Bugfix for some clothing making your hair disappear.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2372 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2011-10-16 04:03:05 +00:00
parent a2d6624a5f
commit f1616814a5
2 changed files with 16 additions and 3 deletions

View File

@@ -437,11 +437,24 @@ datum
M.druggy = max(M.druggy, 15)
if(isturf(M.loc))
if(M.canmove)
step(M, pick(cardinal))
if(prob(10)) step(M, pick(cardinal))
if(prob(7)) M:emote(pick("twitch","drool","moan","giggle"))
holder.remove_reagent(src.id, 0.2)
return
serotrotium
name = "Serotrotium"
id = "serotrotium"
description = "A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans."
reagent_state = LIQUID
color = "#202040" // rgb: 20, 20, 40
on_mob_life(var/mob/living/M as mob)
if(ishuman(M))
if(prob(7)) M:emote(pick("twitch","drool","moan","gasp"))
holder.remove_reagent(src.id, 0.1)
return
silicate
name = "Silicate"
id = "silicate"

View File

@@ -89,8 +89,6 @@
#define HEADSPACE 4 // head wear protects against space
#define BLOCKHAIR 5 // temporarily removes the user's hair icon
#define MASKINTERNALS 8 // mask allows internals
#define SUITSPACE 8 // suit protects against space
@@ -116,6 +114,8 @@
#define NOREACT 16384 //Reagents dont' react inside this container.
#define BLOCKHAIR 32768 // temporarily removes the user's hair icon
//flags for pass_flags
#define PASSTABLE 1
#define PASSGLASS 2