diff --git a/code/datums/disease.dm b/code/datums/disease.dm
index 37458a037bf..c58dd5d3a9d 100644
--- a/code/datums/disease.dm
+++ b/code/datums/disease.dm
@@ -199,6 +199,7 @@ var/list/diseases = typesof(/datum/disease) - /datum/disease
/datum/disease/New(var/process=1, var/datum/disease/D)//process = 1 - adding the object to global list. List is processed by master controller.
cure_list = list(cure_id) // to add more cures, add more vars to this list in the actual disease's New()
+
if(process) // Viruses in list are considered active.
active_diseases += src
initial_spread = spread
diff --git a/code/datums/diseases/petrification.dm b/code/datums/diseases/petrification.dm
index 887930715f8..5fc776dd17f 100644
--- a/code/datums/diseases/petrification.dm
+++ b/code/datums/diseases/petrification.dm
@@ -1,17 +1,26 @@
/datum/disease/petrification
name = "Rapid Petrification"
desc = "An extremely dangerous virus which rapidly spreads through any living tissue. A few seconds after initial contact, it starts petrifying the victim, turning their skin, muscle and organs into stone."
- max_stages = 6
+ max_stages = 4
spread = "Non contagious"
spread_type = NON_CONTAGIOUS
cure = "Unknown"
- cure_list = list(SACID, PACID, ACIDSPIT, ACIDTEA) //ssh don't spoil
- cure_chance = 80
+ cure_id = list(SACID, PACID, ACIDSPIT, ACIDTEA) //ssh don't spoil
+ cure_chance = 100
+ curable = TRUE
+
agent = "rapid petrification virus 11Y-ASD"
longevity = 1
stage_prob = 100 //100% chance to advance to next stage every tick
+/datum/disease/petrification/New()
+ ..()
+
+ //Oldcode galore
+ //That's how you make it so that only one reagent in the list is needed to cure, instead of all of them at once
+ cure_list = cure_id
+
/datum/disease/petrification/stage_act()
..()
if(!affected_mob)
@@ -25,11 +34,11 @@
H.simple_message("You are slowing down. Moving is extremely painful to you.",\
"You feel like Michelangelo di Lodovico Buonarroti Simoni trapped in \a foreign body.")
H.pain_shock_stage = 300
- if(4)
+ if(3)
affected_mob.simple_message("Your skin starts losing color and cracking. Your body becomes numb.",\
"You decide to channel your inner Italian sculptor to create a beautiful statue.")
H.Stun(3)
- if(6)
+ if(4)
if(affected_mob.turn_into_statue(1))
affected_mob.simple_message("Your body turns to stone.",\
"You've created a masterwork statue of David!")