From f3a19f796e131d56323e93fe7295497b4913c8a4 Mon Sep 17 00:00:00 2001 From: KFFFF00 Date: Tue, 14 Dec 2010 23:17:12 +0000 Subject: [PATCH] Fixed the problem with cultists starting knowing the same word. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@618 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/gamemodes/cult/cult.dm | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index a9b5b158241..6ae4d57780e 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -8,6 +8,8 @@ var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds) var/const/waittime_h = 1800 //upper bound on time before intercept arrives (in tenths of seconds) + var/list/startwords = list("travel","blood","join","hell","self","see") + var/list/objectives = list() var/eldergod = 1 //for the summon god objective @@ -101,21 +103,22 @@ cult_mob << "You have a talisman in your backpack, one that will help you start the cult on this station. Use it well and remember - there are others." if(!wordtravel) runerandom() - var/word=pick("1","2","3","4","5","6") + var/word=pick(startwords) var/wordexp switch(word) - if("1") + if("travel") wordexp = "[wordtravel] is travel..." - if("2") + if("blood") wordexp = "[wordblood] is blood..." - if("3") + if("join") wordexp = "[wordjoin] is join..." - if("4") + if("hell") wordexp = "[wordhell] is Hell..." - if("5") + if("self") wordexp = "[wordself] is self..." - if("6") + if("see") wordexp = "[wordsee] is see..." + startwords -= word cult_mob << "\red You remembered one thing from the dark teachings of your master... [wordexp]" cult_mob.mind.store_memory("You remember one thing: [wordexp]", 0, 0) cultists.Add(cult_mob)