()
-/obj/closet/blob_act()
+/obj/station_objects/closet/blob_act()
if (prob(75))
for(var/atom/movable/A as mob|obj in src)
A.loc = src.loc
del(src)
-/obj/closet/meteorhit(obj/O as obj)
+/obj/station_objects/closet/meteorhit(obj/O as obj)
if (O.icon_state == "flaming")
src.dump_contents()
del(src)
-/obj/closet/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/closet/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/packageWrap))
var/obj/item/weapon/packageWrap/O = W
if (O.amount > 3)
- var/obj/bigDelivery/P = new /obj/bigDelivery(get_turf(src.loc))
+ var/obj/effects/bigDelivery/P = new /obj/effects/bigDelivery(get_turf(src.loc))
P.wrapped = src
src.close()
src.welded = 1
@@ -167,7 +167,7 @@
src.attack_hand(user)
return
-/obj/closet/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
+/obj/station_objects/closet/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
if (!user.can_use_hands())
return
if ((!( istype(O, /atom/movable) ) || O.anchored || get_dist(user, src) > 1 || get_dist(user, O) > 1 || user.contents.Find(src)))
@@ -178,7 +178,7 @@
return
if(!src.opened)
return
- if(istype(O, /obj/secure_closet) || istype(O, /obj/closet))
+ if(istype(O, /obj/station_objects/secure_closet) || istype(O, /obj/station_objects/closet))
return
if(isrobot(user))
return
@@ -187,9 +187,9 @@
src.add_fingerprint(user)
return
-/obj/closet
+/obj/station_objects/closet
var/lastbang
-/obj/closet/relaymove(mob/user as mob)
+/obj/station_objects/closet/relaymove(mob/user as mob)
if (user.stat)
return
@@ -200,18 +200,18 @@
for (var/mob/M in hearers(src, null))
M << text("BANG, bang!", max(0, 5 - get_dist(src, M)))
-/obj/closet/Move()
+/obj/station_objects/closet/Move()
..()
for(var/mob/M in contents)
- for(var/obj/speech_bubble/B in range(1, src))
+ for(var/obj/effects/speech_bubble/B in range(1, src))
if(B.parent == M)
B.loc = loc
-/obj/closet/attack_paw(mob/user as mob)
+/obj/station_objects/closet/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/closet/attack_hand(mob/user as mob)
+/obj/station_objects/closet/attack_hand(mob/user as mob)
src.add_fingerprint(user)
if (!src.toggle())
diff --git a/code/game/objects/closets/bombsuit.dm b/code/game/objects/closets/bombsuit.dm
index 36ecf8bc483..d8e54505a24 100644
--- a/code/game/objects/closets/bombsuit.dm
+++ b/code/game/objects/closets/bombsuit.dm
@@ -1,4 +1,4 @@
-/obj/closet/bombcloset/New()
+/obj/station_objects/closet/bombcloset/New()
..()
sleep(2)
new /obj/item/clothing/suit/bomb_suit( src )
@@ -6,7 +6,7 @@
new /obj/item/clothing/shoes/black( src )
new /obj/item/clothing/head/bomb_hood( src )
-/obj/closet/bombclosetsecurity/New()
+/obj/station_objects/closet/bombclosetsecurity/New()
..()
sleep(2)
new /obj/item/clothing/suit/bomb_suit/security( src )
diff --git a/code/game/objects/closets/emergency.dm b/code/game/objects/closets/emergency.dm
index 6af093eb88b..e6b4ca57aac 100644
--- a/code/game/objects/closets/emergency.dm
+++ b/code/game/objects/closets/emergency.dm
@@ -1,4 +1,4 @@
-/obj/closet/emcloset/New()
+/obj/station_objects/closet/emcloset/New()
..()
if (prob(40))
@@ -29,5 +29,5 @@
//If you want to re-add fire, just add "fire" = 15 to the pick list.
/*if ("fire")
- new /obj/closet/firecloset(src.loc)
+ new /obj/station_objects/closet/firecloset(src.loc)
del(src)*/
diff --git a/code/game/objects/closets/firecloset.dm b/code/game/objects/closets/firecloset.dm
index 54e298499b7..9814dfbdc43 100644
--- a/code/game/objects/closets/firecloset.dm
+++ b/code/game/objects/closets/firecloset.dm
@@ -1,4 +1,4 @@
-/obj/closet/firecloset/full/New()
+/obj/station_objects/closet/firecloset/full/New()
..()
sleep(4)
contents = list()
@@ -10,7 +10,7 @@
new /obj/item/weapon/extinguisher(src)
new /obj/item/clothing/head/helmet/hardhat/red(src)
-/obj/closet/firecloset/New()
+/obj/station_objects/closet/firecloset/New()
..()
new /obj/item/clothing/suit/fire/firefighter(src)
@@ -40,7 +40,7 @@
new /obj/item/clothing/suit/fire/firefighter(src)
new /obj/item/clothing/head/helmet/hardhat/red(src)*/
-/obj/closet/toolcloset/New()
+/obj/station_objects/closet/toolcloset/New()
if(prob(40))
new /obj/item/clothing/suit/hazardvest(src)
if(prob(70))
diff --git a/code/game/objects/closets/gimmick.dm b/code/game/objects/closets/gimmick.dm
index f471e11d8f2..5f50c6299e6 100644
--- a/code/game/objects/closets/gimmick.dm
+++ b/code/game/objects/closets/gimmick.dm
@@ -1,4 +1,4 @@
-/obj/closet/gimmick/russian/New()
+/obj/station_objects/closet/gimmick/russian/New()
..()
sleep(2)
new /obj/item/clothing/head/ushanka(src)
@@ -12,7 +12,7 @@
new /obj/item/clothing/under/soviet(src)
new /obj/item/clothing/under/soviet(src)
-/obj/closet/gimmick/tacticool/New()
+/obj/station_objects/closet/gimmick/tacticool/New()
..()
sleep(2)
new /obj/item/clothing/glasses/eyepatch(src)
diff --git a/code/game/objects/closets/gmcloset.dm b/code/game/objects/closets/gmcloset.dm
index 04fa390cf9e..60c0d90f407 100644
--- a/code/game/objects/closets/gmcloset.dm
+++ b/code/game/objects/closets/gmcloset.dm
@@ -1,4 +1,4 @@
-/obj/closet/gmcloset/New()
+/obj/station_objects/closet/gmcloset/New()
..()
sleep(2)
new /obj/item/clothing/head/that(src)
diff --git a/code/game/objects/closets/janitor.dm b/code/game/objects/closets/janitor.dm
index 0140439b776..a6d626b409b 100644
--- a/code/game/objects/closets/janitor.dm
+++ b/code/game/objects/closets/janitor.dm
@@ -1,4 +1,4 @@
-/obj/closet/jcloset/New()
+/obj/station_objects/closet/jcloset/New()
..()
sleep(2)
new /obj/item/clothing/suit/bio_suit/janitor(src)
diff --git a/code/game/objects/closets/kitchen.dm b/code/game/objects/closets/kitchen.dm
index d113561eea0..59a2f121de6 100644
--- a/code/game/objects/closets/kitchen.dm
+++ b/code/game/objects/closets/kitchen.dm
@@ -1,4 +1,4 @@
-/obj/secure_closet/kitchen/New()
+/obj/station_objects/secure_closet/kitchen/New()
..()
sleep(2)
/*new /obj/item/clothing/head/chefhat(src)
@@ -38,7 +38,7 @@
new /obj/item/weapon/kitchen/utensil/spoon(src)
new /obj/item/weapon/kitchen/rollingpin(src)*/
-/obj/secure_closet/meat/New()
+/obj/station_objects/secure_closet/meat/New()
..()
sleep(2)
new /obj/item/kitchen/egg_box(src)
@@ -48,7 +48,7 @@
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
-/obj/secure_closet/fridge/New()
+/obj/station_objects/secure_closet/fridge/New()
..()
sleep(2)
new /obj/item/weapon/reagent_containers/food/drinks/milk(src)
@@ -62,7 +62,7 @@
new /obj/item/weapon/reagent_containers/food/drinks/soymilk(src)
new /obj/item/weapon/reagent_containers/food/drinks/soymilk(src)
-/obj/secure_closet/money_freezer/New()
+/obj/station_objects/secure_closet/money_freezer/New()
..()
sleep(2)
new /obj/item/weapon/spacecash/c1000(src)
diff --git a/code/game/objects/closets/l3closet.dm b/code/game/objects/closets/l3closet.dm
index be8b5060546..ec1be85634c 100644
--- a/code/game/objects/closets/l3closet.dm
+++ b/code/game/objects/closets/l3closet.dm
@@ -1,38 +1,38 @@
-/obj/closet/l3closet/New()
+/obj/station_objects/closet/l3closet/New()
..()
sleep(2)
new /obj/item/clothing/suit/bio_suit/general( src )
new /obj/item/clothing/head/bio_hood/general( src )
-/obj/closet/l3closet/general/New()
+/obj/station_objects/closet/l3closet/general/New()
..()
sleep(2)
contents = list()
new /obj/item/clothing/suit/bio_suit/general( src )
new /obj/item/clothing/head/bio_hood/general( src )
-/obj/closet/l3closet/virology/New()
+/obj/station_objects/closet/l3closet/virology/New()
..()
sleep(2)
contents = list()
new /obj/item/clothing/suit/bio_suit/virology( src )
new /obj/item/clothing/head/bio_hood/virology( src )
-/obj/closet/l3closet/security/New()
+/obj/station_objects/closet/l3closet/security/New()
..()
sleep(2)
contents = list()
new /obj/item/clothing/suit/bio_suit/security( src )
new /obj/item/clothing/head/bio_hood/security( src )
-/obj/closet/l3closet/janitor/New()
+/obj/station_objects/closet/l3closet/janitor/New()
..()
sleep(2)
contents = list()
new /obj/item/clothing/suit/bio_suit/janitor( src )
new /obj/item/clothing/head/bio_hood/janitor( src )
-/obj/closet/l3closet/scientist/New()
+/obj/station_objects/closet/l3closet/scientist/New()
..()
sleep(2)
contents = list()
diff --git a/code/game/objects/closets/malfunction.dm b/code/game/objects/closets/malfunction.dm
index f89edd0d390..5a2241ea43f 100644
--- a/code/game/objects/closets/malfunction.dm
+++ b/code/game/objects/closets/malfunction.dm
@@ -1,4 +1,4 @@
-/obj/closet/malf/suits/New()
+/obj/station_objects/closet/malf/suits/New()
..()
sleep(2)
new /obj/item/weapon/tank/jetpack/void_jetpack(src)
diff --git a/code/game/objects/closets/nuclear.dm b/code/game/objects/closets/nuclear.dm
index c2b7e366508..851d5d5742b 100644
--- a/code/game/objects/closets/nuclear.dm
+++ b/code/game/objects/closets/nuclear.dm
@@ -1,4 +1,4 @@
-/obj/closet/syndicate/nuclear/New()
+/obj/station_objects/closet/syndicate/nuclear/New()
..()
sleep(2)
new /obj/item/ammo_magazine/c45( src )
diff --git a/code/game/objects/closets/secure/bar.dm b/code/game/objects/closets/secure/bar.dm
index d0cedf7bae0..0d9fd4085ae 100644
--- a/code/game/objects/closets/secure/bar.dm
+++ b/code/game/objects/closets/secure/bar.dm
@@ -1,4 +1,4 @@
-/obj/secure_closet/bar
+/obj/station_objects/secure_closet/bar
name = "Booze"
req_access = list(access_bar)
diff --git a/code/game/objects/closets/secure/engineering.dm b/code/game/objects/closets/secure/engineering.dm
index 9661ee27bc2..f94b4e51ab6 100644
--- a/code/game/objects/closets/secure/engineering.dm
+++ b/code/game/objects/closets/secure/engineering.dm
@@ -1,4 +1,4 @@
-/obj/secure_closet/engineering_chief
+/obj/station_objects/secure_closet/engineering_chief
name = "Chief Engineer's Locker"
req_access = list(access_ce)
@@ -22,7 +22,7 @@
-/obj/secure_closet/engineering_electrical
+/obj/station_objects/secure_closet/engineering_electrical
name = "Electrical Supplies"
req_access = list(access_engine)
@@ -42,7 +42,7 @@
-/obj/secure_closet/engineering_welding
+/obj/station_objects/secure_closet/engineering_welding
name = "Welding Supplies"
req_access = list(access_engine)
@@ -60,7 +60,7 @@
-/obj/secure_closet/engineering_personal
+/obj/station_objects/secure_closet/engineering_personal
name = "Engineer's Locker"
req_access = list(access_engine)
diff --git a/code/game/objects/closets/secure/medical.dm b/code/game/objects/closets/secure/medical.dm
index ad7c58085f5..6640fb4552d 100644
--- a/code/game/objects/closets/secure/medical.dm
+++ b/code/game/objects/closets/secure/medical.dm
@@ -1,4 +1,4 @@
-/obj/secure_closet/medical1
+/obj/station_objects/secure_closet/medical1
name = "Medicine Closet"
desc = "Filled with medical junk."
icon_state = "medical1"
@@ -26,7 +26,7 @@
-/obj/secure_closet/medical2
+/obj/station_objects/secure_closet/medical2
name = "Anesthetic"
desc = "Used to knock people out."
icon_state = "medical1"
@@ -51,7 +51,7 @@
-/obj/secure_closet/medical3
+/obj/station_objects/secure_closet/medical3
name = "Medical Doctor's Locker"
req_access = list(access_medical)
@@ -71,7 +71,7 @@
-/obj/secure_closet/CMO
+/obj/station_objects/secure_closet/CMO
name = "Chief Medical Officer"
req_access = list(access_cmo)
@@ -90,7 +90,7 @@
-/obj/secure_closet/animal
+/obj/station_objects/secure_closet/animal
name = "Animal Control"
req_access = list(access_medical)
@@ -106,7 +106,7 @@
-/obj/secure_closet/chemical
+/obj/station_objects/secure_closet/chemical
name = "Chemical Closet"
desc = "Store dangerous chemicals in here."
icon_state = "medical1"
diff --git a/code/game/objects/closets/secure/personal.dm b/code/game/objects/closets/secure/personal.dm
index 7bb13100f8c..0d0ab9e031c 100644
--- a/code/game/objects/closets/secure/personal.dm
+++ b/code/game/objects/closets/secure/personal.dm
@@ -1,7 +1,7 @@
-/obj/secure_closet/personal/var/registered = null
-/obj/secure_closet/personal/req_access = list(access_all_personal_lockers)
+/obj/station_objects/secure_closet/personal/var/registered = null
+/obj/station_objects/secure_closet/personal/req_access = list(access_all_personal_lockers)
-/obj/secure_closet/personal/New()
+/obj/station_objects/secure_closet/personal/New()
..()
spawn(2)
new /obj/item/device/radio/signaler( src )
@@ -10,7 +10,7 @@
new /obj/item/device/radio/headset( src )
return
-/obj/secure_closet/personal/patient/New()
+/obj/station_objects/secure_closet/personal/patient/New()
..()
contents = list()
spawn(4)
@@ -18,7 +18,7 @@
new /obj/item/clothing/shoes/white( src )
return
-/obj/secure_closet/personal/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/secure_closet/personal/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (src.opened)
if (istype(W, /obj/item/weapon/grab))
src.MouseDrop_T(W:affecting, user) //act like they were dragged onto the closet
diff --git a/code/game/objects/closets/secure/scientist.dm b/code/game/objects/closets/secure/scientist.dm
index cbbc2a59eea..07a192d48d6 100644
--- a/code/game/objects/closets/secure/scientist.dm
+++ b/code/game/objects/closets/secure/scientist.dm
@@ -1,4 +1,4 @@
-/obj/secure_closet/scientist
+/obj/station_objects/secure_closet/scientist
name = "Scientist Locker"
req_access = list(access_tox_storage)
@@ -16,7 +16,7 @@
-/obj/secure_closet/RD
+/obj/station_objects/secure_closet/RD
name = "Research Director"
req_access = list(access_rd)
diff --git a/code/game/objects/closets/secure/security.dm b/code/game/objects/closets/secure/security.dm
index 5a5537f74f3..7193f5cfce0 100644
--- a/code/game/objects/closets/secure/security.dm
+++ b/code/game/objects/closets/secure/security.dm
@@ -1,4 +1,4 @@
-/obj/secure_closet/captains
+/obj/station_objects/secure_closet/captains
name = "Captain's Closet"
req_access = list(access_captain)
@@ -20,7 +20,7 @@
-/obj/secure_closet/hop
+/obj/station_objects/secure_closet/hop
name = "Head of Personnel"
req_access = list(access_hop)
@@ -42,7 +42,7 @@
-/obj/secure_closet/hos
+/obj/station_objects/secure_closet/hos
name = "Head Of Security"
req_access = list(access_hos)
@@ -64,7 +64,7 @@
-/obj/secure_closet/warden
+/obj/station_objects/secure_closet/warden
name = "Warden's Locker"
req_access = list(access_armory)
@@ -85,7 +85,7 @@
-/obj/secure_closet/security
+/obj/station_objects/secure_closet/security
name = "Security Locker"
req_access = list(access_security)
@@ -106,7 +106,7 @@
-/obj/secure_closet/detective
+/obj/station_objects/secure_closet/detective
name = "Detective"
req_access = list(access_forensics_lockers)
icon_state = "cabinetdetective"
@@ -135,7 +135,7 @@
-/obj/secure_closet/injection
+/obj/station_objects/secure_closet/injection
name = "Lethal Injections"
req_access = list(access_hos)
@@ -149,7 +149,7 @@
-/obj/secure_closet/brig
+/obj/station_objects/secure_closet/brig
name = "Brig Locker"
req_access = list(access_brig)
var/id = null
@@ -163,7 +163,7 @@
-/obj/secure_closet/courtroom
+/obj/station_objects/secure_closet/courtroom
name = "Courtroom Locker"
req_access = list(access_court)
diff --git a/code/game/objects/closets/syndicate.dm b/code/game/objects/closets/syndicate.dm
index 4dabf7dd628..37fc9a5fa2e 100644
--- a/code/game/objects/closets/syndicate.dm
+++ b/code/game/objects/closets/syndicate.dm
@@ -1,4 +1,4 @@
-/obj/closet/syndicate/personal/New()
+/obj/station_objects/closet/syndicate/personal/New()
..()
sleep(2)
new /obj/item/weapon/tank/jetpack(src)
diff --git a/code/game/objects/closets/thunderdome.dm b/code/game/objects/closets/thunderdome.dm
index fd613b1b4f3..ef99391e028 100644
--- a/code/game/objects/closets/thunderdome.dm
+++ b/code/game/objects/closets/thunderdome.dm
@@ -1,8 +1,8 @@
-/obj/closet/thunderdome/New()
+/obj/station_objects/closet/thunderdome/New()
..()
sleep(2)
-/obj/closet/thunderdome/tdred/New()
+/obj/station_objects/closet/thunderdome/tdred/New()
..()
sleep(2)
new /obj/item/clothing/suit/armor/tdome/red(src)
@@ -24,7 +24,7 @@
new /obj/item/clothing/head/helmet/thunderdome(src)
new /obj/item/clothing/head/helmet/thunderdome(src)
-/obj/closet/thunderdome/tdgreen/New()
+/obj/station_objects/closet/thunderdome/tdgreen/New()
..()
sleep(2)
new /obj/item/clothing/suit/armor/tdome/green(src)
diff --git a/code/game/objects/closets/wardrobe.dm b/code/game/objects/closets/wardrobe.dm
index 78d9b7db38f..7f984513c53 100644
--- a/code/game/objects/closets/wardrobe.dm
+++ b/code/game/objects/closets/wardrobe.dm
@@ -1,4 +1,4 @@
-/obj/closet/wardrobe/New()
+/obj/station_objects/closet/wardrobe/New()
new /obj/item/clothing/under/color/blue(src)
new /obj/item/clothing/under/color/blue(src)
new /obj/item/clothing/under/color/blue(src)
@@ -7,7 +7,7 @@
new /obj/item/clothing/shoes/brown(src)
return
-/obj/closet/wardrobe/red/New()
+/obj/station_objects/closet/wardrobe/red/New()
new /obj/item/clothing/under/rank/security(src)
new /obj/item/clothing/under/rank/security(src)
new /obj/item/clothing/under/rank/security(src)
@@ -22,7 +22,7 @@
new /obj/item/clothing/head/secsoft(src)
return
-/obj/closet/wardrobe/pink/New()
+/obj/station_objects/closet/wardrobe/pink/New()
new /obj/item/clothing/under/color/pink(src)
new /obj/item/clothing/under/color/pink(src)
new /obj/item/clothing/under/color/pink(src)
@@ -31,7 +31,7 @@
new /obj/item/clothing/shoes/brown(src)
return
-/obj/closet/wardrobe/black/New()
+/obj/station_objects/closet/wardrobe/black/New()
new /obj/item/clothing/under/color/black(src)
new /obj/item/clothing/under/color/black(src)
new /obj/item/clothing/under/color/black(src)
@@ -43,7 +43,7 @@
new /obj/item/clothing/head/that(src)
return
-/obj/closet/wardrobe/chaplain_black/New()
+/obj/station_objects/closet/wardrobe/chaplain_black/New()
//new /obj/item/clothing/suit/imperium_monk(src) //No. -- Urist
new /obj/item/clothing/under/rank/chaplain(src)
new /obj/item/clothing/shoes/black(src)
@@ -58,7 +58,7 @@
new /obj/item/weapon/candlepack(src)
return
-/obj/closet/wardrobe/green/New()
+/obj/station_objects/closet/wardrobe/green/New()
new /obj/item/clothing/under/color/green(src)
new /obj/item/clothing/under/color/green(src)
new /obj/item/clothing/under/color/green(src)
@@ -67,7 +67,7 @@
new /obj/item/clothing/shoes/black(src)
return
-/obj/closet/wardrobe/orange/New()
+/obj/station_objects/closet/wardrobe/orange/New()
new /obj/item/clothing/under/color/orange(src)
new /obj/item/clothing/under/color/orange(src)
new /obj/item/clothing/under/color/orange(src)
@@ -76,7 +76,7 @@
new /obj/item/clothing/shoes/orange(src)
return
-/obj/closet/wardrobe/yellow/New()
+/obj/station_objects/closet/wardrobe/yellow/New()
new /obj/item/clothing/under/color/yellow(src)
new /obj/item/clothing/under/color/yellow(src)
new /obj/item/clothing/under/color/yellow(src)
@@ -85,7 +85,7 @@
new /obj/item/clothing/shoes/orange(src)
return
-/obj/closet/wardrobe/atmospherics_yellow/New()
+/obj/station_objects/closet/wardrobe/atmospherics_yellow/New()
new /obj/item/clothing/under/rank/atmospheric_technician(src)
new /obj/item/clothing/under/rank/atmospheric_technician(src)
new /obj/item/clothing/under/rank/atmospheric_technician(src)
@@ -94,7 +94,7 @@
new /obj/item/clothing/shoes/black(src)
return
-/obj/closet/wardrobe/engineering_yellow/New()
+/obj/station_objects/closet/wardrobe/engineering_yellow/New()
new /obj/item/clothing/under/rank/engineer(src)
new /obj/item/clothing/under/rank/engineer(src)
new /obj/item/clothing/under/rank/engineer(src)
@@ -103,7 +103,7 @@
new /obj/item/clothing/shoes/orange(src)
return
-/obj/closet/wardrobe/white/New()
+/obj/station_objects/closet/wardrobe/white/New()
new /obj/item/clothing/under/color/white(src)
new /obj/item/clothing/under/color/white(src)
new /obj/item/clothing/under/color/white(src)
@@ -112,7 +112,7 @@
new /obj/item/clothing/shoes/white(src)
return
-/obj/closet/wardrobe/toxins_white/New()
+/obj/station_objects/closet/wardrobe/toxins_white/New()
new /obj/item/clothing/under/rank/scientist(src)
new /obj/item/clothing/under/rank/scientist(src)
new /obj/item/clothing/under/rank/scientist(src)
@@ -124,7 +124,7 @@
new /obj/item/clothing/shoes/white(src)
return
-/obj/closet/wardrobe/genetics_white/New()
+/obj/station_objects/closet/wardrobe/genetics_white/New()
new /obj/item/clothing/under/rank/geneticist(src)
new /obj/item/clothing/under/rank/geneticist(src)
new /obj/item/clothing/under/rank/geneticist(src)
@@ -138,7 +138,7 @@
new /obj/item/clothing/suit/labcoat(src)
return
-/obj/closet/wardrobe/grey/New()
+/obj/station_objects/closet/wardrobe/grey/New()
new /obj/item/clothing/under/color/grey(src)
new /obj/item/clothing/under/color/grey(src)
new /obj/item/clothing/under/color/grey(src)
@@ -147,7 +147,7 @@
new /obj/item/clothing/shoes/black(src)
return
-/obj/closet/wardrobe/mixed/New()
+/obj/station_objects/closet/wardrobe/mixed/New()
new /obj/item/clothing/under/color/white(src)
new /obj/item/clothing/under/color/blue(src)
new /obj/item/clothing/under/color/yellow(src)
@@ -159,7 +159,7 @@
new /obj/item/clothing/shoes/white(src)
return
-/obj/closet/lawcloset/New()
+/obj/station_objects/closet/lawcloset/New()
new /obj/item/clothing/under/lawyer/black(src)
new /obj/item/clothing/under/lawyer/red(src)
new /obj/item/clothing/under/lawyer/bluesuit(src)
diff --git a/code/game/objects/devices/PDA/cart.dm b/code/game/objects/devices/PDA/cart.dm
index bf948a919e9..ef2aab2be9c 100644
--- a/code/game/objects/devices/PDA/cart.dm
+++ b/code/game/objects/devices/PDA/cart.dm
@@ -478,7 +478,7 @@ Code:
menu += "Calculating navigation path"
if(7)
menu += "Unable to locate destination"
- var/obj/crate/C = QC.botstatus["load"]
+ var/obj/station_objects/crate/C = QC.botstatus["load"]
menu += "
Current Load: [ !C ? "none" : "[C.name] (unload)" ]
"
menu += "Destination: [!QC.botstatus["dest"] ? "none" : QC.botstatus["dest"] ] (set)
"
menu += "Power: [QC.botstatus["powr"]]%
"
@@ -517,7 +517,7 @@ Code:
menu += "Located Mop Buckets:
"
ldat = null
- for (var/obj/mopbucket/B in world)
+ for (var/obj/station_objects/mopbucket/B in world)
var/turf/bl = get_turf(B)
if (bl.z != cl.z)
diff --git a/code/game/objects/devices/chameleonproj.dm b/code/game/objects/devices/chameleonproj.dm
index 42ba84be1bd..90a7fcf85d4 100644
--- a/code/game/objects/devices/chameleonproj.dm
+++ b/code/game/objects/devices/chameleonproj.dm
@@ -1,4 +1,4 @@
-/obj/dummy/chameleon
+/obj/effects/dummy/chameleon
name = ""
desc = ""
density = 0
@@ -40,7 +40,7 @@
w_class = 2.0
origin_tech = "syndicate=4;magnets=4"
var/can_use = 1
- var/obj/dummy/chameleon/active_dummy = null
+ var/obj/effects/dummy/chameleon/active_dummy = null
var/saved_item = "/obj/item/weapon/shard"
dropped()
@@ -67,7 +67,7 @@
del(active_dummy)
active_dummy = null
usr << "\blue You deactivate the [src]."
- var/obj/overlay/T = new/obj/overlay(get_turf(src))
+ var/obj/effects/overlay/T = new/obj/effects/overlay(get_turf(src))
T.icon = 'effects.dmi'
flick("emppulse",T)
spawn(8) del(T)
@@ -75,7 +75,7 @@
playsound(src, 'pop.ogg', 100, 1, 1)
var/obj/O = new saved_item (src)
if(!O) return
- var/obj/dummy/chameleon/C = new/obj/dummy/chameleon(get_turf(src))
+ var/obj/effects/dummy/chameleon/C = new/obj/effects/dummy/chameleon(get_turf(src))
C.name = O.name
C.desc = O.desc
C.icon = O.icon
@@ -86,7 +86,7 @@
src.active_dummy = C
del(O)
usr << "\blue You activate the [src]."
- var/obj/overlay/T = new/obj/overlay(get_turf(src))
+ var/obj/effects/overlay/T = new/obj/effects/overlay(get_turf(src))
T.icon = 'effects.dmi'
flick("emppulse",T)
spawn(8) del(T)
diff --git a/code/game/objects/devices/infra_sensor.dm b/code/game/objects/devices/infra_sensor.dm
index dc7abc9661f..1de2843a6a2 100644
--- a/code/game/objects/devices/infra_sensor.dm
+++ b/code/game/objects/devices/infra_sensor.dm
@@ -1,6 +1,6 @@
/obj/item/device/infra_sensor/process()
if (src.passive)
- for(var/obj/beam/i_beam/I in range(2, src.loc))
+ for(var/obj/effects/beam/i_beam/I in range(2, src.loc))
I.left = 2
return 1
@@ -9,7 +9,7 @@
return null
/obj/item/device/infra_sensor/proc/burst()
- for(var/obj/beam/i_beam/I in range(src.loc))
+ for(var/obj/effects/beam/i_beam/I in range(src.loc))
I.left = 8
/* for(var/obj/item/device/infra/I in range(src.loc))ugh will have to fix this
I.visible = 1
diff --git a/code/game/objects/devices/powersink.dm b/code/game/objects/devices/powersink.dm
index bfd1f30788b..706bdda9f95 100644
--- a/code/game/objects/devices/powersink.dm
+++ b/code/game/objects/devices/powersink.dm
@@ -19,7 +19,7 @@
var/mode = 0 // 0 = off, 1=clamped (off), 2=operating
- var/obj/cable/attached // the attached cable
+ var/obj/station_objects/cable/attached // the attached cable
attackby(var/obj/item/I, var/mob/user)
if(istype(I, /obj/item/weapon/screwdriver))
diff --git a/code/game/objects/devices/scanners.dm b/code/game/objects/devices/scanners.dm
index d28e49173bb..103731eed21 100644
--- a/code/game/objects/devices/scanners.dm
+++ b/code/game/objects/devices/scanners.dm
@@ -132,7 +132,7 @@ MASS SPECTROMETER
/obj/item/device/detective_scanner/afterattack(atom/A as mob|obj|turf|area, mob/user as mob)
src.add_fingerprint(user)
- if (istype(A, /obj/decal/cleanable/blood) || istype(A, /obj/rune))
+ if (istype(A, /obj/effects/decal/cleanable/blood) || istype(A, /obj/effects/rune))
if(A.blood_DNA)
user << "\blue Blood type: [A.blood_type]\nDNA: [A.blood_DNA]"
else if (A.blood_DNA)
diff --git a/code/game/objects/displaycase.dm b/code/game/objects/displaycase.dm
index 09a7681f292..742050134b3 100644
--- a/code/game/objects/displaycase.dm
+++ b/code/game/objects/displaycase.dm
@@ -1,4 +1,4 @@
-/obj/displaycase/ex_act(severity)
+/obj/station_objects/displaycase/ex_act(severity)
switch(severity)
if (1)
new /obj/item/weapon/shard( src.loc )
@@ -16,14 +16,14 @@
src.healthcheck()
-/obj/displaycase/bullet_act(var/obj/item/projectile/Proj)
+/obj/station_objects/displaycase/bullet_act(var/obj/item/projectile/Proj)
health -= Proj.damage
..()
src.healthcheck()
return
-/obj/displaycase/blob_act()
+/obj/station_objects/displaycase/blob_act()
if (prob(75))
new /obj/item/weapon/shard( src.loc )
if (occupied)
@@ -32,13 +32,13 @@
del(src)
-/obj/displaycase/meteorhit(obj/O as obj)
+/obj/station_objects/displaycase/meteorhit(obj/O as obj)
new /obj/item/weapon/shard( src.loc )
new /obj/item/weapon/gun/energy/laser/captain( src.loc )
del(src)
-/obj/displaycase/proc/healthcheck()
+/obj/station_objects/displaycase/proc/healthcheck()
if (src.health <= 0)
if (!( src.destroyed ))
src.density = 0
@@ -50,7 +50,7 @@
playsound(src.loc, 'Glasshit.ogg', 75, 1)
return
-/obj/displaycase/update_icon()
+/obj/station_objects/displaycase/update_icon()
if(src.destroyed)
src.icon_state = "glassboxb[src.occupied]"
else
@@ -58,16 +58,16 @@
return
-/obj/displaycase/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/displaycase/attackby(obj/item/weapon/W as obj, mob/user as mob)
src.health -= W.force
src.healthcheck()
..()
return
-/obj/displaycase/attack_paw(mob/user as mob)
+/obj/station_objects/displaycase/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/displaycase/attack_hand(mob/user as mob)
+/obj/station_objects/displaycase/attack_hand(mob/user as mob)
if (src.destroyed && src.occupied)
new /obj/item/weapon/gun/energy/laser/captain( src.loc )
user << "\b You deactivate the hover field built into the case."
diff --git a/code/game/objects/door_assembly.dm b/code/game/objects/door_assembly.dm
index 1dc35cc6179..5883ca7d9a1 100644
--- a/code/game/objects/door_assembly.dm
+++ b/code/game/objects/door_assembly.dm
@@ -1,4 +1,4 @@
-obj/door_assembly
+obj/station_objects/door_assembly
icon = 'door_assembly.dmi'
name = "Airlock Assembly"
@@ -129,7 +129,7 @@ obj/door_assembly
state = 1
glass = 1
-/obj/door_assembly/attackby(obj/item/W as obj, mob/user as mob)
+/obj/station_objects/door_assembly/attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/weldingtool) && W:welding && !anchored )
if (W:remove_fuel(0,user))
W:welding = 2
diff --git a/code/game/objects/effect_system.dm b/code/game/objects/effect_system.dm
index 501e4724c9b..0c4561f2d3f 100644
--- a/code/game/objects/effect_system.dm
+++ b/code/game/objects/effect_system.dm
@@ -865,7 +865,7 @@ steam.start() -- spawns the effect
sleep(30)
if(metal)
- var/obj/foamedmetal/M = new(src.loc)
+ var/obj/station_objects/foamedmetal/M = new(src.loc)
M.metal = metal
M.updateicon()
@@ -990,7 +990,7 @@ steam.start() -- spawns the effect
// wall formed by metal foams
// dense and opaque, but easy to break
-/obj/foamedmetal
+/obj/station_objects/foamedmetal
icon = 'effects.dmi'
icon_state = "metalfoam"
density = 1
diff --git a/code/game/objects/empulse.dm b/code/game/objects/empulse.dm
index bf6fce545c9..8fce8691c08 100644
--- a/code/game/objects/empulse.dm
+++ b/code/game/objects/empulse.dm
@@ -9,7 +9,7 @@ proc/empulse(turf/epicenter, heavy_range, light_range, log=0)
log_game("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
if(heavy_range > 1)
- var/obj/overlay/pulse = new/obj/overlay ( epicenter )
+ var/obj/effects/overlay/pulse = new/obj/effects/overlay ( epicenter )
pulse.icon = 'effects.dmi'
pulse.icon_state = "emppulse"
pulse.name = "emp pulse"
diff --git a/code/game/objects/gibs.dm b/code/game/objects/gibs.dm
index e9304b2d519..883b9e7a012 100644
--- a/code/game/objects/gibs.dm
+++ b/code/game/objects/gibs.dm
@@ -1,15 +1,15 @@
//HUMANS
/proc/gibs(atom/location, var/list/viruses)
- new /obj/gibspawner/human(get_turf(location),viruses)
+ new /obj/effects/gibspawner/human(get_turf(location),viruses)
/proc/xgibs(atom/location, var/list/viruses)
- new /obj/gibspawner/xeno(get_turf(location),viruses)
+ new /obj/effects/gibspawner/xeno(get_turf(location),viruses)
/proc/robogibs(atom/location, var/list/viruses)
- new /obj/gibspawner/robot(get_turf(location),viruses)
+ new /obj/effects/gibspawner/robot(get_turf(location),viruses)
-/obj/gibspawner
+/obj/effects/gibspawner
var/sparks = 0 //whether sparks spread on Gib()
var/virusProb = 20 //the chance for viruses to spread on the gibs
var/list/gibtypes = list()
@@ -27,7 +27,7 @@
world << "\red Gib list length mismatch!"
return
- var/obj/decal/cleanable/blood/gibs/gib = null
+ var/obj/effects/decal/cleanable/blood/gibs/gib = null
for(var/datum/disease/D in viruses)
if(D.spread_type == SPECIAL)
del(D)
@@ -56,9 +56,9 @@
del(src)
-/obj/gibspawner
+/obj/effects/gibspawner
human
- gibtypes = list(/obj/decal/cleanable/blood/gibs/up,/obj/decal/cleanable/blood/gibs/down,/obj/decal/cleanable/blood/gibs,/obj/decal/cleanable/blood/gibs,/obj/decal/cleanable/blood/gibs/body,/obj/decal/cleanable/blood/gibs/limb,/obj/decal/cleanable/blood/gibs/core)
+ gibtypes = list(/obj/effects/decal/cleanable/blood/gibs/up,/obj/effects/decal/cleanable/blood/gibs/down,/obj/effects/decal/cleanable/blood/gibs,/obj/effects/decal/cleanable/blood/gibs,/obj/effects/decal/cleanable/blood/gibs/body,/obj/effects/decal/cleanable/blood/gibs/limb,/obj/effects/decal/cleanable/blood/gibs/core)
gibamounts = list(1,1,1,1,1,1,1)
New()
@@ -67,7 +67,7 @@
..()
xeno
- gibtypes = list(/obj/decal/cleanable/xenoblood/xgibs/up,/obj/decal/cleanable/xenoblood/xgibs/down,/obj/decal/cleanable/xenoblood/xgibs,/obj/decal/cleanable/xenoblood/xgibs,/obj/decal/cleanable/xenoblood/xgibs/body,/obj/decal/cleanable/xenoblood/xgibs/limb,/obj/decal/cleanable/xenoblood/xgibs/core)
+ gibtypes = list(/obj/effects/decal/cleanable/xenoblood/xgibs/up,/obj/effects/decal/cleanable/xenoblood/xgibs/down,/obj/effects/decal/cleanable/xenoblood/xgibs,/obj/effects/decal/cleanable/xenoblood/xgibs,/obj/effects/decal/cleanable/xenoblood/xgibs/body,/obj/effects/decal/cleanable/xenoblood/xgibs/limb,/obj/effects/decal/cleanable/xenoblood/xgibs/core)
gibamounts = list(1,1,1,1,1,1,1)
New()
@@ -77,7 +77,7 @@
robot
sparks = 1
- gibtypes = list(/obj/decal/cleanable/robot_debris/up,/obj/decal/cleanable/robot_debris/down,/obj/decal/cleanable/robot_debris,/obj/decal/cleanable/robot_debris,/obj/decal/cleanable/robot_debris,/obj/decal/cleanable/robot_debris/limb)
+ gibtypes = list(/obj/effects/decal/cleanable/robot_debris/up,/obj/effects/decal/cleanable/robot_debris/down,/obj/effects/decal/cleanable/robot_debris,/obj/effects/decal/cleanable/robot_debris,/obj/effects/decal/cleanable/robot_debris,/obj/effects/decal/cleanable/robot_debris/limb)
gibamounts = list(1,1,1,1,1,1)
New()
diff --git a/code/game/objects/glowshroom.dm b/code/game/objects/glowshroom.dm
index 0c3e4a5f037..dc7c2b667e6 100644
--- a/code/game/objects/glowshroom.dm
+++ b/code/game/objects/glowshroom.dm
@@ -1,6 +1,6 @@
//separate dm since hydro is getting bloated already
-/obj/glowshroom
+/obj/effects/glowshroom
name = "glowshroom"
anchored = 1
opacity = 0
@@ -17,10 +17,10 @@
var/spreadIntoAdjacentChance = 60
var/evolveChance = 2
-/obj/glowshroom/single
+/obj/effects/glowshroom/single
spreadChance = 0
-/obj/glowshroom/New()
+/obj/effects/glowshroom/New()
set background = 1
..()
@@ -46,7 +46,7 @@
if(src)
Spread()
-/obj/glowshroom/proc/Spread()
+/obj/effects/glowshroom/proc/Spread()
set background = 1
var/spreaded = 1
@@ -62,7 +62,7 @@
spreadsIntoAdjacent = 1
for(var/turf/simulated/floor/plating/airless/asteroid/earth in view(3,src))
- if(spreadsIntoAdjacent || !locate(/obj/glowshroom) in view(1,earth))
+ if(spreadsIntoAdjacent || !locate(/obj/effects/glowshroom) in view(1,earth))
possibleLocs += earth
if(!possibleLocs.len)
@@ -72,7 +72,7 @@
var/shroomCount = 0 //hacky
var/placeCount = 1
- for(var/obj/glowshroom/shroom in newLoc)
+ for(var/obj/effects/glowshroom/shroom in newLoc)
shroomCount++
for(var/wallDir in cardinal)
var/turf/isWall = get_step(newLoc,wallDir)
@@ -81,7 +81,7 @@
if(shroomCount >= placeCount)
continue
- var/obj/glowshroom/child = new /obj/glowshroom(newLoc)
+ var/obj/effects/glowshroom/child = new /obj/effects/glowshroom(newLoc)
child.potency = potency
child.yield = yield
child.delay = delay
@@ -94,7 +94,7 @@
sleep(delay)
-/obj/glowshroom/proc/CalcDir(turf/location = loc)
+/obj/effects/glowshroom/proc/CalcDir(turf/location = loc)
set background = 1
var/direction = 16
@@ -103,7 +103,7 @@
if(newTurf.density)
direction |= wallDir
- for(var/obj/glowshroom/shroom in location)
+ for(var/obj/effects/glowshroom/shroom in location)
if(shroom == src)
continue
if(shroom.floor) //special
@@ -127,14 +127,14 @@
floor = 1
return 1
-/obj/glowshroom/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/effects/glowshroom/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
endurance -= W.force
CheckEndurance()
-/obj/glowshroom/ex_act(severity)
+/obj/effects/glowshroom/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -150,11 +150,11 @@
else
return
-/obj/glowshroom/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
+/obj/effects/glowshroom/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
endurance -= 5
CheckEndurance()
-/obj/glowshroom/proc/CheckEndurance()
+/obj/effects/glowshroom/proc/CheckEndurance()
if(endurance <= 0)
del(src)
\ No newline at end of file
diff --git a/code/game/objects/grille.dm b/code/game/objects/grille.dm
index 5ea24163a47..48deef9ee28 100644
--- a/code/game/objects/grille.dm
+++ b/code/game/objects/grille.dm
@@ -1,4 +1,4 @@
-/obj/grille
+/obj/station_objects/grille
desc = "A piece of metal with evenly spaced gridlike holes in it. Blocks large object but lets small items, gas, or energy beams through. Strangely enough these grilles also lets meteors pass through them, whether they be small or huge station breaking death stones."
name = "grille"
icon = 'structures.dmi'
@@ -147,7 +147,7 @@
if(!prob(prb))
return 0
var/turf/T = get_turf(src)
- var/obj/cable/C = T.get_cable_node()
+ var/obj/station_objects/cable/C = T.get_cable_node()
if(C)
if (electrocute_mob(user, C, src))
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index bf5bb75d513..6fd25503081 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -30,7 +30,7 @@
if ((usr.mutations & CLOWN) && prob(50))
usr << "\red Uh ... how do those things work?!"
if (istype(M, /mob/living/carbon/human))
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = user
O.target = user
O.item = user.equipped()
@@ -48,7 +48,7 @@
if (istype(M, /mob/living/carbon/human))
M.attack_log += text("\[[time_stamp()]\] Has been handcuffed (attempt) by [user.name] ([user.ckey])")
user.attack_log += text("\[[time_stamp()]\] Attempted to handcuff [M.name] ([M.ckey])")
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = user
O.target = M
O.item = user.equipped()
@@ -61,7 +61,7 @@
O.process()
return
else
- var/obj/equip_e/monkey/O = new /obj/equip_e/monkey( )
+ var/obj/effects/equip_e/monkey/O = new /obj/effects/equip_e/monkey( )
O.source = user
O.target = M
O.item = user.equipped()
@@ -95,7 +95,7 @@
/obj/item/weapon/extinguisher/afterattack(atom/target, mob/user , flag)
//TODO; Add support for reagents in water.
- if( istype(target, /obj/reagent_dispensers/watertank) && get_dist(src,target) <= 1)
+ if( istype(target, /obj/station_objects/reagent_dispensers/watertank) && get_dist(src,target) <= 1)
var/obj/o = target
o.reagents.trans_to(src, 50)
user << "\blue Extinguisher refilled"
@@ -217,12 +217,12 @@
..()
return
-/obj/manifest/New()
+/obj/effects/manifest/New()
src.invisibility = 101
return
-/obj/manifest/proc/manifest()
+/obj/effects/manifest/proc/manifest()
var/dat = "Crew Manifest:
"
for(var/mob/living/carbon/human/M in world)
dat += text(" [] - []
", M.name, M.get_assignment())
diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm
index 6452df24b5e..be6d009d4b9 100644
--- a/code/game/objects/items/blueprints.dm
+++ b/code/game/objects/items/blueprints.dm
@@ -3,13 +3,13 @@
var/const/AREA_STATION = 1
var/const/AREA_SPACE = 2
var/const/AREA_SPECIAL = 3
-
+
var/const/BORDER_ERROR = 0
var/const/BORDER_NONE = 1
var/const/BORDER_BETWEEN = 2
var/const/BORDER_2NDTILE = 3
var/const/BORDER_SPACE = 4
-
+
var/const/ROOM_ERR_LOLWAT = 0
var/const/ROOM_ERR_SPACE = -1
var/const/ROOM_ERR_TOOLARGE = -2
@@ -20,7 +20,7 @@
return
interact()
return
-
+
/obj/item/blueprints/Topic(href, href_list)
..()
if ((usr.restrained() || usr.stat || usr.equipped() != src))
@@ -93,7 +93,7 @@ move an amendment to the drawing.
if ( istype(A,type) )
return AREA_SPECIAL
return AREA_STATION
-
+
/obj/item/blueprints/proc/create_area()
//world << "DEBUG: create_area"
var/res = detect_room(get_turf_loc(usr))
@@ -184,8 +184,8 @@ move an amendment to the drawing.
return BORDER_2NDTILE
if (!istype(T2, /turf/simulated))
return BORDER_BETWEEN
-
- for (var/obj/window/W in T2)
+
+ for (var/obj/station_objects/window/W in T2)
if(turn(dir,180) == W.dir)
return BORDER_BETWEEN
if (W.dir in list(NORTHEAST,SOUTHEAST,NORTHWEST,SOUTHWEST))
@@ -195,11 +195,11 @@ move an amendment to the drawing.
return BORDER_BETWEEN
if (locate(/obj/machinery/door) in T2)
return BORDER_2NDTILE
- if (locate(/obj/falsewall) in T2)
+ if (locate(/obj/station_objects/falsewall) in T2)
return BORDER_2NDTILE
- if (locate(/obj/falserwall) in T2)
+ if (locate(/obj/station_objects/falserwall) in T2)
return BORDER_2NDTILE
-
+
return BORDER_NONE
/obj/item/blueprints/proc/detect_room(var/turf/first)
@@ -212,7 +212,7 @@ move an amendment to the drawing.
pending -= T
for (var/dir in cardinal)
var/skip = 0
- for (var/obj/window/W in T)
+ for (var/obj/station_objects/window/W in T)
if(dir == W.dir || (W.dir in list(NORTHEAST,SOUTHEAST,NORTHWEST,SOUTHWEST)))
skip = 1; break
if (skip) continue
@@ -263,5 +263,5 @@ move an amendment to the drawing.
if (!check_apc(A))
world << "DEBUG: @[machine.x],[machine.y],[machine.z] ([A.name]) machine \"[machine.name]\" ([machine.type]) work without APC!"
world << "\red END ====="
-
+
*/
\ No newline at end of file
diff --git a/code/game/objects/items/shock_kit.dm b/code/game/objects/items/shock_kit.dm
index 2d77f26e9d7..4d18a322453 100644
--- a/code/game/objects/items/shock_kit.dm
+++ b/code/game/objects/items/shock_kit.dm
@@ -49,8 +49,8 @@
/obj/item/assembly/shock_kit/receive_signal()
//*****
//world << "Shock kit got r_signal"
- if (istype(src.loc, /obj/stool/chair/e_chair))
- var/obj/stool/chair/e_chair/C = src.loc
+ if (istype(src.loc, /obj/station_objects/stool/chair/e_chair))
+ var/obj/station_objects/stool/chair/e_chair/C = src.loc
//world << "Shock kit sending shock to EC"
C.shock()
return
diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm
index 20188086873..58b95991050 100644
--- a/code/game/objects/items/weapons/RCD.dm
+++ b/code/game/objects/items/weapons/RCD.dm
@@ -116,7 +116,7 @@ RCD
src.spark_system.start()
if(locate(/obj/machinery/door) in get_turf(src)) return
var/obj/machinery/door/airlock/T = new /obj/machinery/door/airlock( A )
- var/obj/window/killthis = (locate(/obj/window) in get_turf(src))
+ var/obj/station_objects/window/killthis = (locate(/obj/station_objects/window) in get_turf(src))
if(killthis)
killthis.ex_act(2)//Smashin windows
T.autoclose = 1
diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm
index 77c3dcd4525..63085103f0a 100644
--- a/code/game/objects/items/weapons/RSF.dm
+++ b/code/game/objects/items/weapons/RSF.dm
@@ -49,11 +49,11 @@ RSF
// Change mode
/obj/item/weapon/rsf/afterattack(atom/A, mob/user as mob)
- if (!(istype(A, /obj/table) || istype(A, /turf/simulated/floor)))
+ if (!(istype(A, /obj/station_objects/table) || istype(A, /turf/simulated/floor)))
return
- if (istype(A, /obj/table) && mode == 1)
- if (istype(A, /obj/table) && matter >= 1)
+ if (istype(A, /obj/station_objects/table) && mode == 1)
+ if (istype(A, /obj/station_objects/table) && matter >= 1)
user << "Dispensing Dosh..."
playsound(src.loc, 'click.ogg', 10, 1)
new /obj/item/weapon/spacecash/c10( A.loc )
@@ -80,8 +80,8 @@ RSF
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
return
- else if (istype(A, /obj/table) && mode == 2)
- if (istype(A, /obj/table) && matter >= 1)
+ else if (istype(A, /obj/station_objects/table) && mode == 2)
+ if (istype(A, /obj/station_objects/table) && matter >= 1)
user << "Dispensing Drinking Glass..."
playsound(src.loc, 'click.ogg', 10, 1)
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass( A.loc )
@@ -108,8 +108,8 @@ RSF
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
return
- else if (istype(A, /obj/table) && mode == 3)
- if (istype(A, /obj/table) && matter >= 1)
+ else if (istype(A, /obj/station_objects/table) && mode == 3)
+ if (istype(A, /obj/station_objects/table) && matter >= 1)
user << "Dispensing Paper Sheet..."
playsound(src.loc, 'click.ogg', 10, 1)
new /obj/item/weapon/paper( A.loc )
@@ -136,8 +136,8 @@ RSF
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
return
- else if (istype(A, /obj/table) && mode == 4)
- if (istype(A, /obj/table) && matter >= 1)
+ else if (istype(A, /obj/station_objects/table) && mode == 4)
+ if (istype(A, /obj/station_objects/table) && matter >= 1)
user << "Dispensing Pen..."
playsound(src.loc, 'click.ogg', 10, 1)
new /obj/item/weapon/pen( A.loc )
@@ -164,8 +164,8 @@ RSF
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
return
- else if (istype(A, /obj/table) && mode == 5)
- if (istype(A, /obj/table) && matter >= 1)
+ else if (istype(A, /obj/station_objects/table) && mode == 5)
+ if (istype(A, /obj/station_objects/table) && matter >= 1)
user << "Dispensing Dice Pack..."
playsound(src.loc, 'click.ogg', 10, 1)
new /obj/item/weapon/storage/dice( A.loc )
@@ -192,8 +192,8 @@ RSF
desc = "A RSF. It currently holds [matter]/30 fabrication-units."
return
- else if (istype(A, /obj/table) && mode == 6)
- if (istype(A, /obj/table) && matter >= 1)
+ else if (istype(A, /obj/station_objects/table) && mode == 6)
+ if (istype(A, /obj/station_objects/table) && matter >= 1)
user << "Dispensing Cigarette..."
playsound(src.loc, 'click.ogg', 10, 1)
new /obj/item/clothing/mask/cigarette( A.loc )
diff --git a/code/game/objects/items/weapons/clown_items.dm b/code/game/objects/items/weapons/clown_items.dm
index 4fa32349c00..2195cca7317 100644
--- a/code/game/objects/items/weapons/clown_items.dm
+++ b/code/game/objects/items/weapons/clown_items.dm
@@ -44,7 +44,7 @@ BIKE HORN
M.weakened = 5
/obj/item/weapon/soap/afterattack(atom/target, mob/user as mob)
- if(istype(target,/obj/decal/cleanable))
+ if(istype(target,/obj/effects/decal/cleanable))
del(target)
user << "\blue You scrub the [target.name] out."
else
diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm
index f82345cbf4e..bcb99a747fc 100644
--- a/code/game/objects/items/weapons/dna_injector.dm
+++ b/code/game/objects/items/weapons/dna_injector.dm
@@ -63,7 +63,7 @@
if (user)
if (istype(M, /mob/living/carbon/human))
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = user
O.target = M
O.item = src
diff --git a/code/game/objects/items/weapons/grenades.dm b/code/game/objects/items/weapons/grenades.dm
index 2b5b07a2835..9021c6cd6b0 100644
--- a/code/game/objects/items/weapons/grenades.dm
+++ b/code/game/objects/items/weapons/grenades.dm
@@ -220,7 +220,7 @@ FLASHBANG
M << "\red Your ears start to ring!"
//Blob damage here
- for(var/obj/blob/B in view(8,T))
+ for(var/obj/effects/blob/B in view(8,T))
var/damage = round(30/(get_dist(B,T)+1))
B.health -= damage
B.update()
diff --git a/code/game/objects/items/weapons/hydroponics.dm b/code/game/objects/items/weapons/hydroponics.dm
index 6e8b320b3cc..76e31e50871 100644
--- a/code/game/objects/items/weapons/hydroponics.dm
+++ b/code/game/objects/items/weapons/hydroponics.dm
@@ -23,7 +23,7 @@ Deathnettle
if (istype(A, /obj/item/weapon/storage/backpack ))
return
- else if (locate (/obj/table, src.loc))
+ else if (locate (/obj/station_objects/table, src.loc))
return
else if (src.reagents.total_volume < 1)
@@ -37,11 +37,11 @@ Deathnettle
if (istype(A, /obj/machinery/hydroponics)) // We are targeting hydrotray
return
- else if (istype(A, /obj/blob)) // blob damage in blob code
+ else if (istype(A, /obj/effects/blob)) // blob damage in blob code
return
else
- var/obj/decal/D = new/obj/decal/(get_turf(src)) // Targeting elsewhere
+ var/obj/effects/decal/D = new/obj/effects/decal/(get_turf(src)) // Targeting elsewhere
D.name = "chemicals"
D.icon = 'chemical.dmi'
D.icon_state = "weedpuff"
diff --git a/code/game/objects/items/weapons/mops_cleaners.dm b/code/game/objects/items/weapons/mops_cleaners.dm
index 0154b416f26..2ff41d6acc4 100644
--- a/code/game/objects/items/weapons/mops_cleaners.dm
+++ b/code/game/objects/items/weapons/mops_cleaners.dm
@@ -16,13 +16,13 @@ MOP
/obj/item/weapon/cleaner/afterattack(atom/A as mob|obj, mob/user as mob)
if (istype(A, /obj/item/weapon/storage/backpack ))
return
- if (istype(A, /obj/proc_holder/spell ))
+ if (istype(A, /obj/effects/proc_holder/spell ))
return
else if (src.reagents.total_volume < 1)
user << "\blue [src] is empty!"
return
- var/obj/decal/D = new/obj/decal(get_turf(src))
+ var/obj/effects/decal/D = new/obj/effects/decal(get_turf(src))
D.create_reagents(5)
src.reagents.trans_to(D, 5)
@@ -93,7 +93,7 @@ MOP
/obj/item/weapon/chemsprayer/afterattack(atom/A as mob|obj, mob/user as mob)
if (istype(A, /obj/item/weapon/storage/backpack ))
return
- if (istype(A, /obj/proc_holder/spell ))
+ if (istype(A, /obj/effects/proc_holder/spell ))
return
else if (src.reagents.total_volume < 1)
user << "\blue [src] is empty!"
@@ -104,7 +104,7 @@ MOP
var/Sprays[3]
for(var/i=1, i<=3, i++) // intialize sprays
if(src.reagents.total_volume < 1) break
- var/obj/decal/D = new/obj/decal(get_turf(src))
+ var/obj/effects/decal/D = new/obj/effects/decal(get_turf(src))
D.name = "chemicals"
D.icon = 'chempuff.dmi'
D.create_reagents(5)
@@ -140,7 +140,7 @@ MOP
for(var/i=1, i<=Sprays.len, i++)
spawn()
- var/obj/decal/D = Sprays[i]
+ var/obj/effects/decal/D = Sprays[i]
if(!D) continue
// Spreads the sprays a little bit
@@ -190,12 +190,12 @@ MOP
user << "\blue You have finished mopping!"
src.reagents.reaction(A,1,10)
A.clean_blood()
- for(var/obj/rune/R in A)
+ for(var/obj/effects/rune/R in A)
del(R)
- for(var/obj/decal/cleanable/crayon/R in A)
+ for(var/obj/effects/decal/cleanable/crayon/R in A)
del(R)
mopcount++
- else if (istype(A, /obj/decal/cleanable/blood) || istype(A, /obj/overlay) || istype(A, /obj/decal/cleanable/xenoblood) || istype(A, /obj/rune) || istype(A,/obj/decal/cleanable/crayon) || istype(A,/obj/decal/cleanable/vomit) )
+ else if (istype(A, /obj/effects/decal/cleanable/blood) || istype(A, /obj/effects/overlay) || istype(A, /obj/effects/decal/cleanable/xenoblood) || istype(A, /obj/effects/rune) || istype(A,/obj/effects/decal/cleanable/crayon) || istype(A,/obj/effects/decal/cleanable/vomit) )
for(var/mob/O in viewers(user, null))
O.show_message(text("\red [user] begins to clean [A]"), 1)
sleep(20)
diff --git a/code/game/objects/items/weapons/papers_bins.dm b/code/game/objects/items/weapons/papers_bins.dm
index 5d6475d37e2..69e7b1f1ff9 100644
--- a/code/game/objects/items/weapons/papers_bins.dm
+++ b/code/game/objects/items/weapons/papers_bins.dm
@@ -423,7 +423,7 @@ CLIPBOARDS
/obj/item/weapon/wrapping_paper/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
- if (!( locate(/obj/table, src.loc) ))
+ if (!( locate(/obj/station_objects/table, src.loc) ))
user << "\blue You MUST put the paper on a table!"
if (W.w_class < 4)
if ((istype(user.l_hand, /obj/item/weapon/wirecutters) || istype(user.r_hand, /obj/item/weapon/wirecutters)))
@@ -466,7 +466,7 @@ CLIPBOARDS
if (!istype(target, /mob/living/carbon/human)) return
if (istype(target:wear_suit, /obj/item/clothing/suit/straight_jacket) || target:stat)
if (src.amount > 2)
- var/obj/spresent/present = new /obj/spresent (target:loc)
+ var/obj/effects/spresent/present = new /obj/effects/spresent (target:loc)
src.amount -= 2
if (target:client)
@@ -507,12 +507,12 @@ CLIPBOARDS
return
-/obj/spresent/relaymove(mob/user as mob)
+/obj/effects/spresent/relaymove(mob/user as mob)
if (user.stat)
return
user << "\blue You cant move."
-/obj/spresent/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/effects/spresent/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (!istype(W, /obj/item/weapon/wirecutters))
@@ -598,23 +598,23 @@ CLIPBOARDS
// BEDSHEET BIN
-/obj/bedsheetbin/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/bedsheetbin/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/bedsheet))
//W = null
del(W)
src.amount++
return
-/obj/bedsheetbin/attack_paw(mob/user as mob)
+/obj/station_objects/bedsheetbin/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/bedsheetbin/attack_hand(mob/user as mob)
+/obj/station_objects/bedsheetbin/attack_hand(mob/user as mob)
if (src.amount >= 1)
src.amount--
new /obj/item/weapon/bedsheet( src.loc )
add_fingerprint(user)
-/obj/bedsheetbin/examine()
+/obj/station_objects/bedsheetbin/examine()
set src in oview(1)
src.amount = round(src.amount)
diff --git a/code/game/objects/items/weapons/surgery_tools.dm b/code/game/objects/items/weapons/surgery_tools.dm
index ef13557e0c6..2e4eb61dfce 100644
--- a/code/game/objects/items/weapons/surgery_tools.dm
+++ b/code/game/objects/items/weapons/surgery_tools.dm
@@ -16,7 +16,7 @@ CIRCULAR SAW
if(!istype(M))
return
- if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(50))))
+ if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/station_objects/table/, M.loc) && (M.lying || M.weakened || M.stunned || M.paralysis || M.sleeping || M.stat) && prob(50))))
return ..()
if(user.zone_sel.selecting == "groin")
@@ -89,7 +89,7 @@ CIRCULAR SAW
if(!istype(M))
return
- if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/table/, M.loc) && M.lying && prob(50))))
+ if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/station_objects/table/, M.loc) && M.lying && prob(50))))
return ..()
if(user.zone_sel.selecting == "groin")
@@ -174,7 +174,7 @@ CIRCULAR SAW
if(!istype(M))
return
- if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/table/, M.loc) && M.lying && prob(50))))
+ if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/station_objects/table/, M.loc) && M.lying && prob(50))))
return ..()
if(user.zone_sel.selecting == "groin")
@@ -257,7 +257,7 @@ CIRCULAR SAW
M = user
return eyestab(M,user)
- if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/table/, M.loc) && M.lying && prob(50))))
+ if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/station_objects/table/, M.loc) && M.lying && prob(50))))
return ..()
src.add_fingerprint(user)
@@ -454,7 +454,7 @@ CIRCULAR SAW
M = user
return eyestab(M,user)
- if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/table/, M.loc) && M.lying && prob(50))))
+ if(!((locate(/obj/machinery/optable, M.loc) && M.resting) || (locate(/obj/station_objects/table/, M.loc) && M.lying && prob(50))))
return ..()
src.add_fingerprint(user)
diff --git a/code/game/objects/items/weapons/table_rack_parts.dm b/code/game/objects/items/weapons/table_rack_parts.dm
index 4e1875286dd..31e7b75651f 100644
--- a/code/game/objects/items/weapons/table_rack_parts.dm
+++ b/code/game/objects/items/weapons/table_rack_parts.dm
@@ -18,7 +18,7 @@ RACK PARTS
del(src)
/obj/item/weapon/table_parts/attack_self(mob/user as mob)
- new /obj/table( user.loc )
+ new /obj/station_objects/table( user.loc )
del(src)
return
@@ -31,7 +31,7 @@ RACK PARTS
del(src)
/obj/item/weapon/table_parts/wood/attack_self(mob/user as mob)
- new /obj/table/woodentable( user.loc )
+ new /obj/station_objects/table/woodentable( user.loc )
del(src)
return
@@ -45,7 +45,7 @@ RACK PARTS
del(src)
/obj/item/weapon/table_parts/reinforced/attack_self(mob/user as mob)
- new /obj/table/reinforced( user.loc )
+ new /obj/station_objects/table/reinforced( user.loc )
del(src)
return
@@ -63,7 +63,7 @@ RACK PARTS
return
/obj/item/weapon/rack_parts/attack_self(mob/user as mob)
- var/obj/rack/R = new /obj/rack( user.loc )
+ var/obj/station_objects/rack/R = new /obj/station_objects/rack( user.loc )
R.add_fingerprint(user)
del(src)
return
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm
index 1c474b4281e..87243d2a616 100644
--- a/code/game/objects/items/weapons/teleportation.dm
+++ b/code/game/objects/items/weapons/teleportation.dm
@@ -125,7 +125,7 @@ Frequency:
if ((user.equipped() != src || user.stat || user.restrained()))
return
var/count = 0 //num of portals from this teleport in world
- for(var/obj/portal/PO in world)
+ for(var/obj/effects/portal/PO in world)
if(PO.creator == src) count++
if(count >= 3)
user.show_message("\red The hand teleporter is recharging!")
@@ -133,7 +133,7 @@ Frequency:
var/T = L[t1]
for(var/mob/O in hearers(user, null))
O.show_message("\blue Locked In", 2)
- var/obj/portal/P = new /obj/portal( get_turf(src) )
+ var/obj/effects/portal/P = new /obj/effects/portal( get_turf(src) )
P.target = T
P.creator = src
src.add_fingerprint(user)
diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
index c027ac64383..36788a8e2cb 100644
--- a/code/game/objects/items/weapons/tools.dm
+++ b/code/game/objects/items/weapons/tools.dm
@@ -147,12 +147,12 @@ WELDINGTOOOL
afterattack(obj/O as obj, mob/user as mob)
- if (istype(O, /obj/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && !src.welding)
+ if (istype(O, /obj/station_objects/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && !src.welding)
O.reagents.trans_to(src, max_fuel)
user << "\blue Welder refueled"
playsound(src.loc, 'refill.ogg', 50, 1, -6)
return
- else if (istype(O, /obj/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.welding)
+ else if (istype(O, /obj/station_objects/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.welding)
message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
log_game("[key_name(user)] triggered a fueltank explosion.")
user << "\red That was stupid of you."
diff --git a/code/game/objects/kitchen.dm b/code/game/objects/kitchen.dm
index a4b02ed632d..0bba7b4e1d9 100644
--- a/code/game/objects/kitchen.dm
+++ b/code/game/objects/kitchen.dm
@@ -1,6 +1,6 @@
//////Kitchen Spike
-/obj/kitchenspike
+/obj/station_objects/kitchenspike
attack_paw(mob/user as mob)
return src.attack_hand(usr)
diff --git a/code/game/objects/lamarr.dm b/code/game/objects/lamarr.dm
index e55508ac8ef..fcf2edc2245 100644
--- a/code/game/objects/lamarr.dm
+++ b/code/game/objects/lamarr.dm
@@ -1,4 +1,4 @@
-/obj/lamarr
+/obj/station_objects/lamarr
name = "Lab Cage"
icon = 'stationobjs.dmi'
icon_state = "labcage1"
@@ -10,12 +10,12 @@
var/occupied = 1
var/destroyed = 0
-/obj/lamarr/ex_act(severity)
+/obj/station_objects/lamarr/ex_act(severity)
switch(severity)
if (1)
new /obj/item/weapon/shard( src.loc )
if (occupied)
- var/obj/alien/facehugger/A = new /obj/alien/facehugger( src.loc )
+ var/obj/effects/alien/facehugger/A = new /obj/effects/alien/facehugger( src.loc )
A.lamarr = 1
A.name = "Lamarr"
occupied = 0
@@ -30,40 +30,40 @@
src.healthcheck()
-/obj/lamarr/bullet_act(var/obj/item/projectile/Proj)
+/obj/station_objects/lamarr/bullet_act(var/obj/item/projectile/Proj)
health -= Proj.damage
..()
src.healthcheck()
return
-/obj/lamarr/blob_act()
+/obj/station_objects/lamarr/blob_act()
if (prob(75))
new /obj/item/weapon/shard( src.loc )
if (occupied)
- var/obj/alien/facehugger/A = new /obj/alien/facehugger( src.loc )
+ var/obj/effects/alien/facehugger/A = new /obj/effects/alien/facehugger( src.loc )
A.lamarr = 1
A.name = "Lamarr"
occupied = 0
del(src)
-/obj/lamarr/meteorhit(obj/O as obj)
+/obj/station_objects/lamarr/meteorhit(obj/O as obj)
new /obj/item/weapon/shard( src.loc )
- var/obj/alien/facehugger/A = new /obj/alien/facehugger( src.loc )
+ var/obj/effects/alien/facehugger/A = new /obj/effects/alien/facehugger( src.loc )
A.lamarr = 1
A.name = "Lamarr"
del(src)
-/obj/lamarr/proc/healthcheck()
+/obj/station_objects/lamarr/proc/healthcheck()
if (src.health <= 0)
if (!( src.destroyed ))
src.density = 0
src.destroyed = 1
new /obj/item/weapon/shard( src.loc )
playsound(src, "shatter", 70, 1)
- var/obj/alien/facehugger/A = new /obj/alien/facehugger( src.loc )
+ var/obj/effects/alien/facehugger/A = new /obj/effects/alien/facehugger( src.loc )
A.lamarr = 1
A.name = "Lamarr"
occupied = 0
@@ -72,7 +72,7 @@
playsound(src.loc, 'Glasshit.ogg', 75, 1)
return
-/obj/lamarr/update_icon()
+/obj/station_objects/lamarr/update_icon()
if(src.destroyed)
src.icon_state = "labcageb[src.occupied]"
else
@@ -80,16 +80,16 @@
return
-/obj/lamarr/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/lamarr/attackby(obj/item/weapon/W as obj, mob/user as mob)
src.health -= W.force
src.healthcheck()
..()
return
-/obj/lamarr/attack_paw(mob/user as mob)
+/obj/station_objects/lamarr/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/lamarr/attack_hand(mob/user as mob)
+/obj/station_objects/lamarr/attack_hand(mob/user as mob)
if (src.destroyed)
return
else
diff --git a/code/game/objects/mineral_doors.dm b/code/game/objects/mineral_doors.dm
index c086926ea9b..40696b1678a 100644
--- a/code/game/objects/mineral_doors.dm
+++ b/code/game/objects/mineral_doors.dm
@@ -1,7 +1,7 @@
//NOT using the existing /obj/machinery/door type, since that has some complications on its own, mainly based on its
//machineryness
-/obj/mineral_door
+/obj/station_objects/mineral_door
name = "mineral door"
density = 1
anchored = 1
@@ -47,7 +47,7 @@
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group) return 0
- if(istype(mover, /obj/beam))
+ if(istype(mover, /obj/effects/beam))
return !opacity
return !density
@@ -180,18 +180,18 @@
return 1
-/obj/mineral_door/iron
+/obj/station_objects/mineral_door/iron
mineralType = "iron"
hardness = 3
-/obj/mineral_door/silver
+/obj/station_objects/mineral_door/silver
mineralType = "silver"
hardness = 3
-/obj/mineral_door/gold
+/obj/station_objects/mineral_door/gold
mineralType = "gold"
-/obj/mineral_door/uranium
+/obj/station_objects/mineral_door/uranium
mineralType = "uranium"
hardness = 3
@@ -199,18 +199,18 @@
..()
sd_SetLuminosity(3)
-/obj/mineral_door/sandstone
+/obj/station_objects/mineral_door/sandstone
mineralType = "sandstone"
hardness = 0.5
-/obj/mineral_door/transparent
+/obj/station_objects/mineral_door/transparent
opacity = 0
Close()
..()
opacity = 0
-/obj/mineral_door/transparent/plasma
+/obj/station_objects/mineral_door/transparent/plasma
mineralType = "plasma"
attackby(obj/item/weapon/W as obj, mob/user as mob)
@@ -241,6 +241,6 @@
hardness -= toxinsToDeduce/100
CheckHardness()
-/obj/mineral_door/transparent/diamond
+/obj/station_objects/mineral_door/transparent/diamond
mineralType = "diamond"
hardness = 10
\ No newline at end of file
diff --git a/code/game/objects/new_year.dm b/code/game/objects/new_year.dm
index a31dd4a0bc0..028a9cf5afe 100644
--- a/code/game/objects/new_year.dm
+++ b/code/game/objects/new_year.dm
@@ -1,5 +1,5 @@
-/obj/new_year_tree
+/obj/effects/new_year_tree
name = "The fir"
desc = "This is a fir. Real fir on dammit spess station. You smell pine-needles."
icon = '160x160.dmi'
@@ -11,7 +11,7 @@
pixel_x = -64
//pixel_y = -64
-/obj/new_year_tree/attackby(obj/item/W, mob/user)
+/obj/effects/new_year_tree/attackby(obj/item/W, mob/user)
if (istype(W, /obj/item/weapon/grab))
return
W.loc = src
@@ -101,7 +101,7 @@
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
s.start()
- new /obj/new_year_tree(T)
+ new /obj/effects/new_year_tree(T)
del(src)
return
@@ -132,6 +132,6 @@
"/obj/item/weapon/wrapping_paper",
"/obj/item/weapon/wrapping_paper")
cost = 20
- containertype = "/obj/crate"
+ containertype = "/obj/station_objects/crate"
containername = "New Year Celebration crate"
*/
\ No newline at end of file
diff --git a/code/game/objects/noticeboard.dm b/code/game/objects/noticeboard.dm
index b6dd87e28af..43488a08beb 100644
--- a/code/game/objects/noticeboard.dm
+++ b/code/game/objects/noticeboard.dm
@@ -1,7 +1,7 @@
-/obj/noticeboard
+/obj/station_objects/noticeboard
//attaching papers!!
