Merge pull request #7502 from clusterfack/dropper

Robodropper
This commit is contained in:
clusterfack
2016-01-05 11:55:34 -06:00
5 changed files with 12 additions and 113 deletions

View File

@@ -122,7 +122,7 @@
src.modules += new /obj/item/device/healthanalyzer(src)
src.modules += new /obj/item/weapon/reagent_containers/borghypo(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large/cyborg(src,src)
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
src.modules += new /obj/item/weapon/reagent_containers/dropper/robodropper(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe(src)
src.modules += new /obj/item/weapon/storage/bag/chem(src)
src.modules += new /obj/item/weapon/extinguisher/mini(src)
@@ -312,7 +312,7 @@
src.modules += new /obj/item/device/rcd/borg/rsf(src)
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
src.modules += new /obj/item/weapon/reagent_containers/dropper/robodropper(src)
var/obj/item/weapon/lighter/zippo/L = new /obj/item/weapon/lighter/zippo(src)
L.lit = 1

View File

@@ -33,7 +33,6 @@
return
var/list/bad_reagents = reagents.get_bad_reagent_names() // Used for logging
if(reagents.total_volume)
if(target.reagents.total_volume >= target.reagents.maximum_volume)
to_chat(user, "<span class='warning'>[target] is full.</span>")
@@ -117,6 +116,15 @@
/obj/item/weapon/reagent_containers/dropper/baster/update_icon()
return
/obj/item/weapon/reagent_containers/dropper/robodropper
name = "Industrial Dropper"
desc = "A larger dropper. Transfers 10 units."
icon = 'icons/obj/chemical.dmi'
icon_state = "dropper0"
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(1,2,3,4,5,6,7,8,9,10)
volume = 10
////////////////////////////////////////////////////////////////////////////////
/// Droppers. END
////////////////////////////////////////////////////////////////////////////////

View File

@@ -1,107 +0,0 @@
/obj/item/weapon/reagent_containers/robodropper
name = "Industrial Dropper"
desc = "A larger dropper. Transfers 10 units."
icon = 'icons/obj/chemical.dmi'
icon_state = "dropper0"
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(1,2,3,4,5,6,7,8,9,10)
volume = 10
var/filled = 0
afterattack(obj/target, mob/user , flag)
if(!user.Adjacent(target))
return
if(!target.reagents) return
if(filled)
if(target.reagents.total_volume >= target.reagents.maximum_volume)
to_chat(user, "<span class='warning'>[target] is full.</span>")
return
if(!target.is_open_container() && !ismob(target) && !istype(target,/obj/item/weapon/reagent_containers/food)) //You can inject humans and food but you cant remove the shit.
to_chat(user, "<span class='warning'>You cannot directly fill this object.</span>")
return
var/trans
if(isobj(target))
// /vg/: Logging transfers of bad things
if(istype(reagents_to_log) && reagents_to_log.len && target.log_reagents)
var/list/badshit=list()
for(var/bad_reagent in reagents_to_log)
if(reagents.has_reagent(bad_reagent))
badshit += reagents_to_log[bad_reagent]
if(badshit.len)
var/hl="<span class='danger'>([english_list(badshit)])</span>"
message_admins("[user.name] ([user.ckey]) added [trans]U to \a [target] with [src].[hl] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
log_game("[user.name] ([user.ckey]) added [trans]U to \a [target] with [src].")
trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You transfer [trans] units of the solution.</span>")
if (src.reagents.total_volume<=0)
filled = 0
icon_state = "dropper[filled]"
else if(ismob(target))
if(istype(target , /mob/living/carbon/human))
var/mob/living/carbon/human/victim = target
var/obj/item/safe_thing = victim.get_body_part_coverage(EYES)
if(safe_thing)
if(!safe_thing.reagents)
safe_thing.create_reagents(100)
trans = src.reagents.trans_to(safe_thing, amount_per_transfer_from_this)
for(var/mob/O in viewers(world.view, user))
O.show_message(text("<span class='danger'>[] tries to squirt something into []'s eyes, but fails!</span>", user, target), 1)
spawn(5)
src.reagents.reaction(safe_thing, TOUCH)
to_chat(user, "<span class='notice'>You transfer [trans] units of the solution.</span>")
if (src.reagents.total_volume<=0)
filled = 0
icon_state = "dropper[filled]"
return
for(var/mob/O in viewers(world.view, user))
O.show_message(text("<span class='danger'>[] squirts something into []'s eyes!</span>", user, target), 1)
src.reagents.reaction(target, TOUCH)
var/mob/M = target
var/list/injected = list()
for(var/datum/reagent/R in src.reagents.reagent_list)
injected += R.name
var/contained = english_list(injected)
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been squirted with [src.name] by [user.name] ([user.ckey]). Reagents: [contained]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to squirt [M.name] ([M.key]). Reagents: [contained]</font>")
msg_admin_attack("[user.name] ([user.ckey]) squirted [M.name] ([M.key]) with [src.name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(!iscarbon(user))
M.LAssailant = null
else
M.LAssailant = user
else
if(!target.is_open_container() && !istype(target,/obj/structure/reagent_dispensers))
to_chat(user, "<span class='warning'>You cannot directly remove reagents from [target].</span>")
return
if(!target.reagents.total_volume)
to_chat(user, "<span class='warning'>[target] is empty.</span>")
return
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
to_chat(user, "<span class='notice'>You fill the dropper with [trans] units of the solution.</span>")
filled = 1
icon_state = "dropper[filled]"
return

View File

@@ -264,8 +264,7 @@ var/list/valid_secondary_effect_types = list(\
/obj/machinery/artifact/attackby(obj/item/weapon/W as obj, mob/living/user as mob)
if (istype(W, /obj/item/weapon/reagent_containers/glass) && W.is_open_container() ||\
istype(W, /obj/item/weapon/reagent_containers/dropper) ||\
istype(W, /obj/item/weapon/reagent_containers/robodropper))
istype(W, /obj/item/weapon/reagent_containers/dropper))
if(W.reagents.has_reagent("hydrogen", 1) || W.reagents.has_reagent("water", 1))
if(my_effect.trigger == TRIGGER_WATER)
my_effect.ToggleActivate()

View File

@@ -1598,7 +1598,6 @@
#include "code\modules\reagents\reagent_containers\glass.dm"
#include "code\modules\reagents\reagent_containers\hypospray.dm"
#include "code\modules\reagents\reagent_containers\pill.dm"
#include "code\modules\reagents\reagent_containers\robodropper.dm"
#include "code\modules\reagents\reagent_containers\spray.dm"
#include "code\modules\reagents\reagent_containers\syringes.dm"
#include "code\modules\reagents\reagent_containers\food\condiment.dm"