Mob swarm fixes (#9336)

* Mob swarm fixes

* Also lets admins see where mob swarms spawn

* typo
This commit is contained in:
sood
2016-04-09 00:32:29 -07:00
committed by clusterfack
parent 130f018e09
commit f5c5671e19
2 changed files with 16 additions and 10 deletions

View File

@@ -2894,11 +2894,11 @@
message_admins("[key_name_admin(usr)] has managed to destroy the universe with a supermatter cascade. Good job, [key_name_admin(usr)]")
if("mobswarm")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","CS")
feedback_add_details("admin_secrets_fun_used","MS")
var/choice = input("Are you sure you want to fill the station with a bunch of unnecessary mobs?") in list("Of course!", "No, I hate timespace anomalies involving fun")
if(choice == "Of course!")
var/amt = input("How many would you like to spawn?", 10) as num
var/mobtype = input("What mob would you like?", /mob/living/simple_animal/corgi) in list(typesof(/mob/living))
var/mobtype = input("What mob would you like?", "Mob Swarm") as null|anything in typesof(/mob/living)
message_admins("[key_name_admin(usr)] triggered a mob swarm.")
new /datum/event/mob_swarm(mobtype, amt)
if("spawnadminbus")