-/obj/noticeboard/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob)
+/obj/station_objects/noticeboard/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob)
if (istype(O, /obj/item/weapon/paper))
if (src.notices < 5)
O.add_fingerprint(user)
@@ -14,7 +14,7 @@
else
user << "\red You reach to pin your paper to the board but hesitate. You are certain your paper will not be seen among the many others already attached."
-/obj/noticeboard/attack_hand(user as mob)
+/obj/station_objects/noticeboard/attack_hand(user as mob)
var/dat = "Noticeboard
"
for(var/obj/item/weapon/paper/P in src)
dat += text("[] Write Remove
", src, P, P.name, src, P, src, P)
@@ -22,7 +22,7 @@
onclose(user, "noticeboard")
-/obj/noticeboard/Topic(href, href_list)
+/obj/station_objects/noticeboard/Topic(href, href_list)
..()
usr.machine = src
if (href_list["remove"])
diff --git a/code/game/objects/portals.dm b/code/game/objects/portals.dm
index 092e9f11442..7d011f8d1ef 100644
--- a/code/game/objects/portals.dm
+++ b/code/game/objects/portals.dm
@@ -1,24 +1,24 @@
-/obj/portal/Bumped(mob/M as mob|obj)
+/obj/effects/portal/Bumped(mob/M as mob|obj)
spawn(0)
src.teleport(M)
return
return
-/obj/portal/HasEntered(AM as mob|obj)
+/obj/effects/portal/HasEntered(AM as mob|obj)
spawn(0)
src.teleport(AM)
return
return
-/obj/portal/New()
+/obj/effects/portal/New()
spawn(300)
del(src)
return
return
-/obj/portal/proc/teleport(atom/movable/M as mob|obj)
+/obj/effects/portal/proc/teleport(atom/movable/M as mob|obj)
if(istype(M, /obj/effects)) //sparks don't teleport
return
if (M.anchored&&istype(M, /obj/mecha))
diff --git a/code/game/objects/secure_closets.dm b/code/game/objects/secure_closets.dm
index f9730deae7f..1d42105685b 100644
--- a/code/game/objects/secure_closets.dm
+++ b/code/game/objects/secure_closets.dm
@@ -1,29 +1,29 @@
-/obj/secure_closet/alter_health()
+/obj/station_objects/secure_closet/alter_health()
return get_turf(src)
-/obj/secure_closet/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/station_objects/secure_closet/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0) || wall_mounted) return 1
return src.opened
-/obj/secure_closet/proc/can_close()
- for(var/obj/closet/closet in get_turf(src))
+/obj/station_objects/secure_closet/proc/can_close()
+ for(var/obj/station_objects/closet/closet in get_turf(src))
return 0
- for(var/obj/secure_closet/closet in get_turf(src))
+ for(var/obj/station_objects/secure_closet/closet in get_turf(src))
if(closet != src)
return 0
return 1
-/obj/secure_closet/proc/can_open()
+/obj/station_objects/secure_closet/proc/can_open()
if (src.locked)
return 0
return 1
-/obj/secure_closet/proc/dump_contents()
+/obj/station_objects/secure_closet/proc/dump_contents()
for (var/obj/item/I in src)
I.loc = src.loc
- for (var/obj/overlay/o in src) //REMOVE THIS
+ for (var/obj/effects/overlay/o in src) //REMOVE THIS
o.loc = src.loc
for(var/mob/M in src)
@@ -31,7 +31,7 @@
if (M.client)
M.client.eye = M.client.mob
M.client.perspective = MOB_PERSPECTIVE
-/obj/secure_closet/proc/open()
+/obj/station_objects/secure_closet/proc/open()
if (src.opened)
return 0
@@ -45,7 +45,7 @@
playsound(src.loc, 'click.ogg', 15, 1, -3)
return 1
-/obj/secure_closet/proc/close()
+/obj/station_objects/secure_closet/proc/close()
if (!src.opened)
return 0
@@ -56,7 +56,7 @@
if (!I.anchored)
I.loc = src
- for (var/obj/overlay/o in src.loc) //REMOVE THIS
+ for (var/obj/effects/overlay/o in src.loc) //REMOVE THIS
if (!o.anchored)
o.loc = src
@@ -77,12 +77,12 @@
playsound(src.loc, 'click.ogg', 15, 1, -3)
return 1
-/obj/secure_closet/proc/toggle()
+/obj/station_objects/secure_closet/proc/toggle()
if (src.opened)
return src.close()
return src.open()
-/obj/secure_closet/emp_act(severity)
+/obj/station_objects/secure_closet/emp_act(severity)
for(var/obj/O in src)
O.emp_act(severity)
if(!broken)
@@ -96,7 +96,7 @@
src.req_access += pick(get_all_accesses())
..()
-/obj/secure_closet/ex_act(severity)
+/obj/station_objects/secure_closet/ex_act(severity)
switch(severity)
if (1)
for (var/atom/movable/A as mob|obj in src)
@@ -116,13 +116,13 @@
ex_act(severity)
del(src)
-/obj/secure_closet/blob_act()
+/obj/station_objects/secure_closet/blob_act()
if (prob(75))
for(var/atom/movable/A as mob|obj in src)
A.loc = src.loc
del(src)
-/obj/secure_closet/meteorhit(obj/O as obj)
+/obj/station_objects/secure_closet/meteorhit(obj/O as obj)
if (O.icon_state == "flaming")
for(var/obj/item/I in src)
I.loc = src.loc
@@ -136,7 +136,7 @@
return
return
-/obj/secure_closet/bullet_act(var/obj/item/projectile/Proj)
+/obj/station_objects/secure_closet/bullet_act(var/obj/item/projectile/Proj)
health -= Proj.damage
..()
if(health <= 0)
@@ -145,7 +145,7 @@
del(src)
return
-/obj/secure_closet/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/secure_closet/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (src.opened)
if (istype(W, /obj/item/weapon/grab))
if (src.large)
@@ -188,9 +188,9 @@
user << "\red Access Denied"
return
-/obj/secure_closet
+/obj/station_objects/secure_closet
var/lastbang
-/obj/secure_closet/relaymove(mob/user as mob)
+/obj/station_objects/secure_closet/relaymove(mob/user as mob)
if (user.stat)
return
if (!( src.locked ))
@@ -211,14 +211,14 @@
M << text("BANG, bang!", max(0, 5 - get_dist(src, M)))
return
-/obj/secure_closet/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
+/obj/station_objects/secure_closet/MouseDrop_T(atom/movable/O as mob|obj, mob/user as mob)
if ((user.restrained() || user.stat))
return
if ((!( istype(O, /atom/movable) ) || O.anchored || get_dist(user, src) > 1 || get_dist(user, O) > 1 || user.contents.Find(src)))
return
if(!src.opened)
return
- if(istype(O, /obj/secure_closet) || istype(O, /obj/closet))
+ if(istype(O, /obj/station_objects/secure_closet) || istype(O, /obj/station_objects/closet))
return
step_towards(O, src.loc)
if (user != O)
@@ -228,7 +228,7 @@
src.add_fingerprint(user)
return
/*
-/obj/secure_closet/attack_hand(mob/user as mob)
+/obj/station_objects/secure_closet/attack_hand(mob/user as mob)
src.add_fingerprint(user)
if (!src.opened && !src.locked)
if(!src.can_open())
@@ -265,11 +265,11 @@
return src.attackby(null, user)
return*/
-/obj/secure_closet/attack_hand(mob/user as mob)
+/obj/station_objects/secure_closet/attack_hand(mob/user as mob)
src.add_fingerprint(user)
if (!src.toggle())
return src.attackby(null, user)
-/obj/secure_closet/attack_paw(mob/user as mob)
+/obj/station_objects/secure_closet/attack_paw(mob/user as mob)
return src.attack_hand(user)
diff --git a/code/game/objects/sign_decals.dm b/code/game/objects/sign_decals.dm
index d1f5661dc5a..25a05c662e8 100644
--- a/code/game/objects/sign_decals.dm
+++ b/code/game/objects/sign_decals.dm
@@ -1,4 +1,4 @@
-/obj/securearea/ex_act(severity)
+/obj/effects/securearea/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -11,14 +11,14 @@
else
return
-/obj/securearea/blob_act()
+/obj/effects/securearea/blob_act()
if (prob(75))
del(src)
return
return
-/obj/sign/ex_act(severity)
+/obj/effects/sign/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -31,7 +31,7 @@
else
return
-/obj/sign/blob_act()
+/obj/effects/sign/blob_act()
if (prob(75))
del(src)
return
diff --git a/code/game/objects/stacks/glass.dm b/code/game/objects/stacks/glass.dm
index 25972a49eff..f2079289b13 100644
--- a/code/game/objects/stacks/glass.dm
+++ b/code/game/objects/stacks/glass.dm
@@ -22,31 +22,31 @@ SHARDS
if (src.amount < 1)
return 1
var/list/directions = new/list(cardinal)
- for (var/obj/window/win in usr.loc)
+ for (var/obj/station_objects/window/win in usr.loc)
directions-=win.dir
if(!(win.ini_dir in cardinal))
usr << "\red Can't let you do that."
return 1
var/dir_to_set = 2
//yes, this could probably be done better but hey... it works...
- for(var/obj/window/WT in usr.loc)
+ for(var/obj/station_objects/window/WT in usr.loc)
if (WT.dir == dir_to_set)
dir_to_set = 4
- for(var/obj/window/WT in usr.loc)
+ for(var/obj/station_objects/window/WT in usr.loc)
if (WT.dir == dir_to_set)
dir_to_set = 1
- for(var/obj/window/WT in usr.loc)
+ for(var/obj/station_objects/window/WT in usr.loc)
if (WT.dir == dir_to_set)
dir_to_set = 8
- for(var/obj/window/WT in usr.loc)
+ for(var/obj/station_objects/window/WT in usr.loc)
if (WT.dir == dir_to_set)
dir_to_set = 2
- var/obj/window/W
+ var/obj/station_objects/window/W
if(reinf)
- W = new /obj/window/reinforced( usr.loc, reinf )
+ W = new /obj/station_objects/window/reinforced( usr.loc, reinf )
W.state = 0
else
- W = new /obj/window/basic( usr.loc, reinf )
+ W = new /obj/station_objects/window/basic( usr.loc, reinf )
W.dir = dir_to_set
W.ini_dir = W.dir
W.anchored = 0
@@ -54,15 +54,15 @@ SHARDS
if("full (2 sheets)")
if (src.amount < 2)
return 1
- if (locate(/obj/window) in usr.loc)
+ if (locate(/obj/station_objects/window) in usr.loc)
usr << "\red Can't let you do that."
return 1
- var/obj/window/W
+ var/obj/station_objects/window/W
if(reinf)
- W = new /obj/window/reinforced( usr.loc, reinf )
+ W = new /obj/station_objects/window/reinforced( usr.loc, reinf )
W.state = 0
else
- W = new /obj/window/basic( usr.loc, reinf )
+ W = new /obj/station_objects/window/basic( usr.loc, reinf )
W.dir = SOUTHWEST
W.ini_dir = SOUTHWEST
W.anchored = 0
diff --git a/code/game/objects/stacks/metal.dm b/code/game/objects/stacks/metal.dm
index 2430ab5bde1..e640d42b239 100644
--- a/code/game/objects/stacks/metal.dm
+++ b/code/game/objects/stacks/metal.dm
@@ -33,8 +33,8 @@ FLOOR TILES
/obj/item/stack/rods/attack_self(mob/user as mob)
src.add_fingerprint(user)
- if (locate(/obj/grille, usr.loc))
- for(var/obj/grille/G in usr.loc)
+ if (locate(/obj/station_objects/grille, usr.loc))
+ for(var/obj/station_objects/grille/G in usr.loc)
if (G.destroyed)
G.health = 10
G.density = 1
@@ -47,7 +47,7 @@ FLOOR TILES
if(amount < 2)
user << "\blue You need at least two rods to do this."
return
- new /obj/grille( usr.loc )
+ new /obj/station_objects/grille( usr.loc )
use(2)
return
@@ -57,12 +57,12 @@ FLOOR TILES
// /datum/stack_recipe/New(title, result_type, req_amount, res_amount, max_res_amount, time, one_per_turf, on_floor = 0)
var/global/list/datum/stack_recipe/metal_recipes = list ( \
- new/datum/stack_recipe("stool", /obj/stool), \
- new/datum/stack_recipe("chair", /obj/stool/chair, one_per_turf = 1), \
- new/datum/stack_recipe("bed", /obj/stool/bed, 2, one_per_turf = 1), \
+ new/datum/stack_recipe("stool", /obj/station_objects/stool), \
+ new/datum/stack_recipe("chair", /obj/station_objects/stool/chair, one_per_turf = 1), \
+ new/datum/stack_recipe("bed", /obj/station_objects/stool/bed, 2, one_per_turf = 1), \
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts, 2), \
new/datum/stack_recipe("rack parts", /obj/item/weapon/rack_parts), \
- new/datum/stack_recipe("closet", /obj/closet, 2, one_per_turf = 1), \
+ new/datum/stack_recipe("closet", /obj/station_objects/closet, 2, one_per_turf = 1), \
null, \
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 2, one_per_turf = 1), \
null, \
@@ -70,16 +70,16 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
new/datum/stack_recipe("reinforced sheet", /obj/item/stack/sheet/r_metal, 2, 1, 50), \
null, \
- new/datum/stack_recipe("computer frame", /obj/computerframe, 5, one_per_turf = 1), \
- new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1), \
- new/datum/stack_recipe("airlock assembly", /obj/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), \
+ new/datum/stack_recipe("computer frame", /obj/station_objects/computerframe, 5, one_per_turf = 1), \
+ new/datum/stack_recipe("wall girders", /obj/station_objects/structure/girder, 2, time = 50, one_per_turf = 1, on_floor = 1), \
+ new/datum/stack_recipe("airlock assembly", /obj/station_objects/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("machine frame", /obj/machinery/constructable_frame/machine_frame, 5, one_per_turf = 1), \
new/datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, one_per_turf = 1), \
null, \
new/datum/stack_recipe("apc frame", /obj/item/apc_frame, 2), \
new/datum/stack_recipe("grenade casing", /obj/item/weapon/chem_grenade), \
null, \
- new/datum/stack_recipe("iron door", /obj/mineral_door/iron, 20), \
+ new/datum/stack_recipe("iron door", /obj/station_objects/mineral_door/iron, 20), \
)
/obj/item/stack/sheet/metal
@@ -93,7 +93,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
var/global/list/datum/stack_recipe/r_metal_recipes = list ( \
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/reinforced, 2), \
new/datum/stack_recipe("metal sheet", /obj/item/stack/sheet/metal, 1, 2, 50), \
- new/datum/stack_recipe("AI core", /obj/AIcore, 4, one_per_turf = 1), \
+ new/datum/stack_recipe("AI core", /obj/station_objects/AIcore, 4, one_per_turf = 1), \
)
/obj/item/stack/sheet/r_metal
diff --git a/code/game/objects/stacks/minerals.dm b/code/game/objects/stacks/minerals.dm
index 191c2f96739..333f6e7debc 100644
--- a/code/game/objects/stacks/minerals.dm
+++ b/code/game/objects/stacks/minerals.dm
@@ -10,7 +10,7 @@ SILVER
//Sandstone
var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
- new/datum/stack_recipe("sandstone door", /obj/mineral_door/sandstone, 10), \
+ new/datum/stack_recipe("sandstone door", /obj/station_objects/mineral_door/sandstone, 10), \
/* new/datum/stack_recipe("sandstone wall", ???), \
new/datum/stack_recipe("sandstone floor", ???),\*/
)
@@ -22,7 +22,7 @@ var/global/list/datum/stack_recipe/sandstone_recipes = list ( \
//Diamond
var/global/list/datum/stack_recipe/diamond_recipes = list ( \
- new/datum/stack_recipe("diamond door", /obj/mineral_door/transparent/diamond, 10), \
+ new/datum/stack_recipe("diamond door", /obj/station_objects/mineral_door/transparent/diamond, 10), \
)
/obj/item/stack/sheet/diamond
@@ -32,7 +32,7 @@ var/global/list/datum/stack_recipe/diamond_recipes = list ( \
//Uranium
var/global/list/datum/stack_recipe/uranium_recipes = list ( \
- new/datum/stack_recipe("uranium door", /obj/mineral_door/uranium, 10), \
+ new/datum/stack_recipe("uranium door", /obj/station_objects/mineral_door/uranium, 10), \
)
/obj/item/stack/sheet/uranium
@@ -42,7 +42,7 @@ var/global/list/datum/stack_recipe/uranium_recipes = list ( \
//Plasma
var/global/list/datum/stack_recipe/plasma_recipes = list ( \
- new/datum/stack_recipe("plasma door", /obj/mineral_door/transparent/plasma, 10), \
+ new/datum/stack_recipe("plasma door", /obj/station_objects/mineral_door/transparent/plasma, 10), \
)
/obj/item/stack/sheet/plasma
@@ -52,7 +52,7 @@ var/global/list/datum/stack_recipe/plasma_recipes = list ( \
//Gold
var/global/list/datum/stack_recipe/gold_recipes = list ( \
- new/datum/stack_recipe("golden door", /obj/mineral_door/gold, 10), \
+ new/datum/stack_recipe("golden door", /obj/station_objects/mineral_door/gold, 10), \
)
/obj/item/stack/sheet/gold
@@ -62,7 +62,7 @@ var/global/list/datum/stack_recipe/gold_recipes = list ( \
//Silver
var/global/list/datum/stack_recipe/silver_recipes = list ( \
- new/datum/stack_recipe("silver door", /obj/mineral_door/silver, 10), \
+ new/datum/stack_recipe("silver door", /obj/station_objects/mineral_door/silver, 10), \
)
/obj/item/stack/sheet/silver
diff --git a/code/game/objects/stacks/wood.dm b/code/game/objects/stacks/wood.dm
index 6a3d5ead31e..03957ed5010 100644
--- a/code/game/objects/stacks/wood.dm
+++ b/code/game/objects/stacks/wood.dm
@@ -5,7 +5,7 @@ WOOD PLANKS
var/global/list/datum/stack_recipe/wood_recipes = list ( \
new/datum/stack_recipe("table parts", /obj/item/weapon/table_parts/wood, 2), \
- new/datum/stack_recipe("wooden barricade", /obj/barricade/wooden, 5, time = 30, one_per_turf = 1, on_floor = 1),\
+ new/datum/stack_recipe("wooden barricade", /obj/station_objects/barricade/wooden, 5, time = 30, one_per_turf = 1, on_floor = 1),\
)
/obj/item/stack/sheet/wood
diff --git a/code/game/objects/stool.dm b/code/game/objects/stool.dm
index b708ecc8746..b58c92f3a9c 100644
--- a/code/game/objects/stool.dm
+++ b/code/game/objects/stool.dm
@@ -1,4 +1,4 @@
-/obj/stool/ex_act(severity)
+/obj/station_objects/stool/ex_act(severity)
switch(severity)
if(1.0)
@@ -18,12 +18,12 @@
else
return
-/obj/stool/blob_act()
+/obj/station_objects/stool/blob_act()
if(prob(75))
new /obj/item/stack/sheet/metal( src.loc )
del(src)
-/obj/stool/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/stool/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/wrench))
playsound(src.loc, 'Ratchet.ogg', 50, 1)
new /obj/item/stack/sheet/metal( src.loc )
@@ -32,7 +32,7 @@
return
-/obj/stool/bed/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/stool/bed/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (istype(W, /obj/item/weapon/wrench))
playsound(src.loc, 'Ratchet.ogg', 50, 1)
@@ -40,10 +40,10 @@
del(src)
return
-/obj/stool/chair/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/stool/chair/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (istype(W, /obj/item/assembly/shock_kit))
- var/obj/stool/chair/e_chair/E = new /obj/stool/chair/e_chair( src.loc )
+ var/obj/station_objects/stool/chair/e_chair/E = new /obj/station_objects/stool/chair/e_chair( src.loc )
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
E.dir = src.dir
E.part1 = W
@@ -56,7 +56,7 @@
return
return
-/obj/stool/bed/Del()
+/obj/station_objects/stool/bed/Del()
for(var/mob/M in src.buckled_mobs)
if (M.buckled == src)
M.lying = 0
@@ -64,13 +64,13 @@
..()
return
-/obj/stool/proc/unbuckle_all()
+/obj/station_objects/stool/proc/unbuckle_all()
for(var/mob/M in src:buckled_mobs)
if (M.buckled == src)
M.buckled = null
M.anchored = 0
-/obj/stool/proc/manual_unbuckle_all(mob/user as mob)
+/obj/station_objects/stool/proc/manual_unbuckle_all(mob/user as mob)
var/N = 0;
for(var/mob/M in src:buckled_mobs)
if (M.buckled == src)
@@ -90,7 +90,7 @@
N++
return N
-/obj/stool/proc/buckle_mob(mob/M as mob, mob/user as mob)
+/obj/station_objects/stool/proc/buckle_mob(mob/M as mob, mob/user as mob)
if (!ticker)
user << "You can't buckle anyone in before the game starts."
if ((!( istype(M, /mob) ) || get_dist(src, user) > 1 || M.loc != src.loc || user.restrained() || usr.stat || M.buckled))
@@ -113,13 +113,13 @@
src.add_fingerprint(user)
return
-/obj/stool/bed/MouseDrop_T(mob/M as mob, mob/user as mob)
+/obj/station_objects/stool/bed/MouseDrop_T(mob/M as mob, mob/user as mob)
if (!istype(M)) return
buckle_mob(M, user)
M.lying = 1
return
-/obj/stool/bed/attack_hand(mob/user as mob)
+/obj/station_objects/stool/bed/attack_hand(mob/user as mob)
for(var/mob/M in src.buckled_mobs)
if (M.buckled == src)
M.lying = 0
@@ -127,7 +127,7 @@
src.add_fingerprint(user)
return
-/obj/stool/chair/e_chair/New()
+/obj/station_objects/stool/chair/e_chair/New()
src.overl = new /atom/movable/overlay( src.loc )
src.overl.icon = 'objects.dmi'
@@ -137,17 +137,17 @@
src.overl.master = src
return
-/obj/stool/chair/e_chair/Del()
+/obj/station_objects/stool/chair/e_chair/Del()
//src.overl = null
del(src.overl)
..()
return
-/obj/stool/chair/e_chair/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/stool/chair/e_chair/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/wrench))
- var/obj/stool/chair/C = new /obj/stool/chair( src.loc )
+ var/obj/station_objects/stool/chair/C = new /obj/station_objects/stool/chair( src.loc )
playsound(src.loc, 'Ratchet.ogg', 50, 1)
C.dir = src.dir
src.part1.loc = src.loc
@@ -158,7 +158,7 @@
return
return
-/obj/stool/chair/e_chair/verb/toggle_power()
+/obj/station_objects/stool/chair/e_chair/verb/toggle_power()
set name = "Toggle Electric Chair"
set category = "Object"
set src in oview(1)
@@ -170,7 +170,7 @@
src.overl.icon_state = text("e_chairo[]", src.on)
return
-/obj/stool/chair/e_chair/proc/shock()
+/obj/station_objects/stool/chair/e_chair/proc/shock()
if (!( src.on ))
return
if ( (src.last_time + 50) > world.time)
@@ -206,7 +206,7 @@
A.updateicon()
return
-/obj/stool/chair/ex_act(severity)
+/obj/station_objects/stool/chair/ex_act(severity)
unbuckle_all()
switch(severity)
if(1.0)
@@ -222,24 +222,24 @@
return
return
-/obj/stool/chair/blob_act()
+/obj/station_objects/stool/chair/blob_act()
if(prob(75))
unbuckle_all()
del(src)
-/obj/stool/chair/New()
+/obj/station_objects/stool/chair/New()
src.verbs -= /atom/movable/verb/pull
if (src.dir == NORTH)
src.layer = FLY_LAYER
..()
return
-/obj/stool/chair/Del()
+/obj/station_objects/stool/chair/Del()
unbuckle_all()
..()
return
-/obj/stool/chair/verb/rotate()
+/obj/station_objects/stool/chair/verb/rotate()
set name = "Rotate Chair"
set category = "Object"
set src in oview(1)
@@ -251,21 +251,21 @@
src.layer = OBJ_LAYER
return
-/obj/stool/chair/MouseDrop_T(mob/M as mob, mob/user as mob)
+/obj/station_objects/stool/chair/MouseDrop_T(mob/M as mob, mob/user as mob)
buckle_mob(M, user)
return
-/obj/stool/chair/attack_paw(mob/user as mob)
+/obj/station_objects/stool/chair/attack_paw(mob/user as mob)
return src.attack_hand(user)
-/obj/stool/chair/attack_hand(mob/user as mob)
+/obj/station_objects/stool/chair/attack_hand(mob/user as mob)
if (manual_unbuckle_all(user))
src.add_fingerprint(user)
return
//roller bed
-/obj/stool/bed/roller
+/obj/station_objects/stool/bed/roller
name = "roller bed"
icon = 'rollerbed.dmi'
icon_state = "down"
diff --git a/code/game/objects/storage/bible.dm b/code/game/objects/storage/bible.dm
index d55368bdc2f..8c067b59889 100644
--- a/code/game/objects/storage/bible.dm
+++ b/code/game/objects/storage/bible.dm
@@ -75,7 +75,7 @@
if (istype(A, /turf/simulated/floor))
user << "\blue You hit the floor with the bible."
if(user.mind && (user.mind.assigned_role == "Chaplain"))
- call(/obj/rune/proc/revealrunes)(src)
+ call(/obj/effects/rune/proc/revealrunes)(src)
if(user.mind && (user.mind.assigned_role == "Chaplain"))
if(A.reagents && A.reagents.has_reagent("water")) //blesses all the water in the holder
user << "\blue You bless [A]."
diff --git a/code/game/objects/storage/crates.dm b/code/game/objects/storage/crates.dm
index ce9dc826db7..ba523c03760 100644
--- a/code/game/objects/storage/crates.dm
+++ b/code/game/objects/storage/crates.dm
@@ -1,4 +1,4 @@
-/obj/crate
+/obj/station_objects/crate
desc = "A crate."
name = "Crate"
icon = 'storage.dmi'
@@ -13,7 +13,7 @@
m_amt = 7500
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
-/obj/crate/internals
+/obj/station_objects/crate/internals
desc = "A internals crate."
name = "Internals crate"
icon = 'storage.dmi'
@@ -22,7 +22,7 @@
openicon = "o2crateopen"
closedicon = "o2crate"
-/obj/crate/trashcart
+/obj/station_objects/crate/trashcart
desc = "A heavy, metal trashcart with wheels."
name = "Trash Cart"
icon = 'storage.dmi'
@@ -31,7 +31,7 @@
openicon = "trashcartopen"
closedicon = "trashcart"
-/obj/crate/hat
+/obj/station_objects/crate/hat
desc = "A crate filled with Valuable Collector's Hats!."
name = "Hat Crate"
icon = 'storage.dmi'
@@ -40,7 +40,7 @@
openicon = "crateopen"
closedicon = "crate"
-/obj/crate/medical
+/obj/station_objects/crate/medical
desc = "A medical crate."
name = "Medical crate"
icon = 'storage.dmi'
@@ -49,7 +49,7 @@
openicon = "medicalcrateopen"
closedicon = "medicalcrate"
-/obj/crate/rcd
+/obj/station_objects/crate/rcd
desc = "A crate for the storage of the RCD."
name = "RCD crate"
icon = 'storage.dmi'
@@ -58,7 +58,7 @@
openicon = "crateopen"
closedicon = "crate"
-/obj/crate/freezer
+/obj/station_objects/crate/freezer
desc = "A freezer."
name = "Freezer"
icon = 'storage.dmi'
@@ -67,7 +67,7 @@
openicon = "freezeropen"
closedicon = "freezer"
-/obj/crate/bin
+/obj/station_objects/crate/bin
desc = "A large bin."
name = "Large bin"
icon = 'storage.dmi'
@@ -76,7 +76,7 @@
openicon = "largebinopen"
closedicon = "largebin"
-/obj/crate/radiation
+/obj/station_objects/crate/radiation
desc = "A crate with a radiation sign on it."
name = "Radioactive gear crate"
icon = 'storage.dmi'
@@ -87,7 +87,7 @@
/obj/item/clothing/suit/radiation
-/obj/crate/secure/weapon
+/obj/station_objects/crate/secure/weapon
desc = "A secure weapons crate."
name = "Weapons crate"
icon = 'storage.dmi'
@@ -96,7 +96,7 @@
openicon = "weaponcrateopen"
closedicon = "weaponcrate"
-/obj/crate/secure/plasma
+/obj/station_objects/crate/secure/plasma
desc = "A secure plasma crate."
name = "Plasma crate"
icon = 'storage.dmi'
@@ -105,7 +105,7 @@
openicon = "plasmacrateopen"
closedicon = "plasmacrate"
-/obj/crate/secure/gear
+/obj/station_objects/crate/secure/gear
desc = "A secure gear crate."
name = "Gear crate"
icon = 'storage.dmi'
@@ -114,7 +114,7 @@
openicon = "secgearcrateopen"
closedicon = "secgearcrate"
-/obj/crate/secure/bin
+/obj/station_objects/crate/secure/bin
desc = "A secure bin."
name = "Secure bin"
icon_state = "largebins"
@@ -125,7 +125,7 @@
sparks = "largebinsparks"
emag = "largebinemag"
-/obj/crate/secure
+/obj/station_objects/crate/secure
desc = "A secure crate."
name = "Secure crate"
icon_state = "securecrate"
@@ -138,7 +138,7 @@
var/broken = 0
locked = 1
-/obj/crate/hydroponics
+/obj/station_objects/crate/hydroponics
name = "Hydroponics crate"
desc = "All you need to destroy those pesky weeds and pests."
icon = 'storage.dmi'
@@ -158,7 +158,7 @@
new /obj/item/weapon/pestspray(src)
new /obj/item/weapon/pestspray(src) */
-/obj/crate/hydroponics/prespawned
+/obj/station_objects/crate/hydroponics/prespawned
//This exists so the prespawned hydro crates spawn with their contents.
/* name = "Hydroponics crate"
desc = "All you need to destroy those pesky weeds and pests."
@@ -179,7 +179,7 @@
// new /obj/item/weapon/pestspray(src)
// new /obj/item/weapon/pestspray(src)
-/obj/crate/New()
+/obj/station_objects/crate/New()
..()
spawn(1)
if(!opened) // if closed, any item at the crate's loc is put in the contents
@@ -187,7 +187,7 @@
if(I.density || I.anchored || I == src) continue
I.loc = src
-/obj/crate/secure/New()
+/obj/station_objects/crate/secure/New()
..()
if(locked)
overlays = null
@@ -196,14 +196,14 @@
overlays = null
overlays += greenlight
-/obj/crate/rcd/New()
+/obj/station_objects/crate/rcd/New()
..()
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd(src)
-/obj/crate/radiation/New()
+/obj/station_objects/crate/radiation/New()
..()
new /obj/item/clothing/suit/radiation(src)
new /obj/item/clothing/head/radiation(src)
@@ -214,7 +214,7 @@
new /obj/item/clothing/suit/radiation(src)
new /obj/item/clothing/head/radiation(src)
-/obj/crate/proc/open()
+/obj/station_objects/crate/proc/open()
playsound(src.loc, 'click.ogg', 15, 1, -3)
for(var/obj/O in src)
@@ -225,7 +225,7 @@
icon_state = openicon
src.opened = 1
-/obj/crate/proc/close()
+/obj/station_objects/crate/proc/close()
playsound(src.loc, 'click.ogg', 15, 1, -3)
for(var/obj/O in get_turf(src))
if(O.density || O.anchored || O == src) continue
@@ -233,7 +233,7 @@
icon_state = closedicon
src.opened = 0
-/obj/crate/attack_hand(mob/user as mob)
+/obj/station_objects/crate/attack_hand(mob/user as mob)
if(!locked)
if(opened) close()
else open()
@@ -241,7 +241,7 @@
user << "\red It's locked."
return
-/obj/crate/secure/attack_hand(mob/user as mob)
+/obj/station_objects/crate/secure/attack_hand(mob/user as mob)
if(locked && allowed(user) && !broken)
user << "\blue You unlock the [src]."
src.locked = 0
@@ -249,7 +249,7 @@
overlays += greenlight
return ..()
-/obj/crate/secure/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/crate/secure/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/card) && src.allowed(user) && !locked && !opened && !broken)
user << "\red You lock the [src]."
src.locked = 1
@@ -269,14 +269,14 @@
return ..()
-/obj/crate/attack_paw(mob/user as mob)
+/obj/station_objects/crate/attack_paw(mob/user as mob)
return attack_hand(user)
-/obj/crate/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/crate/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/packageWrap))
var/obj/item/weapon/packageWrap/O = W
if (O.amount > 3)
- var/obj/bigDelivery/P = new /obj/bigDelivery(get_turf(src.loc))
+ var/obj/effects/bigDelivery/P = new /obj/effects/bigDelivery(get_turf(src.loc))
P.wrapped = src
src.loc = P
O.amount -= 3
@@ -288,7 +288,7 @@
W.loc = src.loc
else return attack_hand(user)
-/obj/crate/secure/emp_act(severity)
+/obj/station_objects/crate/secure/emp_act(severity)
for(var/obj/O in src)
O.emp_act(severity)
if(!broken && !opened && prob(50/severity))
@@ -312,7 +312,7 @@
..()
-/obj/crate/ex_act(severity)
+/obj/station_objects/crate/ex_act(severity)
switch(severity)
if(1.0)
for(var/obj/O in src.contents)
diff --git a/code/game/objects/storage/storage.dm b/code/game/objects/storage/storage.dm
index b75bb405a3e..006fe2ff178 100644
--- a/code/game/objects/storage/storage.dm
+++ b/code/game/objects/storage/storage.dm
@@ -257,8 +257,8 @@
return
if ("screwed")
- new /obj/spawner/newbomb/timer/syndicate(src)
- new /obj/spawner/newbomb/timer/syndicate(src)
+ new /obj/effects/spawner/newbomb/timer/syndicate(src)
+ new /obj/effects/spawner/newbomb/timer/syndicate(src)
new /obj/item/device/powersink(src)
new /obj/item/clothing/suit/space/syndicate(src)
new /obj/item/clothing/head/helmet/space/syndicate(src)
diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm
index b0bae5c6d6c..5026411b043 100644
--- a/code/game/objects/structures.dm
+++ b/code/game/objects/structures.dm
@@ -1,4 +1,4 @@
-obj/structure
+obj/station_objects/structure
icon = 'structures.dmi'
girder
@@ -15,8 +15,8 @@ obj/structure
icon_state = "reinforced"
state = 2
-/obj/structure/girder/attackby(obj/item/W as obj, mob/user as mob)
- if(istype(W, /obj/item/weapon/wrench) && state == 0 && anchored && !istype(src,/obj/structure/girder/displaced))
+/obj/station_objects/structure/girder/attackby(obj/item/W as obj, mob/user as mob)
+ if(istype(W, /obj/item/weapon/wrench) && state == 0 && anchored && !istype(src,/obj/station_objects/structure/girder/displaced))
playsound(src.loc, 'Ratchet.ogg', 100, 1)
user << "\blue Now disassembling the girder"
if(do_after(user,40))
@@ -36,31 +36,31 @@ obj/structure
new /obj/item/stack/sheet/metal(get_turf(src))
del(src)
- else if((istype(W, /obj/item/stack/sheet/metal)) && (W:amount >= 2) && istype(src,/obj/structure/girder/displaced))
+ else if((istype(W, /obj/item/stack/sheet/metal)) && (W:amount >= 2) && istype(src,/obj/station_objects/structure/girder/displaced))
W:use(2)
user << "\blue You create a false wall! Push on it to open or close the passage."
- new /obj/falsewall (src.loc)
+ new /obj/station_objects/falsewall (src.loc)
del(src)
- else if(istype(W, /obj/item/stack/sheet/r_metal) && istype(src,/obj/structure/girder/displaced))
+ else if(istype(W, /obj/item/stack/sheet/r_metal) && istype(src,/obj/station_objects/structure/girder/displaced))
W:use(2)
user << "\blue You create a false r wall! Push on it to open or close the passage."
- new /obj/falserwall (src.loc)
+ new /obj/station_objects/falserwall (src.loc)
del(src)
- else if(istype(W, /obj/item/weapon/screwdriver) && state == 2 && istype(src,/obj/structure/girder/reinforced))
+ else if(istype(W, /obj/item/weapon/screwdriver) && state == 2 && istype(src,/obj/station_objects/structure/girder/reinforced))
playsound(src.loc, 'Screwdriver.ogg', 100, 1)
user << "\blue Now unsecuring support struts"
if(do_after(user,40))
user << "\blue You unsecured the support struts!"
state = 1
- else if(istype(W, /obj/item/weapon/wirecutters) && istype(src,/obj/structure/girder/reinforced) && state == 1)
+ else if(istype(W, /obj/item/weapon/wirecutters) && istype(src,/obj/station_objects/structure/girder/reinforced) && state == 1)
playsound(src.loc, 'Wirecutter.ogg', 100, 1)
user << "\blue Now removing support struts"
if(do_after(user,40))
user << "\blue You removed the support struts!"
- new/obj/structure/girder( src.loc )
+ new/obj/station_objects/structure/girder( src.loc )
del(src)
else if(istype(W, /obj/item/weapon/crowbar) && state == 0 && anchored )
@@ -68,7 +68,7 @@ obj/structure
user << "\blue Now dislodging the girder"
if(do_after(user, 40))
user << "\blue You dislodged the girder!"
- new/obj/structure/girder/displaced( src.loc )
+ new/obj/station_objects/structure/girder/displaced( src.loc )
del(src)
else if(istype(W, /obj/item/weapon/wrench) && state == 0 && !anchored )
@@ -76,7 +76,7 @@ obj/structure
user << "\blue Now securing the girder"
if(get_turf(user, 40))
user << "\blue You secured the girder!"
- new/obj/structure/girder( src.loc )
+ new/obj/station_objects/structure/girder( src.loc )
del(src)
else if((istype(W, /obj/item/stack/sheet/metal)) && (W:amount >= 2))
@@ -105,17 +105,17 @@ obj/structure
if (do_after(user,60))
user << "\blue Girders reinforced!"
W:use(1)
- new/obj/structure/girder/reinforced( src.loc )
+ new/obj/station_objects/structure/girder/reinforced( src.loc )
del(src)
return
else
..()
-/obj/structure/girder/blob_act()
+/obj/station_objects/structure/girder/blob_act()
if(prob(40))
del(src)
-/obj/structure/girder/ex_act(severity)
+/obj/station_objects/structure/girder/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -138,11 +138,11 @@ obj/structure
// LATTICE
-/obj/lattice/blob_act()
+/obj/station_objects/lattice/blob_act()
del(src)
return
-/obj/lattice/ex_act(severity)
+/obj/station_objects/lattice/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -155,7 +155,7 @@ obj/structure
else
return
-/obj/lattice/attackby(obj/item/C as obj, mob/user as mob)
+/obj/station_objects/lattice/attackby(obj/item/C as obj, mob/user as mob)
if (istype(C, /obj/item/stack/tile))
diff --git a/code/game/objects/tables_racks.dm b/code/game/objects/tables_racks.dm
index 780df0217b5..e38120a507a 100644
--- a/code/game/objects/tables_racks.dm
+++ b/code/game/objects/tables_racks.dm
@@ -5,7 +5,7 @@ TABLE AND RACK OBJECT INTERATIONS
//TABLE
-/obj/table/ex_act(severity)
+/obj/station_objects/table/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -21,9 +21,9 @@ TABLE AND RACK OBJECT INTERATIONS
return
-/obj/table/blob_act()
+/obj/station_objects/table/blob_act()
if(prob(75))
- if(istype(src, /obj/table/woodentable))
+ if(istype(src, /obj/station_objects/table/woodentable))
new /obj/item/weapon/table_parts/wood( src.loc )
del(src)
return
@@ -32,26 +32,26 @@ TABLE AND RACK OBJECT INTERATIONS
return
-/obj/table/hand_p(mob/user as mob)
+/obj/station_objects/table/hand_p(mob/user as mob)
return src.attack_paw(user)
return
-/obj/table/attack_paw(mob/user as mob)
+/obj/station_objects/table/attack_paw(mob/user as mob)
if ((usr.mutations & HULK))
usr << text("\blue You destroy the table.")
for(var/mob/O in oviewers())
if ((O.client && !( O.blinded )))
O << text("\red [] smashes the table apart!", usr)
- if(istype(src, /obj/table/reinforced))
+ if(istype(src, /obj/station_objects/table/reinforced))
new /obj/item/weapon/table_parts/reinforced( src.loc )
- else if(istype(src, /obj/table/woodentable))
+ else if(istype(src, /obj/station_objects/table/woodentable))
new/obj/item/weapon/table_parts/wood( src.loc )
else
new /obj/item/weapon/table_parts( src.loc )
src.density = 0
del(src)
- if (!( locate(/obj/table, user.loc) ))
+ if (!( locate(/obj/station_objects/table, user.loc) ))
step(user, get_dir(user, src))
if (user.loc == src.loc)
user.layer = TURF_LAYER
@@ -62,14 +62,14 @@ TABLE AND RACK OBJECT INTERATIONS
return
-/obj/table/attack_alien(mob/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N
+/obj/station_objects/table/attack_alien(mob/user as mob) //Removed code for larva since it doesn't work. Previous code is now a larva ability. /N
usr << text("\green You destroy the table.")
for(var/mob/O in oviewers())
if ((O.client && !( O.blinded )))
O << text("\red [] slices the table apart!", user)
- if(istype(src, /obj/table/reinforced))
+ if(istype(src, /obj/station_objects/table/reinforced))
new /obj/item/weapon/table_parts/reinforced( src.loc )
- else if(istype(src, /obj/table/woodentable))
+ else if(istype(src, /obj/station_objects/table/woodentable))
new/obj/item/weapon/table_parts/wood( src.loc )
else
new /obj/item/weapon/table_parts( src.loc )
@@ -78,15 +78,15 @@ TABLE AND RACK OBJECT INTERATIONS
return
-/obj/table/attack_hand(mob/user as mob)
+/obj/station_objects/table/attack_hand(mob/user as mob)
if ((usr.mutations & HULK))
usr << text("\blue You destroy the table.")
for(var/mob/O in oviewers())
if ((O.client && !( O.blinded )))
O << text("\red [] smashes the table apart!", usr)
- if(istype(src, /obj/table/reinforced))
+ if(istype(src, /obj/station_objects/table/reinforced))
new /obj/item/weapon/table_parts/reinforced( src.loc )
- else if(istype(src, /obj/table/woodentable))
+ else if(istype(src, /obj/station_objects/table/woodentable))
new/obj/item/weapon/table_parts/wood( src.loc )
else
new /obj/item/weapon/table_parts( src.loc )
@@ -95,7 +95,7 @@ TABLE AND RACK OBJECT INTERATIONS
return
-/obj/table/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/station_objects/table/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0)) return 1
if(istype(mover) && mover.checkpass(PASSTABLE))
@@ -104,7 +104,7 @@ TABLE AND RACK OBJECT INTERATIONS
return 0
-/obj/table/MouseDrop_T(obj/O as obj, mob/user as mob)
+/obj/station_objects/table/MouseDrop_T(obj/O as obj, mob/user as mob)
if ((!( istype(O, /obj/item/weapon) ) || user.equipped() != O))
return
@@ -116,7 +116,7 @@ TABLE AND RACK OBJECT INTERATIONS
return
-/obj/table/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/table/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2)
var/obj/item/weapon/grab/G = W
if(G.state<2)
@@ -161,7 +161,7 @@ TABLE AND RACK OBJECT INTERATIONS
//WOODEN TABLES
-/obj/table/woodentable/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/table/woodentable/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/grab))
var/obj/item/weapon/grab/G = W
@@ -203,7 +203,7 @@ TABLE AND RACK OBJECT INTERATIONS
//REINFORCED TABLES
-/obj/table/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/table/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/grab))
var/obj/item/weapon/grab/G = W
@@ -273,7 +273,7 @@ TABLE AND RACK OBJECT INTERATIONS
//RACKS
-/obj/rack/ex_act(severity)
+/obj/station_objects/rack/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -289,7 +289,7 @@ TABLE AND RACK OBJECT INTERATIONS
else
return
-/obj/rack/blob_act()
+/obj/station_objects/rack/blob_act()
if(prob(75))
del(src)
return
@@ -298,14 +298,14 @@ TABLE AND RACK OBJECT INTERATIONS
src.density = 0
return
-/obj/rack/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/station_objects/rack/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0)) return 1
if(istype(mover) && mover.checkpass(PASSTABLE))
return 1
else
return 0
-/obj/rack/MouseDrop_T(obj/O as obj, mob/user as mob)
+/obj/station_objects/rack/MouseDrop_T(obj/O as obj, mob/user as mob)
if ((!( istype(O, /obj/item/weapon) ) || user.equipped() != O))
return
if(isrobot(user))
@@ -315,7 +315,7 @@ TABLE AND RACK OBJECT INTERATIONS
step(O, get_dir(O, src))
return
-/obj/rack/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/rack/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/wrench))
new /obj/item/weapon/rack_parts( src.loc )
playsound(src.loc, 'Ratchet.ogg', 50, 1)
@@ -328,7 +328,7 @@ TABLE AND RACK OBJECT INTERATIONS
if(W && W.loc) W.loc = src.loc
return
-/obj/rack/meteorhit(obj/O as obj)
+/obj/station_objects/rack/meteorhit(obj/O as obj)
if(prob(75))
del(src)
return
diff --git a/code/game/objects/toys.dm b/code/game/objects/toys.dm
index b2f588141cd..204c6e436b3 100644
--- a/code/game/objects/toys.dm
+++ b/code/game/objects/toys.dm
@@ -139,7 +139,7 @@ CRAYONS
if("rune")
user << "You start drawing a rune on the [target.name]."
if(instant || do_after(user, 50))
- new /obj/decal/cleanable/crayon(target,colour,shadeColour,drawtype)
+ new /obj/effects/decal/cleanable/crayon(target,colour,shadeColour,drawtype)
user << "You finish drawing."
if(uses)
uses--
@@ -160,14 +160,14 @@ CRAYONS
else
..()
-/obj/decal/cleanable/crayon
+/obj/effects/decal/cleanable/crayon
name = "rune"
desc = "A rune drawn in crayon."
icon = 'rune.dmi'
layer = 2.1
anchored = 1
-/obj/decal/cleanable/crayon/New(location,main = "#FFFFFF",shade = "#000000",var/type = "rune")
+/obj/effects/decal/cleanable/crayon/New(location,main = "#FFFFFF",shade = "#000000",var/type = "rune")
..()
loc = location
diff --git a/code/game/objects/transfer_valve.dm b/code/game/objects/transfer_valve.dm
index 08d481ba1f4..83f84c9e375 100644
--- a/code/game/objects/transfer_valve.dm
+++ b/code/game/objects/transfer_valve.dm
@@ -132,7 +132,7 @@
tank_two_icon = tank_two.icon_state
if(tank_one)
var/icon/I = new(src.icon, icon_state = "[tank_one_icon]")
- //var/obj/overlay/tank_one_overlay = new
+ //var/obj/effects/overlay/tank_one_overlay = new
//tank_one_overlay.icon = src.icon
//tank_one_overlay.icon_state = tank_one_icon
src.underlays += I
@@ -145,7 +145,7 @@
src.underlays += J
if(attached_device)
var/icon/K = new(src.icon, icon_state = "device")
- //var/obj/overlay/device_overlay = new
+ //var/obj/effects/overlay/device_overlay = new
//device_overlay.icon = src.icon
//device_overlay.icon_state = device_icon
src.overlays += K
@@ -198,7 +198,7 @@
-/obj/falsewall/
+/obj/station_objects/falsewall/
attack_hand(mob/user as mob)
if(density)
// Open wall
@@ -242,7 +242,7 @@
*/
-/obj/falserwall/
+/obj/station_objects/falserwall/
attack_hand(mob/user as mob)
if(density)
// Open wall
diff --git a/code/game/objects/traps.dm b/code/game/objects/traps.dm
index 5290ccdd1e1..8760529e680 100644
--- a/code/game/objects/traps.dm
+++ b/code/game/objects/traps.dm
@@ -1,4 +1,4 @@
-/obj/pressure_plate
+/obj/effects/pressure_plate
name = "pressure plate"
desc = "A pressure plate that triggers a trap or a few of them."
density = 0
@@ -6,32 +6,32 @@
var/list/connected_traps = list() //actual references to the connected traps. leave empty, it is generated at runtime from connected_traps_names
var/trigger_type = "mob and obj" //can be "mob", "obj" or "mob and obj", the only moveable types
-/obj/pressure_plate/New()
+/obj/effects/pressure_plate/New()
..()
src:visibility = 0
refresh()
-/obj/pressure_plate/verb/refresh()
+/obj/effects/pressure_plate/verb/refresh()
set name = "Refresh Pressure Plate Links"
set category = "Object"
set src in view()
connected_traps = list() //emptying the list first
for(var/trap_name in connected_traps_names)
- for(var/obj/trap/the_trap in world)
+ for(var/obj/effects/trap/the_trap in world)
if(the_trap.name == trap_name)
connected_traps += the_trap //adding the trap with the matching name
-/obj/pressure_plate/HasEntered(atom/victim as mob|obj)
+/obj/effects/pressure_plate/HasEntered(atom/victim as mob|obj)
if(victim.density && (trigger_type == "mob and obj" || (trigger_type == "mob" && istype(victim,/mob)) || (trigger_type == "obj" && istype(victim,/obj))))
- for(var/obj/trap/T in connected_traps)
+ for(var/obj/effects/trap/T in connected_traps)
T.trigger(victim)
-/obj/pressure_plate/Bumped(atom/victim as mob|obj)
+/obj/effects/pressure_plate/Bumped(atom/victim as mob|obj)
if(victim.density && (trigger_type == "mob and obj" || (trigger_type == "mob" && istype(victim,/mob)) || (trigger_type == "obj" && istype(victim,/obj))))
- for(var/obj/trap/T in connected_traps)
+ for(var/obj/effects/trap/T in connected_traps)
T.trigger(victim)
-/obj/trap //has three subtypes - /aoe, /area (ie affects an entire area), /single (only the victim is affected)
+/obj/effects/trap //has three subtypes - /aoe, /area (ie affects an entire area), /single (only the victim is affected)
name = "trap"
desc = "It's a trap!"
density = 0
@@ -40,33 +40,33 @@
var/target_type = "mob" //if it targets mobs, turfs or objs
var/include_dense = 1 //if it includes dense targets in the aoe (may be important for some reason). you'll probably want to change it to 1 if you target mobs or objs
-/obj/trap/New()
+/obj/effects/trap/New()
..()
src:visibility = 0 //seriously, it keeps saying "undefined var" when I try to do it in the define
-/obj/trap/HasEntered(victim as mob|obj)
+/obj/effects/trap/HasEntered(victim as mob|obj)
if(trigger_type == "mob and obj" || (trigger_type == "mob" && istype(victim,/mob)) || (trigger_type == "obj" && istype(victim,/obj)))
trigger(victim)
-/obj/trap/Bumped(victim as mob|obj)
+/obj/effects/trap/Bumped(victim as mob|obj)
if(trigger_type == "mob and obj" || (trigger_type == "mob" && istype(victim,/mob)) || (trigger_type == "obj" && istype(victim,/obj)))
trigger(victim)
-/obj/trap/proc/trigger(victim)
+/obj/effects/trap/proc/trigger(victim)
if(!uses)
return
uses--
activate(victim)
-/obj/trap/proc/activate()
+/obj/effects/trap/proc/activate()
-/obj/trap/aoe
+/obj/effects/trap/aoe
name = "aoe trap"
desc = "This trap affects a number of mobs, turfs or objs in an aoe"
var/aoe_radius = 3 //radius of aoe
var/aoe_range_or_view = "view" //if it includes all tiles in [radius] range or view
-/obj/trap/aoe/proc/picktargets()
+/obj/effects/trap/aoe/proc/picktargets()
var/list/targets = list()
@@ -104,7 +104,7 @@
return targets
-/obj/trap/aoe/rocksfall
+/obj/effects/trap/aoe/rocksfall
name = "rocks fall trap"
desc = "Your DM must really hate you."
target_type = "turf"
@@ -115,13 +115,13 @@
var/rocks_hit_chance = 100 //the chance for a rock to hit you
var/list/rocks_type = list() //what rocks might it drop on the target. with var editing, not even limited to rocks.
-/obj/trap/aoe/rocksfall/New()
+/obj/effects/trap/aoe/rocksfall/New()
..()
rocks_type = pick_rock_types()
-/obj/trap/aoe/rocksfall/proc/pick_rock_types() //since we may want subtypes of the trap with completely different rock types, which is best done this way
+/obj/effects/trap/aoe/rocksfall/proc/pick_rock_types() //since we may want subtypes of the trap with completely different rock types, which is best done this way
var/list/varieties = list()
@@ -132,7 +132,7 @@
return varieties
-/obj/trap/aoe/rocksfall/activate()
+/obj/effects/trap/aoe/rocksfall/activate()
var/list/targets = list()
targets = picktargets()
@@ -156,11 +156,11 @@
hit_loc.take_organ_damage(rand(rocks_min_dmg,rocks_max_dmg))
hit_loc << "A chunk of [lowertext(rock.name)] hits you in the head!"
-/obj/trap/single
+/obj/effects/trap/single
name = "single-target trap"
desc = "This trap targets a single movable atom, usually the one who triggered it" //usually as in I will code only those ones. if you want to add a different type of targeting, go ahead.
-/obj/trap/single/rockfalls
+/obj/effects/trap/single/rockfalls
name = "rock falls trap"
desc = "Your DM must really hate YOU."
trigger_type = "mob"
@@ -169,13 +169,13 @@
var/rock_hit_chance = 100 //the chance for the rock to hit you
var/list/rocks_type = list() //what rocks might it drop on the target. with var editing, not even limited to rocks.
-/obj/trap/single/rockfalls/New()
+/obj/effects/trap/single/rockfalls/New()
..()
rocks_type = pick_rock_types()
-/obj/trap/single/rockfalls/proc/pick_rock_types() //since we may want subtypes of the trap with completely different rock types, which is best done this way
+/obj/effects/trap/single/rockfalls/proc/pick_rock_types() //since we may want subtypes of the trap with completely different rock types, which is best done this way
var/list/varieties = list()
@@ -186,7 +186,7 @@
return varieties
-/obj/trap/single/rockfalls/activate(mob/living/victim)
+/obj/effects/trap/single/rockfalls/activate(mob/living/victim)
var/rock_type = pick(rocks_type)
var/obj/item/weapon/ore/rock = new rock_type(victim:loc)
if (istype(victim) && prob(rock_hit_chance))
@@ -200,11 +200,11 @@
victim.take_organ_damage(dmg)
victim << "A chunk of [lowertext(rock.name)] hits you in the head!"
-/obj/trap/area
+/obj/effects/trap/area
name = "area trap"
desc = "This trap targets all atoms of the target_type in its area"
-/obj/trap/area/proc/pick_targets() //src.loc.loc should be the area
+/obj/effects/trap/area/proc/pick_targets() //src.loc.loc should be the area
var/list/targets = list()
diff --git a/code/game/objects/weapons.dm b/code/game/objects/weapons.dm
index 5a916b8cfd5..d91b004e619 100644
--- a/code/game/objects/weapons.dm
+++ b/code/game/objects/weapons.dm
@@ -4,7 +4,7 @@
M << " You have been banned FOR NO REISIN by [user]"
user << " You have BANNED [M]"
-/obj/mine/proc/triggerrad(obj)
+/obj/effects/mine/proc/triggerrad(obj)
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -14,7 +14,7 @@
spawn(0)
del(src)
-/obj/mine/proc/triggerstun(obj)
+/obj/effects/mine/proc/triggerstun(obj)
obj:stunned += 30
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
@@ -22,7 +22,7 @@
spawn(0)
del(src)
-/obj/mine/proc/triggern2o(obj)
+/obj/effects/mine/proc/triggern2o(obj)
//example: n2o triggerproc
//note: im lazy
@@ -42,7 +42,7 @@
spawn(0)
del(src)
-/obj/mine/proc/triggerplasma(obj)
+/obj/effects/mine/proc/triggerplasma(obj)
for (var/turf/simulated/floor/target in range(1,src))
if(!target.blocks_air)
if(target.parent)
@@ -59,7 +59,7 @@
spawn(0)
del(src)
-/obj/mine/proc/triggerkick(obj)
+/obj/effects/mine/proc/triggerkick(obj)
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -67,16 +67,16 @@
spawn(0)
del(src)
-/obj/mine/proc/explode(obj)
+/obj/effects/mine/proc/explode(obj)
explosion(loc, 0, 1, 2, 3)
spawn(0)
del(src)
-/obj/mine/HasEntered(AM as mob|obj)
+/obj/effects/mine/HasEntered(AM as mob|obj)
Bumped(AM)
-/obj/mine/Bumped(mob/M as mob|obj)
+/obj/effects/mine/Bumped(mob/M as mob|obj)
if(triggered) return
@@ -86,7 +86,7 @@
triggered = 1
call(src,triggerproc)(M)
-/obj/mine/New()
+/obj/effects/mine/New()
icon_state = "uglyminearmed"
/atom/proc/ex_act()
@@ -106,8 +106,8 @@
/turf/Entered(atom/A as mob|obj)
..()
- if ((A && A.density && !( istype(A, /obj/beam) )))
- for(var/obj/beam/i_beam/I in src)
+ if ((A && A.density && !( istype(A, /obj/effects/beam) )))
+ for(var/obj/effects/beam/i_beam/I in src)
spawn( 0 )
if (I)
I.hit()
diff --git a/code/game/objects/window.dm b/code/game/objects/window.dm
index 554716bbf98..9e353bf0c0c 100644
--- a/code/game/objects/window.dm
+++ b/code/game/objects/window.dm
@@ -1,4 +1,4 @@
-/obj/window/bullet_act(var/obj/item/projectile/Proj)
+/obj/station_objects/window/bullet_act(var/obj/item/projectile/Proj)
health -= Proj.damage
..()
if(health <=0)
@@ -8,7 +8,7 @@
del(src)
return
-/obj/window/ex_act(severity)
+/obj/station_objects/window/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -28,12 +28,12 @@
return
return
-/obj/window/blob_act()
+/obj/station_objects/window/blob_act()
if(reinf) new /obj/item/stack/rods( src.loc)
density = 0
del(src)
-/obj/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
+/obj/station_objects/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(istype(mover) && mover.checkpass(PASSGLASS))
return 1
if (src.dir == SOUTHWEST || src.dir == SOUTHEAST || src.dir == NORTHWEST || src.dir == NORTHEAST)
@@ -43,14 +43,14 @@
else
return 1
-/obj/window/CheckExit(atom/movable/O as mob|obj, target as turf)
+/obj/station_objects/window/CheckExit(atom/movable/O as mob|obj, target as turf)
if(istype(O) && O.checkpass(PASSGLASS))
return 1
if (get_dir(O.loc, target) == dir)
return 0
return 1
-/obj/window/meteorhit()
+/obj/station_objects/window/meteorhit()
//*****RM
//world << "glass at [x],[y],[z] Mhit"
@@ -64,7 +64,7 @@
return
-/obj/window/hitby(AM as mob|obj)
+/obj/station_objects/window/hitby(AM as mob|obj)
..()
for(var/mob/O in viewers(src, null))
@@ -89,7 +89,7 @@
..()
return
-/obj/window/attack_hand()
+/obj/station_objects/window/attack_hand()
if ((usr.mutations & HULK))
usr << text("\blue You smash through the window.")
for(var/mob/O in oviewers())
@@ -102,7 +102,7 @@
del(src)
return
-/obj/window/attack_paw()
+/obj/station_objects/window/attack_paw()
if ((usr.mutations & HULK))
usr << text("\blue You smash through the window.")
for(var/mob/O in oviewers())
@@ -115,7 +115,7 @@
del(src)
return
-/obj/window/attack_alien()
+/obj/station_objects/window/attack_alien()
if (istype(usr, /mob/living/carbon/alien/larva))//Safety check for larva. /N
return
usr << text("\green You smash against the window.")
@@ -138,7 +138,7 @@
return
return
-/obj/window/attack_metroid()
+/obj/station_objects/window/attack_metroid()
if(!istype(usr, /mob/living/carbon/metroid/adult))
return
@@ -162,7 +162,7 @@
return
return
-/obj/window/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/window/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/screwdriver))
if(reinf && state >= 1)
state = 3 - state
@@ -207,7 +207,7 @@
return
-/obj/window/verb/rotate()
+/obj/station_objects/window/verb/rotate()
set name = "Rotate Window Counter-Clockwise"
set category = "Object"
set src in oview(1)
@@ -227,7 +227,7 @@
src.ini_dir = src.dir
return
-/obj/window/verb/revrotate()
+/obj/station_objects/window/verb/revrotate()
set name = "Rotate Window Clockwise"
set category = "Object"
set src in oview(1)
@@ -247,7 +247,7 @@
src.ini_dir = src.dir
return
-/obj/window/proc/updateSilicate()
+/obj/station_objects/window/proc/updateSilicate()
if(silicateIcon && silicate)
src.icon = initial(icon)
@@ -260,7 +260,7 @@
icon = I
silicateIcon = I
-/obj/window/New(Loc,re=0)
+/obj/station_objects/window/New(Loc,re=0)
..()
if(re) reinf = re
@@ -279,7 +279,7 @@
return
-/obj/window/Del()
+/obj/station_objects/window/Del()
density = 0
update_nearby_tiles()
@@ -287,7 +287,7 @@
playsound(src, "shatter", 70, 1)
..()
-/obj/window/Move()
+/obj/station_objects/window/Move()
update_nearby_tiles(need_rebuild=1)
..()
@@ -297,7 +297,7 @@
return
-/obj/window/proc/update_nearby_tiles(need_rebuild)
+/obj/station_objects/window/proc/update_nearby_tiles(need_rebuild)
if(!air_master) return 0
var/turf/simulated/source = loc
diff --git a/code/game/shuttle_engines.dm b/code/game/shuttle_engines.dm
index 044110247ab..ebcc2fea3b6 100644
--- a/code/game/shuttle_engines.dm
+++ b/code/game/shuttle_engines.dm
@@ -1,37 +1,37 @@
-/obj/structure/shuttle
+/obj/station_objects/structure/shuttle
name = "shuttle"
icon = 'shuttle.dmi'
-/obj/structure/shuttle/engine
+/obj/station_objects/structure/shuttle/engine
name = "engine"
density = 1
anchored = 1.0
-/obj/structure/shuttle/engine/heater
+/obj/station_objects/structure/shuttle/engine/heater
name = "heater"
icon_state = "heater"
-/obj/structure/shuttle/engine/platform
+/obj/station_objects/structure/shuttle/engine/platform
name = "platform"
icon_state = "platform"
-/obj/structure/shuttle/engine/propulsion
+/obj/station_objects/structure/shuttle/engine/propulsion
name = "propulsion"
icon_state = "propulsion"
opacity = 1
-/obj/structure/shuttle/engine/propulsion/burst
+/obj/station_objects/structure/shuttle/engine/propulsion/burst
name = "burst"
-/obj/structure/shuttle/engine/propulsion/burst/left
+/obj/station_objects/structure/shuttle/engine/propulsion/burst/left
name = "left"
icon_state = "burst_l"
-/obj/structure/shuttle/engine/propulsion/burst/right
+/obj/station_objects/structure/shuttle/engine/propulsion/burst/right
name = "right"
icon_state = "burst_r"
-/obj/structure/shuttle/engine/router
+/obj/station_objects/structure/shuttle/engine/router
name = "router"
icon_state = "router"
diff --git a/code/game/smoothwall.dm b/code/game/smoothwall.dm
index cc883c52905..a8e11561c0f 100644
--- a/code/game/smoothwall.dm
+++ b/code/game/smoothwall.dm
@@ -12,7 +12,7 @@
for(var/turf/simulated/wall/W in orange(src,1))
if(abs(src.x-W.x)-abs(src.y-W.y)) //doesn't count diagonal walls
junction |= get_dir(src,W)
- for(var/obj/falsewall/W in orange(src,1))
+ for(var/obj/station_objects/falsewall/W in orange(src,1))
if(abs(src.x-W.x)-abs(src.y-W.y)) //doesn't count diagonal walls
junction |= get_dir(src,W)
@@ -28,16 +28,16 @@
for(var/obj/machinery/door/W in orange(src,1)) //doors should not result in diagonal walls, it just looks ugly. checking if area is shuttle so it won't merge with the station
if((abs(src.x-W.x)-abs(src.y-W.y)) && (istype(W.loc.loc,/area/shuttle) || istype(W.loc.loc,/area/supply)))
junction |= get_dir(src,W)
- for(var/obj/grille/W in orange(src,1)) //same for grilles. checking if area is shuttle so it won't merge with the station
+ for(var/obj/station_objects/grille/W in orange(src,1)) //same for grilles. checking if area is shuttle so it won't merge with the station
if((abs(src.x-W.x)-abs(src.y-W.y)) && (istype(W.loc.loc,/area/shuttle) || istype(W.loc.loc,/area/supply)))
junction |= get_dir(src,W)*/
if(istype(src,/turf/simulated/wall))
var/turf/simulated/wall/wall = src
wall.icon_state = "[wall.walltype][junction]"
- else if (istype(src,/obj/falserwall))
+ else if (istype(src,/obj/station_objects/falserwall))
src.icon_state = "rwall[junction]"
- else if (istype(src,/obj/falsewall))
+ else if (istype(src,/obj/station_objects/falsewall))
src.icon_state = "wall[junction]"
/* else if(istype(src,/turf/simulated/shuttle/wall))
var/newicon = icon;
@@ -78,17 +78,17 @@
for(var/turf/simulated/wall/W in range(src,1))
W.relativewall()
- for(var/obj/falsewall/W in range(src,1))
+ for(var/obj/station_objects/falsewall/W in range(src,1))
W.relativewall()
..()
-/obj/falsewall/New()
+/obj/station_objects/falsewall/New()
for(var/turf/simulated/wall/W in range(src,1))
W.relativewall()
- for(var/obj/falsewall/W in range(src,1))
+ for(var/obj/station_objects/falsewall/W in range(src,1))
W.relativewall()
..()
@@ -110,11 +110,11 @@
for(var/turf/simulated/wall/W in range(temploc,1))
W.relativewall()
- for(var/obj/falsewall/W in range(temploc,1))
+ for(var/obj/station_objects/falsewall/W in range(temploc,1))
W.relativewall()
for(var/direction in cardinal)
- for(var/obj/glowshroom/shroom in get_step(src,direction))
+ for(var/obj/effects/glowshroom/shroom in get_step(src,direction))
if(!shroom.floor) //shrooms drop to the floor
shroom.floor = 1
shroom.icon_state = "glowshroomf"
@@ -123,7 +123,7 @@
..()
-/obj/falsewall/Del()
+/obj/station_objects/falsewall/Del()
var/temploc = src.loc
@@ -131,7 +131,7 @@
for(var/turf/simulated/wall/W in range(temploc,1))
W.relativewall()
- for(var/obj/falsewall/W in range(temploc,1))
+ for(var/obj/station_objects/falsewall/W in range(temploc,1))
W.relativewall()
..()
diff --git a/code/game/specops_shuttle.dm b/code/game/specops_shuttle.dm
index e8089033dd2..b12db1e9f30 100644
--- a/code/game/specops_shuttle.dm
+++ b/code/game/specops_shuttle.dm
@@ -81,12 +81,12 @@ var/specops_shuttle_timeleft = 0
sleep(10)
var/spawn_marauder[] = new()
- for(var/obj/landmark/L in world)
+ for(var/obj/effects/landmark/L in world)
if(L.name == "Marauder Entry")
spawn_marauder.Add(L)
- for(var/obj/landmark/L in world)
+ for(var/obj/effects/landmark/L in world)
if(L.name == "Marauder Exit")
- var/obj/portal/P = new(L.loc)
+ var/obj/effects/portal/P = new(L.loc)
P.invisibility = 101//So it is not seen by anyone.
P.failchance = 0//So it has no fail chance when teleporting.
P.target = pick(spawn_marauder)//Where the marauder will arrive.
diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm
index 2ecf029ef0e..b5f60429f42 100644
--- a/code/game/supplyshuttle.dm
+++ b/code/game/supplyshuttle.dm
@@ -35,7 +35,7 @@ var/ordernum=0
//SUPPLY PACKS MOVED TO /code/defines/obj/supplypacks.dm
-/obj/plasticflaps //HOW DO YOU CALL THOSE THINGS ANYWAY
+/obj/station_objects/plasticflaps //HOW DO YOU CALL THOSE THINGS ANYWAY
name = "Plastic flaps"
desc = "I definitely cant get past those. no way."
icon = 'stationobjs.dmi' //Change this.
@@ -44,7 +44,7 @@ var/ordernum=0
anchored = 1
layer = 4
-/obj/plasticflaps/CanPass(atom/A, turf/T)
+/obj/station_objects/plasticflaps/CanPass(atom/A, turf/T)
if(istype(A) && A.checkpass(PASSGLASS))
return prob(60)
else if(istype(A, /mob/living)) // You Shall Not Pass!
@@ -53,7 +53,7 @@ var/ordernum=0
return 0
return ..()
-/obj/plasticflaps/ex_act(severity)
+/obj/station_objects/plasticflaps/ex_act(severity)
switch(severity)
if (1)
del(src)
@@ -85,7 +85,7 @@ var/ordernum=0
circuit = "/obj/item/weapon/circuitboard/ordercomp"
var/temp = null
-/obj/marker/supplymarker
+/obj/effects/marker/supplymarker
icon_state = "X"
icon = 'mark.dmi'
name = "X"
@@ -146,7 +146,7 @@ var/ordernum=0
var/shuttleat = supply_shuttle_at_station ? SUPPLY_STATION_AREATYPE : SUPPLY_DOCK_AREATYPE
for(var/turf/T in get_area_turfs(shuttleat) )
- var/crate = locate(/obj/crate) in T
+ var/crate = locate(/obj/station_objects/crate) in T
if (crate)
del(crate)
supply_shuttle_points += SUPPLY_POINTSPERCRATE
@@ -162,14 +162,14 @@ var/ordernum=0
if(!supply_shuttle_shoppinglist.len) return
for(var/turf/T in get_area_turfs(shuttleat))
- for(var/obj/marker/supplymarker/D in T)
+ for(var/obj/effects/marker/supplymarker/D in T)
markers += D
for(var/S in supply_shuttle_shoppinglist)
var/pickedloc = 0
var/found = 0
for(var/C in markers)
- if (locate(/obj/crate) in get_turf(C)) continue
+ if (locate(/obj/station_objects/crate) in get_turf(C)) continue
found = 1
pickedloc = get_turf(C)
if (!found) pickedloc = get_turf(pick(markers))
@@ -365,7 +365,7 @@ var/ordernum=0
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/supplycomp/M = new /obj/item/weapon/circuitboard/supplycomp( A )
for (var/obj/C in src)
@@ -377,7 +377,7 @@ var/ordernum=0
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/supplycomp/M = new /obj/item/weapon/circuitboard/supplycomp( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/game/syndicate_specops_shuttle.dm b/code/game/syndicate_specops_shuttle.dm
index a5016ea5ef0..155e97adf2e 100644
--- a/code/game/syndicate_specops_shuttle.dm
+++ b/code/game/syndicate_specops_shuttle.dm
@@ -83,12 +83,12 @@ var/syndicate_elite_shuttle_timeleft = 0
sleep(10)
var/spawn_marauder[] = new()
- for(var/obj/landmark/L in world)
+ for(var/obj/effects/landmark/L in world)
if(L.name == "Marauder Entry")
spawn_marauder.Add(L)
- for(var/obj/landmark/L in world)
+ for(var/obj/effects/landmark/L in world)
if(L.name == "Marauder Exit")
- var/obj/portal/P = new(L.loc)
+ var/obj/effects/portal/P = new(L.loc)
P.invisibility = 101//So it is not seen by anyone.
