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- Fixed a potential problem where the random teleportation thing that teleporters have a chance of doing would teleport you to a tile that is behind the transition edge.
- Fixed issue 470. You can now teleport while using the chameleon projector. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4466 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -48,7 +48,7 @@
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//must succeed in most cases
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proc/setTeleatom(atom/movable/ateleatom)
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if(istype(ateleatom, /obj/effect))
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if(istype(ateleatom, /obj/effect) && !istype(ateleatom, /obj/effect/dummy/chameleon))
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del(ateleatom)
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return 0
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if(istype(ateleatom))
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