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Holomaps & optical material scanners! (#9311)
* theoretical holomap base code * Sprite * Holomaps! * changelog * fucking changelogs * Stuff! * Optical Material Scanner rework. Makes optical material scanners work as auto-updating holomap on your eyes. Abstracted mesons and materials scanners to a /obj/item/clothing/glasses/scanner subtype. Kept typed loops. * Changelog update.
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@@ -12,6 +12,9 @@
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var/last_tick //used to delay the powercheck
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var/buildstage = 0
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holomap = TRUE
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auto_holomap = TRUE
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/obj/item/device/radio/intercom/universe/New()
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tag = "UNIVERSE"
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return ..()
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