P.failchance = 0//So it has no fail chance when teleporting.
P.target = pick(spawn_marauder)//Where the marauder will arrive.
diff --git a/code/game/turf.dm b/code/game/turf.dm
index 9c025a9dc33..8b535ee3664 100644
--- a/code/game/turf.dm
+++ b/code/game/turf.dm
@@ -222,7 +222,7 @@
var/old_dir = dir
var/turf/space/S = new /turf/space( locate(src.x, src.y, src.z) )
S.dir = old_dir
- new /obj/lattice( locate(src.x, src.y, src.z) )
+ new /obj/station_objects/lattice( locate(src.x, src.y, src.z) )
return S
/turf/proc/ReplaceWithWall()
@@ -248,7 +248,7 @@
if(istype(src,/turf/simulated/wall/r_wall))
if(!devastated)
playsound(src.loc, 'Welder.ogg', 100, 1)
- new /obj/structure/girder/reinforced(src)
+ new /obj/station_objects/structure/girder/reinforced(src)
new /obj/item/stack/sheet/r_metal( src )
else
new /obj/item/stack/sheet/metal( src )
@@ -257,7 +257,7 @@
else
if(!devastated)
playsound(src.loc, 'Welder.ogg', 100, 1)
- new /obj/structure/girder(src)
+ new /obj/station_objects/structure/girder(src)
new /obj/item/stack/sheet/metal( src )
new /obj/item/stack/sheet/metal( src )
else
@@ -339,7 +339,7 @@
return
if (thermite)
- var/obj/overlay/O = new/obj/overlay( src )
+ var/obj/effects/overlay/O = new/obj/effects/overlay( src )
O.name = "Thermite"
O.desc = "Looks hot."
O.icon = 'fire.dmi'
@@ -375,7 +375,7 @@
return
if (thermite)
- var/obj/overlay/O = new/obj/overlay( src )
+ var/obj/effects/overlay/O = new/obj/effects/overlay( src )
O.name = "Thermite"
O.desc = "Looks hot."
O.icon = 'fire.dmi'
@@ -449,7 +449,7 @@
return
if (thermite)
- var/obj/overlay/O = new/obj/overlay( src )
+ var/obj/effects/overlay/O = new/obj/effects/overlay( src )
O.name = "Thermite"
O.desc = "Looks hot."
O.icon = 'fire.dmi'
@@ -492,7 +492,7 @@
return
if (thermite)
- var/obj/overlay/O = new/obj/overlay( src )
+ var/obj/effects/overlay/O = new/obj/effects/overlay( src )
O.name = "Thermite"
O.desc = "Looks hot."
O.icon = 'fire.dmi'
@@ -1160,7 +1160,7 @@ turf/simulated/floor/return_siding_icon_state()
return
if (istype(C, /obj/item/stack/tile/steel))
- var/obj/lattice/L = locate(/obj/lattice, src)
+ var/obj/station_objects/lattice/L = locate(/obj/station_objects/lattice, src)
if(L)
del(L)
playsound(src.loc, 'Genhit.ogg', 50, 1)
@@ -1176,7 +1176,7 @@ turf/simulated/floor/return_siding_icon_state()
/turf/space/Entered(atom/movable/A as mob|obj)
..()
- if ((!(A) || src != A.loc || istype(null, /obj/beam))) return
+ if ((!(A) || src != A.loc || istype(null, /obj/effects/beam))) return
inertial_drift(A)
@@ -1187,7 +1187,7 @@ turf/simulated/floor/return_siding_icon_state()
else
if (src.x <= 2)
- if(istype(A, /obj/meteor)||istype(A, /obj/space_dust))
+ if(istype(A, /obj/effects/meteor)||istype(A, /obj/effects/space_dust))
del(A)
return
@@ -1204,7 +1204,7 @@ turf/simulated/floor/return_siding_icon_state()
if ((A && A.loc))
A.loc.Entered(A)
else if (A.x >= (world.maxx - 1))
- if(istype(A, /obj/meteor)||istype(A, /obj/space_dust))
+ if(istype(A, /obj/effects/meteor)||istype(A, /obj/effects/space_dust))
del(A)
return
@@ -1221,7 +1221,7 @@ turf/simulated/floor/return_siding_icon_state()
if ((A && A.loc))
A.loc.Entered(A)
else if (src.y <= 2)
- if(istype(A, /obj/meteor)||istype(A, /obj/space_dust))
+ if(istype(A, /obj/effects/meteor)||istype(A, /obj/effects/space_dust))
del(A)
return
@@ -1239,7 +1239,7 @@ turf/simulated/floor/return_siding_icon_state()
A.loc.Entered(A)
else if (A.y >= (world.maxy - 1))
- if(istype(A, /obj/meteor)||istype(A, /obj/space_dust))
+ if(istype(A, /obj/effects/meteor)||istype(A, /obj/effects/space_dust))
del(A)
return
@@ -1266,7 +1266,7 @@ turf/simulated/floor/return_siding_icon_state()
var/list/y_arr
if(src.x <= 1)
- if(istype(A, /obj/meteor)||istype(A, /obj/space_dust))
+ if(istype(A, /obj/effects/meteor)||istype(A, /obj/effects/space_dust))
del(A)
return
@@ -1291,7 +1291,7 @@ turf/simulated/floor/return_siding_icon_state()
if ((A && A.loc))
A.loc.Entered(A)
else if (src.x >= world.maxx)
- if(istype(A, /obj/meteor))
+ if(istype(A, /obj/effects/meteor))
del(A)
return
@@ -1316,7 +1316,7 @@ turf/simulated/floor/return_siding_icon_state()
if ((A && A.loc))
A.loc.Entered(A)
else if (src.y <= 1)
- if(istype(A, /obj/meteor))
+ if(istype(A, /obj/effects/meteor))
del(A)
return
var/list/cur_pos = src.get_global_map_pos()
@@ -1341,7 +1341,7 @@ turf/simulated/floor/return_siding_icon_state()
A.loc.Entered(A)
else if (src.y >= world.maxy)
- if(istype(A, /obj/meteor)||istype(A, /obj/space_dust))
+ if(istype(A, /obj/effects/meteor)||istype(A, /obj/effects/space_dust))
del(A)
return
var/list/cur_pos = src.get_global_map_pos()
@@ -1366,13 +1366,13 @@ turf/simulated/floor/return_siding_icon_state()
A.loc.Entered(A)
return
-/obj/vaultspawner
+/obj/effects/vaultspawner
var/maxX = 6
var/maxY = 6
var/minX = 2
var/minY = 2
-/obj/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY,var/type = null)
+/obj/effects/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY,var/type = null)
if(!type)
type = pick("sandstone","rock","alien")
@@ -1402,10 +1402,10 @@ turf/simulated/floor/return_siding_icon_state()
for(var/obj/mecha/M in src)//Mecha are not gibbed but are damaged.
spawn(0)
M.take_damage(100, "brute")
- for(var/obj/alien/facehugger/M in src)//These really need to be mobs.
+ for(var/obj/effects/alien/facehugger/M in src)//These really need to be mobs.
spawn(0)
M.death()
- for(var/obj/critter/M in src)
+ for(var/obj/effects/critter/M in src)
spawn(0)
M.Die()
diff --git a/code/game/vials.dm b/code/game/vials.dm
index 0612694ad5a..d5fb1e8c5e4 100644
--- a/code/game/vials.dm
+++ b/code/game/vials.dm
@@ -3,7 +3,7 @@
//I dont fucking care. It looks pretty awesome.
//////////////////////////////////////////////////////////
-/obj/dummy/liquid
+/obj/effects/dummy/liquid
name = "water"
icon = 'effects.dmi'
icon_state = "nothing"
@@ -77,8 +77,8 @@
var/atom/sourceloc = get_turf(src.loc)
src = null
del(A)
- var/obj/overlay/O = new /obj/overlay( sourceloc )
- var/obj/overlay/O2 = new /obj/overlay( sourceloc )
+ var/obj/effects/overlay/O = new /obj/effects/overlay( sourceloc )
+ var/obj/effects/overlay/O2 = new /obj/effects/overlay( sourceloc )
O.name = "green liquid"
O.density = 0
O.anchored = 1
@@ -109,8 +109,8 @@
src = null
del(A)
- var/obj/overlay/O = new /obj/overlay( sourceloc )
- var/obj/overlay/O2 = new /obj/overlay( sourceloc )
+ var/obj/effects/overlay/O = new /obj/effects/overlay( sourceloc )
+ var/obj/effects/overlay/O2 = new /obj/effects/overlay( sourceloc )
O.name = "green liquid"
O.density = 0
@@ -138,8 +138,8 @@
src = null
del(A)
- var/obj/overlay/O = new /obj/overlay( sourceloc )
- var/obj/overlay/O2 = new /obj/overlay( sourceloc )
+ var/obj/effects/overlay/O = new /obj/effects/overlay( sourceloc )
+ var/obj/effects/overlay/O2 = new /obj/effects/overlay( sourceloc )
O.name = "green liquid"
O.density = 0
@@ -167,7 +167,7 @@
if(H.stat) return
spawn(0)
var/mobloc = get_turf(H.loc)
- var/obj/dummy/liquid/holder = new /obj/dummy/liquid( mobloc )
+ var/obj/effects/dummy/liquid/holder = new /obj/effects/dummy/liquid( mobloc )
var/atom/movable/overlay/animation = new /atom/movable/overlay( mobloc )
animation.name = "water"
animation.density = 0
@@ -228,7 +228,7 @@
del(holder)
-/obj/dummy/liquid/relaymove(var/mob/user, direction)
+/obj/effects/dummy/liquid/relaymove(var/mob/user, direction)
if (!src.canmove) return
//writing my own movement because step is broken.
switch(direction)
@@ -255,9 +255,9 @@
src.canmove = 0
spawn(20) canmove = 1
-/obj/dummy/liquid/ex_act(blah)
+/obj/effects/dummy/liquid/ex_act(blah)
return
-/obj/dummy/liquid/bullet_act(blah,blah)
+/obj/effects/dummy/liquid/bullet_act(blah,blah)
return
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 3019d718e65..d7b4a3d0566 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -658,7 +658,7 @@
// M.buckled = null
// else
// var/obj/S = locate(text("start*AI"))
-// if ((istype(S, /obj/landmark/start) && istype(S.loc, /turf)))
+// if ((istype(S, /obj/effects/landmark/start) && istype(S.loc, /turf)))
// M << "\blue You have been teleported to your new starting location!"
// M.loc = S.loc
// M.buckled = null
@@ -941,7 +941,7 @@
removed_paths += dirty_path
else if (ispath(path, /obj/item/weapon/melee/energy/blade))//Not an item one should be able to spawn./N
removed_paths += dirty_path
- else if (ispath(path, /obj/bhole) && !(src.rank in list("Game Admin", "Game Master")))
+ else if (ispath(path, /obj/effects/bhole) && !(src.rank in list("Game Admin", "Game Master")))
removed_paths += dirty_path
else if (ispath(path, /mob) && !(src.rank in list("Badmin", "Game Admin", "Game Master")))
removed_paths += dirty_path
@@ -1053,7 +1053,7 @@
if("sec_classic1")
for(var/obj/item/clothing/suit/fire/O in world)
del(O)
- for(var/obj/grille/O in world)
+ for(var/obj/station_objects/grille/O in world)
del(O)
/* for(var/obj/machinery/vehicle/pod/O in world)
for(var/mob/M in src)
@@ -1253,11 +1253,11 @@
sleep(40)
for(var/mob/M in world)
shake_camera(M, 400, 1)
- for(var/obj/window/W in world)
+ for(var/obj/station_objects/window/W in world)
spawn(0)
sleep(rand(10,400))
W.ex_act(rand(2,1))
- for(var/obj/grille/G in world)
+ for(var/obj/station_objects/grille/G in world)
spawn(0)
sleep(rand(20,400))
G.ex_act(rand(2,1))
@@ -1269,11 +1269,11 @@
spawn(0)
sleep(rand(30,400))
Floor.ex_act(rand(2,1))
- for(var/obj/cable/Cable in world)
+ for(var/obj/station_objects/cable/Cable in world)
spawn(0)
sleep(rand(30,400))
Cable.ex_act(rand(2,1))
- for(var/obj/closet/Closet in world)
+ for(var/obj/station_objects/closet/Closet in world)
spawn(0)
sleep(rand(30,400))
Closet.ex_act(rand(2,1))
@@ -1298,7 +1298,7 @@
command_alert("Gravitational anomalies detected on the station. There is no additional data.", "Anomaly Alert")
world << sound('granomalies.ogg')
var/turf/T = pick(blobstart)
- var/obj/bhole/bh = new /obj/bhole( T.loc, 30 )
+ var/obj/effects/bhole/bh = new /obj/effects/bhole( T.loc, 30 )
spawn(rand(50, 300))
del(bh)
if("timeanomalies")
@@ -1314,7 +1314,7 @@
if(prob(20) && T.z == 1 && istype(T,/turf/simulated/floor))
spawn(50+rand(0,3000))
picked = pick(turfs)
- var/obj/portal/P = new /obj/portal( T )
+ var/obj/effects/portal/P = new /obj/effects/portal( T )
P.target = picked
P.creator = null
P.icon = 'objects.dmi'
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 6d0e1a9cfb6..f727bd14007 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -562,7 +562,7 @@
set category = "Fun"
set name = "Give Spell"
set desc = "Gives a spell to a mob."
- var/obj/proc_holder/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spells
+ var/obj/effects/proc_holder/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spells
if(!S) return
T.spell_list += new S
diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm
index 998f2b80944..743e92ac1c6 100644
--- a/code/modules/admin/verbs/diagnostics.dm
+++ b/code/modules/admin/verbs/diagnostics.dm
@@ -40,7 +40,7 @@
active_tiles += group.members.len
var/hotspots = 0
- for(var/obj/hotspot/hotspot in world)
+ for(var/obj/effects/hotspot/hotspot in world)
hotspots++
var/output = {"AIR SYSTEMS REPORT
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index 5988cf77c14..a99941a44e2 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -22,7 +22,7 @@
var/camera_range_display_status = 0
var/intercom_range_display_status = 0
-/obj/debugging/camera_range
+/obj/effects/debugging/camera_range
icon = '480x480.dmi'
icon_state = "25percent"
@@ -30,7 +30,7 @@ var/intercom_range_display_status = 0
src.pixel_x = -224
src.pixel_y = -224
-/obj/debugging/marker
+/obj/effects/debugging/marker
icon = 'areas.dmi'
icon_state = "yellow"
@@ -53,12 +53,12 @@ var/intercom_range_display_status = 0
- for(var/obj/debugging/camera_range/C in world)
+ for(var/obj/effects/debugging/camera_range/C in world)
del(C)
if(camera_range_display_status)
for(var/obj/machinery/camera/C in world)
- new/obj/debugging/camera_range(C.loc)
+ new/obj/effects/debugging/camera_range(C.loc)
@@ -89,9 +89,9 @@ var/intercom_range_display_status = 0
output += "overlapping sec. cameras at \[[C1.x], [C1.y], [C1.z]\] ([C1.loc.loc]) Networks: [C1.network] and [C2.network]"
var/turf/T = get_step(C1,turn(C1.dir,180))
if(!T || !isturf(T) || !T.density )
- if(!(locate(/obj/grille,T)))
+ if(!(locate(/obj/station_objects/grille,T)))
var/window_check = 0
- for(var/obj/window/W in T)
+ for(var/obj/station_objects/window/W in T)
if (W.dir == turn(C1.dir,180) || W.dir in list(5,6,9,10) )
window_check = 1
break
@@ -110,13 +110,13 @@ var/intercom_range_display_status = 0
else
intercom_range_display_status = 1
- for(var/obj/debugging/marker/M in world)
+ for(var/obj/effects/debugging/marker/M in world)
del(M)
if(intercom_range_display_status)
for(var/obj/item/device/radio/intercom/I in world)
for(var/turf/T in orange(7,I))
- var/obj/debugging/marker/F = new/obj/debugging/marker(T)
+ var/obj/effects/debugging/marker/F = new/obj/effects/debugging/marker(T)
if (!(F in view(7,I.loc)))
del(F)
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 29710b3ce21..840da97fc31 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -187,7 +187,7 @@
/proc/create_xeno(mob/dead/observer/G)
var/alien_caste = alert(src, "Please choose which caste to spawn.",,"Hunter","Sentinel","Drone")
- var/obj/landmark/spawn_here = xeno_spawn.len ? pick(xeno_spawn) : pick(latejoin)
+ var/obj/effects/landmark/spawn_here = xeno_spawn.len ? pick(xeno_spawn) : pick(latejoin)
var/mob/living/carbon/alien/humanoid/new_xeno
switch(alien_caste)
@@ -402,20 +402,20 @@ Traitors and the like can also be revived with the previous role mostly intact.
ticker.mode.learn_basic_spells(new_character)
ticker.mode.equip_wizard(new_character)
if("Syndicate")
- var/obj/landmark/synd_spawn = locate("landmark*Syndicate-Spawn")
+ var/obj/effects/landmark/synd_spawn = locate("landmark*Syndicate-Spawn")
if(synd_spawn)
new_character.loc = get_turf(synd_spawn)
call(/datum/game_mode/proc/equip_syndicate)(new_character)
if("Space Ninja")
var/ninja_spawn[] = list()
- for(var/obj/landmark/L in world)
+ for(var/obj/effects/landmark/L in world)
if(L.name=="carpspawn")
ninja_spawn += L
new_character.equip_space_ninja()
new_character.internal = new_character.s_store
new_character.internals.icon_state = "internal1"
if(ninja_spawn.len)
- var/obj/landmark/ninja_spawn_here = pick(ninja_spawn)
+ var/obj/effects/landmark/ninja_spawn_here = pick(ninja_spawn)
new_character.loc = ninja_spawn_here.loc
if("Death Commando")//Leaves them at late-join spawn.
new_character.equip_death_commando()
diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm
index c54d821e963..3c4d1c45b3c 100644
--- a/code/modules/admin/verbs/striketeam.dm
+++ b/code/modules/admin/verbs/striketeam.dm
@@ -67,7 +67,7 @@ var/global/sent_strike_team = 0
commandos_list += G_client.mob//Add their ghost to commandos.
//Spawns commandos and equips them.
- for (var/obj/landmark/L in world)
+ for (var/obj/effects/landmark/L in world)
if(commando_number<=0) break
if (L.name == "Commando")
leader_selected = commando_number == 1?1:0
@@ -93,16 +93,16 @@ var/global/sent_strike_team = 0
commando_number--
//Spawns the rest of the commando gear.
- for (var/obj/landmark/L)
+ for (var/obj/effects/landmark/L)
if (L.name == "Commando_Manual")
//new /obj/item/weapon/gun/energy/pulse_rifle(L.loc)
var/obj/item/weapon/paper/P = new(L.loc)
P.info = "Good morning soldier!. This compact guide will familiarize you with standard operating procedure. There are three basic rules to follow:
#1 Work as a team.
#2 Accomplish your objective at all costs.
#3 Leave no witnesses.
You are fully equipped and stocked for your mission--before departing on the Spec. Ops. Shuttle due South, make sure that all operatives are ready. Actual mission objective will be relayed to you by Central Command through your headsets.
If deemed appropriate, Central Command will also allow members of your team to equip assault power-armor for the mission. You will find the armor storage due West of your position. Once you are ready to leave, utilize the Special Operations shuttle console and toggle the hull doors via the other console.
In the event that the team does not accomplish their assigned objective in a timely manner, or finds no other way to do so, attached below are instructions on how to operate a Nanotrasen Nuclear Device. Your operations LEADER is provided with a nuclear authentication disk and a pin-pointer for this reason. You may easily recognize them by their rank: Lieutenant, Captain, or Major. The nuclear device itself will be present somewhere on your destination.
Hello and thank you for choosing Nanotrasen for your nuclear information needs. Today's crash course will deal with the operation of a Fission Class Nanotrasen made Nuclear Device.
First and foremost, DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE. Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done to unbolt it one must completely log in which at this time may not be possible.
To make the device functional:
#1 Place bomb in designated detonation zone
#2 Extend and anchor bomb (attack with hand).
#3 Insert Nuclear Auth. Disk into slot.
#4 Type numeric code into keypad ([nuke_code]).
Note: If you make a mistake press R to reset the device.
#5 Press the E button to log onto the device.
You now have activated the device. To deactivate the buttons at anytime, for example when you have already prepped the bomb for detonation, remove the authentication disk OR press the R on the keypad. Now the bomb CAN ONLY be detonated using the timer. A manual detonation is not an option.
Note: Toggle off the SAFETY.
Use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.
Note: THE BOMB IS STILL SET AND WILL DETONATE
Now before you remove the disk if you need to move the bomb you can: Toggle off the anchor, move it, and re-anchor.
The nuclear authorization code is: [nuke_code ? nuke_code : "None provided"]
Good luck, soldier!
"
P.name = "Spec. Ops. Manual"
- for (var/obj/landmark/L in world)
+ for (var/obj/effects/landmark/L in world)
if (L.name == "Commando-Bomb")
- new /obj/spawner/newbomb/timer/syndicate(L.loc)
+ new /obj/effects/spawner/newbomb/timer/syndicate(L.loc)
del(L)
message_admins("\blue [key_name_admin(usr)] has spawned a CentCom strike squad.", 1)
diff --git a/code/modules/admin/verbs/striketeam_syndicate.dm b/code/modules/admin/verbs/striketeam_syndicate.dm
index 5c7a45321e0..8ebd1e5d8a2 100644
--- a/code/modules/admin/verbs/striketeam_syndicate.dm
+++ b/code/modules/admin/verbs/striketeam_syndicate.dm
@@ -67,7 +67,7 @@ var/global/sent_syndicate_strike_team = 0
syndicate_commandos_list += G_client.mob//Add their ghost to commandos.
//Spawns commandos and equips them.
- for (var/obj/landmark/L in world)
+ for (var/obj/effects/landmark/L in world)
if(syndicate_commando_number<=0) break
if (L.name == "Syndicate-Commando")
syndicate_leader_selected = syndicate_commando_number == 1?1:0
@@ -93,16 +93,16 @@ var/global/sent_syndicate_strike_team = 0
syndicate_commando_number--
//Spawns the rest of the commando gear.
-// for (var/obj/landmark/L)
+// for (var/obj/effects/landmark/L)
// if (L.name == "Commando_Manual")
//new /obj/item/weapon/gun/energy/pulse_rifle(L.loc)
// var/obj/item/weapon/paper/P = new(L.loc)
// P.info = "Good morning soldier!. This compact guide will familiarize you with standard operating procedure. There are three basic rules to follow:
#1 Work as a team.
#2 Accomplish your objective at all costs.
#3 Leave no witnesses.
You are fully equipped and stocked for your mission--before departing on the Spec. Ops. Shuttle due South, make sure that all operatives are ready. Actual mission objective will be relayed to you by Central Command through your headsets.
If deemed appropriate, Central Command will also allow members of your team to equip assault power-armor for the mission. You will find the armor storage due West of your position. Once you are ready to leave, utilize the Special Operations shuttle console and toggle the hull doors via the other console.
In the event that the team does not accomplish their assigned objective in a timely manner, or finds no other way to do so, attached below are instructions on how to operate a Nanotrasen Nuclear Device. Your operations LEADER is provided with a nuclear authentication disk and a pin-pointer for this reason. You may easily recognize them by their rank: Lieutenant, Captain, or Major. The nuclear device itself will be present somewhere on your destination.
Hello and thank you for choosing Nanotrasen for your nuclear information needs. Today's crash course will deal with the operation of a Fission Class Nanotrasen made Nuclear Device.
First and foremost, DO NOT TOUCH ANYTHING UNTIL THE BOMB IS IN PLACE. Pressing any button on the compacted bomb will cause it to extend and bolt itself into place. If this is done to unbolt it one must completely log in which at this time may not be possible.
To make the device functional:
#1 Place bomb in designated detonation zone
#2 Extend and anchor bomb (attack with hand).
#3 Insert Nuclear Auth. Disk into slot.
#4 Type numeric code into keypad ([nuke_code]).
Note: If you make a mistake press R to reset the device.
#5 Press the E button to log onto the device.
You now have activated the device. To deactivate the buttons at anytime, for example when you have already prepped the bomb for detonation, remove the authentication disk OR press the R on the keypad. Now the bomb CAN ONLY be detonated using the timer. A manual detonation is not an option.
Note: Toggle off the SAFETY.
Use the - - and + + to set a detonation time between 5 seconds and 10 minutes. Then press the timer toggle button to start the countdown. Now remove the authentication disk so that the buttons deactivate.
Note: THE BOMB IS STILL SET AND WILL DETONATE
Now before you remove the disk if you need to move the bomb you can: Toggle off the anchor, move it, and re-anchor.
The nuclear authorization code is: [nuke_code ? nuke_code : "None provided"]
Good luck, soldier!
"
// P.name = "Spec. Ops. Manual"
- for (var/obj/landmark/L in world)
+ for (var/obj/effects/landmark/L in world)
if (L.name == "Syndicate-Commando-Bomb")
- new /obj/spawner/newbomb/timer/syndicate(L.loc)
+ new /obj/effects/spawner/newbomb/timer/syndicate(L.loc)
del(L)
message_admins("\blue [key_name_admin(usr)] has spawned a Syndicate strike squad.", 1)
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 733495f0c7f..3b9b7b23bdb 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -17,7 +17,7 @@
cooldown = 0//To prevent spam
scanning = 0
visible = 0
- obj/beam/i_beam/first = null
+ obj/effects/beam/i_beam/first = null
proc
Activate()//Called when this assembly is pulsed by another one
@@ -111,7 +111,7 @@
del(src.first)
if ((!( src.first ) && (src.secured && (istype(src.loc, /turf) || (src.holder && istype(src.holder.loc, /turf))))))
- var/obj/beam/i_beam/I = new /obj/beam/i_beam( (src.holder ? src.holder.loc : src.loc) )
+ var/obj/effects/beam/i_beam/I = new /obj/effects/beam/i_beam( (src.holder ? src.holder.loc : src.loc) )
I.master = src
I.density = 1
I.dir = src.dir
@@ -233,11 +233,11 @@
/***************************IBeam*********************************/
-/obj/beam/i_beam
+/obj/effects/beam/i_beam
name = "i beam"
icon = 'projectiles.dmi'
icon_state = "ibeam"
- var/obj/beam/i_beam/next = null
+ var/obj/effects/beam/i_beam/next = null
var/obj/item/device/infra/master = null
var/limit = null
var/visible = 0.0
@@ -247,7 +247,7 @@
flags = TABLEPASS
-/obj/beam/i_beam/proc/hit()
+/obj/effects/beam/i_beam/proc/hit()
//world << "beam \ref[src]: hit"
if (src.master)
//world << "beam hit \ref[src]: calling master \ref[master].hit"
@@ -256,7 +256,7 @@
del(src)
return
-/obj/beam/i_beam/proc/vis_spread(v)
+/obj/effects/beam/i_beam/proc/vis_spread(v)
//world << "i_beam \ref[src] : vis_spread"
src.visible = v
spawn( 0 )
@@ -266,7 +266,7 @@
return
return
-/obj/beam/i_beam/process()
+/obj/effects/beam/i_beam/process()
//world << "i_beam \ref[src] : process"
if ((src.loc.density || !( src.master )))
@@ -288,7 +288,7 @@
//world << "now [src.left] left"
- var/obj/beam/i_beam/I = new /obj/beam/i_beam( src.loc )
+ var/obj/effects/beam/i_beam/I = new /obj/effects/beam/i_beam( src.loc )
I.master = src.master
I.density = 1
I.dir = src.dir
@@ -323,23 +323,23 @@
return
return
-/obj/beam/i_beam/Bump()
+/obj/effects/beam/i_beam/Bump()
del(src)
return
-/obj/beam/i_beam/Bumped()
+/obj/effects/beam/i_beam/Bumped()
src.hit()
return
-/obj/beam/i_beam/HasEntered(atom/movable/AM as mob|obj)
- if (istype(AM, /obj/beam))
+/obj/effects/beam/i_beam/HasEntered(atom/movable/AM as mob|obj)
+ if (istype(AM, /obj/effects/beam))
return
spawn( 0 )
src.hit()
return
return
-/obj/beam/i_beam/Del()
+/obj/effects/beam/i_beam/Del()
del(src.next)
..()
return
\ No newline at end of file
diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm
index dedbc2af5f0..bfd5cac3de0 100644
--- a/code/modules/assembly/proximity.dm
+++ b/code/modules/assembly/proximity.dm
@@ -94,7 +94,7 @@
HasProximity(atom/movable/AM as mob|obj)
- if (istype(AM, /obj/beam))
+ if (istype(AM, /obj/effects/beam))
return
if (AM.move_speed < 12)
src.sense()
diff --git a/code/modules/chemical/Chemistry-Machinery.dm b/code/modules/chemical/Chemistry-Machinery.dm
index 6dd3a64b9df..6316376eba0 100644
--- a/code/modules/chemical/Chemistry-Machinery.dm
+++ b/code/modules/chemical/Chemistry-Machinery.dm
@@ -469,7 +469,7 @@
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe(src.loc)
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe(src.loc)
new /obj/item/weapon/shard(src.loc)
var/obj/item/weapon/circuitboard/pandemic/M = new /obj/item/weapon/circuitboard/pandemic(A)
for (var/obj/C in src)
@@ -481,7 +481,7 @@
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/pandemic/M = new /obj/item/weapon/circuitboard/pandemic(A)
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/modules/chemical/Chemistry-Reagents.dm b/code/modules/chemical/Chemistry-Reagents.dm
index 49dc2720275..ea4d14a694f 100644
--- a/code/modules/chemical/Chemistry-Reagents.dm
+++ b/code/modules/chemical/Chemistry-Reagents.dm
@@ -138,7 +138,7 @@ datum
src = null
//var/datum/disease/D = self.data["virus"]
if(!self.data["donor"] || istype(self.data["donor"], /mob/living/carbon/human))
- var/obj/decal/cleanable/blood/blood_prop = locate() in T //find some blood here
+ var/obj/effects/decal/cleanable/blood/blood_prop = locate() in T //find some blood here
if(!blood_prop) //first blood!
blood_prop = new(T)
blood_prop.blood_DNA = self.data["blood_DNA"]
@@ -163,7 +163,7 @@ datum
*/
else if(istype(self.data["donor"], /mob/living/carbon/monkey))
- var/obj/decal/cleanable/blood/blood_prop = locate() in T
+ var/obj/effects/decal/cleanable/blood/blood_prop = locate() in T
if(!blood_prop)
blood_prop = new(T)
blood_prop.blood_DNA = self.data["blood_DNA"]
@@ -180,7 +180,7 @@ datum
*/
else if(istype(self.data["donor"], /mob/living/carbon/alien))
- var/obj/decal/cleanable/xenoblood/blood_prop = locate() in T
+ var/obj/effects/decal/cleanable/xenoblood/blood_prop = locate() in T
if(!blood_prop)
blood_prop = new(T)
blood_prop.blood_DNA = self.data["blood_DNA"]
@@ -253,7 +253,7 @@ datum
for(var/mob/living/carbon/metroid/M in T)
M.toxloss+=rand(15,20)
- var/hotspot = (locate(/obj/hotspot) in T)
+ var/hotspot = (locate(/obj/effects/hotspot) in T)
if(hotspot && !istype(T, /turf/space))
var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )
lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0)
@@ -264,7 +264,7 @@ datum
reaction_obj(var/obj/O, var/volume)
src = null
var/turf/T = get_turf(O)
- var/hotspot = (locate(/obj/hotspot) in T)
+ var/hotspot = (locate(/obj/effects/hotspot) in T)
if(hotspot && !istype(T, /turf/space))
var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )
lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0)
@@ -452,7 +452,7 @@ datum
reaction_obj(var/obj/O, var/volume)
src = null
- if(istype(O,/obj/window))
+ if(istype(O,/obj/station_objects/window))
if(O:silicate <= 200)
O:silicate += volume
@@ -544,7 +544,7 @@ datum
reaction_turf(var/turf/T, var/volume)
src = null
if(!istype(T, /turf/space))
- new /obj/decal/cleanable/dirt(T)
+ new /obj/effects/decal/cleanable/dirt(T)
chlorine
name = "Chlorine"
@@ -659,8 +659,8 @@ datum
M.take_organ_damage(min(15, volume * 2))
reaction_obj(var/obj/O, var/volume)
- if((istype(O,/obj/item) || istype(O,/obj/glowshroom)) && prob(10))
- var/obj/decal/cleanable/molten_item/I = new/obj/decal/cleanable/molten_item(O.loc)
+ if((istype(O,/obj/item) || istype(O,/obj/effects/glowshroom)) && prob(10))
+ var/obj/effects/decal/cleanable/molten_item/I = new/obj/effects/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
for(var/mob/M in viewers(5, O))
M << "\red \the [O] melts."
@@ -718,8 +718,8 @@ datum
M.take_organ_damage(min(15, volume * 4))
reaction_obj(var/obj/O, var/volume)
- if((istype(O,/obj/item) || istype(O,/obj/glowshroom)))
- var/obj/decal/cleanable/molten_item/I = new/obj/decal/cleanable/molten_item(O.loc)
+ if((istype(O,/obj/item) || istype(O,/obj/effects/glowshroom)))
+ var/obj/effects/decal/cleanable/molten_item/I = new/obj/effects/decal/cleanable/molten_item(O.loc)
I.desc = "Looks like this was \an [O] some time ago."
for(var/mob/M in viewers(5, O))
M << "\red \the [O] melts."
@@ -756,7 +756,7 @@ datum
reaction_turf(var/turf/T, var/volume)
src = null
if(!istype(T, /turf/space))
- new /obj/decal/cleanable/greenglow(T)
+ new /obj/effects/decal/cleanable/greenglow(T)
ryetalyn
@@ -902,7 +902,7 @@ datum
reaction_turf(var/turf/T, var/volume)
src = null
if(!istype(T, /turf/space))
- new /obj/decal/cleanable/greenglow(T)
+ new /obj/effects/decal/cleanable/greenglow(T)
aluminum
name = "Aluminum"
@@ -957,7 +957,7 @@ datum
color = "#A5F0EE" // rgb: 165, 240, 238
reaction_obj(var/obj/O, var/volume)
- if(istype(O,/obj/decal/cleanable))
+ if(istype(O,/obj/effects/decal/cleanable))
del(O)
else
if (O)
@@ -965,7 +965,7 @@ datum
reaction_turf(var/turf/T, var/volume)
T.overlays = null
T.clean_blood()
- for(var/obj/decal/cleanable/C in src)
+ for(var/obj/effects/decal/cleanable/C in src)
del(C)
for(var/mob/living/carbon/metroid/M in T)
@@ -1010,10 +1010,10 @@ datum
reaction_obj(var/obj/O, var/volume)
// if(istype(O,/obj/plant/vine/))
// O:life -= rand(15,35) // Kills vines nicely // Not tested as vines don't work in R41
- if(istype(O,/obj/alien/weeds/))
+ if(istype(O,/obj/effects/alien/weeds/))
O:health -= rand(15,35) // Kills alien weeds pretty fast
O:healthcheck()
- else if(istype(O,/obj/glowshroom)) //even a small amount is enough to kill it
+ else if(istype(O,/obj/effects/glowshroom)) //even a small amount is enough to kill it
del(O)
// Damage that is done to growing plants is separately
// at code/game/machinery/hydroponics at obj/item/hydroponics
@@ -1842,7 +1842,7 @@ datum
if(T.wet_overlay)
T.overlays -= T.wet_overlay
T.wet_overlay = null
- var/hotspot = (locate(/obj/hotspot) in T)
+ var/hotspot = (locate(/obj/effects/hotspot) in T)
if(hotspot)
var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() )
lowertemp.temperature = max( min(lowertemp.temperature-2000,lowertemp.temperature / 2) ,0)
diff --git a/code/modules/chemical/Chemistry-Recipes.dm b/code/modules/chemical/Chemistry-Recipes.dm
index fe2faa6146c..2669f919c6d 100644
--- a/code/modules/chemical/Chemistry-Recipes.dm
+++ b/code/modules/chemical/Chemistry-Recipes.dm
@@ -672,7 +672,7 @@ datum
required_other = 4
on_reaction(var/datum/reagents/holder, var/created_volume)
- var/list/critters = typesof(/obj/critter) - /obj/critter // list of possible critters
+ var/list/critters = typesof(/obj/effects/critter) - /obj/effects/critter // list of possible critters
playsound(get_turf_loc(holder.my_atom), 'phasein.ogg', 100, 1)
@@ -681,7 +681,7 @@ datum
for(var/i = 1, i <= created_volume, i++)
var/chosen = pick(critters)
- var/obj/critter/C = new chosen
+ var/obj/effects/critter/C = new chosen
C.loc = get_turf_loc(holder.my_atom)
if(prob(50))
for(var/j = 1, j <= rand(1, 3), j++)
diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm
index 9f26808204a..84254cf2dfc 100644
--- a/code/modules/chemical/Chemistry-Tools.dm
+++ b/code/modules/chemical/Chemistry-Tools.dm
@@ -309,7 +309,7 @@
beakers += B2
icon_state = "chemg_locked"
-/obj/syringe_gun_dummy
+/obj/effects/syringe_gun_dummy
name = ""
desc = ""
icon = 'chemical.dmi'
@@ -363,11 +363,11 @@
proc
fire_syringe(atom/target, mob/user)
- if (locate (/obj/table, src.loc))
+ if (locate (/obj/station_objects/table, src.loc))
return
else
var/turf/trg = get_turf(target)
- var/obj/syringe_gun_dummy/D = new/obj/syringe_gun_dummy(get_turf(src))
+ var/obj/effects/syringe_gun_dummy/D = new/obj/effects/syringe_gun_dummy(get_turf(src))
var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
S.reagents.trans_to(D, S.reagents.total_volume)
syringes -= S
@@ -441,11 +441,11 @@
proc
fire_syringe(atom/target, mob/user)
- if (locate (/obj/table, src.loc))
+ if (locate (/obj/station_objects/table, src.loc))
return
else
var/turf/trg = get_turf(target)
- var/obj/syringe_gun_dummy/D = new/obj/syringe_gun_dummy(get_turf(src))
+ var/obj/effects/syringe_gun_dummy/D = new/obj/effects/syringe_gun_dummy(get_turf(src))
var/obj/item/weapon/reagent_containers/syringe/S = syringes[1]
S.reagents.trans_to(D, S.reagents.total_volume)
syringes -= S
@@ -480,7 +480,7 @@
return
-/obj/reagent_dispensers
+/obj/station_objects/reagent_dispensers
name = "Dispenser"
desc = "..."
icon = 'objects.dmi'
@@ -501,7 +501,7 @@
reagents = R
R.my_atom = src
if (!possible_transfer_amounts)
- src.verbs -= /obj/reagent_dispensers/verb/set_APTFT
+ src.verbs -= /obj/station_objects/reagent_dispensers/verb/set_APTFT
..()
examine()
@@ -601,9 +601,9 @@
var/list/can_be_placed_into = list(
/obj/machinery/chem_master/,
- /obj/table,
- /obj/secure_closet,
- /obj/closet,
+ /obj/station_objects/table,
+ /obj/station_objects/secure_closet,
+ /obj/station_objects/closet,
/obj/machinery/sink,
/obj/item/weapon/storage,
/obj/machinery/atmospherics/unary/cryo_cell,
@@ -639,7 +639,7 @@
src.reagents.reaction(target, TOUCH)
spawn(5) src.reagents.clear_reagents()
return
- else if(istype(target, /obj/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
+ else if(istype(target, /obj/station_objects/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
if(!target.reagents.total_volume && target.reagents)
user << "\red [target] is empty."
@@ -717,7 +717,7 @@
else
- if(!target.is_open_container() && !istype(target,/obj/reagent_dispensers))
+ if(!target.is_open_container() && !istype(target,/obj/station_objects/reagent_dispensers))
user << "\red You cannot directly remove reagents from [target]."
return
@@ -770,7 +770,7 @@
else
- if(!target.is_open_container() && !istype(target,/obj/reagent_dispensers))
+ if(!target.is_open_container() && !istype(target,/obj/station_objects/reagent_dispensers))
user << "\red You cannot directly remove reagents from [target]."
return
@@ -917,7 +917,7 @@
user << "\red [target] is empty."
return
- if(!target.is_open_container() && !istype(target,/obj/reagent_dispensers) && !istype(target,/obj/item/metroid_core))
+ if(!target.is_open_container() && !istype(target,/obj/station_objects/reagent_dispensers) && !istype(target,/obj/item/metroid_core))
user << "\red You cannot directly remove reagents from this object."
return
@@ -1041,7 +1041,7 @@
user << "\red [target] is empty."
return
- if(!target.is_open_container() && !istype(target,/obj/reagent_dispensers))
+ if(!target.is_open_container() && !istype(target,/obj/station_objects/reagent_dispensers))
user << "\red You cannot directly remove reagents from this object."
return
@@ -1327,7 +1327,7 @@
return 1
if ( \
!isturf(src.loc) || \
- !(locate(/obj/table) in src.loc) && \
+ !(locate(/obj/station_objects/table) in src.loc) && \
!(locate(/obj/machinery/optable) in src.loc) && \
!(locate(/obj/item/weapon/tray) in src.loc) \
)
@@ -1448,7 +1448,7 @@
afterattack(obj/target, mob/user , flag)
- if(istype(target, /obj/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
+ if(istype(target, /obj/station_objects/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
if(!target.reagents.total_volume)
user << "\red [target] is empty."
@@ -1670,7 +1670,7 @@
overlays = null
if(reagents.total_volume)
- var/obj/overlay = new/obj
+ var/obj/effects/overlay = new/obj
overlay.icon = 'beaker1.dmi'
var/percent = round((reagents.total_volume / volume) * 100)
switch(percent)
@@ -1749,7 +1749,7 @@
if(reagents.total_volume)
- var/obj/overlay = new/obj
+ var/obj/effects/overlay = new/obj
overlay.icon = 'beaker2.dmi'
var/percent = round((reagents.total_volume / volume) * 100)
switch(percent)
@@ -2138,7 +2138,7 @@
return
afterattack(obj/target, mob/user , flag)
- if(istype(target, /obj/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
+ if(istype(target, /obj/station_objects/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
if(!target.reagents.total_volume)
user << "\red [target] is empty."
@@ -2661,7 +2661,7 @@
reagents.add_reagent("dexalin", 30)
//Dispensers
-/obj/reagent_dispensers/watertank
+/obj/station_objects/reagent_dispensers/watertank
name = "watertank"
desc = "A watertank"
icon = 'objects.dmi'
@@ -2671,7 +2671,7 @@
..()
reagents.add_reagent("water",1000)
-/obj/reagent_dispensers/fueltank
+/obj/station_objects/reagent_dispensers/fueltank
name = "fueltank"
desc = "A fueltank"
icon = 'objects.dmi'
@@ -2681,17 +2681,17 @@
..()
reagents.add_reagent("fuel",1000)
-/obj/reagent_dispensers/fueltank/blob_act()
+/obj/station_objects/reagent_dispensers/fueltank/blob_act()
explosion(src.loc,0,1,5,7,10)
if(src)
del(src)
-/obj/reagent_dispensers/fueltank/ex_act()
+/obj/station_objects/reagent_dispensers/fueltank/ex_act()
explosion(src.loc,-1,0,2)
if(src)
del(src)
-/obj/reagent_dispensers/water_cooler
+/obj/station_objects/reagent_dispensers/water_cooler
name = "Water-Cooler"
desc = "A machine that dispenses water to drink"
amount_per_transfer_from_this = 5
@@ -2704,7 +2704,7 @@
reagents.add_reagent("water",500)
-/obj/reagent_dispensers/beerkeg
+/obj/station_objects/reagent_dispensers/beerkeg
name = "beer keg"
desc = "A beer keg"
icon = 'objects.dmi'
@@ -2714,7 +2714,7 @@
..()
reagents.add_reagent("beer",1000)
-/obj/reagent_dispensers/beerkeg/blob_act()
+/obj/station_objects/reagent_dispensers/beerkeg/blob_act()
explosion(src.loc,0,3,5,7,10)
del(src)
diff --git a/code/modules/clothing/spacesuits/ninja.dm b/code/modules/clothing/spacesuits/ninja.dm
index f4fc4c1be02..41ef529a0a0 100644
--- a/code/modules/clothing/spacesuits/ninja.dm
+++ b/code/modules/clothing/spacesuits/ninja.dm
@@ -59,6 +59,6 @@
//Onboard AI related variables.
mob/living/silicon/ai/AI//If there is an AI inside the suit.
obj/item/device/paicard/pai//A slot for a pAI device
- obj/overlay/hologram//Is the AI hologram on or off? Visible only to the wearer of the suit. This works by attaching an image to a blank overlay.
+ obj/effects/overlay/hologram//Is the AI hologram on or off? Visible only to the wearer of the suit. This works by attaching an image to a blank overlay.
flush = 0//If an AI purge is in progress.
s_control = 1//If user in control of the suit.
diff --git a/code/modules/critters/critter.dm b/code/modules/critters/critter.dm
index 72f59322250..1b7336dbb05 100644
--- a/code/modules/critters/critter.dm
+++ b/code/modules/critters/critter.dm
@@ -1,4 +1,4 @@
-/obj/critter
+/obj/effects/critter
name = "Critter"
desc = "Generic critter."
icon = 'critter.dmi'
diff --git a/code/modules/critters/critter_AI.dm b/code/modules/critters/critter_AI.dm
index 5fed407dea7..e0f4cc3735c 100644
--- a/code/modules/critters/critter_AI.dm
+++ b/code/modules/critters/critter_AI.dm
@@ -1,5 +1,5 @@
-/obj/critter
+/obj/effects/critter
New()
spawn(0) process()//I really dont like this much but it seems to work well
@@ -123,11 +123,11 @@
break
if(!src.attack)
- for(var/obj/critter/C in view(src.seekrange,src))
- if(istype(C, /obj/critter) && !src.atkcritter) continue
+ for(var/obj/effects/critter/C in view(src.seekrange,src))
+ if(istype(C, /obj/effects/critter) && !src.atkcritter) continue
if(istype(C, /obj/mecha) && !src.atkmech) continue
if(C.health <= 0) continue
- if(istype(C, /obj/critter) && src.atkcritter)
+ if(istype(C, /obj/effects/critter) && src.atkcritter)
if((istype(C, src.type) && !src.atksame) || (C == src)) continue
src.attack = 1
if(istype(C, /obj/mecha) && src.atkmech) src.attack = 1
@@ -193,7 +193,7 @@
/*TODO: Figure out how to handle special things like this dont really want to give it to every critter
-/obj/critter/proc/CritterTeleport(var/telerange, var/dospark, var/dosmoke)
+/obj/effects/critter/proc/CritterTeleport(var/telerange, var/dospark, var/dosmoke)
if (!src.alive) return
var/list/randomturfs = new/list()
for(var/turf/T in orange(src, telerange))
diff --git a/code/modules/critters/critter_defenses.dm b/code/modules/critters/critter_defenses.dm
index 010b664a83c..062b67a9480 100644
--- a/code/modules/critters/critter_defenses.dm
+++ b/code/modules/critters/critter_defenses.dm
@@ -1,7 +1,7 @@
/*
Contains the procs that control attacking critters
*/
-/obj/critter
+/obj/effects/critter
attackby(obj/item/weapon/W as obj, mob/living/user as mob)
..()
diff --git a/code/modules/critters/critters.dm b/code/modules/critters/critters.dm
index 7f40b5eacbc..218338c453d 100644
--- a/code/modules/critters/critters.dm
+++ b/code/modules/critters/critters.dm
@@ -1,4 +1,4 @@
-/obj/critter/creature
+/obj/effects/critter/creature
name = "creature"
desc = "A sanity-destroying otherthing."
icon = 'otherthing.dmi'
@@ -22,7 +22,7 @@
attacktext = "chomps"
-/obj/critter/roach
+/obj/effects/critter/roach
name = "cockroach"
desc = "An unpleasant insect that lives in filthy places."
icon_state = "roach"
@@ -40,7 +40,7 @@
del(src)
-/obj/critter/killertomato
+/obj/effects/critter/killertomato
name = "killer tomato"
desc = "Oh shit, you're really fucked now."
icon_state = "killertomato"
@@ -74,7 +74,7 @@
-/obj/critter/spore
+/obj/effects/critter/spore
name = "plasma spore"
desc = "A barely intelligent colony of organisms. Very volatile."
icon_state = "spore"
@@ -104,7 +104,7 @@
src.Die()
-/obj/critter/blob
+/obj/effects/critter/blob
name = "blob"
desc = "Some blob thing."
icon_state = "blob"
@@ -129,7 +129,7 @@
-/obj/critter/spesscarp
+/obj/effects/critter/spesscarp
name = "Spess Carp"
desc = "A ferocious, fang-bearing creature that resembles a fish."
icon_state = "spesscarp"
@@ -181,7 +181,7 @@
-/obj/critter/spesscarp/elite
+/obj/effects/critter/spesscarp/elite
desc = "Oh shit, you're really fucked now. It has an evil gleam in its eye."
health = 50
max_health = 50
@@ -193,7 +193,7 @@
-/obj/critter/walkingmushroom
+/obj/effects/critter/walkingmushroom
name = "Walking Mushroom"
desc = "A...huge...mushroom...with legs!?"
icon_state = "walkingmushroom"
@@ -227,7 +227,7 @@
-/obj/critter/lizard
+/obj/effects/critter/lizard
name = "Lizard"
desc = "A cute tiny lizard."
icon_state = "lizard"
diff --git a/code/modules/critters/hivebots/hivebot.dm b/code/modules/critters/hivebots/hivebot.dm
index f120f724ba5..c2bf8bb20de 100644
--- a/code/modules/critters/hivebots/hivebot.dm
+++ b/code/modules/critters/hivebots/hivebot.dm
@@ -2,7 +2,7 @@
damage = 5
mobdamage = list(BRUTE = 5, BURN = 0, TOX = 0, OXY = 0, CLONE = 0)
-/obj/critter/hivebot
+/obj/effects/critter/hivebot
name = "Hivebot"
desc = "A small robot"
icon = 'hivebot.dmi'
@@ -39,7 +39,7 @@
walk_to(src,0)
src.visible_message("[src] blows apart!")
var/turf/Ts = get_turf(src)
- new /obj/decal/cleanable/robot_debris(Ts)
+ new /obj/effects/decal/cleanable/robot_debris(Ts)
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -71,11 +71,11 @@
break
if(!src.attack)
- for(var/obj/critter/C in view(src.seekrange,src))
- if(istype(C, /obj/critter) && !src.atkcritter) continue
+ for(var/obj/effects/critter/C in view(src.seekrange,src))
+ if(istype(C, /obj/effects/critter) && !src.atkcritter) continue
if(C.health <= 0) continue
- if(istype(C, /obj/critter) && src.atkcritter)
- if((istype(C, /obj/critter/hivebot) && !src.atksame) || (C == src)) continue
+ if(istype(C, /obj/effects/critter) && src.atkcritter)
+ if((istype(C, /obj/effects/critter/hivebot) && !src.atksame) || (C == src)) continue
T = C
break
@@ -142,23 +142,23 @@
-/obj/critter/hivebot/range
+/obj/effects/critter/hivebot/range
name = "Hivebot"
desc = "A smallish robot, this one is armed!"
ranged = 1
-/obj/critter/hivebot/rapid
+/obj/effects/critter/hivebot/rapid
ranged = 1
rapid = 1
-/obj/critter/hivebot/strong
+/obj/effects/critter/hivebot/strong
name = "Strong Hivebot"
desc = "A robot, this one is armed and looks tough!"
health = 50
armor = 10
ranged = 1
-/obj/critter/hivebot/borg
+/obj/effects/critter/hivebot/borg
health = 20
atksilicon = 1
ranged = 1
@@ -166,7 +166,7 @@
-/obj/critter/hivebot/tele//this still needs work
+/obj/effects/critter/hivebot/tele//this still needs work
name = "Beacon"
desc = "Some odd beacon thing"
icon = 'Hivebot.dmi'
@@ -218,11 +218,11 @@
bot_amt--
switch(bot_type)
if("norm")
- new /obj/critter/hivebot(get_turf(src))
+ new /obj/effects/critter/hivebot(get_turf(src))
if("range")
- new /obj/critter/hivebot/range(get_turf(src))
+ new /obj/effects/critter/hivebot/range(get_turf(src))
if("rapid")
- new /obj/critter/hivebot/rapid(get_turf(src))
+ new /obj/effects/critter/hivebot/rapid(get_turf(src))
spawn(100)
del(src)
return
@@ -237,14 +237,14 @@
turn_on = 2
..()
-/obj/critter/hivebot/tele/massive
+/obj/effects/critter/hivebot/tele/massive
bot_type = "norm"
bot_amt = 30
auto_spawn = 0
-/obj/critter/hivebot/tele/ranged
+/obj/effects/critter/hivebot/tele/ranged
bot_type = "range"
-/obj/critter/hivebot/tele/rapid
+/obj/effects/critter/hivebot/tele/rapid
bot_type = "rapid"
spawn_delay = 800
\ No newline at end of file
diff --git a/code/modules/food/food.dm b/code/modules/food/food.dm
index 1aab27d7140..022c36b5fe3 100644
--- a/code/modules/food/food.dm
+++ b/code/modules/food/food.dm
@@ -115,7 +115,7 @@
throw_impact(atom/hit_atom)
..()
- new/obj/decal/cleanable/egg_smudge(src.loc)
+ new/obj/effects/decal/cleanable/egg_smudge(src.loc)
src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
del(src)
diff --git a/code/modules/mining/machine_unloading.dm b/code/modules/mining/machine_unloading.dm
index 43b3a97e21d..5eea623fcb8 100644
--- a/code/modules/mining/machine_unloading.dm
+++ b/code/modules/mining/machine_unloading.dm
@@ -26,8 +26,8 @@
/obj/machinery/mineral/unloading_machine/process()
if (src.output && src.input)
- if (locate(/obj/ore_box, input.loc))
- var/obj/ore_box/BOX = locate(/obj/ore_box, input.loc)
+ if (locate(/obj/station_objects/ore_box, input.loc))
+ var/obj/station_objects/ore_box/BOX = locate(/obj/station_objects/ore_box, input.loc)
var/i = 0
for (var/obj/item/weapon/ore/O in BOX.contents)
BOX.contents -= O
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 177d8e3279c..58ccbcebb33 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -1,7 +1,7 @@
/**********************Light************************/
//this item is intended to give the effect of entering the mine, so that light gradually fades
-/obj/light_emitter
+/obj/effects/light_emitter
name = "Light-emtter"
anchored = 1
unacidable = 1
@@ -9,7 +9,7 @@
/**********************Miner Lockers**************************/
-/obj/secure_closet/miner
+/obj/station_objects/secure_closet/miner
name = "Miner's Equipment"
icon_state = "miningsec1"
icon_closed = "miningsec"
@@ -18,7 +18,7 @@
icon_off = "miningsecoff"
req_access = list(access_mining)
-/obj/secure_closet/miner/New()
+/obj/station_objects/secure_closet/miner/New()
..()
sleep(2)
new /obj/item/device/analyzer(src)
@@ -220,7 +220,7 @@ proc/move_mining_shuttle()
/**********************Mining car (Crate like thing, not the rail car)**************************/
-/obj/crate/miningcar
+/obj/station_objects/crate/miningcar
desc = "A mining car. This one doesn't work on rails, but has to be dragged."
name = "Mining car (not for rails)"
icon = 'storage.dmi'
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index e5de1b68281..bfb625b1306 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -186,7 +186,7 @@
var/old_dir = dir
for(var/direction in cardinal)
- for(var/obj/glowshroom/shroom in get_step(src,direction))
+ for(var/obj/effects/glowshroom/shroom in get_step(src,direction))
if(!shroom.floor) //shrooms drop to the floor
shroom.floor = 1
shroom.icon_state = "glowshroomf"
diff --git a/code/modules/mining/satchel_ore_boxdm.dm b/code/modules/mining/satchel_ore_boxdm.dm
index 38a1c3848fa..325a80b237c 100644
--- a/code/modules/mining/satchel_ore_boxdm.dm
+++ b/code/modules/mining/satchel_ore_boxdm.dm
@@ -37,14 +37,14 @@
/**********************Ore box**************************/
-/obj/ore_box
+/obj/station_objects/ore_box
icon = 'mining.dmi'
icon_state = "orebox"
name = "Ore Box"
desc = "It's heavy"
density = 1
-/obj/ore_box/attackby(obj/item/weapon/W as obj, mob/user as mob)
+/obj/station_objects/ore_box/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/ore))
src.contents += W;
if (istype(W, /obj/item/weapon/satchel))
@@ -52,7 +52,7 @@
user << "\blue You empty the satchel into the box."
return
-/obj/ore_box/attack_hand(obj, mob/user as mob)
+/obj/station_objects/ore_box/attack_hand(obj, mob/user as mob)
var/amt_gold = 0
var/amt_silver = 0
var/amt_diamond = 0
@@ -107,7 +107,7 @@
user << browse("[dat]", "window=orebox")
return
-/obj/ore_box/Topic(href, href_list)
+/obj/station_objects/ore_box/Topic(href, href_list)
if(..())
return
usr.machine = src
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 7d2f30d4ebd..14080b4e665 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -123,7 +123,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
client.update_admins(rank)
if(iscultist(corpse) && corpse.ajourn==1 && corpse.stat!=2) //checks if it's an astral-journeying cultistm if it is and he's not on an astral journey rune, re-entering won't work
var/S=0
- for(var/obj/rune/R in world)
+ for(var/obj/effects/rune/R in world)
if(corpse.loc==R.loc && R.word1 == wordhell && R.word2 == wordtravel && R.word3 == wordself)
S=1
if(!S)
diff --git a/code/modules/mob/living/blob/blob.dm b/code/modules/mob/living/blob/blob.dm
index 49538e019f4..26b06024b2e 100644
--- a/code/modules/mob/living/blob/blob.dm
+++ b/code/modules/mob/living/blob/blob.dm
@@ -94,7 +94,7 @@
if(!T)
creating_blob = 0
return
- var/obj/blob/B = (locate(/obj/blob) in T)
+ var/obj/effects/blob/B = (locate(/obj/effects/blob) in T)
if(!B)//We are on a blob
usr << "There is no blob here!"
creating_blob = 0
@@ -103,12 +103,12 @@
usr << "Unable to use this blob, find another one."
creating_blob = 0
return
- for(var/obj/blob/blob in orange(5))
+ for(var/obj/effects/blob/blob in orange(5))
if(blob.blobtype == "Node")
usr << "There is another node nearby, move away from it!"
creating_blob = 0
return
- for(var/obj/blob/blob in orange(2))
+ for(var/obj/effects/blob/blob in orange(2))
if(blob.blobtype == "Factory")
usr << "There is a porus blob nearby, move away from it!"
creating_blob = 0
@@ -129,7 +129,7 @@
if(!T)
creating_blob = 0
return
- var/obj/blob/B = (locate(/obj/blob) in T)
+ var/obj/effects/blob/B = (locate(/obj/effects/blob) in T)
if(!B)
usr << "There is no blob here!"
creating_blob = 0
@@ -138,7 +138,7 @@
usr << "Unable to use this blob, find another one."
creating_blob = 0
return
- for(var/obj/blob/blob in orange(2))//Not right next to nodes/cores
+ for(var/obj/effects/blob/blob in orange(2))//Not right next to nodes/cores
if(blob.blobtype == "Node")
usr << "There is a node nearby, move away from it!"
creating_blob = 0
@@ -168,7 +168,7 @@
if(!T)
creating_blob = 0
return
- var/obj/blob/B = (locate(/obj/blob) in T)
+ var/obj/effects/blob/B = (locate(/obj/effects/blob) in T)
if(!B)
usr << "There is no blob here!"
creating_blob = 0
@@ -192,13 +192,13 @@
if(!T)
creating_blob = 0
return
- var/obj/blob/B = (locate(/obj/blob) in T)
+ var/obj/effects/blob/B = (locate(/obj/effects/blob) in T)
if(B)
usr << "There is a blob here!"
creating_blob = 0
return
if(prob(50))
- new/obj/blob(src.loc)
+ new/obj/effects/blob(src.loc)
src << "\blue Success."
else
src << "\red Creation failed."
@@ -240,7 +240,7 @@
if(G_found.client)
G_found.client.screen.len = null
var/mob/living/blob/B = new/mob/living/blob(locate(0,0,1))//temp area also just in case should do this better but tired
- for(var/obj/blob/core in world)
+ for(var/obj/effects/blob/core in world)
if(core)
if(core.blobtype == "Core")
B.loc = core.loc
diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
index b01409f5abb..9493e19e583 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
@@ -27,7 +27,7 @@ Doesn't work on other aliens/AI.*/
toxloss -= 100
for(var/mob/O in viewers(src, null))
O.show_message(text("\green [src] has planted some alien weeds!"), 1)
- var/obj/alien/weeds/W = new (loc)
+ var/obj/effects/alien/weeds/W = new (loc)
W.Life()
return
@@ -38,7 +38,7 @@ Doesn't work on other aliens/AI.*/
if(powerc(5))
toxloss -= 5
- for(var/obj/alien/facehugger/F in range(8,src))
+ for(var/obj/effects/alien/facehugger/F in range(8,src))
F.call_to(src)
emote("roar")
return
@@ -80,7 +80,7 @@ The first proc defines the acid throw function while the other two work in the g
I kind of like the right click only--the window version can get a little confusing. Perhaps something telling the alien they need to right click?
/N*/
/obj/proc/acid()
- var/obj/alien/acid/A = new(src.loc)
+ var/obj/effects/alien/acid/A = new(src.loc)
A.target = src
for(var/mob/M in viewers(src, null))
M.show_message(text("\green [src] vomits globs of vile stuff all over [src]!"), 1)
@@ -167,12 +167,12 @@ I kind of like the right click only--the window version can get a little confusi
for(var/mob/O in viewers(src, null))
O.show_message(text("[src] scrambles into the ventillation ducts!"), 1)
var/list/huggers = list()
- for(var/obj/alien/facehugger/F in view(3, src))
- if(istype(F, /obj/alien/facehugger))
+ for(var/obj/effects/alien/facehugger/F in view(3, src))
+ if(istype(F, /obj/effects/alien/facehugger))
huggers.Add(F)
loc = vent_found
- for(var/obj/alien/facehugger/F in huggers)
+ for(var/obj/effects/alien/facehugger/F in huggers)
F.loc = vent_found
var/travel_time = get_dist(loc, target_vent.loc)
@@ -186,7 +186,7 @@ I kind of like the right click only--the window version can get a little confusi
target_vent = vent_found //travel back. No additional time required.
src << "\red The vent you were heading to appears to be welded."
loc = target_vent.loc
- for(var/obj/alien/facehugger/F in huggers)
+ for(var/obj/effects/alien/facehugger/F in huggers)
F.loc = loc
else
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
index b8f345036e0..2409bc1693c 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
@@ -47,7 +47,7 @@
O.show_message(text("\red [src] vomits up a thick purple substance and begins to shape it!"), 1)
switch(choice)
if("resin wall")
- new /obj/alien/resin/wall(loc)
+ new /obj/effects/alien/resin/wall(loc)
if("resin membrane")
- new /obj/alien/resin/membrane(loc)
+ new /obj/effects/alien/resin/membrane(loc)
return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index f5b1eb5dbc6..92f9ced0a36 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -64,7 +64,7 @@
handle_environment()
//If there are alien weeds on the ground then heal if needed or give some toxins
- if(locate(/obj/alien/weeds) in loc)
+ if(locate(/obj/effects/alien/weeds) in loc)
if(health >= 150)
toxloss += 5
if(toxloss > max_plasma)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
index c9c51fcdabe..7018ba0d70b 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
@@ -64,7 +64,7 @@
handle_environment()
//If there are alien weeds on the ground then heal if needed or give some toxins
- if(locate(/obj/alien/weeds) in loc)
+ if(locate(/obj/effects/alien/weeds) in loc)
if(health >= 125)
toxloss += 10
if(toxloss > max_plasma)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
index 90146ebca1f..b6c56923803 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
@@ -40,9 +40,9 @@
now_pushing = 1
if (!AM.anchored)
var/t = get_dir(src, AM)
- if (istype(AM, /obj/window))
+ if (istype(AM, /obj/station_objects/window))
if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(AM,t))
+ for(var/obj/station_objects/window/win in get_step(AM,t))
now_pushing = 0
return
step(AM, t)
@@ -290,7 +290,7 @@
if (emptyHand)
head.DblClick()
return
- if (( istype(W, /obj/alien/head) ))
+ if (( istype(W, /obj/effects/alien/head) ))
u_equip(W)
head = W
return
@@ -327,7 +327,7 @@
if ((M.client && !( M.blinded )))
M.show_message(text("\red [] has been hit by []", src, O), 1)
if (health > 0)
- bruteloss += (istype(O, /obj/meteor/small) ? 10 : 25)
+ bruteloss += (istype(O, /obj/effects/meteor/small) ? 10 : 25)
fireloss += 30
updatehealth()
@@ -392,9 +392,9 @@
M.pulling = t
else
if (pulling)
- if (istype(pulling, /obj/window))
+ if (istype(pulling, /obj/station_objects/window))
if(pulling:ini_dir == NORTHWEST || pulling:ini_dir == NORTHEAST || pulling:ini_dir == SOUTHWEST || pulling:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(pulling,get_dir(pulling.loc, T)))
+ for(var/obj/station_objects/window/win in get_step(pulling,get_dir(pulling.loc, T)))
pulling = null
if (pulling)
step(pulling, get_dir(pulling.loc, T))
@@ -418,7 +418,7 @@
overlays = null
if(buckled)
- if(istype(buckled, /obj/stool/bed))
+ if(istype(buckled, /obj/station_objects/stool/bed))
lying = 1
else
lying = 0
@@ -697,7 +697,7 @@
if (((M.head && M.head.flags & 4) || ((M.wear_mask && !( M.wear_mask.flags & 32 )) || ((head && head.flags & 4) || (wear_mask && !( wear_mask.flags & 32 ))))))
M << "\blue Remove that mask!"
return
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = M
O.target = src
O.s_loc = M.loc
diff --git a/code/modules/mob/living/carbon/alien/humanoid/life.dm b/code/modules/mob/living/carbon/alien/humanoid/life.dm
index 45a9fc0d93d..0d77bb7afd0 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/life.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/life.dm
@@ -293,7 +293,7 @@
handle_environment()
//If there are alien weeds on the ground then heal if needed or give some toxins
- if(locate(/obj/alien/weeds) in loc)
+ if(locate(/obj/effects/alien/weeds) in loc)
if(health >= 100)
toxloss += 15
if(toxloss > max_plasma)
@@ -560,7 +560,7 @@
check_if_buckled()
if (src.buckled)
- src.lying = (istype(src.buckled, /obj/stool/bed) ? 1 : 0)
+ src.lying = (istype(src.buckled, /obj/station_objects/stool/bed) ? 1 : 0)
if(src.lying)
src.drop_item()
src.density = 1
diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
index fdd9999dd1f..1b381897be6 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
@@ -67,7 +67,7 @@
handle_environment()
//If there are alien weeds on the ground then heal if needed or give some toxins
- if(locate(/obj/alien/weeds) in loc)
+ if(locate(/obj/effects/alien/weeds) in loc)
if(health >= 250)
toxloss += 20
if(toxloss > max_plasma)
@@ -171,5 +171,5 @@
toxloss -= 200
for(var/mob/O in viewers(src, null))
O.show_message(text("\green [src] has laid an egg!"), 1)
- new /obj/alien/egg(loc)
+ new /obj/effects/alien/egg(loc)
return
diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm
index 78c10e18143..472ebf61b61 100644
--- a/code/modules/mob/living/carbon/alien/larva/larva.dm
+++ b/code/modules/mob/living/carbon/alien/larva/larva.dm
@@ -243,7 +243,7 @@
if ((M.client && !( M.blinded )))
M.show_message(text("\red [] has been hit by []", src, O), 1)
if (health > 0)
- bruteloss += (istype(O, /obj/meteor/small) ? 10 : 25)
+ bruteloss += (istype(O, /obj/effects/meteor/small) ? 10 : 25)
fireloss += 30
updatehealth()
@@ -467,7 +467,7 @@
if ((M.head && M.head.flags & 4) || (M.wear_mask && !( M.wear_mask.flags & 32 )) )
M << "\blue Remove that mask!"
return
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = M
O.target = src
O.s_loc = M.loc
diff --git a/code/modules/mob/living/carbon/alien/larva/life.dm b/code/modules/mob/living/carbon/alien/larva/life.dm
index 6723718e19a..c659e74d4b9 100644
--- a/code/modules/mob/living/carbon/alien/larva/life.dm
+++ b/code/modules/mob/living/carbon/alien/larva/life.dm
@@ -274,7 +274,7 @@
handle_environment()
//If there are alien weeds on the ground then heal if needed or give some toxins
- if(locate(/obj/alien/weeds) in loc)
+ if(locate(/obj/effects/alien/weeds) in loc)
if(health >= 25)
toxloss += 5
else
@@ -491,7 +491,7 @@
check_if_buckled()
if (buckled)
- lying = (istype(buckled, /obj/stool/bed) ? 1 : 0)
+ lying = (istype(buckled, /obj/station_objects/stool/bed) ? 1 : 0)
if(lying)
drop_item()
density = 1
diff --git a/code/modules/mob/living/carbon/alien/special/snakeman.dm b/code/modules/mob/living/carbon/alien/special/snakeman.dm
index 511e2687619..af377c1fa39 100644
--- a/code/modules/mob/living/carbon/alien/special/snakeman.dm
+++ b/code/modules/mob/living/carbon/alien/special/snakeman.dm
@@ -30,7 +30,7 @@
return
if(M.client)
- M.client.mob = new/mob/living/carbon/alien/humanoid/special/snakeman(new/obj/snake_egg(src.loc))
+ M.client.mob = new/mob/living/carbon/alien/humanoid/special/snakeman(new/obj/effects/snake_egg(src.loc))
visible_message("[src] injects [M] with an egg.")
visible_message("The egg absorbs [M]")
M.mutations |= HUSK
@@ -41,7 +41,7 @@
return
-/obj/snake_egg
+/obj/effects/snake_egg
name = "Egg"
icon = 'alien.dmi'
icon_state = "egg"
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 467ec7e82c2..52239dab07f 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -62,14 +62,14 @@
..()
- organStructure = new /obj/organstructure/human(src)
+ organStructure = new /obj/effects/organstructure/human(src)
/mob/living/carbon/human/cyborg
New()
..()
if(organStructure) //hacky, but it's not supposed to be in for a long time anyway
del(organStructure)
- organStructure = new /obj/organstructure/cyber(src)
+ organStructure = new /obj/effects/organstructure/cyber(src)
/mob/living/carbon/human/Bump(atom/movable/AM as mob|obj, yes)
if ((!( yes ) || now_pushing))
@@ -106,9 +106,9 @@
if (!AM.anchored)
var/t = get_dir(src, AM)
- if (istype(AM, /obj/window))
+ if (istype(AM, /obj/station_objects/window))
if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(AM,t))
+ for(var/obj/station_objects/window/win in get_step(AM,t))
now_pushing = 0
return
step(AM, t)
@@ -640,10 +640,10 @@
var/dam_zone = pick("chest", "chest", "chest", "head", "groin")
if (istype(organs[dam_zone], /datum/organ/external))
var/datum/organ/external/temp = organs[dam_zone]
- if (istype(O, /obj/immovablerod))
+ if (istype(O, /obj/effects/immovablerod))
temp.take_damage(101, 0)
else
- temp.take_damage((istype(O, /obj/meteor/small) ? 10 : 25), 30)
+ temp.take_damage((istype(O, /obj/effects/meteor/small) ? 10 : 25), 30)
UpdateDamageIcon()
updatehealth()
return
@@ -716,9 +716,9 @@
M.pulling = t
else
if (pulling)
- if (istype(pulling, /obj/window))
+ if (istype(pulling, /obj/station_objects/window))
if(pulling:ini_dir == NORTHWEST || pulling:ini_dir == NORTHEAST || pulling:ini_dir == SOUTHWEST || pulling:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(pulling,get_dir(pulling.loc, T)))
+ for(var/obj/station_objects/window/win in get_step(pulling,get_dir(pulling.loc, T)))
pulling = null
if (pulling)
step(pulling, get_dir(pulling.loc, T))
@@ -790,7 +790,7 @@
update_body()
if(buckled)
- if(istype(buckled, /obj/stool/bed))
+ if(istype(buckled, /obj/station_objects/stool/bed))
lying = 1
else
lying = 0
@@ -1484,7 +1484,7 @@
if (((M.head && M.head.flags & 4) || ((M.wear_mask && !( M.wear_mask.flags & 32 )) || ((head && head.flags & 4) || (wear_mask && !( wear_mask.flags & 32 ))))))
M << "\blue Remove that mask!"
return
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = M
O.target = src
O.s_loc = M.loc
@@ -1742,7 +1742,7 @@
/mob/living/carbon/human/var/co2overloadtime = null
/mob/living/carbon/human/var/temperature_resistance = T0C+75
-/obj/equip_e/human/process()
+/obj/effects/equip_e/human/process()
if (item)
item.add_fingerprint(source)
if (!item)
@@ -1942,7 +1942,7 @@ The else statement is for equipping stuff to empty slots.
