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Attempt 2
Stops lighting overlays from fucking up Fixes tunnel spawning and cluster spawning in mine Fix bugs with mine overlays
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@@ -9,7 +9,8 @@
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/datum/controller/process/lighting/setup()
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name = "lighting"
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create_lighting_overlays()
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spawn(20)
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create_lighting_overlays()
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/datum/controller/process/lighting/doWork()
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// Counters
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@@ -189,6 +189,9 @@ datum/controller/game_controller/proc/cachedamageicons()
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// last_init_type = object.type
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object.initialize()
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count++
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for(var/turf/T in world)
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T.initialize()
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turfs += T
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log_startup_progress(" Initialized [count] objects in [stop_watch(watch)]s.")
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watch = start_watch()
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