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- Added a parser to adminhelps. When someone sends an adminhelp it looks through the words for mob names, keys and ckeys. These are then displayed in bold and black with a (?) next to them. Clicking the questionmark will display additional information about the mob.
Screenshot: http://www.kamletos.si/Adminhelp%20parser%206.PNG git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3778 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,3 +1,8 @@
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//This is a list of words which are ignored by the parser when comparing message contents for names. MUST BE IN LOWER CASE!
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var/list/adminhelp_ignored_words = list("unknown","the","a","an", "monkey", "alien")
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/client/verb/adminhelp(msg as text)
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set category = "Admin"
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set name = "Adminhelp"
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@@ -10,23 +15,88 @@
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msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN))
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if (!msg) return
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var/original_msg = msg
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//The symbol <20> (fancy multiplication sign) will be used to mark where to put replacements, so the original message must not contain it.
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msg = dd_replaceText(msg, "<22>", "")
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msg = dd_replaceText(msg, "HOLDERREF", "HOLDER-REF") //HOLDERREF is a key word which gets replaced with the admin's holder ref later on, so it mustn't be in the original message
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msg = dd_replaceText(msg, "ADMINREF", "ADMIN-REF") //ADMINREF is a key word which gets replaced with the admin's client's ref. So it mustn't be in the original message.
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var/list/msglist = dd_text2list(msg, " ")
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var/list/mob/mobs = list()
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for(var/mob/M in world)
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mobs += M
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var/list/replacement_value = list() //When a word match is found, the word matched will get replaced with an <20> (fancy multiplication symbol).
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//This list will contain a list of values which the <20> will be replaced with in the same order as indexes in this list.
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//So if this list has the value list("John","Jane") and msg is, at the end, "This is <20> and he griffed <20>" the text to
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//display will be "This is John and he griffe Jane". The strings in this list are a bit more complex than 'John' and 'Jane' tho.
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//we will try to locate each word of the message in our lists of names and clients
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//for each mob that we have found
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//split the mob's info into a list. "John Arnolds" becomes list("John","Arnolds") so we can iterate through this
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//for each of the name parts IE. "John", "Arnolds", etc. in the current name.
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for(var/i = 1; i <= msglist.len; i++)
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var/word = msglist[i]
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var/original_word = word
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word = dd_replaceText(word, ".", "")
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word = dd_replaceText(word, ",", "")
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word = dd_replaceText(word, "!", "")
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word = dd_replaceText(word, "?", "") //Strips some common punctuation characters so the actual word can be better compared.
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word = dd_replaceText(word, ";", "")
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word = dd_replaceText(word, ":", "")
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word = dd_replaceText(word, "(", "")
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word = dd_replaceText(word, ")", "")
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if(lowertext(word) in adminhelp_ignored_words)
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continue
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for(var/mob/M in mobs)
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var/list/namelist = dd_text2list("[M.name] [M.real_name] [M.original_name] [M.ckey] [M.key]", " ")
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var/word_is_match = 0 //Used to break from this mob for loop if a match is found
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for(var/namepart in namelist)
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if( lowertext(word) == lowertext(namepart) )
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msglist[i] = "<22>"
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var/description_string = "<b><font color='black'>[original_word] (<A HREF='?src=HOLDERREF;adminmoreinfo=\ref[M]'>?</A>)</font></b>"
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replacement_value += description_string
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mobs -= M //If a mob is found then remove it from the list of mobs, so we don't get the same mob reported a million times.
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word_is_match = 1
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break
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if(word_is_match)
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break //Breaks execution of the mob loop, since a match was already found.
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var/j = 1 //index to the next element in the replacement_value list
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for(var/i = 1; i <= msglist.len; i++)
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var/word = msglist[i]
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if(word == "<22>")
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msglist[i] = replacement_value[j]
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j++
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msg = dd_list2text(msglist, " ")
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if(mob)
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var/ref_mob = "\ref[src.mob]"
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for (var/client/X)
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if (X.holder)
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if(X.sound_adminhelp)
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X << 'adminhelp.ogg'
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X << "\blue <b><font color=red>HELP: </font>[key_name(src, X)] (<A HREF='?src=\ref[X.holder];adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?src=\ref[X.holder];adminplayervars=[ref_mob]'>VV</A>) (<A HREF='?src=\ref[X.holder];adminplayersubtlemessage=[ref_mob]'>SM</A>) (<A HREF='?src=\ref[X.holder];adminplayerobservejump=[ref_mob]'>JMP</A>) (<A HREF='?src=\ref[X.holder];secretsadmin=check_antagonist'>CA</A>):</b> [msg]"
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var/msg_to_send = "\blue <b><font color=red>HELP: </font>[key_name(src, X)] (<A HREF='?src=\ref[X.holder];adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?src=\ref[X.holder];adminplayervars=[ref_mob]'>VV</A>) (<A HREF='?src=\ref[X.holder];adminplayersubtlemessage=[ref_mob]'>SM</A>) (<A HREF='?src=\ref[X.holder];adminplayerobservejump=[ref_mob]'>JMP</A>) (<A HREF='?src=\ref[X.holder];secretsadmin=check_antagonist'>CA</A>):</b> [msg]"
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msg_to_send = dd_replaceText(msg_to_send, "HOLDERREF", "\ref[holder]")
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msg_to_send = dd_replaceText(msg_to_send, "ADMINREF", "\ref[X]")
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X << msg_to_send
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else
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var/ref_client = "\ref[src]"
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for (var/client/X)
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if (X.holder)
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if(X.sound_adminhelp)
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X << 'adminhelp.ogg'
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X << "\blue <b><font color=red>HELP: </font>[key_name(src, X)] (<A HREF='?src=\ref[X.holder];adminplayervars=[ref_client]'>VV</A>) (<A HREF='?src=\ref[X.holder];secretsadmin=check_antagonist'>CA</A>):</b> [msg]"
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var/msg_to_send = "\blue <b><font color=red>HELP: </font>[key_name(src, X)] (<A HREF='?src=\ref[X.holder];adminplayervars=[ref_client]'>VV</A>) (<A HREF='?src=\ref[X.holder];secretsadmin=check_antagonist'>CA</A>):</b> [msg]"
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msg_to_send = dd_replaceText(msg_to_send, "HOLDERREF", "\ref[holder]")
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msg_to_send = dd_replaceText(msg_to_send, "ADMINREF", "\ref[X]")
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X << msg_to_send
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src << "<font color='blue'>PM to-<b>Admins</b>: [msg]</font>"
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log_admin("HELP: [key_name(src)]: [msg]")
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src << "<font color='blue'>PM to-<b>Admins</b>: [original_msg]</font>"
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log_admin("HELP: [key_name(src)]: [original_msg]")
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if(tension_master)
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tension_master.new_adminhelp()
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send2irc(ckey, msg)
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