!canremove refers to variable of /obj/item/clothing which either allows or disallows that item to be removed.
It can still be worn/put on as normal.
*/
-/obj/equip_e/human/done()
+/obj/effects/equip_e/human/done()
if(!source || !target) return
if(source.loc != s_loc) return
if(target.loc != t_loc) return
@@ -2676,7 +2676,7 @@ It can still be worn/put on as normal.
src << browse(null, t1)
if ((href_list["item"] && !( usr.stat ) && usr.canmove && !( usr.restrained() ) && in_range(src, usr) && ticker)) //if game hasn't started, can't make an equip_e
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = usr
O.target = src
O.item = usr.equipped()
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 5f2b2c9bca3..f3c44071578 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -760,7 +760,7 @@
see_invisible = 2
else if (seer)
- var/obj/rune/R = locate() in loc
+ var/obj/effects/rune/R = locate() in loc
if (istype(R) && R.word1 == wordsee && R.word2 == wordhell && R.word3 == wordjoin)
see_invisible = 15
else
@@ -841,7 +841,7 @@
else
see_in_dark = 2
var/seer = 0
- for(var/obj/rune/R in world)
+ for(var/obj/effects/rune/R in world)
if(loc==R.loc && R.word1==wordsee && R.word2==wordhell && R.word3==wordjoin)
seer = 1
if(!seer)
@@ -983,7 +983,7 @@
for(var/mob/living/carbon/M in oviewers(4,src))
if(M.virus2)
infect_virus2(src,M.virus2)
- for(var/obj/decal/cleanable/blood/B in view(4, src))
+ for(var/obj/effects/decal/cleanable/blood/B in view(4, src))
if(B.virus2)
infect_virus2(src,B.virus2)
else
@@ -996,7 +996,7 @@
check_if_buckled()
if (buckled)
- lying = istype(buckled, /obj/stool/bed) || istype(buckled, /obj/machinery/conveyor)
+ lying = istype(buckled, /obj/station_objects/stool/bed) || istype(buckled, /obj/machinery/conveyor)
if(lying)
drop_item()
density = 1
diff --git a/code/modules/mob/living/carbon/metroid/metroid.dm b/code/modules/mob/living/carbon/metroid/metroid.dm
index 3c1b64c24fe..808b5548caf 100644
--- a/code/modules/mob/living/carbon/metroid/metroid.dm
+++ b/code/modules/mob/living/carbon/metroid/metroid.dm
@@ -64,7 +64,7 @@
if(prob(probab))
- if(istype(AM, /obj/window) || istype(AM, /obj/grille))
+ if(istype(AM, /obj/station_objects/window) || istype(AM, /obj/station_objects/grille))
if(istype(src, /mob/living/carbon/metroid/adult))
if(nutrition <= 600 && !Atkcool)
AM.attack_metroid(src)
@@ -102,9 +102,9 @@
now_pushing = 1
if (!( AM.anchored ))
var/t = get_dir(src, AM)
- if (istype(AM, /obj/window))
+ if (istype(AM, /obj/station_objects/window))
if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(AM,t))
+ for(var/obj/station_objects/window/win in get_step(AM,t))
now_pushing = 0
return
step(AM, t)
@@ -267,7 +267,7 @@
if ((M.client && !( M.blinded )))
M.show_message(text("\red [] has been hit by []", src, O), 1)
if (health > 0)
- bruteloss += (istype(O, /obj/meteor/small) ? 10 : 25)
+ bruteloss += (istype(O, /obj/effects/meteor/small) ? 10 : 25)
fireloss += 30
updatehealth()
diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm
index f98e29068d8..b4f35a9ce4d 100644
--- a/code/modules/mob/living/carbon/monkey/life.dm
+++ b/code/modules/mob/living/carbon/monkey/life.dm
@@ -591,7 +591,7 @@
for(var/mob/living/carbon/M in oviewers(4,src))
if(M.virus2)
infect_virus2(src,M.virus2)
- for(var/obj/decal/cleanable/blood/B in view(4, src))
+ for(var/obj/effects/decal/cleanable/blood/B in view(4, src))
if(B.virus2)
infect_virus2(src,B.virus2)
else
@@ -600,7 +600,7 @@
check_if_buckled()
if (src.buckled)
- src.lying = istype(src.buckled, /obj/stool/bed) || istype(src.buckled, /obj/machinery/conveyor)
+ src.lying = istype(src.buckled, /obj/station_objects/stool/bed) || istype(src.buckled, /obj/machinery/conveyor)
if(src.lying)
src.drop_item()
src.density = 1
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
index bb455c0277c..0e23ab52571 100644
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey.dm
@@ -64,9 +64,9 @@
now_pushing = 1
if (!( AM.anchored ))
var/t = get_dir(src, AM)
- if (istype(AM, /obj/window))
+ if (istype(AM, /obj/station_objects/window))
if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(AM,t))
+ for(var/obj/station_objects/window/win in get_step(AM,t))
now_pushing = 0
return
step(AM, t)
@@ -81,7 +81,7 @@
machine = null
src << browse(null, t1)
if ((href_list["item"] && !( usr.stat ) && !( usr.restrained() ) && in_range(src, usr) ))
- var/obj/equip_e/monkey/O = new /obj/equip_e/monkey( )
+ var/obj/effects/equip_e/monkey/O = new /obj/effects/equip_e/monkey( )
O.source = usr
O.target = src
O.item = usr.equipped()
@@ -471,7 +471,7 @@
/mob/living/carbon/monkey/update_clothing()
if(buckled)
- if(istype(buckled, /obj/stool/bed))
+ if(istype(buckled, /obj/station_objects/stool/bed))
lying = 1
else
lying = 0
@@ -580,9 +580,9 @@
M.pulling = t
else
if (pulling)
- if (istype(pulling, /obj/window))
+ if (istype(pulling, /obj/station_objects/window))
if(pulling:ini_dir == NORTHWEST || pulling:ini_dir == NORTHEAST || pulling:ini_dir == SOUTHWEST || pulling:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(pulling,get_dir(pulling.loc, T)))
+ for(var/obj/station_objects/window/win in get_step(pulling,get_dir(pulling.loc, T)))
pulling = null
if (pulling)
step(pulling, get_dir(pulling.loc, T))
@@ -638,7 +638,7 @@
if (prob(50))
paralysis += 10
-/obj/equip_e/monkey/process()
+/obj/effects/equip_e/monkey/process()
if (item)
item.add_fingerprint(source)
if (!( item ))
@@ -701,7 +701,7 @@
return
return
-/obj/equip_e/monkey/done()
+/obj/effects/equip_e/monkey/done()
if(!source || !target) return
if(source.loc != s_loc) return
if(target.loc != t_loc) return
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 08e56e3116b..33c8adb8122 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -314,7 +314,7 @@
/*
// Create speech bubble
- var/obj/speech_bubble/B = new/obj/speech_bubble
+ var/obj/effects/speech_bubble/B = new/obj/effects/speech_bubble
B.icon = 'speechbubble.dmi'
B.parent = src
B.mouse_opacity = 0
@@ -384,7 +384,7 @@
/*
// Create speech bubble
- var/obj/speech_bubble/B = new/obj/speech_bubble
+ var/obj/effects/speech_bubble/B = new/obj/effects/speech_bubble
B.icon = 'speechbubble.dmi'
B.parent = src
B.mouse_opacity = 0
@@ -430,5 +430,5 @@
-/obj/speech_bubble
+/obj/effects/speech_bubble
var/mob/parent
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index e6ca03c9a21..c49d83828c0 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -38,7 +38,7 @@
if(!safety)//Only used by AIize() to successfully spawn an AI.
if (!B)//If there is no player/brain inside.
- new/obj/AIcore/deactivated(loc)//New empty terminal.
+ new/obj/station_objects/AIcore/deactivated(loc)//New empty terminal.
del(src)//Delete AI.
return
else
@@ -64,7 +64,7 @@
ticker.mode.remove_revolutionary(src.mind)
if(client)
- for(var/obj/rune/rune in world)
+ for(var/obj/effects/rune/rune in world)
var/image/blood = image('blood.dmi', loc = rune, icon_state = "floor[rand(1,7)]")
blood.override = 1
client.images += blood
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 4c639a6ad20..9acc0b145a6 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -30,7 +30,7 @@
stat(null, text("Systems nonfunctional"))
if (proc_holder_list.len)//Generic list for proc_holder objects.
- for(var/obj/proc_holder/P in proc_holder_list)
+ for(var/obj/effects/proc_holder/P in proc_holder_list)
statpanel("[P.panel]","",P)
/mob/living/silicon/pai/check_eye(var/mob/user as mob)
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 494218604b6..7e74bd876f0 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -284,9 +284,9 @@
now_pushing = 1
if (!AM.anchored)
var/t = get_dir(src, AM)
- if (istype(AM, /obj/window))
+ if (istype(AM, /obj/station_objects/window))
if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(AM,t))
+ for(var/obj/station_objects/window/win in get_step(AM,t))
now_pushing = 0
return
step(AM, t)
@@ -927,9 +927,9 @@ Frequency:
M.pulling = t
else
if (pulling)
- if (istype(pulling, /obj/window))
+ if (istype(pulling, /obj/station_objects/window))
if(pulling:ini_dir == NORTHWEST || pulling:ini_dir == NORTHEAST || pulling:ini_dir == SOUTHWEST || pulling:ini_dir == SOUTHEAST)
- for(var/obj/window/win in get_step(pulling,get_dir(pulling.loc, T)))
+ for(var/obj/station_objects/window/win in get_step(pulling,get_dir(pulling.loc, T)))
pulling = null
if (pulling)
step(pulling, get_dir(pulling.loc, T))
diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm
index e6f532a61a1..e18d7bb64d7 100644
--- a/code/modules/mob/login.dm
+++ b/code/modules/mob/login.dm
@@ -46,7 +46,7 @@
if (src.mind in ticker.mode:cult)
ticker.mode:update_cult_icons_added(src.mind)
if(isAI(src))
- for(var/obj/rune/rune in world)
+ for(var/obj/effects/rune/rune in world)
var/image/blood = image('blood.dmi', loc = rune, icon_state = "floor[rand(1,7)]")
blood.override = 1
client.images += blood
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index ab5841c1114..9af4036f5f3 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -1053,13 +1053,13 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
user.db_click(name, using)
return
-/obj/equip_e/process()
+/obj/effects/equip_e/process()
return
-/obj/equip_e/proc/done()
+/obj/effects/equip_e/proc/done()
return
-/obj/equip_e/New()
+/obj/effects/equip_e/New()
if (!ticker)
del(src)
return
@@ -1316,7 +1316,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
return 1
-/mob/proc/ret_grab(obj/list_container/mobl/L as obj, flag)
+/mob/proc/ret_grab(obj/effects/list_container/mobl/L as obj, flag)
if ((!( istype(l_hand, /obj/item/weapon/grab) ) && !( istype(r_hand, /obj/item/weapon/grab) )))
if (!( L ))
return null
@@ -1324,7 +1324,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
return L.container
else
if (!( L ))
- L = new /obj/list_container/mobl( null )
+ L = new /obj/effects/list_container/mobl( null )
L.container += src
L.master = src
if (istype(l_hand, /obj/item/weapon/grab))
@@ -1727,7 +1727,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
/mob/proc/can_use_hands()
if(handcuffed)
return 0
- if(buckled && istype(buckled, /obj/stool/bed)) // buckling does not restrict hands
+ if(buckled && istype(buckled, /obj/station_objects/stool/bed)) // buckling does not restrict hands
return 0
return ..()
@@ -1810,16 +1810,16 @@ Dusting robots does not eject the MMI, so it's a bit more powerful than gib() /N
animation.master = src
if(ishuman(src))
flick("dust-h", animation)
- new /obj/decal/remains/human(loc)
+ new /obj/effects/decal/remains/human(loc)
else if(ismonkey(src))
flick("dust-m", animation)
- new /obj/decal/remains/human(loc)
+ new /obj/effects/decal/remains/human(loc)
else if(isalien(src))
flick("dust-a", animation)
- new /obj/decal/remains/xeno(loc)
+ new /obj/effects/decal/remains/xeno(loc)
else
flick("dust-r", animation)
- new /obj/decal/remains/robot(loc)
+ new /obj/effects/decal/remains/robot(loc)
sleep(15)
if(isrobot(src)&&src:mmi)//Is a robot and it has an mmi.
@@ -1913,7 +1913,7 @@ note dizziness decrements automatically in the mob's Life() proc.
if (spell_list.len)
- for(var/obj/proc_holder/spell/S in spell_list)
+ for(var/obj/effects/proc_holder/spell/S in spell_list)
switch(S.charge_type)
if("recharge")
statpanel("Spells","[S.charge_counter/10.0]/[S.charge_max/10]",S)
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index 43526d41a29..b2f52d4342c 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -192,7 +192,7 @@
step(mob, pick(cardinal))
else
. = ..()
- for(var/obj/speech_bubble/S in range(1, mob))
+ for(var/obj/effects/speech_bubble/S in range(1, mob))
if(S.parent == mob)
S.loc = mob.loc
moving = 0
@@ -297,7 +297,7 @@
dense_object++
break
- if(!dense_object && (locate(/obj/lattice) in oview(1, src)))
+ if(!dense_object && (locate(/obj/station_objects/lattice) in oview(1, src)))
dense_object++
//Lastly attempt to locate any dense objects we could push off of
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index 7356d79af6f..78b1811474e 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -28,7 +28,7 @@ mob/new_player
loc = starting_loc
sight |= SEE_TURFS
var/list/watch_locations = list()
- for(var/obj/landmark/landmark in world)
+ for(var/obj/effects/landmark/landmark in world)
if(landmark.tag == "landmark*new_player")
watch_locations += landmark.loc
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 585cfd2c8e5..2b7ec327b38 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -90,21 +90,21 @@
ticker.minds += O.mind//Adds them to regular mind list.
var/obj/loc_landmark
- for(var/obj/landmark/start/sloc in world)
+ for(var/obj/effects/landmark/start/sloc in world)
if (sloc.name != "AI")
continue
if (locate(/mob) in sloc.loc)
continue
loc_landmark = sloc
if (!loc_landmark)
- for(var/obj/landmark/tripai in world)
+ for(var/obj/effects/landmark/tripai in world)
if (tripai.name == "tripai")
if(locate(/mob) in tripai.loc)
continue
loc_landmark = tripai
if (!loc_landmark)
O << "Oh god sorry we can't find an unoccupied AI spawn location, so we're spawning you on top of someone."
- for(var/obj/landmark/start/sloc in world)
+ for(var/obj/effects/landmark/start/sloc in world)
if (sloc.name == "AI")
loc_landmark = sloc
diff --git a/code/modules/power/antimatter/engine.dm b/code/modules/power/antimatter/engine.dm
index b263e42b5eb..aff52f177b7 100644
--- a/code/modules/power/antimatter/engine.dm
+++ b/code/modules/power/antimatter/engine.dm
@@ -181,7 +181,7 @@
if(energy > convert2energy(8e-12)) //FAR TOO MUCH ENERGY STILL
for(var/mob/M in hearers(src, null))
M.show_message(text("\red BANG!"))
- new /obj/bhole(src.loc)
+ new /obj/effects/bhole(src.loc)
else //this amount of energy is okay so it does the proper output thing
diff --git a/code/modules/power/antimatter/fuel.dm b/code/modules/power/antimatter/fuel.dm
index 2e2dc5e72f5..07d6e9b970e 100644
--- a/code/modules/power/antimatter/fuel.dm
+++ b/code/modules/power/antimatter/fuel.dm
@@ -83,7 +83,7 @@
/obj/item/weapon/fuel/attack(mob/M as mob, mob/user as mob)
if (user != M)
- var/obj/equip_e/human/O = new /obj/equip_e/human( )
+ var/obj/effects/equip_e/human/O = new /obj/effects/equip_e/human( )
O.source = user
O.target = M
O.item = src
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 6a8d7eff04e..b64592eb153 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -325,7 +325,7 @@
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
if(do_after(user, 20) && C.amount >= 10)
var/turf/T = get_turf_loc(src)
- var/obj/cable/N = T.get_cable_node()
+ var/obj/station_objects/cable/N = T.get_cable_node()
if (prob(50) && electrocute_mob(usr, N, N))
var/datum/effects/system/spark_spread/s = new /datum/effects/system/spark_spread
s.set_up(5, 1, src)
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index f3f70c3b56b..98f6ffa848f 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -19,12 +19,12 @@
var/dirn = get_dir(user, src)
- for(var/obj/cable/LC in T)
+ for(var/obj/station_objects/cable/LC in T)
if( (LC.d1 == dirn && LC.d2 == 0 ) || ( LC.d2 == dirn && LC.d1 == 0) )
user << "There's already a cable at that position."
return
- var/obj/cable/NC = new(T)
+ var/obj/station_objects/cable/NC = new(T)
NC.cableColor(coil.color)
@@ -83,7 +83,7 @@
// the power cable object
-/obj/cable/New()
+/obj/station_objects/cable/New()
..()
@@ -100,7 +100,7 @@
if(level==1) hide(T.intact)
-/obj/cable/Del() // called when a cable is deleted
+/obj/station_objects/cable/Del() // called when a cable is deleted
if(!defer_powernet_rebuild) // set if network will be rebuilt manually
@@ -111,13 +111,13 @@
if(Debug) diary << "Defered cable deletion at [x],[y]: #[netnum]"
..() // then go ahead and delete the cable
-/obj/cable/hide(var/i)
+/obj/station_objects/cable/hide(var/i)
if(level == 1 && istype(loc, /turf))
invisibility = i ? 101 : 0
updateicon()
-/obj/cable/proc/updateicon()
+/obj/station_objects/cable/proc/updateicon()
if(invisibility)
icon_state = "[d1]-[d2]-f"
else
@@ -125,19 +125,19 @@
// returns the powernet this cable belongs to
-/obj/cable/proc/get_powernet()
+/obj/station_objects/cable/proc/get_powernet()
var/datum/powernet/PN // find the powernet
if(netnum && powernets && powernets.len >= netnum)
PN = powernets[netnum]
return PN
-/obj/cable/attack_hand(mob/user)
+/obj/station_objects/cable/attack_hand(mob/user)
if(ishuman(user))
if(istype(user:gloves, /obj/item/clothing/gloves/space_ninja)&&user:gloves:candrain&&!user:gloves:draining)
call(/obj/item/clothing/gloves/space_ninja/proc/drain)("WIRE",src,user:wear_suit)
return
-/obj/cable/attackby(obj/item/W, mob/user)
+/obj/station_objects/cable/attackby(obj/item/W, mob/user)
var/turf/T = src.loc
if(T.intact)
@@ -189,7 +189,7 @@
// shock the user with probability prb
-/obj/cable/proc/shock(mob/user, prb, var/siemens_coeff = 1.0)
+/obj/station_objects/cable/proc/shock(mob/user, prb, var/siemens_coeff = 1.0)
if(!prob(prb))
return 0
if (electrocute_mob(user, powernets[src.netnum], src, siemens_coeff))
@@ -200,7 +200,7 @@
else
return 0
-/obj/cable/ex_act(severity)
+/obj/station_objects/cable/ex_act(severity)
switch(severity)
if(1.0)
del(src)
@@ -320,12 +320,12 @@
else
dirn = get_dir(F, user)
- for(var/obj/cable/LC in F)
+ for(var/obj/station_objects/cable/LC in F)
if((LC.d1 == dirn && LC.d2 == 0 ) || ( LC.d2 == dirn && LC.d1 == 0))
user << "There's already a cable at that position."
return
- var/obj/cable/C = new(F)
+ var/obj/station_objects/cable/C = new(F)
C.cableColor(color)
@@ -355,7 +355,7 @@
// called when cable_coil is click on an installed obj/cable
-/obj/item/weapon/cable_coil/proc/cable_join(obj/cable/C, mob/user)
+/obj/item/weapon/cable_coil/proc/cable_join(obj/station_objects/cable/C, mob/user)
var/turf/U = user.loc
if(!isturf(U))
@@ -386,12 +386,12 @@
var/fdirn = turn(dirn, 180) // the opposite direction
- for(var/obj/cable/LC in U) // check to make sure there's not a cable there already
+ for(var/obj/station_objects/cable/LC in U) // check to make sure there's not a cable there already
if(LC.d1 == fdirn || LC.d2 == fdirn)
user << "There's already a cable at that position."
return
- var/obj/cable/NC = new(U)
+ var/obj/station_objects/cable/NC = new(U)
NC.cableColor(color)
NC.d1 = 0
@@ -422,7 +422,7 @@
nd2 = C.d2
- for(var/obj/cable/LC in T) // check to make sure there's no matching cable
+ for(var/obj/station_objects/cable/LC in T) // check to make sure there's no matching cable
if(LC == C) // skip the cable we're interacting with
continue
if((LC.d1 == nd1 && LC.d2 == nd2) || (LC.d1 == nd2 && LC.d2 == nd1) ) // make sure no cable matches either direction
@@ -451,13 +451,13 @@
return
-/obj/cable/proc/mergeConnectedNetworks(var/direction)
+/obj/station_objects/cable/proc/mergeConnectedNetworks(var/direction)
var/turf/TB
if((d1 == direction || d2 == direction) != 1)
return
TB = get_step(src, direction)
- for(var/obj/cable/TC in TB)
+ for(var/obj/station_objects/cable/TC in TB)
if(!TC)
continue
@@ -482,10 +482,10 @@
PN.merge_powernets(TPN)
-/obj/cable/proc/mergeConnectedNetworksOnTurf()
+/obj/station_objects/cable/proc/mergeConnectedNetworksOnTurf()
- for(var/obj/cable/C in loc)
+ for(var/obj/station_objects/cable/C in loc)
if(!C)
@@ -545,7 +545,7 @@
PN.merge_powernets(TPN)
-obj/cable/proc/cableColor(var/colorC)
+obj/station_objects/cable/proc/cableColor(var/colorC)
var/color_n = "red"
if(colorC)
color_n = colorC
diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm
index ede3503c1a4..d57a5ce81e3 100644
--- a/code/modules/power/power.dm
+++ b/code/modules/power/power.dm
@@ -64,14 +64,14 @@
var/netcount = 0
powernets = list()
- for(var/obj/cable/PC in world)
+ for(var/obj/station_objects/cable/PC in world)
PC.netnum = 0
for(var/obj/machinery/power/M in machines)
if(M.netnum >=0)
M.netnum = 0
- for(var/obj/cable/PC in world)
+ for(var/obj/station_objects/cable/PC in world)
if(!PC.netnum)
PC.netnum = ++netcount
@@ -87,7 +87,7 @@
PN.number = L
- for(var/obj/cable/C in world)
+ for(var/obj/station_objects/cable/C in world)
var/datum/powernet/PN = powernets[C.netnum]
PN.cables += C
@@ -119,7 +119,7 @@
result += P
- for(var/obj/cable/C in T)
+ for(var/obj/station_objects/cable/C in T)
if(C.d1 == fdir || C.d2 == fdir)
if(!unmarked || !C.netnum)
result += C
@@ -129,7 +129,7 @@
return result
-/obj/cable/proc/get_connections()
+/obj/station_objects/cable/proc/get_connections()
var/list/res = list() // this will be a list of all connected power objects
@@ -160,7 +160,7 @@
cdir = get_dir(T, src)
- for(var/obj/cable/C in T)
+ for(var/obj/station_objects/cable/C in T)
if(C.netnum)
continue
@@ -174,7 +174,7 @@
var/list/res = list()
- for(var/obj/cable/C in src.loc)
+ for(var/obj/station_objects/cable/C in src.loc)
if(C.netnum)
continue
@@ -194,8 +194,8 @@
while(1)
- if( istype(O, /obj/cable) )
- var/obj/cable/C = O
+ if( istype(O, /obj/station_objects/cable) )
+ var/obj/station_objects/cable/C = O
C.netnum = num
P = C.get_connections()
@@ -223,7 +223,7 @@
// cut a powernet at this cable object
-/datum/powernet/proc/cut_cable(var/obj/cable/C)
+/datum/powernet/proc/cut_cable(var/obj/station_objects/cable/C)
var/turf/T1 = C.loc
if(C.d1)
@@ -237,9 +237,9 @@
if(Debug)
for(var/obj/O in P1)
- world.log << "P1: [O] at [O.x] [O.y] : [istype(O, /obj/cable) ? "[O:d1]/[O:d2]" : null] "
+ world.log << "P1: [O] at [O.x] [O.y] : [istype(O, /obj/station_objects/cable) ? "[O:d1]/[O:d2]" : null] "
for(var/obj/O in P2)
- world.log << "P2: [O] at [O.x] [O.y] : [istype(O, /obj/cable) ? "[O:d1]/[O:d2]" : null] "
+ world.log << "P2: [O] at [O.x] [O.y] : [istype(O, /obj/station_objects/cable) ? "[O:d1]/[O:d2]" : null] "
@@ -251,7 +251,7 @@
// zero the netnum of all cables & nodes in this powernet
- for(var/obj/cable/OC in cables)
+ for(var/obj/station_objects/cable/OC in cables)
OC.netnum = 0
for(var/obj/machinery/power/OM in nodes)
OM.netnum = 0
@@ -276,8 +276,8 @@
if(OM.netnum != number)
notlooped = 1
break
- else if( istype(O, /obj/cable) )
- var/obj/cable/OC = O
+ else if( istype(O, /obj/station_objects/cable) )
+ var/obj/station_objects/cable/OC = O
if(OC.netnum != number)
notlooped = 1
break
@@ -293,7 +293,7 @@
if(Debug) world.log << "Was not looped: spliting PN#[number] ([cables.len];[nodes.len])"
- for(var/obj/cable/OC in cables)
+ for(var/obj/station_objects/cable/OC in cables)
if(!OC.netnum) // non-connected cables will have netnum==0, since they weren't reached by propagation
@@ -401,13 +401,13 @@
else
P.cables += cables
cables = P.cables
- for(var/obj/cable/C in cables)
+ for(var/obj/station_objects/cable/C in cables)
C.netnum = number
del P
/obj/machinery/power/proc/connect_to_network()
var/turf/T = src.loc
- var/obj/cable/C = T.get_cable_node()
+ var/obj/station_objects/cable/C = T.get_cable_node()
if (!C || !C.netnum)
return
makepowernets() //TODO: find fast way
@@ -419,7 +419,7 @@
/turf/proc/get_cable_node()
if(!istype(src, /turf/simulated/floor))
return null
- for(var/obj/cable/C in src)
+ for(var/obj/station_objects/cable/C in src)
if(C.d1 == 0)
return C
return null
@@ -448,8 +448,8 @@
if (istype(power_source,/area))
source_area = power_source
power_source = source_area.get_apc()
- if (istype(power_source,/obj/cable))
- var/obj/cable/tmp = power_source
+ if (istype(power_source,/obj/station_objects/cable))
+ var/obj/station_objects/cable/tmp = power_source
power_source = powernets[tmp.netnum]
var/datum/powernet/PN
diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm
index 5b2bfe213bb..f2888f3ccc7 100644
--- a/code/modules/power/singularity/generator.dm
+++ b/code/modules/power/singularity/generator.dm
@@ -29,7 +29,7 @@
*/
///obj/machinery/the_singularitygen/Bumped(atom/A)
-// if(istype(A,/obj/accelerated_particle))
+// if(istype(A,/obj/effects/accelerated_particle))
// src.energy += A:energy
// return
// ..()
diff --git a/code/modules/power/singularity/particle_accelerator/particle.dm b/code/modules/power/singularity/particle_accelerator/particle.dm
index 5eb22690726..792d3b309d9 100644
--- a/code/modules/power/singularity/particle_accelerator/particle.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle.dm
@@ -1,4 +1,4 @@
-/obj/accelerated_particle
+/obj/effects/accelerated_particle
name = "Accelerated Particles"
desc = "Small things moving very fast."
icon = 'particle_accelerator.dmi'
diff --git a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
index 00f3146aec1..ee1351f1c47 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_accelerator.dm
@@ -39,7 +39,7 @@ PE|PE|PE
*/
-/obj/particle_accelerator
+/obj/station_objects/particle_accelerator
name = "Particle Accelerator"
desc = "Part of a Particle Accelerator."
icon = 'particle_accelerator.dmi'
diff --git a/code/modules/power/singularity/particle_accelerator/particle_chamber.dm b/code/modules/power/singularity/particle_accelerator/particle_chamber.dm
index 0d27c74c174..c92196239a7 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_chamber.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_chamber.dm
@@ -1,4 +1,4 @@
-/obj/particle_accelerator/fuel_chamber
+/obj/station_objects/particle_accelerator/fuel_chamber
name = "Particle Accelerator Fuel Control"
desc = "Part of a Particle Accelerator."
icon = 'particle_accelerator.dmi'
diff --git a/code/modules/power/singularity/particle_accelerator/particle_control.dm b/code/modules/power/singularity/particle_accelerator/particle_control.dm
index d3fd34964e9..b7f6733831d 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_control.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_control.dm
@@ -11,7 +11,7 @@
construction_state = 0
active = 0
var
- list/obj/particle_accelerator/connected_parts
+ list/obj/station_objects/particle_accelerator/connected_parts
assembled = 0
strength = 0
@@ -70,12 +70,12 @@
process()
if(src.active)
- for(var/obj/particle_accelerator/particle_emitter/PE in connected_parts)
+ for(var/obj/station_objects/particle_accelerator/particle_emitter/PE in connected_parts)
if(PE)
PE.emit_particle(src.strength)
-// for(var/obj/particle_accelerator/fuel_chamber/PF in connected_parts)
+// for(var/obj/station_objects/particle_accelerator/fuel_chamber/PF in connected_parts)
// PF.doshit()
-// for(var/obj/particle_accelerator/power_box/PB in connected_parts)
+// for(var/obj/station_objects/particle_accelerator/power_box/PB in connected_parts)
// PB.doshit()
//finish up putting the fuel run and power use things in here
return
@@ -107,24 +107,24 @@
odir = 4
var/turf/T = src.loc
T = get_step(T,rdir)
- if(check_part(T,/obj/particle_accelerator/fuel_chamber))
+ if(check_part(T,/obj/station_objects/particle_accelerator/fuel_chamber))
tally++
T = get_step(T,odir)
- if(check_part(T,/obj/particle_accelerator/end_cap))
+ if(check_part(T,/obj/station_objects/particle_accelerator/end_cap))
tally++
T = get_step(T,dir)
T = get_step(T,dir)
- if(check_part(T,/obj/particle_accelerator/power_box))
+ if(check_part(T,/obj/station_objects/particle_accelerator/power_box))
tally++
T = get_step(T,dir)
- if(check_part(T,/obj/particle_accelerator/particle_emitter/center))
+ if(check_part(T,/obj/station_objects/particle_accelerator/particle_emitter/center))
tally++
T = get_step(T,ldir)
- if(check_part(T,/obj/particle_accelerator/particle_emitter/left))
+ if(check_part(T,/obj/station_objects/particle_accelerator/particle_emitter/left))
tally++
T = get_step(T,rdir)
T = get_step(T,rdir)
- if(check_part(T,/obj/particle_accelerator/particle_emitter/right))
+ if(check_part(T,/obj/station_objects/particle_accelerator/particle_emitter/right))
tally++
if(tally >= 6)
assembled = 1
@@ -137,7 +137,7 @@
check_part(var/turf/T, var/type)
if(!(T)||!(type))
return 0
- var/obj/particle_accelerator/PA = locate(/obj/particle_accelerator) in T
+ var/obj/station_objects/particle_accelerator/PA = locate(/obj/station_objects/particle_accelerator) in T
if(istype(PA, type))
if(PA.connect_master(src))
if(PA.report_ready(src))
diff --git a/code/modules/power/singularity/particle_accelerator/particle_emitter.dm b/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
index b00587c43ab..ab84f68bbff 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_emitter.dm
@@ -1,4 +1,4 @@
-/obj/particle_accelerator/particle_emitter
+/obj/station_objects/particle_accelerator/particle_emitter
name = "Particle Accelerator Emitter"
desc = "Part of a Particle Accelerator, might not want to stand near this end."
icon = 'particle_accelerator.dmi'
@@ -32,15 +32,15 @@
emit_particle(var/strength = 0)
if((src.last_shot + src.fire_delay) <= world.time)
src.last_shot = world.time
- var/obj/accelerated_particle/A = null
+ var/obj/effects/accelerated_particle/A = null
var/turf/T = get_step(src,dir)
switch(strength)
if(0)
- A = new/obj/accelerated_particle/weak(T, dir)
+ A = new/obj/effects/accelerated_particle/weak(T, dir)
if(1)
- A = new/obj/accelerated_particle(T, dir)
+ A = new/obj/effects/accelerated_particle(T, dir)
if(2)
- A = new/obj/accelerated_particle/strong(T, dir)
+ A = new/obj/effects/accelerated_particle/strong(T, dir)
if(A)
A.dir = src.dir
return 1
diff --git a/code/modules/power/singularity/particle_accelerator/particle_power.dm b/code/modules/power/singularity/particle_accelerator/particle_power.dm
index f896739334c..f3d6a85fef9 100644
--- a/code/modules/power/singularity/particle_accelerator/particle_power.dm
+++ b/code/modules/power/singularity/particle_accelerator/particle_power.dm
@@ -1,4 +1,4 @@
-/obj/particle_accelerator/power_box
+/obj/station_objects/particle_accelerator/power_box
name = "Particle Accelerator"
desc = "Part of a Particle Accelerator, this part seems to have a maintenance panel on it."
icon = 'particle_accelerator.dmi'
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index f8e0b07fa8b..9d3f1da3d2a 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -1,9 +1,9 @@
var/global/list/uneatable = list(
/turf/space,
/obj/effects,
- /obj/overlay,
- /obj/decal/cleanable,
- /obj/rune
+ /obj/effects/overlay,
+ /obj/effects/decal/cleanable,
+ /obj/effects/rune
)
/obj/machinery/singularity/
diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm
index bf4cd5184d2..6c376ed3e9e 100644
--- a/code/modules/power/solar.dm
+++ b/code/modules/power/solar.dm
@@ -224,7 +224,7 @@
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/solar_control/M = new /obj/item/weapon/circuitboard/solar_control( A )
for (var/obj/C in src)
@@ -236,7 +236,7 @@
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/solar_control/M = new /obj/item/weapon/circuitboard/solar_control( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm
index fb8be9f5a02..49e9601b28f 100644
--- a/code/modules/power/turbine.dm
+++ b/code/modules/power/turbine.dm
@@ -243,7 +243,7 @@
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
for (var/obj/C in src)
@@ -256,7 +256,7 @@
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index 9c5ebb79802..f68cd3b1542 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -66,7 +66,7 @@
return //we're placing gun on a table or in backpack --rastaf0
if(istype(target, /obj/machinery/recharger) && istype(src, /obj/item/weapon/gun/energy))
return
- if(istype(target, /obj/proc_holder/spell))
+ if(istype(target, /obj/effects/proc_holder/spell))
return
if(istype(user, /mob/living))
var/mob/living/M = user
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index f4de1d648d3..7609dfdf26c 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -141,7 +141,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/rdconsole/M = new /obj/item/weapon/circuitboard/rdconsole( A )
for (var/obj/C in src)
@@ -153,7 +153,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/rdconsole/M = new /obj/item/weapon/circuitboard/rdconsole( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/modules/research/server.dm b/code/modules/research/server.dm
index 031d7f524b6..4f4cfb61f28 100644
--- a/code/modules/research/server.dm
+++ b/code/modules/research/server.dm
@@ -305,7 +305,7 @@
if(do_after(user, 20))
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
new /obj/item/weapon/shard( src.loc )
var/obj/item/weapon/circuitboard/rdservercontrol/M = new /obj/item/weapon/circuitboard/rdservercontrol( A )
for (var/obj/C in src)
@@ -317,7 +317,7 @@
del(src)
else
user << "\blue You disconnect the monitor."
- var/obj/computerframe/A = new /obj/computerframe( src.loc )
+ var/obj/station_objects/computerframe/A = new /obj/station_objects/computerframe( src.loc )
var/obj/item/weapon/circuitboard/rdservercontrol/M = new /obj/item/weapon/circuitboard/rdservercontrol( A )
for (var/obj/C in src)
C.loc = src.loc
diff --git a/code/unused/_debug.dm b/code/unused/_debug.dm
index ba5a4f9361b..58b0f5c2068 100644
--- a/code/unused/_debug.dm
+++ b/code/unused/_debug.dm
@@ -23,10 +23,10 @@
if(Debug)
for(var/turf/T in range(5))
- var/obj/mark/O = locate(/obj/mark/, T)
+ var/obj/effects/mark/O = locate(/obj/effects/mark/, T)
if(!O)
- O = new /obj/mark(T)
+ O = new /obj/effects/mark(T)
else
O.overlays = null
@@ -90,7 +90,7 @@ Doing this because FindTurfs() isn't even used
set category = "Debug"
//set hidden = 1
if(Debug)
- for(var/obj/mark/O in world)
+ for(var/obj/effects/mark/O in world)
del(O)
else
alert("Debugging off")
@@ -132,10 +132,10 @@ Doing this because FindTurfs() isn't even used
set category = "Debug"
for(var/turf/T in range(5))
- var/obj/mark/O = locate(/obj/mark/, T)
+ var/obj/effects/mark/O = locate(/obj/effects/mark/, T)
if(!O)
- O = new /obj/mark(T)
+ O = new /obj/effects/mark(T)
else
O.overlays = null
@@ -163,10 +163,10 @@ Doing this because FindTurfs() isn't even used
if(M && M.p_dir)
//world << "Accepted"
- var/obj/mark/O = locate(/obj/mark/, T)
+ var/obj/effects/mark/O = locate(/obj/effects/mark/, T)
if(!O)
- O = new /obj/mark(T)
+ O = new /obj/effects/mark(T)
else
O.overlays = null
@@ -194,10 +194,10 @@ Doing this because FindTurfs() isn't even used
//world << "Turf [T] at ([T.x],[T.y])"
- var/obj/mark/O = locate(/obj/mark/, T)
+ var/obj/effects/mark/O = locate(/obj/effects/mark/, T)
if(!O)
- O = new /obj/mark(T)
+ O = new /obj/effects/mark(T)
else
O.overlays = null
@@ -206,10 +206,10 @@ Doing this because FindTurfs() isn't even used
//world <<" Mach [M] with pdir=[M.p_dir]"
- if(M && istype(M, /obj/cable/))
+ if(M && istype(M, /obj/station_objects/cable/))
- var/obj/cable/C = M
+ var/obj/station_objects/cable/C = M
//world << "Accepted"
O.overlays += numbericon("[C.netnum] " , marked)
@@ -237,10 +237,10 @@ Doing this because FindTurfs() isn't even used
//world << "Turf [T] at ([T.x],[T.y])"
- var/obj/mark/O = locate(/obj/mark/, T)
+ var/obj/effects/mark/O = locate(/obj/effects/mark/, T)
if(!O)
- O = new /obj/mark(T)
+ O = new /obj/effects/mark(T)
else
O.overlays = null
@@ -277,7 +277,7 @@ Doing this because FindTurfs() isn't even used
T = get_step(P, ndirs[1])
- var/obj/mark/O = new(T)
+ var/obj/effects/mark/O = new(T)
O.overlays += numbericon("[num] * 1 ", -4)
O.overlays += numbericon("[ndirs[1]] - [ndirs[2]]",-16)
diff --git a/code/unused/assemblies.dm b/code/unused/assemblies.dm
index 3409df89d0b..45f69f4443d 100644
--- a/code/unused/assemblies.dm
+++ b/code/unused/assemblies.dm
@@ -140,7 +140,7 @@
src.part2.Activate()
return
-/obj/decal/ash/attack_hand(mob/user as mob)
+/obj/effects/decal/ash/attack_hand(mob/user as mob)
usr << "\blue The ashes slip through your fingers."
del(src)
return
@@ -370,7 +370,7 @@
return
/obj/item/assembly/rad_prox/HasProximity(atom/movable/AM as mob|obj)
- if (istype(AM, /obj/beam))
+ if (istype(AM, /obj/effects/beam))
return
if (AM.move_speed < 12)
src.part2.sense()
@@ -504,7 +504,7 @@
/obj/item/assembly/prox_ignite/HasProximity(atom/movable/AM as mob|obj)
- if (istype(AM, /obj/beam))
+ if (istype(AM, /obj/effects/beam))
return
if (AM.move_speed < 12 && src.part1)
src.part1.sense()
@@ -619,7 +619,7 @@
return
/obj/item/assembly/m_i_ptank/HasProximity(atom/movable/AM as mob|obj)
- if (istype(AM, /obj/beam))
+ if (istype(AM, /obj/effects/beam))
return
if (AM.move_speed < 12 && src.part1)
src.part1.sense()
diff --git a/code/unused/gamemodes/ruby.dm b/code/unused/gamemodes/ruby.dm
index d1b26acadf9..a0edcd45323 100644
--- a/code/unused/gamemodes/ruby.dm
+++ b/code/unused/gamemodes/ruby.dm
@@ -34,7 +34,7 @@
var/starting_loc = pick(wizardstart)
wizard.current.loc = starting_loc
- for (var/obj/landmark/A in world)
+ for (var/obj/effects/landmark/A in world)
if (A.name == "Teleport-Scroll")
new /obj/item/weapon/teleportation_scroll(A.loc)
del(A)
diff --git a/code/unused/mining/mine_generator_unused.dm b/code/unused/mining/mine_generator_unused.dm
index ab565150cc7..2bc142b6a0d 100644
--- a/code/unused/mining/mine_generator_unused.dm
+++ b/code/unused/mining/mine_generator_unused.dm
@@ -1,7 +1,7 @@
/**********************Random mine generator************************/
//this item is intended to give the effect of entering the mine, so that light gradually fades
-/obj/mine_generator
+/obj/effects/mine_generator
name = "Random mine generator"
anchored = 1
unacidable = 1
@@ -31,7 +31,7 @@
16 = NNE
*/
-/obj/mine_generator/New()
+/obj/effects/mine_generator/New()
last_loc = src.loc
var/i
for(i = 0; i < 50; i++)
@@ -42,7 +42,7 @@
return
-/obj/mine_generator/proc/gererateTargetLoc() //this proc determines where the next square-room will end.
+/obj/effects/mine_generator/proc/gererateTargetLoc() //this proc determines where the next square-room will end.
switch(mineDirection)
if(1)
randXParam = 0
@@ -119,7 +119,7 @@
return
-/obj/mine_generator/proc/fillWithAsteroids()
+/obj/effects/mine_generator/proc/fillWithAsteroids()
if(last_loc)
start_loc = last_loc
diff --git a/code/unused/optics/beam.dm b/code/unused/optics/beam.dm
index f63a6080c17..d64a675451d 100644
--- a/code/unused/optics/beam.dm
+++ b/code/unused/optics/beam.dm
@@ -1,7 +1,7 @@
// the laser beam
-/obj/beam/laser
+/obj/effects/beam/laser
name = "laser beam"
icon = 'beam.dmi'
icon_state = "full"
@@ -12,8 +12,8 @@
var/wavelength // the (vaccuum) wavelength of the beam
var/width = 1 // 1=thin, 2=medium, 3=wide
- var/obj/beam/laser/next
- var/obj/beam/laser/prev
+ var/obj/effects/beam/laser/next
+ var/obj/effects/beam/laser/prev
var/obj/master
New(var/atom/newloc, var/dirn, var/lambda, var/omega=1, var/half=0)
@@ -97,7 +97,7 @@
HasEntered(var/atom/movable/AM)
- if(istype(AM, /obj/beam))
+ if(istype(AM, /obj/effects/beam))
return
if(blocked(AM))
remove(src)
diff --git a/code/unused/optics/laser-pointer.dm b/code/unused/optics/laser-pointer.dm
index e06150f5413..377af46a4c7 100644
--- a/code/unused/optics/laser-pointer.dm
+++ b/code/unused/optics/laser-pointer.dm
@@ -19,7 +19,7 @@
g_amt = 100
w_amt = 200
- var/obj/beam/laser/beam // the created beam
+ var/obj/effects/beam/laser/beam // the created beam
flags = FPRINT | CONDUCT | TABLEPASS
diff --git a/code/unused/spacecraft/shipcore.dm b/code/unused/spacecraft/shipcore.dm
index 77b2c196450..1265e606bcc 100644
--- a/code/unused/spacecraft/shipcore.dm
+++ b/code/unused/spacecraft/shipcore.dm
@@ -94,7 +94,7 @@
for(var/turf/T in src.turfs)
for(var/obj/O in T)
- if(istype(O, /obj/ship_landing_beacon)) // Leave beacons where they are, we don't want to take them with us.
+ if(istype(O, /obj/effects/ship_landing_beacon)) // Leave beacons where they are, we don't want to take them with us.
continue
var/
_x = Center.x + O.x - xsav
@@ -172,8 +172,8 @@ obj/machinery/shipcore/Topic(href, href_list)
src.group_self()
if (href_list["move"])
var/list/beacons = list()
- for(var/obj/ship_landing_beacon/b in world)
- if(istype(b, /obj/ship_landing_beacon))
+ for(var/obj/effects/ship_landing_beacon/b in world)
+ if(istype(b, /obj/effects/ship_landing_beacon))
if(b.active)
beacons.Add(b)
if(!beacons.len)
@@ -330,7 +330,7 @@ obj/machinery/ship_component/control_panel
icon = 'craft.dmi'
icon_state = "ship_overlay"
-/obj/ship_landing_beacon
+/obj/effects/ship_landing_beacon
icon = 'craft.dmi'
icon_state = "beacon"
name = "Beacon"
diff --git a/maps/tgstation.2.0.8.dmm b/maps/tgstation.2.0.8.dmm
index de7a776b351..9e21b5bb1ea 100644
--- a/maps/tgstation.2.0.8.dmm
+++ b/maps/tgstation.2.0.8.dmm
@@ -1,76 +1,76 @@
"aaa" = (/turf/space,/area)
-"aab" = (/obj/grille,/turf/space,/area)
-"aac" = (/obj/lattice,/turf/space,/area)
-"aad" = (/obj/machinery/power/tracker,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aae" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "prisonsolar"; name = "Prison Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/prison/solar)
-"aaf" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aag" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aah" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aai" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aaj" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aak" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aal" = (/obj/machinery/power/solar{id = "prisonsolar"; name = "Prison Solar Array"},/obj/cable,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/prison/solar)
-"aam" = (/obj/cable,/obj/machinery/power/solar{id = "prisonsolar"; name = "Prison Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/prison/solar)
-"aan" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aao" = (/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
-"aap" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area)
-"aaq" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/solar_control)
-"aar" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/external{name = "Prison Solar Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aas" = (/obj/landmark{name = "carpspawn"},/turf/space,/area)
-"aat" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/solar_control)
-"aau" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aab" = (/obj/station_objects/grille,/turf/space,/area)
+"aac" = (/obj/station_objects/lattice,/turf/space,/area)
+"aad" = (/obj/machinery/power/tracker,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aae" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "prisonsolar"; name = "Prison Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/prison/solar)
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+"aag" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aah" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aai" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aaj" = (/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aak" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aal" = (/obj/machinery/power/solar{id = "prisonsolar"; name = "Prison Solar Array"},/obj/station_objects/cable,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/prison/solar)
+"aam" = (/obj/station_objects/cable,/obj/machinery/power/solar{id = "prisonsolar"; name = "Prison Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/prison/solar)
+"aan" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aao" = (/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/prison/solar)
+"aap" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area)
+"aaq" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/solar_control)
+"aar" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/external{name = "Prison Solar Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aas" = (/obj/effects/landmark{name = "carpspawn"},/turf/space,/area)
+"aat" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/solar_control)
+"aau" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/prison/solar_control)
"aav" = (/turf/simulated/wall/r_wall,/area/prison/solar_control)
-"aaw" = (/obj/machinery/light/small{dir = 8},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaw" = (/obj/machinery/light/small{dir = 8},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/prison/solar_control)
"aax" = (/turf/simulated/floor/plating,/area/prison/solar_control)
"aay" = (/obj/machinery/camera{c_tag = "Prison Engineering"; dir = 2; network = "SS13"},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaz" = (/obj/machinery/power/smes{charging = 1},/obj/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaA" = (/obj/machinery/power/terminal{dir = 8},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaB" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaC" = (/obj/machinery/power/solar_control{id = "prisonsolar"; name = "Prison Solar Control"; track = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaz" = (/obj/machinery/power/smes{charging = 1},/obj/station_objects/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaA" = (/obj/machinery/power/terminal{dir = 8},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaB" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaC" = (/obj/machinery/power/solar_control{id = "prisonsolar"; name = "Prison Solar Control"; track = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/prison/solar_control)
"aaD" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/prison/solar_control)
"aaE" = (/obj/machinery/atmospherics/pipe/tank/air,/turf/simulated/floor/plating,/area/prison/solar_control)
"aaF" = (/turf/simulated/wall/r_wall,/area/prison/hallway/aft)
-"aaG" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaH" = (/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaI" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaJ" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaG" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaH" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaI" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaJ" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
"aaK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/prison/solar_control)
"aaL" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/prison/solar_control)
"aaM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/prison/solar_control)
-"aaN" = (/obj/machinery/light{dir = 1},/obj/closet/emcloset,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/prison/hallway/aft)
+"aaN" = (/obj/machinery/light{dir = 1},/obj/station_objects/closet/emcloset,/turf/simulated/floor{icon_state = "red"; dir = 9},/area/prison/hallway/aft)
"aaO" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/prison/hallway/aft)
"aaP" = (/obj/machinery/door/airlock/maintenance{name = "Prison Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaQ" = (/obj/machinery/power/apc{dir = 2; name = "Prison Solars APC"; pixel_x = 3; pixel_y = -23},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaR" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaQ" = (/obj/machinery/power/apc{dir = 2; name = "Prison Solars APC"; pixel_x = 3; pixel_y = -23},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaR" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/prison/solar_control)
"aaS" = (/turf/simulated/wall,/area/prison/cell_block/A)
-"aaT" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaU" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaV" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaW" = (/obj/machinery/door/airlock/maintenance{name = "Prison Maintenance"; req_access_txt = "1"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/prison/solar_control)
-"aaX" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/prison/hallway/aft)
+"aaT" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaU" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaV" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaW" = (/obj/machinery/door/airlock/maintenance{name = "Prison Maintenance"; req_access_txt = "1"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/prison/solar_control)
+"aaX" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/prison/hallway/aft)
"aaY" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/prison/hallway/aft)
"aaZ" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
"aba" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/hallway/aft)
-"abb" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/prison/cell_block/A)
-"abc" = (/obj/table/woodentable,/obj/machinery/librarycomp{pixel_y = 8},/turf/simulated/floor,/area/prison/cell_block/A)
-"abd" = (/obj/table/woodentable,/obj/item/toy/crayonbox,/turf/simulated/floor,/area/prison/cell_block/A)
+"abb" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/prison/cell_block/A)
+"abc" = (/obj/station_objects/table/woodentable,/obj/machinery/librarycomp{pixel_y = 8},/turf/simulated/floor,/area/prison/cell_block/A)
+"abd" = (/obj/station_objects/table/woodentable,/obj/item/toy/crayonbox,/turf/simulated/floor,/area/prison/cell_block/A)
"abe" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/prison/cell_block/A)
"abf" = (/obj/machinery/computer/arcade,/turf/simulated/floor,/area/prison/cell_block/A)
-"abg" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
-"abh" = (/obj/secure_closet/brig{name = "Prison Locker"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/prison/hallway/aft)
+"abg" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
+"abh" = (/obj/station_objects/secure_closet/brig{name = "Prison Locker"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/prison/hallway/aft)
"abi" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/security{name = "Prison Cell A1"; req_access = null; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
"abj" = (/turf/simulated/floor/plating,/area/prison/cell_block/A)
"abk" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/prison/cell_block/A)
"abl" = (/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"abm" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/prison/cell_block/A)
-"abn" = (/obj/machinery/power/apc{dir = 1; name = "Prison Rec Room APC"; pixel_x = 0; pixel_y = 24},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/prison/cell_block/A)
+"abm" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/prison/cell_block/A)
+"abn" = (/obj/machinery/power/apc{dir = 1; name = "Prison Rec Room APC"; pixel_x = 0; pixel_y = 24},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/prison/cell_block/A)
"abo" = (/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/prison/cell_block/A)
"abp" = (/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/prison/cell_block/A)
"abq" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plating,/area/prison/cell_block/A)
"abr" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/security{name = "Prison Cell B1"; req_access = null; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"abs" = (/obj/secure_closet/brig{name = "Prison Locker"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/prison/hallway/aft)
-"abt" = (/obj/stool{pixel_y = 8},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"abu" = (/obj/stool/bed,/turf/simulated/floor/plating,/area/prison/cell_block/A)
+"abs" = (/obj/station_objects/secure_closet/brig{name = "Prison Locker"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/prison/hallway/aft)
+"abt" = (/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor/plating,/area/prison/cell_block/A)
+"abu" = (/obj/station_objects/stool/bed,/turf/simulated/floor/plating,/area/prison/cell_block/A)
"abv" = (/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/prison/cell_block/A)
"abw" = (/turf/simulated/floor,/area/prison/cell_block/A)
"abx" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/prison/cell_block/A)
@@ -78,66 +78,66 @@
"abz" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/hallway/aft)
"abA" = (/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Prison Rec Room West"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/prison/cell_block/A)
"abB" = (/turf/simulated/floor{icon_state = "green"; dir = 6},/area/prison/cell_block/A)
-"abC" = (/obj/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "green"; dir = 10},/area/prison/cell_block/A)
-"abD" = (/obj/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/prison/cell_block/A)
+"abC" = (/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "green"; dir = 10},/area/prison/cell_block/A)
+"abD" = (/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/prison/cell_block/A)
"abE" = (/turf/simulated/floor{icon_state = "green"; dir = 10},/area/prison/cell_block/A)
"abF" = (/obj/machinery/camera{c_tag = "Prison Rec Room East"; dir = 8; network = "SS13"; pixel_y = -16},/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/prison/cell_block/A)
"abG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/prison/cell_block/A)
-"abH" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
+"abH" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
"abI" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/camera{c_tag = "Prison Cell Block B North"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/hallway/aft)
"abJ" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/security{name = "Prison Cell A2"; req_access = null; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"abK" = (/obj/stool{pixel_y = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/prison/cell_block/A)
-"abL" = (/obj/table,/obj/machinery/juicer,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/prison/cell_block/A)
-"abM" = (/obj/table,/obj/item/weapon/pen,/obj/item/weapon/pen,/turf/simulated/floor{dir = 5; icon_state = "green"},/area/prison/cell_block/A)
-"abN" = (/obj/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/prison/cell_block/A)
-"abO" = (/obj/table,/obj/item/weapon/dice/d20,/obj/item/weapon/dice/d20,/turf/simulated/floor{dir = 5; icon_state = "green"},/area/prison/cell_block/A)
-"abP" = (/obj/stool{pixel_y = 8},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/prison/cell_block/A)
+"abK" = (/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/prison/cell_block/A)
+"abL" = (/obj/station_objects/table,/obj/machinery/juicer,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/prison/cell_block/A)
+"abM" = (/obj/station_objects/table,/obj/item/weapon/pen,/obj/item/weapon/pen,/turf/simulated/floor{dir = 5; icon_state = "green"},/area/prison/cell_block/A)
+"abN" = (/obj/station_objects/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/prison/cell_block/A)
+"abO" = (/obj/station_objects/table,/obj/item/weapon/dice/d20,/obj/item/weapon/dice/d20,/turf/simulated/floor{dir = 5; icon_state = "green"},/area/prison/cell_block/A)
+"abP" = (/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/prison/cell_block/A)
"abQ" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/security{name = "Prison Cell B2"; req_access = null; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"abR" = (/obj/stool{pixel_y = 8},/obj/machinery/camera{c_tag = "Cell Block A Cell 1"; dir = 1; network = "SS13"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"abS" = (/obj/table,/turf/simulated/floor{icon_state = "green"; dir = 10},/area/prison/cell_block/A)
-"abT" = (/obj/table,/turf/simulated/floor{icon_state = "green"; dir = 6},/area/prison/cell_block/A)
+"abR" = (/obj/station_objects/stool{pixel_y = 8},/obj/machinery/camera{c_tag = "Cell Block A Cell 1"; dir = 1; network = "SS13"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
+"abS" = (/obj/station_objects/table,/turf/simulated/floor{icon_state = "green"; dir = 10},/area/prison/cell_block/A)
+"abT" = (/obj/station_objects/table,/turf/simulated/floor{icon_state = "green"; dir = 6},/area/prison/cell_block/A)
"abU" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/prison/cell_block/A)
-"abV" = (/obj/stool{pixel_y = 8},/obj/machinery/camera{c_tag = "Cell Block A Cell 2"; dir = 1; network = "SS13"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"abW" = (/obj/closet/emcloset,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/prison/hallway/aft)
+"abV" = (/obj/station_objects/stool{pixel_y = 8},/obj/machinery/camera{c_tag = "Cell Block A Cell 2"; dir = 1; network = "SS13"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
+"abW" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/prison/hallway/aft)
"abX" = (/turf/simulated/floor{dir = 5; icon_state = "green"},/area/prison/cell_block/A)
"abY" = (/turf/simulated/floor{dir = 9; icon_state = "green"},/area/prison/cell_block/A)
"abZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/prison/cell_block/A)
"aca" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/prison/cell_block/A)
-"acb" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
+"acb" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
"acc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/hallway/aft)
-"acd" = (/obj/closet/emcloset,/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/prison/hallway/aft)
-"ace" = (/obj/window/reinforced,/turf/space,/area)
+"acd" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/prison/hallway/aft)
+"ace" = (/obj/station_objects/window/reinforced,/turf/space,/area)
"acf" = (/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plating,/area/prison/cell_block/A)
"acg" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/security{name = "Private Cell"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/prison/cell_block/A)
"ach" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/glass_security{name = "Prison Rec Room"; req_access_txt = "1"},/turf/simulated/floor,/area/prison/hallway/aft)
"aci" = (/turf/simulated/floor,/area/prison/hallway/aft)
-"acj" = (/obj/table,/obj/item/device/radio,/turf/simulated/floor,/area/prison/hallway/aft)
+"acj" = (/obj/station_objects/table,/obj/item/device/radio,/turf/simulated/floor,/area/prison/hallway/aft)
"ack" = (/turf/simulated/wall,/area/prison/hallway/aft)
"acl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/hallway/aft)
-"acm" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
-"acn" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
-"aco" = (/obj/window/reinforced{dir = 8},/turf/space,/area)
+"acm" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
+"acn" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
+"aco" = (/obj/station_objects/window/reinforced{dir = 8},/turf/space,/area)
"acp" = (/turf/simulated/floor{icon_state = "bluecorner"},/area/prison/cell_block/A)
"acq" = (/obj/machinery/light,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/prison/cell_block/A)
"acr" = (/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/prison/cell_block/A)
"acs" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/prison/cell_block/A)
-"act" = (/obj/machinery/disposal,/obj/disposalpipe/trunk,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/prison/cell_block/A)
-"acu" = (/obj/table,/obj/machinery/light{dir = 4},/obj/item/weapon/handcuffs,/turf/simulated/floor,/area/prison/hallway/aft)
-"acv" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
-"acw" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/prison/hallway/aft)
+"act" = (/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/prison/cell_block/A)
+"acu" = (/obj/station_objects/table,/obj/machinery/light{dir = 4},/obj/item/weapon/handcuffs,/turf/simulated/floor,/area/prison/hallway/aft)
+"acv" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
+"acw" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/prison/hallway/aft)
"acx" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
"acy" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
-"acz" = (/obj/table,/obj/item/device/radio/electropack,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
-"acA" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
-"acB" = (/obj/machinery/disposal/toilet{tag = "icon-toilet (EAST)"; icon_state = "toilet"; dir = 4},/obj/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"acC" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"acD" = (/obj/stool/bed,/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/prison/cell_block/A)
-"acE" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/prison/cell_block/A)
-"acF" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/cell_block/A)
-"acG" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/cell_block/A)
-"acH" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/prison/cell_block/A)
-"acI" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/disposalpipe/junction,/turf/simulated/floor/plating/airless,/area/prison/cell_block/A)
-"acJ" = (/obj/closet/wardrobe/orange,/turf/simulated/floor,/area/prison/hallway/aft)
+"acz" = (/obj/station_objects/table,/obj/item/device/radio/electropack,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
+"acA" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
+"acB" = (/obj/machinery/disposal/toilet{tag = "icon-toilet (EAST)"; icon_state = "toilet"; dir = 4},/obj/station_objects/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/prison/cell_block/A)
+"acC" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor/plating,/area/prison/cell_block/A)
+"acD" = (/obj/station_objects/stool/bed,/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/prison/cell_block/A)
+"acE" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/prison/cell_block/A)
+"acF" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/cell_block/A)
+"acG" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/prison/cell_block/A)
+"acH" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/prison/cell_block/A)
+"acI" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/disposalpipe/junction,/turf/simulated/floor/plating/airless,/area/prison/cell_block/A)
+"acJ" = (/obj/station_objects/closet/wardrobe/orange,/turf/simulated/floor,/area/prison/hallway/aft)
"acK" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
"acL" = (/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
"acM" = (/obj/machinery/bot/medbot{desc = "A little medical robot. It looks oddly happy."; name = "Dr. West"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
@@ -145,24 +145,24 @@
"acO" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/prison/hallway/aft)
"acP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/prison/cell_block/A)
"acQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/prison/cell_block/A)
-"acR" = (/obj/lattice,/turf/space,/area/prison/rec_room)
+"acR" = (/obj/station_objects/lattice,/turf/space,/area/prison/rec_room)
"acS" = (/turf/space,/area/prison/rec_room)
-"acT" = (/obj/lattice,/obj/disposalpipe/segment{dir = 1},/turf/space,/area/prison/rec_room)
+"acT" = (/obj/station_objects/lattice,/obj/station_objects/disposalpipe/segment{dir = 1},/turf/space,/area/prison/rec_room)
"acU" = (/obj/machinery/implantchair,/turf/simulated/floor,/area/prison/hallway/aft)
"acV" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
"acW" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/hallway/aft)
"acX" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/prison/hallway/aft)
"acY" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/prison/hallway/aft)
"acZ" = (/obj/machinery/vending/cigarette,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/prison/hallway/aft)
-"ada" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
-"adb" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
-"adc" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
+"ada" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
+"adb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
+"adc" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating/airless,/area/prison/hallway/aft)
"add" = (/obj/machinery/door/airlock/glass_security{name = "Prison Rec Room"; req_access_txt = "1"},/turf/simulated/floor,/area/prison/hallway/aft)
-"ade" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
+"ade" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
"adf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/hallway/aft)
-"adg" = (/obj/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
-"adh" = (/obj/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
-"adi" = (/obj/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
+"adg" = (/obj/station_objects/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
+"adh" = (/obj/station_objects/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
+"adi" = (/obj/station_objects/table,/turf/simulated/floor{icon_state = "white"; dir = 8},/area/prison/hallway/aft)
"adj" = (/turf/simulated/floor/plating/airless,/area)
"adk" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera{c_tag = "Prison Cell Block A"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/hallway/aft)
"adl" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/hallway/aft)
@@ -171,375 +171,375 @@
"ado" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/hallway/aft)
"adp" = (/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Prison Main Hallway West"; dir = 2; network = "SS13"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/hallway/aft)
"adq" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/hallway/aft)
-"adr" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/hallway/aft)
-"ads" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 1; name = "Prison Hallway APC"; pixel_x = 0; pixel_y = 24},/obj/machinery/camera{c_tag = "Prison Main Hallway East"; dir = 2; network = "SS13"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/prison/hallway/aft)
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1 Ablative Vest
2 Bomb Suits
1 Biohazard Suit
1 Chemical Implant Kit
1 Tracking Implant Kit
1 Loyalty Implant Kit
1 Box of Spare Handcuffs
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1 Ablative Vest
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1 Biohazard Suit
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1 Loyalty Implant Kit
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+"ajZ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/security/brig)
"aka" = (/obj/machinery/computer/prison_shuttle{req_access_txt = "1"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/security/brig)
"akb" = (/obj/machinery/door/window/southleft{name = "Evidence Room"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
"akc" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/wall/r_wall,/area/security/brig)
-"akd" = (/obj/secure_closet/brig{name = "Brig Locker 1"; id = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
-"ake" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/cable,/turf/simulated/floor/plating,/area/security/brig)
+"akd" = (/obj/station_objects/secure_closet/brig{name = "Brig Locker 1"; id = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"ake" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/cable,/turf/simulated/floor/plating,/area/security/brig)
"akf" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/brig)
-"akg" = (/obj/secure_closet/brig{name = "Brig Locker 2"; id = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
-"akh" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/cable,/turf/simulated/floor/plating,/area/security/brig)
+"akg" = (/obj/station_objects/secure_closet/brig{name = "Brig Locker 2"; id = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"akh" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable,/turf/simulated/floor/plating,/area/security/brig)
"aki" = (/turf/simulated/wall,/area/security/brig)
-"akj" = (/obj/secure_closet/brig{name = "Brig Locker 3"; id = 3},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
-"akk" = (/obj/secure_closet/brig{name = "Brig Locker 4"; id = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
-"akl" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/cable,/turf/simulated/floor/plating,/area/security/main)
+"akj" = (/obj/station_objects/secure_closet/brig{name = "Brig Locker 3"; id = 3},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"akk" = (/obj/station_objects/secure_closet/brig{name = "Brig Locker 4"; id = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/main)
+"akl" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable,/turf/simulated/floor/plating,/area/security/main)
"akm" = (/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/main)
-"akn" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
+"akn" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main)
"ako" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/main)
"akp" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/wall,/area/security/main)
"akq" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/security/main)
-"akr" = (/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/security/main)
-"aks" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/security/main)
-"akt" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/fsmaint)
-"aku" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/junction,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"akv" = (/obj/grille,/obj/lattice,/turf/space,/area)
+"akr" = (/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/security/main)
+"aks" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/security/main)
+"akt" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/fsmaint)
+"aku" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/junction,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"akv" = (/obj/station_objects/grille,/obj/station_objects/lattice,/turf/space,/area)
"akw" = (/obj/machinery/door/airlock/external{name = "Brig Airlock"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/brig)
"akx" = (/turf/simulated/floor/plating,/area/security/brig)
"aky" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/security/brig)
@@ -551,79 +551,79 @@
"akE" = (/obj/machinery/door_timer{name = "Cell 3 Control"; pixel_x = 0; pixel_y = 30; id = "cell3"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"akF" = (/obj/machinery/door_timer{name = "Cell 4 Control"; pixel_x = 0; pixel_y = 31; id = "cell4"},/obj/machinery/camera{c_tag = "Brig Cells West 2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"akG" = (/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
-"akH" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
+"akH" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"akI" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig)
"akJ" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"akK" = (/obj/machinery/door_timer{name = "Cell 5 Control"; pixel_x = 0; pixel_y = 30; id = "cell5"},/obj/machinery/camera{c_tag = "Brig Cells East"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"akL" = (/obj/closet/extinguisher{pixel_x = 27},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
-"akM" = (/obj/secure_closet/courtroom,/turf/simulated/floor,/area/crew_quarters/courtroom)
-"akN" = (/obj/machinery/light{dir = 1},/obj/stool/chair{name = "Bailiff"},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"akO" = (/obj/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/crew_quarters/courtroom)
-"akP" = (/obj/stool/chair{name = "Judge"},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"akL" = (/obj/station_objects/closet/extinguisher{pixel_x = 27},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
+"akM" = (/obj/station_objects/secure_closet/courtroom,/turf/simulated/floor,/area/crew_quarters/courtroom)
+"akN" = (/obj/machinery/light{dir = 1},/obj/station_objects/stool/chair{name = "Bailiff"},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"akO" = (/obj/station_objects/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/crew_quarters/courtroom)
+"akP" = (/obj/station_objects/stool/chair{name = "Judge"},/turf/simulated/floor,/area/crew_quarters/courtroom)
"akQ" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/crew_quarters/courtroom)
"akR" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
"akS" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/camera{c_tag = "Courtroom North"},/turf/simulated/floor,/area/crew_quarters/courtroom)
"akT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"akU" = (/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"akU" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"akV" = (/turf/space,/area/shuttle/syndicate_elite/station)
-"akW" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/wall/r_wall,/area/security/brig)
-"akX" = (/obj/machinery/light/small{dir = 8},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/brig)
-"akY" = (/obj/machinery/power/apc{dir = 2; name = "Brig APC"; pixel_x = 1; pixel_y = -23},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/brig)
-"akZ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/machinery/camera{c_tag = "Brig Airlock"; dir = 1},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
-"ala" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
-"alb" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/security/brig)
-"alc" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
-"ald" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
-"ale" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/security/brig)
-"alf" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = -30},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
-"alg" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; frequency = 1439; icon_state = "off"; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
-"alh" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
-"ali" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
-"alj" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
+"akW" = (/obj/effects/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/wall/r_wall,/area/security/brig)
+"akX" = (/obj/machinery/light/small{dir = 8},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/security/brig)
+"akY" = (/obj/machinery/power/apc{dir = 2; name = "Brig APC"; pixel_x = 1; pixel_y = -23},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/security/brig)
+"akZ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/machinery/camera{c_tag = "Brig Airlock"; dir = 1},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig)
+"ala" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig)
+"alb" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/security/brig)
+"alc" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
+"ald" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
+"ale" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/security/brig)
+"alf" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = -30},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
+"alg" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; frequency = 1439; icon_state = "off"; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
+"alh" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/security/brig)
+"ali" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
+"alj" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"alk" = (/obj/machinery/atmospherics/pipe/simple,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/security/brig)
"all" = (/turf/simulated/floor,/area/security/brig)
"alm" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig)
"aln" = (/turf/simulated/floor,/area/crew_quarters/courtroom)
-"alo" = (/obj/table/woodentable,/obj/item/weapon/paper/Court,/turf/simulated/floor,/area/crew_quarters/courtroom)
-"alp" = (/obj/table/woodentable,/turf/simulated/floor,/area/crew_quarters/courtroom)
-"alq" = (/obj/table/woodentable,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (Court)"; pixel_x = 0},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"alr" = (/obj/stool/chair{name = "Witness"},/obj/machinery/door/window/northleft{base_state = "right"; dir = 4; icon_state = "right"},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"als" = (/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"alt" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"alo" = (/obj/station_objects/table/woodentable,/obj/item/weapon/paper/Court,/turf/simulated/floor,/area/crew_quarters/courtroom)
+"alp" = (/obj/station_objects/table/woodentable,/turf/simulated/floor,/area/crew_quarters/courtroom)
+"alq" = (/obj/station_objects/table/woodentable,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (Court)"; pixel_x = 0},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"alr" = (/obj/station_objects/stool/chair{name = "Witness"},/obj/machinery/door/window/northleft{base_state = "right"; dir = 4; icon_state = "right"},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"als" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"alt" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxport)
"alu" = (/turf/simulated/wall/r_wall,/area/maintenance/fpmaint)
-"alv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"alv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"alw" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/security/brig)
"alx" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/machinery/door/window/brigdoor/southleft{id = "cell1"; name = "Brig Cell 1"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig)
-"aly" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable,/turf/simulated/floor/plating,/area/security/brig)
+"aly" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable,/turf/simulated/floor/plating,/area/security/brig)
"alz" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/machinery/door/window/brigdoor/southleft{id = "cell2"; name = "Brig Cell 2"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"},/area/security/brig)
"alA" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/machinery/door/window/brigdoor/southleft{id = "cell3"; name = "Brig Cell 3"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"},/area/security/brig)
"alB" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/machinery/door/window/brigdoor/southleft{id = "cell4"; name = "Brig Cell 4"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"},/area/security/brig)
"alC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
-"alD" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
+"alD" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig)
"alE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig)
"alF" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/machinery/door/window/brigdoor/southleft{id = "cell5"; name = "Brig Cell 5"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "red"},/area/security/brig)
-"alG" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/brig)
-"alH" = (/obj/reagent_dispensers/fueltank,/turf/simulated/floor,/area/crew_quarters/courtroom)
+"alG" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/brig)
+"alH" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor,/area/crew_quarters/courtroom)
"alI" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"alJ" = (/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"alK" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"alL" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"alJ" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/effects/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"alK" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"alL" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"alM" = (/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"alN" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/security/brig)
-"alO" = (/obj/stool{pixel_y = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/security/brig)
+"alO" = (/obj/station_objects/stool{pixel_y = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/security/brig)
"alP" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
-"alQ" = (/obj/stool{pixel_y = 8},/obj/machinery/light/small{dir = 4},/obj/decal/cleanable/cobweb2,/turf/simulated/floor,/area/security/brig)
+"alQ" = (/obj/station_objects/stool{pixel_y = 8},/obj/machinery/light/small{dir = 4},/obj/effects/decal/cleanable/cobweb2,/turf/simulated/floor,/area/security/brig)
"alR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig)
"alS" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
-"alT" = (/obj/machinery/door/window/southleft{dir = 1; name = "Security"; req_access_txt = "1"},/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; listening = 0; name = "Station Intercom (Court)"; pixel_x = -28},/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom)
-"alU" = (/obj/stool/chair{dir = 4; name = "Defense"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/crew_quarters/courtroom)
-"alV" = (/obj/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/courtroom)
+"alT" = (/obj/machinery/door/window/southleft{dir = 1; name = "Security"; req_access_txt = "1"},/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; listening = 0; name = "Station Intercom (Court)"; pixel_x = -28},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom)
+"alU" = (/obj/station_objects/stool/chair{dir = 4; name = "Defense"},/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/crew_quarters/courtroom)
+"alV" = (/obj/station_objects/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/courtroom)
"alW" = (/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom)
"alX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom)
-"alY" = (/obj/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/courtroom)
-"alZ" = (/obj/stool/chair{dir = 8; name = "Prosecution"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/crew_quarters/courtroom)
-"ama" = (/obj/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"amb" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"alY" = (/obj/station_objects/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/courtroom)
+"alZ" = (/obj/station_objects/stool/chair{dir = 8; name = "Prosecution"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/crew_quarters/courtroom)
+"ama" = (/obj/station_objects/disposalpipe/segment,/obj/machinery/light/small{dir = 8},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"amb" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"amc" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"amd" = (/obj/machinery/flasher{id = "cell1"; pixel_x = -24},/turf/simulated/floor,/area/security/brig)
"ame" = (/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 8; network = "Warden"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
@@ -633,24 +633,24 @@
"ami" = (/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 8; network = "Warden"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"amj" = (/obj/machinery/flasher{id = "cell4"; pixel_x = -24},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"amk" = (/obj/machinery/camera{c_tag = "Brig Cell 4"; dir = 8; network = "Warden"},/turf/simulated/floor,/area/security/brig)
-"aml" = (/obj/machinery/flasher{id = "cell5"; pixel_x = -24},/obj/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"aml" = (/obj/machinery/flasher{id = "cell5"; pixel_x = -24},/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"amm" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"amn" = (/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/turf/simulated/floor,/area/security/brig)
-"amo" = (/obj/stool/chair{dir = 4},/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom)
-"amp" = (/obj/stool/chair{dir = 4; name = "Defense"},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/crew_quarters/courtroom)
-"amq" = (/obj/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 10},/area/crew_quarters/courtroom)
+"amo" = (/obj/station_objects/stool/chair{dir = 4},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom)
+"amp" = (/obj/station_objects/stool/chair{dir = 4; name = "Defense"},/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/crew_quarters/courtroom)
+"amq" = (/obj/station_objects/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 10},/area/crew_quarters/courtroom)
"amr" = (/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/courtroom)
"ams" = (/obj/item/device/radio/beacon,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/courtroom)
-"amt" = (/obj/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/courtroom)
-"amu" = (/obj/stool/chair{dir = 8; name = "Prosecution"},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/crew_quarters/courtroom)
-"amv" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"amw" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
-"amx" = (/obj/cable,/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"amt" = (/obj/station_objects/table/woodentable,/turf/simulated/floor{icon_state = "neutral"; dir = 6},/area/crew_quarters/courtroom)
+"amu" = (/obj/station_objects/stool/chair{dir = 8; name = "Prosecution"},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/crew_quarters/courtroom)
+"amv" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"amw" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
+"amx" = (/obj/station_objects/cable,/turf/simulated/floor/plating/airless,/area/solar/auxport)
"amy" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"amz" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"amA" = (/obj/machinery/door/airlock/security{name = "Gas Storage"; req_access = null; req_access_txt = "3"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
-"amB" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
-"amC" = (/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/stool/bed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
+"amB" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"amC" = (/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/station_objects/stool/bed,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"amD" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/security/brig)
"amE" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"amF" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/wall/r_wall,/area/security/brig)
@@ -659,40 +659,40 @@
"amI" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/wall/r_wall,/area/security/brig)
"amJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/brig)
"amK" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/camera{c_tag = "Brig Cell 5"; dir = 8; network = "Warden"},/turf/simulated/floor,/area/security/brig)
-"amL" = (/obj/window/reinforced,/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom)
-"amM" = (/obj/window/reinforced,/turf/simulated/floor{icon_state = "red"},/area/crew_quarters/courtroom)
+"amL" = (/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom)
+"amM" = (/obj/station_objects/window/reinforced,/turf/simulated/floor{icon_state = "red"},/area/crew_quarters/courtroom)
"amN" = (/obj/machinery/door/window/southleft{name = "Court"; req_access_txt = "42"},/turf/simulated/floor{icon_state = "red"},/area/crew_quarters/courtroom)
-"amO" = (/obj/machinery/power/apc{dir = 4; name = "Courtroom APC"; pixel_x = 24; pixel_y = 0},/obj/window/reinforced,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "red"},/area/crew_quarters/courtroom)
-"amP" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"amQ" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"amR" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"amS" = (/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"amO" = (/obj/machinery/power/apc{dir = 4; name = "Courtroom APC"; pixel_x = 24; pixel_y = 0},/obj/station_objects/window/reinforced,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "red"},/area/crew_quarters/courtroom)
+"amP" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"amQ" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"amR" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"amS" = (/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
"amT" = (/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"amU" = (/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"amV" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
-"amW" = (/obj/securearea,/turf/simulated/wall/r_wall,/area/maintenance/fpmaint)
-"amX" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
-"amY" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall,/area/maintenance/fpmaint)
-"amZ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
-"ana" = (/obj/machinery/atmospherics/pipe/manifold,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
-"anb" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/cable{d2 = 8; icon_state = "0-8"},/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/brig)
-"anc" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
-"and" = (/obj/machinery/atmospherics/pipe/manifold,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
-"ane" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
-"anf" = (/obj/machinery/atmospherics/pipe/manifold,/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
-"ang" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southleft{name = "Security"; req_access_txt = "1"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig)
-"anh" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/obj/cable,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/brig)
-"ani" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Security"; req_access_txt = "1"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig)
-"anj" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
-"ank" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable,/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/security/brig)
-"anl" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/grille,/obj/cable{d2 = 8; icon_state = "0-8"},/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
-"anm" = (/obj/stool/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"ann" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/stool/chair{dir = 1},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"ano" = (/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"anp" = (/obj/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
-"anq" = (/obj/rack{dir = 1},/obj/item/clothing/mask/gas/emergency,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
-"anr" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
-"ans" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/meter,/obj/machinery/light/small{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"amU" = (/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"amV" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxport)
+"amW" = (/obj/effects/securearea,/turf/simulated/wall/r_wall,/area/maintenance/fpmaint)
+"amX" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"amY" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall,/area/maintenance/fpmaint)
+"amZ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
+"ana" = (/obj/machinery/atmospherics/pipe/manifold,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/station_objects/grille,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
+"anb" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/station_objects/grille,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/brig)
+"anc" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/effects/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
+"and" = (/obj/machinery/atmospherics/pipe/manifold,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
+"ane" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
+"anf" = (/obj/machinery/atmospherics/pipe/manifold,/obj/effects/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
+"ang" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southleft{name = "Security"; req_access_txt = "1"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/brig)
+"anh" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/grille,/obj/station_objects/cable,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/brig)
+"ani" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/southright{name = "Security"; req_access_txt = "1"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig)
+"anj" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/effects/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/security/brig)
+"ank" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/station_objects/grille,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/security/brig)
+"anl" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Brig Lockdown Gate"; opacity = 0},/obj/station_objects/grille,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig)
+"anm" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"ann" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/station_objects/stool/chair{dir = 1},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"ano" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"anp" = (/obj/station_objects/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport)
+"anq" = (/obj/station_objects/rack{dir = 1},/obj/item/clothing/mask/gas/emergency,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"anr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"ans" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/meter,/obj/machinery/light/small{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"ant" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/hallway/primary/fore)
"anu" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/fore)
"anv" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/hallway/primary/fore)
@@ -702,32 +702,32 @@
"anz" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore)
"anA" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore)
"anB" = (/obj/machinery/atmospherics/pipe/manifold,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/hallway/primary/fore)
-"anC" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/courtroom)
-"anD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/stool/chair{dir = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"anE" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
-"anF" = (/obj/cable,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"anC" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/courtroom)
+"anD" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/station_objects/stool/chair{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"anE" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
+"anF" = (/obj/station_objects/cable,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"anG" = (/turf/simulated/wall,/area/maintenance/fpmaint)
-"anH" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/wall,/area/maintenance/fpmaint)
-"anI" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/valve,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"anH" = (/obj/effects/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/wall,/area/maintenance/fpmaint)
+"anI" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/valve,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"anJ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/hallway/primary/fore)
"anK" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor,/area/hallway/primary/fore)
"anL" = (/turf/simulated/floor,/area/hallway/primary/fore)
"anM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/fore)
"anN" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/fore)
"anO" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore)
-"anP" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA"; location = "Security"},/obj/machinery/bot/secbot/beepsky{desc = "It's Officer Beepsky! HE IS THE LAW!"; name = "Officer Beepsky"},/obj/landmark{name = "lightsout"},/turf/simulated/floor,/area/hallway/primary/fore)
+"anP" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA"; location = "Security"},/obj/machinery/bot/secbot/beepsky{desc = "It's Officer Beepsky! HE IS THE LAW!"; name = "Officer Beepsky"},/obj/effects/landmark{name = "lightsout"},/turf/simulated/floor,/area/hallway/primary/fore)
"anQ" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
"anR" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/window/northleft{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"anS" = (/obj/stool/chair{dir = 1},/obj/machinery/camera{c_tag = "Courtroom South"; dir = 8; network = "SS13"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"anT" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"anU" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"anV" = (/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"anS" = (/obj/station_objects/stool/chair{dir = 1},/obj/machinery/camera{c_tag = "Courtroom South"; dir = 8; network = "SS13"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"anT" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"anU" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"anV" = (/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"anW" = (/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"anX" = (/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
-"anY" = (/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"anX" = (/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
+"anY" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard)
"anZ" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"aoa" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/hallway/primary/fore)
-"aob" = (/obj/closet/emcloset,/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor,/area/hallway/primary/fore)
+"aob" = (/obj/station_objects/closet/emcloset,/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor,/area/hallway/primary/fore)
"aoc" = (/turf/simulated/floor{icon_state = "red"; dir = 10},/area/hallway/primary/fore)
"aod" = (/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
"aoe" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/camera{c_tag = "Brig Hallway 1"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
@@ -735,25 +735,25 @@
"aog" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
"aoh" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
"aoi" = (/obj/machinery/camera{c_tag = "Brig Hallway 2"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
-"aoj" = (/obj/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
-"aok" = (/obj/noticeboard{name = "Wanted List"; desc = "A board for pinning important bounty information."; pixel_x = 1; pixel_y = -27},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
+"aoj" = (/obj/station_objects/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
+"aok" = (/obj/station_objects/noticeboard{name = "Wanted List"; desc = "A board for pinning important bounty information."; pixel_x = 1; pixel_y = -27},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
"aol" = (/obj/machinery/camera{c_tag = "Brig Hallway 3"; dir = 1},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
"aom" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "red"},/area/hallway/primary/fore)
-"aon" = (/obj/machinery/atmospherics/pipe/simple,/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/courtroom)
+"aon" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/courtroom)
"aoo" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/crew_quarters/courtroom)
"aop" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/courtroom)
"aoq" = (/obj/machinery/light,/turf/simulated/floor,/area/crew_quarters/courtroom)
-"aor" = (/obj/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"aos" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/courtroom)
-"aot" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aou" = (/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aov" = (/obj/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
-"aow" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"aor" = (/obj/station_objects/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"aos" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/courtroom)
+"aot" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aou" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aov" = (/obj/station_objects/cable,/obj/machinery/power/solar{id = "auxsolareast"; name = "Port Auxiliary Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
+"aow" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"aox" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/detectives_office)
"aoy" = (/turf/simulated/wall,/area/security/detectives_office)
-"aoz" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/detectives_office)
-"aoA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Detective"; req_access_txt = "4"},/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"aoB" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/detectives_office)
+"aoz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/detectives_office)
+"aoA" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/security{name = "Detective"; req_access_txt = "4"},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
+"aoB" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/detectives_office)
"aoC" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
"aoD" = (/turf/simulated/wall,/area/lawoffice)
"aoE" = (/obj/machinery/door/airlock{name = "Law Office"; req_access_txt = "38"},/turf/simulated/floor,/area/lawoffice)
@@ -761,923 +761,923 @@
"aoG" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/fore)
"aoH" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore)
"aoI" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/maintenance/fsmaint)
-"aoJ" = (/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"aoK" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"aoL" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
+"aoJ" = (/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
+"aoK" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
+"aoL" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"aoM" = (/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
-"aoN" = (/obj/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
+"aoN" = (/obj/station_objects/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office)
"aoO" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/maintenance/fpmaint)
-"aoP" = (/obj/machinery/power/apc{dir = 1; name = "Law Office APC"; pixel_y = 24},/obj/machinery/light_switch{pixel_x = -20; pixel_y = 0},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "wood"},/area/lawoffice)
+"aoP" = (/obj/machinery/power/apc{dir = 1; name = "Law Office APC"; pixel_y = 24},/obj/machinery/light_switch{pixel_x = -20; pixel_y = 0},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "wood"},/area/lawoffice)
"aoQ" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "wood"},/area/lawoffice)
"aoR" = (/turf/simulated/floor{icon_state = "wood"},/area/lawoffice)
-"aoS" = (/obj/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/machinery/requests_console{department = "Law office"; pixel_y = 30},/turf/simulated/floor{icon_state = "wood"},/area/lawoffice)
-"aoT" = (/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aoU" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aoV" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aoW" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aoX" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aoY" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/camera{c_tag = "Brig Hallway 4"; dir = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aoZ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"apa" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/light/small,/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"apb" = (/obj/machinery/atmospherics/pipe/manifold,/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 24},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"apc" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"apd" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/disposalpipe/segment{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"ape" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Fore Starboard Maint. APC"; pixel_y = 24},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"apf" = (/obj/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"apg" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aoS" = (/obj/station_objects/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/machinery/requests_console{department = "Law office"; pixel_y = 30},/turf/simulated/floor{icon_state = "wood"},/area/lawoffice)
+"aoT" = (/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aoU" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aoV" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aoW" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aoX" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aoY" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/camera{c_tag = "Brig Hallway 4"; dir = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aoZ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"apa" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/light/small,/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"apb" = (/obj/machinery/atmospherics/pipe/manifold,/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/station_objects/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 24},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"apc" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"apd" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/disposalpipe/segment{dir = 4},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"ape" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Fore Starboard Maint. APC"; pixel_y = 24},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"apf" = (/obj/station_objects/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"apg" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aph" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/maintenance/fsmaint)
"api" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/turf/simulated/wall,/area/maintenance/fsmaint)
-"apj" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"apk" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"apl" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/landmark{name = "Syndicate Breach Area"; tag = "Syndicate Breach Area"},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"apm" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
-"apn" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
+"apj" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
+"apk" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/crew_quarters/fitness)
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"aFg" = (/turf/simulated/floor,/area/hallway/primary/central)
"aFh" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central)
-"aFi" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central)
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+"aFi" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central)
+"aFj" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central)
"aFk" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central)
"aFl" = (/turf/simulated/wall,/area/library)
-"aFm" = (/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/library)
-"aFn" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/library)
-"aFo" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/library)
-"aFp" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/library)
-"aFq" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/library)
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-"aFs" = (/obj/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/library)
+"aFm" = (/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/library)
+"aFn" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/library)
+"aFo" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/library)
+"aFp" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/library)
+"aFq" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/library)
+"aFr" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/library)
+"aFs" = (/obj/station_objects/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/library)
"aFt" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/hydroponics)
-"aFu" = (/obj/table,/obj/item/weapon/book/manual/hydroponics_pod_people,/obj/item/device/analyzer/plant_analyzer,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
+"aFu" = (/obj/station_objects/table,/obj/item/weapon/book/manual/hydroponics_pod_people,/obj/item/device/analyzer/plant_analyzer,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
"aFv" = (/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
"aFw" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
-"aFx" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
+"aFx" = (/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics)
"aFy" = (/turf/simulated/wall,/area/hydroponics)
"aFz" = (/obj/machinery/door/window{base_state = "left"; dir = 2; icon = 'windoor.dmi'; icon_state = "left"; name = "Hydroponics Delivery"; req_access_txt = "34"},/turf/simulated/floor,/area/hydroponics)
-"aFA" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/disposalpipe/segment{dir = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aFA" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/disposalpipe/segment{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aFB" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/theatre)
"aFC" = (/turf/simulated/wall,/area/crew_quarters/theatre)
"aFD" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/theatre)
-"aFE" = (/obj/machinery/door/airlock/maintenance{name = "Theatre Maintenance"; req_access_txt = "46;12"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/crew_quarters/theatre)
+"aFE" = (/obj/machinery/door/airlock/maintenance{name = "Theatre Maintenance"; req_access_txt = "46;12"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/crew_quarters/theatre)
"aFF" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aFG" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aFH" = (/obj/machinery/door{icon = 'icons/obj/doors/doormorgue.dmi'; name = "Crematorium Access"; req_access_txt = "27"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aFI" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
-"aFJ" = (/obj/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aFG" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"aFH" = (/obj/machinery/door{icon = 'icons/obj/doors/doormorgue.dmi'; name = "Crematorium Access"; req_access_txt = "27"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"aFI" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aFJ" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aFK" = (/obj/machinery/door/window/northright{dir = 1; name = "Coffin Storage"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aFL" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aFM" = (/obj/stool/chair{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aFN" = (/obj/table,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aFM" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aFN" = (/obj/station_objects/table,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aFO" = (/turf/space,/area/shuttle/escape/station)
-"aFP" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/shuttle/arrival/station)
+"aFP" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/shuttle/arrival/station)
"aFQ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station)
"aFR" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry)
-"aFS" = (/obj/stool/chair,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
+"aFS" = (/obj/station_objects/stool/chair,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
"aFT" = (/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
-"aFU" = (/obj/stool/chair{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
-"aFV" = (/obj/table,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
-"aFW" = (/obj/stool/chair{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
+"aFU" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
+"aFV" = (/obj/station_objects/table,/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
+"aFW" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry)
"aFX" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/hallway/secondary/entry)
"aFY" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/hallway/secondary/entry)
"aFZ" = (/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/primary/port)
"aGa" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/floor,/area/hallway/primary/port)
"aGb" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/port)
-"aGc" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{name = "Port Hall APC"; dir = 1; pixel_y = 26},/turf/simulated/floor,/area/hallway/primary/port)
+"aGc" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{name = "Port Hall APC"; dir = 1; pixel_y = 26},/turf/simulated/floor,/area/hallway/primary/port)
"aGd" = (/turf/simulated/floor,/area/hallway/primary/port)
-"aGe" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
-"aGf" = (/obj/machinery/light{dir = 1},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/port)
+"aGe" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
+"aGf" = (/obj/machinery/light{dir = 1},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/port)
"aGg" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/port)
-"aGh" = (/obj/closet/extinguisher{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/port)
-"aGi" = (/obj/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/port)
+"aGh" = (/obj/station_objects/closet/extinguisher{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/port)
+"aGi" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/port)
"aGj" = (/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
"aGk" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/hallway/primary/port)
"aGl" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/hallway/primary/port)
"aGm" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/port)
"aGn" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central)
"aGo" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/central)
-"aGp" = (/obj/machinery/camera{c_tag = "AI Chamber North"; dir = 2},/obj/closet/extinguisher{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/central)
+"aGp" = (/obj/machinery/camera{c_tag = "AI Chamber North"; dir = 2},/obj/station_objects/closet/extinguisher{pixel_x = 5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/central)
"aGq" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/central)
"aGr" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/central)
"aGs" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/central)
@@ -1694,51 +1694,51 @@
"aGD" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/central)
"aGE" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central)
"aGF" = (/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central)
-"aGG" = (/obj/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central)
+"aGG" = (/obj/station_objects/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central)
"aGH" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/central)
"aGI" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/hallway/primary/central)
"aGJ" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/turf/simulated/floor,/area/hallway/primary/central)
"aGK" = (/turf/simulated/floor{icon_state = "wood"},/area/library)
"aGL" = (/turf/simulated/wall/r_wall,/area/library)
-"aGM" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aGN" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aGO" = (/obj/machinery/atmospherics/pipe/simple,/obj/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aGP" = (/obj/table/reinforced,/obj/machinery/librarypubliccomp,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aGQ" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aGM" = (/obj/station_objects/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aGN" = (/obj/machinery/alarm{pixel_y = 24},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effects/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aGO" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aGP" = (/obj/station_objects/table/reinforced,/obj/machinery/librarypubliccomp,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aGQ" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "wood"},/area/library)
"aGR" = (/obj/machinery/bookbinder{pixel_y = 9},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aGS" = (/obj/disposalpipe/segment,/turf/simulated/wall,/area/library)
-"aGT" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aGU" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hydroponics)
+"aGS" = (/obj/station_objects/disposalpipe/segment,/turf/simulated/wall,/area/library)
+"aGT" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aGU" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hydroponics)
"aGV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock,/turf/simulated/floor,/area/hydroponics)
-"aGW" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/hydroponics)
-"aGX" = (/obj/disposalpipe/segment{dir = 4},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aGY" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aGW" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/hydroponics)
+"aGX" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aGY" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aGZ" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 5; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/theatre)
"aHa" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
-"aHb" = (/obj/closet{pixel_x = 5; pixel_y = -2},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
-"aHc" = (/obj/rack,/obj/landmark/costume,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
-"aHd" = (/obj/rack,/obj/machinery/light{dir = 1},/obj/landmark/costume,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
+"aHb" = (/obj/station_objects/closet{pixel_x = 5; pixel_y = -2},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
+"aHc" = (/obj/station_objects/rack,/obj/effects/landmark/costume,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
+"aHd" = (/obj/station_objects/rack,/obj/machinery/light{dir = 1},/obj/effects/landmark/costume,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
"aHe" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor,/area/crew_quarters/theatre)
-"aHf" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/theatre)
-"aHg" = (/obj/rack,/obj/landmark/costume,/turf/simulated/floor,/area/crew_quarters/theatre)
-"aHh" = (/obj/morgue,/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aHi" = (/obj/machinery/power/apc{dir = 8; name = "Chapel Office APC"; pixel_x = -25},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = -30},/obj/cable,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
+"aHf" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/theatre)
+"aHg" = (/obj/station_objects/rack,/obj/effects/landmark/costume,/turf/simulated/floor,/area/crew_quarters/theatre)
+"aHh" = (/obj/station_objects/morgue,/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
+"aHi" = (/obj/machinery/power/apc{dir = 8; name = "Chapel Office APC"; pixel_x = -25},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = -30},/obj/station_objects/cable,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aHj" = (/obj/machinery/door{icon = 'icons/obj/doors/doormorgue.dmi'; name = "Chaplain's Office"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office)
-"aHk" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
-"aHl" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
-"aHm" = (/obj/stool/chair{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/hallway/secondary/entry)
+"aHk" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
+"aHl" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
+"aHm" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/hallway/secondary/entry)
"aHn" = (/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/hallway/secondary/entry)
"aHo" = (/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/hallway/secondary/entry)
"aHp" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/hallway/secondary/entry)
"aHq" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/primary/port)
-"aHr" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/port)
-"aHs" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
-"aHt" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
-"aHu" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
-"aHv" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/port)
+"aHr" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/port)
+"aHs" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
+"aHt" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
+"aHu" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
+"aHv" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/port)
"aHw" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=CHW"; location = "Lockers"},/turf/simulated/floor,/area/hallway/primary/port)
-"aHx" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/port)
-"aHy" = (/obj/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/floor,/area/hallway/primary/port)
+"aHx" = (/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/port)
+"aHy" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/floor,/area/hallway/primary/port)
"aHz" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
"aHA" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
"aHB" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/turf/simulated/floor,/area/hallway/primary/port)
@@ -1750,152 +1750,152 @@
"aHH" = (/turf/simulated/floor{icon_state = "L12"},/area/hallway/primary/central)
"aHI" = (/turf/simulated/floor{desc = "There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.
Bruce Stachie the First
"; icon_state = "L14"},/area/hallway/primary/central)
"aHJ" = (/turf/simulated/floor{icon_state = "L16"},/area/hallway/primary/central)
-"aHK" = (/obj/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aHK" = (/obj/station_objects/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor{icon_state = "wood"},/area/library)
"aHL" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aHM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/stool{pixel_y = 8},/obj/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aHN" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/obj/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aHM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/station_objects/stool{pixel_y = 8},/obj/effects/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aHN" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/obj/station_objects/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{icon_state = "dark"},/area/library)
"aHO" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "wood"},/area/library)
"aHP" = (/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "wood"},/area/library)
"aHQ" = (/obj/machinery/vending/hydroseeds{slogan_delay = 700},/turf/simulated/floor,/area/hydroponics)
"aHR" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor,/area/hydroponics)
"aHS" = (/obj/machinery/seed_extractor,/obj/machinery/camera{c_tag = "Hydroponics East"; dir = 3},/turf/simulated/floor,/area/hydroponics)
"aHT" = (/turf/simulated/floor,/area/hydroponics)
-"aHU" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/disposalpipe/segment{dir = 1},/obj/machinery/requests_console{department = "Hydroponics"; departmentType = 2; name = "Hydro RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/hydroponics)
-"aHV" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 6; icon_state = "intact-r-f"; initialize_directions = 6; level = 1; name = "pipe"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aHW" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aHU" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/requests_console{department = "Hydroponics"; departmentType = 2; name = "Hydro RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor,/area/hydroponics)
+"aHV" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 6; icon_state = "intact-r-f"; initialize_directions = 6; level = 1; name = "pipe"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aHW" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aHX" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/crew_quarters/theatre)
"aHY" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/theatre)
"aHZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/machinery/door/window{dir = 2; name = "Backstage"; req_access_txt = "46"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
-"aIa" = (/obj/window/reinforced/tinted/frosted,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
+"aIa" = (/obj/station_objects/window/reinforced/tinted/frosted,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/theatre)
"aIb" = (/obj/machinery/door/airlock{name = "Backstage"; req_access_txt = "46"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/crew_quarters/theatre)
-"aIc" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/theatre)
-"aId" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/theatre)
+"aIc" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/theatre)
+"aId" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/theatre)
"aIe" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/crew_quarters/theatre)
"aIf" = (/obj/machinery/door/window/southright{name = "Chaplain's Office"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office)
"aIg" = (/obj/machinery/camera{c_tag = "Chapel"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aIh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aIi" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/chapel/main)
+"aIi" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/chapel/main)
"aIj" = (/obj/machinery/vending/snack,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry)
"aIk" = (/obj/item/device/radio/beacon,/obj/machinery/camera{c_tag = "Arrivals South"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry)
-"aIl" = (/obj/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry)
-"aIm" = (/obj/closet/emcloset,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry)
-"aIn" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
-"aIo" = (/obj/stool/chair{dir = 8},/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/hallway/secondary/entry)
+"aIl" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry)
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+"aIo" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/hallway/secondary/entry)
"aIp" = (/turf/simulated/floor{icon_state = "carpetside"},/area/hallway/secondary/entry)
"aIq" = (/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/hallway/secondary/entry)
"aIr" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/hallway/secondary/entry)
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-"aIt" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
-"aIu" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
-"aIv" = (/obj/machinery/light,/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
-"aIw" = (/obj/machinery/camera{c_tag = "Arrivals Hallway East"; dir = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
-"aIx" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
-"aIy" = (/obj/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 27},/turf/simulated/floor,/area/hallway/primary/port)
-"aIz" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
-"aIA" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
-"aIB" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/port)
-"aIC" = (/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/port)
+"aIs" = (/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/port)
+"aIt" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
+"aIu" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
+"aIv" = (/obj/machinery/light,/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
+"aIw" = (/obj/machinery/camera{c_tag = "Arrivals Hallway East"; dir = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
+"aIx" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
+"aIy" = (/obj/station_objects/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 27},/turf/simulated/floor,/area/hallway/primary/port)
+"aIz" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
+"aIA" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/floor,/area/hallway/primary/port)
+"aIB" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/port)
+"aIC" = (/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/port)
"aID" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/primary/port)
"aIE" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=QM"; location = "CHW"},/turf/simulated/floor,/area/hallway/primary/central)
"aIF" = (/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central)
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+"aJU" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central)
+"aJV" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central)
"aJW" = (/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central)
-"aJX" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
-"aJY" = (/obj/bookcase{name = "bookcase (Religious)"},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aJZ" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/table/woodentable,/obj/item/weapon/paper,/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aKa" = (/obj/table/woodentable,/obj/machinery/librarycomp{pixel_y = 8},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aKb" = (/obj/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aJX" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
+"aJY" = (/obj/station_objects/bookcase{name = "bookcase (Religious)"},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aJZ" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/station_objects/table/woodentable,/obj/item/weapon/paper,/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aKa" = (/obj/station_objects/table/woodentable,/obj/machinery/librarycomp{pixel_y = 8},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aKb" = (/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "wood"},/area/library)
"aKc" = (/obj/machinery/libraryscanner{pixel_y = 4},/obj/machinery/light{dir = 1},/obj/machinery/requests_console{department = "Library"; departmentType = 2; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aKd" = (/obj/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aKd" = (/obj/station_objects/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/library)
"aKe" = (/obj/machinery/hydroponics,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aKf" = (/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
"aKg" = (/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aKh" = (/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
-"aKi" = (/obj/machinery/hydroponics,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/disposalpipe/segment{dir = 1},/obj/machinery/camera{c_tag = "Hydroponics"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
-"aKj" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/light/small{dir = 8},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aKk" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aKl" = (/obj/landmark/start{name = "Clown"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/theatre)
-"aKm" = (/obj/landmark/start{name = "Mime"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/theatre)
-"aKn" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/theatre)
+"aKi" = (/obj/machinery/hydroponics,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/camera{c_tag = "Hydroponics"; dir = 8; network = "SS13"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
+"aKj" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/light/small{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aKk" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aKl" = (/obj/effects/landmark/start{name = "Clown"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/theatre)
+"aKm" = (/obj/effects/landmark/start{name = "Mime"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/theatre)
+"aKn" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/theatre)
"aKo" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/crew_quarters/theatre)
"aKp" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/camera{c_tag = "Theatre Storage"; dir = 8; network = "SS13"},/turf/simulated/floor,/area/crew_quarters/theatre)
"aKq" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/theatre)
-"aKr" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/stool/chair,/obj/item/device/radio/intercom{frequency = 1480; name = "Confessional Intercom"; pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aKr" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/station_objects/stool/chair,/obj/item/device/radio/intercom{frequency = 1480; name = "Confessional Intercom"; pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aKs" = (/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/chapel/main)
"aKt" = (/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/chapel/main)
-"aKu" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aKu" = (/obj/item/device/radio/intercom{pixel_x = 25},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aKv" = (/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/secondary/exit)
"aKw" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/hallway/secondary/exit)
-"aKx" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aKy" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aKz" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aKx" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aKy" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aKz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aKA" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/entry)
"aKB" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hallway/secondary/entry)
"aKC" = (/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry)
@@ -1903,20 +1903,20 @@
"aKE" = (/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry)
"aKF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/hallway/secondary/entry)
"aKG" = (/turf/simulated/floor/plating,/area/maintenance/port)
-"aKH" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port)
-"aKI" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aKH" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aKI" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
"aKJ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/crew_quarters/locker)
-"aKK" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/closet/emcloset,/turf/simulated/floor,/area/crew_quarters/locker)
-"aKL" = (/obj/closet/emcloset,/turf/simulated/floor,/area/crew_quarters/locker)
-"aKM" = (/obj/reagent_dispensers/watertank,/turf/simulated/floor,/area/crew_quarters/locker)
-"aKN" = (/obj/reagent_dispensers/fueltank,/turf/simulated/floor,/area/crew_quarters/locker)
+"aKK" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/station_objects/closet/emcloset,/turf/simulated/floor,/area/crew_quarters/locker)
+"aKL" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor,/area/crew_quarters/locker)
+"aKM" = (/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor,/area/crew_quarters/locker)
+"aKN" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor,/area/crew_quarters/locker)
"aKO" = (/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/locker)
"aKP" = (/turf/simulated/floor,/area/crew_quarters/locker)
"aKQ" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/locker)
"aKR" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/vending/snack,/turf/simulated/floor,/area/crew_quarters/locker)
"aKS" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/crew_quarters/locker)
"aKT" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/crew_quarters/locker)
-"aKU" = (/obj/secure_closet/personal,/turf/simulated/floor,/area/crew_quarters/locker)
+"aKU" = (/obj/station_objects/secure_closet/personal,/turf/simulated/floor,/area/crew_quarters/locker)
"aKV" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/mint)
"aKW" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/mint)
"aKX" = (/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/mint)
@@ -1927,46 +1927,46 @@
"aLc" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Tool Storage"; req_access_txt = "12"},/turf/simulated/floor,/area/storage/tools)
"aLd" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/central)
"aLe" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central)
-"aLf" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central)
+"aLf" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central)
"aLg" = (/turf/simulated/wall/r_wall,/area/bridge)
-"aLh" = (/obj/table/reinforced,/obj/item/device/aicard,/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge)
+"aLh" = (/obj/station_objects/table/reinforced,/obj/item/device/aicard,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge)
"aLi" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
-"aLj" = (/obj/table/reinforced,/obj/window/reinforced{dir = 8},/obj/item/weapon/storage/PDAbox,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
-"aLk" = (/obj/table/reinforced,/obj/window/reinforced{dir = 4},/obj/item/device/radio/signaler,/obj/item/device/radio/signaler,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge)
-"aLl" = (/obj/window/reinforced/tinted{dir = 5},/turf/simulated/floor/plating,/area/bridge)
+"aLj" = (/obj/station_objects/table/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/item/weapon/storage/PDAbox,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
+"aLk" = (/obj/station_objects/table/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/item/device/radio/signaler,/obj/item/device/radio/signaler,/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge)
+"aLl" = (/obj/station_objects/window/reinforced/tinted{dir = 5},/turf/simulated/floor/plating,/area/bridge)
"aLm" = (/obj/machinery/computer/communications,/turf/simulated/floor,/area/bridge)
-"aLn" = (/obj/table/reinforced,/obj/window/reinforced{dir = 8},/obj/machinery/recharger,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
-"aLo" = (/obj/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
-"aLp" = (/obj/machinery/computer/crew,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
-"aLq" = (/obj/table/reinforced,/obj/item/weapon/storage/id_kit,/obj/window/reinforced{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/bridge)
-"aLr" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central)
-"aLs" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
+"aLn" = (/obj/station_objects/table/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/recharger,/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
+"aLo" = (/obj/station_objects/table/reinforced,/obj/item/device/flash,/obj/item/device/flash,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
+"aLp" = (/obj/machinery/computer/crew,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
+"aLq" = (/obj/station_objects/table/reinforced,/obj/item/weapon/storage/id_kit,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor{dir = 5; icon_state = "whitehall"},/area/bridge)
+"aLr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central)
+"aLs" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
"aLt" = (/obj/machinery/camera{c_tag = "Library West"; c_tag_order = 999; dir = 4},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aLu" = (/obj/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/paper,/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aLv" = (/obj/stool{pixel_y = 8},/obj/landmark/start{name = "Librarian"},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aLw" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aLu" = (/obj/station_objects/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/paper,/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aLv" = (/obj/station_objects/stool{pixel_y = 8},/obj/effects/landmark/start{name = "Librarian"},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aLw" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aLx" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/hydroponics)
"aLy" = (/obj/machinery/hydroponics,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aLz" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics)
"aLA" = (/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics)
"aLB" = (/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics)
-"aLC" = (/obj/machinery/hydroponics,/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
-"aLD" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aLE" = (/obj/window/reinforced,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/theatre)
+"aLC" = (/obj/machinery/hydroponics,/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
+"aLD" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aLE" = (/obj/station_objects/window/reinforced,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/theatre)
"aLF" = (/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/theatre)
-"aLG" = (/obj/grille,/obj/window/reinforced/tinted,/obj/window/reinforced/tinted{dir = 1},/turf/simulated/floor/plating,/area/chapel/main)
+"aLG" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced/tinted,/obj/station_objects/window/reinforced/tinted{dir = 1},/turf/simulated/floor/plating,/area/chapel/main)
"aLH" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aLI" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
"aLJ" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
-"aLK" = (/obj/table/woodentable,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aLL" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aLM" = (/obj/stool/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
-"aLN" = (/obj/stool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/hallway/secondary/exit)
+"aLK" = (/obj/station_objects/table/woodentable,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aLL" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aLM" = (/obj/station_objects/stool/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aLN" = (/obj/station_objects/stool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/hallway/secondary/exit)
"aLO" = (/turf/simulated/floor,/area/hallway/secondary/exit)
"aLP" = (/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor,/area/hallway/secondary/exit)
-"aLQ" = (/obj/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit)
-"aLR" = (/obj/closet/emcloset,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/exit)
-"aLS" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aLQ" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit)
+"aLR" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/exit)
+"aLS" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aLT" = (/obj/machinery/light,/turf/simulated/floor,/area/hallway/secondary/entry)
"aLU" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/secondary/entry)
"aLV" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/secondary/entry)
@@ -1974,270 +1974,270 @@
"aLX" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/hallway/secondary/entry)
"aLY" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/hallway/secondary/entry)
"aLZ" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/camera{c_tag = "Arrivals Hallway"; dir = 8; network = "SS13"},/turf/simulated/floor,/area/hallway/secondary/entry)
-"aMa" = (/obj/machinery/atmospherics/pipe/simple,/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port)
-"aMb" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
-"aMc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/closet/wardrobe/mixed,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor,/area/crew_quarters/locker)
-"aMd" = (/obj/landmark{name = "lightsout"},/turf/simulated/floor,/area/crew_quarters/locker)
-"aMe" = (/obj/secure_closet/personal,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/crew_quarters/locker)
+"aMa" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port)
+"aMb" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aMc" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/station_objects/closet/wardrobe/mixed,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor,/area/crew_quarters/locker)
+"aMd" = (/obj/effects/landmark{name = "lightsout"},/turf/simulated/floor,/area/crew_quarters/locker)
+"aMe" = (/obj/station_objects/secure_closet/personal,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/crew_quarters/locker)
"aMf" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/mint)
"aMg" = (/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
"aMh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/mint)
"aMi" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/maintenance/port)
"aMj" = (/turf/simulated/wall/r_wall,/area/storage/tools)
-"aMk" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/secure_closet/chemical,/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
+"aMk" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/station_objects/secure_closet/chemical,/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
"aMl" = (/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
"aMm" = (/obj/machinery/light/small{dir = 1},/obj/machinery/portable_atmospherics/pump,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
-"aMn" = (/obj/machinery/power/apc{dir = 1; name = "Tool Storage APC"; pixel_y = 24},/obj/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/storage/tools)
+"aMn" = (/obj/machinery/power/apc{dir = 1; name = "Tool Storage APC"; pixel_y = 24},/obj/station_objects/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/storage/tools)
"aMo" = (/turf/simulated/floor,/area/storage/tools)
-"aMp" = (/obj/table,/obj/machinery/light/small{dir = 1},/obj/item/weapon/module/power_control,/turf/simulated/floor,/area/storage/tools)
-"aMq" = (/obj/table,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/airlock_electronics,/turf/simulated/floor,/area/storage/tools)
-"aMr" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/storage/tools)
+"aMp" = (/obj/station_objects/table,/obj/machinery/light/small{dir = 1},/obj/item/weapon/module/power_control,/turf/simulated/floor,/area/storage/tools)
+"aMq" = (/obj/station_objects/table,/obj/item/weapon/storage/toolbox/emergency,/obj/item/weapon/airlock_electronics,/turf/simulated/floor,/area/storage/tools)
+"aMr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/storage/tools)
"aMs" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/bridge)
-"aMt" = (/obj/stool/chair{dir = 1; name = "Security Station"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
+"aMt" = (/obj/station_objects/stool/chair{dir = 1; name = "Security Station"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
"aMu" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/bridge)
-"aMv" = (/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge)
+"aMv" = (/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/bridge)
"aMw" = (/obj/machinery/computer/prison_shuttle{req_access_txt = "1"},/turf/simulated/floor,/area/bridge)
-"aMx" = (/obj/stool/chair{dir = 1; name = "Command Station"},/turf/simulated/floor,/area/bridge)
+"aMx" = (/obj/station_objects/stool/chair{dir = 1; name = "Command Station"},/turf/simulated/floor,/area/bridge)
"aMy" = (/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/bridge)
-"aMz" = (/obj/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
+"aMz" = (/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/bridge)
"aMA" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
-"aMB" = (/obj/stool/chair{dir = 1; name = "Medical Station"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
+"aMB" = (/obj/station_objects/stool/chair{dir = 1; name = "Medical Station"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "whitehall"; dir = 1},/area/bridge)
"aMC" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 5},/area/bridge)
-"aMD" = (/obj/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aME" = (/obj/table/woodentable,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aMD" = (/obj/station_objects/bookcase{name = "bookcase (Fiction)"},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aME" = (/obj/station_objects/table/woodentable,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "wood"},/area/library)
"aMF" = (/obj/machinery/door/window/northright{dir = 1; name = "library desk door"; req_access_txt = "37"},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aMG" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; initialize_directions = 7},/obj/machinery/camera{c_tag = "Hydroponics West Maintenance"; dir = 8; network = "SS13"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aMG" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8; initialize_directions = 7},/obj/machinery/camera{c_tag = "Hydroponics West Maintenance"; dir = 8; network = "SS13"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aMH" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/hydroponics)
"aMI" = (/obj/machinery/hydroponics,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aMJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
"aMK" = (/obj/machinery/biogenerator,/turf/simulated/floor,/area/hydroponics)
-"aML" = (/obj/machinery/disposal,/obj/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/hydroponics)
-"aMM" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
-"aMN" = (/obj/machinery/hydroponics,/obj/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 13},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
-"aMO" = (/obj/stool/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/theatre)
-"aMP" = (/obj/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/theatre)
+"aML" = (/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/hydroponics)
+"aMM" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
+"aMN" = (/obj/machinery/hydroponics,/obj/station_objects/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 13},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
+"aMO" = (/obj/station_objects/stool/chair{dir = 1},/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/theatre)
+"aMP" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/theatre)
"aMQ" = (/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/crew_quarters/theatre)
"aMR" = (/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/crew_quarters/theatre)
-"aMS" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/theatre)
+"aMS" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/theatre)
"aMT" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/crew_quarters/theatre)
-"aMU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/stool/chair{dir = 1},/obj/item/device/radio/intercom{frequency = 1480; name = "Confessional Intercom"; pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
+"aMU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/station_objects/stool/chair{dir = 1},/obj/item/device/radio/intercom{frequency = 1480; name = "Confessional Intercom"; pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aMV" = (/obj/machinery/door{icon = 'icons/obj/doors/doormorgue.dmi'; name = "Confession Booth"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aMW" = (/turf/simulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/chapel/main)
"aMX" = (/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/chapel/main)
-"aMY" = (/obj/stool/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aMY" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
"aMZ" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit)
-"aNa" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aNb" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
-"aNc" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry)
-"aNd" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry)
+"aNa" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aNb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/effects/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
+"aNc" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry)
+"aNd" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry)
"aNe" = (/obj/machinery/camera{c_tag = "Arrivals Center"; dir = 4; network = "SS13"},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry)
"aNf" = (/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor,/area/hallway/secondary/entry)
"aNg" = (/turf/simulated/wall,/area/security/vacantoffice)
"aNh" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/security/vacantoffice)
-"aNi" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/locker)
-"aNj" = (/obj/closet/wardrobe/green,/turf/simulated/floor,/area/crew_quarters/locker)
-"aNk" = (/obj/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker)
-"aNl" = (/obj/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/crew_quarters/locker)
-"aNm" = (/obj/table,/turf/simulated/floor,/area/crew_quarters/locker)
-"aNn" = (/obj/secure_closet/personal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/crew_quarters/locker)
+"aNi" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters/locker)
+"aNj" = (/obj/station_objects/closet/wardrobe/green,/turf/simulated/floor,/area/crew_quarters/locker)
+"aNk" = (/obj/station_objects/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/locker)
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"aQh" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/mint)
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"aQj" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/storage/tools)
-"aQk" = (/obj/secure_closet/chemical,/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
-"aQl" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/secure_closet/chemical,/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
+"aQk" = (/obj/station_objects/secure_closet/chemical,/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
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"aQm" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "white"},/area/storage/tools)
-"aQn" = (/obj/reagent_dispensers/watertank,/obj/machinery/camera{c_tag = "Engineering South-West"; dir = 1},/turf/simulated/floor,/area/storage/tools)
-"aQo" = (/obj/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/storage/tools)
-"aQp" = (/obj/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/storage/tools)
-"aQq" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/closet/toolcloset,/turf/simulated/floor,/area/storage/tools)
-"aQr" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/storage/tools)
+"aQn" = (/obj/station_objects/reagent_dispensers/watertank,/obj/machinery/camera{c_tag = "Engineering South-West"; dir = 1},/turf/simulated/floor,/area/storage/tools)
+"aQo" = (/obj/station_objects/reagent_dispensers/fueltank,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/storage/tools)
+"aQp" = (/obj/station_objects/closet/toolcloset,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/storage/tools)
+"aQq" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/station_objects/closet/toolcloset,/turf/simulated/floor,/area/storage/tools)
+"aQr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/storage/tools)
"aQs" = (/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central)
-"aQt" = (/obj/machinery/door/airlock/command{name = "Bridge"; req_access = null; req_access_txt = "19"},/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/bridge)
-"aQu" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/bridge)
-"aQv" = (/obj/machinery/door/airlock/glass{name = "Bridge"; req_access_txt = "19"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/bridge)
-"aQw" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/bridge)
-"aQx" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/bridge)
+"aQt" = (/obj/machinery/door/airlock/command{name = "Bridge"; req_access = null; req_access_txt = "19"},/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/bridge)
+"aQu" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/bridge)
+"aQv" = (/obj/machinery/door/airlock/glass{name = "Bridge"; req_access_txt = "19"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/bridge)
+"aQw" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/bridge)
+"aQx" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/bridge)
"aQy" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"aQz" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"aQA" = (/obj/machinery/light,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"aQB" = (/obj/machinery/camera{c_tag = "Bridge Center"; dir = 1},/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge desk"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"aQC" = (/obj/closet/fireaxecabinet{pixel_y = -32},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
+"aQC" = (/obj/station_objects/closet/fireaxecabinet{pixel_y = -32},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"aQD" = (/obj/machinery/door_control{name = "Blast Door Control"; pixel_x = -1; pixel_y = -24; id = "bridge blast"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"aQE" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/light,/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
"aQF" = (/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"aQG" = (/obj/machinery/power/apc{dir = 2; name = "Bridge APC"; pixel_y = -24},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
-"aQH" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/bridge)
-"aQI" = (/obj/machinery/door/airlock/command{name = "Bridge"; req_access = null; req_access_txt = "19"},/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/bridge)
-"aQJ" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central)
-"aQK" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/central)
-"aQL" = (/obj/stool/chair{dir = 4},/turf/simulated/floor,/area/library)
-"aQM" = (/obj/table/reinforced,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aQN" = (/obj/stool/chair{dir = 8},/turf/simulated/floor,/area/library)
+"aQG" = (/obj/machinery/power/apc{dir = 2; name = "Bridge APC"; pixel_y = -24},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge)
+"aQH" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/bridge)
+"aQI" = (/obj/machinery/door/airlock/command{name = "Bridge"; req_access = null; req_access_txt = "19"},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/bridge)
+"aQJ" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/hallway/primary/central)
+"aQK" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/central)
+"aQL" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/floor,/area/library)
+"aQM" = (/obj/station_objects/table/reinforced,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aQN" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/floor,/area/library)
"aQO" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aQP" = (/obj/table/reinforced,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aQQ" = (/obj/stool/chair{dir = 8},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/library)
+"aQP" = (/obj/station_objects/table/reinforced,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aQQ" = (/obj/station_objects/stool/chair{dir = 8},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/library)
"aQR" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aQS" = (/obj/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/library)
-"aQT" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aQU" = (/obj/disposalpipe/segment,/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
-"aQV" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aQW" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/storage/auxillary)
-"aQX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/space_heater,/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/storage/auxillary)
-"aQY" = (/obj/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/storage/auxillary)
-"aQZ" = (/obj/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/storage/auxillary)
+"aQS" = (/obj/station_objects/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/library)
+"aQT" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aQU" = (/obj/station_objects/disposalpipe/segment,/obj/machinery/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
+"aQV" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aQW" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/storage/auxillary)
+"aQX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/space_heater,/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/storage/auxillary)
+"aQY" = (/obj/station_objects/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/storage/auxillary)
+"aQZ" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/storage/auxillary)
"aRa" = (/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/crew_quarters/theatre)
"aRb" = (/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/crew_quarters/theatre)
-"aRc" = (/obj/table,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/theatre)
-"aRd" = (/obj/stool/chair,/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor,/area/crew_quarters/theatre)
+"aRc" = (/obj/station_objects/table,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/theatre)
+"aRd" = (/obj/station_objects/stool/chair,/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor,/area/crew_quarters/theatre)
"aRe" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/crew_quarters/theatre)
"aRf" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/hallway/primary/starboard)
"aRg" = (/turf/simulated/floor,/area/hallway/primary/starboard)
@@ -2252,130 +2252,130 @@
"aRp" = (/turf/simulated/floor/plating,/area/security/vacantoffice)
"aRq" = (/turf/simulated/floor,/area/security/vacantoffice)
"aRr" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/vacantoffice)
-"aRs" = (/obj/table/woodentable,/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
-"aRt" = (/obj/rack{dir = 4},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/port)
+"aRs" = (/obj/station_objects/table/woodentable,/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/security/vacantoffice)
+"aRt" = (/obj/station_objects/rack{dir = 4},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/port)
"aRu" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/port)
-"aRv" = (/obj/machinery/atmospherics/pipe/simple,/obj/disposalpipe/segment{dir = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aRv" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/disposalpipe/segment{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
"aRw" = (/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet)
"aRx" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet)
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+"aTa" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aTb" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/port)
+"aTc" = (/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/wall,/area/quartermaster/sorting)
"aTd" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting)
"aTe" = (/obj/machinery/light{dir = 1},/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting)
-"aTf" = (/obj/plasticflaps{opacity = 1},/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting)
+"aTf" = (/obj/station_objects/plasticflaps{opacity = 1},/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting)
"aTg" = (/obj/machinery/conveyor{dir = 4; id = "packageSort2"},/turf/simulated/floor/plating,/area/quartermaster/sorting)
-"aTh" = (/obj/disposalpipe/trunk{dir = 1},/obj/machinery/disposal/deliveryChute{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/sorting)
+"aTh" = (/obj/station_objects/disposalpipe/trunk{dir = 1},/obj/machinery/disposal/deliveryChute{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/sorting)
"aTi" = (/turf/simulated/wall,/area/quartermaster/sorting)
"aTj" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Bridge Entrance West"; dir = 8},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central)
"aTk" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"aTl" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"aTm" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"aTn" = (/obj/machinery/status_display{pixel_x = -1},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
-"aTo" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = null; req_access_txt = "20"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/captain)
+"aTo" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = null; req_access_txt = "20"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/captain)
"aTp" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"aTq" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"aTr" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"aTs" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
-"aTt" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/command{name = "Heads of Staff"; req_access = null; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads)
+"aTt" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/command{name = "Heads of Staff"; req_access = null; req_access_txt = "19"},/turf/simulated/floor,/area/crew_quarters/heads)
"aTu" = (/turf/simulated/wall,/area/hallway/primary/central)
"aTv" = (/obj/machinery/camera{c_tag = "Bridge Entrance East"; dir = 4; network = "SS13"},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central)
-"aTw" = (/obj/machinery/power/apc{name = "Library APC"; dir = 8; pixel_x = -27; pixel_y = -1},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aTx" = (/obj/machinery/light,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "wood"},/area/library)
-"aTy" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/library)
-"aTz" = (/obj/machinery/camera{c_tag = "Library South"; dir = 1},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aTA" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/library)
-"aTB" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/library)
-"aTC" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/library)
+"aTw" = (/obj/machinery/power/apc{name = "Library APC"; dir = 8; pixel_x = -27; pixel_y = -1},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aTx" = (/obj/machinery/light,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor{icon_state = "wood"},/area/library)
+"aTy" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/library)
+"aTz" = (/obj/machinery/camera{c_tag = "Library South"; dir = 1},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aTA" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/library)
+"aTB" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/library)
+"aTC" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/library)
"aTD" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "wood"},/area/library)
"aTE" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "wood"},/area/library)
"aTF" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 5; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/hydroponics)
-"aTG" = (/obj/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
+"aTG" = (/obj/station_objects/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aTH" = (/obj/item/weapon/reagent_containers/glass/bucket,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
"aTI" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
"aTJ" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hydroponics)
-"aTK" = (/obj/disposalpipe/segment,/obj/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/camera{c_tag = "Hydroponics South"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
-"aTL" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aTK" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/reagent_dispensers/watertank,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/camera{c_tag = "Hydroponics South"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics)
+"aTL" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aTM" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"aTN" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/storage/auxillary)
"aTO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plating,/area/storage/auxillary)
@@ -2386,67 +2386,67 @@
"aTT" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aTU" = (/turf/simulated/floor{icon_state = "carpetside"},/area/chapel/main)
"aTV" = (/obj/machinery/atmospherics/unary/vent_scrubber,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
-"aTW" = (/obj/machinery/power/apc{dir = 8; name = "Escape Hallway APC"; pixel_x = -25},/obj/cable,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
-"aTX" = (/obj/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry)
-"aTY" = (/obj/table/woodentable,/turf/simulated/floor,/area/security/vacantoffice)
-"aTZ" = (/obj/table/woodentable,/turf/simulated/floor/plating,/area/security/vacantoffice)
-"aUa" = (/obj/machinery/power/apc{dir = 2; name = "Vacant Office APC"; pixel_y = -24},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/security/vacantoffice)
-"aUb" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/security/vacantoffice)
+"aTW" = (/obj/machinery/power/apc{dir = 8; name = "Escape Hallway APC"; pixel_x = -25},/obj/station_objects/cable,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aTX" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry)
+"aTY" = (/obj/station_objects/table/woodentable,/turf/simulated/floor,/area/security/vacantoffice)
+"aTZ" = (/obj/station_objects/table/woodentable,/turf/simulated/floor/plating,/area/security/vacantoffice)
+"aUa" = (/obj/machinery/power/apc{dir = 2; name = "Vacant Office APC"; pixel_y = -24},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/security/vacantoffice)
+"aUb" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/security/vacantoffice)
"aUc" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port)
"aUd" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/floor/plating,/area/maintenance/port)
-"aUe" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/disposalpipe/segment{dir = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aUe" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
"aUf" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/maintenance/port)
"aUg" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet)
-"aUh" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"aUi" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/machinery/power/apc{dir = 4; name = "Locker Restrooms APC"; pixel_x = 27; pixel_y = 2},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"aUh" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"aUi" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/machinery/power/apc{dir = 4; name = "Locker Restrooms APC"; pixel_x = 27; pixel_y = 2},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"aUj" = (/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet)
-"aUk" = (/obj/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet)
-"aUl" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/locker)
+"aUk" = (/obj/station_objects/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet)
+"aUl" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/locker)
"aUm" = (/turf/simulated/floor{icon_state = "dark"},/area/mint)
"aUn" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/mint)
-"aUo" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
+"aUo" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
"aUp" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
-"aUq" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
-"aUr" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aUq" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aUr" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
"aUs" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting)
"aUt" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/sorting)
"aUu" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/sorting)
"aUv" = (/obj/machinery/conveyor_switch{id = "packageSort2"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/quartermaster/sorting)
"aUw" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
-"aUx" = (/obj/table,/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/turf/simulated/floor,/area/crew_quarters/captain)
-"aUy" = (/obj/table,/obj/item/weapon/camera_test,/obj/item/weapon/storage/photo_album{pixel_y = -10},/turf/simulated/floor,/area/crew_quarters/captain)
-"aUz" = (/obj/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/melee/chainofcommand,/turf/simulated/floor,/area/crew_quarters/captain)
+"aUx" = (/obj/station_objects/table,/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/turf/simulated/floor,/area/crew_quarters/captain)
+"aUy" = (/obj/station_objects/table,/obj/item/weapon/camera_test,/obj/item/weapon/storage/photo_album{pixel_y = -10},/turf/simulated/floor,/area/crew_quarters/captain)
+"aUz" = (/obj/station_objects/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/melee/chainofcommand,/turf/simulated/floor,/area/crew_quarters/captain)
"aUA" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/crew_quarters/captain)
"aUB" = (/obj/machinery/requests_console{department = "Captain's Quarters"; departmentType = 5; pixel_y = 30},/turf/simulated/floor,/area/crew_quarters/captain)
"aUC" = (/turf/simulated/floor,/area/crew_quarters/captain)
-"aUD" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/captain)
-"aUE" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/power/apc{dir = 4; name = "Captain's Quarters APC"; pixel_x = 26; pixel_y = 0},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/crew_quarters/captain)
+"aUD" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/captain)
+"aUE" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/power/apc{dir = 4; name = "Captain's Quarters APC"; pixel_x = 26; pixel_y = 0},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/crew_quarters/captain)
"aUF" = (/turf/simulated/floor/grid,/area/turret_protected/ai)
"aUG" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/turret,/turf/simulated/floor/grid,/area/turret_protected/ai)
-"aUH" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "AI Core"},/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/grid,/area/turret_protected/ai)
-"aUI" = (/obj/machinery/power/smes{charge = 5e+006},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/grid,/area/turret_protected/ai)
+"aUH" = (/obj/machinery/light/small{dir = 1},/obj/machinery/camera{c_tag = "AI Core"},/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/grid,/area/turret_protected/ai)
+"aUI" = (/obj/machinery/power/smes{charge = 5e+006},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aUJ" = (/obj/machinery/light/small{dir = 1},/obj/machinery/power/terminal{dir = 8},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_y = 29},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aUK" = (/obj/machinery/turret,/turf/simulated/floor/grid,/area/turret_protected/ai)
-"aUL" = (/obj/table,/obj/item/weapon/secstorage/sbriefcase,/turf/simulated/floor,/area/crew_quarters/heads)
-"aUM" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
-"aUN" = (/obj/machinery/light_switch{pixel_y = 28},/obj/table/reinforced,/obj/item/weapon/hand_labeler,/obj/item/device/timer,/turf/simulated/floor,/area/crew_quarters/heads)
-"aUO" = (/obj/machinery/light{dir = 1},/obj/table/reinforced,/turf/simulated/floor,/area/crew_quarters/heads)
-"aUP" = (/obj/machinery/alarm{pixel_y = 23},/obj/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads)
+"aUL" = (/obj/station_objects/table,/obj/item/weapon/secstorage/sbriefcase,/turf/simulated/floor,/area/crew_quarters/heads)
+"aUM" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
+"aUN" = (/obj/machinery/light_switch{pixel_y = 28},/obj/station_objects/table/reinforced,/obj/item/weapon/hand_labeler,/obj/item/device/timer,/turf/simulated/floor,/area/crew_quarters/heads)
+"aUO" = (/obj/machinery/light{dir = 1},/obj/station_objects/table/reinforced,/turf/simulated/floor,/area/crew_quarters/heads)
+"aUP" = (/obj/machinery/alarm{pixel_y = 23},/obj/station_objects/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor,/area/crew_quarters/heads)
"aUQ" = (/turf/simulated/floor,/area/crew_quarters/heads)
"aUR" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Bridge Delivery"; req_access_txt = "19"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/crew_quarters/heads)
"aUS" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Bridge Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bridge"},/turf/simulated/floor{icon_state = "bot"},/area/crew_quarters/heads)
-"aUT" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
-"aUU" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/library)
-"aUV" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/library)
+"aUT" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/library)
+"aUU" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/library)
+"aUV" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/library)
"aUW" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor,/area/library)
-"aUX" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"aUY" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics)
-"aUZ" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/hydroponics)
-"aVa" = (/obj/disposalpipe/segment{dir = 4},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics)
-"aVb" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "35"},/turf/simulated/floor,/area/hydroponics)
-"aVc" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "35"},/turf/simulated/floor,/area/hydroponics)
-"aVd" = (/obj/disposalpipe/segment{dir = 4},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hydroponics)
-"aVe" = (/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/hydroponics)
+"aUX" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
+"aUY" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics)
+"aUZ" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/hydroponics)
+"aVa" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hydroponics)
+"aVb" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "35"},/turf/simulated/floor,/area/hydroponics)
+"aVc" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "35"},/turf/simulated/floor,/area/hydroponics)
+"aVd" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hydroponics)
+"aVe" = (/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/hydroponics)
"aVf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall,/area/storage/auxillary)
"aVg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/storage/auxillary)
"aVh" = (/obj/machinery/door/airlock/maintenance{name = "Emergency Storage"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/auxillary)
@@ -2457,90 +2457,90 @@
"aVm" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 5; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/hallway/primary/starboard)
"aVn" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
"aVo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/chapel/main)
-"aVp" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/chapel/main)
-"aVq" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/chapel/main)
-"aVr" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/chapel/main)
-"aVs" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/chapel/main)
+"aVp" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/chapel/main)
+"aVq" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/chapel/main)
+"aVr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/chapel/main)
+"aVs" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/chapel/main)
"aVt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/wall,/area/chapel/main)
-"aVu" = (/obj/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
-"aVv" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
-"aVw" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
+"aVu" = (/obj/station_objects/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit)
+"aVv" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
+"aVw" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
"aVx" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/hallway/secondary/entry)
"aVy" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry)
-"aVz" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/security/vacantoffice)
-"aVA" = (/obj/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/port)
-"aVB" = (/obj/machinery/door/airlock{name = "Unit 2"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"aVC" = (/obj/disposalpipe/junction,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"aVD" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"aVz" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/security/vacantoffice)
+"aVA" = (/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/port)
+"aVB" = (/obj/machinery/door/airlock{name = "Unit 2"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"aVC" = (/obj/station_objects/disposalpipe/junction,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"aVD" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"aVE" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet)
-"aVF" = (/obj/disposalpipe/segment,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet)
+"aVF" = (/obj/station_objects/disposalpipe/segment,/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker/locker_toilet)
"aVG" = (/obj/machinery/portable_atmospherics/pump,/obj/machinery/camera{c_tag = "Locker Room East"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker)
-"aVH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/locker)
+"aVH" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/locker)
"aVI" = (/obj/machinery/mineral/input,/turf/simulated/floor{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area/mint)
"aVJ" = (/obj/machinery/mineral/mint,/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
-"aVK" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/mineral/output,/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
-"aVL" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{name = "Port Maintenance APC"; dir = 8; pixel_x = -27; pixel_y = 2},/turf/simulated/floor/plating,/area/maintenance/port)
-"aVM" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aVK" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/mineral/output,/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
+"aVL" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{name = "Port Maintenance APC"; dir = 8; pixel_x = -27; pixel_y = 2},/turf/simulated/floor/plating,/area/maintenance/port)
+"aVM" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
"aVN" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/sorting)
"aVO" = (/turf/simulated/floor,/area/quartermaster/sorting)
-"aVP" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/table,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "arrival"; dir = 1},/area/quartermaster/sorting)
-"aVQ" = (/obj/table,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/turf/simulated/floor{icon_state = "arrival"; dir = 1},/area/quartermaster/sorting)
-"aVR" = (/obj/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/quartermaster/sorting)
+"aVP" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/station_objects/table,/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/obj/item/device/destTagger{pixel_x = 4; pixel_y = 3},/turf/simulated/floor{icon_state = "arrival"; dir = 1},/area/quartermaster/sorting)
+"aVQ" = (/obj/station_objects/table,/obj/item/weapon/wrapping_paper,/obj/item/weapon/wrapping_paper,/turf/simulated/floor{icon_state = "arrival"; dir = 1},/area/quartermaster/sorting)
+"aVR" = (/obj/station_objects/table,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "arrival"; dir = 5},/area/quartermaster/sorting)
"aVS" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hallway/primary/central)
"aVT" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"aVU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/crew_quarters/captain)
-"aVV" = (/obj/stool/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/captain)
+"aVV" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor,/area/crew_quarters/captain)
"aVW" = (/turf/simulated/floor{dir = 9; icon_state = "carpetside"},/area/crew_quarters/captain)
"aVX" = (/turf/simulated/floor{dir = 1; icon_state = "carpetside"},/area/crew_quarters/captain)
-"aVY" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/crew_quarters/captain)
+"aVY" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 5; icon_state = "carpetside"},/area/crew_quarters/captain)
"aVZ" = (/obj/machinery/computer/arcade,/turf/simulated/floor,/area/crew_quarters/captain)
-"aWa" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/turret_protected/ai)
-"aWb" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/grid,/area/turret_protected/ai)
-"aWc" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/ai_slipper,/obj/landmark{name = "lightsout"},/turf/simulated/floor/grid,/area/turret_protected/ai)
-"aWd" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
-"aWe" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/turret_protected/ai)
+"aWa" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/turret_protected/ai)
+"aWb" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/grid,/area/turret_protected/ai)
+"aWc" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/obj/machinery/ai_slipper,/obj/effects/landmark{name = "lightsout"},/turf/simulated/floor/grid,/area/turret_protected/ai)
+"aWd" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
+"aWe" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/turret_protected/ai)
"aWf" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"aWg" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"aWh" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/heads)
"aWi" = (/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads)
-"aWj" = (/obj/stool/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads)
+"aWj" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/crew_quarters/heads)
"aWk" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor,/area/hallway/primary/central)
"aWl" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/primary/starboard)
"aWm" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
"aWn" = (/obj/machinery/camera{c_tag = "Starboard Primary Hallway"; dir = 2; network = "SS13"},/turf/simulated/floor,/area/hallway/primary/starboard)
"aWo" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWp" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWq" = (/obj/machinery/power/apc{dir = 1; name = "Starboard Hall APC"; pixel_y = 24},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWp" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWq" = (/obj/machinery/power/apc{dir = 1; name = "Starboard Hall APC"; pixel_y = 24},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/hallway/primary/starboard)
"aWr" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/starboard)
"aWs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWt" = (/obj/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWu" = (/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWv" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWw" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWx" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWy" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{pixel_y = 25},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWz" = (/obj/machinery/alarm{pixel_y = 25},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWA" = (/obj/machinery/firealarm{pixel_y = 25},/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWB" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aWC" = (/obj/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWt" = (/obj/station_objects/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWu" = (/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWv" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWw" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWx" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWy" = (/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{pixel_y = 25},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWz" = (/obj/machinery/alarm{pixel_y = 25},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWA" = (/obj/machinery/firealarm{pixel_y = 25},/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWB" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aWC" = (/obj/station_objects/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/starboard)
"aWD" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/hallway/secondary/exit)
"aWE" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/exit)
"aWF" = (/turf/space,/area/shuttle/specops/station)
-"aWG" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
+"aWG" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/entry)
"aWH" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/port)
-"aWI" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
-"aWJ" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/maintenance/port)
-"aWK" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/port)
-"aWL" = (/obj/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/port)
-"aWM" = (/obj/disposalpipe/segment,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
-"aWN" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"aWI" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aWJ" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/maintenance/port)
+"aWK" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/effects/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aWL" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/port)
+"aWM" = (/obj/station_objects/disposalpipe/segment,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
+"aWN" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet)
"aWO" = (/obj/machinery/camera{c_tag = "Mint Vault"; dir = 4; network = "SS13"},/turf/simulated/floor{icon_state = "dark"},/area/mint)
-"aWP" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/mint)
-"aWQ" = (/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
-"aWR" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/vault{req_access_txt = "52;12"},/turf/simulated/floor/plating,/area/mint)
-"aWS" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"aWP" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/mint)
+"aWQ" = (/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/item/weapon/coin/silver,/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/mint)
+"aWR" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/vault{req_access_txt = "52;12"},/turf/simulated/floor/plating,/area/mint)
+"aWS" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
"aWT" = (/obj/machinery/conveyor{dir = 1; id = "packageSort1"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/sorting)
-"aWU" = (/obj/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/sorting)
+"aWU" = (/obj/effects/landmark/start{name = "Cargo Technician"},/turf/simulated/floor,/area/quartermaster/sorting)
"aWV" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/quartermaster/sorting)
"aWW" = (/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/sorting)
"aWX" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central)
@@ -2548,226 +2548,226 @@
"aWZ" = (/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/crew_quarters/captain)
"aXa" = (/turf/simulated/floor{icon_state = "carpetside"},/area/crew_quarters/captain)
"aXb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "carpetside"},/area/crew_quarters/captain)
-"aXc" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/crew_quarters/captain)
+"aXc" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/crew_quarters/captain)
"aXd" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/crew_quarters/captain)
-"aXe" = (/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/grid,/area/turret_protected/ai)
-"aXf" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/turret_protected/ai)
+"aXe" = (/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/grid,/area/turret_protected/ai)
+"aXf" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/turret_protected/ai)
"aXg" = (/turf/simulated/wall,/area/turret_protected/ai)
-"aXh" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/turret_protected/ai)
-"aXi" = (/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
+"aXh" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/turret_protected/ai)
+"aXi" = (/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/grid,/area/turret_protected/ai)
"aXj" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
"aXk" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/vending/cola,/turf/simulated/floor,/area/crew_quarters/heads)
"aXl" = (/mob/living/simple_animal/corgi/Ian,/turf/simulated/floor,/area/crew_quarters/heads)
"aXm" = (/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/crew_quarters/heads)
-"aXn" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/turf/simulated/floor,/area/crew_quarters/heads)
+"aXn" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/station_objects/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/stamp/hop,/turf/simulated/floor,/area/crew_quarters/heads)
"aXo" = (/turf/simulated/wall,/area/crew_quarters/heads)
"aXp" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central)
-"aXq" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aXr" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aXs" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aXt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aXu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard)
-"aXv" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aXq" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aXr" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aXs" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aXt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aXu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/starboard)
+"aXv" = (/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/starboard)
"aXw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/hallway/secondary/entry)
"aXx" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/wall/r_wall,/area/maintenance/port)
"aXy" = (/turf/simulated/wall/r_wall,/area/maintenance/port)
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+"bbl" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/lab)
+"bbm" = (/obj/station_objects/table/reinforced,/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/door/window/northleft{name = "Reception Window"; req_access = null; req_access_txt = "0"},/obj/machinery/door/window/southleft{name = "Research and Development"; req_access_txt = "7"},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
+"bbn" = (/obj/station_objects/table/reinforced,/obj/machinery/door/window/northright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/southright{name = "Research and Development"; req_access_txt = "7"},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
"bbo" = (/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"})
"bbp" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Research Division Access"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/medical/research{name = "Research Division"})
"bbq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor,/area/medical/research{name = "Research Division"})
@@ -2776,612 +2776,612 @@
"bbt" = (/obj/machinery/conveyor{id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bbu" = (/obj/machinery/door_control{name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 2; id = "Disposal Exit"},/turf/simulated/floor/plating,/area/maintenance/disposal)
"bbv" = (/obj/machinery/conveyor_switch{id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bbw" = (/obj/machinery/door_control{name = "Waste Disposal Access Control"; pixel_x = 0; pixel_y = 26; id = "Disposal Entrance"},/obj/machinery/power/apc{dir = 4; name = "Disposal APC"; pixel_x = 27; pixel_y = 0},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/disposal)
-"bbx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
-"bby" = (/obj/machinery/atmospherics/pipe/simple,/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
-"bbz" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/port)
-"bbA" = (/obj/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j2s"; sortType = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/maintenance/port)
-"bbB" = (/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/port)
-"bbC" = (/obj/machinery/atmospherics/pipe/simple,/obj/grille,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/port)
-"bbD" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port)
-"bbE" = (/obj/grille,/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/port)
-"bbF" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
-"bbG" = (/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/port)
-"bbH" = (/obj/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 5},/turf/simulated/wall,/area/maintenance/port)
-"bbI" = (/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/quartermaster/sorting)
-"bbJ" = (/obj/disposalpipe/trunk{dir = 8},/obj/disposaloutlet{dir = 1},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/quartermaster/sorting)
+"bbw" = (/obj/machinery/door_control{name = "Waste Disposal Access Control"; pixel_x = 0; pixel_y = 26; id = "Disposal Entrance"},/obj/machinery/power/apc{dir = 4; name = "Disposal APC"; pixel_x = 27; pixel_y = 0},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/disposal)
+"bbx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"bby" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"bbz" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/port)
+"bbA" = (/obj/station_objects/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j2s"; sortType = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/maintenance/port)
+"bbB" = (/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/port)
+"bbC" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/port)
+"bbD" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port)
+"bbE" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/port)
+"bbF" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/port)
+"bbG" = (/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/port)
+"bbH" = (/obj/station_objects/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 5},/turf/simulated/wall,/area/maintenance/port)
+"bbI" = (/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/quartermaster/sorting)
+"bbJ" = (/obj/station_objects/disposalpipe/trunk{dir = 8},/obj/station_objects/disposaloutlet{dir = 1},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/quartermaster/sorting)
"bbK" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/quartermaster/sorting)
"bbL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/quartermaster/sorting)
"bbM" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor{icon_state = "bluecorner"},/area/quartermaster/sorting)
"bbN" = (/obj/machinery/conveyor_switch{id = "packageExternal"},/obj/machinery/requests_console{department = "Mail Room"; departmentType = 1; pixel_x = 30; pixel_y = 0},/obj/machinery/camera{c_tag = "Delivery Office"; dir = 1; network = "SS13"},/turf/simulated/floor{icon_state = "arrival"; dir = 6},/area/quartermaster/sorting)
"bbO" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central)
-"bbP" = (/obj/rack,/obj/item/weapon/tank/jetpack,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/capspace,/turf/simulated/floor,/area/crew_quarters/captain)
-"bbQ" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor,/area/crew_quarters/captain)
-"bbR" = (/obj/secure_closet/captains,/turf/simulated/floor,/area/crew_quarters/captain)
-"bbS" = (/obj/machinery/light/lamp{pixel_x = 4; pixel_y = 1},/obj/machinery/light,/obj/table,/turf/simulated/floor,/area/crew_quarters/captain)
+"bbP" = (/obj/station_objects/rack,/obj/item/weapon/tank/jetpack,/obj/item/clothing/mask/gas,/obj/item/clothing/head/helmet/space/capspace,/turf/simulated/floor,/area/crew_quarters/captain)
+"bbQ" = (/obj/station_objects/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor,/area/crew_quarters/captain)
+"bbR" = (/obj/station_objects/secure_closet/captains,/turf/simulated/floor,/area/crew_quarters/captain)
+"bbS" = (/obj/machinery/light/lamp{pixel_x = 4; pixel_y = 1},/obj/machinery/light,/obj/station_objects/table,/turf/simulated/floor,/area/crew_quarters/captain)
"bbT" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/crew_quarters/captain)
-"bbU" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/crew_quarters/captain)
+"bbU" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/crew_quarters/captain)
"bbV" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/wall/r_wall,/area/crew_quarters/captain)
"bbW" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai)
"bbX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/grid,/area/turret_protected/ai)
"bbY" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/grid,/area/turret_protected/ai)
"bbZ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/grid,/area/turret_protected/ai)
"bca" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/heads)
-"bcb" = (/obj/disposalpipe/segment,/obj/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads)
-"bcc" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/cable,/turf/simulated/floor,/area/crew_quarters/heads)
+"bcb" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/secure_closet/hop,/turf/simulated/floor,/area/crew_quarters/heads)
+"bcc" = (/obj/machinery/power/apc{dir = 2; name = "Head of Staff APC"; pixel_y = -24},/obj/station_objects/cable,/turf/simulated/floor,/area/crew_quarters/heads)
"bcd" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/crew_quarters/heads)
-"bce" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
+"bce" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Head of personnel's desk"; departmentType = 5; name = "HOP RC"; pixel_y = -30},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/crew_quarters/heads)
"bcf" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area/crew_quarters/heads)
"bcg" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/hallway/primary/central)
-"bch" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bci" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bcj" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bck" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bcl" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bcm" = (/obj/machinery/atmospherics/pipe/manifold,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bcn" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bco" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bcp" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact-f"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bch" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bci" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bcj" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bck" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bcl" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bcm" = (/obj/machinery/atmospherics/pipe/manifold,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bcn" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bco" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bcp" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact-f"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
"bcq" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact-f"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/crew_quarters/bar)
"bcr" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/crew_quarters/bar)
"bcs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bct" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bcu" = (/obj/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/extinguisher,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bcv" = (/obj/stool/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bcw" = (/obj/stool/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bcx" = (/obj/morgue,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
+"bct" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bcu" = (/obj/station_objects/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/extinguisher,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bcv" = (/obj/station_objects/stool/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bcw" = (/obj/station_objects/stool/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bcx" = (/obj/station_objects/morgue,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
"bcy" = (/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue)
"bcz" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bcA" = (/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bcB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry)
"bcC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/r_n_d/destructive_analyzer,/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
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-"bcE" = (/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/camera{c_tag = "Mixing Room North"; dir = 2; network = "RD"; pixel_x = 22},/obj/machinery/camera{c_tag = "Toxins Mixing Room North"; dir = 2},/obj/machinery/power/apc{dir = 1; name = "Lab APC"; pixel_x = 0; pixel_y = 24},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "white"},/area/toxins/lab)
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"bmj" = (/turf/simulated/wall/r_wall,/area/toxins/storage)
-"bmk" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bmk" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"bml" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/poddoor{density = 1; icon_state = "pdoor1"; id = "QMLoaddoor"; name = "Supply Dock Loading Door"; opacity = 1},/turf/simulated/floor/plating,/area/quartermaster/storage)
-"bmm" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/plasticflaps,/turf/simulated/floor/plating,/area/quartermaster/storage)
+"bmm" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/station_objects/plasticflaps,/turf/simulated/floor/plating,/area/quartermaster/storage)
"bmn" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/storage)
"bmo" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/storage)
"bmp" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/window/eastright{name = "Cargo Office"; req_access_txt = "31"},/turf/simulated/floor,/area/quartermaster/storage)
-"bmq" = (/obj/stool/chair{dir = 8},/turf/simulated/floor,/area/quartermaster)
-"bmr" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster)
-"bms" = (/obj/crate,/turf/simulated/floor,/area/teleporter)
+"bmq" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/floor,/area/quartermaster)
+"bmr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster)
+"bms" = (/obj/station_objects/crate,/turf/simulated/floor,/area/teleporter)
"bmt" = (/obj/machinery/shieldwallgen,/turf/simulated/floor,/area/teleporter)
-"bmu" = (/obj/machinery/shieldwallgen,/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/teleporter)
+"bmu" = (/obj/machinery/shieldwallgen,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/teleporter)
"bmv" = (/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/teleporter)
"bmw" = (/turf/simulated/floor{icon_state = "warning"},/area/teleporter)
-"bmx" = (/obj/cable,/obj/machinery/power/apc{dir = 4; name = "Teleporter APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/teleporter)
+"bmx" = (/obj/station_objects/cable,/obj/machinery/power/apc{dir = 4; name = "Teleporter APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/teleporter)
"bmy" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall/r_wall,/area/teleporter)
-"bmz" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/turf/space,/area)
-"bmA" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/turf/space,/area)
-"bmB" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/grille,/turf/space,/area)
+"bmz" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/grille,/turf/space,/area)
+"bmA" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/grille,/turf/space,/area)
+"bmB" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/station_objects/grille,/turf/space,/area)
"bmC" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer)
"bmD" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -28; pixel_y = -7},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer)
-"bmE" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/landmark/start{name = "Cyborg"},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer)
+"bmE" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/effects/landmark/start{name = "Cyborg"},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer)
"bmF" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer)
"bmG" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer)
-"bmH" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/grille,/turf/space,/area)
-"bmI" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/obj/grille,/turf/space,/area)
-"bmJ" = (/obj/stool/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/bridge/meeting_room)
-"bmK" = (/obj/table,/obj/item/device/radio/signaler,/obj/item/device/radio/signaler,/turf/simulated/floor,/area/bridge/meeting_room)
-"bmL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/central)
+"bmH" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/station_objects/grille,/turf/space,/area)
+"bmI" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/obj/station_objects/grille,/turf/space,/area)
+"bmJ" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/bridge/meeting_room)
+"bmK" = (/obj/station_objects/table,/obj/item/device/radio/signaler,/obj/item/device/radio/signaler,/turf/simulated/floor,/area/bridge/meeting_room)
+"bmL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/central)
"bmM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
"bmN" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
-"bmO" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
+"bmO" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
"bmP" = (/obj/machinery/gibber,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
-"bmQ" = (/obj/closet/extinguisher{pixel_x = -28; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bmQ" = (/obj/station_objects/closet/extinguisher{pixel_x = -28; pixel_y = 0},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
"bmR" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bmS" = (/obj/table/reinforced,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bmT" = (/obj/machinery/door/window/northright{dir = 2; name = "Bar Door"; req_access_txt = "25"},/obj/securearea{desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = 28; pixel_y = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bmU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/sortjunction{icon_state = "pipe-j2s"; sortType = 19},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bmV" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/medical/medbay)
-"bmW" = (/obj/machinery/vending/medical{pixel_x = -2},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bmX" = (/obj/machinery/disposal,/obj/machinery/light,/obj/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bmY" = (/obj/noticeboard{pixel_y = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bmS" = (/obj/station_objects/table/reinforced,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bmT" = (/obj/machinery/door/window/northright{dir = 2; name = "Bar Door"; req_access_txt = "25"},/obj/effects/securearea{desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = 28; pixel_y = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bmU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/sortjunction{icon_state = "pipe-j2s"; sortType = 19},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bmV" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/medical/medbay)
+"bmW" = (/obj/machinery/vending/medical{pixel_x = -2},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bmX" = (/obj/machinery/disposal,/obj/machinery/light,/obj/station_objects/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bmY" = (/obj/station_objects/noticeboard{pixel_y = -27},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bmZ" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 0; pixel_y = -30; pixel_z = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bna" = (/obj/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bnb" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medpriv1"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
+"bna" = (/obj/station_objects/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bnb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medpriv1"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
"bnc" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bnd" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bnd" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bne" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 30; pixel_y = 0; pixel_z = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bnf" = (/turf/simulated/wall,/area/medical/genetics)
"bng" = (/obj/machinery/dna_scannernew,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
@@ -3389,88 +3389,88 @@
"bni" = (/obj/machinery/clonepod,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
"bnj" = (/turf/simulated/wall/r_wall,/area/medical/genetics)
"bnk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Genetics Research"; req_access_txt = "9"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"bnl" = (/obj/disposalpipe/segment{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
-"bnm" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
-"bnn" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"bno" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"bnp" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"bnq" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"bnr" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"bns" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/storage)
+"bnl" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bnm" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bnn" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"bno" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"bnp" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"bnq" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"bnr" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"bns" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/storage)
"bnt" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage)
-"bnu" = (/obj/machinery/camera{c_tag = "Cargo Loading Area South"; dir = 1},/obj/closet/extinguisher{pixel_x = -5; pixel_y = -31},/turf/simulated/floor,/area/quartermaster/storage)
-"bnv" = (/obj/disposalpipe/segment,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/quartermaster/storage)
-"bnw" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/storage)
-"bnx" = (/obj/machinery/firealarm{dir = 2; pixel_y = -24},/obj/machinery/conveyor_switch{id = "miningToQM"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/storage)
-"bny" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/storage)
-"bnz" = (/obj/machinery/power/apc{dir = 2; name = "Cargo APC"; pixel_x = 1; pixel_y = -24},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/quartermaster/storage)
+"bnu" = (/obj/machinery/camera{c_tag = "Cargo Loading Area South"; dir = 1},/obj/station_objects/closet/extinguisher{pixel_x = -5; pixel_y = -31},/turf/simulated/floor,/area/quartermaster/storage)
+"bnv" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor,/area/quartermaster/storage)
+"bnw" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/storage)
+"bnx" = (/obj/machinery/firealarm{dir = 2; pixel_y = -24},/obj/machinery/conveyor_switch{id = "miningToQM"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/storage)
+"bny" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/storage)
+"bnz" = (/obj/machinery/power/apc{dir = 2; name = "Cargo APC"; pixel_x = 1; pixel_y = -24},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/quartermaster/storage)
"bnA" = (/obj/machinery/camera{c_tag = "Cargo Office Foyer South"; dir = 1},/obj/machinery/light,/turf/simulated/floor,/area/quartermaster/storage)
-"bnB" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage)
+"bnB" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage)
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"boM" = (/turf/simulated/wall/r_wall,/area/quartermaster/qm)
"boN" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Quartermaster's Office"; req_access_txt = "41"},/turf/simulated/floor,/area/quartermaster/qm)
-"boO" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/westleft{base_state = "right"; dir = 1; icon_state = "right"; name = "Quartermaster"; req_access_txt = "0"},/obj/machinery/door/window/westleft{base_state = "right"; dir = 2; icon_state = "right"; name = "Quartermaster"; req_access_txt = "41"},/turf/simulated/floor,/area/quartermaster/qm)
+"boO" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window/westleft{base_state = "right"; dir = 1; icon_state = "right"; name = "Quartermaster"; req_access_txt = "0"},/obj/machinery/door/window/westleft{base_state = "right"; dir = 2; icon_state = "right"; name = "Quartermaster"; req_access_txt = "41"},/turf/simulated/floor,/area/quartermaster/qm)
"boP" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall/r_wall,/area/quartermaster/qm)
"boQ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/quartermaster/qm)
"boR" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/turf/simulated/wall/r_wall,/area/quartermaster/qm)
@@ -3482,57 +3482,57 @@
"boX" = (/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
"boY" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
"boZ" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer)
-"bpa" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer)
-"bpb" = (/obj/securearea,/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer)
-"bpc" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "heads_meeting"; name = "Meeting Room Window Shields"; opacity = 0},/turf/simulated/floor/plating,/area/bridge/meeting_room)
-"bpd" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "heads_meeting"; name = "Meeting Room Window Shields"; opacity = 0},/turf/simulated/floor/plating,/area/bridge/meeting_room)
-"bpe" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "heads_meeting"; name = "Meeting Room Window Shields"; opacity = 0},/turf/simulated/floor/plating,/area/bridge/meeting_room)
-"bpf" = (/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/bridge/meeting_room)
-"bpg" = (/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/bridge/meeting_room)
-"bph" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
-"bpi" = (/obj/kitchenspike,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
-"bpj" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
-"bpk" = (/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
+"bpa" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/turf/simulated/floor,/area/turret_protected/ai_upload_foyer)
+"bpb" = (/obj/effects/securearea,/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer)
+"bpc" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "heads_meeting"; name = "Meeting Room Window Shields"; opacity = 0},/turf/simulated/floor/plating,/area/bridge/meeting_room)
+"bpd" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "heads_meeting"; name = "Meeting Room Window Shields"; opacity = 0},/turf/simulated/floor/plating,/area/bridge/meeting_room)
+"bpe" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "heads_meeting"; name = "Meeting Room Window Shields"; opacity = 0},/turf/simulated/floor/plating,/area/bridge/meeting_room)
+"bpf" = (/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/bridge/meeting_room)
+"bpg" = (/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/bridge/meeting_room)
+"bph" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Central Access"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
+"bpi" = (/obj/station_objects/kitchenspike,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
+"bpj" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
+"bpk" = (/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
"bpl" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/kitchen)
"bpm" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bpn" = (/obj/landmark/start{name = "Bartender"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bpo" = (/obj/machinery/camera{c_tag = "Bar"; dir = 8; network = "SS13"},/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/table/reinforced,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bpp" = (/obj/machinery/power/apc{dir = 8; name = "Cent. Maint. APC"; pixel_x = -24; pixel_y = 0},/obj/cable,/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bpn" = (/obj/effects/landmark/start{name = "Bartender"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bpo" = (/obj/machinery/camera{c_tag = "Bar"; dir = 8; network = "SS13"},/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/station_objects/table/reinforced,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bpp" = (/obj/machinery/power/apc{dir = 8; name = "Cent. Maint. APC"; pixel_x = -24; pixel_y = 0},/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
"bpq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
-"bpr" = (/obj/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bps" = (/obj/stool/bed,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bpt" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medpriv2"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
+"bpr" = (/obj/station_objects/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bps" = (/obj/station_objects/stool/bed,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bpt" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "medpriv2"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/medical/medbay)
"bpu" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera{c_tag = "Medbay Hallway North"; dir = 8; network = "SS13"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bpv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/medical/medbay)
"bpw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/medical/medbay)
"bpx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Genetics"; req_access_txt = "9;5"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"bpy" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"bpz" = (/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Genetics APC"; pixel_x = 25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"bpA" = (/obj/stool/chair{dir = 1},/obj/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"bpy" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"bpz" = (/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Genetics APC"; pixel_x = 25},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"bpA" = (/obj/station_objects/stool/chair{dir = 1},/obj/effects/landmark/start{name = "Geneticist"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
"bpB" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"bpC" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bpC" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"bpD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/storage)
-"bpE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 8; name = "Storage APC"; pixel_x = -25},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/toxins/storage)
+"bpE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 8; name = "Storage APC"; pixel_x = -25},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/toxins/storage)
"bpF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/toxins/storage)
"bpG" = (/turf/simulated/floor,/area/toxins/storage)
"bpH" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/storage)
-"bpI" = (/obj/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/storage)
+"bpI" = (/obj/effects/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/storage)
"bpJ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/storage)
"bpK" = (/turf/simulated/wall,/area/maintenance/apmaint)
-"bpL" = (/obj/disposalpipe/segment,/obj/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bpM" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bpN" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bpO" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/conveyor{dir = 1; id = "miningToQM"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bpP" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bpQ" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/qm)
+"bpL" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bpM" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bpN" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bpO" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/conveyor{dir = 1; id = "miningToQM"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bpP" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bpQ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/qm)
"bpR" = (/turf/simulated/floor,/area/quartermaster/qm)
"bpS" = (/obj/machinery/light_switch{pixel_y = 24},/turf/simulated/floor,/area/quartermaster/qm)
-"bpT" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "Quartermaster's Office APC"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/qm)
-"bpU" = (/obj/stool/chair{dir = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/qm)
-"bpV" = (/obj/table,/obj/item/weapon/stamp{name = "Quartermaster's stamp"; pixel_x = -3; pixel_y = 3},/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/turf/simulated/floor,/area/quartermaster/qm)
+"bpT" = (/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "Quartermaster's Office APC"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor,/area/quartermaster/qm)
+"bpU" = (/obj/station_objects/stool/chair{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/qm)
+"bpV" = (/obj/station_objects/table,/obj/item/weapon/stamp{name = "Quartermaster's stamp"; pixel_x = -3; pixel_y = 3},/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/turf/simulated/floor,/area/quartermaster/qm)
"bpW" = (/obj/machinery/camera{c_tag = "Quartermasters Office"; dir = 2; network = "SS13"},/obj/machinery/computer/supplycomp,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/quartermaster/qm)
"bpX" = (/obj/machinery/computer/security/mining,/turf/simulated/floor,/area/quartermaster/qm)
-"bpY" = (/obj/machinery/atmospherics/pipe/simple,/obj/table/reinforced,/obj/item/weapon/clipboard{pixel_y = 4},/obj/window/reinforced{dir = 4},/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/quartermaster/qm)
+"bpY" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/table/reinforced,/obj/item/weapon/clipboard{pixel_y = 4},/obj/station_objects/window/reinforced{dir = 4},/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/quartermaster/qm)
"bpZ" = (/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/hallway/primary/aft)
"bqa" = (/turf/simulated/floor,/area/hallway/primary/aft)
"bqb" = (/obj/machinery/camera{c_tag = "Aft Primary Hallway 3"; dir = 2},/turf/simulated/floor,/area/hallway/primary/aft)
@@ -3542,112 +3542,112 @@
"bqf" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
"bqg" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/aft)
"bqh" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"bqi" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/aft)
+"bqi" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/aft)
"bqj" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor,/area/hallway/primary/aft)
"bqk" = (/obj/machinery/camera{c_tag = "Aft Primary Hallway 5"; dir = 2},/turf/simulated/floor,/area/hallway/primary/aft)
-"bql" = (/obj/machinery/atmospherics/pipe/simple,/obj/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/aft)
-"bqm" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
+"bql" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/closet/extinguisher{pixel_x = -5; pixel_y = 30},/turf/simulated/floor,/area/hallway/primary/aft)
+"bqm" = (/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
"bqn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/hallway/primary/aft)
"bqo" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4},/obj/machinery/camera{c_tag = "Courtroom Hallway"},/turf/simulated/floor,/area/hallway/primary/aft)
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+"brp" = (/obj/machinery/door/airlock/maintenance{name = "Kitchen Maintenance"; req_access_txt = "28"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
+"brq" = (/obj/station_objects/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/machinery/computer/security/telescreen{name = "Entertainment monitor"; icon = 'status_display.dmi'; icon_state = "entertainment"; pixel_x = -30},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"brr" = (/obj/station_objects/stool/chair{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"brs" = (/obj/station_objects/table/reinforced,/obj/item/weapon/gun/projectile/shotgun,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"brt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/disposalpipe/segment{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
"bru" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
"brv" = (/obj/machinery/door_control{id = "medpriv2"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"brw" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"brx" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bry" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Patient Room 2"; req_access_txt = "5"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"brz" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"brz" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"brA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"brB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"brC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"brD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"brE" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"brF" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics)
-"brG" = (/obj/table,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/item/weapon/book/manual/medical_cloning{pixel_y = 6},/obj/item/weapon/storage/gl_kit,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"brH" = (/obj/machinery/light,/obj/closet/wardrobe/white,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/camera{c_tag = "Genetics Cloning"; dir = 1; network = "SS13"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"brI" = (/obj/secure_closet/personal/patient,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"brJ" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/medical/genetics)
-"brK" = (/obj/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"brF" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics)
+"brG" = (/obj/station_objects/table,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/item/weapon/book/manual/medical_cloning{pixel_y = 6},/obj/item/weapon/storage/gl_kit,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"brH" = (/obj/machinery/light,/obj/station_objects/closet/wardrobe/white,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/camera{c_tag = "Genetics Cloning"; dir = 1; network = "SS13"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"brI" = (/obj/station_objects/secure_closet/personal/patient,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
+"brJ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/medical/genetics)
+"brK" = (/obj/station_objects/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
"brL" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{icon_state = "white"},/area/medical/genetics)
-"brM" = (/obj/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"brM" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"brN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"brO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/storage)
-"brP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/obj/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brV" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brW" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
-"brX" = (/obj/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"brY" = (/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/apmaint)
-"brZ" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/apmaint)
-"bsa" = (/obj/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/apmaint)
-"bsb" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bsc" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/qm)
-"bsd" = (/obj/closet,/turf/simulated/floor,/area/quartermaster/qm)
-"bse" = (/obj/closet,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/quartermaster/qm)
-"bsf" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/crate,/turf/simulated/floor,/area/quartermaster/qm)
+"brP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/oxygen,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brV" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brW" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage)
+"brX" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"brY" = (/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/apmaint)
+"brZ" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/apmaint)
+"bsa" = (/obj/station_objects/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/apmaint)
+"bsb" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bsc" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/qm)
+"bsd" = (/obj/station_objects/closet,/turf/simulated/floor,/area/quartermaster/qm)
+"bse" = (/obj/station_objects/closet,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/quartermaster/qm)
+"bsf" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/station_objects/crate,/turf/simulated/floor,/area/quartermaster/qm)
"bsg" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/quartermaster/qm)
-"bsh" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/qm)
+"bsh" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/qm)
"bsi" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/quartermaster/qm)
-"bsj" = (/obj/table/reinforced,/obj/machinery/atmospherics/pipe/manifold{dir = 4},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/quartermaster/qm)
+"bsj" = (/obj/station_objects/table/reinforced,/obj/machinery/atmospherics/pipe/manifold{dir = 4},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/station_objects/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/quartermaster/qm)
"bsk" = (/turf/simulated/floor{dir = 10; icon_state = "brown"},/area/hallway/primary/aft)
"bsl" = (/turf/simulated/floor{dir = 2; icon_state = "brown"},/area/hallway/primary/aft)
"bsm" = (/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "brown"},/area/hallway/primary/aft)
@@ -3659,299 +3659,299 @@
"bss" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/floor,/area/hallway/primary/aft)
"bst" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"bsu" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"bsv" = (/obj/machinery/light,/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
-"bsw" = (/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bsx" = (/obj/machinery/atmospherics/pipe/simple,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"bsy" = (/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/aft)
+"bsv" = (/obj/machinery/light,/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
+"bsw" = (/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/aft)
+"bsx" = (/obj/machinery/atmospherics/pipe/simple,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
+"bsy" = (/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/hallway/primary/aft)
"bsz" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/maintenance/asmaint)
"bsA" = (/obj/machinery/atmospherics/pipe/tank/air,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bsB" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bsC" = (/obj/stool{pixel_y = 8},/obj/machinery/disposal,/obj/disposalpipe/trunk,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bsD" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bsE" = (/obj/machinery/computer/security/telescreen{name = "Entertainment monitor"; desc = "Damn, they better have /tg/thechannel on these things."; icon = 'status_display.dmi'; icon_state = "entertainment"; pixel_y = -30},/obj/table/reinforced,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bsF" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/closet/gmcloset,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bsG" = (/obj/machinery/light/small,/obj/machinery/disposal,/obj/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
-"bsH" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/bar)
-"bsI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/disposalpipe/sortjunction{sortType = 2},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bsB" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bsC" = (/obj/station_objects/stool{pixel_y = 8},/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bsD" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bsE" = (/obj/machinery/computer/security/telescreen{name = "Entertainment monitor"; desc = "Damn, they better have /tg/thechannel on these things."; icon = 'status_display.dmi'; icon_state = "entertainment"; pixel_y = -30},/obj/station_objects/table/reinforced,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
+"bsF" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/station_objects/closet/gmcloset,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar)
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+"bxq" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/station_objects/secure_closet/money_freezer,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/security/nuke_storage)
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"bxs" = (/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/security/nuke_storage)
-"bxt" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/turf/simulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/security/nuke_storage)
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-"bxx" = (/obj/closet/jcloset,/obj/machinery/camera{c_tag = "Janitors Closet"; dir = 1},/turf/simulated/floor,/area/janitor)
-"bxy" = (/obj/reagent_dispensers/watertank,/turf/simulated/floor,/area/janitor)
-"bxz" = (/obj/stool{pixel_y = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/cleaner,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/janitor)
+"bxv" = (/obj/station_objects/mopbucket,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/janitor)
+"bxw" = (/obj/machinery/disposal,/obj/machinery/light,/obj/station_objects/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/janitor)
+"bxx" = (/obj/station_objects/closet/jcloset,/obj/machinery/camera{c_tag = "Janitors Closet"; dir = 1},/turf/simulated/floor,/area/janitor)
+"bxy" = (/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor,/area/janitor)
+"bxz" = (/obj/station_objects/stool{pixel_y = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/cleaner,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/janitor)
"bxA" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/janitor)
-"bxB" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxC" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxD" = (/obj/machinery/atmospherics/pipe/manifold,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxE" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxF" = (/obj/machinery/meter,/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxB" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxC" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxD" = (/obj/machinery/atmospherics/pipe/manifold,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxE" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxF" = (/obj/machinery/meter,/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bxG" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b"; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
"bxH" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bxI" = (/obj/machinery/atmospherics/pipe/manifold,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxJ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxK" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bxM" = (/obj/machinery/light/small,/obj/secure_closet/bar{req_access_txt = "25"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/bar)
+"bxJ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxK" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bxM" = (/obj/machinery/light/small,/obj/station_objects/secure_closet/bar{req_access_txt = "25"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/bar)
"bxN" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; location = "Bar"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/bar)
-"bxO" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/bar)
-"bxP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
+"bxO" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/station_objects/crate/freezer,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/bar)
+"bxP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/maintcentral)
"bxQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/medical/cryo)
"bxR" = (/turf/simulated/wall,/area/medical/cryo)
-"bxS" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bxT" = (/obj/closet/extinguisher{pixel_x = 27},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bxS" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bxT" = (/obj/station_objects/closet/extinguisher{pixel_x = 27},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bxU" = (/turf/simulated/wall,/area/medical/surgery)
-"bxV" = (/obj/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/syringes,/obj/item/weapon/storage/belt/medical{pixel_x = 4; pixel_y = -7},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bxW" = (/obj/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bxX" = (/obj/secure_closet/medical1{pixel_x = 5},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/medical/medbay)
-"bxY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/disposalpipe/segment{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
-"bxZ" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
-"bya" = (/obj/machinery/door/firedoor/border_only,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/airlock/glass{name = "Mixing Room"; req_access_txt = "7"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
-"byb" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
+"bxV" = (/obj/station_objects/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/syringes,/obj/item/weapon/storage/belt/medical{pixel_x = 4; pixel_y = -7},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bxW" = (/obj/station_objects/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bxX" = (/obj/station_objects/secure_closet/medical1{pixel_x = 5},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/medical/medbay)
+"bxY" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/station_objects/disposalpipe/segment{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bxZ" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bya" = (/obj/machinery/door/firedoor/border_only,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/airlock/glass{name = "Mixing Room"; req_access_txt = "7"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
+"byb" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
"byc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
"byd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
"bye" = (/obj/machinery/atmospherics/pipe/simple/insulated,/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing)
@@ -3962,294 +3962,294 @@
"byj" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/mining/station)
"byk" = (/obj/machinery/computer/mining_shuttle,/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
"byl" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station)
-"bym" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
-"byn" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/quartermaster/miningdock)
-"byo" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
-"byp" = (/obj/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/miningdock)
-"byq" = (/obj/landmark{name = "lightsout"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"byr" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"bys" = (/obj/landmark/start{name = "Shaft Miner"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"byt" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"byu" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"byv" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Mining Department"; req_access_txt = "48"},/turf/simulated/floor,/area/quartermaster/miningdock)
-"byw" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock)
-"byx" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock)
-"byy" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/camera{c_tag = "Mining Dock Entrance"; dir = 2},/obj/machinery/light{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock)
-"byz" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor,/area/quartermaster/miningdock)
+"bym" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"byn" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"byo" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"byp" = (/obj/station_objects/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/quartermaster/miningdock)
+"byq" = (/obj/effects/landmark{name = "lightsout"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"byr" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"bys" = (/obj/effects/landmark/start{name = "Shaft Miner"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"byt" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"byu" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"byv" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Mining Department"; req_access_txt = "48"},/turf/simulated/floor,/area/quartermaster/miningdock)
+"byw" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock)
+"byx" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock)
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HONK!
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HONK!
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+"bDA" = (/obj/machinery/light,/obj/station_objects/secure_closet/miner,/turf/simulated/floor,/area/quartermaster/miningdock)
+"bDB" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"bDC" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bDD" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bDE" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bDF" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/apmaint)
"bDG" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/maintenance/apmaint)
"bDH" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/maintenance/apmaint)
-"bDI" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
-"bDJ" = (/obj/machinery/power/apc{dir = 1; name = "Nuke Storage APC"; pixel_x = 0; pixel_y = 25},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
-"bDK" = (/obj/disposalpipe/segment,/obj/cable,/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/security/nuke_storage)
+"bDI" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
+"bDJ" = (/obj/machinery/power/apc{dir = 1; name = "Nuke Storage APC"; pixel_x = 0; pixel_y = 25},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
+"bDK" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable,/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/security/nuke_storage)
"bDL" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "caution"; dir = 8},/area/hallway/primary/aft)
-"bDM" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/table/reinforced,/turf/simulated/floor,/area/atmos)
-"bDN" = (/obj/stool/chair{dir = 8},/obj/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
+"bDM" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/station_objects/table/reinforced,/turf/simulated/floor,/area/atmos)
+"bDN" = (/obj/station_objects/stool/chair{dir = 8},/obj/effects/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
"bDO" = (/turf/simulated/floor,/area/atmos)
"bDP" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/turf/simulated/wall/r_wall,/area/atmos)
"bDQ" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/turf/simulated/floor,/area/atmos)
@@ -4258,37 +4258,37 @@
"bDT" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos)
"bDU" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/atmos)
"bDV" = (/obj/machinery/alarm{frequency = 1437; pixel_y = 23},/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor,/area/atmos)
-"bDW" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/atmos)
+"bDW" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/atmos)
"bDX" = (/obj/machinery/pipedispenser,/turf/simulated/floor,/area/atmos)
-"bDY" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor,/area/atmos)
+"bDY" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor,/area/atmos)
"bDZ" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
"bEa" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/machinery/camera{c_tag = "Atmospherics North East"},/obj/machinery/meter,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/atmos)
"bEb" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/turf/simulated/floor,/area/atmos)
"bEc" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor,/area/atmos)
"bEd" = (/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_on"; name = "Air In"; on = 1},/turf/simulated/floor,/area/atmos)
"bEe" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
-"bEf" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 10; level = 2},/turf/simulated/floor/plating,/area/atmos)
+"bEf" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 10; level = 2},/turf/simulated/floor/plating,/area/atmos)
"bEg" = (/obj/machinery/atmospherics/unary/cold_sink/freezer,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/cryo)
"bEh" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/obj/machinery/light,/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/cryo)
"bEi" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/cryo)
-"bEj" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/medical/cryo)
-"bEk" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/surgery)
+"bEj" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/medical/cryo)
+"bEk" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/surgery)
"bEl" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/medical/surgery)
-"bEm" = (/obj/table,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bEn" = (/obj/window/reinforced{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/crew_quarters/hor)
-"bEo" = (/obj/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/stamp/rd,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
-"bEp" = (/obj/table,/obj/item/weapon/circuitboard/aicore,/obj/item/device/taperecorder,/obj/item/device/paicard,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
-"bEq" = (/obj/secure_closet/RD,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
-"bEr" = (/obj/table,/obj/item/weapon/book/manual/robotics_cyborgs{pixel_y = 5},/obj/item/weapon/clipboard,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
+"bEm" = (/obj/station_objects/table,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bEn" = (/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/crew_quarters/hor)
+"bEo" = (/obj/station_objects/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/stamp/rd,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
+"bEp" = (/obj/station_objects/table,/obj/item/weapon/circuitboard/aicore,/obj/item/device/taperecorder,/obj/item/device/paicard,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
+"bEq" = (/obj/station_objects/secure_closet/RD,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
+"bEr" = (/obj/station_objects/table,/obj/item/weapon/book/manual/robotics_cyborgs{pixel_y = 5},/obj/item/weapon/clipboard,/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/hor)
"bEs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/xenobiology)
"bEt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/mob/living/carbon/monkey{name = "Jade"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bEu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bEv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/mob/living/carbon/monkey{name = "McKinley"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bEw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bEx" = (/obj/machinery/power/apc{dir = 1; name = "Secondary Aft Starboard Maintenance APC"; pixel_y = 24},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bEy" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bEz" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bEA" = (/obj/rack{dir = 1},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bEx" = (/obj/machinery/power/apc{dir = 1; name = "Secondary Aft Starboard Maintenance APC"; pixel_y = 24},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bEy" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bEz" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bEA" = (/obj/station_objects/rack{dir = 1},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"bEB" = (/obj/machinery/mass_driver{dir = 4; id = "toxinsdriver"},/turf/simulated/floor/plating,/area/toxins/mixing)
"bEC" = (/turf/simulated/floor/plating,/area/toxins/mixing)
"bED" = (/obj/machinery/door/poddoor{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating,/area/toxins/mixing)
@@ -4296,136 +4296,136 @@
"bEF" = (/turf/simulated/floor/airless{icon_state = "bot"},/area/toxins/test_area)
"bEG" = (/obj/machinery/camera{c_tag = "Test Area East"; dir = 8; network = "Toxins"},/obj/machinery/camera{c_tag = "Explosives Testing Area"; dir = 8; network = "RD"; pixel_x = 0; pixel_y = -22},/obj/machinery/light/spot{dir = 4; layer = 2.8},/turf/simulated/floor/airless,/area/toxins/test_area)
"bEH" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/shuttle/mining/station)
-"bEI" = (/obj/structure/shuttle/engine/propulsion/burst,/turf/space,/area/shuttle/mining/station)
+"bEI" = (/obj/station_objects/structure/shuttle/engine/propulsion/burst,/turf/space,/area/shuttle/mining/station)
"bEJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/shuttle/mining/station)
-"bEK" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
-"bEL" = (/obj/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bEM" = (/obj/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Port Maintenance"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bEN" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bEO" = (/obj/machinery/atmospherics/pipe/manifold,/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bEP" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/airlock/external{name = "Vault Maintenance"; req_access_txt = "53"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage)
-"bEQ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage)
-"bER" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/airlock/external{name = "Vault Maintenance"; req_access_txt = "53"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage)
-"bES" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
-"bET" = (/obj/machinery/atmospherics/pipe/manifold,/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
-"bEU" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
-"bEV" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
-"bEW" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
-"bEX" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/assembly/chargebay)
-"bEY" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/assembly/chargebay)
+"bEK" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/miningdock)
+"bEL" = (/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bEM" = (/obj/station_objects/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Port Maintenance"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bEN" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bEO" = (/obj/machinery/atmospherics/pipe/manifold,/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bEP" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/airlock/external{name = "Vault Maintenance"; req_access_txt = "53"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage)
+"bEQ" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage)
+"bER" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/door/airlock/external{name = "Vault Maintenance"; req_access_txt = "53"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage)
+"bES" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
+"bET" = (/obj/machinery/atmospherics/pipe/manifold,/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
+"bEU" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
+"bEV" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
+"bEW" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
+"bEX" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/assembly/chargebay)
+"bEY" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/assembly/chargebay)
"bEZ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
"bFa" = (/obj/machinery/atmospherics/pipe/simple{dir = 9},/turf/simulated/wall,/area/atmos)
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"bGr" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/atmos)
-"bGs" = (/obj/grille,/turf/simulated/wall/r_wall,/area/atmos)
-"bGt" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bGs" = (/obj/station_objects/grille,/turf/simulated/wall/r_wall,/area/atmos)
+"bGt" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bGu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bGv" = (/obj/machinery/computer/crew,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
"bGw" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bGx" = (/obj/machinery/disposal,/obj/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bGy" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/cmo)
-"bGz" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bGx" = (/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bGy" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/cmo)
+"bGz" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bGA" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera{c_tag = "Medical Hallway South"; dir = 8; network = "SS13"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bGB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/medical/surgery)
"bGC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/medical/surgery)
"bGD" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bGE" = (/obj/machinery/computer/rdservercontrol,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
-"bGF" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/stool/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
+"bGF" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/station_objects/stool/chair{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
"bGG" = (/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
"bGH" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 100; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
-"bGI" = (/obj/machinery/atmospherics/pipe/simple,/obj/table,/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
-"bGJ" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/sign/biohazard{pixel_x = 28},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bGI" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/table,/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
+"bGJ" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effects/sign/biohazard{pixel_x = 28},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"bGK" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bGL" = (/obj/machinery/optable{id = "xenobio"; name = "Xenobiology Operating Table"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bGM" = (/obj/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bGN" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bGM" = (/obj/station_objects/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bGN" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/toxins/xenobiology)
"bGO" = (/obj/machinery/door/window/southleft{name = "Monkey Pen"; req_access_txt = "55"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bGP" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bGQ" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bGP" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bGQ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/toxins/xenobiology)
"bGR" = (/obj/item/weapon/wrench,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bGS" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bGT" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bGU" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bGV" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bGW" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bGX" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bGY" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bGZ" = (/obj/showcase{icon_state = "showcase_5"; pixel_x = -2},/turf/simulated/floor{icon_state = "showroomfloor"},/area/assembly/chargebay)
-"bHa" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/chargebay)
-"bHb" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft)
-"bHc" = (/obj/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/floor,/area/atmos)
+"bGS" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bGT" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bGU" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bGV" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bGW" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bGX" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bGY" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bGZ" = (/obj/effects/showcase{icon_state = "showcase_5"; pixel_x = -2},/turf/simulated/floor{icon_state = "showroomfloor"},/area/assembly/chargebay)
+"bHa" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/chargebay)
+"bHb" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor,/area/hallway/primary/aft)
+"bHc" = (/obj/station_objects/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/turf/simulated/floor,/area/atmos)
"bHd" = (/obj/machinery/vending/coffee,/turf/simulated/floor,/area/atmos)
"bHe" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/atmos)
-"bHf" = (/obj/table,/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor,/area/atmos)
-"bHg" = (/obj/table,/obj/item/clothing/head/helmet/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/helmet/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor,/area/atmos)
-"bHh" = (/obj/table,/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/atmos)
+"bHf" = (/obj/station_objects/table,/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor,/area/atmos)
+"bHg" = (/obj/station_objects/table,/obj/item/clothing/head/helmet/welding{pixel_x = -3; pixel_y = 5},/obj/item/clothing/head/helmet/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor,/area/atmos)
+"bHh" = (/obj/station_objects/table,/obj/item/weapon/storage/belt/utility,/turf/simulated/floor,/area/atmos)
"bHi" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_off"; name = "Mix to Distro"; on = 0},/turf/simulated/floor,/area/atmos)
"bHj" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r"; level = 2},/turf/simulated/floor,/area/atmos)
"bHk" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
@@ -4433,51 +4433,51 @@
"bHm" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_off"; name = "Pure to Mix"; on = 0},/turf/simulated/floor,/area/atmos)
"bHn" = (/obj/machinery/atmospherics/pipe/manifold{color = "green"; dir = 8; icon_state = "manifold-g"; level = 2},/turf/simulated/floor,/area/atmos)
"bHo" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor{dir = 5; icon_state = "green"},/area/atmos)
-"bHp" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
-"bHq" = (/obj/lattice,/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/turf/space,/area)
-"bHr" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; level = 1},/obj/grille,/turf/simulated/wall/r_wall,/area/atmos)
+"bHp" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
+"bHq" = (/obj/station_objects/lattice,/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/turf/space,/area)
+"bHr" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; level = 1},/obj/station_objects/grille,/turf/simulated/wall/r_wall,/area/atmos)
"bHs" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "waste_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
"bHt" = (/obj/machinery/camera{c_tag = "Atmospherics Waste Tank"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
"bHu" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"bHv" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bHv" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bHw" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Medical Officer's Office"; departmentType = 5; name = "CMO RC"; pixel_x = -32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bHx" = (/obj/stool/chair,/obj/landmark/start{name = "Chief Medical Officer"},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bHx" = (/obj/station_objects/stool/chair,/obj/effects/landmark/start{name = "Chief Medical Officer"},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
"bHy" = (/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bHz" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/cmo)
-"bHA" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bHB" = (/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Medbay APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bHz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/cmo)
+"bHA" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bHB" = (/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Medbay APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bHC" = (/obj/machinery/firealarm{pixel_y = 25},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Surgery Observation"; dir = 2; network = "SS13"; pixel_x = 22},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bHD" = (/obj/stool/chair{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bHE" = (/obj/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/surgery)
-"bHF" = (/obj/table,/obj/item/weapon/hemostat,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bHD" = (/obj/station_objects/stool/chair{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
+"bHE" = (/obj/station_objects/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/surgery)
+"bHF" = (/obj/station_objects/table,/obj/item/weapon/hemostat,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bHG" = (/obj/machinery/computer/operating{id = "medbay"},/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Operating Theatre"; dir = 2; network = "SS13"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bHH" = (/obj/machinery/door_control{id = "Obshutter"; name = "Observation Door Control"; pixel_y = 25},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bHI" = (/obj/table,/obj/item/weapon/scalpel,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bHI" = (/obj/station_objects/table,/obj/item/weapon/scalpel,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bHJ" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/toxins/server)
"bHK" = (/obj/machinery/door/window/northleft{name = "Server Room"; req_access_txt = "30"},/obj/machinery/door/window/southleft{name = "Server Room"; req_access_txt = "30"},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
-"bHL" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
-"bHM" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Xenobiology"; req_access_txt = "55"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bHN" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bHO" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bHL" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bHM" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Xenobiology"; req_access_txt = "55"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bHN" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bHO" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bHP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bHQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Xenobiology APC"; pixel_y = 25},/obj/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 2},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 2; network = "RD"; pixel_x = 22},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bHQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Xenobiology APC"; pixel_y = 25},/obj/station_objects/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 2},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 2; network = "RD"; pixel_x = 22},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bHR" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/toxins/xenobiology)
"bHS" = (/obj/machinery/atmospherics/portables_connector,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/toxins/xenobiology)
-"bHT" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bHU" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bHV" = (/obj/machinery/camera{c_tag = "Mech Bay Maintenance"; dir = 2},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bHW" = (/obj/machinery/light/small,/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bHX" = (/obj/showcase{icon_state = "showcase_2"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/assembly/chargebay)
+"bHT" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bHU" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bHV" = (/obj/machinery/camera{c_tag = "Mech Bay Maintenance"; dir = 2},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bHW" = (/obj/machinery/light/small,/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bHX" = (/obj/effects/showcase{icon_state = "showcase_2"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/assembly/chargebay)
"bHY" = (/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Atmos"; req_access_txt = "24"},/obj/machinery/door/window/westright{name = "Atmos"; req_access = null; req_access_txt = "24"},/turf/simulated/floor,/area/atmos)
"bHZ" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/turf/simulated/wall,/area/atmos)
"bIa" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area/atmos)
"bIb" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor,/area/atmos)
"bIc" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor,/area/atmos)
-"bId" = (/obj/machinery/portable_atmospherics/canister/air,/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/atmos)
-"bIe" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
-"bIf" = (/obj/table,/obj/item/weapon/cigbutt,/turf/simulated/floor,/area/atmos)
-"bIg" = (/obj/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
-"bIh" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
+"bId" = (/obj/machinery/portable_atmospherics/canister/air,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/atmos)
+"bIe" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
+"bIf" = (/obj/station_objects/table,/obj/item/weapon/cigbutt,/turf/simulated/floor,/area/atmos)
+"bIg" = (/obj/effects/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
+"bIh" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor,/area/atmos)
"bIi" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/turf/simulated/floor,/area/atmos)
"bIj" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_on"; name = "Mix to Filter"; on = 1},/turf/simulated/floor,/area/atmos)
"bIk" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 6; icon_state = "intact-y"; level = 2},/turf/simulated/floor,/area/atmos)
@@ -4485,47 +4485,47 @@
"bIm" = (/obj/machinery/atmospherics/pipe/manifold{color = "yellow"; dir = 4; icon_state = "manifold-y"; level = 2},/turf/simulated/floor,/area/atmos)
"bIn" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_on"; name = "Unfiltered to Mix"; on = 1},/turf/simulated/floor,/area/atmos)
"bIo" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/atmos)
-"bIp" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/atmos)
+"bIp" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/atmos)
"bIq" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
"bIr" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
-"bIs" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bIt" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bIs" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bIt" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bIu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bIv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/cmo)
-"bIw" = (/obj/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera{c_tag = "Chief Medical Officer's Office"; dir = 4; network = "SS13"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bIx" = (/obj/table,/obj/item/weapon/stamp/cmo,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/paper{info = "We'll get to finding your cat as soon as we finish this darts tournament.
--SS13 Security"; name = "Memo"},/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bIw" = (/obj/station_objects/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/camera{c_tag = "Chief Medical Officer's Office"; dir = 4; network = "SS13"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bIx" = (/obj/station_objects/table,/obj/item/weapon/stamp/cmo,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/paper{info = "We'll get to finding your cat as soon as we finish this darts tournament.
--SS13 Security"; name = "Memo"},/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
"bIy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bIz" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/cmo)
-"bIA" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bIB" = (/obj/closet/extinguisher{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bIz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/cmo)
+"bIA" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bIB" = (/obj/station_objects/closet/extinguisher{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bIC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/medical/surgery)
"bID" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bIE" = (/obj/stool/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bIF" = (/obj/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/surgery)
-"bIG" = (/obj/table,/obj/item/weapon/cigpacket,/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bIE" = (/obj/station_objects/stool/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
+"bIF" = (/obj/station_objects/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/surgery)
+"bIG" = (/obj/station_objects/table,/obj/item/weapon/cigpacket,/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bIH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bII" = (/obj/machinery/optable{id = "medbay"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bIJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bIK" = (/obj/table,/obj/item/weapon/circular_saw,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bIK" = (/obj/station_objects/table,/obj/item/weapon/circular_saw,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bIL" = (/obj/machinery/r_n_d/server{id_with_download_string = "1"; id_with_upload_string = "1"; name = "Core R&D Server"; server_id = 1},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/grid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server)
"bIM" = (/obj/machinery/camera{c_tag = "Server Room"; dir = 2; network = "SS13"; pixel_x = 22},/turf/simulated/floor/grid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server)
"bIN" = (/obj/machinery/camera{c_tag = "Server Room"; dir = 2; network = "RD"},/turf/simulated/floor/grid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server)
"bIO" = (/obj/machinery/blackbox_recorder,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/grid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server)
-"bIP" = (/obj/disposalpipe/segment{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
-"bIQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/sign/biohazard{pixel_x = 28},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bIP" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bIQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effects/sign/biohazard{pixel_x = 28},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"bIR" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/requests_console{department = "Xenobiology"; departmentType = 0; pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bIS" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bIT" = (/obj/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bIS" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bIT" = (/obj/station_objects/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bIU" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bIV" = (/obj/machinery/disposal,/obj/disposalpipe/trunk,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"bIW" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bIV" = (/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"bIW" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/apmaint)
"bIX" = (/turf/simulated/wall,/area/assembly/chargebay)
"bIY" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/recharge_station,/turf/simulated/floor,/area/assembly/chargebay)
"bIZ" = (/obj/machinery/recharge_station,/turf/simulated/floor,/area/assembly/chargebay)
"bJa" = (/obj/machinery/door/airlock/maintenance{name = "Assembly Line Maintenance"; req_access_txt = "12;29"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bJb" = (/obj/showcase{icon_state = "showcase_3"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/assembly/chargebay)
-"bJc" = (/obj/machinery/light,/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/chargebay)
-"bJd" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/window/reinforced{dir = 1},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft)
+"bJb" = (/obj/effects/showcase{icon_state = "showcase_3"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/assembly/chargebay)
+"bJc" = (/obj/machinery/light,/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/chargebay)
+"bJd" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft)
"bJe" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 10; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
"bJf" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor,/area/atmos)
"bJg" = (/obj/machinery/light/small,/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor,/area/atmos)
@@ -4538,70 +4538,70 @@
"bJn" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; level = 2},/turf/simulated/floor,/area/atmos)
"bJo" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_on"; name = "Mix to Tank/Distro"; on = 1},/turf/simulated/floor,/area/atmos)
"bJp" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; dir = 4; name = "Gas Mix Outlet Valve"},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/atmos)
-"bJq" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 1},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
-"bJr" = (/obj/lattice,/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 1},/turf/space,/area)
+"bJq" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 1},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
+"bJr" = (/obj/station_objects/lattice,/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 1},/turf/space,/area)
"bJs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos)
"bJt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bJu" = (/obj/stool/chair{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bJv" = (/obj/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bJw" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/medical/cmo)
+"bJu" = (/obj/station_objects/stool/chair{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bJv" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bJw" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/medical/cmo)
"bJx" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Surgery Observation"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
"bJy" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bJz" = (/obj/stool/chair{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bJA" = (/obj/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/surgery)
-"bJB" = (/obj/table,/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bJC" = (/obj/secure_closet/medical2,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bJz" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
+"bJA" = (/obj/station_objects/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/surgery)
+"bJB" = (/obj/station_objects/table,/obj/item/weapon/surgicaldrill,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bJC" = (/obj/station_objects/secure_closet/medical2,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bJD" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
-"bJE" = (/obj/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
+"bJE" = (/obj/effects/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
"bJF" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; icon_state = "in"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
-"bJG" = (/obj/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Research Division Storage"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
+"bJG" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{name = "Research Division Storage"; req_access_txt = "47"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"})
"bJH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"})
-"bJI" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/securearea{desc = "A warning sign which reads 'NO SMOKING'"; icon_state = "nosmoking2"; name = "NO SMOKING"; pixel_x = -29; pixel_y = 1},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJJ" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/item/weapon/monkeycube_box,/obj/item/weapon/monkeycube_box,/obj/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJK" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/disposal,/obj/disposalpipe/trunk,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJL" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/table,/obj/machinery/door_control{id = "xenobio"; name = "Containment Blast Doors"; pixel_x = -1; pixel_y = 7},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJM" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/window/reinforced{dir = 4},/obj/table,/obj/item/weapon/melee/baton,/obj/item/weapon/wrench,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJN" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/window/northleft{name = "Containment Pen"; req_access_txt = "55"},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJO" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJP" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_off"; on = 1},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJQ" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJR" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJS" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
-"bJT" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{name = "Xenobiology Maintenance"; req_access_txt = "55;12"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bJU" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bJV" = (/obj/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bJW" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/wall,/area/maintenance/asmaint2)
+"bJI" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/effects/securearea{desc = "A warning sign which reads 'NO SMOKING'"; icon_state = "nosmoking2"; name = "NO SMOKING"; pixel_x = -29; pixel_y = 1},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJJ" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/item/weapon/monkeycube_box,/obj/item/weapon/monkeycube_box,/obj/station_objects/table,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJK" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJL" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/table,/obj/machinery/door_control{id = "xenobio"; name = "Containment Blast Doors"; pixel_x = -1; pixel_y = 7},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJM" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/table,/obj/item/weapon/melee/baton,/obj/item/weapon/wrench,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJN" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/door/window/northleft{name = "Containment Pen"; req_access_txt = "55"},/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJO" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJP" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_off"; on = 1},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJQ" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJR" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJS" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/xenobiology)
+"bJT" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{name = "Xenobiology Maintenance"; req_access_txt = "55;12"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bJU" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bJV" = (/obj/effects/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bJW" = (/obj/effects/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/simulated/wall,/area/maintenance/asmaint2)
"bJX" = (/turf/simulated/wall,/area)
"bJY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/assembly/chargebay)
"bJZ" = (/turf/simulated/floor/grid,/area/assembly/chargebay)
"bKa" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/grid,/area/assembly/chargebay)
"bKb" = (/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor,/area/assembly/chargebay)
"bKc" = (/turf/simulated/floor,/area/assembly/chargebay)
-"bKd" = (/obj/machinery/power/apc{name = "Aft Hall APC"; dir = 8; pixel_x = -25; pixel_y = 1},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/hallway/primary/aft)
-"bKe" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/aft)
+"bKd" = (/obj/machinery/power/apc{name = "Aft Hall APC"; dir = 8; pixel_x = -25; pixel_y = 1},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/hallway/primary/aft)
+"bKe" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/hallway/primary/aft)
"bKf" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft)
"bKg" = (/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 4; icon_state = "manifold-c"; initialize_directions = 11; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
"bKh" = (/turf/simulated/wall/r_wall,/area/atmos)
-"bKi" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/atmos)
-"bKj" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 1; icon_state = "manifold-c"; level = 2},/turf/simulated/floor,/area/atmos)
-"bKk" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/grille,/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
-"bKl" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
-"bKm" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/grille,/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
-"bKn" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
-"bKo" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor,/area/atmos)
-"bKp" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 4; icon_state = "manifold-c"; initialize_directions = 11; level = 2},/turf/simulated/floor/plating,/area/atmos)
+"bKi" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/atmos)
+"bKj" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 1; icon_state = "manifold-c"; level = 2},/turf/simulated/floor,/area/atmos)
+"bKk" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/station_objects/grille,/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor,/area/atmos)
+"bKl" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor,/area/atmos)
+"bKm" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/station_objects/grille,/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor,/area/atmos)
+"bKn" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor,/area/atmos)
+"bKo" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor,/area/atmos)
+"bKp" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; dir = 4; icon_state = "manifold-c"; initialize_directions = 11; level = 2},/turf/simulated/floor/plating,/area/atmos)
"bKq" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bKr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/cmo)
-"bKs" = (/obj/window/reinforced{dir = 1},/obj/closet/emcloset,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/medical/cmo)
-"bKt" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bKu" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bKv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "CMO's Office"; req_access_txt = "40"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bKw" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/landmark{name = "lightsout"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
+"bKs" = (/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/closet/emcloset,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/medical/cmo)
+"bKt" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bKu" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bKv" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "CMO's Office"; req_access_txt = "40"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bKw" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/effects/landmark{name = "lightsout"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/station_objects/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bKx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/medical/surgery)
"bKy" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bKz" = (/obj/stool/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bKA" = (/obj/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/medical/surgery)
-"bKB" = (/obj/table,/obj/item/weapon/retractor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bKz" = (/obj/station_objects/stool/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
+"bKA" = (/obj/station_objects/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/medical/surgery)
+"bKB" = (/obj/station_objects/table,/obj/item/weapon/retractor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bKC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bKD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bKE" = (/obj/machinery/requests_console{department = "Operating Theatre"; departmentType = 0; name = "OR RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
@@ -4609,44 +4609,44 @@
"bKG" = (/turf/simulated/floor/grid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server)
"bKH" = (/obj/machinery/alarm/server{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "dark"},/area/toxins/server)
"bKI" = (/obj/machinery/message_server,/turf/simulated/floor/grid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server)
-"bKJ" = (/obj/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/medical/research{name = "Research Division"})
-"bKK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/window/reinforced{dir = 1},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
-"bKL" = (/obj/machinery/shieldwallgen{req_access = list(55)},/obj/cable,/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bKM" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bKN" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bKO" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bKP" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bKJ" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/medical/research{name = "Research Division"})
+"bKK" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/window/reinforced{dir = 1},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
+"bKL" = (/obj/machinery/shieldwallgen{req_access = list(55)},/obj/station_objects/cable,/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bKM" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bKN" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bKO" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bKP" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
"bKQ" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/door/window/southleft{name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor,/area/toxins/xenobiology)
-"bKR" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/general/hidden,/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bKS" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
-"bKT" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bKU" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bKV" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "0"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bKW" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area)
-"bKX" = (/obj/machinery/door/airlock/external,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
-"bKY" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
-"bKZ" = (/obj/machinery/power/apc{dir = 4; name = "Explosives Testing APC"; pixel_x = 25},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
+"bKR" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/general/hidden,/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bKS" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "xenobio"; name = "Containment Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology)
+"bKT" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bKU" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bKV" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "0"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bKW" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area)
+"bKX" = (/obj/machinery/door/airlock/external,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
+"bKY" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
+"bKZ" = (/obj/machinery/power/apc{dir = 4; name = "Explosives Testing APC"; pixel_x = 25},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
"bLa" = (/obj/machinery/camera{c_tag = "Test Chamber South"; dir = 1; network = "Toxins"},/obj/machinery/light/spot,/turf/simulated/floor/airless,/area/toxins/test_area)
-"bLb" = (/obj/disposalpipe/segment,/obj/machinery/power/apc{dir = 8; name = "Aft Port Maintenance APC"; pixel_x = -25; pixel_y = 0},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bLc" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bLb" = (/obj/station_objects/disposalpipe/segment,/obj/machinery/power/apc{dir = 8; name = "Aft Port Maintenance APC"; pixel_x = -25; pixel_y = 0},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bLc" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
"bLd" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/assembly/chargebay)
"bLe" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor,/area/assembly/chargebay)
-"bLf" = (/obj/machinery/mech_bay_recharge_port,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/assembly/chargebay)
+"bLf" = (/obj/machinery/mech_bay_recharge_port,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/assembly/chargebay)
"bLg" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay)
-"bLh" = (/obj/machinery/computer/mech_bay_power_console,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/grid,/area/assembly/chargebay)
+"bLh" = (/obj/machinery/computer/mech_bay_power_console,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/grid,/area/assembly/chargebay)
"bLi" = (/obj/machinery/door/poddoor{id = "Skynet_launch"; name = "Recharge Bay"; req_access_txt = "22"},/turf/simulated/floor,/area/assembly/chargebay)
"bLj" = (/turf/simulated/floor{dir = 4; icon_state = "loadingarea"; tag = "loading"},/area/hallway/primary/aft)
-"bLk" = (/obj/window/reinforced,/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft)
+"bLk" = (/obj/station_objects/window/reinforced,/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/aft)
"bLl" = (/obj/machinery/atmospherics/pipe/manifold{color = "cyan"; icon_state = "manifold-c"; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
-"bLm" = (/obj/decal/cleanable/blood/gibs{icon_state = "gibup1"},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bLm" = (/obj/effects/decal/cleanable/blood/gibs{icon_state = "gibup1"},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bLn" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/wall,/area/atmos)
"bLo" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution Loop Monitor"; sensors = list("air_sensor" = "Mixed Air Supply Tank", "mair_meter" = "Mixed Air Supply Transfer", "dloop_atm_meter" = "Distribution Loop - Atmos")},/turf/simulated/floor,/area/atmos)
"bLp" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/computer/general_air_control{frequency = 1441; name = "Supply Air Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins")},/turf/simulated/floor,/area/atmos)
"bLq" = (/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/computer/station_alert,/turf/simulated/floor,/area/atmos)
"bLr" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/computer/atmos_alert,/turf/simulated/floor,/area/atmos)
-"bLs" = (/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_on"; name = "Air to External"; on = 1},/obj/closet/fireaxecabinet{pixel_y = 32},/turf/simulated/floor,/area/atmos)
+"bLs" = (/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_on"; name = "Air to External"; on = 1},/obj/station_objects/closet/fireaxecabinet{pixel_y = 32},/turf/simulated/floor,/area/atmos)
"bLt" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/wall/r_wall,/area/atmos)
-"bLu" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
+"bLu" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
"bLv" = (/obj/item/device/radio/beacon,/turf/simulated/floor,/area/atmos)
"bLw" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
"bLx" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
@@ -4655,49 +4655,49 @@
"bLA" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
"bLB" = (/obj/machinery/atmospherics/filter{dir = 1; filter_type = 4; icon_state = "intact_on"; name = "Gas filter (N2O tank)"; on = 1},/turf/simulated/floor,/area/atmos)
"bLC" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor{icon_state = "escape"; dir = 5},/area/atmos)
-"bLD" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; initialize_directions = 12; level = 1},/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
+"bLD" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; initialize_directions = 12; level = 1},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
"bLE" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "n2o_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine/n20,/area/atmos)
"bLF" = (/turf/simulated/floor/engine/n20,/area/atmos)
-"bLG" = (/obj/secure_closet/CMO,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/medical/cmo)
-"bLH" = (/obj/machinery/power/apc{dir = 2; name = "Medical Office APC"; pixel_x = 0; pixel_y = -22},/obj/cable,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bLI" = (/obj/table,/obj/item/weapon/reagent_containers/hypospray,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
-"bLJ" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/medical/cmo)
+"bLG" = (/obj/station_objects/secure_closet/CMO,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/medical/cmo)
+"bLH" = (/obj/machinery/power/apc{dir = 2; name = "Medical Office APC"; pixel_x = 0; pixel_y = -22},/obj/station_objects/cable,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bLI" = (/obj/station_objects/table,/obj/item/weapon/reagent_containers/hypospray,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor{icon_state = "white"},/area/medical/cmo)
+"bLJ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/medical/cmo)
"bLK" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 30; pixel_y = 0; pixel_z = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
"bLL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bLM" = (/obj/stool/chair{dir = 4},/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
-"bLN" = (/obj/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/medical/surgery)
-"bLO" = (/obj/table,/obj/item/weapon/cautery{pixel_x = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bLP" = (/obj/table,/obj/machinery/light,/obj/item/device/radio/intercom{pixel_y = -25},/obj/item/weapon/cleaner,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bLM" = (/obj/station_objects/stool/chair{dir = 4},/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery)
+"bLN" = (/obj/station_objects/grille,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Obshutter"; name = "Observation Shutters"; opacity = 0},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/medical/surgery)
+"bLO" = (/obj/station_objects/table,/obj/item/weapon/cautery{pixel_x = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bLP" = (/obj/station_objects/table,/obj/machinery/light,/obj/item/device/radio/intercom{pixel_y = -25},/obj/item/weapon/cleaner,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bLQ" = (/obj/machinery/vending/wallmed2{pixel_y = -28},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bLR" = (/obj/crate/freezer,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bLR" = (/obj/station_objects/crate/freezer,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
"bLS" = (/turf/simulated/wall/r_wall,/area/medical/virology)
-"bLT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/window/reinforced,/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
-"bLU" = (/obj/disposaloutlet,/obj/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
+"bLT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/window/reinforced,/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
+"bLU" = (/obj/station_objects/disposaloutlet,/obj/station_objects/disposalpipe/trunk{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
"bLV" = (/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
"bLW" = (/obj/machinery/atmospherics/pipe/simple/general/hidden,/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
-"bLX" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bLY" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/securearea,/turf/simulated/floor/plating/airless,/area/toxins/test_area)
+"bLX" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bLY" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/effects/securearea,/turf/simulated/floor/plating/airless,/area/toxins/test_area)
"bLZ" = (/obj/item/clothing/mask/cigarette,/turf/simulated/floor/plating/airless,/area/toxins/test_area)
"bMa" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless,/area/toxins/test_area)
-"bMb" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMc" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMd" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMe" = (/obj/disposalpipe/segment,/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMf" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMg" = (/obj/machinery/door/airlock/maintenance{name = "Assembly Line Maintenance"; req_access_txt = "12;29"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/assembly/chargebay)
-"bMh" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/assembly/chargebay)
+"bMb" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMc" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMd" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMe" = (/obj/station_objects/disposalpipe/segment,/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMf" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMg" = (/obj/machinery/door/airlock/maintenance{name = "Assembly Line Maintenance"; req_access_txt = "12;29"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/assembly/chargebay)
+"bMh" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/assembly/chargebay)
"bMi" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hallway/primary/aft)
"bMj" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 10; icon_state = "intact-r"; initialize_directions = 10; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
-"bMk" = (/obj/decal/cleanable/blood/gibs{icon_state = "gibmid3"},/obj/decal/cleanable/blood/gibs{icon_state = "gibbl3"},/obj/decal/cleanable/blood/gibs{icon_state = "gib3"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bMk" = (/obj/effects/decal/cleanable/blood/gibs{icon_state = "gibmid3"},/obj/effects/decal/cleanable/blood/gibs{icon_state = "gibbl3"},/obj/effects/decal/cleanable/blood/gibs{icon_state = "gib3"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bMl" = (/turf/simulated/wall,/area/atmos)
"bMm" = (/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor,/area/atmos)
"bMn" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/turf/simulated/floor,/area/atmos)
-"bMo" = (/obj/stool/chair,/obj/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
-"bMp" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/atmos)
-"bMq" = (/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Atmos"; req_access_txt = "24"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
-"bMr" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/atmos)
-"bMs" = (/obj/reagent_dispensers/watertank,/turf/simulated/floor,/area/atmos)
-"bMt" = (/obj/machinery/light,/obj/reagent_dispensers/fueltank,/turf/simulated/floor,/area/atmos)
+"bMo" = (/obj/station_objects/stool/chair,/obj/effects/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
+"bMp" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/atmos)
+"bMq" = (/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Atmos"; req_access_txt = "24"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
+"bMr" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor,/area/atmos)
+"bMs" = (/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/floor,/area/atmos)
+"bMt" = (/obj/machinery/light,/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor,/area/atmos)
"bMu" = (/obj/machinery/atmospherics/binary/pump{dir = 0; icon_state = "intact_off"; name = "Air to Tank"; on = 0},/turf/simulated/floor,/area/atmos)
"bMv" = (/obj/machinery/atmospherics/binary/pump{dir = 0; icon_state = "intact_off"; name = "Mix to Tank"; on = 0},/turf/simulated/floor,/area/atmos)
"bMw" = (/obj/machinery/atmospherics/binary/pump{dir = 0; icon_state = "intact_on"; name = "Pure to Tank"; on = 1},/turf/simulated/floor,/area/atmos)
@@ -4706,147 +4706,147 @@
"bMz" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine/n20,/area/atmos)
"bMA" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller{valve_open = 1},/turf/simulated/floor/engine/n20,/area/atmos)
"bMB" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine/n20,/area/atmos)
-"bMC" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bMD" = (/obj/closet/l3closet,/obj/machinery/camera{c_tag = "Virology Airlock"; dir = 2; network = "RD"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bME" = (/obj/closet/l3closet,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bMC" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bMD" = (/obj/station_objects/closet/l3closet,/obj/machinery/camera{c_tag = "Virology Airlock"; dir = 2; network = "RD"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bME" = (/obj/station_objects/closet/l3closet,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bMF" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bMG" = (/obj/window/reinforced{dir = 8},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
-"bMH" = (/obj/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
-"bMI" = (/obj/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/medical/research{name = "Research Division"})
-"bMJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor,/area/medical/research{name = "Research Division"})
-"bMK" = (/obj/window/reinforced{dir = 8},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
-"bML" = (/obj/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
+"bMG" = (/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
+"bMH" = (/obj/station_objects/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
+"bMI" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/medical/research{name = "Research Division"})
+"bMJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effects/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor,/area/medical/research{name = "Research Division"})
+"bMK" = (/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
+"bML" = (/obj/station_objects/window/reinforced{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/medical/research{name = "Research Division"})
"bMM" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; icon_state = "on"; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
-"bMN" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bMO" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bMP" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bMQ" = (/obj/closet/wardrobe/grey,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bMR" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
-"bMS" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMT" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMU" = (/obj/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bMV" = (/obj/machinery/power/apc{dir = 8; name = "Mech Bay APC"; pixel_x = -25; pixel_y = 1},/obj/cable,/turf/simulated/floor,/area/assembly/chargebay)
+"bMN" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bMO" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bMP" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bMQ" = (/obj/station_objects/closet/wardrobe/grey,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bMR" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/toxins/test_area)
+"bMS" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMT" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMU" = (/obj/station_objects/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bMV" = (/obj/machinery/power/apc{dir = 8; name = "Mech Bay APC"; pixel_x = -25; pixel_y = 1},/obj/station_objects/cable,/turf/simulated/floor,/area/assembly/chargebay)
"bMW" = (/obj/machinery/camera{c_tag = "Mech Recharge Bay"; dir = 8},/obj/machinery/driver_button{id = "Skynet_launch"; name = "Recharge Bay Exit Button"; pixel_x = 24; pixel_y = 0; req_access = null; req_access_txt = "22"; text = "chapel"},/turf/simulated/floor,/area/assembly/chargebay)
"bMX" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera{c_tag = "Aft Primary Hallway"; dir = 4; network = "SS13"},/turf/simulated/floor,/area/hallway/primary/aft)
-"bMY" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/window/reinforced,/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hallway/primary/aft)
+"bMY" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/station_objects/window/reinforced,/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hallway/primary/aft)
"bMZ" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r"; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
"bNa" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/wall,/area/maintenance/asmaint)
"bNb" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/wall/r_wall,/area/atmos)
"bNc" = (/obj/machinery/door/window/northleft{dir = 1; icon_state = "left"; name = "Atmos Delivery"; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Airlock Window Shield"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"},/area/atmos)
"bNd" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/wall/r_wall,/area/atmos)
-"bNe" = (/obj/table,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/item/clothing/gloves/black,/turf/simulated/floor,/area/atmos)
-"bNf" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/unary/vent_pump,/obj/table,/obj/machinery/door_control{id = "atmos"; name = "Atmos Door Control"; pixel_x = -6; pixel_y = -5; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
-"bNg" = (/obj/table,/obj/item/device/t_scanner,/obj/item/device/t_scanner,/obj/item/device/t_scanner,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 1},/turf/simulated/floor,/area/atmos)
-"bNh" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/machinery/meter,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
-"bNi" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 10; icon_state = "intact-r"; initialize_directions = 10; level = 2},/obj/closet/extinguisher{pixel_x = 27; pixel_y = 0},/turf/simulated/floor,/area/atmos)
-"bNj" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/obj/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/atmos)
+"bNe" = (/obj/station_objects/table,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/item/clothing/gloves/black,/turf/simulated/floor,/area/atmos)
+"bNf" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/unary/vent_pump,/obj/station_objects/table,/obj/machinery/door_control{id = "atmos"; name = "Atmos Door Control"; pixel_x = -6; pixel_y = -5; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
+"bNg" = (/obj/station_objects/table,/obj/item/device/t_scanner,/obj/item/device/t_scanner,/obj/item/device/t_scanner,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 1},/turf/simulated/floor,/area/atmos)
+"bNh" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/machinery/meter,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/atmos)
+"bNi" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 10; icon_state = "intact-r"; initialize_directions = 10; level = 2},/obj/station_objects/closet/extinguisher{pixel_x = 27; pixel_y = 0},/turf/simulated/floor,/area/atmos)
+"bNj" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/obj/station_objects/closet/extinguisher{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/atmos)
"bNk" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/turf/simulated/floor,/area/atmos)
"bNl" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; dir = 10; pixel_x = 0; level = 2; initialize_directions = 10},/turf/simulated/floor,/area/atmos)
"bNm" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_off"; name = "N2O to Pure"; on = 0},/turf/simulated/floor,/area/atmos)
"bNn" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; dir = 4; name = "N2O Outlet Valve"},/turf/simulated/floor{icon_state = "escape"; dir = 6},/area/atmos)
-"bNo" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 1},/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
-"bNp" = (/obj/lattice,/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; level = 2},/turf/space,/area)
+"bNo" = (/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 1},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/atmos)
+"bNp" = (/obj/station_objects/lattice,/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; level = 2},/turf/space,/area)
"bNq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "n2o_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/n20,/area/atmos)
"bNr" = (/obj/machinery/door/window/westleft{name = "Medical Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/medical/medbay)
"bNs" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/medbay)
"bNt" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay)
-"bNu" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/surgery)
-"bNv" = (/obj/machinery/light{dir = 1},/obj/table,/obj/bedsheetbin{pixel_x = 2},/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bNw" = (/obj/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bNx" = (/obj/stool/bed/roller,/obj/machinery/camera{c_tag = "Surgery Recovery Room"; dir = 2; network = "SS13"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bNy" = (/obj/machinery/firealarm{pixel_y = 25},/obj/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
-"bNz" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
-"bNA" = (/obj/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bNB" = (/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bNC" = (/obj/disposalpipe/segment{dir = 4},/obj/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology)
-"bND" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -23; pixel_y = -8; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bNE" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bNF" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bNG" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bNH" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"})
-"bNI" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"})
-"bNJ" = (/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/medical/research{name = "Research Division"})
+"bNu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/surgery)
+"bNv" = (/obj/machinery/light{dir = 1},/obj/station_objects/table,/obj/station_objects/bedsheetbin{pixel_x = 2},/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bNw" = (/obj/station_objects/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bNx" = (/obj/station_objects/stool/bed/roller,/obj/machinery/camera{c_tag = "Surgery Recovery Room"; dir = 2; network = "SS13"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bNy" = (/obj/machinery/firealarm{pixel_y = 25},/obj/station_objects/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery)
+"bNz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
+"bNA" = (/obj/station_objects/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bNB" = (/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/station_objects/stool/chair,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bNC" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/effects/sign/biohazard,/turf/simulated/wall/r_wall,/area/medical/virology)
+"bND" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -23; pixel_y = -8; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bNE" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
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+"bPa" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bPb" = (/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 23; pixel_y = 8; req_access_txt = "39"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bPc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bPd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/access_button{command = "cycle_interior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -8; pixel_y = -19; req_access_txt = "39"},/obj/machinery/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 20},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bPe" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/disposalpipe/segment{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bPf" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bPg" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
-"bPh" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bPe" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bPf" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bPg" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
+"bPh" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/apmaint)
"bPi" = (/turf/simulated/wall,/area/assembly/assembly_line)
-"bPj" = (/obj/disposalpipe/segment,/turf/simulated/wall,/area/assembly/assembly_line)
+"bPj" = (/obj/station_objects/disposalpipe/segment,/turf/simulated/wall,/area/assembly/assembly_line)
"bPk" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Assembly Line"; req_access_txt = "29"},/turf/simulated/floor,/area/assembly/assembly_line)
"bPl" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/hallway/primary/aft)
-"bPm" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/aft)
+"bPm" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/hallway/primary/aft)
"bPn" = (/turf/simulated/floor{icon_state = "caution"; dir = 4},/area/hallway/primary/aft)
"bPo" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "atmos"; name = "Airlock Window Shield"; opacity = 0},/obj/machinery/door/airlock/maintenance{name = "Atmospherics"; req_access = null; req_access_txt = "24"},/turf/simulated/floor,/area/atmos)
"bPp" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/atmos)
@@ -4859,77 +4859,77 @@
"bPw" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
"bPx" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
"bPy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall,/area/maintenance/asmaint)
-"bPz" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bPA" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bPB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bPz" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bPA" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bPB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bPC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/medical/medbay)
-"bPD" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{name = "Medical Maintenance"; req_access_txt = "5"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay)
-"bPE" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/wall/r_wall,/area/medical/virology)
+"bPD" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{name = "Medical Maintenance"; req_access_txt = "5"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/medical/medbay)
+"bPE" = (/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/wall/r_wall,/area/medical/virology)
"bPF" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 6; icon_state = "intact-r-f"; initialize_directions = 6; level = 1; name = "pipe"},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bPG" = (/obj/sign/biohazard,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 9; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall/r_wall,/area/medical/virology)
+"bPG" = (/obj/effects/sign/biohazard,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 9; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall/r_wall,/area/medical/virology)
"bPH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Access"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bPI" = (/obj/sign/biohazard,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/medical/virology)
+"bPI" = (/obj/effects/sign/biohazard,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/medical/virology)
"bPJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bPK" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
+"bPK" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
"bPL" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bPM" = (/obj/secure_closet/personal/patient,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bPN" = (/obj/window/reinforced{dir = 1},/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
+"bPM" = (/obj/station_objects/secure_closet/personal/patient,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bPN" = (/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
"bPO" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bPP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bPQ" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/crate,/obj/item/device/multitool,/obj/item/device/prox_sensor,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bPR" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bPS" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/light/small{dir = 1},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bPT" = (/obj/grille{density = 0; icon_state = "brokengrille"},/obj/lattice,/turf/space,/area)
-"bPU" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bPQ" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/station_objects/crate,/obj/item/device/multitool,/obj/item/device/prox_sensor,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bPR" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bPS" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/light/small{dir = 1},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bPT" = (/obj/station_objects/grille{density = 0; icon_state = "brokengrille"},/obj/station_objects/lattice,/turf/space,/area)
+"bPU" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
"bPV" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Assembly Line Maintenance"; req_access_txt = "12;29"},/turf/simulated/floor/plating,/area/assembly/assembly_line)
-"bPW" = (/obj/table,/obj/item/device/multitool,/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/flash,/turf/simulated/floor,/area/assembly/assembly_line)
-"bPX" = (/obj/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/simulated/floor,/area/assembly/assembly_line)
-"bPY" = (/obj/table,/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/turf/simulated/floor,/area/assembly/assembly_line)
-"bPZ" = (/obj/table,/obj/item/stack/sheet/glass{amount = 20},/obj/item/weapon/book/manual/robotics_cyborgs{pixel_y = 5},/turf/simulated/floor,/area/assembly/assembly_line)
+"bPW" = (/obj/station_objects/table,/obj/item/device/multitool,/obj/item/weapon/crowbar,/obj/item/device/flash,/obj/item/device/flash,/turf/simulated/floor,/area/assembly/assembly_line)
+"bPX" = (/obj/station_objects/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/simulated/floor,/area/assembly/assembly_line)
+"bPY" = (/obj/station_objects/table,/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/turf/simulated/floor,/area/assembly/assembly_line)
+"bPZ" = (/obj/station_objects/table,/obj/item/stack/sheet/glass{amount = 20},/obj/item/weapon/book/manual/robotics_cyborgs{pixel_y = 5},/turf/simulated/floor,/area/assembly/assembly_line)
"bQa" = (/obj/machinery/computer/rdconsole{id = 2; name = "Robotics R&D Console"; req_access = null; req_access_txt = "29"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bQb" = (/obj/item/device/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/flash,/obj/item/device/flash,/obj/table,/turf/simulated/floor,/area/assembly/assembly_line)
-"bQc" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/head/helmet/welding{pixel_x = -3; pixel_y = 5},/obj/table,/turf/simulated/floor,/area/assembly/assembly_line)
-"bQd" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/machinery/camera{c_tag = "Assembly Line Exit"; dir = 2},/obj/table,/turf/simulated/floor,/area/assembly/assembly_line)
+"bQb" = (/obj/item/device/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/flash,/obj/item/device/flash,/obj/station_objects/table,/turf/simulated/floor,/area/assembly/assembly_line)
+"bQc" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/head/helmet/welding{pixel_x = -3; pixel_y = 5},/obj/station_objects/table,/turf/simulated/floor,/area/assembly/assembly_line)
+"bQd" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/device/multitool,/obj/machinery/camera{c_tag = "Assembly Line Exit"; dir = 2},/obj/station_objects/table,/turf/simulated/floor,/area/assembly/assembly_line)
"bQe" = (/turf/simulated/floor,/area/assembly/assembly_line)
"bQf" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/light{dir = 1},/obj/machinery/light_switch{pixel_y = 24},/turf/simulated/floor,/area/assembly/assembly_line)
-"bQg" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line)
+"bQg" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line)
"bQh" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/hallway/primary/aft)
"bQi" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bQj" = (/obj/closet/emcloset,/turf/simulated/floor{icon_state = "cautioncorner"; dir = 2},/area/hallway/primary/aft)
+"bQj" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor{icon_state = "cautioncorner"; dir = 2},/area/hallway/primary/aft)
"bQk" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "cautioncorner"; dir = 2},/area/hallway/primary/aft)
"bQl" = (/turf/simulated/floor{icon_state = "caution"; dir = 6},/area/hallway/primary/aft)
-"bQm" = (/obj/securearea,/turf/simulated/wall/r_wall,/area/atmos)
-"bQn" = (/obj/closet/wardrobe/atmospherics_yellow,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos)
-"bQo" = (/obj/machinery/atmospherics/pipe/simple{dir = 6; icon_state = "intact"; initialize_directions = 6; level = 2},/obj/closet/firecloset,/turf/simulated/floor,/area/atmos)
+"bQm" = (/obj/effects/securearea,/turf/simulated/wall/r_wall,/area/atmos)
+"bQn" = (/obj/station_objects/closet/wardrobe/atmospherics_yellow,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos)
+"bQo" = (/obj/machinery/atmospherics/pipe/simple{dir = 6; icon_state = "intact"; initialize_directions = 6; level = 2},/obj/station_objects/closet/firecloset,/turf/simulated/floor,/area/atmos)
"bQp" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/atmos)
"bQq" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
"bQr" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/atmos)
"bQs" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_off"; name = "Plasma to Pure"; on = 0},/turf/simulated/floor,/area/atmos)
"bQt" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; dir = 4; name = "Plasma Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/atmos)
"bQu" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
-"bQv" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bQw" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bQx" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bQv" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bQw" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bQx" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"bQy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/medical/virology)
-"bQz" = (/obj/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/syringes,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bQA" = (/obj/stool,/obj/landmark/start{name = "Virologist"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/embedded_controller/radio/access_controller{exterior_door_tag = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; interior_door_tag = "virology_airlock_interior"; name = "Virology Access Console"; pixel_y = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bQz" = (/obj/station_objects/table,/obj/item/weapon/storage/beakerbox{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/syringes,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bQA" = (/obj/station_objects/stool,/obj/effects/landmark/start{name = "Virologist"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/embedded_controller/radio/access_controller{exterior_door_tag = "virology_airlock_exterior"; id_tag = "virology_airlock_control"; interior_door_tag = "virology_airlock_interior"; name = "Virology Access Console"; pixel_y = 22},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bQB" = (/obj/machinery/computer/pandemic,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bQC" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
-"bQD" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bQE" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/bedsheet,/obj/stool/bed,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bQC" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
+"bQD" = (/obj/station_objects/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bQE" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/weapon/bedsheet,/obj/station_objects/stool/bed,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bQF" = (/obj/machinery/camera{c_tag = "Virology East RD"; dir = 8; network = "RD"; pixel_y = -23},/obj/machinery/camera{c_tag = "Virology East"; dir = 8; network = "SS13"; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bQG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/medical/virology)
-"bQH" = (/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bQI" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bQJ" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/assembly_line)
-"bQK" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/cable_coil,/turf/simulated/floor,/area/assembly/assembly_line)
+"bQH" = (/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bQI" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bQJ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/assembly_line)
+"bQK" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/station_objects/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/cable_coil,/turf/simulated/floor,/area/assembly/assembly_line)
"bQL" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/assembly/assembly_line)
-"bQM" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "Assembly Line APC"; pixel_x = 1; pixel_y = 25},/turf/simulated/floor,/area/assembly/assembly_line)
-"bQN" = (/obj/landmark/start{name = "Roboticist"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bQO" = (/obj/stool/chair{dir = 1},/turf/simulated/floor,/area/assembly/assembly_line)
+"bQM" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "Assembly Line APC"; pixel_x = 1; pixel_y = 25},/turf/simulated/floor,/area/assembly/assembly_line)
+"bQN" = (/obj/effects/landmark/start{name = "Roboticist"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bQO" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor,/area/assembly/assembly_line)
"bQP" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor,/area/assembly/assembly_line)
-"bQQ" = (/obj/stool/chair{dir = 4},/turf/simulated/floor,/area/assembly/assembly_line)
-"bQR" = (/obj/table/reinforced,/obj/machinery/door/window/westright{name = "Assembly Line Desk"; req_access_txt = "29"},/obj/machinery/door/window/eastleft{name = "Reception Window"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bQQ" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/floor,/area/assembly/assembly_line)
+"bQR" = (/obj/station_objects/table/reinforced,/obj/machinery/door/window/westright{name = "Assembly Line Desk"; req_access_txt = "29"},/obj/machinery/door/window/eastleft{name = "Reception Window"},/turf/simulated/floor,/area/assembly/assembly_line)
"bQS" = (/obj/machinery/atmospherics/pipe/manifold{dir = 8},/turf/simulated/floor,/area/hallway/primary/aft)
"bQT" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/hallway/primary/aft)
"bQU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
@@ -4937,7 +4937,7 @@
"bQW" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/atmos)
"bQX" = (/obj/machinery/vending/cola,/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/atmos)
"bQY" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/vending/snack,/turf/simulated/floor,/area/atmos)
-"bQZ" = (/obj/machinery/power/apc{dir = 8; name = "Atmospherics APC"; pixel_x = -24},/obj/cable,/turf/simulated/floor,/area/atmos)
+"bQZ" = (/obj/machinery/power/apc{dir = 8; name = "Atmospherics APC"; pixel_x = -24},/obj/station_objects/cable,/turf/simulated/floor,/area/atmos)
"bRa" = (/obj/machinery/atmospherics/binary/pump{dir = 0; icon_state = "intact_on"; name = "External to Filter"; on = 1},/turf/simulated/floor,/area/atmos)
"bRb" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor,/area/atmos)
"bRc" = (/obj/machinery/atmospherics/pipe/manifold{color = "yellow"; dir = 1; icon_state = "manifold-y"; level = 2},/turf/simulated/floor,/area/atmos)
@@ -4945,32 +4945,32 @@
"bRe" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; initialize_directions = 12; level = 2},/turf/simulated/floor,/area/atmos)
"bRf" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bRg" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator)
-"bRh" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = "12"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bRi" = (/obj/table,/obj/item/clothing/gloves/latex,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/clothing/glasses/hud/health,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bRh" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = "12"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bRi" = (/obj/station_objects/table,/obj/item/clothing/gloves/latex,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/clothing/glasses/hud/health,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bRj" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bRk" = (/obj/table,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bRk" = (/obj/station_objects/table,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bRl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bRm" = (/obj/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bRn" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
-"bRo" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/table,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bRm" = (/obj/station_objects/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bRn" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
+"bRo" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/station_objects/table,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bRp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bRq" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port)
-"bRr" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
-"bRs" = (/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port)
-"bRt" = (/obj/grille,/obj/lattice,/obj/lattice,/turf/space,/area)
-"bRu" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/assembly_line)
-"bRv" = (/obj/table,/obj/machinery/cell_charger,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/assembly/assembly_line)
-"bRw" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bRx" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bRy" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/landmark/start{name = "Roboticist"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bRz" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bRA" = (/obj/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bRq" = (/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port)
+"bRr" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
+"bRs" = (/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/port)
+"bRt" = (/obj/station_objects/grille,/obj/station_objects/lattice,/obj/station_objects/lattice,/turf/space,/area)
+"bRu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/assembly_line)
+"bRv" = (/obj/station_objects/table,/obj/machinery/cell_charger,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/assembly/assembly_line)
+"bRw" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bRx" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bRy" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/effects/landmark/start{name = "Roboticist"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bRz" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bRA" = (/obj/station_objects/table/reinforced,/obj/machinery/door/window/eastright{name = "Reception Window"; req_access_txt = "0"},/obj/machinery/door/window/westleft{name = "Assembly Line Desk"; req_access_txt = "29"},/turf/simulated/floor,/area/assembly/assembly_line)
"bRB" = (/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bRC" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/hallway/primary/aft)
"bRD" = (/obj/machinery/computer/arcade,/turf/simulated/floor,/area/atmos)
-"bRE" = (/obj/showcase,/turf/simulated/floor,/area/atmos)
-"bRF" = (/obj/closet/emcloset,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/atmos)
-"bRG" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/atmos)
+"bRE" = (/obj/effects/showcase,/turf/simulated/floor,/area/atmos)
+"bRF" = (/obj/station_objects/closet/emcloset,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor,/area/atmos)
+"bRG" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/turf/simulated/floor/plating,/area/atmos)
"bRH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/atmos)
"bRI" = (/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_off"; name = "Tank to Filter"; on = 0},/turf/simulated/floor,/area/atmos)
"bRJ" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 6; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
@@ -4981,35 +4981,35 @@
"bRO" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/machinery/meter,/turf/simulated/floor{dir = 5; icon_state = "yellow"},/area/atmos)
"bRP" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "co2_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
"bRQ" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
-"bRR" = (/obj/rack{dir = 1},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bRS" = (/obj/rack{dir = 1},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bRR" = (/obj/station_objects/rack{dir = 1},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/asmaint)
+"bRS" = (/obj/station_objects/rack{dir = 1},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bRT" = (/obj/machinery/atmospherics/pipe/tank/toxins{volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bRU" = (/obj/machinery/atmospherics/pipe/tank/oxygen{volume = 3200},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bRV" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bRV" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bRW" = (/obj/machinery/atmospherics/portables_connector{dir = 2; name = "Gas Input"},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bRX" = (/obj/reagent_dispensers/fueltank,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bRY" = (/obj/table,/obj/item/weapon/reagent_containers/glass/bottle/flu_virion,/obj/item/weapon/reagent_containers/glass/bottle/cold{pixel_x = 3; pixel_y = 3},/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bRX" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bRY" = (/obj/station_objects/table,/obj/item/weapon/reagent_containers/glass/bottle/flu_virion,/obj/item/weapon/reagent_containers/glass/bottle/cold{pixel_x = 3; pixel_y = 3},/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bRZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bSa" = (/obj/machinery/disposal,/obj/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bSb" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/medical/virology)
+"bSa" = (/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bSb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/medical/virology)
"bSc" = (/obj/machinery/door/window{dir = 1; name = "Isolation A"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bSd" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
-"bSe" = (/obj/grille,/obj/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/medical/virology)
-"bSf" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology)
+"bSd" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
+"bSe" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/medical/virology)
+"bSf" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/medical/virology)
"bSg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/window{dir = 1; name = "Isolation B"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bSh" = (/obj/item/weapon/cigbutt,/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bSi" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
+"bSh" = (/obj/item/weapon/cigbutt,/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bSi" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/port)
"bSj" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/assembly/assembly_line)
"bSk" = (/obj/machinery/camera{c_tag = "Robotics Assembly"; dir = 1},/obj/machinery/conveyor_switch{id = "Skynet_heavy"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor,/area/assembly/assembly_line)
"bSl" = (/obj/machinery/mecha_part_fabricator,/turf/simulated/floor,/area/assembly/assembly_line)
-"bSm" = (/obj/stool,/turf/simulated/floor,/area/assembly/assembly_line)
-"bSn" = (/obj/stool,/obj/machinery/r_n_d/circuit_imprinter{pixel_y = 1},/turf/simulated/floor,/area/assembly/assembly_line)
+"bSm" = (/obj/station_objects/stool,/turf/simulated/floor,/area/assembly/assembly_line)
+"bSn" = (/obj/station_objects/stool,/obj/machinery/r_n_d/circuit_imprinter{pixel_y = 1},/turf/simulated/floor,/area/assembly/assembly_line)
"bSo" = (/obj/machinery/requests_console{department = "Assembly Line (Robotics)"; departmentType = 2; name = "assembly line RC"; pixel_y = -30},/turf/simulated/floor,/area/assembly/assembly_line)
-"bSp" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bSq" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Assembly Line Delivery"; req_access_txt = "29"},/obj/window/reinforced{dir = 1},/obj/machinery/light,/turf/simulated/floor{icon_state = "delivery"},/area/assembly/assembly_line)
-"bSr" = (/obj/machinery/door/window/eastright{name = "Assembly Line Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Assembly Line"},/obj/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"},/area/assembly/assembly_line)
+"bSp" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/assembly/assembly_line)
+"bSq" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Assembly Line Delivery"; req_access_txt = "29"},/obj/station_objects/window/reinforced{dir = 1},/obj/machinery/light,/turf/simulated/floor{icon_state = "delivery"},/area/assembly/assembly_line)
+"bSr" = (/obj/machinery/door/window/eastright{name = "Assembly Line Delivery"; req_access_txt = "34"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Assembly Line"},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor{icon_state = "bot"},/area/assembly/assembly_line)
"bSs" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor,/area/hallway/primary/aft)
-"bSt" = (/obj/stool,/turf/simulated/floor,/area/atmos)
+"bSt" = (/obj/station_objects/stool,/turf/simulated/floor,/area/atmos)
"bSu" = (/obj/machinery/door/firedoor/border_only{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Break Room"; req_access_txt = "24"},/turf/simulated/floor,/area/atmos)
"bSv" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
"bSw" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_off"; name = "O2 to Pure"; on = 0},/turf/simulated/floor,/area/atmos)
@@ -5020,26 +5020,26 @@
"bSB" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
"bSC" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
"bSD" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bSE" = (/obj/machinery/disposal,/obj/disposalpipe/trunk,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bSE" = (/obj/machinery/disposal,/obj/station_objects/disposalpipe/trunk,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bSF" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bSG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; frequency = 1439; icon_state = "off"; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/table,/obj/item/weapon/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bSH" = (/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Virology Holding Rooms"; req_access_txt = "39"},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bSG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; frequency = 1439; icon_state = "off"; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/station_objects/table,/obj/item/weapon/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bSH" = (/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Virology Holding Rooms"; req_access_txt = "39"},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bSI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bSJ" = (/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bSK" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bSK" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
"bSL" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/assembly/assembly_line)
-"bSM" = (/obj/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{pixel_x = 5; pixel_y = -5; charge = 100; maxcharge = 15000},/obj/item/device/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor,/area/assembly/assembly_line)
-"bSN" = (/obj/table,/obj/item/weapon/scalpel,/turf/simulated/floor,/area/assembly/assembly_line)
+"bSM" = (/obj/station_objects/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{pixel_x = 5; pixel_y = -5; charge = 100; maxcharge = 15000},/obj/item/device/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor,/area/assembly/assembly_line)
+"bSN" = (/obj/station_objects/table,/obj/item/weapon/scalpel,/turf/simulated/floor,/area/assembly/assembly_line)
"bSO" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
"bSP" = (/obj/machinery/conveyor{dir = 4; id = "Skynet_heavy"},/obj/machinery/light,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/assembly/assembly_line)
-"bSQ" = (/obj/reagent_dispensers/fueltank,/turf/simulated/floor,/area/assembly/assembly_line)
-"bSR" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Assembly Line Maintenance"; req_access_txt = "12;29"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/assembly/assembly_line)
+"bSQ" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/floor,/area/assembly/assembly_line)
+"bSR" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/maintenance{name = "Assembly Line Maintenance"; req_access_txt = "12;29"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/assembly/assembly_line)
"bSS" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft)
"bST" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/maintenance/aft)
"bSU" = (/obj/machinery/camera{c_tag = "Aft Primary Hallway South"; dir = 4; network = "SS13"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bSV" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bSW" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/atmos)
-"bSX" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/atmos)
+"bSX" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/atmos)
"bSY" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 5; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
"bSZ" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor,/area/atmos)
"bTa" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r"; level = 2},/obj/machinery/meter,/turf/simulated/floor,/area/atmos)
@@ -5052,39 +5052,39 @@
"bTh" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; dir = 4; name = "CO2 Outlet Valve"},/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/atmos)
"bTi" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos)
"bTj" = (/obj/machinery/door/poddoor{id = "disvent"; name = "Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
-"bTk" = (/obj/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; icon_state = "in"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
-"bTl" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/securearea{desc = "A warning sign which reads 'DANGER: FIRE'"; icon_state = "fire"; name = "DANGER: FIRE"},/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
-"bTm" = (/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/binary/pump{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 22; pixel_y = -10},/obj/machinery/light{dir = 1},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
+"bTk" = (/obj/station_objects/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; icon_state = "in"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
+"bTl" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/effects/securearea{desc = "A warning sign which reads 'DANGER: FIRE'"; icon_state = "fire"; name = "DANGER: FIRE"},/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
+"bTm" = (/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/binary/pump{dir = 4},/obj/machinery/access_button{command = "cycle_interior"; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 22; pixel_y = -10},/obj/machinery/light{dir = 1},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bTn" = (/obj/machinery/door_control{id = "disvent"; name = "Incinerator Vent Control"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/incinerator)
"bTo" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bTp" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bTp" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1; icon_state = "manifold"; level = 2},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bTq" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bTr" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bTs" = (/obj/closet/l3closet/virology{pixel_x = -5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bTt" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 6; icon_state = "intact-b-f"; initialize_directions = 6; level = 1; name = "pipe"},/obj/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bTu" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/window/reinforced,/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
-"bTv" = (/obj/machinery/door/window{name = "Monkey Pen"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bTw" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
-"bTx" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/disposalpipe/segment{dir = 4},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
-"bTy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bTz" = (/obj/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = -1},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bTA" = (/obj/disposalpipe/segment{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bTB" = (/obj/disposalpipe/junction{dir = 4; icon_state = "pipe-j2"},/turf/simulated/floor/plating/airless,/area/maintenance/asmaint2)
-"bTC" = (/obj/disposalpipe/segment{dir = 4},/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bTD" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area)
-"bTE" = (/obj/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area)
-"bTF" = (/obj/disposalpipe/trunk{dir = 8},/obj/disposaloutlet{dir = 4},/turf/simulated/floor/plating/airless,/area)
+"bTr" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bTs" = (/obj/station_objects/closet/l3closet/virology{pixel_x = -5},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bTt" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 6; icon_state = "intact-b-f"; initialize_directions = 6; level = 1; name = "pipe"},/obj/station_objects/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall/r_wall,/area/medical/virology)
+"bTu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/station_objects/window/reinforced,/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
+"bTv" = (/obj/machinery/door/window{name = "Monkey Pen"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bTw" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
+"bTx" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/station_objects/disposalpipe/segment{dir = 4},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/virology)
+"bTy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple{tag = "icon-intact-b-f (WEST)"; name = "pipe"; icon_state = "intact-b-f"; dir = 8; level = 1; initialize_directions = 10; color = "blue"},/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/medical/virology)
+"bTz" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = -1},/turf/simulated/wall/r_wall,/area/medical/virology)
+"bTA" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bTB" = (/obj/station_objects/disposalpipe/junction{dir = 4; icon_state = "pipe-j2"},/turf/simulated/floor/plating/airless,/area/maintenance/asmaint2)
+"bTC" = (/obj/station_objects/disposalpipe/segment{dir = 4},/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bTD" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area)
+"bTE" = (/obj/station_objects/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area)
+"bTF" = (/obj/station_objects/disposalpipe/trunk{dir = 8},/obj/station_objects/disposaloutlet{dir = 4},/turf/simulated/floor/plating/airless,/area)
"bTG" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/maintenance/aft)
"bTH" = (/obj/machinery/computer/operating{id = "robotics"; name = "Robotics Operating Computer"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bTI" = (/obj/table,/obj/item/weapon/circular_saw,/turf/simulated/floor,/area/assembly/assembly_line)
-"bTJ" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bTK" = (/obj/machinery/light/small{dir = 1},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bTL" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bTM" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall,/area/maintenance/aft)
-"bTN" = (/obj/machinery/door/firedoor/border_only,/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
+"bTI" = (/obj/station_objects/table,/obj/item/weapon/circular_saw,/turf/simulated/floor,/area/assembly/assembly_line)
+"bTJ" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bTK" = (/obj/machinery/light/small{dir = 1},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bTL" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bTM" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall,/area/maintenance/aft)
+"bTN" = (/obj/machinery/door/firedoor/border_only,/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bTO" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bTP" = (/obj/machinery/camera{c_tag = "Atmospherics Hawk's a knob room"; dir = 4; network = "SS13"},/turf/simulated/floor,/area/atmos)
-"bTQ" = (/obj/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/atmos)
+"bTQ" = (/obj/station_objects/closet/extinguisher{pixel_x = 5; pixel_y = -32},/turf/simulated/floor,/area/atmos)
"bTR" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b"; level = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor,/area/atmos)
"bTS" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 4; network = "SS13"},/obj/machinery/portable_atmospherics/pump,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor,/area/atmos)
"bTT" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor,/area/atmos)
@@ -5095,43 +5095,43 @@
"bTY" = (/obj/machinery/atmospherics/filter{dir = 4; filter_type = 1; icon_state = "intact_on"; name = "Gas filter (O2 tank)"; on = 1},/turf/simulated/floor,/area/atmos)
"bTZ" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; initialize_directions = 12; level = 2},/turf/simulated/floor,/area/atmos)
"bUa" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 9; icon_state = "intact-g"; level = 2},/turf/simulated/floor,/area/atmos)
-"bUb" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/atmos)
+"bUb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/atmos)
"bUc" = (/obj/machinery/igniter{icon_state = "igniter0"; id = "Incinerator"; on = 0},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bUd" = (/obj/machinery/door/airlock/maintenance{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Incinerator Access"; req_access_txt = "12"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bUe" = (/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bUf" = (/obj/machinery/door/airlock/maintenance{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Incinerator Access"; req_access_txt = "12"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bUg" = (/turf/simulated/floor/plating,/area/maintenance/incinerator)
"bUh" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"bUi" = (/obj/machinery/atmospherics/valve,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bUi" = (/obj/machinery/atmospherics/valve,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bUj" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bUk" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bUl" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bUm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/medical/virology)
-"bUn" = (/obj/secure_closet/medical1{pixel_x = -5},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bUo" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bUp" = (/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "Virology APC"; pixel_x = 0; pixel_y = -23},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bUk" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/station_objects/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bUl" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bUm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/medical/virology)
+"bUn" = (/obj/station_objects/secure_closet/medical1{pixel_x = -5},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bUo" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
+"bUp" = (/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "Virology APC"; pixel_x = 0; pixel_y = -23},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bUq" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/light,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = 32},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bUr" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bUs" = (/obj/rack,/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bUs" = (/obj/station_objects/rack,/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/effects/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"bUt" = (/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bUu" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
+"bUu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"bUv" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
"bUw" = (/turf/simulated/wall,/area/maintenance/portsolar)
"bUx" = (/obj/machinery/optable{id = "robotics"; name = "Robotics Operating Table"},/turf/simulated/floor,/area/assembly/assembly_line)
-"bUy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/table,/obj/item/device/mmi,/obj/item/device/mmi,/obj/item/device/mmi,/turf/simulated/floor,/area/assembly/assembly_line)
-"bUz" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bUA" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bUB" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bUC" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bUy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/station_objects/table,/obj/item/device/mmi,/obj/item/device/mmi,/obj/item/device/mmi,/turf/simulated/floor,/area/assembly/assembly_line)
+"bUz" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bUA" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bUB" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bUC" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
"bUD" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area/maintenance/aft)
-"bUE" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Engineering"},/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Engineering Delivery"; req_access_txt = "34"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/engine/engineering)
-"bUF" = (/obj/machinery/door/airlock/engineering{name = "Engineering"; req_access_txt = "10"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/engineering)
-"bUG" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engineering)
+"bUE" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Engineering"},/obj/machinery/door/window/eastright{base_state = "left"; dir = 1; icon_state = "left"; name = "Engineering Delivery"; req_access_txt = "34"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/engine/engineering)
+"bUF" = (/obj/machinery/door/airlock/engineering{name = "Engineering"; req_access_txt = "10"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/engineering)
+"bUG" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/engineering)
"bUH" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall/r_wall,/area/hallway/primary/aft)
"bUI" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall,/area/atmos)
"bUJ" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/turf/simulated/wall,/area/atmos)
-"bUK" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/obj/table,/obj/machinery/cell_charger,/turf/simulated/floor,/area/atmos)
-"bUL" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/obj/table,/turf/simulated/floor,/area/atmos)
+"bUK" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/obj/station_objects/table,/obj/machinery/cell_charger,/turf/simulated/floor,/area/atmos)
+"bUL" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b"; level = 2},/obj/station_objects/table,/turf/simulated/floor,/area/atmos)
"bUM" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 9; icon_state = "intact-b"; level = 2},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/atmos)
"bUN" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor,/area/atmos)
"bUO" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; icon_state = "valve1"; name = "Nitrogen Outlet Valve"; open = 1},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/atmos)
@@ -5144,16 +5144,16 @@
"bUV" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 10; level = 2},/obj/machinery/meter{frequency = 1443; id = "mair_meter"},/turf/simulated/floor{icon_state = "arrival"; dir = 10},/area/atmos)
"bUW" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/turf/simulated/floor{icon_state = "arrival"},/area/atmos)
"bUX" = (/obj/machinery/atmospherics/valve/digital{color = "cyan"; icon_state = "valve1"; name = "Mixed Air Outlet Valve"; open = 1},/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/turf/simulated/floor{icon_state = "arrival"; dir = 6},/area/atmos)
-"bUY" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/atmos)
-"bUZ" = (/obj/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; icon_state = "on"; on = 1; pixel_y = 1},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
-"bVa" = (/obj/window/reinforced{dir = 8},/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_on"; on = 1},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -24; pixel_y = 8},/obj/machinery/light,/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
-"bVb" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/securearea{desc = "A warning sign which reads 'DANGER: FIRE'"; icon_state = "fire"; name = "DANGER: FIRE"},/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
+"bUY" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/atmos)
+"bUZ" = (/obj/station_objects/window/reinforced{dir = 4},/obj/machinery/atmospherics/unary/outlet_injector{dir = 4; icon_state = "on"; on = 1; pixel_y = 1},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
+"bVa" = (/obj/station_objects/window/reinforced{dir = 8},/obj/machinery/atmospherics/binary/pump{dir = 8; icon_state = "intact_on"; on = 1},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -24; pixel_y = 8},/obj/machinery/light,/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
+"bVb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/effects/securearea{desc = "A warning sign which reads 'DANGER: FIRE'"; icon_state = "fire"; name = "DANGER: FIRE"},/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator)
"bVc" = (/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/obj/machinery/meter,/obj/machinery/embedded_controller/radio/access_controller{exterior_door_tag = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; interior_door_tag = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_y = -26; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
"bVd" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/obj/machinery/ignition_switch{id = "Incinerator"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plating,/area/maintenance/incinerator)
"bVe" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/obj/machinery/light,/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"bVf" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/machinery/atmospherics/pipe/simple/insulated,/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"bVg" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"bVh" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/disposalpipe/segment{dir = 1},/obj/machinery/power/apc{dir = 4; name = "Incinerator APC"; pixel_x = 25},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bVf" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/machinery/atmospherics/pipe/simple/insulated,/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
+"bVg" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"bVh" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/station_objects/disposalpipe/segment{dir = 1},/obj/machinery/power/apc{dir = 4; name = "Incinerator APC"; pixel_x = 25},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"bVi" = (/obj/machinery/door/window{dir = 1; name = "Virology Back Room"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bVj" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/medical/virology)
"bVk" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/medical/virology)
@@ -5161,153 +5161,153 @@
"bVm" = (/obj/item/device/radio/intercom{pixel_x = -25},/mob/living/carbon/monkey{name = "Don"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bVn" = (/mob/living/carbon/monkey{name = "Roger"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"bVo" = (/mob/living/carbon/monkey{name = "Peggy"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
-"bVp" = (/obj/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bVq" = (/obj/cable,/turf/simulated/floor/plating/airless,/area/solar/port)
-"bVr" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
-"bVs" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
-"bVt" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
+"bVp" = (/obj/station_objects/rack,/obj/item/weapon/extinguisher,/obj/item/weapon/storage/belt/utility,/obj/item/clothing/mask/gas,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bVq" = (/obj/station_objects/cable,/turf/simulated/floor/plating/airless,/area/solar/port)
+"bVr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
+"bVs" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
+"bVt" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar)
"bVu" = (/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"bVv" = (/obj/machinery/power/terminal{dir = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/obj/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"bVw" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes{charge = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar)
-"bVx" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
-"bVy" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/camera{c_tag = "Aft Lower Maintenance"; dir = 2},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bVz" = (/obj/machinery/atmospherics/pipe/simple,/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bVA" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"bVB" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/assembly/assembly_line)
-"bVC" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/assembly/assembly_line)
-"bVD" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bVv" = (/obj/machinery/power/terminal{dir = 4},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/effects/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"bVw" = (/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/smes{charge = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar)
+"bVx" = (/obj/effects/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/maintenance/portsolar)
+"bVy" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/camera{c_tag = "Aft Lower Maintenance"; dir = 2},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bVz" = (/obj/machinery/atmospherics/pipe/simple,/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bVA" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/aft)
+"bVB" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/assembly/assembly_line)
+"bVC" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/assembly/assembly_line)
+"bVD" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/maintenance/aft)
"bVE" = (/turf/simulated/wall/r_wall,/area/maintenance/aft)
"bVF" = (/obj/machinery/atmospherics/pipe/simple{dir = 5},/turf/simulated/wall/r_wall,/area/maintenance/aft)
"bVG" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/aft)
"bVH" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering)
-"bVI" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Engineering Delivery"; req_access_txt = "10"},/obj/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/engine/engineering)
-"bVJ" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/landmark{name = "lightsout"},/turf/simulated/floor,/area/engine/engineering)
-"bVK" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/machinery/light/small{dir = 4},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/engine/engineering)
+"bVI" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Engineering Delivery"; req_access_txt = "10"},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/engine/engineering)
+"bVJ" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/effects/landmark{name = "lightsout"},/turf/simulated/floor,/area/engine/engineering)
+"bVK" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/machinery/light/small{dir = 4},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/engine/engineering)
"bVL" = (/obj/machinery/atmospherics/pipe/manifold{dir = 1},/turf/simulated/wall,/area/engine/chiefs_office)
"bVM" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/engine/chiefs_office)
-"bVN" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/bookcase/manuals/engineering,/turf/simulated/floor,/area/engine/chiefs_office)
+"bVN" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/station_objects/bookcase/manuals/engineering,/turf/simulated/floor,/area/engine/chiefs_office)
"bVO" = (/obj/machinery/atmospherics/pipe/manifold{dir = 4},/turf/simulated/wall/r_wall,/area/engine/chiefs_office)
-"bVP" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office)
+"bVP" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"bVQ" = (/turf/simulated/wall/r_wall,/area/engine/chiefs_office)
-"bVR" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office)
+"bVR" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/engine/chiefs_office)
"bVS" = (/obj/machinery/door/airlock/engineering{name = "Break Room"; req_access_txt = "10"},/turf/simulated/floor,/area/engine/engineering)
"bVT" = (/turf/simulated/wall/r_wall,/area/engine/engineering)
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"bYi" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1441; icon_state = "on"; id = "n2_in"; on = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
@@ -5317,324 +5317,324 @@
"bYm" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
"bYn" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
"bYo" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; external_pressure_bound = 0; frequency = 1443; icon_state = "in"; id_tag = "air_out"; internal_pressure_bound = 2000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
-"bYp" = (/obj/machinery/atmospherics/pipe/vent{dir = 1},/obj/lattice,/turf/space,/area)
-"bYq" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bYr" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bYs" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"bYt" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft)
-"bYu" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft)
-"bYv" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft)
-"bYw" = (/obj/machinery/power/apc{dir = 8; name = "Aft Maintenance APC"; pixel_x = -25; pixel_y = 0},/obj/cable,/turf/simulated/floor/plating,/area/maintenance/aft)
-"bYx" = (/obj/table,/obj/machinery/cell_charger,/obj/machinery/camera{c_tag = "Engineering SMES Room"; dir = 4; network = "SS13"},/turf/simulated/floor,/area/engine/engineering)
-"bYy" = (/obj/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/engine/engineering)
-"bYz" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig,/turf/simulated/floor,/area/engine/engineering)
-"bYA" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/table,/obj/item/weapon/book/manual/engineering_singularity_safety,/obj/item/clothing/gloves/yellow,/turf/simulated/floor,/area/engine/engineering)
+"bYp" = (/obj/machinery/atmospherics/pipe/vent{dir = 1},/obj/station_objects/lattice,/turf/space,/area)
+"bYq" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bYr" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
+"bYs" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
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+"bYu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft)
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+"bYw" = (/obj/machinery/power/apc{dir = 8; name = "Aft Maintenance APC"; pixel_x = -25; pixel_y = 0},/obj/station_objects/cable,/turf/simulated/floor/plating,/area/maintenance/aft)
+"bYx" = (/obj/station_objects/table,/obj/machinery/cell_charger,/obj/machinery/camera{c_tag = "Engineering SMES Room"; dir = 4; network = "SS13"},/turf/simulated/floor,/area/engine/engineering)
+"bYy" = (/obj/station_objects/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/engine/engineering)
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"bYD" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/engine/engineering)
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"bYF" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/requests_console{announcementConsole = 1; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/engine/engineering)
"bYG" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/wall/r_wall,/area/engine/chiefs_office)
-"bYH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/table,/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/turf/simulated/floor,/area/engine/chiefs_office)
-"bYI" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/chiefs_office)
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-"bYK" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
-"bYL" = (/obj/machinery/camera{c_tag = "Engineering CE's Office"; dir = 1; pixel_x = 23},/obj/table/reinforced,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor,/area/engine/chiefs_office)
-"bYM" = (/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/table/reinforced,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/engine/chiefs_office)
-"bYN" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/cable,/turf/simulated/floor/plating,/area/engine/chiefs_office)
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+"bYM" = (/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/station_objects/table/reinforced,/obj/item/clothing/glasses/meson,/turf/simulated/floor,/area/engine/chiefs_office)
+"bYN" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/cable,/turf/simulated/floor/plating,/area/engine/chiefs_office)
"bYO" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
"bYP" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
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-"bYS" = (/obj/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
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+"ccZ" = (/obj/machinery/emitter{anchored = 1; dir = 4; state = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
"cda" = (/obj/machinery/field_generator{anchored = 1; state = 2},/turf/simulated/floor/plating/airless,/area/engine/engineering)
"cdb" = (/obj/machinery/field_generator{anchored = 1; state = 2},/turf/simulated/floor/plating,/area/engine/engineering)
-"cdc" = (/obj/machinery/emitter{anchored = 1; dir = 8; state = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdd" = (/obj/grille,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdc" = (/obj/machinery/emitter{anchored = 1; dir = 8; state = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdd" = (/obj/station_objects/grille,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
"cde" = (/turf/simulated/floor/plating/airless,/area/engine/engineering)
"cdf" = (/obj/item/device/multitool,/turf/space,/area)
"cdg" = (/obj/item/weapon/wirecutters,/turf/space,/area)
-"cdh" = (/obj/grille,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/engine/engineering)
-"cdi" = (/obj/grille,/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdj" = (/obj/lattice{tag = "icon-lattice-simple (WEST)"; icon_state = "lattice-simple"; dir = 8},/obj/item/weapon/crowbar,/turf/space,/area)
-"cdk" = (/obj/lattice,/obj/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area)
-"cdl" = (/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"cdm" = (/obj/grille,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/engineering)
-"cdn" = (/obj/machinery/light/spot{dir = 8; layer = 2.8},/obj/grille,/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdh" = (/obj/station_objects/grille,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/engine/engineering)
+"cdi" = (/obj/station_objects/grille,/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdj" = (/obj/station_objects/lattice{tag = "icon-lattice-simple (WEST)"; icon_state = "lattice-simple"; dir = 8},/obj/item/weapon/crowbar,/turf/space,/area)
+"cdk" = (/obj/station_objects/lattice,/obj/station_objects/grille{density = 0; icon_state = "brokengrille"},/turf/space,/area)
+"cdl" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/starboard)
+"cdm" = (/obj/station_objects/grille,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/engineering)
+"cdn" = (/obj/machinery/light/spot{dir = 8; layer = 2.8},/obj/station_objects/grille,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
"cdo" = (/obj/machinery/the_singularitygen,/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdp" = (/obj/machinery/light/spot{dir = 4; layer = 2.8},/obj/grille,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdq" = (/obj/grille,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/engineering)
-"cdr" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
+"cdp" = (/obj/machinery/light/spot{dir = 4; layer = 2.8},/obj/station_objects/grille,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdq" = (/obj/station_objects/grille,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/engine/engineering)
+"cdr" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cds" = (/obj/item/weapon/weldingtool,/turf/space,/area)
-"cdt" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"cdu" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable,/turf/simulated/floor/plating/airless,/area/solar/starboard)
+"cdt" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating/airless,/area/solar/starboard)
+"cdu" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable,/turf/simulated/floor/plating/airless,/area/solar/starboard)
"cdv" = (/obj/item/device/radio,/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdw" = (/obj/lattice,/obj/item/clothing/head/helmet/hardhat,/turf/space,/area)
-"cdx" = (/obj/grille,/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdy" = (/obj/machinery/emitter{anchored = 1; dir = 4; state = 2},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/camera{c_tag = "Singularity West"; dir = 4; network = "Singularity"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdw" = (/obj/station_objects/lattice,/obj/item/clothing/head/helmet/hardhat,/turf/space,/area)
+"cdx" = (/obj/station_objects/grille,/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdy" = (/obj/machinery/emitter{anchored = 1; dir = 4; state = 2},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/camera{c_tag = "Singularity West"; dir = 4; network = "Singularity"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
"cdz" = (/obj/item/weapon/screwdriver,/turf/space,/area)
-"cdA" = (/obj/machinery/emitter{anchored = 1; dir = 8; state = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera{c_tag = "Singularity East"; dir = 8; network = "Singularity"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdB" = (/obj/grille,/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
-"cdC" = (/obj/cable,/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/starboard)
-"cdD" = (/obj/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engineering)
+"cdA" = (/obj/machinery/emitter{anchored = 1; dir = 8; state = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera{c_tag = "Singularity East"; dir = 8; network = "Singularity"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdB" = (/obj/station_objects/grille,/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/engine/engineering)
+"cdC" = (/obj/station_objects/cable,/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/starboard)
+"cdD" = (/obj/effects/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engineering)
"cdE" = (/turf/space,/area/syndicate_station/one)
"cdF" = (/turf/space,/area/syndicate_station/four)
"cdG" = (/turf/unsimulated/wall,/area)
"cdH" = (/turf/unsimulated/floor,/area)
-"cdI" = (/obj/landmark/start,/turf/unsimulated/floor,/area)
+"cdI" = (/obj/effects/landmark/start,/turf/unsimulated/floor,/area)
"cdJ" = (/turf/unsimulated/wall{icon = 'icons/misc/fullscreen.dmi'; icon_state = "title"; name = "Space Station 13"},/area)
"cdK" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership)
-"cdL" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
+"cdL" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
"cdM" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership)
"cdN" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
-"cdO" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (NORTH)"; icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
-"cdP" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (NORTH)"; icon_state = "propulsion"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
-"cdQ" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (NORTH)"; icon_state = "propulsion_l"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
+"cdO" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (NORTH)"; icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
+"cdP" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion (NORTH)"; icon_state = "propulsion"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
+"cdQ" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (NORTH)"; icon_state = "propulsion_l"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
"cdR" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
"cdS" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/syndicate_elite/mothership)
-"cdT" = (/obj/window/reinforced,/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership)
+"cdT" = (/obj/station_objects/window/reinforced,/obj/station_objects/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/shuttle/syndicate_elite/mothership)
"cdU" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma6"},/area/alien)
"cdV" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma12"},/area/alien)
"cdW" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma14"},/area/alien)
"cdX" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma10"},/area/alien)
-"cdY" = (/obj/landmark{name = "Syndicate-Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"cdY" = (/obj/effects/landmark{name = "Syndicate-Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cdZ" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership)
-"cea" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1337; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership)
+"cea" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1337; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership)
"ceb" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma3"},/area/alien)
-"cec" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
+"cec" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"ced" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma1"},/area/alien)
-"cee" = (/obj/stool/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"cee" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cef" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
-"ceg" = (/obj/stool/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
-"ceh" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
-"cei" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
+"ceg" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
+"ceh" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
+"cei" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cej" = (/turf/space,/area/syndicate_mothership/elite_squad)
"cek" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership/elite_squad)
-"cel" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"cem" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1337; listening = 0; name = "Syndicate Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"cen" = (/obj/landmark{name = "Syndicate-Commando"; tag = "Commando"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"ceo" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"cep" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"ceq" = (/obj/mecha/combat/marauder/mauler,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
-"cer" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
-"ces" = (/obj/closet/acloset,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
+"cel" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"cem" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1337; listening = 0; name = "Syndicate Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"cen" = (/obj/effects/landmark{name = "Syndicate-Commando"; tag = "Commando"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"ceo" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"cep" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"ceq" = (/obj/mecha/combat/marauder/mauler,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
+"cer" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
+"ces" = (/obj/station_objects/closet/acloset,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cet" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma2"},/area/alien)
-"ceu" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
+"ceu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"cev" = (/turf/space,/area/shuttle/alien/base)
"cew" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma4"},/area/alien)
"cex" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma13"},/area/alien)
@@ -5642,8 +5642,8 @@
"cez" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access_txt = "150"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"ceA" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"ceB" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
-"ceC" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access_txt = "150"},/obj/machinery/door/poddoor{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
-"ceD" = (/obj/stool/bed/alien,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
+"ceC" = (/obj/machinery/door/airlock/glass_security{name = "Airlock"; req_access_txt = "150"},/obj/machinery/door/poddoor{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
+"ceD" = (/obj/station_objects/stool/bed/alien,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"ceE" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"ceF" = (/obj/machinery/computer/syndicate_elite_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"ceG" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
@@ -5654,193 +5654,193 @@
"ceL" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start)
"ceM" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
"ceN" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start)
-"ceO" = (/obj/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceP" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceQ" = (/obj/table,/obj/machinery/light/lamp{pixel_x = 4; pixel_y = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceR" = (/obj/machinery/computer/syndicate_station,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceS" = (/obj/table,/obj/item/weapon/pen/sleepypen,/obj/item/weapon/paper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceT" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceU" = (/obj/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceV" = (/obj/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceW" = (/obj/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"ceX" = (/obj/landmark{name = "Syndicate-Gear-Closet"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceO" = (/obj/station_objects/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceP" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceQ" = (/obj/station_objects/table,/obj/machinery/light/lamp{pixel_x = 4; pixel_y = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceR" = (/obj/machinery/computer/syndicate_station,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceS" = (/obj/station_objects/table,/obj/item/weapon/pen/sleepypen,/obj/item/weapon/paper,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceT" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceU" = (/obj/station_objects/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceV" = (/obj/station_objects/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceW" = (/obj/station_objects/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceX" = (/obj/effects/landmark{name = "Syndicate-Gear-Closet"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"ceY" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start)
-"ceZ" = (/obj/machinery/door/window,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"ceZ" = (/obj/machinery/door/window,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cfa" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_station/start)
-"cfb" = (/obj/table,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfb" = (/obj/station_objects/table,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cfc" = (/turf/unsimulated/wall,/area/centcom)
-"cfd" = (/obj/landmark{name = "Nuclear-Closet"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"cfe" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "External Airlock"},/area)
-"cff" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
+"cfd" = (/obj/effects/landmark{name = "Nuclear-Closet"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfe" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "External Airlock"},/area)
+"cff" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
"cfg" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom)
"cfh" = (/turf/unsimulated/floor{name = "plating"},/area/centcom)
-"cfi" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"cfj" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
-"cfk" = (/obj/machinery/door/poddoor{id = "syndicate"; name = "Outer Airlock"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfi" = (/obj/station_objects/stool/chair{dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfj" = (/obj/effects/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
+"cfk" = (/obj/machinery/door/poddoor{id = "syndicate"; name = "Outer Airlock"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cfl" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"cfm" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"cfn" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
"cfo" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
-"cfp" = (/obj/table,/obj/item/device/aicard,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"cfq" = (/obj/table,/obj/machinery/computer/pod/old/syndicate{id = "syndicate"; pixel_x = -3; pixel_y = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfp" = (/obj/station_objects/table,/obj/item/device/aicard,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfq" = (/obj/station_objects/table,/obj/machinery/computer/pod/old/syndicate{id = "syndicate"; pixel_x = -3; pixel_y = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cfr" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"cfs" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cft" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfu" = (/obj/table/reinforced{icon_state = "reinf_tabledir"; dir = 10},/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfu" = (/obj/station_objects/table/reinforced{icon_state = "reinf_tabledir"; dir = 10},/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cfv" = (/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
-"cfw" = (/obj/table{icon_state = "tabledir"; dir = 2},/obj/item/device/multitool,/obj/item/weapon/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfx" = (/obj/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfy" = (/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"cfz" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfw" = (/obj/station_objects/table{icon_state = "tabledir"; dir = 2},/obj/item/device/multitool,/obj/item/weapon/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfx" = (/obj/station_objects/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfy" = (/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfz" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cfA" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cfB" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
-"cfC" = (/obj/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfD" = (/obj/table{icon_state = "tabledir"; dir = 2},/obj/machinery/cell_charger,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfC" = (/obj/station_objects/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfD" = (/obj/station_objects/table{icon_state = "tabledir"; dir = 2},/obj/machinery/cell_charger,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cfE" = (/turf/unsimulated/wall,/area/centcom/living)
-"cfF" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
-"cfG" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/syndicate_station/start)
-"cfH" = (/obj/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfF" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
+"cfG" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/syndicate_station/start)
+"cfH" = (/obj/station_objects/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cfI" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfJ" = (/obj/table/reinforced{icon_state = "reinf_tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfK" = (/obj/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/zippo,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfL" = (/obj/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/cigpacket,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfJ" = (/obj/station_objects/table/reinforced{icon_state = "reinf_tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfK" = (/obj/station_objects/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/zippo,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfL" = (/obj/station_objects/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/cigpacket,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cfM" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cfN" = (/obj/item/stack/sheet/glass{amount = 5000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cfO" = (/obj/item/stack/sheet/metal{amount = 5000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfP" = (/obj/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
+"cfP" = (/obj/station_objects/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
"cfQ" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
-"cfR" = (/obj/secure_closet/personal,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
+"cfR" = (/obj/station_objects/secure_closet/personal,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
"cfS" = (/turf/unsimulated/wall,/area/centcom/suppy)
-"cfT" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (EAST)"; icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom)
-"cfU" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
+"cfT" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (EAST)"; icon_state = "propulsion_l"; dir = 4},/turf/space,/area/shuttle/administration/centcom)
+"cfU" = (/obj/station_objects/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"cfV" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfW" = (/obj/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfX" = (/obj/reagent_dispensers/fueltank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cfY" = (/obj/reagent_dispensers/watertank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfW" = (/obj/station_objects/stool,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfX" = (/obj/station_objects/reagent_dispensers/fueltank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"cfY" = (/obj/station_objects/reagent_dispensers/watertank,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cfZ" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cga" = (/obj/machinery/robotic_fabricator,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cgb" = (/obj/machinery/autolathe{desc = "Your typical Autolathe. It appears to have much more options than your regular one, however..."; hacked = 1; name = "Thunderdome Autolathe"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cgc" = (/obj/machinery/dispenser,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"cgd" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
+"cgd" = (/obj/station_objects/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/living)
"cge" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access_txt = "105"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
"cgf" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/living)
"cgg" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"cgh" = (/obj/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"cgi" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill,/obj/table,/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/living)
-"cgj" = (/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/table,/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/living)
+"cgh" = (/obj/station_objects/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
+"cgi" = (/obj/item/weapon/reagent_containers/food/condiment/peppermill,/obj/station_objects/table,/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/living)
+"cgj" = (/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/station_objects/table,/turf/unsimulated/floor{tag = "icon-redyellowfull"; icon_state = "redyellowfull"},/area/centcom/living)
"cgk" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom/suppy)
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"cgm" = (/turf/unsimulated/floor{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/centcom/suppy)
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"chJ" = (/obj/machinery/door/window/northright{icon_state = "right"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"chK" = (/obj/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"chL" = (/obj/table{icon_state = "tabledir"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"chM" = (/obj/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"chN" = (/obj/table{dir = 5; icon_state = "tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"chK" = (/obj/station_objects/table,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
+"chL" = (/obj/station_objects/table{icon_state = "tabledir"; dir = 9},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"chM" = (/obj/station_objects/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"chN" = (/obj/station_objects/table{dir = 5; icon_state = "tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"chO" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/shuttle/administration/centcom)
"chP" = (/turf/simulated/floor{icon_state = "chapel"},/area/shuttle/administration/centcom)
"chQ" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/living)
-"chR" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"chS" = (/obj/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"chT" = (/obj/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"chU" = (/obj/table{icon_state = "tabledir"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
-"chV" = (/obj/table,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living)
+"chR" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"chS" = (/obj/station_objects/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"chT" = (/obj/station_objects/table,/obj/machinery/processor{pixel_x = 0; pixel_y = 10},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"chU" = (/obj/station_objects/table{icon_state = "tabledir"; dir = 2},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
+"chV" = (/obj/station_objects/table,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living)
"chW" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living)
"chX" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living)
"chY" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
"chZ" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
-"cia" = (/obj/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"cib" = (/obj/table,/obj/machinery/blender{pixel_y = 11},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"cia" = (/obj/station_objects/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"cib" = (/obj/station_objects/table,/obj/machinery/blender{pixel_y = 11},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"cic" = (/obj/machinery/vending/medical,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"cid" = (/obj/machinery/chem_master,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"cie" = (/obj/machinery/chem_dispenser,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
-"cif" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living)
+"cif" = (/obj/station_objects/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/living)
"cig" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/living)
"cih" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/living)
"cii" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetsymbol"},/area/centcom/living)
-"cij" = (/obj/table,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
+"cij" = (/obj/station_objects/table,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
"cik" = (/obj/machinery/vending/dinnerware,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"cil" = (/obj/table,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"cim" = (/obj/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
-"cin" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"cio" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"cip" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"ciq" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"cir" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
-"cis" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"cil" = (/obj/station_objects/table,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"cim" = (/obj/station_objects/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
+"cin" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"cio" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"cip" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"ciq" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"cir" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
+"cis" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
"cit" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/supply/dock)
"ciu" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/supply/dock)
"civ" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/supply/dock)
@@ -5849,25 +5849,25 @@
"ciy" = (/obj/machinery/door/airlock/centcom{name = "Living Quarters"; opacity = 1; req_access_txt = "105"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/living)
"ciz" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/supply/dock)
"ciA" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"; dir = 2},/area/supply/dock)
-"ciB" = (/obj/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/supply/dock)
+"ciB" = (/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/supply/dock)
"ciC" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/supply/dock)
"ciD" = (/turf/unsimulated/wall,/area/prison/solitary)
"ciE" = (/turf/unsimulated/wall,/area/centcom/control)
"ciF" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/living)
"ciG" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/living)
-"ciH" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l"; icon_state = "burst_l"},/turf/space,/area/supply/dock)
-"ciI" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock)
-"ciJ" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r"; icon_state = "burst_r"},/turf/space,/area/supply/dock)
-"ciK" = (/obj/stool/bed,/turf/unsimulated/floor{tag = "icon-floorscorched1"; icon_state = "floorscorched1"},/area/prison/solitary)
-"ciL" = (/obj/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/prison/solitary)
-"ciM" = (/obj/stool/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"ciH" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-burst_l"; icon_state = "burst_l"},/turf/space,/area/supply/dock)
+"ciI" = (/obj/station_objects/structure/shuttle/engine/propulsion,/turf/space,/area/supply/dock)
+"ciJ" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-burst_r"; icon_state = "burst_r"},/turf/space,/area/supply/dock)
+"ciK" = (/obj/station_objects/stool/bed,/turf/unsimulated/floor{tag = "icon-floorscorched1"; icon_state = "floorscorched1"},/area/prison/solitary)
+"ciL" = (/obj/effects/decal/cleanable/cobweb2,/turf/unsimulated/floor{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/prison/solitary)
+"ciM" = (/obj/station_objects/stool/bed,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"ciN" = (/turf/unsimulated/floor{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/prison/solitary)
-"ciO" = (/obj/decal/cleanable/blood,/turf/unsimulated/wall,/area/prison/solitary)
+"ciO" = (/obj/effects/decal/cleanable/blood,/turf/unsimulated/wall,/area/prison/solitary)
"ciP" = (/turf/unsimulated/floor{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/prison/solitary)
"ciQ" = (/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
-"ciR" = (/obj/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
-"ciS" = (/obj/stool/bed,/turf/unsimulated/floor{tag = "icon-floorscorched2"; icon_state = "floorscorched2"},/area/prison/solitary)
-"ciT" = (/obj/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"ciR" = (/obj/effects/decal/cleanable/cobweb2,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"ciS" = (/obj/station_objects/stool/bed,/turf/unsimulated/floor{tag = "icon-floorscorched2"; icon_state = "floorscorched2"},/area/prison/solitary)
+"ciT" = (/obj/effects/decal/cleanable/blood,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"ciU" = (/turf/space,/area/centcom/control)
"ciV" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control)
"ciW" = (/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control)
@@ -5876,19 +5876,19 @@
"ciZ" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control)
"cja" = (/obj/machinery/teleport/hub,/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control)
"cjb" = (/turf/unsimulated/floor{icon_state = "engine"},/area/centcom/control)
-"cjc" = (/obj/landmark{name = "prisonwarp"},/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"cjc" = (/obj/effects/landmark{name = "prisonwarp"},/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"cjd" = (/turf/unsimulated/floor{tag = "icon-floorgrime"; icon_state = "floorgrime"},/area/prison/solitary)
"cje" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
"cjf" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"cjg" = (/turf/unsimulated/wall,/area/centcom/test)
-"cjh" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cji" = (/obj/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cjj" = (/obj/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cjh" = (/obj/station_objects/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cji" = (/obj/station_objects/table,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cjj" = (/obj/station_objects/secure_closet/security,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"cjk" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cjl" = (/obj/stool/bed,/turf/unsimulated/floor{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/prison/solitary)
+"cjl" = (/obj/station_objects/stool/bed,/turf/unsimulated/floor{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/prison/solitary)
"cjm" = (/turf/unsimulated/floor{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/prison/solitary)
-"cjn" = (/obj/stool/bed,/turf/unsimulated/floor{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/prison/solitary)
-"cjo" = (/obj/stool/bed,/obj/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
+"cjn" = (/obj/station_objects/stool/bed,/turf/unsimulated/floor{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/prison/solitary)
+"cjo" = (/obj/station_objects/stool/bed,/obj/effects/decal/cleanable/cobweb,/turf/unsimulated/floor{name = "plating"},/area/prison/solitary)
"cjp" = (/turf/unsimulated/floor{icon_state = "green"; dir = 10},/area/centcom/control)
"cjq" = (/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
"cjr" = (/obj/machinery/computer/rdservercontrol{badmin = 1; name = "Master R&D Server Controller"},/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
@@ -5900,59 +5900,59 @@
"cjx" = (/obj/machinery/clonepod,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"cjy" = (/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"cjz" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cjA" = (/obj/table/woodentable,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cjB" = (/obj/stool/chair{name = "Judge"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cjC" = (/obj/table/woodentable,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cjD" = (/obj/table/woodentable,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cjA" = (/obj/station_objects/table/woodentable,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cjB" = (/obj/station_objects/stool/chair{name = "Judge"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cjC" = (/obj/station_objects/table/woodentable,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cjD" = (/obj/station_objects/table/woodentable,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"cjE" = (/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"cjF" = (/turf/unsimulated/floor{tag = "icon-floorscorched1"; icon_state = "floorscorched1"},/area/prison/solitary)
"cjG" = (/turf/unsimulated/floor{tag = "icon-floorscorched2"; icon_state = "floorscorched2"},/area/prison/solitary)
"cjH" = (/obj/machinery/door/airlock/centcom{name = "Maintenance Access"; opacity = 1; req_access_txt = "106"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
-"cjI" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"cjJ" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"cjK" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"cjL" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cjI" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cjJ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cjK" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cjL" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cjM" = (/obj/machinery/door/airlock/centcom{name = "Teleporter Bay"; opacity = 1; req_access_txt = "107"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
"cjN" = (/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"cjO" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"cjP" = (/obj/stool/chair{name = "Bailiff"},/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cjQ" = (/obj/table/woodentable,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cjR" = (/obj/table/woodentable,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cjS" = (/obj/stool/chair{name = "Witness"},/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cjT" = (/obj/table/woodentable,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cjU" = (/obj/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cjO" = (/obj/station_objects/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
+"cjP" = (/obj/station_objects/stool/chair{name = "Bailiff"},/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cjQ" = (/obj/station_objects/table/woodentable,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cjR" = (/obj/station_objects/table/woodentable,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cjS" = (/obj/station_objects/stool/chair{name = "Witness"},/obj/machinery/door/window/northleft,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cjT" = (/obj/station_objects/table/woodentable,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cjU" = (/obj/station_objects/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"cjV" = (/turf/unsimulated/wall,/area/centcom/specops)
"cjW" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
"cjX" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
"cjY" = (/obj/machinery/door/airlock/centcom{name = "Research Facility"; opacity = 1; req_access_txt = "104"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/test)
-"cjZ" = (/obj/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cka" = (/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"ckb" = (/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = "thunder"; pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cjZ" = (/obj/station_objects/secure_closet/courtroom,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cka" = (/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"ckb" = (/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 1},/obj/machinery/camera{c_tag = "Court"; invisibility = 1; network = "thunder"; pixel_x = 10},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"ckc" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"ckd" = (/obj/machinery/camera{c_tag = "Assault Armor North"; dir = 2; network = "CREED"},/obj/mecha/combat/marauder/seraph,/turf/unsimulated/floor{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/centcom/specops)
"cke" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/specops)
"ckf" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/centcom/specops)
-"ckg" = (/obj/table,/obj/landmark{name = "Commando_Manual"; tag = "Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ckg" = (/obj/station_objects/table,/obj/effects/landmark{name = "Commando_Manual"; tag = "Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"ckh" = (/obj/machinery/camera{c_tag = "Spec. Ops. Center"; dir = 2; network = "CREED"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"cki" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"ckj" = (/obj/landmark{name = "Commando"; tag = "Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"ckk" = (/obj/secure_closet/personal,/turf/unsimulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/centcom/specops)
+"ckj" = (/obj/effects/landmark{name = "Commando"; tag = "Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ckk" = (/obj/station_objects/secure_closet/personal,/turf/unsimulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/centcom/specops)
"ckl" = (/turf/unsimulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/centcom/specops)
-"ckm" = (/obj/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"ckn" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"ckm" = (/obj/station_objects/table,/obj/machinery/recharger{pixel_y = 4},/obj/item/weapon/handcuffs,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ckn" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"cko" = (/turf/unsimulated/floor{icon_state = "asteroid6"; name = "sand"; tag = "icon-asteroid6"},/area/centcom/specops)
"ckp" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
-"ckq" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"ckr" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"cks" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"ckt" = (/obj/secure_closet/medical3{pixel_x = -5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"cku" = (/obj/secure_closet/medical1{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"ckv" = (/obj/secure_closet/medical2{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
+"ckq" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"ckr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cks" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"ckt" = (/obj/station_objects/secure_closet/medical3{pixel_x = -5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
+"cku" = (/obj/station_objects/secure_closet/medical1{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
+"ckv" = (/obj/station_objects/secure_closet/medical2{pixel_x = 5},/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"ckw" = (/obj/machinery/sleeper,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
"ckx" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon_state = "white"},/area/centcom/test)
-"cky" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"ckz" = (/obj/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"ckA" = (/obj/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area)
+"cky" = (/obj/station_objects/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"ckz" = (/obj/station_objects/table/woodentable,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"ckA" = (/obj/effects/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area)
"ckB" = (/turf/unsimulated/floor{name = "plating"},/area)
"ckC" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"ckD" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
@@ -5962,30 +5962,30 @@
"ckH" = (/turf/unsimulated/floor{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
"ckI" = (/turf/unsimulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/centcom/specops)
"ckJ" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"ckK" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"ckL" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"ckM" = (/obj/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"ckN" = (/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
+"ckK" = (/obj/station_objects/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ckL" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"ckM" = (/obj/station_objects/table/reinforced,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"ckN" = (/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
"ckO" = (/mob/living/silicon/decoy{name = "A.L.I.C.E."},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
-"ckP" = (/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
-"ckQ" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"ckP" = (/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
+"ckQ" = (/obj/station_objects/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
"ckR" = (/obj/mecha/combat/marauder,/turf/unsimulated/floor{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/centcom/specops)
-"ckS" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"ckT" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"ckU" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"ckS" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"ckT" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"ckU" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"ckV" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops)
-"ckW" = (/obj/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ckW" = (/obj/station_objects/window/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"ckX" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
-"ckY" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"ckY" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"ckZ" = (/obj/machinery/computer/ordercomp,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cla" = (/obj/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"clb" = (/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cla" = (/obj/station_objects/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"clb" = (/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; listening = 0; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"clc" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
-"cld" = (/obj/window/reinforced,/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cle" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cld" = (/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cle" = (/obj/station_objects/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"clf" = (/obj/machinery/computer/crew,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"clg" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/control)
-"clh" = (/obj/stool/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
+"clh" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
"cli" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"clj" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"clk" = (/turf/unsimulated/floor{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area/centcom/specops)
@@ -5996,17 +5996,17 @@
"clp" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "103"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops)
"clq" = (/obj/machinery/door/airlock/centcom{name = "Bridge"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"clr" = (/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
-"cls" = (/obj/stool/chair,/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
+"cls" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon_state = "circuit"},/area/centcom/control)
"clt" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"clu" = (/obj/table{dir = 5; icon_state = "tabledir"},/obj/landmark{name = "Commando_Manual"; tag = "Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"clv" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"clw" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"clx" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"clu" = (/obj/station_objects/table{dir = 5; icon_state = "tabledir"},/obj/effects/landmark{name = "Commando_Manual"; tag = "Commando"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"clv" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"clw" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"clx" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"cly" = (/obj/machinery/door/airlock/centcom{name = "Creed's Office"; opacity = 1; req_access_txt = "108"},/turf/unsimulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/centcom/specops)
-"clz" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"clA" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"clB" = (/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"clC" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"clz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"clA" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"clB" = (/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"clC" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"clD" = (/obj/machinery/computer/robotics,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"clE" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"clF" = (/obj/machinery/computer/card,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
@@ -6014,85 +6014,85 @@
"clH" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"clI" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"clJ" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/specops)
-"clK" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"clK" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"clL" = (/turf/unsimulated/floor{dir = 6; icon_state = "asteroid8"; name = "sand"; tag = "icon-asteroid8 (SOUTHEAST)"},/area/centcom/specops)
-"clM" = (/obj/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"clN" = (/obj/stool/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"clO" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"clP" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"clQ" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
+"clM" = (/obj/station_objects/table/reinforced,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"clN" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"clO" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
+"clP" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
+"clQ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
"clR" = (/obj/machinery/door/airlock/centcom{name = "Courthouse"; opacity = 1},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
"clS" = (/obj/machinery/camera{c_tag = "Jury Room"; network = "thunder"; pixel_x = 10},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"clT" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"clU" = (/obj/table,/obj/landmark{name = "Commando_Manual"; tag = "Commando"},/turf/unsimulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/centcom/specops)
+"clU" = (/obj/station_objects/table,/obj/effects/landmark{name = "Commando_Manual"; tag = "Commando"},/turf/unsimulated/floor{tag = "icon-vault (SOUTHEAST)"; icon_state = "vault"; dir = 6},/area/centcom/specops)
"clV" = (/turf/unsimulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/centcom/specops)
-"clW" = (/obj/landmark{name = "Commando"; tag = "Commando"},/turf/unsimulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/centcom/specops)
+"clW" = (/obj/effects/landmark{name = "Commando"; tag = "Commando"},/turf/unsimulated/floor{tag = "icon-vault (SOUTHWEST)"; icon_state = "vault"; dir = 10},/area/centcom/specops)
"clX" = (/turf/unsimulated/wall,/area/centcom/creed)
-"clY" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"clZ" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
+"clY" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
+"clZ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
"cma" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/creed)
-"cmb" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"cmc" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
-"cmd" = (/obj/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cmb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
+"cmc" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/creed)
+"cmd" = (/obj/station_objects/table/reinforced,/obj/item/device/pda/captain,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"cme" = (/obj/machinery/computer/secure_data,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"cmf" = (/obj/machinery/computer/security,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cmg" = (/obj/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cmh" = (/obj/stool/chair,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
+"cmg" = (/obj/station_objects/table/reinforced,/obj/item/weapon/card/id/captains_spare,/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cmh" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
"cmi" = (/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
-"cmj" = (/obj/stool/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
-"cmk" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"cml" = (/obj/stool/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cmj" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
+"cmk" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
+"cml" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"cmm" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"cmn" = (/obj/machinery/mass_driver{dir = 8; id = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"cmo" = (/obj/machinery/camera{c_tag = "Assault Armor South"; dir = 1; network = "CREED"},/turf/unsimulated/floor{tag = "icon-loadingarea (WEST)"; icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
"cmp" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/centcom/specops)
-"cmq" = (/obj/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmr" = (/obj/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmq" = (/obj/station_objects/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmr" = (/obj/station_objects/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"cms" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmt" = (/obj/rack,/obj/item/weapon/secstorage/sbriefcase,/obj/item/weapon/cigpacket,/obj/item/weapon/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmu" = (/obj/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmv" = (/obj/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
-"cmw" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"cmx" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cmy" = (/obj/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cmz" = (/obj/grille,/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"cmt" = (/obj/station_objects/rack,/obj/item/weapon/secstorage/sbriefcase,/obj/item/weapon/cigpacket,/obj/item/weapon/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmu" = (/obj/station_objects/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmv" = (/obj/station_objects/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
+"cmw" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
+"cmx" = (/obj/station_objects/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cmy" = (/obj/station_objects/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cmz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"cmA" = (/turf/unsimulated/floor{tag = "icon-loadingarea"; icon_state = "loadingarea"},/area/centcom/specops)
"cmB" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (General)"; pixel_x = -28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmC" = (/obj/secure_closet/injection,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
-"cmD" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
-"cmE" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
+"cmC" = (/obj/station_objects/secure_closet/injection,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
+"cmD" = (/obj/station_objects/stool/chair{dir = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
+"cmE" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-burst_l (EAST)"; icon_state = "burst_l"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
"cmF" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/specops/centcom)
"cmG" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "NTrasen"; name = "Outer Airlock"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"cmH" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
"cmI" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
-"cmJ" = (/obj/table,/obj/item/assembly/shock_kit{icon = 'assemblies.dmi'},/obj/item/device/radio/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
-"cmK" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
-"cmL" = (/obj/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom)
-"cmM" = (/obj/landmark{name = "Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"cmJ" = (/obj/station_objects/table,/obj/item/assembly/shock_kit{icon = 'icons/obj/assemblies.dmi'},/obj/item/device/radio/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
+"cmK" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
+"cmL" = (/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom)
+"cmM" = (/obj/effects/landmark{name = "Commando-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"cmN" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"cmO" = (/obj/machinery/camera{c_tag = "Spec. Ops. Shuttle"; dir = 2; network = "CREED"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"cmP" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"cmQ" = (/obj/machinery/computer/specops_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"cmR" = (/obj/table/woodentable{dir = 9},/obj/item/weapon/reagent_containers/food/drinks/flask,/obj/item/clothing/mask/cigarette/cigar/havanian,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmS" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = "CREED"},/obj/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmT" = (/obj/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmR" = (/obj/station_objects/table/woodentable{dir = 9},/obj/item/weapon/reagent_containers/food/drinks/flask,/obj/item/clothing/mask/cigarette/cigar/havanian,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmS" = (/obj/machinery/computer/security/telescreen{name = "Spec. Ops. Monitor"; network = "CREED"},/obj/station_objects/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmT" = (/obj/station_objects/table/woodentable{dir = 5},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"cmU" = (/obj/machinery/computer/card/centcom,/obj/item/weapon/card/id/centcom,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"cmV" = (/turf/unsimulated/floor{tag = "icon-warning"; icon_state = "warning"},/area/centcom/control)
"cmW" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{icon_state = "pdoor1"; id = "NTrasen"; name = "Outer Airlock"; p_open = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
-"cmX" = (/obj/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access_txt = "11"; id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access_txt = "11"; id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
-"cmY" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmX" = (/obj/station_objects/table/woodentable{dir = 10},/obj/machinery/door_control{name = "Spec Ops Ready Room"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 15; req_access_txt = "11"; id = "CREED"},/obj/machinery/door_control{name = "Mech Storage"; desc = "A remote control switch to block view of the singularity."; icon_state = "doorctrl0"; pixel_y = 0; req_access_txt = "11"; id = "ASSAULT"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
+"cmY" = (/obj/station_objects/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"cmZ" = (/obj/machinery/computer/pod{id = "NTrasen"; name = "Hull Door Control"},/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; frequency = 1441; name = "Spec Ops Intercom"; pixel_y = 28},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
"cna" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
-"cnb" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
-"cnc" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cnd" = (/obj/stool/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
+"cnb" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
+"cnc" = (/obj/station_objects/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
+"cnd" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"cne" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
"cnf" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
"cng" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
-"cnh" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r (EAST)"; icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
+"cnh" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-burst_r (EAST)"; icon_state = "burst_r"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
"cni" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"cnj" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"cnk" = (/obj/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_y = -4; req_access_txt = "101"},/obj/machinery/door/window/southleft{dir = 1; name = "Security"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cnj" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cnk" = (/obj/station_objects/table,/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_y = -4; req_access_txt = "101"},/obj/machinery/door/window/southleft{dir = 1; name = "Security"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"cnl" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "CentComPort"; name = "Security Doors"; opacity = 0},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
"cnm" = (/turf/unsimulated/wall,/area/centcom/ferry)
"cnn" = (/obj/machinery/door/window/westright{req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
@@ -6101,42 +6101,42 @@
"cnq" = (/obj/machinery/zvent,/turf/simulated/floor/airless,/area)
"cnr" = (/turf/unsimulated/floor{icon_state = "green"; dir = 6},/area/centcom/control)
"cns" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/escape/centcom)
-"cnt" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
-"cnu" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
-"cnv" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
+"cnt" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
+"cnu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
+"cnv" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
"cnw" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/escape/centcom)
"cnx" = (/obj/machinery/door/poddoor{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
-"cny" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
-"cnz" = (/obj/table/reinforced{icon_state = "reinf_tabledir"},/obj/machinery/door/window/southleft{name = "Security"; req_access_txt = ""},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
+"cny" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
+"cnz" = (/obj/station_objects/table/reinforced{icon_state = "reinf_tabledir"},/obj/machinery/door/window/southleft{name = "Security"; req_access_txt = ""},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"cnA" = (/obj/machinery/door/poddoor{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
-"cnB" = (/obj{anchored = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/shuttle/escape/centcom)
-"cnC" = (/obj/table,/obj/item/weapon/storage/firstaid/fire,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cnD" = (/obj/stool/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
+"cnB" = (/obj{anchored = 1; icon = 'shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/shuttle/escape/centcom)
+"cnC" = (/obj/station_objects/table,/obj/item/weapon/storage/firstaid/fire,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"cnD" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"cnE" = (/obj/machinery/computer/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"cnF" = (/obj/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cnG" = (/obj{anchored = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/escape/centcom)
-"cnH" = (/obj/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
+"cnF" = (/obj/station_objects/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"cnG" = (/obj{anchored = 1; icon = 'shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/escape/centcom)
+"cnH" = (/obj/station_objects/stool/chair{dir = 1},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
"cnI" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom)
"cnJ" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cnK" = (/obj/stool/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"cnK" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cnL" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
-"cnM" = (/obj/stool/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"cnM" = (/obj/station_objects/stool/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cnN" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cnO" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
+"cnO" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
"cnP" = (/turf/unsimulated/floor{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/centcom/ferry)
"cnQ" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"cnR" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
+"cnR" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"cnS" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/control)
-"cnT" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
+"cnT" = (/obj/station_objects/stool/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
"cnU" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/control)
-"cnV" = (/obj/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
+"cnV" = (/obj/station_objects/stool/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
"cnW" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cnX" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cnY" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/centcom/ferry)
+"cnY" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/centcom/ferry)
"cnZ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/shuttle/transport1/centcom)
"coa" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/transport1/centcom)
"cob" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/shuttle/transport1/centcom)
-"coc" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/shuttle/transport1/centcom)
+"coc" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/shuttle/transport1/centcom)
"cod" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/shuttle/transport1/centcom)
"coe" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom)
"cof" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/shuttle/escape/centcom)
@@ -6146,188 +6146,188 @@
"coj" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"cok" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/transport1/centcom)
"col" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom)
-"com" = (/obj/stool/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"con" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
-"coo" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (WEST)"; icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom)
+"com" = (/obj/station_objects/stool/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"con" = (/obj/station_objects/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/transport1/centcom)
+"coo" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (WEST)"; icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom)
"cop" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control)
"coq" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
"cor" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/evac)
-"cos" = (/obj/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/crowbar,/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"cot" = (/obj/stool/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"cos" = (/obj/station_objects/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/crowbar,/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"cot" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
"cou" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"cov" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cow" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"cox" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
-"coy" = (/obj/stool/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
-"coz" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
+"cov" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
+"cow" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
+"cox" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
+"coy" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
+"coz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/shuttle/escape/centcom)
"coA" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/shuttle/transport1/centcom)
"coB" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/shuttle/transport1/centcom)
"coC" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/shuttle/transport1/centcom)
-"coD" = (/obj/stool/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
-"coE" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (WEST)"; icon_state = "propulsion_r"; dir = 8},/turf/space,/area/shuttle/transport1/centcom)
+"coD" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom)
+"coE" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (WEST)"; icon_state = "propulsion_r"; dir = 8},/turf/space,/area/shuttle/transport1/centcom)
"coF" = (/turf/unsimulated/floor{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/centcom/ferry)
-"coG" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
-"coH" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/unsimulated/wall,/area/centcom/ferry)
-"coI" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{dir = 8; heat_capacity = 1; icon_state = "warning"},/area/centcom/control)
-"coJ" = (/obj/stool/chair{dir = 8},/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/control)
-"coK" = (/obj/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/unsimulated/wall,/area/centcom/evac)
-"coL" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
+"coG" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
+"coH" = (/obj/effects/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/unsimulated/wall,/area/centcom/ferry)
+"coI" = (/obj/station_objects/stool/chair{dir = 4},/turf/unsimulated/floor{dir = 8; heat_capacity = 1; icon_state = "warning"},/area/centcom/control)
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-"crI" = (/obj/machinery/camera{pixel_x = 11; pixel_y = -9; network = "thunder"; c_tag = "Red Team"},/obj/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
+"crE" = (/obj/effects/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
+"crF" = (/obj/station_objects/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"crG" = (/obj/machinery/recharger{pixel_y = 4},/obj/effects/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
+"crH" = (/obj/machinery/recharger{pixel_y = 4},/obj/effects/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
+"crI" = (/obj/machinery/camera{pixel_x = 11; pixel_y = -9; network = "thunder"; c_tag = "Red Team"},/obj/effects/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2)
"crJ" = (/turf/simulated/floor/grid,/area/tdome)
"crK" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/simulated/floor/grid,/area/tdome)
-"crL" = (/obj/machinery/camera{pixel_x = 12; pixel_y = -10; network = "thunder"; c_tag = "Green Team"},/obj/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
+"crL" = (/obj/machinery/camera{pixel_x = 12; pixel_y = -10; network = "thunder"; c_tag = "Green Team"},/obj/effects/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1)
"crM" = (/obj/machinery/atmospherics/pipe/vent,/turf/simulated/floor/grid,/area/tdome)
"crN" = (/obj/machinery/camera{pixel_x = 10; network = "thunder"; c_tag = "Arena"},/turf/simulated/floor/grid,/area/tdome)
"crO" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor,/area/tdome)
@@ -6338,97 +6338,97 @@
"crT" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = null; req_access_txt = "102"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome)
"crU" = (/obj/machinery/door/poddoor{id = "thunderdomehea"; name = "Heavy Supply"},/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
"crV" = (/turf/unsimulated/floor{tag = "icon-redcorner (WEST)"; icon_state = "redcorner"; dir = 8},/area/tdome)
-"crW" = (/obj/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"crW" = (/obj/station_objects/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
"crX" = (/obj/machinery/door/airlock/command{name = "Thunderdome Administration"; req_access = null; req_access_txt = "102"},/turf/simulated/floor,/area/tdome)
-"crY" = (/obj/window/reinforced{dir = 5; health = 1e+007},/obj/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor,/area/tdome)
-"crZ" = (/obj/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
+"crY" = (/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/obj/effects/forcefield{desc = "You can't get in. Heh."; layer = 1; name = "Blocker"},/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor,/area/tdome)
+"crZ" = (/obj/station_objects/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome)
"csa" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/tdome)
"csb" = (/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csc" = (/obj/stool/chair{dir = 1},/obj/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csc" = (/obj/station_objects/stool/chair{dir = 1},/obj/effects/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csd" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"cse" = (/obj/machinery/atmospherics/valve,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csf" = (/obj/stool/chair{dir = 1},/obj/disposalpipe/segment,/obj/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csf" = (/obj/station_objects/stool/chair{dir = 1},/obj/station_objects/disposalpipe/segment,/obj/effects/landmark{name = "tdomeadmin"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csg" = (/turf/unsimulated/wall{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
"csh" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csi" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/sleeping_agent{pixel_x = 1},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csj" = (/obj/item/weapon/wrench,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csk" = (/obj/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csk" = (/obj/station_objects/disposalpipe/trunk{dir = 1},/obj/machinery/disposal,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csl" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csm" = (/obj/signpost,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csn" = (/obj/closet,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"cso" = (/obj/stool/chair,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csp" = (/obj/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csq" = (/obj/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csr" = (/obj/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"css" = (/obj/table{dir = 5; icon_state = "tabledir"},/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csm" = (/obj/station_objects/signpost,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csn" = (/obj/station_objects/closet,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"cso" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csp" = (/obj/effects/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csq" = (/obj/effects/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csr" = (/obj/station_objects/table,/obj/machinery/recharger{pixel_y = 4},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"css" = (/obj/station_objects/table{dir = 5; icon_state = "tabledir"},/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/obj/item/weapon/chem_grenade/cleaner,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"cst" = (/obj/machinery/computer/pod{id = "thunderdomeaxe"; name = "Thunderdome Axe Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csu" = (/obj/machinery/computer/pod{id = "thunderdomegen"; name = "Thunderdome General Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csv" = (/obj/machinery/computer/pod{id = "thunderdomehea"; name = "Thunderdome Heavy Supply"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
"csw" = (/obj/machinery/computer/pod{id = "thunderdome"; name = "Thunderdome Blast Door Control"},/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csx" = (/obj/table{icon_state = "tabledir"; dir = 9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csy" = (/obj/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csz" = (/obj/table,/obj/item/weapon/storage/handcuff_kit,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csA" = (/obj/table,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csB" = (/obj/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csC" = (/obj/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
-"csD" = (/obj/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csE" = (/obj/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csF" = (/obj/table,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csG" = (/obj/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csH" = (/obj/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csx" = (/obj/station_objects/table{icon_state = "tabledir"; dir = 9},/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csy" = (/obj/station_objects/table,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csz" = (/obj/station_objects/table,/obj/item/weapon/storage/handcuff_kit,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csA" = (/obj/station_objects/table,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csB" = (/obj/station_objects/table,/obj/item/weapon/storage/toolbox/electrical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csC" = (/obj/station_objects/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{tag = "icon-redyellowfull (NORTHEAST)"; icon_state = "redyellowfull"; dir = 5},/area/tdome/tdomeadmin)
+"csD" = (/obj/effects/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/effects/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csE" = (/obj/station_objects/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csF" = (/obj/station_objects/table,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csG" = (/obj/station_objects/table,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csH" = (/obj/station_objects/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
"csI" = (/obj/item/weapon/beach_ball,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csJ" = (/obj/stool/chair,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csK" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
-"csL" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab2"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csJ" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csK" = (/obj/effects/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
+"csL" = (/obj/effects/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab2"; name = "crab"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/beach)
"csM" = (/turf/unsimulated/wall{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"; name = "water"},/area/beach)
"csN" = (/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/beach)
"csO" = (/turf/unsimulated/wall{icon = 'beach.dmi'; icon_state = "water"},/area/beach)
"csP" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
-"csQ" = (/obj/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
+"csQ" = (/obj/effects/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/beach)
"csR" = (/turf/unsimulated/wall,/area/wizard_station)
-"csS" = (/obj/bookcase/manuals/medical,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"csT" = (/obj/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"csU" = (/obj/bookcase{name = "bookcase (Adult)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"csS" = (/obj/station_objects/bookcase/manuals/medical,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"csT" = (/obj/effects/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"csU" = (/obj/station_objects/bookcase{name = "bookcase (Adult)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"csV" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"csW" = (/obj/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"csX" = (/obj/table/woodentable,/obj/machinery/librarycomp,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"csY" = (/obj/table/woodentable,/obj/deskclutter,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"csZ" = (/obj/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"csW" = (/obj/station_objects/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"csX" = (/obj/station_objects/table/woodentable,/obj/machinery/librarycomp,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"csY" = (/obj/station_objects/table/woodentable,/obj/effects/deskclutter,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"csZ" = (/obj/station_objects/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"cta" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ctb" = (/obj/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"ctc" = (/obj/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"ctb" = (/obj/station_objects/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"ctc" = (/obj/station_objects/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"ctd" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cte" = (/obj/table/woodentable,/obj/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"ctf" = (/obj/bookcase/manuals/engineering,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ctg" = (/obj/bookcase{name = "bookcase (Fiction)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cth" = (/obj/stool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cte" = (/obj/station_objects/table/woodentable,/obj/effects/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"ctf" = (/obj/station_objects/bookcase/manuals/engineering,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"ctg" = (/obj/station_objects/bookcase{name = "bookcase (Fiction)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cth" = (/obj/station_objects/stool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"cti" = (/obj/machinery/door/window/eastleft,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ctj" = (/obj/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"ctk" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"ctl" = (/obj/bookcase/manuals/research_and_development,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ctm" = (/obj/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ctn" = (/obj/table/woodentable,/obj/item/weapon/paper{info = "LIST OF SPELLS AVAILABLE
Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
Disintegrate:This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology:
This spell disables all weapons, cameras and most other technology in range.
Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
Blind:
This spell temporarly blinds a single person and does not require wizard garb.
Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.
Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.
Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
Knock:
This spell opens nearby doors and does not require wizard garb.
"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
-"cto" = (/obj/bookcase{name = "bookcase (Adult)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"ctj" = (/obj/station_objects/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"ctk" = (/obj/station_objects/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"ctl" = (/obj/station_objects/bookcase/manuals/research_and_development,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"ctm" = (/obj/station_objects/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"ctn" = (/obj/station_objects/table/woodentable,/obj/item/weapon/paper{info = "LIST OF SPELLS AVAILABLE
Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
Disintegrate:This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
Disable Technology:
This spell disables all weapons, cameras and most other technology in range.
Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
Blind:
This spell temporarly blinds a single person and does not require wizard garb.
Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.
Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.
Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
Knock:
This spell opens nearby doors and does not require wizard garb.
"; name = "List of Available Spells (READ)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
+"cto" = (/obj/station_objects/bookcase{name = "bookcase (Adult)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"ctp" = (/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station)
-"ctq" = (/obj/stool,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
+"ctq" = (/obj/station_objects/stool,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
"ctr" = (/turf/unsimulated/wall{icon = 'walls.dmi'; icon_state = "rock"; name = "grass"},/area/planet/clown)
"cts" = (/turf/unsimulated/wall{icon = 'floors.dmi'; icon_state = "grass3"; name = "grass"},/area/planet/clown)
-"ctt" = (/obj/stool/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
-"ctu" = (/obj/table/woodentable,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"ctv" = (/obj/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
+"ctt" = (/obj/station_objects/stool/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
+"ctu" = (/obj/station_objects/table/woodentable,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"ctv" = (/obj/effects/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
"ctw" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
"ctx" = (/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station)
-"cty" = (/obj/showcase,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
+"cty" = (/obj/effects/showcase,/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
"ctz" = (/turf/simulated/mineral,/area/planet/clown)
"ctA" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"ctB" = (/obj/landmark/start{name = "wizard"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"ctC" = (/obj/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"ctD" = (/obj/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"ctE" = (/obj/rack,/obj/item/weapon/kitchenknife,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
+"ctB" = (/obj/effects/landmark/start{name = "wizard"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"ctC" = (/obj/station_objects/table/woodentable,/obj/item/weapon/dice/d20,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"ctD" = (/obj/station_objects/table/woodentable,/obj/item/weapon/paper_bin,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"ctE" = (/obj/station_objects/rack,/obj/item/weapon/kitchenknife,/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
"ctF" = (/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station)
-"ctG" = (/obj/table/woodentable,/obj/decal/ash,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
-"ctH" = (/obj/table/woodentable,/obj/kitchenspike,/mob/living/carbon/monkey,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
-"ctI" = (/obj/table/woodentable,/obj/decal/remains/human,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
+"ctG" = (/obj/station_objects/table/woodentable,/obj/effects/decal/ash,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
+"ctH" = (/obj/station_objects/table/woodentable,/obj/station_objects/kitchenspike,/mob/living/carbon/monkey,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
+"ctI" = (/obj/station_objects/table/woodentable,/obj/effects/decal/remains/human,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
"ctJ" = (/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station)
"ctK" = (/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
"ctL" = (/turf/simulated/mineral/clown,/area/planet/clown)
@@ -6436,218 +6436,218 @@
"ctN" = (/obj/item/weapon/bananapeel,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"ctO" = (/obj/item/weapon/mousetrap/armed,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"ctP" = (/turf/simulated/floor{icon_state = "wood"},/area/wizard_station)
-"ctQ" = (/obj/table/woodentable,/obj/item/weapon/dice,/obj/item/weapon/dice,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"ctQ" = (/obj/station_objects/table/woodentable,/obj/item/weapon/dice,/obj/item/weapon/dice,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
"ctR" = (/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
"ctS" = (/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
"ctT" = (/obj/item/weapon/spacecash,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"ctU" = (/obj/stool,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
+"ctU" = (/obj/station_objects/stool,/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/wizard_station)
"ctV" = (/turf/unsimulated/floor{dir = 8; icon_state = "chapel"},/area/wizard_station)
-"ctW" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
+"ctW" = (/obj/station_objects/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{icon_state = "chapel"},/area/wizard_station)
"ctX" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"ctY" = (/obj/machinery/vending/coffee,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"ctZ" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"cua" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cub" = (/obj/stool,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
-"cuc" = (/obj/table/woodentable,/obj/item/weapon/spacecash/c500,/obj/item/weapon/spacecash/c500,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cud" = (/obj/table/woodentable,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cue" = (/obj/stool,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station)
-"cuf" = (/obj/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
-"cug" = (/obj/stool,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cuh" = (/obj/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
-"cui" = (/obj/table/woodentable,/obj/item/weapon/bikehorn,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cuj" = (/obj/table/woodentable,/obj/item/clothing/shoes/clown_shoes,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cuk" = (/obj/table/woodentable,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cul" = (/obj/table/woodentable,/obj/item/clothing/mask/gas/clown_hat,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cub" = (/obj/station_objects/stool,/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
+"cuc" = (/obj/station_objects/table/woodentable,/obj/item/weapon/spacecash/c500,/obj/item/weapon/spacecash/c500,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"cud" = (/obj/station_objects/table/woodentable,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"cue" = (/obj/station_objects/stool,/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station)
+"cuf" = (/obj/station_objects/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 4; icon_state = "chapel"},/area/wizard_station)
+"cug" = (/obj/station_objects/stool,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cuh" = (/obj/station_objects/table/woodentable,/obj/item/clothing/glasses/monocle,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
+"cui" = (/obj/station_objects/table/woodentable,/obj/item/weapon/bikehorn,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cuj" = (/obj/station_objects/table/woodentable,/obj/item/clothing/shoes/clown_shoes,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cuk" = (/obj/station_objects/table/woodentable,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cul" = (/obj/station_objects/table/woodentable,/obj/item/clothing/mask/gas/clown_hat,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"cum" = (/obj/machinery/door/window/eastright,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"cun" = (/obj/item/weapon/reagent_containers/food/snacks/grown/banana,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cuo" = (/obj/table/woodentable,/obj/item/weapon/stamp/clown,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cup" = (/obj/reagent_dispensers/water_cooler,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
-"cuq" = (/obj/signpost,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
-"cur" = (/obj/landmark{name = "Clown Land"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cuo" = (/obj/station_objects/table/woodentable,/obj/item/weapon/stamp/clown,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cup" = (/obj/station_objects/reagent_dispensers/water_cooler,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
+"cuq" = (/obj/station_objects/signpost,/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
+"cur" = (/obj/effects/landmark{name = "Clown Land"},/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/planet/clown)
"cus" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/derelict/ship)
"cut" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/derelict/ship)
"cuu" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area/derelict/ship)
"cuv" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/derelict/ship)
-"cuw" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
-"cux" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cuy" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/decal/remains/human,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cuz" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cuA" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/derelict/ship)
+"cuw" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
+"cux" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cuy" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effects/decal/remains/human,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cuz" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cuA" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/derelict/ship)
"cuB" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area/derelict/ship)
-"cuC" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r (WEST)"; icon_state = "burst_r"; dir = 8},/turf/space,/area/derelict/ship)
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-"cuF" = (/obj/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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"cuG" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"; dir = 2},/area/derelict/ship)
"cuH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
-"cuI" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
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-"cuK" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area/derelict/ship)
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"cuM" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"; dir = 2},/area/derelict/ship)
"cuN" = (/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
-"cuO" = (/obj/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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"cuS" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
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"cuV" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/derelict/ship)
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"cuY" = (/obj/machinery/door/unpowered/shuttle,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cuZ" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area/derelict/ship)
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-"cve" = (/obj/machinery/light_switch{pixel_x = 27},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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-"cvh" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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-"cvj" = (/obj/machinery/door/window,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cvk" = (/obj/machinery/light{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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-"cvm" = (/obj/machinery/light/small{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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"cvp" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area)
"cvq" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"; dir = 2},/area)
"cvr" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area)
"cvs" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area)
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"cvw" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
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"cvz" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; icon_state = "swall_f9"; dir = 2},/area)
"cvA" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area)
"cvB" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area)
"cvC" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"; dir = 2},/area)
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+"cvF" = (/obj/machinery/light,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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"cvH" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area)
"cvI" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area/derelict/ship)
"cvJ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area/derelict/ship)
"cvK" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f10"; icon_state = "swall_f10"; dir = 2},/area)
"cvL" = (/obj/item/weapon/table_parts,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area)
"cvM" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{tag = "icon-swall_f6"; icon_state = "swall_f6"; dir = 2},/area)
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+"cvN" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cvO" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s5"; icon_state = "swall_s5"; dir = 2},/area)
"cvP" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"; dir = 2},/area)
"cvQ" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s9"; icon_state = "swall_s9"; dir = 2},/area)
-"cvR" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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-"cvT" = (/obj/stool/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cvU" = (/obj/cable,/obj/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cvV" = (/obj/cable,/obj/computerframe{anchored = 1},/obj/item/weapon/cable_coil/cut,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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-"cvX" = (/obj/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cvY" = (/obj/rack,/obj/item/weapon/storage/toolbox/syndicate,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
-"cvZ" = (/obj/machinery/power/apc{cell_type = 5000; dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cvR" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cvS" = (/obj/item/weapon/shard,/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cvT" = (/obj/station_objects/stool/chair,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cvU" = (/obj/station_objects/cable,/obj/station_objects/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cvV" = (/obj/station_objects/cable,/obj/station_objects/computerframe{anchored = 1},/obj/item/weapon/cable_coil/cut,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
+"cvW" = (/obj/station_objects/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
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"cxq" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"cxr" = (/obj/machinery/turret,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"cxs" = (/obj/machinery/turret,/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"cxr" = (/obj/machinery/turret,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"cxs" = (/obj/machinery/turret,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
"cxt" = (/obj/machinery/ai_slipper,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"cxu" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"cxv" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/turret_protected/aisat_interior)
-"cxw" = (/obj/machinery/power/smes{charge = 5e+006},/obj/cable,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"cxu" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"cxv" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/wall,/area/turret_protected/aisat_interior)
+"cxw" = (/obj/machinery/power/smes{charge = 5e+006},/obj/station_objects/cable,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
"cxx" = (/obj/machinery/power/terminal{dir = 8},/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"cxy" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"cxy" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
"cxz" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
"cxA" = (/obj/machinery/ignition_switch{id = "AI Sat"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
-"cxB" = (/obj/machinery/door/airlock/external,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
+"cxB" = (/obj/machinery/door/airlock/external,/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/aisat_interior)
"cxC" = (/turf/space,/area/turret_protected/AIsatextAP)
-"cxD" = (/obj/lattice,/turf/space,/area/turret_protected/AIsatextAP)
-"cxE" = (/obj/grille,/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAP)
+"cxD" = (/obj/station_objects/lattice,/turf/space,/area/turret_protected/AIsatextAP)
+"cxE" = (/obj/station_objects/grille,/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAP)
"cxF" = (/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxG" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxH" = (/obj/grille,/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAS)
-"cxI" = (/obj/lattice,/turf/space,/area/turret_protected/AIsatextAS)
+"cxG" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxH" = (/obj/station_objects/grille,/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAS)
+"cxI" = (/obj/station_objects/lattice,/turf/space,/area/turret_protected/AIsatextAS)
"cxJ" = (/turf/space,/area/turret_protected/AIsatextAS)
"cxK" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage)
-"cxL" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/external,/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxM" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxN" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxL" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/airlock/external,/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxM" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxN" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/engine,/area/ai_monitored/storage)
"cxO" = (/obj/machinery/camera/motion{c_tag = "AI Sat Entrance"; network = "AI Satellite"},/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxP" = (/obj/grille,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxQ" = (/obj/grille,/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxR" = (/obj/grille,/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxP" = (/obj/station_objects/grille,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxQ" = (/obj/station_objects/grille,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxR" = (/obj/station_objects/grille,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/engine,/area/ai_monitored/storage)
"cxS" = (/obj/machinery/camera{c_tag = "AI Sat Foyer"; dir = 4; network = "AI Satellite"; pixel_y = -6},/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cxT" = (/obj/grille,/turf/simulated/floor/engine,/area/ai_monitored/storage)
+"cxT" = (/obj/station_objects/grille,/turf/simulated/floor/engine,/area/ai_monitored/storage)
"cxU" = (/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAP)
"cxV" = (/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAS)
"cxW" = (/obj/machinery/turret,/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAP)
@@ -6655,210 +6655,210 @@
"cxY" = (/obj/machinery/turret,/turf/simulated/floor/plating/airless,/area/turret_protected/AIsatextAS)
"cxZ" = (/turf/simulated/wall,/area/turret_protected/AIsatextAS)
"cya" = (/obj/machinery/turretid{pixel_x = 1},/turf/simulated/wall/r_wall,/area/turret_protected/AIsatextAP)
-"cyb" = (/obj/lattice,/obj/machinery/camera{c_tag = "AI Sat SW Turrets"; dir = 4; network = "AI Satellite"; pixel_y = -6},/turf/space,/area/turret_protected/AIsatextAP)
+"cyb" = (/obj/station_objects/lattice,/obj/machinery/camera{c_tag = "AI Sat SW Turrets"; dir = 4; network = "AI Satellite"; pixel_y = -6},/turf/space,/area/turret_protected/AIsatextAP)
"cyc" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/engine,/area/ai_monitored/storage)
-"cyd" = (/obj/lattice,/obj/machinery/camera{c_tag = "AI Sat SE Turrets"; dir = 8; network = "AI Satellite"; pixel_y = -16},/turf/space,/area/turret_protected/AIsatextAS)
+"cyd" = (/obj/station_objects/lattice,/obj/machinery/camera{c_tag = "AI Sat SE Turrets"; dir = 8; network = "AI Satellite"; pixel_y = -16},/turf/space,/area/turret_protected/AIsatextAS)
"cye" = (/obj/machinery/turretid{pixel_x = 1},/turf/simulated/wall/r_wall,/area/turret_protected/AIsatextAS)
"cyf" = (/turf/simulated/floor/plating/airless,/area/turret_protected/aisat)
-"cyg" = (/obj/grille,/obj/machinery/camera{c_tag = "AI Sat Entrance Outer"; network = "AI Satellite"},/turf/simulated/floor/plating/airless,/area/turret_protected/aisat)
-"cyh" = (/obj/grille,/turf/space,/area/turret_protected/AIsatextAS)
+"cyg" = (/obj/station_objects/grille,/obj/machinery/camera{c_tag = "AI Sat Entrance Outer"; network = "AI Satellite"},/turf/simulated/floor/plating/airless,/area/turret_protected/aisat)
+"cyh" = (/obj/station_objects/grille,/turf/space,/area/turret_protected/AIsatextAS)
"cyi" = (/turf/simulated/wall/r_wall,/area/AIsattele)
-"cyj" = (/obj/computerframe,/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/AIsattele)
-"cyk" = (/obj/machinery/teleport/station,/obj/machinery/light{dir = 1},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/AIsattele)
+"cyj" = (/obj/station_objects/computerframe,/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/AIsattele)
+"cyk" = (/obj/machinery/teleport/station,/obj/machinery/light{dir = 1},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/AIsattele)
"cyl" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/AIsattele)
"cym" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating,/area/AIsattele)
-"cyn" = (/obj/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/AIsattele)
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"cyp" = (/turf/simulated/floor/plating,/area/AIsattele)
-"cyq" = (/obj/rack,/obj/item/weapon/circuitboard/teleporter,/turf/simulated/floor/plating,/area/AIsattele)
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-"cys" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating,/area/AIsattele)
-"cyt" = (/obj/closet/malf/suits,/turf/simulated/floor/plating,/area/AIsattele)
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"cyu" = (/obj/machinery/door/airlock/external{name = "External Airlock"},/turf/simulated/floor/plating,/area/AIsattele)
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"cyw" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating,/area/AIsattele)
"cyx" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/AIsattele)
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-"cyz" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating,/area/AIsattele)
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"cyC" = (/obj/item/clothing/glasses/night,/turf/simulated/floor/plating,/area/AIsattele)
"cyD" = (/obj/item/device/aicard,/turf/simulated/floor/plating,/area/AIsattele)
"cyE" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating,/area/AIsattele)
-"cyF" = (/obj/crate,/turf/simulated/floor/plating,/area/AIsattele)
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"cyH" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plating,/area/AIsattele)
-"cyI" = (/obj/grille,/turf/unsimulated/floor{name = "plating"},/area)
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"cyJ" = (/obj/machinery/power/solar/fake,/turf/unsimulated/floor{tag = "icon-solarpanel (NORTHEAST)"; icon_state = "solarpanel"; dir = 5},/area/djstation/solars)
"cyK" = (/turf/unsimulated/floor,/area/djstation/solars)
-"cyL" = (/obj/grille,/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/unsimulated/floor{name = "plating"},/area)
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"cyM" = (/turf/unsimulated/wall{icon_state = ""; tag = "icon-fwall_opening"},/area/djstation)
-"cyN" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/djstation)
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-"cyR" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/unsimulated/floor,/area/djstation)
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+"cyN" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/unsimulated/floor,/area/djstation)
+"cyO" = (/obj/station_objects/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/djstation)
+"cyP" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/unsimulated/floor,/area/djstation)
+"cyQ" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor,/area/djstation)
+"cyR" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/unsimulated/floor,/area/djstation)
+"cyS" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/djstation)
"cyT" = (/turf/unsimulated/floor{name = "plating"},/area/djstation)
"cyU" = (/turf/unsimulated/floor{name = "plating"},/area/djstation/solars)
-"cyV" = (/obj/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/djstation)
-"cyW" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/djstation)
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+"cBV" = (/obj/station_objects/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor,/area/derelict/bridge)
+"cBW" = (/obj/item/weapon/empgrenade,/obj/station_objects/table,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
"cBX" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
"cBY" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
"cBZ" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine)
@@ -6868,167 +6868,167 @@
"cCd" = (/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor,/area/derelict/bridge)
"cCe" = (/turf/simulated/floor,/area/derelict/bridge)
"cCf" = (/turf/simulated/floor/plating,/area/derelict/bridge)
-"cCg" = (/obj/table,/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
-"cCh" = (/obj/window/reinforced,/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
-"cCi" = (/obj/window/reinforced,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine)
-"cCj" = (/obj/window/reinforced,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
-"cCk" = (/obj/window/reinforced,/obj/item/weapon/table_parts/reinforced,/obj/item/weapon/table_parts/reinforced,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
-"cCl" = (/obj/window/reinforced,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
+"cCg" = (/obj/station_objects/table,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
+"cCh" = (/obj/station_objects/window/reinforced,/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
+"cCi" = (/obj/station_objects/window/reinforced,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine)
+"cCj" = (/obj/station_objects/window/reinforced,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
+"cCk" = (/obj/station_objects/window/reinforced,/obj/item/weapon/table_parts/reinforced,/obj/item/weapon/table_parts/reinforced,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
+"cCl" = (/obj/station_objects/window/reinforced,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
"cCm" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
"cCn" = (/obj/machinery/emitter{icon_state = "Emitter"; dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"cCo" = (/obj/machinery/field_generator,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cCp" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/window/reinforced,/turf/simulated/floor,/area/derelict/bridge/access)
-"cCq" = (/obj/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor,/area/derelict/bridge/access)
-"cCr" = (/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
+"cCp" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/window/reinforced,/turf/simulated/floor,/area/derelict/bridge/access)
+"cCq" = (/obj/station_objects/window/reinforced{dir = 5; health = 1e+007},/turf/simulated/floor,/area/derelict/bridge/access)
+"cCr" = (/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
"cCs" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area)
-"cCt" = (/obj/grille,/obj/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cCu" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cCv" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cCw" = (/obj/noticeboard,/turf/simulated/wall,/area/derelict/singularity_engine)
+"cCt" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cCu" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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+"cCw" = (/obj/station_objects/noticeboard,/turf/simulated/wall,/area/derelict/singularity_engine)
"cCx" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
-"cCy" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/derelict/bridge/access)
+"cCy" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/derelict/bridge/access)
"cCz" = (/obj/machinery/door/window/eastleft{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor,/area/derelict/bridge/access)
-"cCA" = (/obj/table,/obj/item/device/paicard,/turf/simulated/floor,/area/derelict/bridge)
-"cCB" = (/obj/stool,/turf/simulated/floor,/area/derelict/bridge)
-"cCC" = (/obj/table,/obj/item/weapon/cell,/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
+"cCA" = (/obj/station_objects/table,/obj/item/device/paicard,/turf/simulated/floor,/area/derelict/bridge)
+"cCB" = (/obj/station_objects/stool,/turf/simulated/floor,/area/derelict/bridge)
+"cCC" = (/obj/station_objects/table,/obj/item/weapon/cell,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/bridge)
"cCD" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
"cCE" = (/obj/item/weapon/cable_coil/cut,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
-"cCF" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/derelict/bridge/access)
-"cCG" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/derelict/bridge/access)
-"cCH" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/derelict/bridge/access)
-"cCI" = (/obj/window/reinforced{dir = 4},/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/derelict/bridge/access)
-"cCJ" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/derelict/bridge)
-"cCK" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/derelict/bridge)
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+"cCF" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor,/area/derelict/bridge/access)
+"cCG" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/derelict/bridge/access)
+"cCH" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor/plating,/area/derelict/bridge/access)
+"cCI" = (/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/derelict/bridge/access)
+"cCJ" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/derelict/bridge)
+"cCK" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor,/area/derelict/bridge)
+"cCL" = (/obj/station_objects/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/derelict/bridge)
"cCM" = (/obj/item/weapon/paper{name = "Objectives of a Nuclear Operative"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
-"cCN" = (/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/derelict/bridge/access)
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-"cCP" = (/obj/stool/chair,/turf/simulated/floor,/area/derelict/bridge)
-"cCQ" = (/obj/table,/obj/item/weapon/screwdriver,/turf/simulated/floor,/area/derelict/bridge)
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+"cCN" = (/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/derelict/bridge/access)
+"cCO" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor,/area/derelict/bridge)
+"cCP" = (/obj/station_objects/stool/chair,/turf/simulated/floor,/area/derelict/bridge)
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"cCS" = (/obj/item/stack/rods,/turf/space,/area)
-"cCT" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cCU" = (/obj/item/weapon/shard,/obj/grille{density = 0; icon_state = "brokengrille"},/obj/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
+"cCT" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cCU" = (/obj/item/weapon/shard,/obj/station_objects/grille{density = 0; icon_state = "brokengrille"},/obj/effects/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
"cCV" = (/obj/item/clothing/suit/space/syndicate,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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-"cCY" = (/obj/grille,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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-"cDb" = (/obj/table,/obj/item/weapon/rack_parts,/turf/simulated/floor,/area/derelict/bridge)
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+"cDr" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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"cDM" = (/turf/simulated/floor/plating/airless,/area/derelict/bridge/access)
-"cDN" = (/obj/table,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
+"cDN" = (/obj/station_objects/table,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
"cDO" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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-"cDQ" = (/obj/grille,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
-"cDR" = (/obj/window/reinforced{dir = 8},/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
+"cDQ" = (/obj/station_objects/grille,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
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"cDS" = (/obj/machinery/door/airlock/maintenance{name = "Tech Storage"; req_access_txt = "23"},/turf/simulated/floor/airless,/area/derelict/bridge/access)
-"cDT" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/bridge/access)
-"cDU" = (/obj/cable,/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/airless,/area/derelict/bridge/access)
-"cDV" = (/obj/window/reinforced{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
+"cDT" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/bridge/access)
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+"cDV" = (/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
"cDW" = (/obj/item/weapon/screwdriver,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
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"cDY" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/item/weapon/cable_coil/cut,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cDZ" = (/obj/table,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
+"cDZ" = (/obj/station_objects/table,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
"cEa" = (/turf/simulated/wall,/area/derelict/hallway/primary)
-"cEb" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary)
+"cEb" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary)
"cEc" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/hallway/primary)
"cEd" = (/turf/simulated/floor/airless,/area/derelict/hallway/primary)
"cEe" = (/obj/item/weapon/table_parts/reinforced,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
"cEf" = (/obj/item/weapon/ore/slag,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"cEg" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cEh" = (/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEh" = (/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"cEi" = (/turf/simulated/wall/r_wall,/area/derelict/hallway/primary)
-"cEj" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
+"cEj" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
"cEk" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary)
-"cEl" = (/obj/window/basic{dir = 4},/turf/simulated/floor/airless,/area/derelict/hallway/primary)
-"cEm" = (/obj/window/reinforced{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
-"cEn" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cEo" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cEp" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
-"cEq" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
-"cEr" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary)
+"cEl" = (/obj/station_objects/window/basic{dir = 4},/turf/simulated/floor/airless,/area/derelict/hallway/primary)
+"cEm" = (/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
+"cEn" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEo" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEp" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
+"cEq" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
+"cEr" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary)
"cEs" = (/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/derelict/hallway/primary)
"cEt" = (/obj/machinery/light/small,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
-"cEu" = (/obj/grille,/obj/window/basic{dir = 8},/turf/simulated/floor/plating/airless,/area)
+"cEu" = (/obj/station_objects/grille,/obj/station_objects/window/basic{dir = 8},/turf/simulated/floor/plating/airless,/area)
"cEv" = (/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area)
"cEw" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area)
-"cEx" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEx" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"cEy" = (/obj/machinery/door/window,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
"cEz" = (/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area)
"cEA" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
-"cEB" = (/obj/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEB" = (/obj/station_objects/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"cEC" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine)
"cED" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
"cEE" = (/obj/item/weapon/crowbar,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
-"cEF" = (/obj/grille,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
+"cEF" = (/obj/station_objects/grille,/turf/simulated/floor/airless,/area/derelict/hallway/primary)
"cEG" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area)
"cEH" = (/obj/item/weapon/shard{icon_state = "small"},/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cEI" = (/obj/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cEJ" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
-"cEK" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
+"cEI" = (/obj/station_objects/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEJ" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEK" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
"cEL" = (/turf/simulated/wall/r_wall,/area/derelict/arrival)
"cEM" = (/turf/simulated/wall,/area/derelict/arrival)
-"cEN" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
+"cEN" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"cEO" = (/obj/machinery/light/small,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/hallway/primary)
-"cEP" = (/obj/window/basic{dir = 5},/turf/space,/area)
-"cEQ" = (/obj/table,/turf/simulated/floor,/area/derelict/arrival)
-"cER" = (/obj/stool/chair,/turf/simulated/floor,/area/derelict/arrival)
+"cEP" = (/obj/station_objects/window/basic{dir = 5},/turf/space,/area)
+"cEQ" = (/obj/station_objects/table,/turf/simulated/floor,/area/derelict/arrival)
+"cER" = (/obj/station_objects/stool/chair,/turf/simulated/floor,/area/derelict/arrival)
"cES" = (/turf/simulated/floor,/area/derelict/arrival)
"cET" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor,/area/derelict/arrival)
-"cEU" = (/obj/stool/chair{dir = 8},/obj/item/weapon/pen,/turf/simulated/floor,/area/derelict/arrival)
-"cEV" = (/obj/stool/chair{dir = 8},/turf/simulated/floor,/area/derelict/arrival)
+"cEU" = (/obj/station_objects/stool/chair{dir = 8},/obj/item/weapon/pen,/turf/simulated/floor,/area/derelict/arrival)
+"cEV" = (/obj/station_objects/stool/chair{dir = 8},/turf/simulated/floor,/area/derelict/arrival)
"cEW" = (/turf/simulated/wall,/area/derelict/medical/chapel)
"cEX" = (/obj/item/weapon/shard,/turf/space,/area)
-"cEY" = (/obj/grille,/turf/space,/area/derelict/singularity_engine)
+"cEY" = (/obj/station_objects/grille,/turf/space,/area/derelict/singularity_engine)
"cEZ" = (/obj/item/weapon/shard,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
-"cFa" = (/obj/lattice,/obj/window/basic,/turf/space,/area)
+"cFa" = (/obj/station_objects/lattice,/obj/station_objects/window/basic,/turf/space,/area)
"cFb" = (/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/derelict/arrival)
"cFc" = (/turf/simulated/floor/plating/airless,/area/derelict/arrival)
"cFd" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/arrival)
"cFe" = (/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
"cFf" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
-"cFg" = (/obj/closet/coffin,/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
+"cFg" = (/obj/station_objects/closet/coffin,/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
"cFh" = (/turf/simulated/wall,/area/derelict/medical)
-"cFi" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical)
-"cFj" = (/obj/grille,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical)
-"cFk" = (/obj/item/weapon/shard,/obj/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/medical)
+"cFi" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical)
+"cFj" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical)
+"cFk" = (/obj/item/weapon/shard,/obj/station_objects/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/medical)
"cFl" = (/turf/simulated/floor/plating/airless,/area/derelict/medical)
"cFm" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/medical)
"cFn" = (/obj/machinery/door/airlock/external{name = "External Engineering"},/turf/simulated/floor/plating/airless,/area)
@@ -7040,215 +7040,215 @@
"cFt" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/medical)
"cFu" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical)
"cFv" = (/obj/machinery/light/small,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine)
-"cFw" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
-"cFx" = (/obj/window/basic{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
-"cFy" = (/obj/lattice,/obj/window/basic{dir = 1},/turf/space,/area)
-"cFz" = (/obj/lattice,/obj/lattice,/obj/window/basic{dir = 1},/turf/space,/area)
+"cFw" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
+"cFx" = (/obj/station_objects/window/basic{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary)
+"cFy" = (/obj/station_objects/lattice,/obj/station_objects/window/basic{dir = 1},/turf/space,/area)
+"cFz" = (/obj/station_objects/lattice,/obj/station_objects/lattice,/obj/station_objects/window/basic{dir = 1},/turf/space,/area)
"cFA" = (/turf/simulated/floor/plating,/area/derelict/arrival)
"cFB" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "6"},/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
"cFC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical)
"cFD" = (/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical)
"cFE" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area)
-"cFF" = (/obj/table,/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/arrival)
+"cFF" = (/obj/station_objects/table,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/arrival)
"cFG" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/derelict/arrival)
"cFH" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
"cFI" = (/obj/item/weapon/storage/lightbox/bulbs,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"cFJ" = (/obj/item/weapon/disk/data/demo,/turf/simulated/floor/plating/airless,/area)
"cFK" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area)
-"cFL" = (/obj/stool/chair{dir = 1},/turf/simulated/floor,/area/derelict/arrival)
-"cFM" = (/obj/stool/chair{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/arrival)
+"cFL" = (/obj/station_objects/stool/chair{dir = 1},/turf/simulated/floor,/area/derelict/arrival)
+"cFM" = (/obj/station_objects/stool/chair{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor,/area/derelict/arrival)
"cFN" = (/obj/machinery/door{icon = 'icons/obj/doors/doormorgue.dmi'; name = "Coffin Storage"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
-"cFO" = (/obj/morgue,/turf/simulated/floor{icon_state = "dark"},/area/derelict/medical/chapel)
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-"cJd" = (/obj/decal/cleanable/xenoblood{icon_state = "xfloor4"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
+"cJd" = (/obj/effects/decal/cleanable/xenoblood{icon_state = "xfloor4"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
"cJe" = (/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
-"cJf" = (/obj/decal/cleanable/blood/splatter{icon_state = "floor2"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
-"cJg" = (/obj/decal/cleanable/xenoblood,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
-"cJh" = (/obj/decal/cleanable/oil/streak{icon_state = "floor6"},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/derelict/hallway/secondary)
-"cJi" = (/obj/decal/cleanable/blood/splatter,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
-"cJj" = (/obj/decal/cleanable/oil/streak{icon_state = "floor5"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
-"cJk" = (/obj/rune{icon_state = "3"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
+"cJf" = (/obj/effects/decal/cleanable/blood/splatter{icon_state = "floor2"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
+"cJg" = (/obj/effects/decal/cleanable/xenoblood,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
+"cJh" = (/obj/effects/decal/cleanable/oil/streak{icon_state = "floor6"},/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/derelict/hallway/secondary)
+"cJi" = (/obj/effects/decal/cleanable/blood/splatter,/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
+"cJj" = (/obj/effects/decal/cleanable/oil/streak{icon_state = "floor5"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
+"cJk" = (/obj/effects/rune{icon_state = "3"},/turf/simulated/floor{dir = 2; icon_state = "carpet"},/area/derelict/hallway/secondary)
"cJl" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/derelict/hallway/secondary)
"cJm" = (/turf/simulated/floor{dir = 10; icon_state = "carpetside"},/area/derelict/hallway/secondary)
"cJn" = (/turf/simulated/floor{icon_state = "carpetside"},/area/derelict/hallway/secondary)
-"cJo" = (/obj/decal/cleanable/xenoblood{icon_state = "xfloor2"},/turf/simulated/floor{icon_state = "carpetside"},/area/derelict/hallway/secondary)
-"cJp" = (/obj/decal/cleanable/oil/streak,/turf/simulated/floor{icon_state = "carpetside"},/area/derelict/hallway/secondary)
-"cJq" = (/obj/decal/cleanable/blood/splatter{icon_state = "floor3"},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/derelict/hallway/secondary)
+"cJo" = (/obj/effects/decal/cleanable/xenoblood{icon_state = "xfloor2"},/turf/simulated/floor{icon_state = "carpetside"},/area/derelict/hallway/secondary)
+"cJp" = (/obj/effects/decal/cleanable/oil/streak,/turf/simulated/floor{icon_state = "carpetside"},/area/derelict/hallway/secondary)
+"cJq" = (/obj/effects/decal/cleanable/blood/splatter{icon_state = "floor3"},/turf/simulated/floor{dir = 6; icon_state = "carpetside"},/area/derelict/hallway/secondary)
"cJr" = (/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
"cJs" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
"cJt" = (/obj/machinery/door/airlock/maintenance{name = "Aux Storage"; req_access_txt = "23"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cJu" = (/obj/falsewall,/turf/simulated/floor{icon_state = "bar"},/area/derelict/hallway/secondary)
-"cJv" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
-"cJw" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cJu" = (/obj/station_objects/falsewall,/turf/simulated/floor{icon_state = "bar"},/area/derelict/hallway/secondary)
+"cJv" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
+"cJw" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
"cJx" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
"cJy" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
"cJz" = (/turf/simulated/floor/airless{icon_state = "derelict9"},/area/derelict/hallway/secondary)
@@ -7259,9 +7259,9 @@
"cJE" = (/turf/simulated/floor/airless{icon_state = "derelict14"},/area/derelict/hallway/secondary)
"cJF" = (/turf/simulated/floor/airless{icon_state = "derelict15"},/area/derelict/hallway/secondary)
"cJG" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{icon_state = "derelict16"},/area/derelict/hallway/secondary)
-"cJH" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
-"cJI" = (/obj/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
-"cJJ" = (/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
+"cJH" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
+"cJI" = (/obj/station_objects/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
+"cJJ" = (/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
"cJK" = (/turf/simulated/floor/airless{icon_state = "derelict1"},/area/derelict/hallway/secondary)
"cJL" = (/turf/simulated/floor/airless{icon_state = "derelict2"},/area/derelict/hallway/secondary)
"cJM" = (/turf/simulated/floor/airless{icon_state = "derelict3"},/area/derelict/hallway/secondary)
@@ -7270,55 +7270,55 @@
"cJP" = (/turf/simulated/floor/airless{icon_state = "derelict6"},/area/derelict/hallway/secondary)
"cJQ" = (/turf/simulated/floor/airless{icon_state = "derelict7"},/area/derelict/hallway/secondary)
"cJR" = (/turf/simulated/floor/airless{icon_state = "derelict8"},/area/derelict/hallway/secondary)
-"cJS" = (/obj/lattice,/turf/space,/area/derelict/hallway/secondary)
-"cJT" = (/obj/grille,/obj/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cJU" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cJV" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cJS" = (/obj/station_objects/lattice,/turf/space,/area/derelict/hallway/secondary)
+"cJT" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cJU" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cJV" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
"cJW" = (/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
-"cJX" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cJX" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
"cJY" = (/obj/machinery/door/airlock/external{name = "Escape Airlock"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
"cJZ" = (/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cKa" = (/obj/window/basic{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cKb" = (/obj/window/basic{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cKc" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKd" = (/obj/closet/emcloset,/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
-"cKe" = (/obj/grille,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cKf" = (/obj/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
-"cKg" = (/obj/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
-"cKh" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKi" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload)
-"cKj" = (/obj/grille,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
-"cKk" = (/obj/machinery/power/smes,/obj/cable,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKl" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKa" = (/obj/station_objects/window/basic{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cKb" = (/obj/station_objects/window/basic{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cKc" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKd" = (/obj/station_objects/closet/emcloset,/turf/simulated/floor/airless,/area/derelict/hallway/secondary)
+"cKe" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cKf" = (/obj/station_objects/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = "90Curve"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
+"cKg" = (/obj/station_objects/cable{tag = "Streight"; icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
+"cKh" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/station_objects/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = "90Curve"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKi" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload)
+"cKj" = (/obj/station_objects/grille,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
+"cKk" = (/obj/machinery/power/smes,/obj/station_objects/cable,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKl" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
"cKm" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/bridge/ai_upload)
"cKn" = (/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKo" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKo" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
"cKp" = (/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload)
"cKq" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKr" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/machinery/power/solar_control{id = "derelictsolar"; name = "Primary Solar Control"; track = 2},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKs" = (/obj/cable,/obj/machinery/power/apc{dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload)
+"cKr" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/obj/machinery/power/solar_control{id = "derelictsolar"; name = "Primary Solar Control"; track = 2},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKs" = (/obj/station_objects/cable,/obj/machinery/power/apc{dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload)
"cKt" = (/obj/item/weapon/paper{desc = "You Syndicate uplink is in your PDA, type the code '678 Bravo' in the ringtone to unlock it. Objective 1. Kill the God damn AI in a fire blast that it rocks the station. Success! Objective 2. Escape alive. Failed."; name = "Mission Objectives"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/bridge/ai_upload)
"cKu" = (/obj/machinery/light/small{dir = 4},/obj/item/clothing/head/helmet/space/syndicate,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
"cKv" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary)
"cKw" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/airless,/area)
-"cKx" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/light/small,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKx" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/obj/machinery/light/small,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
"cKy" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
"cKz" = (/obj/item/clothing/suit/space/syndicate,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKA" = (/obj/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
-"cKB" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
-"cKC" = (/obj/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKD" = (/obj/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKE" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_aft)
-"cKF" = (/obj/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKG" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKA" = (/obj/effects/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload)
+"cKB" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload)
+"cKC" = (/obj/station_objects/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKD" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKE" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_aft)
+"cKF" = (/obj/station_objects/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKG" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
"cKH" = (/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKI" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKJ" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKK" = (/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKL" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/obj/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKM" = (/obj/cable,/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_aft)
-"cKN" = (/obj/cable,/obj/cable{icon_state = "0-4"; d2 = 4},/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
-"cKO" = (/obj/cable{icon_state = "0-2"; d2 = 2},/obj/cable,/obj/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKI" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKJ" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKK" = (/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKL" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/obj/station_objects/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKM" = (/obj/station_objects/cable,/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_aft)
+"cKN" = (/obj/station_objects/cable,/obj/station_objects/cable{icon_state = "0-4"; d2 = 4},/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
+"cKO" = (/obj/station_objects/cable{icon_state = "0-2"; d2 = 2},/obj/station_objects/cable,/obj/station_objects/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft)
"cKP" = (/turf/simulated/wall/r_wall,/area/derelict/teleporter)
"cKQ" = (/turf/simulated/floor/plating/airless,/area/derelict/teleporter)
"cKR" = (/turf/simulated/floor/airless,/area/derelict/teleporter)
@@ -7329,515 +7329,515 @@
"cKW" = (/obj/machinery/teleport/station,/turf/simulated/floor/airless,/area/derelict/teleporter)
"cKX" = (/obj/machinery/teleport/hub,/turf/simulated/floor/airless,/area/derelict/teleporter)
"cKY" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/teleporter)
-"cKZ" = (/obj/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/teleporter)
+"cKZ" = (/obj/station_objects/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/teleporter)
"cLa" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/teleporter)
"cLb" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/airless,/area/derelict/teleporter)
"cLc" = (/turf/simulated/mineral/random,/area/mine/unexplored)
-"cLd" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLd" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned)
"cLe" = (/obj/machinery/door/airlock/external,/turf/simulated/floor,/area/mine/abandoned)
-"cLf" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLf" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned)
"cLg" = (/turf/simulated/floor,/area/mine/abandoned)
-"cLh" = (/obj/window/reinforced{dir = 4},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/mine/abandoned)
-"cLi" = (/obj/item/stack/rods,/obj/door_assembly/door_assembly_ext{name = "Broken External Airlock"},/turf/simulated/floor,/area/mine/abandoned)
-"cLj" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned)
-"cLk" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLh" = (/obj/station_objects/window/reinforced{dir = 4},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLi" = (/obj/item/stack/rods,/obj/station_objects/door_assembly/door_assembly_ext{name = "Broken External Airlock"},/turf/simulated/floor,/area/mine/abandoned)
+"cLj" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLk" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/mine/abandoned)
"cLl" = (/turf/simulated/mineral/random/high_chance,/area/mine/unexplored)
"cLm" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-pwall (NORTHWEST)"; icon_state = "pwall"; dir = 9},/area/shuttle/alien/mine)
"cLn" = (/turf/simulated/shuttle/wall{tag = "icon-pwall (NORTH)"; icon_state = "pwall"; dir = 1},/area/shuttle/alien/mine)
"cLo" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-pwall (SOUTHWEST)"; icon_state = "pwall"; dir = 10},/area/shuttle/alien/mine)
"cLp" = (/obj/item/stack/rods,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
-"cLq" = (/obj/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
-"cLr" = (/obj/light_emitter,/turf/space,/area)
+"cLq" = (/obj/effects/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
+"cLr" = (/obj/effects/light_emitter,/turf/space,/area)
"cLs" = (/turf/simulated/mineral,/area/mine/unexplored)
-"cLt" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/obj/window/reinforced/tinted{tag = "icon-twindow (EAST)"; icon_state = "twindow"; dir = 4},/turf/simulated/floor/plating/airless,/area/shuttle/alien/mine)
-"cLu" = (/obj/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/shuttle/alien/mine)
-"cLv" = (/obj/alien/weeds{icon_state = "oldweeds2"},/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/shuttle/alien/mine)
+"cLt" = (/obj/station_objects/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/obj/station_objects/window/reinforced/tinted{tag = "icon-twindow (EAST)"; icon_state = "twindow"; dir = 4},/turf/simulated/floor/plating/airless,/area/shuttle/alien/mine)
+"cLu" = (/obj/effects/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/shuttle/alien/mine)
+"cLv" = (/obj/effects/alien/weeds{icon_state = "oldweeds2"},/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/shuttle/alien/mine)
"cLw" = (/obj/machinery/door/airlock/hatch,/turf/simulated/shuttle/floor{tag = "icon-floor2"; icon_state = "floor2"},/area/shuttle/alien/mine)
-"cLx" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/alien/weeds{icon_state = "oldweeds2"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
+"cLx" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/effects/alien/weeds{icon_state = "oldweeds2"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
"cLy" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned)
-"cLz" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/obj/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLz" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned)
"cLA" = (/turf/space,/turf/simulated/shuttle/wall{tag = "icon-pwall (NORTHEAST)"; icon_state = "pwall"; dir = 5},/area/shuttle/alien/mine)
"cLB" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-pwall (SOUTHEAST)"; icon_state = "pwall"; dir = 6},/area/shuttle/alien/mine)
"cLC" = (/obj/item/weapon/shard,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
"cLD" = (/turf/simulated/wall,/area/mine/abandoned)
-"cLE" = (/obj/item/stack/rods,/obj/window/reinforced{dir = 4},/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/mine/abandoned)
-"cLF" = (/obj/item/stack/rods,/obj/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
+"cLE" = (/obj/item/stack/rods,/obj/station_objects/window/reinforced{dir = 4},/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLF" = (/obj/item/stack/rods,/obj/effects/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
"cLG" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
-"cLH" = (/obj/lattice,/obj/item/weapon/shard{icon_state = "medium"},/turf/space,/area)
-"cLI" = (/obj/grille,/obj/window/reinforced{dir = 4},/obj/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned)
-"cLJ" = (/obj/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
-"cLK" = (/obj/alien/weeds,/obj/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned)
-"cLL" = (/obj/grille,/obj/window/reinforced{dir = 8},/obj/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
-"cLM" = (/obj/grille,/obj/window/reinforced{dir = 1},/obj/window/reinforced,/turf/simulated/floor/plating/airless,/area/mine/abandoned)
-"cLN" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 1},/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
-"cLO" = (/obj/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
-"cLP" = (/obj/decal/remains/xeno,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
-"cLQ" = (/obj/item/stack/rods,/obj/lattice,/turf/space,/area)
+"cLH" = (/obj/station_objects/lattice,/obj/item/weapon/shard{icon_state = "medium"},/turf/space,/area)
+"cLI" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLJ" = (/obj/effects/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
+"cLK" = (/obj/effects/alien/weeds,/obj/effects/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned)
+"cLL" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/obj/station_objects/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
+"cLM" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced,/turf/simulated/floor/plating/airless,/area/mine/abandoned)
+"cLN" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 1},/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
+"cLO" = (/obj/effects/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
+"cLP" = (/obj/effects/decal/remains/xeno,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
+"cLQ" = (/obj/item/stack/rods,/obj/station_objects/lattice,/turf/space,/area)
"cLR" = (/obj/item/weapon/shard,/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned)
"cLS" = (/turf/simulated/floor/plating/airless,/area/mine/abandoned)
-"cLT" = (/obj/grille,/obj/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
-"cLU" = (/obj/table,/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/mine/abandoned)
-"cLV" = (/obj/table,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
-"cLW" = (/obj/alien/weeds{icon_state = "oldweeds2"},/turf/simulated/floor,/area/mine/abandoned)
-"cLX" = (/obj/alien/weeds,/obj/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/plating,/area/mine/abandoned)
-"cLY" = (/obj/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLT" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
+"cLU" = (/obj/station_objects/table,/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/mine/abandoned)
+"cLV" = (/obj/station_objects/table,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
+"cLW" = (/obj/effects/alien/weeds{icon_state = "oldweeds2"},/turf/simulated/floor,/area/mine/abandoned)
+"cLX" = (/obj/effects/alien/weeds,/obj/effects/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cLY" = (/obj/effects/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating,/area/mine/abandoned)
"cLZ" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned)
"cMa" = (/obj/item/weapon/shard{icon_state = "small"},/obj/item/clothing/suit/space/syndicate,/turf/simulated/floor/plating/airless,/area/mine/unexplored)
"cMb" = (/obj/item/weapon/shard,/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/unexplored)
"cMc" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/mine/abandoned)
"cMd" = (/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
"cMe" = (/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/mine/abandoned)
-"cMf" = (/obj/alien/weeds{icon_state = "oldweeds1"},/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/mine/abandoned)
-"cMg" = (/obj/grille,/obj/window/reinforced,/obj/window/reinforced{dir = 4},/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned)
-"cMh" = (/obj/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/mine/abandoned)
-"cMi" = (/obj/alien/weeds,/turf/simulated/floor/plating,/area/mine/abandoned)
-"cMj" = (/obj/item/weapon/shard,/obj/lattice,/turf/space,/area)
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+"cMg" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced,/obj/station_objects/window/reinforced{dir = 4},/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cMh" = (/obj/effects/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/mine/abandoned)
+"cMi" = (/obj/effects/alien/weeds,/turf/simulated/floor/plating,/area/mine/abandoned)
+"cMj" = (/obj/item/weapon/shard,/obj/station_objects/lattice,/turf/space,/area)
"cMk" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/airless,/area/mine/unexplored)
"cMl" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/unexplored)
"cMm" = (/turf/simulated/floor/plating/airless,/area/mine/unexplored)
-"cMn" = (/obj/gibspawner/robot,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
-"cMo" = (/obj/alien/weeds,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned)
-"cMp" = (/obj/gibspawner/human,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
-"cMq" = (/obj/alien/weeds{icon_state = "weeds1"},/obj/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/plating,/area/mine/abandoned)
-"cMr" = (/obj/alien/weeds{icon_state = "weeds1"},/obj/decal/remains/xeno,/obj/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cMn" = (/obj/effects/gibspawner/robot,/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/mine/abandoned)
+"cMo" = (/obj/effects/alien/weeds,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned)
+"cMp" = (/obj/effects/gibspawner/human,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned)
+"cMq" = (/obj/effects/alien/weeds{icon_state = "weeds1"},/obj/effects/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/plating,/area/mine/abandoned)
+"cMr" = (/obj/effects/alien/weeds{icon_state = "weeds1"},/obj/effects/decal/remains/xeno,/obj/effects/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/plating,/area/mine/abandoned)
"cMs" = (/turf/simulated/mineral,/area/mine/explored)
-"cMt" = (/obj/grille,/obj/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
+"cMt" = (/obj/station_objects/grille,/obj/station_objects/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned)
"cMu" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/mine/abandoned)
-"cMv" = (/obj/lattice,/obj/item/weapon/shard{icon_state = "small"},/turf/space,/area/mine/abandoned)
-"cMw" = (/obj/lattice,/turf/space,/area/mine/abandoned)
-"cMx" = (/obj/alien/weeds,/obj/alien/facehugger{alive = 0; desc = "Doesn't look very scary anymore."; icon_state = "facehugger_l"; lamarr = 1; name = "dead alien"},/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/mine/abandoned)
+"cMv" = (/obj/station_objects/lattice,/obj/item/weapon/shard{icon_state = "small"},/turf/space,/area/mine/abandoned)
+"cMw" = (/obj/station_objects/lattice,/turf/space,/area/mine/abandoned)
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